summaryrefslogtreecommitdiffstats
path: root/thirdparties/wince/include/libyuv
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparties/wince/include/libyuv')
-rw-r--r--thirdparties/wince/include/libyuv/libyuv.h33
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/basic_types.h118
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/compare.h74
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/convert.h255
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/convert_argb.h226
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/convert_from.h174
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/convert_from_argb.h169
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/cpu_id.h83
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/format_conversion.h169
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/mjpeg_decoder.h203
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/planar_functions.h435
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/rotate.h119
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/rotate_argb.h34
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/row.h1695
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/scale.h87
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/scale_argb.h58
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/scale_row.h302
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/version.h16
-rw-r--r--thirdparties/wince/include/libyuv/libyuv/video_common.h183
19 files changed, 4433 insertions, 0 deletions
diff --git a/thirdparties/wince/include/libyuv/libyuv.h b/thirdparties/wince/include/libyuv/libyuv.h
new file mode 100644
index 0000000..3bebe64
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_H_ // NOLINT
+#define INCLUDE_LIBYUV_H_
+
+#include "libyuv/basic_types.h"
+#include "libyuv/compare.h"
+#include "libyuv/convert.h"
+#include "libyuv/convert_argb.h"
+#include "libyuv/convert_from.h"
+#include "libyuv/convert_from_argb.h"
+#include "libyuv/cpu_id.h"
+#include "libyuv/format_conversion.h"
+#include "libyuv/mjpeg_decoder.h"
+#include "libyuv/planar_functions.h"
+#include "libyuv/rotate.h"
+#include "libyuv/rotate_argb.h"
+#include "libyuv/row.h"
+#include "libyuv/scale.h"
+#include "libyuv/scale_argb.h"
+#include "libyuv/scale_row.h"
+#include "libyuv/version.h"
+#include "libyuv/video_common.h"
+
+#endif // INCLUDE_LIBYUV_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/basic_types.h b/thirdparties/wince/include/libyuv/libyuv/basic_types.h
new file mode 100644
index 0000000..c4a5ee0
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/basic_types.h
@@ -0,0 +1,118 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_BASIC_TYPES_H_ // NOLINT
+#define INCLUDE_LIBYUV_BASIC_TYPES_H_
+
+#include <stddef.h> // for NULL, size_t
+
+#if defined(__ANDROID__) || (defined(_MSC_VER) && (_MSC_VER < 1600) && !defined(_WIN32_WCE))
+#include <sys/types.h> // for uintptr_t on x86
+#else
+#include <stdint.h> // for uintptr_t
+#endif
+
+#ifndef GG_LONGLONG
+#ifndef INT_TYPES_DEFINED
+#define INT_TYPES_DEFINED
+#ifdef COMPILER_MSVC
+typedef unsigned __int64 uint64;
+typedef __int64 int64;
+#ifndef INT64_C
+#define INT64_C(x) x ## I64
+#endif
+#ifndef UINT64_C
+#define UINT64_C(x) x ## UI64
+#endif
+#define INT64_F "I64"
+#else // COMPILER_MSVC
+#if defined(__LP64__) && !defined(__OpenBSD__) && !defined(__APPLE__)
+typedef unsigned long uint64; // NOLINT
+typedef long int64; // NOLINT
+#ifndef INT64_C
+#define INT64_C(x) x ## L
+#endif
+#ifndef UINT64_C
+#define UINT64_C(x) x ## UL
+#endif
+#define INT64_F "l"
+#else // defined(__LP64__) && !defined(__OpenBSD__) && !defined(__APPLE__)
+typedef unsigned long long uint64; // NOLINT
+typedef long long int64; // NOLINT
+#ifndef INT64_C
+#define INT64_C(x) x ## LL
+#endif
+#ifndef UINT64_C
+#define UINT64_C(x) x ## ULL
+#endif
+#define INT64_F "ll"
+#endif // __LP64__
+#endif // COMPILER_MSVC
+typedef unsigned int uint32;
+typedef int int32;
+typedef unsigned short uint16; // NOLINT
+typedef short int16; // NOLINT
+typedef unsigned char uint8;
+typedef signed char int8;
+#endif // INT_TYPES_DEFINED
+#endif // GG_LONGLONG
+
+// Detect compiler is for x86 or x64.
+#if defined(__x86_64__) || defined(_M_X64) || \
+ defined(__i386__) || defined(_M_IX86)
+#define CPU_X86 1
+#endif
+// Detect compiler is for ARM.
+#if defined(__arm__) || defined(_M_ARM)
+#define CPU_ARM 1
+#endif
+
+#ifndef ALIGNP
+#ifdef __cplusplus
+#define ALIGNP(p, t) \
+ (reinterpret_cast<uint8*>(((reinterpret_cast<uintptr_t>(p) + \
+ ((t) - 1)) & ~((t) - 1))))
+#else
+#define ALIGNP(p, t) \
+ ((uint8*)((((uintptr_t)(p) + ((t) - 1)) & ~((t) - 1)))) /* NOLINT */
+#endif
+#endif
+
+#if !defined(LIBYUV_API)
+#if defined(_WIN32) || defined(__CYGWIN__)
+#if defined(LIBYUV_BUILDING_SHARED_LIBRARY)
+#define LIBYUV_API __declspec(dllexport)
+#elif defined(LIBYUV_USING_SHARED_LIBRARY)
+#define LIBYUV_API __declspec(dllimport)
+#else
+#define LIBYUV_API
+#endif // LIBYUV_BUILDING_SHARED_LIBRARY
+#elif defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__APPLE__) && \
+ (defined(LIBYUV_BUILDING_SHARED_LIBRARY) || \
+ defined(LIBYUV_USING_SHARED_LIBRARY))
+#define LIBYUV_API __attribute__ ((visibility ("default")))
+#else
+#define LIBYUV_API
+#endif // __GNUC__
+#endif // LIBYUV_API
+
+#define LIBYUV_BOOL int
+#define LIBYUV_FALSE 0
+#define LIBYUV_TRUE 1
+
+// Visual C x86 or GCC little endian.
+#if defined(__x86_64__) || defined(_M_X64) || \
+ defined(__i386__) || defined(_M_IX86) || \
+ defined(__arm__) || defined(_M_ARM) || \
+ (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
+#define LIBYUV_LITTLE_ENDIAN
+#endif
+
+#endif // INCLUDE_LIBYUV_BASIC_TYPES_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/compare.h b/thirdparties/wince/include/libyuv/libyuv/compare.h
new file mode 100644
index 0000000..8463a4c
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/compare.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_COMPARE_H_ // NOLINT
+#define INCLUDE_LIBYUV_COMPARE_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// Compute a hash for specified memory. Seed of 5381 recommended.
+LIBYUV_API
+uint32 HashDjb2(const uint8* src, uint64 count, uint32 seed);
+
+// Sum Square Error - used to compute Mean Square Error or PSNR.
+LIBYUV_API
+uint64 ComputeSumSquareError(const uint8* src_a,
+ const uint8* src_b, int count);
+
+LIBYUV_API
+uint64 ComputeSumSquareErrorPlane(const uint8* src_a, int stride_a,
+ const uint8* src_b, int stride_b,
+ int width, int height);
+
+static const int kMaxPsnr = 128;
+
+LIBYUV_API
+double SumSquareErrorToPsnr(uint64 sse, uint64 count);
+
+LIBYUV_API
+double CalcFramePsnr(const uint8* src_a, int stride_a,
+ const uint8* src_b, int stride_b,
+ int width, int height);
+
+LIBYUV_API
+double I420Psnr(const uint8* src_y_a, int stride_y_a,
+ const uint8* src_u_a, int stride_u_a,
+ const uint8* src_v_a, int stride_v_a,
+ const uint8* src_y_b, int stride_y_b,
+ const uint8* src_u_b, int stride_u_b,
+ const uint8* src_v_b, int stride_v_b,
+ int width, int height);
+
+LIBYUV_API
+double CalcFrameSsim(const uint8* src_a, int stride_a,
+ const uint8* src_b, int stride_b,
+ int width, int height);
+
+LIBYUV_API
+double I420Ssim(const uint8* src_y_a, int stride_y_a,
+ const uint8* src_u_a, int stride_u_a,
+ const uint8* src_v_a, int stride_v_a,
+ const uint8* src_y_b, int stride_y_b,
+ const uint8* src_u_b, int stride_u_b,
+ const uint8* src_v_b, int stride_v_b,
+ int width, int height);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_COMPARE_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/convert.h b/thirdparties/wince/include/libyuv/libyuv/convert.h
new file mode 100644
index 0000000..e447d64
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/convert.h
@@ -0,0 +1,255 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_CONVERT_H_ // NOLINT
+#define INCLUDE_LIBYUV_CONVERT_H_
+
+#include "libyuv/basic_types.h"
+// TODO(fbarchard): Remove the following headers includes.
+#include "libyuv/convert_from.h"
+#include "libyuv/planar_functions.h"
+#include "libyuv/rotate.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// Convert I444 to I420.
+LIBYUV_API
+int I444ToI420(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert I422 to I420.
+LIBYUV_API
+int I422ToI420(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert I411 to I420.
+LIBYUV_API
+int I411ToI420(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Copy I420 to I420.
+#define I420ToI420 I420Copy
+LIBYUV_API
+int I420Copy(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert I400 (grey) to I420.
+LIBYUV_API
+int I400ToI420(const uint8* src_y, int src_stride_y,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert NV12 to I420.
+LIBYUV_API
+int NV12ToI420(const uint8* src_y, int src_stride_y,
+ const uint8* src_uv, int src_stride_uv,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert NV21 to I420.
+LIBYUV_API
+int NV21ToI420(const uint8* src_y, int src_stride_y,
+ const uint8* src_vu, int src_stride_vu,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert YUY2 to I420.
+LIBYUV_API
+int YUY2ToI420(const uint8* src_yuy2, int src_stride_yuy2,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert UYVY to I420.
+LIBYUV_API
+int UYVYToI420(const uint8* src_uyvy, int src_stride_uyvy,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert M420 to I420.
+LIBYUV_API
+int M420ToI420(const uint8* src_m420, int src_stride_m420,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert Q420 to I420.
+LIBYUV_API
+int Q420ToI420(const uint8* src_y, int src_stride_y,
+ const uint8* src_yuy2, int src_stride_yuy2,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// ARGB little endian (bgra in memory) to I420.
+LIBYUV_API
+int ARGBToI420(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// BGRA little endian (argb in memory) to I420.
+LIBYUV_API
+int BGRAToI420(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// ABGR little endian (rgba in memory) to I420.
+LIBYUV_API
+int ABGRToI420(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// RGBA little endian (abgr in memory) to I420.
+LIBYUV_API
+int RGBAToI420(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// RGB little endian (bgr in memory) to I420.
+LIBYUV_API
+int RGB24ToI420(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// RGB big endian (rgb in memory) to I420.
+LIBYUV_API
+int RAWToI420(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// RGB16 (RGBP fourcc) little endian to I420.
+LIBYUV_API
+int RGB565ToI420(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// RGB15 (RGBO fourcc) little endian to I420.
+LIBYUV_API
+int ARGB1555ToI420(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// RGB12 (R444 fourcc) little endian to I420.
+LIBYUV_API
+int ARGB4444ToI420(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+#ifdef HAVE_JPEG
+// src_width/height provided by capture.
+// dst_width/height for clipping determine final size.
+LIBYUV_API
+int MJPGToI420(const uint8* sample, size_t sample_size,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int src_width, int src_height,
+ int dst_width, int dst_height);
+
+// Query size of MJPG in pixels.
+LIBYUV_API
+int MJPGSize(const uint8* sample, size_t sample_size,
+ int* width, int* height);
+#endif
+
+// Note Bayer formats (BGGR) To I420 are in format_conversion.h
+
+// Convert camera sample to I420 with cropping, rotation and vertical flip.
+// "src_size" is needed to parse MJPG.
+// "dst_stride_y" number of bytes in a row of the dst_y plane.
+// Normally this would be the same as dst_width, with recommended alignment
+// to 16 bytes for better efficiency.
+// If rotation of 90 or 270 is used, stride is affected. The caller should
+// allocate the I420 buffer according to rotation.
+// "dst_stride_u" number of bytes in a row of the dst_u plane.
+// Normally this would be the same as (dst_width + 1) / 2, with
+// recommended alignment to 16 bytes for better efficiency.
+// If rotation of 90 or 270 is used, stride is affected.
+// "crop_x" and "crop_y" are starting position for cropping.
+// To center, crop_x = (src_width - dst_width) / 2
+// crop_y = (src_height - dst_height) / 2
+// "src_width" / "src_height" is size of src_frame in pixels.
+// "src_height" can be negative indicating a vertically flipped image source.
+// "crop_width" / "crop_height" is the size to crop the src to.
+// Must be less than or equal to src_width/src_height
+// Cropping parameters are pre-rotation.
+// "rotation" can be 0, 90, 180 or 270.
+// "format" is a fourcc. ie 'I420', 'YUY2'
+// Returns 0 for successful; -1 for invalid parameter. Non-zero for failure.
+LIBYUV_API
+int ConvertToI420(const uint8* src_frame, size_t src_size,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int crop_x, int crop_y,
+ int src_width, int src_height,
+ int crop_width, int crop_height,
+ enum RotationMode rotation,
+ uint32 format);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_CONVERT_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/convert_argb.h b/thirdparties/wince/include/libyuv/libyuv/convert_argb.h
new file mode 100644
index 0000000..eaa14bc
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/convert_argb.h
@@ -0,0 +1,226 @@
+/*
+ * Copyright 2012 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_CONVERT_ARGB_H_ // NOLINT
+#define INCLUDE_LIBYUV_CONVERT_ARGB_H_
+
+#include "libyuv/basic_types.h"
+// TODO(fbarchard): Remove the following headers includes
+#include "libyuv/convert_from.h"
+#include "libyuv/planar_functions.h"
+#include "libyuv/rotate.h"
+
+// TODO(fbarchard): This set of functions should exactly match convert.h
+// Add missing Q420.
+// TODO(fbarchard): Add tests. Create random content of right size and convert
+// with C vs Opt and or to I420 and compare.
+// TODO(fbarchard): Some of these functions lack parameter setting.
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// Alias.
+#define ARGBToARGB ARGBCopy
+
+// Copy ARGB to ARGB.
+LIBYUV_API
+int ARGBCopy(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I420 to ARGB.
+LIBYUV_API
+int I420ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I422 to ARGB.
+LIBYUV_API
+int I422ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I444 to ARGB.
+LIBYUV_API
+int I444ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I411 to ARGB.
+LIBYUV_API
+int I411ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I400 (grey) to ARGB.
+LIBYUV_API
+int I400ToARGB(const uint8* src_y, int src_stride_y,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Alias.
+#define YToARGB I400ToARGB_Reference
+
+// Convert I400 to ARGB. Reverse of ARGBToI400.
+LIBYUV_API
+int I400ToARGB_Reference(const uint8* src_y, int src_stride_y,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert NV12 to ARGB.
+LIBYUV_API
+int NV12ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_uv, int src_stride_uv,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert NV21 to ARGB.
+LIBYUV_API
+int NV21ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_vu, int src_stride_vu,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert M420 to ARGB.
+LIBYUV_API
+int M420ToARGB(const uint8* src_m420, int src_stride_m420,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// TODO(fbarchard): Convert Q420 to ARGB.
+// LIBYUV_API
+// int Q420ToARGB(const uint8* src_y, int src_stride_y,
+// const uint8* src_yuy2, int src_stride_yuy2,
+// uint8* dst_argb, int dst_stride_argb,
+// int width, int height);
+
+// Convert YUY2 to ARGB.
+LIBYUV_API
+int YUY2ToARGB(const uint8* src_yuy2, int src_stride_yuy2,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert UYVY to ARGB.
+LIBYUV_API
+int UYVYToARGB(const uint8* src_uyvy, int src_stride_uyvy,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// BGRA little endian (argb in memory) to ARGB.
+LIBYUV_API
+int BGRAToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// ABGR little endian (rgba in memory) to ARGB.
+LIBYUV_API
+int ABGRToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// RGBA little endian (abgr in memory) to ARGB.
+LIBYUV_API
+int RGBAToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Deprecated function name.
+#define BG24ToARGB RGB24ToARGB
+
+// RGB little endian (bgr in memory) to ARGB.
+LIBYUV_API
+int RGB24ToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// RGB big endian (rgb in memory) to ARGB.
+LIBYUV_API
+int RAWToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// RGB16 (RGBP fourcc) little endian to ARGB.
+LIBYUV_API
+int RGB565ToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// RGB15 (RGBO fourcc) little endian to ARGB.
+LIBYUV_API
+int ARGB1555ToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// RGB12 (R444 fourcc) little endian to ARGB.
+LIBYUV_API
+int ARGB4444ToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+#ifdef HAVE_JPEG
+// src_width/height provided by capture
+// dst_width/height for clipping determine final size.
+LIBYUV_API
+int MJPGToARGB(const uint8* sample, size_t sample_size,
+ uint8* dst_argb, int dst_stride_argb,
+ int src_width, int src_height,
+ int dst_width, int dst_height);
+#endif
+
+// Note Bayer formats (BGGR) to ARGB are in format_conversion.h.
+
+// Convert camera sample to ARGB with cropping, rotation and vertical flip.
+// "src_size" is needed to parse MJPG.
+// "dst_stride_argb" number of bytes in a row of the dst_argb plane.
+// Normally this would be the same as dst_width, with recommended alignment
+// to 16 bytes for better efficiency.
+// If rotation of 90 or 270 is used, stride is affected. The caller should
+// allocate the I420 buffer according to rotation.
+// "dst_stride_u" number of bytes in a row of the dst_u plane.
+// Normally this would be the same as (dst_width + 1) / 2, with
+// recommended alignment to 16 bytes for better efficiency.
+// If rotation of 90 or 270 is used, stride is affected.
+// "crop_x" and "crop_y" are starting position for cropping.
+// To center, crop_x = (src_width - dst_width) / 2
+// crop_y = (src_height - dst_height) / 2
+// "src_width" / "src_height" is size of src_frame in pixels.
+// "src_height" can be negative indicating a vertically flipped image source.
+// "crop_width" / "crop_height" is the size to crop the src to.
+// Must be less than or equal to src_width/src_height
+// Cropping parameters are pre-rotation.
+// "rotation" can be 0, 90, 180 or 270.
+// "format" is a fourcc. ie 'I420', 'YUY2'
+// Returns 0 for successful; -1 for invalid parameter. Non-zero for failure.
+LIBYUV_API
+int ConvertToARGB(const uint8* src_frame, size_t src_size,
+ uint8* dst_argb, int dst_stride_argb,
+ int crop_x, int crop_y,
+ int src_width, int src_height,
+ int crop_width, int crop_height,
+ enum RotationMode rotation,
+ uint32 format);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_CONVERT_ARGB_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/convert_from.h b/thirdparties/wince/include/libyuv/libyuv/convert_from.h
new file mode 100644
index 0000000..a9c9cdb
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/convert_from.h
@@ -0,0 +1,174 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_CONVERT_FROM_H_ // NOLINT
+#define INCLUDE_LIBYUV_CONVERT_FROM_H_
+
+#include "libyuv/basic_types.h"
+#include "libyuv/rotate.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// See Also convert.h for conversions from formats to I420.
+
+// I420Copy in convert to I420ToI420.
+
+LIBYUV_API
+int I420ToI422(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+LIBYUV_API
+int I420ToI444(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+LIBYUV_API
+int I420ToI411(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Copy to I400. Source can be I420, I422, I444, I400, NV12 or NV21.
+LIBYUV_API
+int I400Copy(const uint8* src_y, int src_stride_y,
+ uint8* dst_y, int dst_stride_y,
+ int width, int height);
+
+// TODO(fbarchard): I420ToM420
+// TODO(fbarchard): I420ToQ420
+
+LIBYUV_API
+int I420ToNV12(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_uv, int dst_stride_uv,
+ int width, int height);
+
+LIBYUV_API
+int I420ToNV21(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_vu, int dst_stride_vu,
+ int width, int height);
+
+LIBYUV_API
+int I420ToYUY2(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+LIBYUV_API
+int I420ToUYVY(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+LIBYUV_API
+int I420ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+LIBYUV_API
+int I420ToBGRA(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+LIBYUV_API
+int I420ToABGR(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+LIBYUV_API
+int I420ToRGBA(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_rgba, int dst_stride_rgba,
+ int width, int height);
+
+LIBYUV_API
+int I420ToRGB24(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+LIBYUV_API
+int I420ToRAW(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+LIBYUV_API
+int I420ToRGB565(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+LIBYUV_API
+int I420ToARGB1555(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+LIBYUV_API
+int I420ToARGB4444(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+// Note Bayer formats (BGGR) To I420 are in format_conversion.h.
+
+// Convert I420 to specified format.
+// "dst_sample_stride" is bytes in a row for the destination. Pass 0 if the
+// buffer has contiguous rows. Can be negative. A multiple of 16 is optimal.
+LIBYUV_API
+int ConvertFromI420(const uint8* y, int y_stride,
+ const uint8* u, int u_stride,
+ const uint8* v, int v_stride,
+ uint8* dst_sample, int dst_sample_stride,
+ int width, int height,
+ uint32 format);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_CONVERT_FROM_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/convert_from_argb.h b/thirdparties/wince/include/libyuv/libyuv/convert_from_argb.h
new file mode 100644
index 0000000..680dd77
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/convert_from_argb.h
@@ -0,0 +1,169 @@
+/*
+ * Copyright 2012 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_ // NOLINT
+#define INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// Copy ARGB to ARGB.
+#define ARGBToARGB ARGBCopy
+LIBYUV_API
+int ARGBCopy(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert ARGB To BGRA. (alias)
+#define ARGBToBGRA BGRAToARGB
+LIBYUV_API
+int BGRAToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert ARGB To ABGR. (alias)
+#define ARGBToABGR ABGRToARGB
+LIBYUV_API
+int ABGRToARGB(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert ARGB To RGBA.
+LIBYUV_API
+int ARGBToRGBA(const uint8* src_frame, int src_stride_frame,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert ARGB To RGB24.
+LIBYUV_API
+int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_rgb24, int dst_stride_rgb24,
+ int width, int height);
+
+// Convert ARGB To RAW.
+LIBYUV_API
+int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_rgb, int dst_stride_rgb,
+ int width, int height);
+
+// Convert ARGB To RGB565.
+LIBYUV_API
+int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_rgb565, int dst_stride_rgb565,
+ int width, int height);
+
+// Convert ARGB To ARGB1555.
+LIBYUV_API
+int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb1555, int dst_stride_argb1555,
+ int width, int height);
+
+// Convert ARGB To ARGB4444.
+LIBYUV_API
+int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb4444, int dst_stride_argb4444,
+ int width, int height);
+
+// Convert ARGB To I444.
+LIBYUV_API
+int ARGBToI444(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert ARGB To I422.
+LIBYUV_API
+int ARGBToI422(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert ARGB To I420. (also in convert.h)
+LIBYUV_API
+int ARGBToI420(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert ARGB to J420. (JPeg full range I420).
+LIBYUV_API
+int ARGBToJ420(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_yj, int dst_stride_yj,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert ARGB To I411.
+LIBYUV_API
+int ARGBToI411(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert ARGB to J400. (JPeg full range).
+LIBYUV_API
+int ARGBToJ400(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_yj, int dst_stride_yj,
+ int width, int height);
+
+// Convert ARGB to I400.
+LIBYUV_API
+int ARGBToI400(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ int width, int height);
+
+// Convert ARGB To NV12.
+LIBYUV_API
+int ARGBToNV12(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_uv, int dst_stride_uv,
+ int width, int height);
+
+// Convert ARGB To NV21.
+LIBYUV_API
+int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_vu, int dst_stride_vu,
+ int width, int height);
+
+// Convert ARGB To NV21.
+LIBYUV_API
+int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_vu, int dst_stride_vu,
+ int width, int height);
+
+// Convert ARGB To YUY2.
+LIBYUV_API
+int ARGBToYUY2(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_yuy2, int dst_stride_yuy2,
+ int width, int height);
+
+// Convert ARGB To UYVY.
+LIBYUV_API
+int ARGBToUYVY(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_uyvy, int dst_stride_uyvy,
+ int width, int height);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/cpu_id.h b/thirdparties/wince/include/libyuv/libyuv/cpu_id.h
new file mode 100644
index 0000000..d36213c
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/cpu_id.h
@@ -0,0 +1,83 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_CPU_ID_H_ // NOLINT
+#define INCLUDE_LIBYUV_CPU_ID_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// TODO(fbarchard): Consider overlapping bits for different architectures.
+// Internal flag to indicate cpuid requires initialization.
+#define kCpuInit 0x1
+
+// These flags are only valid on ARM processors.
+static const int kCpuHasARM = 0x2;
+static const int kCpuHasNEON = 0x4;
+// 0x8 reserved for future ARM flag.
+
+// These flags are only valid on x86 processors.
+static const int kCpuHasX86 = 0x10;
+static const int kCpuHasSSE2 = 0x20;
+static const int kCpuHasSSSE3 = 0x40;
+static const int kCpuHasSSE41 = 0x80;
+static const int kCpuHasSSE42 = 0x100;
+static const int kCpuHasAVX = 0x200;
+static const int kCpuHasAVX2 = 0x400;
+static const int kCpuHasERMS = 0x800;
+static const int kCpuHasFMA3 = 0x1000;
+// 0x2000, 0x4000, 0x8000 reserved for future X86 flags.
+
+// These flags are only valid on MIPS processors.
+static const int kCpuHasMIPS = 0x10000;
+static const int kCpuHasMIPS_DSP = 0x20000;
+static const int kCpuHasMIPS_DSPR2 = 0x40000;
+
+// Internal function used to auto-init.
+LIBYUV_API
+int InitCpuFlags(void);
+
+// Internal function for parsing /proc/cpuinfo.
+LIBYUV_API
+int ArmCpuCaps(const char* cpuinfo_name);
+
+// Detect CPU has SSE2 etc.
+// Test_flag parameter should be one of kCpuHas constants above.
+// returns non-zero if instruction set is detected
+static __inline int TestCpuFlag(int test_flag)
+{
+ LIBYUV_API extern int cpu_info_;
+ return (cpu_info_ == kCpuInit ? InitCpuFlags() : cpu_info_) & test_flag;
+}
+
+// For testing, allow CPU flags to be disabled.
+// ie MaskCpuFlags(~kCpuHasSSSE3) to disable SSSE3.
+// MaskCpuFlags(-1) to enable all cpu specific optimizations.
+// MaskCpuFlags(0) to disable all cpu specific optimizations.
+LIBYUV_API
+void MaskCpuFlags(int enable_flags);
+
+// Low level cpuid for X86. Returns zeros on other CPUs.
+// eax is the info type that you want.
+// ecx is typically the cpu number, and should normally be zero.
+LIBYUV_API
+void CpuId(uint32 eax, uint32 ecx, uint32* cpu_info);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_CPU_ID_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/format_conversion.h b/thirdparties/wince/include/libyuv/libyuv/format_conversion.h
new file mode 100644
index 0000000..8cf6e4b
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/format_conversion.h
@@ -0,0 +1,169 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_FORMATCONVERSION_H_ // NOLINT
+#define INCLUDE_LIBYUV_FORMATCONVERSION_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// Convert Bayer RGB formats to I420.
+LIBYUV_API
+int BayerBGGRToI420(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+LIBYUV_API
+int BayerGBRGToI420(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+LIBYUV_API
+int BayerGRBGToI420(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+LIBYUV_API
+int BayerRGGBToI420(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Temporary API mapper.
+#define BayerRGBToI420(b, bs, f, y, ys, u, us, v, vs, w, h) \
+ BayerToI420(b, bs, y, ys, u, us, v, vs, w, h, f)
+
+LIBYUV_API
+int BayerToI420(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height,
+ uint32 src_fourcc_bayer);
+
+// Convert I420 to Bayer RGB formats.
+LIBYUV_API
+int I420ToBayerBGGR(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+LIBYUV_API
+int I420ToBayerGBRG(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+LIBYUV_API
+int I420ToBayerGRBG(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+LIBYUV_API
+int I420ToBayerRGGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+// Temporary API mapper.
+#define I420ToBayerRGB(y, ys, u, us, v, vs, b, bs, f, w, h) \
+ I420ToBayer(y, ys, u, us, v, vs, b, bs, w, h, f)
+
+LIBYUV_API
+int I420ToBayer(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height,
+ uint32 dst_fourcc_bayer);
+
+// Convert Bayer RGB formats to ARGB.
+LIBYUV_API
+int BayerBGGRToARGB(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+LIBYUV_API
+int BayerGBRGToARGB(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+LIBYUV_API
+int BayerGRBGToARGB(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+LIBYUV_API
+int BayerRGGBToARGB(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Temporary API mapper.
+#define BayerRGBToARGB(b, bs, f, a, as, w, h) BayerToARGB(b, bs, a, as, w, h, f)
+
+LIBYUV_API
+int BayerToARGB(const uint8* src_bayer, int src_stride_bayer,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height,
+ uint32 src_fourcc_bayer);
+
+// Converts ARGB to Bayer RGB formats.
+LIBYUV_API
+int ARGBToBayerBGGR(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_bayer, int dst_stride_bayer,
+ int width, int height);
+
+LIBYUV_API
+int ARGBToBayerGBRG(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_bayer, int dst_stride_bayer,
+ int width, int height);
+
+LIBYUV_API
+int ARGBToBayerGRBG(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_bayer, int dst_stride_bayer,
+ int width, int height);
+
+LIBYUV_API
+int ARGBToBayerRGGB(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_bayer, int dst_stride_bayer,
+ int width, int height);
+
+// Temporary API mapper.
+#define ARGBToBayerRGB(a, as, b, bs, f, w, h) ARGBToBayer(b, bs, a, as, w, h, f)
+
+LIBYUV_API
+int ARGBToBayer(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_bayer, int dst_stride_bayer,
+ int width, int height,
+ uint32 dst_fourcc_bayer);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_FORMATCONVERSION_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/mjpeg_decoder.h b/thirdparties/wince/include/libyuv/libyuv/mjpeg_decoder.h
new file mode 100644
index 0000000..6567f8f
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/mjpeg_decoder.h
@@ -0,0 +1,203 @@
+/*
+ * Copyright 2012 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_MJPEG_DECODER_H_ // NOLINT
+#define INCLUDE_LIBYUV_MJPEG_DECODER_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+// NOTE: For a simplified public API use convert.h MJPGToI420().
+
+struct jpeg_common_struct;
+struct jpeg_decompress_struct;
+struct jpeg_source_mgr;
+
+namespace libyuv
+{
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+LIBYUV_BOOL ValidateJpeg(const uint8* sample, size_t sample_size);
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+static const uint32 kUnknownDataSize = 0xFFFFFFFF;
+
+enum JpegSubsamplingType {
+ kJpegYuv420,
+ kJpegYuv422,
+ kJpegYuv411,
+ kJpegYuv444,
+ kJpegYuv400,
+ kJpegUnknown
+};
+
+struct SetJmpErrorMgr;
+
+// MJPEG ("Motion JPEG") is a pseudo-standard video codec where the frames are
+// simply independent JPEG images with a fixed huffman table (which is omitted).
+// It is rarely used in video transmission, but is common as a camera capture
+// format, especially in Logitech devices. This class implements a decoder for
+// MJPEG frames.
+//
+// See http://tools.ietf.org/html/rfc2435
+class LIBYUV_API MJpegDecoder
+{
+public:
+ typedef void (*CallbackFunction)(void* opaque,
+ const uint8* const* data,
+ const int* strides,
+ int rows);
+
+ static const int kColorSpaceUnknown;
+ static const int kColorSpaceGrayscale;
+ static const int kColorSpaceRgb;
+ static const int kColorSpaceYCbCr;
+ static const int kColorSpaceCMYK;
+ static const int kColorSpaceYCCK;
+
+ MJpegDecoder();
+ ~MJpegDecoder();
+
+ // Loads a new frame, reads its headers, and determines the uncompressed
+ // image format.
+ // Returns LIBYUV_TRUE if image looks valid and format is supported.
+ // If return value is LIBYUV_TRUE, then the values for all the following
+ // getters are populated.
+ // src_len is the size of the compressed mjpeg frame in bytes.
+ LIBYUV_BOOL LoadFrame(const uint8* src, size_t src_len);
+
+ // Returns width of the last loaded frame in pixels.
+ int GetWidth();
+
+ // Returns height of the last loaded frame in pixels.
+ int GetHeight();
+
+ // Returns format of the last loaded frame. The return value is one of the
+ // kColorSpace* constants.
+ int GetColorSpace();
+
+ // Number of color components in the color space.
+ int GetNumComponents();
+
+ // Sample factors of the n-th component.
+ int GetHorizSampFactor(int component);
+
+ int GetVertSampFactor(int component);
+
+ int GetHorizSubSampFactor(int component);
+
+ int GetVertSubSampFactor(int component);
+
+ // Public for testability.
+ int GetImageScanlinesPerImcuRow();
+
+ // Public for testability.
+ int GetComponentScanlinesPerImcuRow(int component);
+
+ // Width of a component in bytes.
+ int GetComponentWidth(int component);
+
+ // Height of a component.
+ int GetComponentHeight(int component);
+
+ // Width of a component in bytes with padding for DCTSIZE. Public for testing.
+ int GetComponentStride(int component);
+
+ // Size of a component in bytes.
+ int GetComponentSize(int component);
+
+ // Call this after LoadFrame() if you decide you don't want to decode it
+ // after all.
+ LIBYUV_BOOL UnloadFrame();
+
+ // Decodes the entire image into a one-buffer-per-color-component format.
+ // dst_width must match exactly. dst_height must be <= to image height; if
+ // less, the image is cropped. "planes" must have size equal to at least
+ // GetNumComponents() and they must point to non-overlapping buffers of size
+ // at least GetComponentSize(i). The pointers in planes are incremented
+ // to point to after the end of the written data.
+ // TODO(fbarchard): Add dst_x, dst_y to allow specific rect to be decoded.
+ LIBYUV_BOOL DecodeToBuffers(uint8** planes, int dst_width, int dst_height);
+
+ // Decodes the entire image and passes the data via repeated calls to a
+ // callback function. Each call will get the data for a whole number of
+ // image scanlines.
+ // TODO(fbarchard): Add dst_x, dst_y to allow specific rect to be decoded.
+ LIBYUV_BOOL DecodeToCallback(CallbackFunction fn, void* opaque,
+ int dst_width, int dst_height);
+
+ // The helper function which recognizes the jpeg sub-sampling type.
+ static JpegSubsamplingType JpegSubsamplingTypeHelper(
+ int* subsample_x, int* subsample_y, int number_of_components);
+
+private:
+ struct Buffer {
+ const uint8* data;
+ int len;
+ };
+
+ struct BufferVector {
+ Buffer* buffers;
+ int len;
+ int pos;
+ };
+
+ // Methods that are passed to jpeglib.
+ static int fill_input_buffer(jpeg_decompress_struct* cinfo);
+ static void init_source(jpeg_decompress_struct* cinfo);
+ static void skip_input_data(jpeg_decompress_struct* cinfo,
+ long num_bytes); // NOLINT
+ static void term_source(jpeg_decompress_struct* cinfo);
+
+ static void ErrorHandler(jpeg_common_struct* cinfo);
+
+ void AllocOutputBuffers(int num_outbufs);
+ void DestroyOutputBuffers();
+
+ LIBYUV_BOOL StartDecode();
+ LIBYUV_BOOL FinishDecode();
+
+ void SetScanlinePointers(uint8** data);
+ LIBYUV_BOOL DecodeImcuRow();
+
+ int GetComponentScanlinePadding(int component);
+
+ // A buffer holding the input data for a frame.
+ Buffer buf_;
+ BufferVector buf_vec_;
+
+ jpeg_decompress_struct* decompress_struct_;
+ jpeg_source_mgr* source_mgr_;
+ SetJmpErrorMgr* error_mgr_;
+
+ // LIBYUV_TRUE iff at least one component has scanline padding. (i.e.,
+ // GetComponentScanlinePadding() != 0.)
+ LIBYUV_BOOL has_scanline_padding_;
+
+ // Temporaries used to point to scanline outputs.
+ int num_outbufs_; // Outermost size of all arrays below.
+ uint8*** scanlines_;
+ int* scanlines_sizes_;
+ // Temporary buffer used for decoding when we can't decode directly to the
+ // output buffers. Large enough for just one iMCU row.
+ uint8** databuf_;
+ int* databuf_strides_;
+};
+
+} // namespace libyuv
+
+#endif // __cplusplus
+#endif // INCLUDE_LIBYUV_MJPEG_DECODER_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/planar_functions.h b/thirdparties/wince/include/libyuv/libyuv/planar_functions.h
new file mode 100644
index 0000000..8ff502c
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/planar_functions.h
@@ -0,0 +1,435 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ // NOLINT
+#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
+
+#include "libyuv/basic_types.h"
+
+// TODO(fbarchard): Remove the following headers includes.
+#include "libyuv/convert.h"
+#include "libyuv/convert_argb.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// Copy a plane of data.
+LIBYUV_API
+void CopyPlane(const uint8* src_y, int src_stride_y,
+ uint8* dst_y, int dst_stride_y,
+ int width, int height);
+
+// Set a plane of data to a 32 bit value.
+LIBYUV_API
+void SetPlane(uint8* dst_y, int dst_stride_y,
+ int width, int height,
+ uint32 value);
+
+// Copy I400. Supports inverting.
+LIBYUV_API
+int I400ToI400(const uint8* src_y, int src_stride_y,
+ uint8* dst_y, int dst_stride_y,
+ int width, int height);
+
+
+// Copy I422 to I422.
+#define I422ToI422 I422Copy
+LIBYUV_API
+int I422Copy(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Copy I444 to I444.
+#define I444ToI444 I444Copy
+LIBYUV_API
+int I444Copy(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert YUY2 to I422.
+LIBYUV_API
+int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert UYVY to I422.
+LIBYUV_API
+int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert I420 to I400. (calls CopyPlane ignoring u/v).
+LIBYUV_API
+int I420ToI400(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ int width, int height);
+
+// Alias
+#define I420ToI420Mirror I420Mirror
+
+// I420 mirror.
+LIBYUV_API
+int I420Mirror(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Alias
+#define I400ToI400Mirror I400Mirror
+
+// I400 mirror. A single plane is mirrored horizontally.
+// Pass negative height to achieve 180 degree rotation.
+LIBYUV_API
+int I400Mirror(const uint8* src_y, int src_stride_y,
+ uint8* dst_y, int dst_stride_y,
+ int width, int height);
+
+// Alias
+#define ARGBToARGBMirror ARGBMirror
+
+// ARGB mirror.
+LIBYUV_API
+int ARGBMirror(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert NV12 to RGB565.
+LIBYUV_API
+int NV12ToRGB565(const uint8* src_y, int src_stride_y,
+ const uint8* src_uv, int src_stride_uv,
+ uint8* dst_rgb565, int dst_stride_rgb565,
+ int width, int height);
+
+// Convert NV21 to RGB565.
+LIBYUV_API
+int NV21ToRGB565(const uint8* src_y, int src_stride_y,
+ const uint8* src_uv, int src_stride_uv,
+ uint8* dst_rgb565, int dst_stride_rgb565,
+ int width, int height);
+
+// I422ToARGB is in convert_argb.h
+// Convert I422 to BGRA.
+LIBYUV_API
+int I422ToBGRA(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_bgra, int dst_stride_bgra,
+ int width, int height);
+
+// Convert I422 to ABGR.
+LIBYUV_API
+int I422ToABGR(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_abgr, int dst_stride_abgr,
+ int width, int height);
+
+// Convert I422 to RGBA.
+LIBYUV_API
+int I422ToRGBA(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_rgba, int dst_stride_rgba,
+ int width, int height);
+
+// Draw a rectangle into I420.
+LIBYUV_API
+int I420Rect(uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int x, int y, int width, int height,
+ int value_y, int value_u, int value_v);
+
+// Draw a rectangle into ARGB.
+LIBYUV_API
+int ARGBRect(uint8* dst_argb, int dst_stride_argb,
+ int x, int y, int width, int height, uint32 value);
+
+// Convert ARGB to gray scale ARGB.
+LIBYUV_API
+int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Make a rectangle of ARGB gray scale.
+LIBYUV_API
+int ARGBGray(uint8* dst_argb, int dst_stride_argb,
+ int x, int y, int width, int height);
+
+// Make a rectangle of ARGB Sepia tone.
+LIBYUV_API
+int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
+ int x, int y, int width, int height);
+
+// Apply a matrix rotation to each ARGB pixel.
+// matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2.
+// The first 4 coefficients apply to B, G, R, A and produce B of the output.
+// The next 4 coefficients apply to B, G, R, A and produce G of the output.
+// The next 4 coefficients apply to B, G, R, A and produce R of the output.
+// The last 4 coefficients apply to B, G, R, A and produce A of the output.
+LIBYUV_API
+int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ const int8* matrix_argb,
+ int width, int height);
+
+// Deprecated. Use ARGBColorMatrix instead.
+// Apply a matrix rotation to each ARGB pixel.
+// matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
+// The first 4 coefficients apply to B, G, R, A and produce B of the output.
+// The next 4 coefficients apply to B, G, R, A and produce G of the output.
+// The last 4 coefficients apply to B, G, R, A and produce R of the output.
+LIBYUV_API
+int RGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
+ const int8* matrix_rgb,
+ int x, int y, int width, int height);
+
+// Apply a color table each ARGB pixel.
+// Table contains 256 ARGB values.
+LIBYUV_API
+int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
+ const uint8* table_argb,
+ int x, int y, int width, int height);
+
+// Apply a color table each ARGB pixel but preserve destination alpha.
+// Table contains 256 ARGB values.
+LIBYUV_API
+int RGBColorTable(uint8* dst_argb, int dst_stride_argb,
+ const uint8* table_argb,
+ int x, int y, int width, int height);
+
+// Apply a luma/color table each ARGB pixel but preserve destination alpha.
+// Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from
+// RGB (YJ style) and C is an 8 bit color component (R, G or B).
+LIBYUV_API
+int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ const uint8* luma_rgb_table,
+ int width, int height);
+
+// Apply a 3 term polynomial to ARGB values.
+// poly points to a 4x4 matrix. The first row is constants. The 2nd row is
+// coefficients for b, g, r and a. The 3rd row is coefficients for b squared,
+// g squared, r squared and a squared. The 4rd row is coefficients for b to
+// the 3, g to the 3, r to the 3 and a to the 3. The values are summed and
+// result clamped to 0 to 255.
+// A polynomial approximation can be dirived using software such as 'R'.
+
+LIBYUV_API
+int ARGBPolynomial(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ const float* poly,
+ int width, int height);
+
+// Quantize a rectangle of ARGB. Alpha unaffected.
+// scale is a 16 bit fractional fixed point scaler between 0 and 65535.
+// interval_size should be a value between 1 and 255.
+// interval_offset should be a value between 0 and 255.
+LIBYUV_API
+int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
+ int scale, int interval_size, int interval_offset,
+ int x, int y, int width, int height);
+
+// Copy ARGB to ARGB.
+LIBYUV_API
+int ARGBCopy(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Copy ARGB to ARGB.
+LIBYUV_API
+int ARGBCopyAlpha(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Copy ARGB to ARGB.
+LIBYUV_API
+int ARGBCopyYToAlpha(const uint8* src_y, int src_stride_y,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+// Get function to Alpha Blend ARGB pixels and store to destination.
+LIBYUV_API
+ARGBBlendRow GetARGBBlend();
+
+// Alpha Blend ARGB images and store to destination.
+// Alpha of destination is set to 255.
+LIBYUV_API
+int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
+ const uint8* src_argb1, int src_stride_argb1,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
+LIBYUV_API
+int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
+ const uint8* src_argb1, int src_stride_argb1,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Add ARGB image with ARGB image. Saturates to 255.
+LIBYUV_API
+int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
+ const uint8* src_argb1, int src_stride_argb1,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
+LIBYUV_API
+int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
+ const uint8* src_argb1, int src_stride_argb1,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I422 to YUY2.
+LIBYUV_API
+int I422ToYUY2(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+// Convert I422 to UYVY.
+LIBYUV_API
+int I422ToUYVY(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_frame, int dst_stride_frame,
+ int width, int height);
+
+// Convert unattentuated ARGB to preattenuated ARGB.
+LIBYUV_API
+int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert preattentuated ARGB to unattenuated ARGB.
+LIBYUV_API
+int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert MJPG to ARGB.
+LIBYUV_API
+int MJPGToARGB(const uint8* sample, size_t sample_size,
+ uint8* argb, int argb_stride,
+ int w, int h, int dw, int dh);
+
+// Internal function - do not call directly.
+// Computes table of cumulative sum for image where the value is the sum
+// of all values above and to the left of the entry. Used by ARGBBlur.
+LIBYUV_API
+int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
+ int32* dst_cumsum, int dst_stride32_cumsum,
+ int width, int height);
+
+// Blur ARGB image.
+// dst_cumsum table of width * (height + 1) * 16 bytes aligned to
+// 16 byte boundary.
+// dst_stride32_cumsum is number of ints in a row (width * 4).
+// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
+// Blur is optimized for radius of 5 (11x11) or less.
+LIBYUV_API
+int ARGBBlur(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int32* dst_cumsum, int dst_stride32_cumsum,
+ int width, int height, int radius);
+
+// Multiply ARGB image by ARGB value.
+LIBYUV_API
+int ARGBShade(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height, uint32 value);
+
+// Interpolate between two ARGB images using specified amount of interpolation
+// (0 to 255) and store to destination.
+// 'interpolation' is specified as 8 bit fraction where 0 means 100% src_argb0
+// and 255 means 1% src_argb0 and 99% src_argb1.
+// Internally uses ARGBScale bilinear filtering.
+// Caveat: This function will write up to 16 bytes beyond the end of dst_argb.
+LIBYUV_API
+int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0,
+ const uint8* src_argb1, int src_stride_argb1,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height, int interpolation);
+
+#if defined(__pnacl__) || defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
+ defined(TARGET_IPHONE_SIMULATOR)
+#define LIBYUV_DISABLE_X86
+#endif
+
+// Row functions for copying a pixels from a source with a slope to a row
+// of destination. Useful for scaling, rotation, mirror, texture mapping.
+LIBYUV_API
+void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
+ uint8* dst_argb, const float* uv_dudv, int width);
+// The following are available on all x86 platforms:
+#if !defined(LIBYUV_DISABLE_X86) && \
+ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
+LIBYUV_API
+void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
+ uint8* dst_argb, const float* uv_dudv, int width);
+#define HAS_ARGBAFFINEROW_SSE2
+#endif // LIBYUV_DISABLE_X86
+
+// Shuffle ARGB channel order. e.g. BGRA to ARGB.
+// shuffler is 16 bytes and must be aligned.
+LIBYUV_API
+int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_argb, int dst_stride_argb,
+ const uint8* shuffler, int width, int height);
+
+// Sobel ARGB effect with planar output.
+LIBYUV_API
+int ARGBSobelToPlane(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ int width, int height);
+
+// Sobel ARGB effect.
+LIBYUV_API
+int ARGBSobel(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB.
+LIBYUV_API
+int ARGBSobelXY(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/rotate.h b/thirdparties/wince/include/libyuv/libyuv/rotate.h
new file mode 100644
index 0000000..58bc1c2
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/rotate.h
@@ -0,0 +1,119 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_ROTATE_H_ // NOLINT
+#define INCLUDE_LIBYUV_ROTATE_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// Supported rotation.
+typedef enum RotationMode {
+ kRotate0 = 0, // No rotation.
+ kRotate90 = 90, // Rotate 90 degrees clockwise.
+ kRotate180 = 180, // Rotate 180 degrees.
+ kRotate270 = 270, // Rotate 270 degrees clockwise.
+
+ // Deprecated.
+ kRotateNone = 0,
+ kRotateClockwise = 90,
+ kRotateCounterClockwise = 270,
+}
+RotationModeEnum;
+
+// Rotate I420 frame.
+LIBYUV_API
+int I420Rotate(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int src_width, int src_height, enum RotationMode mode);
+
+// Rotate NV12 input and store in I420.
+LIBYUV_API
+int NV12ToI420Rotate(const uint8* src_y, int src_stride_y,
+ const uint8* src_uv, int src_stride_uv,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int src_width, int src_height, enum RotationMode mode);
+
+// Rotate a plane by 0, 90, 180, or 270.
+LIBYUV_API
+int RotatePlane(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int src_width, int src_height, enum RotationMode mode);
+
+// Rotate planes by 90, 180, 270. Deprecated.
+LIBYUV_API
+void RotatePlane90(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int width, int height);
+
+LIBYUV_API
+void RotatePlane180(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int width, int height);
+
+LIBYUV_API
+void RotatePlane270(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int width, int height);
+
+LIBYUV_API
+void RotateUV90(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int width, int height);
+
+// Rotations for when U and V are interleaved.
+// These functions take one input pointer and
+// split the data into two buffers while
+// rotating them. Deprecated.
+LIBYUV_API
+void RotateUV180(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int width, int height);
+
+LIBYUV_API
+void RotateUV270(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int width, int height);
+
+// The 90 and 270 functions are based on transposes.
+// Doing a transpose with reversing the read/write
+// order will result in a rotation by +- 90 degrees.
+// Deprecated.
+LIBYUV_API
+void TransposePlane(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int width, int height);
+
+LIBYUV_API
+void TransposeUV(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int width, int height);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_ROTATE_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/rotate_argb.h b/thirdparties/wince/include/libyuv/libyuv/rotate_argb.h
new file mode 100644
index 0000000..349707c
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/rotate_argb.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2012 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_ROTATE_ARGB_H_ // NOLINT
+#define INCLUDE_LIBYUV_ROTATE_ARGB_H_
+
+#include "libyuv/basic_types.h"
+#include "libyuv/rotate.h" // For RotationMode.
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// Rotate ARGB frame
+LIBYUV_API
+int ARGBRotate(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_argb, int dst_stride_argb,
+ int src_width, int src_height, enum RotationMode mode);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_ROTATE_ARGB_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/row.h b/thirdparties/wince/include/libyuv/libyuv/row.h
new file mode 100644
index 0000000..503b3dc
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/row.h
@@ -0,0 +1,1695 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_ROW_H_ // NOLINT
+#define INCLUDE_LIBYUV_ROW_H_
+
+#include <stdlib.h> // For malloc.
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+#define IS_ALIGNED(p, a) (!((uintptr_t)(p) & ((a) - 1)))
+
+#ifdef __cplusplus
+#define align_buffer_64(var, size) \
+ uint8* var##_mem = reinterpret_cast<uint8*>(malloc((size) + 63)); \
+ uint8* var = reinterpret_cast<uint8*> \
+ ((reinterpret_cast<intptr_t>(var##_mem) + 63) & ~63)
+#else
+#define align_buffer_64(var, size) \
+ uint8* var##_mem = (uint8*)(malloc((size) + 63)); /* NOLINT */ \
+ uint8* var = (uint8*)(((intptr_t)(var##_mem) + 63) & ~63) /* NOLINT */
+#endif
+
+#define free_aligned_buffer_64(var) \
+ free(var##_mem); \
+ var = 0
+
+#if defined(__pnacl__) || defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
+ defined(TARGET_IPHONE_SIMULATOR)
+#define LIBYUV_DISABLE_X86
+#endif
+// True if compiling for SSSE3 as a requirement.
+#if defined(__SSSE3__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 3))
+#define LIBYUV_SSSE3_ONLY
+#endif
+
+// Enable for NaCL pepper 33 for bundle and AVX2 support.
+// #define NEW_BINUTILS
+
+// The following are available on all x86 platforms:
+#if !defined(LIBYUV_DISABLE_X86) && \
+ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
+// Effects:
+#define HAS_ARGBADDROW_SSE2
+#define HAS_ARGBAFFINEROW_SSE2
+#define HAS_ARGBATTENUATEROW_SSSE3
+#define HAS_ARGBBLENDROW_SSSE3
+#define HAS_ARGBCOLORMATRIXROW_SSSE3
+#define HAS_ARGBCOLORTABLEROW_X86
+#define HAS_ARGBCOPYALPHAROW_SSE2
+#define HAS_ARGBCOPYYTOALPHAROW_SSE2
+#define HAS_ARGBGRAYROW_SSSE3
+#define HAS_ARGBLUMACOLORTABLEROW_SSSE3
+#define HAS_ARGBMIRRORROW_SSSE3
+#define HAS_ARGBMULTIPLYROW_SSE2
+#define HAS_ARGBPOLYNOMIALROW_SSE2
+#define HAS_ARGBQUANTIZEROW_SSE2
+#define HAS_ARGBSEPIAROW_SSSE3
+#define HAS_ARGBSHADEROW_SSE2
+#define HAS_ARGBSUBTRACTROW_SSE2
+#define HAS_ARGBTOUVROW_SSSE3
+#define HAS_ARGBUNATTENUATEROW_SSE2
+#define HAS_COMPUTECUMULATIVESUMROW_SSE2
+#define HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
+#define HAS_INTERPOLATEROW_SSE2
+#define HAS_INTERPOLATEROW_SSSE3
+#define HAS_RGBCOLORTABLEROW_X86
+#define HAS_SOBELROW_SSE2
+#define HAS_SOBELTOPLANEROW_SSE2
+#define HAS_SOBELXROW_SSE2
+#define HAS_SOBELXYROW_SSE2
+#define HAS_SOBELYROW_SSE2
+
+// Conversions:
+#define HAS_ABGRTOUVROW_SSSE3
+#define HAS_ABGRTOYROW_SSSE3
+#define HAS_ARGB1555TOARGBROW_SSE2
+#define HAS_ARGB4444TOARGBROW_SSE2
+#define HAS_ARGBSHUFFLEROW_SSE2
+#define HAS_ARGBSHUFFLEROW_SSSE3
+#define HAS_ARGBTOARGB1555ROW_SSE2
+#define HAS_ARGBTOARGB4444ROW_SSE2
+#define HAS_ARGBTOBAYERGGROW_SSE2
+#define HAS_ARGBTOBAYERROW_SSSE3
+#define HAS_ARGBTORAWROW_SSSE3
+#define HAS_ARGBTORGB24ROW_SSSE3
+#define HAS_ARGBTORGB565ROW_SSE2
+#define HAS_ARGBTOUV422ROW_SSSE3
+#define HAS_ARGBTOUV444ROW_SSSE3
+#define HAS_ARGBTOUVJROW_SSSE3
+#define HAS_ARGBTOYJROW_SSSE3
+#define HAS_ARGBTOYROW_SSSE3
+#define HAS_BGRATOUVROW_SSSE3
+#define HAS_BGRATOYROW_SSSE3
+#define HAS_COPYROW_ERMS
+#define HAS_COPYROW_SSE2
+#define HAS_COPYROW_X86
+#define HAS_HALFROW_SSE2
+#define HAS_I400TOARGBROW_SSE2
+#define HAS_I411TOARGBROW_SSSE3
+#define HAS_I422TOARGB1555ROW_SSSE3
+#define HAS_I422TOABGRROW_SSSE3
+#define HAS_I422TOARGB1555ROW_SSSE3
+#define HAS_I422TOARGB4444ROW_SSSE3
+#define HAS_I422TOARGBROW_SSSE3
+#define HAS_I422TOBGRAROW_SSSE3
+#define HAS_I422TORAWROW_SSSE3
+#define HAS_I422TORGB24ROW_SSSE3
+#define HAS_I422TORGB565ROW_SSSE3
+#define HAS_I422TORGBAROW_SSSE3
+#define HAS_I422TOUYVYROW_SSE2
+#define HAS_I422TOYUY2ROW_SSE2
+#define HAS_I444TOARGBROW_SSSE3
+#define HAS_MERGEUVROW_SSE2
+#define HAS_MIRRORROW_SSE2
+#define HAS_MIRRORROW_SSSE3
+#define HAS_MIRRORROW_UV_SSSE3
+#define HAS_MIRRORUVROW_SSSE3
+#define HAS_NV12TOARGBROW_SSSE3
+#define HAS_NV12TORGB565ROW_SSSE3
+#define HAS_NV21TOARGBROW_SSSE3
+#define HAS_NV21TORGB565ROW_SSSE3
+#define HAS_RAWTOARGBROW_SSSE3
+#define HAS_RAWTOYROW_SSSE3
+#define HAS_RGB24TOARGBROW_SSSE3
+#define HAS_RGB24TOYROW_SSSE3
+#define HAS_RGB565TOARGBROW_SSE2
+#define HAS_RGBATOUVROW_SSSE3
+#define HAS_RGBATOYROW_SSSE3
+#define HAS_SETROW_X86
+#define HAS_SPLITUVROW_SSE2
+#define HAS_UYVYTOARGBROW_SSSE3
+#define HAS_UYVYTOUV422ROW_SSE2
+#define HAS_UYVYTOUVROW_SSE2
+#define HAS_UYVYTOYROW_SSE2
+#define HAS_YTOARGBROW_SSE2
+#define HAS_YUY2TOARGBROW_SSSE3
+#define HAS_YUY2TOUV422ROW_SSE2
+#define HAS_YUY2TOUVROW_SSE2
+#define HAS_YUY2TOYROW_SSE2
+#endif
+
+// GCC >= 4.7.0 required for AVX2.
+#if defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
+#if (__GNUC__ > 4) || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 7))
+#define GCC_HAS_AVX2 1
+#endif // GNUC >= 4.7
+#endif // __GNUC__
+
+// clang >= 3.4.0 required for AVX2.
+#if defined(__clang__) && (defined(__x86_64__) || defined(__i386__))
+#if (__clang_major__ > 3) || (__clang_major__ == 3 && (__clang_minor__ >= 4))
+#define CLANG_HAS_AVX2 1
+#endif // clang >= 3.4
+#endif // __clang__
+
+// Visual C 2012 required for AVX2.
+#if defined(_M_IX86) && defined(_MSC_VER) && _MSC_VER >= 1700
+#define VISUALC_HAS_AVX2 1
+#endif // VisualStudio >= 2012
+
+// The following are available on all x86 platforms, but
+// require VS2012, clang 3.4 or gcc 4.7.
+// The code supports NaCL but requires a new compiler and validator.
+#if !defined(LIBYUV_DISABLE_X86) && (defined(VISUALC_HAS_AVX2) || \
+ defined(CLANG_HAS_AVX2) || defined(GCC_HAS_AVX2))
+// Effects:
+#define HAS_ARGBPOLYNOMIALROW_AVX2
+#define HAS_ARGBSHUFFLEROW_AVX2
+#define HAS_ARGBCOPYALPHAROW_AVX2
+#define HAS_ARGBCOPYYTOALPHAROW_AVX2
+#endif
+
+// The following are require VS2012.
+// TODO(fbarchard): Port to gcc.
+#if !defined(LIBYUV_DISABLE_X86) && defined(VISUALC_HAS_AVX2)
+#define HAS_ARGBTOUVROW_AVX2
+#define HAS_ARGBTOYJROW_AVX2
+#define HAS_ARGBTOYROW_AVX2
+#define HAS_HALFROW_AVX2
+#define HAS_I422TOARGBROW_AVX2
+#define HAS_INTERPOLATEROW_AVX2
+#define HAS_MERGEUVROW_AVX2
+#define HAS_MIRRORROW_AVX2
+#define HAS_SPLITUVROW_AVX2
+#define HAS_UYVYTOUV422ROW_AVX2
+#define HAS_UYVYTOUVROW_AVX2
+#define HAS_UYVYTOYROW_AVX2
+#define HAS_YUY2TOUV422ROW_AVX2
+#define HAS_YUY2TOUVROW_AVX2
+#define HAS_YUY2TOYROW_AVX2
+
+// Effects:
+#define HAS_ARGBADDROW_AVX2
+#define HAS_ARGBATTENUATEROW_AVX2
+#define HAS_ARGBMIRRORROW_AVX2
+#define HAS_ARGBMULTIPLYROW_AVX2
+#define HAS_ARGBSUBTRACTROW_AVX2
+#define HAS_ARGBUNATTENUATEROW_AVX2
+#endif // defined(VISUALC_HAS_AVX2)
+
+// The following are Yasm x86 only:
+// TODO(fbarchard): Port AVX2 to inline.
+#if !defined(LIBYUV_DISABLE_X86) && defined(HAVE_YASM)
+ (defined(_M_IX86) || defined(_M_X64) || \
+ defined(__x86_64__) || defined(__i386__))
+#define HAS_MERGEUVROW_AVX2
+#define HAS_MERGEUVROW_MMX
+#define HAS_SPLITUVROW_AVX2
+#define HAS_SPLITUVROW_MMX
+#define HAS_UYVYTOYROW_AVX2
+#define HAS_UYVYTOYROW_MMX
+#define HAS_YUY2TOYROW_AVX2
+#define HAS_YUY2TOYROW_MMX
+#endif
+
+// The following are disabled when SSSE3 is available:
+#if !defined(LIBYUV_DISABLE_X86) && \
+ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) && \
+ !defined(LIBYUV_SSSE3_ONLY)
+#define HAS_ARGBBLENDROW_SSE2
+#define HAS_ARGBATTENUATEROW_SSE2
+#define HAS_MIRRORROW_SSE2
+#endif
+
+// The following are available on Neon platforms:
+#if !defined(LIBYUV_DISABLE_NEON) && \
+ (defined(__ARM_NEON__) || defined(LIBYUV_NEON))
+#define HAS_ABGRTOUVROW_NEON
+#define HAS_ABGRTOYROW_NEON
+#define HAS_ARGB1555TOARGBROW_NEON
+#define HAS_ARGB1555TOUVROW_NEON
+#define HAS_ARGB1555TOYROW_NEON
+#define HAS_ARGB4444TOARGBROW_NEON
+#define HAS_ARGB4444TOUVROW_NEON
+#define HAS_ARGB4444TOYROW_NEON
+#define HAS_ARGBTOARGB1555ROW_NEON
+#define HAS_ARGBTOARGB4444ROW_NEON
+#define HAS_ARGBTOBAYERROW_NEON
+#define HAS_ARGBTOBAYERGGROW_NEON
+#define HAS_ARGBTORAWROW_NEON
+#define HAS_ARGBTORGB24ROW_NEON
+#define HAS_ARGBTORGB565ROW_NEON
+#define HAS_ARGBTOUV411ROW_NEON
+#define HAS_ARGBTOUV422ROW_NEON
+#define HAS_ARGBTOUV444ROW_NEON
+#define HAS_ARGBTOUVROW_NEON
+#define HAS_ARGBTOUVJROW_NEON
+#define HAS_ARGBTOYROW_NEON
+#define HAS_ARGBTOYJROW_NEON
+#define HAS_BGRATOUVROW_NEON
+#define HAS_BGRATOYROW_NEON
+#define HAS_COPYROW_NEON
+#define HAS_HALFROW_NEON
+#define HAS_I400TOARGBROW_NEON
+#define HAS_I411TOARGBROW_NEON
+#define HAS_I422TOABGRROW_NEON
+#define HAS_I422TOARGB1555ROW_NEON
+#define HAS_I422TOARGB4444ROW_NEON
+#define HAS_I422TOARGBROW_NEON
+#define HAS_I422TOBGRAROW_NEON
+#define HAS_I422TORAWROW_NEON
+#define HAS_I422TORGB24ROW_NEON
+#define HAS_I422TORGB565ROW_NEON
+#define HAS_I422TORGBAROW_NEON
+#define HAS_I422TOUYVYROW_NEON
+#define HAS_I422TOYUY2ROW_NEON
+#define HAS_I444TOARGBROW_NEON
+#define HAS_MERGEUVROW_NEON
+#define HAS_MIRRORROW_NEON
+#define HAS_MIRRORUVROW_NEON
+#define HAS_NV12TOARGBROW_NEON
+#define HAS_NV12TORGB565ROW_NEON
+#define HAS_NV21TOARGBROW_NEON
+#define HAS_NV21TORGB565ROW_NEON
+#define HAS_RAWTOARGBROW_NEON
+#define HAS_RAWTOUVROW_NEON
+#define HAS_RAWTOYROW_NEON
+#define HAS_RGB24TOARGBROW_NEON
+#define HAS_RGB24TOUVROW_NEON
+#define HAS_RGB24TOYROW_NEON
+#define HAS_RGB565TOARGBROW_NEON
+#define HAS_RGB565TOUVROW_NEON
+#define HAS_RGB565TOYROW_NEON
+#define HAS_RGBATOUVROW_NEON
+#define HAS_RGBATOYROW_NEON
+#define HAS_SETROW_NEON
+#define HAS_SPLITUVROW_NEON
+#define HAS_UYVYTOARGBROW_NEON
+#define HAS_UYVYTOUV422ROW_NEON
+#define HAS_UYVYTOUVROW_NEON
+#define HAS_UYVYTOYROW_NEON
+#define HAS_YTOARGBROW_NEON
+#define HAS_YUY2TOARGBROW_NEON
+#define HAS_YUY2TOUV422ROW_NEON
+#define HAS_YUY2TOUVROW_NEON
+#define HAS_YUY2TOYROW_NEON
+
+// Effects:
+#define HAS_ARGBADDROW_NEON
+#define HAS_ARGBATTENUATEROW_NEON
+#define HAS_ARGBBLENDROW_NEON
+#define HAS_ARGBCOLORMATRIXROW_NEON
+#define HAS_ARGBGRAYROW_NEON
+#define HAS_ARGBMIRRORROW_NEON
+#define HAS_ARGBMULTIPLYROW_NEON
+#define HAS_ARGBQUANTIZEROW_NEON
+#define HAS_ARGBSEPIAROW_NEON
+#define HAS_ARGBSHADEROW_NEON
+#define HAS_ARGBSUBTRACTROW_NEON
+#define HAS_SOBELROW_NEON
+#define HAS_SOBELTOPLANEROW_NEON
+#define HAS_SOBELXYROW_NEON
+#define HAS_SOBELXROW_NEON
+#define HAS_SOBELYROW_NEON
+#define HAS_INTERPOLATEROW_NEON
+#endif
+
+// The following are available on Mips platforms:
+#if !defined(LIBYUV_DISABLE_MIPS) && defined(__mips__)
+#define HAS_COPYROW_MIPS
+#if defined(__mips_dsp) && (__mips_dsp_rev >= 2)
+#define HAS_I422TOABGRROW_MIPS_DSPR2
+#define HAS_I422TOARGBROW_MIPS_DSPR2
+#define HAS_I422TOBGRAROW_MIPS_DSPR2
+#define HAS_INTERPOLATEROWS_MIPS_DSPR2
+#define HAS_MIRRORROW_MIPS_DSPR2
+#define HAS_MIRRORUVROW_MIPS_DSPR2
+#define HAS_SPLITUVROW_MIPS_DSPR2
+#endif
+#endif
+
+#if defined(_MSC_VER) && !defined(__CLR_VER)
+#define SIMD_ALIGNED(var) __declspec(align(16)) var
+ typedef __declspec(align(16)) int16 vec16[8];
+ typedef __declspec(align(16)) int32 vec32[4];
+ typedef __declspec(align(16)) int8 vec8[16];
+ typedef __declspec(align(16)) uint16 uvec16[8];
+ typedef __declspec(align(16)) uint32 uvec32[4];
+ typedef __declspec(align(16)) uint8 uvec8[16];
+ typedef __declspec(align(32)) int16 lvec16[16];
+ typedef __declspec(align(32)) int32 lvec32[8];
+ typedef __declspec(align(32)) int8 lvec8[32];
+ typedef __declspec(align(32)) uint16 ulvec16[16];
+ typedef __declspec(align(32)) uint32 ulvec32[8];
+ typedef __declspec(align(32)) uint8 ulvec8[32];
+
+#elif defined(__GNUC__)
+// Caveat GCC 4.2 to 4.7 have a known issue using vectors with const.
+#define SIMD_ALIGNED(var) var __attribute__((aligned(16)))
+ typedef int16 __attribute__((vector_size(16))) vec16;
+ typedef int32 __attribute__((vector_size(16))) vec32;
+ typedef int8 __attribute__((vector_size(16))) vec8;
+ typedef uint16 __attribute__((vector_size(16))) uvec16;
+ typedef uint32 __attribute__((vector_size(16))) uvec32;
+ typedef uint8 __attribute__((vector_size(16))) uvec8;
+#else
+#define SIMD_ALIGNED(var) var
+ typedef int16 vec16[8];
+ typedef int32 vec32[4];
+ typedef int8 vec8[16];
+ typedef uint16 uvec16[8];
+ typedef uint32 uvec32[4];
+ typedef uint8 uvec8[16];
+#endif
+
+#if defined(__APPLE__) || defined(__x86_64__) || defined(__llvm__)
+#define OMITFP
+#else
+#define OMITFP __attribute__((optimize("omit-frame-pointer")))
+#endif
+
+// NaCL macros for GCC x86 and x64.
+
+// TODO(nfullagar): When pepper_33 toolchain is distributed, default to
+// NEW_BINUTILS and remove all BUNDLEALIGN occurances.
+#if defined(__native_client__)
+#define LABELALIGN ".p2align 5\n"
+#else
+#define LABELALIGN ".p2align 2\n"
+#endif
+#if defined(__native_client__) && defined(__x86_64__)
+#if defined(NEW_BINUTILS)
+#define BUNDLELOCK ".bundle_lock\n"
+#define BUNDLEUNLOCK ".bundle_unlock\n"
+#define BUNDLEALIGN "\n"
+#else
+#define BUNDLELOCK "\n"
+#define BUNDLEUNLOCK "\n"
+#define BUNDLEALIGN ".p2align 5\n"
+#endif
+#define MEMACCESS(base) "%%nacl:(%%r15,%q" #base ")"
+#define MEMACCESS2(offset, base) "%%nacl:" #offset "(%%r15,%q" #base ")"
+#define MEMLEA(offset, base) #offset "(%q" #base ")"
+#define MEMLEA3(offset, index, scale) \
+ #offset "(,%q" #index "," #scale ")"
+#define MEMLEA4(offset, base, index, scale) \
+ #offset "(%q" #base ",%q" #index "," #scale ")"
+#define MEMMOVESTRING(s, d) "%%nacl:(%q" #s "),%%nacl:(%q" #d "), %%r15"
+#define MEMSTORESTRING(reg, d) "%%" #reg ",%%nacl:(%q" #d "), %%r15"
+#define MEMOPREG(opcode, offset, base, index, scale, reg) \
+ BUNDLELOCK \
+ "lea " #offset "(%q" #base ",%q" #index "," #scale "),%%r14d\n" \
+ #opcode " (%%r15,%%r14),%%" #reg "\n" \
+ BUNDLEUNLOCK
+#define MEMOPMEM(opcode, reg, offset, base, index, scale) \
+ BUNDLELOCK \
+ "lea " #offset "(%q" #base ",%q" #index "," #scale "),%%r14d\n" \
+ #opcode " %%" #reg ",(%%r15,%%r14)\n" \
+ BUNDLEUNLOCK
+#define MEMOPARG(opcode, offset, base, index, scale, arg) \
+ BUNDLELOCK \
+ "lea " #offset "(%q" #base ",%q" #index "," #scale "),%%r14d\n" \
+ #opcode " (%%r15,%%r14),%" #arg "\n" \
+ BUNDLEUNLOCK
+#else
+#define BUNDLEALIGN "\n"
+#define MEMACCESS(base) "(%" #base ")"
+#define MEMACCESS2(offset, base) #offset "(%" #base ")"
+#define MEMLEA(offset, base) #offset "(%" #base ")"
+#define MEMLEA3(offset, index, scale) \
+ #offset "(,%" #index "," #scale ")"
+#define MEMLEA4(offset, base, index, scale) \
+ #offset "(%" #base ",%" #index "," #scale ")"
+#define MEMMOVESTRING(s, d)
+#define MEMSTORESTRING(reg, d)
+#define MEMOPREG(opcode, offset, base, index, scale, reg) \
+ #opcode " " #offset "(%" #base ",%" #index "," #scale "),%%" #reg "\n"
+#define MEMOPMEM(opcode, reg, offset, base, index, scale) \
+ #opcode " %%" #reg ","#offset "(%" #base ",%" #index "," #scale ")\n"
+#define MEMOPARG(opcode, offset, base, index, scale, arg) \
+ #opcode " " #offset "(%" #base ",%" #index "," #scale "),%" #arg "\n"
+#endif
+
+ void I444ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToRGB24Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb24,
+ int width);
+ void I422ToRAWRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_raw,
+ int width);
+ void I422ToRGB565Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb565,
+ int width);
+ void I422ToARGB1555Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb1555,
+ int width);
+ void I422ToARGB4444Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb4444,
+ int width);
+ void NV12ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_rgb565,
+ int width);
+ void NV21ToRGB565Row_NEON(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_rgb565,
+ int width);
+ void YUY2ToARGBRow_NEON(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_NEON(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+
+ void ARGBToYRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYRow_Any_AVX2(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_Any_AVX2(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_SSSE3(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_SSSE3(const uint8* src_raw, uint8* dst_y, int pix);
+ void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_Unaligned_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_Unaligned_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_Unaligned_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_Unaligned_SSSE3(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_Unaligned_SSSE3(const uint8* src_raw, uint8* dst_y, int pix);
+ void ARGBToYRow_NEON(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGB565ToUVRow_NEON(const uint8* src_rgb565, int src_stride_rgb565,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGB1555ToUVRow_NEON(const uint8* src_argb1555, int src_stride_argb1555,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGB4444ToUVRow_NEON(const uint8* src_argb4444, int src_stride_argb4444,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void BGRAToYRow_NEON(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_NEON(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_NEON(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_NEON(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_NEON(const uint8* src_raw, uint8* dst_y, int pix);
+ void RGB565ToYRow_NEON(const uint8* src_rgb565, uint8* dst_y, int pix);
+ void ARGB1555ToYRow_NEON(const uint8* src_argb1555, uint8* dst_y, int pix);
+ void ARGB4444ToYRow_NEON(const uint8* src_argb4444, uint8* dst_y, int pix);
+ void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_C(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_C(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_C(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_C(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_C(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_C(const uint8* src_raw, uint8* dst_y, int pix);
+ void RGB565ToYRow_C(const uint8* src_rgb565, uint8* dst_y, int pix);
+ void ARGB1555ToYRow_C(const uint8* src_argb1555, uint8* dst_y, int pix);
+ void ARGB4444ToYRow_C(const uint8* src_argb4444, uint8* dst_y, int pix);
+ void ARGBToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_Any_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_Any_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_Any_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_Any_SSSE3(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_Any_SSSE3(const uint8* src_raw, uint8* dst_y, int pix);
+ void ARGBToYRow_Any_NEON(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_Any_NEON(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_Any_NEON(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_Any_NEON(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_Any_NEON(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_Any_NEON(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_Any_NEON(const uint8* src_raw, uint8* dst_y, int pix);
+ void RGB565ToYRow_Any_NEON(const uint8* src_rgb565, uint8* dst_y, int pix);
+ void ARGB1555ToYRow_Any_NEON(const uint8* src_argb1555, uint8* dst_y, int pix);
+ void ARGB4444ToYRow_Any_NEON(const uint8* src_argb4444, uint8* dst_y, int pix);
+
+ void ARGBToUVRow_AVX2(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVRow_Any_AVX2(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVRow_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVJRow_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void BGRAToUVRow_SSSE3(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ABGRToUVRow_SSSE3(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGBAToUVRow_SSSE3(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVRow_Unaligned_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVJRow_Unaligned_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void BGRAToUVRow_Unaligned_SSSE3(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ABGRToUVRow_Unaligned_SSSE3(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGBAToUVRow_Unaligned_SSSE3(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVRow_Any_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVJRow_Any_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void BGRAToUVRow_Any_SSSE3(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ABGRToUVRow_Any_SSSE3(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGBAToUVRow_Any_SSSE3(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV444Row_Any_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUV422Row_Any_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUV411Row_Any_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUVRow_Any_NEON(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGBToUVJRow_Any_NEON(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void BGRAToUVRow_Any_NEON(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ABGRToUVRow_Any_NEON(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGBAToUVRow_Any_NEON(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGB24ToUVRow_Any_NEON(const uint8* src_rgb24, int src_stride_rgb24,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RAWToUVRow_Any_NEON(const uint8* src_raw, int src_stride_raw,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGB565ToUVRow_Any_NEON(const uint8* src_rgb565, int src_stride_rgb565,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGB1555ToUVRow_Any_NEON(const uint8* src_argb1555,
+ int src_stride_argb1555,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGB4444ToUVRow_Any_NEON(const uint8* src_argb4444,
+ int src_stride_argb4444,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGBToUVRow_C(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVJRow_C(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void BGRAToUVRow_C(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ABGRToUVRow_C(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGBAToUVRow_C(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGB24ToUVRow_C(const uint8* src_rgb24, int src_stride_rgb24,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RAWToUVRow_C(const uint8* src_raw, int src_stride_raw,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGB565ToUVRow_C(const uint8* src_rgb565, int src_stride_rgb565,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGB1555ToUVRow_C(const uint8* src_argb1555, int src_stride_argb1555,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGB4444ToUVRow_C(const uint8* src_argb4444, int src_stride_argb4444,
+ uint8* dst_u, uint8* dst_v, int width);
+
+ void ARGBToUV444Row_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV444Row_Unaligned_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV444Row_Any_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+
+ void ARGBToUV422Row_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV422Row_Unaligned_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV422Row_Any_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+
+ void ARGBToUV444Row_C(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV422Row_C(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV411Row_C(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+
+ void MirrorRow_AVX2(const uint8* src, uint8* dst, int width);
+ void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width);
+ void MirrorRow_SSE2(const uint8* src, uint8* dst, int width);
+ void MirrorRow_NEON(const uint8* src, uint8* dst, int width);
+ void MirrorRow_MIPS_DSPR2(const uint8* src, uint8* dst, int width);
+ void MirrorRow_C(const uint8* src, uint8* dst, int width);
+
+ void MirrorUVRow_SSSE3(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int width);
+ void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int width);
+ void MirrorUVRow_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int width);
+ void MirrorUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int width);
+
+ void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width);
+ void ARGBMirrorRow_SSSE3(const uint8* src, uint8* dst, int width);
+ void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width);
+ void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width);
+
+ void SplitUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+ void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+ void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+ void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+ void SplitUVRow_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Unaligned_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Unaligned_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u,
+ uint8* dst_v, int pix);
+ void SplitUVRow_Any_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Any_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Any_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Any_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+
+ void MergeUVRow_C(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_Unaligned_SSE2(const uint8* src_u, const uint8* src_v,
+ uint8* dst_uv, int width);
+ void MergeUVRow_Any_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_Any_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_Any_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+
+ void CopyRow_SSE2(const uint8* src, uint8* dst, int count);
+ void CopyRow_ERMS(const uint8* src, uint8* dst, int count);
+ void CopyRow_X86(const uint8* src, uint8* dst, int count);
+ void CopyRow_NEON(const uint8* src, uint8* dst, int count);
+ void CopyRow_MIPS(const uint8* src, uint8* dst, int count);
+ void CopyRow_C(const uint8* src, uint8* dst, int count);
+
+ void ARGBCopyAlphaRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBCopyAlphaRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBCopyAlphaRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width);
+
+ void ARGBCopyYToAlphaRow_C(const uint8* src_y, uint8* dst_argb, int width);
+ void ARGBCopyYToAlphaRow_SSE2(const uint8* src_y, uint8* dst_argb, int width);
+ void ARGBCopyYToAlphaRow_AVX2(const uint8* src_y, uint8* dst_argb, int width);
+
+ void SetRow_X86(uint8* dst, uint32 v32, int count);
+ void ARGBSetRows_X86(uint8* dst, uint32 v32, int width,
+ int dst_stride, int height);
+ void SetRow_NEON(uint8* dst, uint32 v32, int count);
+ void ARGBSetRows_NEON(uint8* dst, uint32 v32, int width,
+ int dst_stride, int height);
+ void SetRow_C(uint8* dst, uint32 v32, int count);
+ void ARGBSetRows_C(uint8* dst, uint32 v32, int width, int dst_stride,
+ int height);
+
+// ARGBShufflers for BGRAToARGB etc.
+ void ARGBShuffleRow_C(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_SSE2(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_NEON(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Any_SSE2(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Any_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Any_AVX2(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Any_NEON(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+
+ void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb, int pix);
+ void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb,
+ int pix);
+ void ARGB4444ToARGBRow_SSE2(const uint8* src_argb4444, uint8* dst_argb,
+ int pix);
+
+ void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_NEON(const uint8* src_rgb565, uint8* dst_argb, int pix);
+ void ARGB1555ToARGBRow_NEON(const uint8* src_argb1555, uint8* dst_argb,
+ int pix);
+ void ARGB4444ToARGBRow_NEON(const uint8* src_argb4444, uint8* dst_argb,
+ int pix);
+ void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int pix);
+ void ARGB1555ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
+ void ARGB4444ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
+ void RGB24ToARGBRow_Any_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_Any_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_Any_SSE2(const uint8* src_rgb565, uint8* dst_argb,
+ int pix);
+ void ARGB1555ToARGBRow_Any_SSE2(const uint8* src_argb1555, uint8* dst_argb,
+ int pix);
+ void ARGB4444ToARGBRow_Any_SSE2(const uint8* src_argb4444, uint8* dst_argb,
+ int pix);
+ void RGB24ToARGBRow_Any_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_Any_NEON(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_Any_NEON(const uint8* src_rgb565, uint8* dst_argb,
+ int pix);
+ void ARGB1555ToARGBRow_Any_NEON(const uint8* src_argb1555, uint8* dst_argb,
+ int pix);
+ void ARGB4444ToARGBRow_Any_NEON(const uint8* src_argb4444, uint8* dst_argb,
+ int pix);
+
+ void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_Unaligned_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_NEON(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_Any_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_Any_NEON(const uint8* src_y, uint8* dst_argb, int pix);
+
+ void I444ToARGBRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_C(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToRGB565Row_C(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_C(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_C(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_C(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_C(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToRGB24Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb24,
+ int width);
+ void I422ToRAWRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_raw,
+ int width);
+ void I422ToARGB4444Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb4444,
+ int width);
+ void I422ToARGB1555Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb4444,
+ int width);
+ void I422ToRGB565Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb565,
+ int width);
+ void YToARGBRow_C(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_AVX2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I444ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToRGB565Row_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_SSSE3(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_SSSE3(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToARGB4444Row_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGB1555Row_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRGB565Row_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+// RGB24/RAW are unaligned.
+ void I422ToRGB24Row_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb24,
+ int width);
+ void I422ToRAWRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_raw,
+ int width);
+
+ void I444ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_Unaligned_SSSE3(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_Unaligned_SSSE3(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToARGBRow_Any_AVX2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I444ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToRGB565Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_Any_SSSE3(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_Any_SSSE3(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToARGB4444Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToARGB1555Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToRGB565Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+// RGB24/RAW are unaligned.
+ void I422ToRGB24Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRAWRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void YToARGBRow_SSE2(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+ void YToARGBRow_NEON(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+ void YToARGBRow_Any_SSE2(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+ void YToARGBRow_Any_NEON(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+
+// ARGB preattenuated alpha blend.
+ void ARGBBlendRow_SSSE3(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBBlendRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBBlendRow_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBBlendRow_C(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+// ARGB multiply images. Same API as Blend, but these require
+// pointer and width alignment for SSE2.
+ void ARGBMultiplyRow_C(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_Any_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+// ARGB add images.
+ void ARGBAddRow_C(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_Any_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+// ARGB subtract images. Same API as Blend, but these require
+// pointer and width alignment for SSE2.
+ void ARGBSubtractRow_C(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_Any_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+ void ARGBToRGB24Row_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void ARGBToRGB24Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void I444ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToABGRRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRGBARow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRGB24Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRAWRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGB4444Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGB1555Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRGB565Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_Any_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToRGB565Row_Any_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_Any_NEON(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_Any_NEON(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToABGRRow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToABGRRow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+
+ void YUY2ToYRow_AVX2(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_AVX2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_SSE2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_Unaligned_SSE2(const uint8* src_yuy2,
+ uint8* dst_y, int pix);
+ void YUY2ToUVRow_Unaligned_SSE2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_Unaligned_SSE2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_NEON(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_C(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_C(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_Any_AVX2(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_Any_AVX2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_Any_AVX2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_Any_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_Any_SSE2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_Any_SSE2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_Any_NEON(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_Any_NEON(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_Any_NEON(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_SSE2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_Unaligned_SSE2(const uint8* src_uyvy,
+ uint8* dst_y, int pix);
+ void UYVYToUVRow_Unaligned_SSE2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_Unaligned_SSE2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_NEON(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+
+ void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_C(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_C(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_Any_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_Any_AVX2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_Any_AVX2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_Any_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_Any_SSE2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_Any_SSE2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_Any_NEON(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_Any_NEON(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_Any_NEON(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+
+ void HalfRow_C(const uint8* src_uv, int src_uv_stride,
+ uint8* dst_uv, int pix);
+ void HalfRow_SSE2(const uint8* src_uv, int src_uv_stride,
+ uint8* dst_uv, int pix);
+ void HalfRow_AVX2(const uint8* src_uv, int src_uv_stride,
+ uint8* dst_uv, int pix);
+ void HalfRow_NEON(const uint8* src_uv, int src_uv_stride,
+ uint8* dst_uv, int pix);
+
+ void ARGBToBayerRow_C(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerRow_SSSE3(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerRow_NEON(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerRow_Any_SSSE3(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerRow_Any_NEON(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerGGRow_C(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+ void ARGBToBayerGGRow_SSE2(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+ void ARGBToBayerGGRow_NEON(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+ void ARGBToBayerGGRow_Any_SSE2(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+ void ARGBToBayerGGRow_Any_NEON(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+
+ void I422ToYUY2Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+ void I422ToYUY2Row_SSE2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_SSE2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+ void I422ToYUY2Row_Any_SSE2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_Any_SSE2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+ void I422ToYUY2Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+ void I422ToYUY2Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+
+// Effects related row functions.
+ void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_NEON(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_Any_SSE2(const uint8* src_argb, uint8* dst_argb,
+ int width);
+ void ARGBAttenuateRow_Any_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ int width);
+ void ARGBAttenuateRow_Any_AVX2(const uint8* src_argb, uint8* dst_argb,
+ int width);
+ void ARGBAttenuateRow_Any_NEON(const uint8* src_argb, uint8* dst_argb,
+ int width);
+
+// Inverse table for unattenuate, shared by C and SSE2.
+ extern const uint32 fixed_invtbl8[256];
+ void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBUnattenuateRow_Any_SSE2(const uint8* src_argb, uint8* dst_argb,
+ int width);
+ void ARGBUnattenuateRow_Any_AVX2(const uint8* src_argb, uint8* dst_argb,
+ int width);
+
+ void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width);
+
+ void ARGBSepiaRow_C(uint8* dst_argb, int width);
+ void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width);
+ void ARGBSepiaRow_NEON(uint8* dst_argb, int width);
+
+ void ARGBColorMatrixRow_C(const uint8* src_argb, uint8* dst_argb,
+ const int8* matrix_argb, int width);
+ void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ const int8* matrix_argb, int width);
+ void ARGBColorMatrixRow_NEON(const uint8* src_argb, uint8* dst_argb,
+ const int8* matrix_argb, int width);
+
+ void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width);
+ void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width);
+
+ void RGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width);
+ void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width);
+
+ void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size,
+ int interval_offset, int width);
+ void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
+ int interval_offset, int width);
+ void ARGBQuantizeRow_NEON(uint8* dst_argb, int scale, int interval_size,
+ int interval_offset, int width);
+
+ void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width,
+ uint32 value);
+ void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
+ uint32 value);
+ void ARGBShadeRow_NEON(const uint8* src_argb, uint8* dst_argb, int width,
+ uint32 value);
+
+// Used for blur.
+ void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
+ int width, int area, uint8* dst, int count);
+ void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
+ const int32* previous_cumsum, int width);
+
+ void CumulativeSumToAverageRow_C(const int32* topleft, const int32* botleft,
+ int width, int area, uint8* dst, int count);
+ void ComputeCumulativeSumRow_C(const uint8* row, int32* cumsum,
+ const int32* previous_cumsum, int width);
+
+ LIBYUV_API
+ void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
+ uint8* dst_argb, const float* uv_dudv, int width);
+ LIBYUV_API
+ void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
+ uint8* dst_argb, const float* uv_dudv, int width);
+
+// Used for I420Scale, ARGBScale, and ARGBInterpolate.
+ void InterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr,
+ int width, int source_y_fraction);
+ void InterpolateRow_SSE2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_NEON(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRows_MIPS_DSPR2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Unaligned_SSE2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Unaligned_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Any_NEON(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Any_SSE2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Any_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Any_AVX2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRows_Any_MIPS_DSPR2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+
+// Sobel images.
+ void SobelXRow_C(const uint8* src_y0, const uint8* src_y1, const uint8* src_y2,
+ uint8* dst_sobelx, int width);
+ void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
+ const uint8* src_y2, uint8* dst_sobelx, int width);
+ void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1,
+ const uint8* src_y2, uint8* dst_sobelx, int width);
+ void SobelYRow_C(const uint8* src_y0, const uint8* src_y1,
+ uint8* dst_sobely, int width);
+ void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
+ uint8* dst_sobely, int width);
+ void SobelYRow_NEON(const uint8* src_y0, const uint8* src_y1,
+ uint8* dst_sobely, int width);
+ void SobelRow_C(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelToPlaneRow_C(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_y, int width);
+ void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_y, int width);
+ void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_y, int width);
+ void SobelXYRow_C(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+
+ void ARGBPolynomialRow_C(const uint8* src_argb,
+ uint8* dst_argb, const float* poly,
+ int width);
+ void ARGBPolynomialRow_SSE2(const uint8* src_argb,
+ uint8* dst_argb, const float* poly,
+ int width);
+ void ARGBPolynomialRow_AVX2(const uint8* src_argb,
+ uint8* dst_argb, const float* poly,
+ int width);
+
+ void ARGBLumaColorTableRow_C(const uint8* src_argb, uint8* dst_argb, int width,
+ const uint8* luma, uint32 lumacoeff);
+ void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ int width,
+ const uint8* luma, uint32 lumacoeff);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_ROW_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/scale.h b/thirdparties/wince/include/libyuv/libyuv/scale.h
new file mode 100644
index 0000000..1907d0d
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/scale.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_SCALE_H_ // NOLINT
+#define INCLUDE_LIBYUV_SCALE_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+// Supported filtering.
+typedef enum FilterMode {
+ kFilterNone = 0, // Point sample; Fastest.
+ kFilterLinear = 1, // Filter horizontally only.
+ kFilterBilinear = 2, // Faster than box, but lower quality scaling down.
+ kFilterBox = 3 // Highest quality.
+}
+FilterModeEnum;
+
+// Scale a YUV plane.
+LIBYUV_API
+void ScalePlane(const uint8* src, int src_stride,
+ int src_width, int src_height,
+ uint8* dst, int dst_stride,
+ int dst_width, int dst_height,
+ enum FilterMode filtering);
+
+// Scales a YUV 4:2:0 image from the src width and height to the
+// dst width and height.
+// If filtering is kFilterNone, a simple nearest-neighbor algorithm is
+// used. This produces basic (blocky) quality at the fastest speed.
+// If filtering is kFilterBilinear, interpolation is used to produce a better
+// quality image, at the expense of speed.
+// If filtering is kFilterBox, averaging is used to produce ever better
+// quality image, at further expense of speed.
+// Returns 0 if successful.
+
+LIBYUV_API
+int I420Scale(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ int src_width, int src_height,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int dst_width, int dst_height,
+ enum FilterMode filtering);
+
+#ifdef __cplusplus
+// Legacy API. Deprecated.
+ LIBYUV_API
+ int Scale(const uint8* src_y, const uint8* src_u, const uint8* src_v,
+ int src_stride_y, int src_stride_u, int src_stride_v,
+ int src_width, int src_height,
+ uint8* dst_y, uint8* dst_u, uint8* dst_v,
+ int dst_stride_y, int dst_stride_u, int dst_stride_v,
+ int dst_width, int dst_height,
+ LIBYUV_BOOL interpolate);
+
+// Legacy API. Deprecated.
+ LIBYUV_API
+ int ScaleOffset(const uint8* src_i420, int src_width, int src_height,
+ uint8* dst_i420, int dst_width, int dst_height, int dst_yoffset,
+ LIBYUV_BOOL interpolate);
+
+// For testing, allow disabling of specialized scalers.
+ LIBYUV_API
+ void SetUseReferenceImpl(LIBYUV_BOOL use);
+#endif // __cplusplus
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_SCALE_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/scale_argb.h b/thirdparties/wince/include/libyuv/libyuv/scale_argb.h
new file mode 100644
index 0000000..9058a78
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/scale_argb.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2012 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_SCALE_ARGB_H_ // NOLINT
+#define INCLUDE_LIBYUV_SCALE_ARGB_H_
+
+#include "libyuv/basic_types.h"
+#include "libyuv/scale.h" // For FilterMode
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+LIBYUV_API
+int ARGBScale(const uint8* src_argb, int src_stride_argb,
+ int src_width, int src_height,
+ uint8* dst_argb, int dst_stride_argb,
+ int dst_width, int dst_height,
+ enum FilterMode filtering);
+
+// Clipped scale takes destination rectangle coordinates for clip values.
+LIBYUV_API
+int ARGBScaleClip(const uint8* src_argb, int src_stride_argb,
+ int src_width, int src_height,
+ uint8* dst_argb, int dst_stride_argb,
+ int dst_width, int dst_height,
+ int clip_x, int clip_y, int clip_width, int clip_height,
+ enum FilterMode filtering);
+
+// TODO(fbarchard): Implement this.
+// Scale with YUV conversion to ARGB and clipping.
+LIBYUV_API
+int YUVToARGBScaleClip(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint32 src_fourcc,
+ int src_width, int src_height,
+ uint8* dst_argb, int dst_stride_argb,
+ uint32 dst_fourcc,
+ int dst_width, int dst_height,
+ int clip_x, int clip_y, int clip_width, int clip_height,
+ enum FilterMode filtering);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_SCALE_ARGB_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/scale_row.h b/thirdparties/wince/include/libyuv/libyuv/scale_row.h
new file mode 100644
index 0000000..faaf672
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/scale_row.h
@@ -0,0 +1,302 @@
+/*
+ * Copyright 2013 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_SCALE_ROW_H_ // NOLINT
+#define INCLUDE_LIBYUV_SCALE_ROW_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+#if defined(__pnacl__) || defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
+ defined(TARGET_IPHONE_SIMULATOR)
+#define LIBYUV_DISABLE_X86
+#endif
+
+// The following are available on all x86 platforms:
+#if !defined(LIBYUV_DISABLE_X86) && \
+ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
+#define HAS_SCALEROWDOWN2_SSE2
+#define HAS_SCALEROWDOWN4_SSE2
+#define HAS_SCALEROWDOWN34_SSSE3
+#define HAS_SCALEROWDOWN38_SSSE3
+#define HAS_SCALEADDROWS_SSE2
+#define HAS_SCALEFILTERCOLS_SSSE3
+#define HAS_SCALECOLSUP2_SSE2
+#define HAS_SCALEARGBROWDOWN2_SSE2
+#define HAS_SCALEARGBROWDOWNEVEN_SSE2
+#define HAS_SCALEARGBCOLS_SSE2
+#define HAS_SCALEARGBFILTERCOLS_SSSE3
+#define HAS_SCALEARGBCOLSUP2_SSE2
+#define HAS_FIXEDDIV_X86
+#define HAS_FIXEDDIV1_X86
+#endif
+
+// The following are available on Neon platforms:
+#if !defined(LIBYUV_DISABLE_NEON) && !defined(__native_client__) && \
+ (defined(__ARM_NEON__) || defined(LIBYUV_NEON))
+#define HAS_SCALEROWDOWN2_NEON
+#define HAS_SCALEROWDOWN4_NEON
+#define HAS_SCALEROWDOWN34_NEON
+#define HAS_SCALEROWDOWN38_NEON
+#define HAS_SCALEARGBROWDOWNEVEN_NEON
+#define HAS_SCALEARGBROWDOWN2_NEON
+#endif
+
+// The following are available on Mips platforms:
+#if !defined(LIBYUV_DISABLE_MIPS) && !defined(__native_client__) && \
+ defined(__mips__) && defined(__mips_dsp) && (__mips_dsp_rev >= 2)
+#define HAS_SCALEROWDOWN2_MIPS_DSPR2
+#define HAS_SCALEROWDOWN4_MIPS_DSPR2
+#define HAS_SCALEROWDOWN34_MIPS_DSPR2
+#define HAS_SCALEROWDOWN38_MIPS_DSPR2
+#endif
+
+// Scale ARGB vertically with bilinear interpolation.
+void ScalePlaneVertical(int src_height,
+ int dst_width, int dst_height,
+ int src_stride, int dst_stride,
+ const uint8* src_argb, uint8* dst_argb,
+ int x, int y, int dy,
+ int bpp, enum FilterMode filtering);
+
+// Simplify the filtering based on scale factors.
+enum FilterMode ScaleFilterReduce(int src_width, int src_height,
+ int dst_width, int dst_height,
+ enum FilterMode filtering);
+
+// Divide num by div and return as 16.16 fixed point result.
+int FixedDiv_C(int num, int div);
+int FixedDiv_X86(int num, int div);
+// Divide num - 1 by div - 1 and return as 16.16 fixed point result.
+int FixedDiv1_C(int num, int div);
+int FixedDiv1_X86(int num, int div);
+#ifdef HAS_FIXEDDIV_X86
+#define FixedDiv FixedDiv_X86
+#define FixedDiv1 FixedDiv1_X86
+#else
+#define FixedDiv FixedDiv_C
+#define FixedDiv1 FixedDiv1_C
+#endif
+
+// Compute slope values for stepping.
+void ScaleSlope(int src_width, int src_height,
+ int dst_width, int dst_height,
+ enum FilterMode filtering,
+ int* x, int* y, int* dx, int* dy);
+
+void ScaleRowDown2_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown2Linear_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown2Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown4_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown4Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown34_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown34_0_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* d, int dst_width);
+void ScaleRowDown34_1_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* d, int dst_width);
+void ScaleCols_C(uint8* dst_ptr, const uint8* src_ptr,
+ int dst_width, int x, int dx);
+void ScaleColsUp2_C(uint8* dst_ptr, const uint8* src_ptr,
+ int dst_width, int, int);
+void ScaleFilterCols_C(uint8* dst_ptr, const uint8* src_ptr,
+ int dst_width, int x, int dx);
+void ScaleFilterCols64_C(uint8* dst_ptr, const uint8* src_ptr,
+ int dst_width, int x, int dx);
+void ScaleRowDown38_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown38_3_Box_C(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown38_2_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleAddRows_C(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint16* dst_ptr, int src_width, int src_height);
+void ScaleARGBRowDown2_C(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDown2Linear_C(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDown2Box_C(const uint8* src_argb, ptrdiff_t src_stride,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDownEven_C(const uint8* src_argb, ptrdiff_t src_stride,
+ int src_stepx,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDownEvenBox_C(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBCols_C(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx);
+void ScaleARGBCols64_C(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx);
+void ScaleARGBColsUp2_C(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int, int);
+void ScaleARGBFilterCols_C(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx);
+void ScaleARGBFilterCols64_C(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx);
+
+void ScaleRowDown2_SSE2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown2Linear_SSE2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown2Box_SSE2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown2_Unaligned_SSE2(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown2Linear_Unaligned_SSE2(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown2Box_Unaligned_SSE2(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown4_SSE2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown4Box_SSE2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleAddRows_SSE2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint16* dst_ptr, int src_width,
+ int src_height);
+void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
+ int dst_width, int x, int dx);
+void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr,
+ int dst_width, int x, int dx);
+void ScaleARGBRowDown2_SSE2(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
+ int src_stepx,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx);
+void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx);
+void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx);
+// Row functions.
+void ScaleARGBRowDownEven_NEON(const uint8* src_argb, int src_stride,
+ int src_stepx,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, int src_stride,
+ int src_stepx,
+ uint8* dst_argb, int dst_width);
+void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+
+// ScaleRowDown2Box also used by planar functions
+// NEON downscalers with interpolation.
+
+// Note - not static due to reuse in convert for 444 to 420.
+void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+
+void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+
+void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+
+// Down scale from 4 to 3 pixels. Use the neon multilane read/write
+// to load up the every 4th pixel into a 4 different registers.
+// Point samples 32 pixels to 24 pixels.
+void ScaleRowDown34_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+
+// 32 -> 12
+void ScaleRowDown38_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+// 32x3 -> 12x1
+void ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+// 32x2 -> 12x1
+void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+
+void ScaleRowDown2_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown2Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown4_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown4Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown34_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown34_0_Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* d, int dst_width);
+void ScaleRowDown34_1_Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* d, int dst_width);
+void ScaleRowDown38_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst, int dst_width);
+void ScaleRowDown38_2_Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+void ScaleRowDown38_3_Box_MIPS_DSPR2(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_SCALE_ROW_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/version.h b/thirdparties/wince/include/libyuv/libyuv/version.h
new file mode 100644
index 0000000..a61c45f
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/version.h
@@ -0,0 +1,16 @@
+/*
+ * Copyright 2012 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
+#define INCLUDE_LIBYUV_VERSION_H_
+
+#define LIBYUV_VERSION 1000
+
+#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
diff --git a/thirdparties/wince/include/libyuv/libyuv/video_common.h b/thirdparties/wince/include/libyuv/libyuv/video_common.h
new file mode 100644
index 0000000..b46666c
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/video_common.h
@@ -0,0 +1,183 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+// Common definitions for video, including fourcc and VideoFormat.
+
+#ifndef INCLUDE_LIBYUV_VIDEO_COMMON_H_ // NOLINT
+#define INCLUDE_LIBYUV_VIDEO_COMMON_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+// Definition of FourCC codes
+//////////////////////////////////////////////////////////////////////////////
+
+// Convert four characters to a FourCC code.
+// Needs to be a macro otherwise the OS X compiler complains when the kFormat*
+// constants are used in a switch.
+#ifdef __cplusplus
+#define FOURCC(a, b, c, d) ( \
+ (static_cast<uint32>(a)) | (static_cast<uint32>(b) << 8) | \
+ (static_cast<uint32>(c) << 16) | (static_cast<uint32>(d) << 24))
+#else
+#define FOURCC(a, b, c, d) ( \
+ ((uint32)(a)) | ((uint32)(b) << 8) | /* NOLINT */ \
+ ((uint32)(c) << 16) | ((uint32)(d) << 24)) /* NOLINT */
+#endif
+
+// Some pages discussing FourCC codes:
+// http://www.fourcc.org/yuv.php
+// http://v4l2spec.bytesex.org/spec/book1.htm
+// http://developer.apple.com/quicktime/icefloe/dispatch020.html
+// http://msdn.microsoft.com/library/windows/desktop/dd206750.aspx#nv12
+// http://people.xiph.org/~xiphmont/containers/nut/nut4cc.txt
+
+// FourCC codes grouped according to implementation efficiency.
+// Primary formats should convert in 1 efficient step.
+// Secondary formats are converted in 2 steps.
+// Auxilliary formats call primary converters.
+ enum FourCC {
+ // 9 Primary YUV formats: 5 planar, 2 biplanar, 2 packed.
+ FOURCC_I420 = FOURCC('I', '4', '2', '0'),
+ FOURCC_I422 = FOURCC('I', '4', '2', '2'),
+ FOURCC_I444 = FOURCC('I', '4', '4', '4'),
+ FOURCC_I411 = FOURCC('I', '4', '1', '1'),
+ FOURCC_I400 = FOURCC('I', '4', '0', '0'),
+ FOURCC_NV21 = FOURCC('N', 'V', '2', '1'),
+ FOURCC_NV12 = FOURCC('N', 'V', '1', '2'),
+ FOURCC_YUY2 = FOURCC('Y', 'U', 'Y', '2'),
+ FOURCC_UYVY = FOURCC('U', 'Y', 'V', 'Y'),
+
+ // 2 Secondary YUV formats: row biplanar.
+ FOURCC_M420 = FOURCC('M', '4', '2', '0'),
+ FOURCC_Q420 = FOURCC('Q', '4', '2', '0'),
+
+ // 9 Primary RGB formats: 4 32 bpp, 2 24 bpp, 3 16 bpp.
+ FOURCC_ARGB = FOURCC('A', 'R', 'G', 'B'),
+ FOURCC_BGRA = FOURCC('B', 'G', 'R', 'A'),
+ FOURCC_ABGR = FOURCC('A', 'B', 'G', 'R'),
+ FOURCC_24BG = FOURCC('2', '4', 'B', 'G'),
+ FOURCC_RAW = FOURCC('r', 'a', 'w', ' '),
+ FOURCC_RGBA = FOURCC('R', 'G', 'B', 'A'),
+ FOURCC_RGBP = FOURCC('R', 'G', 'B', 'P'), // rgb565 LE.
+ FOURCC_RGBO = FOURCC('R', 'G', 'B', 'O'), // argb1555 LE.
+ FOURCC_R444 = FOURCC('R', '4', '4', '4'), // argb4444 LE.
+
+ // 4 Secondary RGB formats: 4 Bayer Patterns.
+ FOURCC_RGGB = FOURCC('R', 'G', 'G', 'B'),
+ FOURCC_BGGR = FOURCC('B', 'G', 'G', 'R'),
+ FOURCC_GRBG = FOURCC('G', 'R', 'B', 'G'),
+ FOURCC_GBRG = FOURCC('G', 'B', 'R', 'G'),
+
+ // 1 Primary Compressed YUV format.
+ FOURCC_MJPG = FOURCC('M', 'J', 'P', 'G'),
+
+ // 5 Auxiliary YUV variations: 3 with U and V planes are swapped, 1 Alias.
+ FOURCC_YV12 = FOURCC('Y', 'V', '1', '2'),
+ FOURCC_YV16 = FOURCC('Y', 'V', '1', '6'),
+ FOURCC_YV24 = FOURCC('Y', 'V', '2', '4'),
+ FOURCC_YU12 = FOURCC('Y', 'U', '1', '2'), // Linux version of I420.
+ FOURCC_J420 = FOURCC('J', '4', '2', '0'),
+ FOURCC_J400 = FOURCC('J', '4', '0', '0'),
+
+ // 14 Auxiliary aliases. CanonicalFourCC() maps these to canonical fourcc.
+ FOURCC_IYUV = FOURCC('I', 'Y', 'U', 'V'), // Alias for I420.
+ FOURCC_YU16 = FOURCC('Y', 'U', '1', '6'), // Alias for I422.
+ FOURCC_YU24 = FOURCC('Y', 'U', '2', '4'), // Alias for I444.
+ FOURCC_YUYV = FOURCC('Y', 'U', 'Y', 'V'), // Alias for YUY2.
+ FOURCC_YUVS = FOURCC('y', 'u', 'v', 's'), // Alias for YUY2 on Mac.
+ FOURCC_HDYC = FOURCC('H', 'D', 'Y', 'C'), // Alias for UYVY.
+ FOURCC_2VUY = FOURCC('2', 'v', 'u', 'y'), // Alias for UYVY on Mac.
+ FOURCC_JPEG = FOURCC('J', 'P', 'E', 'G'), // Alias for MJPG.
+ FOURCC_DMB1 = FOURCC('d', 'm', 'b', '1'), // Alias for MJPG on Mac.
+ FOURCC_BA81 = FOURCC('B', 'A', '8', '1'), // Alias for BGGR.
+ FOURCC_RGB3 = FOURCC('R', 'G', 'B', '3'), // Alias for RAW.
+ FOURCC_BGR3 = FOURCC('B', 'G', 'R', '3'), // Alias for 24BG.
+ FOURCC_CM32 = FOURCC(0, 0, 0, 32), // Alias for BGRA kCMPixelFormat_32ARGB
+ FOURCC_CM24 = FOURCC(0, 0, 0, 24), // Alias for RAW kCMPixelFormat_24RGB
+ FOURCC_L555 = FOURCC('L', '5', '5', '5'), // Alias for RGBO.
+ FOURCC_L565 = FOURCC('L', '5', '6', '5'), // Alias for RGBP.
+ FOURCC_5551 = FOURCC('5', '5', '5', '1'), // Alias for RGBO.
+
+ // 1 Auxiliary compressed YUV format set aside for capturer.
+ FOURCC_H264 = FOURCC('H', '2', '6', '4'),
+
+ // Match any fourcc.
+ FOURCC_ANY = 0xFFFFFFFF,
+ };
+
+ enum FourCCBpp {
+ // Canonical fourcc codes used in our code.
+ FOURCC_BPP_I420 = 12,
+ FOURCC_BPP_I422 = 16,
+ FOURCC_BPP_I444 = 24,
+ FOURCC_BPP_I411 = 12,
+ FOURCC_BPP_I400 = 8,
+ FOURCC_BPP_NV21 = 12,
+ FOURCC_BPP_NV12 = 12,
+ FOURCC_BPP_YUY2 = 16,
+ FOURCC_BPP_UYVY = 16,
+ FOURCC_BPP_M420 = 12,
+ FOURCC_BPP_Q420 = 12,
+ FOURCC_BPP_ARGB = 32,
+ FOURCC_BPP_BGRA = 32,
+ FOURCC_BPP_ABGR = 32,
+ FOURCC_BPP_RGBA = 32,
+ FOURCC_BPP_24BG = 24,
+ FOURCC_BPP_RAW = 24,
+ FOURCC_BPP_RGBP = 16,
+ FOURCC_BPP_RGBO = 16,
+ FOURCC_BPP_R444 = 16,
+ FOURCC_BPP_RGGB = 8,
+ FOURCC_BPP_BGGR = 8,
+ FOURCC_BPP_GRBG = 8,
+ FOURCC_BPP_GBRG = 8,
+ FOURCC_BPP_YV12 = 12,
+ FOURCC_BPP_YV16 = 16,
+ FOURCC_BPP_YV24 = 24,
+ FOURCC_BPP_YU12 = 12,
+ FOURCC_BPP_J420 = 12,
+ FOURCC_BPP_J400 = 8,
+ FOURCC_BPP_MJPG = 0, // 0 means unknown.
+ FOURCC_BPP_H264 = 0,
+ FOURCC_BPP_IYUV = 12,
+ FOURCC_BPP_YU16 = 16,
+ FOURCC_BPP_YU24 = 24,
+ FOURCC_BPP_YUYV = 16,
+ FOURCC_BPP_YUVS = 16,
+ FOURCC_BPP_HDYC = 16,
+ FOURCC_BPP_2VUY = 16,
+ FOURCC_BPP_JPEG = 1,
+ FOURCC_BPP_DMB1 = 1,
+ FOURCC_BPP_BA81 = 8,
+ FOURCC_BPP_RGB3 = 24,
+ FOURCC_BPP_BGR3 = 24,
+ FOURCC_BPP_CM32 = 32,
+ FOURCC_BPP_CM24 = 24,
+
+ // Match any fourcc.
+ FOURCC_BPP_ANY = 0, // 0 means unknown.
+ };
+
+// Converts fourcc aliases into canonical ones.
+ LIBYUV_API uint32 CanonicalFourCC(uint32 fourcc);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_VIDEO_COMMON_H_ NOLINT
OpenPOWER on IntegriCloud