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-rw-r--r--thirdparties/wince/include/libyuv/libyuv/row.h1695
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diff --git a/thirdparties/wince/include/libyuv/libyuv/row.h b/thirdparties/wince/include/libyuv/libyuv/row.h
new file mode 100644
index 0000000..503b3dc
--- /dev/null
+++ b/thirdparties/wince/include/libyuv/libyuv/row.h
@@ -0,0 +1,1695 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_ROW_H_ // NOLINT
+#define INCLUDE_LIBYUV_ROW_H_
+
+#include <stdlib.h> // For malloc.
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv
+{
+extern "C" {
+#endif
+
+#define IS_ALIGNED(p, a) (!((uintptr_t)(p) & ((a) - 1)))
+
+#ifdef __cplusplus
+#define align_buffer_64(var, size) \
+ uint8* var##_mem = reinterpret_cast<uint8*>(malloc((size) + 63)); \
+ uint8* var = reinterpret_cast<uint8*> \
+ ((reinterpret_cast<intptr_t>(var##_mem) + 63) & ~63)
+#else
+#define align_buffer_64(var, size) \
+ uint8* var##_mem = (uint8*)(malloc((size) + 63)); /* NOLINT */ \
+ uint8* var = (uint8*)(((intptr_t)(var##_mem) + 63) & ~63) /* NOLINT */
+#endif
+
+#define free_aligned_buffer_64(var) \
+ free(var##_mem); \
+ var = 0
+
+#if defined(__pnacl__) || defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
+ defined(TARGET_IPHONE_SIMULATOR)
+#define LIBYUV_DISABLE_X86
+#endif
+// True if compiling for SSSE3 as a requirement.
+#if defined(__SSSE3__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 3))
+#define LIBYUV_SSSE3_ONLY
+#endif
+
+// Enable for NaCL pepper 33 for bundle and AVX2 support.
+// #define NEW_BINUTILS
+
+// The following are available on all x86 platforms:
+#if !defined(LIBYUV_DISABLE_X86) && \
+ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
+// Effects:
+#define HAS_ARGBADDROW_SSE2
+#define HAS_ARGBAFFINEROW_SSE2
+#define HAS_ARGBATTENUATEROW_SSSE3
+#define HAS_ARGBBLENDROW_SSSE3
+#define HAS_ARGBCOLORMATRIXROW_SSSE3
+#define HAS_ARGBCOLORTABLEROW_X86
+#define HAS_ARGBCOPYALPHAROW_SSE2
+#define HAS_ARGBCOPYYTOALPHAROW_SSE2
+#define HAS_ARGBGRAYROW_SSSE3
+#define HAS_ARGBLUMACOLORTABLEROW_SSSE3
+#define HAS_ARGBMIRRORROW_SSSE3
+#define HAS_ARGBMULTIPLYROW_SSE2
+#define HAS_ARGBPOLYNOMIALROW_SSE2
+#define HAS_ARGBQUANTIZEROW_SSE2
+#define HAS_ARGBSEPIAROW_SSSE3
+#define HAS_ARGBSHADEROW_SSE2
+#define HAS_ARGBSUBTRACTROW_SSE2
+#define HAS_ARGBTOUVROW_SSSE3
+#define HAS_ARGBUNATTENUATEROW_SSE2
+#define HAS_COMPUTECUMULATIVESUMROW_SSE2
+#define HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
+#define HAS_INTERPOLATEROW_SSE2
+#define HAS_INTERPOLATEROW_SSSE3
+#define HAS_RGBCOLORTABLEROW_X86
+#define HAS_SOBELROW_SSE2
+#define HAS_SOBELTOPLANEROW_SSE2
+#define HAS_SOBELXROW_SSE2
+#define HAS_SOBELXYROW_SSE2
+#define HAS_SOBELYROW_SSE2
+
+// Conversions:
+#define HAS_ABGRTOUVROW_SSSE3
+#define HAS_ABGRTOYROW_SSSE3
+#define HAS_ARGB1555TOARGBROW_SSE2
+#define HAS_ARGB4444TOARGBROW_SSE2
+#define HAS_ARGBSHUFFLEROW_SSE2
+#define HAS_ARGBSHUFFLEROW_SSSE3
+#define HAS_ARGBTOARGB1555ROW_SSE2
+#define HAS_ARGBTOARGB4444ROW_SSE2
+#define HAS_ARGBTOBAYERGGROW_SSE2
+#define HAS_ARGBTOBAYERROW_SSSE3
+#define HAS_ARGBTORAWROW_SSSE3
+#define HAS_ARGBTORGB24ROW_SSSE3
+#define HAS_ARGBTORGB565ROW_SSE2
+#define HAS_ARGBTOUV422ROW_SSSE3
+#define HAS_ARGBTOUV444ROW_SSSE3
+#define HAS_ARGBTOUVJROW_SSSE3
+#define HAS_ARGBTOYJROW_SSSE3
+#define HAS_ARGBTOYROW_SSSE3
+#define HAS_BGRATOUVROW_SSSE3
+#define HAS_BGRATOYROW_SSSE3
+#define HAS_COPYROW_ERMS
+#define HAS_COPYROW_SSE2
+#define HAS_COPYROW_X86
+#define HAS_HALFROW_SSE2
+#define HAS_I400TOARGBROW_SSE2
+#define HAS_I411TOARGBROW_SSSE3
+#define HAS_I422TOARGB1555ROW_SSSE3
+#define HAS_I422TOABGRROW_SSSE3
+#define HAS_I422TOARGB1555ROW_SSSE3
+#define HAS_I422TOARGB4444ROW_SSSE3
+#define HAS_I422TOARGBROW_SSSE3
+#define HAS_I422TOBGRAROW_SSSE3
+#define HAS_I422TORAWROW_SSSE3
+#define HAS_I422TORGB24ROW_SSSE3
+#define HAS_I422TORGB565ROW_SSSE3
+#define HAS_I422TORGBAROW_SSSE3
+#define HAS_I422TOUYVYROW_SSE2
+#define HAS_I422TOYUY2ROW_SSE2
+#define HAS_I444TOARGBROW_SSSE3
+#define HAS_MERGEUVROW_SSE2
+#define HAS_MIRRORROW_SSE2
+#define HAS_MIRRORROW_SSSE3
+#define HAS_MIRRORROW_UV_SSSE3
+#define HAS_MIRRORUVROW_SSSE3
+#define HAS_NV12TOARGBROW_SSSE3
+#define HAS_NV12TORGB565ROW_SSSE3
+#define HAS_NV21TOARGBROW_SSSE3
+#define HAS_NV21TORGB565ROW_SSSE3
+#define HAS_RAWTOARGBROW_SSSE3
+#define HAS_RAWTOYROW_SSSE3
+#define HAS_RGB24TOARGBROW_SSSE3
+#define HAS_RGB24TOYROW_SSSE3
+#define HAS_RGB565TOARGBROW_SSE2
+#define HAS_RGBATOUVROW_SSSE3
+#define HAS_RGBATOYROW_SSSE3
+#define HAS_SETROW_X86
+#define HAS_SPLITUVROW_SSE2
+#define HAS_UYVYTOARGBROW_SSSE3
+#define HAS_UYVYTOUV422ROW_SSE2
+#define HAS_UYVYTOUVROW_SSE2
+#define HAS_UYVYTOYROW_SSE2
+#define HAS_YTOARGBROW_SSE2
+#define HAS_YUY2TOARGBROW_SSSE3
+#define HAS_YUY2TOUV422ROW_SSE2
+#define HAS_YUY2TOUVROW_SSE2
+#define HAS_YUY2TOYROW_SSE2
+#endif
+
+// GCC >= 4.7.0 required for AVX2.
+#if defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
+#if (__GNUC__ > 4) || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 7))
+#define GCC_HAS_AVX2 1
+#endif // GNUC >= 4.7
+#endif // __GNUC__
+
+// clang >= 3.4.0 required for AVX2.
+#if defined(__clang__) && (defined(__x86_64__) || defined(__i386__))
+#if (__clang_major__ > 3) || (__clang_major__ == 3 && (__clang_minor__ >= 4))
+#define CLANG_HAS_AVX2 1
+#endif // clang >= 3.4
+#endif // __clang__
+
+// Visual C 2012 required for AVX2.
+#if defined(_M_IX86) && defined(_MSC_VER) && _MSC_VER >= 1700
+#define VISUALC_HAS_AVX2 1
+#endif // VisualStudio >= 2012
+
+// The following are available on all x86 platforms, but
+// require VS2012, clang 3.4 or gcc 4.7.
+// The code supports NaCL but requires a new compiler and validator.
+#if !defined(LIBYUV_DISABLE_X86) && (defined(VISUALC_HAS_AVX2) || \
+ defined(CLANG_HAS_AVX2) || defined(GCC_HAS_AVX2))
+// Effects:
+#define HAS_ARGBPOLYNOMIALROW_AVX2
+#define HAS_ARGBSHUFFLEROW_AVX2
+#define HAS_ARGBCOPYALPHAROW_AVX2
+#define HAS_ARGBCOPYYTOALPHAROW_AVX2
+#endif
+
+// The following are require VS2012.
+// TODO(fbarchard): Port to gcc.
+#if !defined(LIBYUV_DISABLE_X86) && defined(VISUALC_HAS_AVX2)
+#define HAS_ARGBTOUVROW_AVX2
+#define HAS_ARGBTOYJROW_AVX2
+#define HAS_ARGBTOYROW_AVX2
+#define HAS_HALFROW_AVX2
+#define HAS_I422TOARGBROW_AVX2
+#define HAS_INTERPOLATEROW_AVX2
+#define HAS_MERGEUVROW_AVX2
+#define HAS_MIRRORROW_AVX2
+#define HAS_SPLITUVROW_AVX2
+#define HAS_UYVYTOUV422ROW_AVX2
+#define HAS_UYVYTOUVROW_AVX2
+#define HAS_UYVYTOYROW_AVX2
+#define HAS_YUY2TOUV422ROW_AVX2
+#define HAS_YUY2TOUVROW_AVX2
+#define HAS_YUY2TOYROW_AVX2
+
+// Effects:
+#define HAS_ARGBADDROW_AVX2
+#define HAS_ARGBATTENUATEROW_AVX2
+#define HAS_ARGBMIRRORROW_AVX2
+#define HAS_ARGBMULTIPLYROW_AVX2
+#define HAS_ARGBSUBTRACTROW_AVX2
+#define HAS_ARGBUNATTENUATEROW_AVX2
+#endif // defined(VISUALC_HAS_AVX2)
+
+// The following are Yasm x86 only:
+// TODO(fbarchard): Port AVX2 to inline.
+#if !defined(LIBYUV_DISABLE_X86) && defined(HAVE_YASM)
+ (defined(_M_IX86) || defined(_M_X64) || \
+ defined(__x86_64__) || defined(__i386__))
+#define HAS_MERGEUVROW_AVX2
+#define HAS_MERGEUVROW_MMX
+#define HAS_SPLITUVROW_AVX2
+#define HAS_SPLITUVROW_MMX
+#define HAS_UYVYTOYROW_AVX2
+#define HAS_UYVYTOYROW_MMX
+#define HAS_YUY2TOYROW_AVX2
+#define HAS_YUY2TOYROW_MMX
+#endif
+
+// The following are disabled when SSSE3 is available:
+#if !defined(LIBYUV_DISABLE_X86) && \
+ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) && \
+ !defined(LIBYUV_SSSE3_ONLY)
+#define HAS_ARGBBLENDROW_SSE2
+#define HAS_ARGBATTENUATEROW_SSE2
+#define HAS_MIRRORROW_SSE2
+#endif
+
+// The following are available on Neon platforms:
+#if !defined(LIBYUV_DISABLE_NEON) && \
+ (defined(__ARM_NEON__) || defined(LIBYUV_NEON))
+#define HAS_ABGRTOUVROW_NEON
+#define HAS_ABGRTOYROW_NEON
+#define HAS_ARGB1555TOARGBROW_NEON
+#define HAS_ARGB1555TOUVROW_NEON
+#define HAS_ARGB1555TOYROW_NEON
+#define HAS_ARGB4444TOARGBROW_NEON
+#define HAS_ARGB4444TOUVROW_NEON
+#define HAS_ARGB4444TOYROW_NEON
+#define HAS_ARGBTOARGB1555ROW_NEON
+#define HAS_ARGBTOARGB4444ROW_NEON
+#define HAS_ARGBTOBAYERROW_NEON
+#define HAS_ARGBTOBAYERGGROW_NEON
+#define HAS_ARGBTORAWROW_NEON
+#define HAS_ARGBTORGB24ROW_NEON
+#define HAS_ARGBTORGB565ROW_NEON
+#define HAS_ARGBTOUV411ROW_NEON
+#define HAS_ARGBTOUV422ROW_NEON
+#define HAS_ARGBTOUV444ROW_NEON
+#define HAS_ARGBTOUVROW_NEON
+#define HAS_ARGBTOUVJROW_NEON
+#define HAS_ARGBTOYROW_NEON
+#define HAS_ARGBTOYJROW_NEON
+#define HAS_BGRATOUVROW_NEON
+#define HAS_BGRATOYROW_NEON
+#define HAS_COPYROW_NEON
+#define HAS_HALFROW_NEON
+#define HAS_I400TOARGBROW_NEON
+#define HAS_I411TOARGBROW_NEON
+#define HAS_I422TOABGRROW_NEON
+#define HAS_I422TOARGB1555ROW_NEON
+#define HAS_I422TOARGB4444ROW_NEON
+#define HAS_I422TOARGBROW_NEON
+#define HAS_I422TOBGRAROW_NEON
+#define HAS_I422TORAWROW_NEON
+#define HAS_I422TORGB24ROW_NEON
+#define HAS_I422TORGB565ROW_NEON
+#define HAS_I422TORGBAROW_NEON
+#define HAS_I422TOUYVYROW_NEON
+#define HAS_I422TOYUY2ROW_NEON
+#define HAS_I444TOARGBROW_NEON
+#define HAS_MERGEUVROW_NEON
+#define HAS_MIRRORROW_NEON
+#define HAS_MIRRORUVROW_NEON
+#define HAS_NV12TOARGBROW_NEON
+#define HAS_NV12TORGB565ROW_NEON
+#define HAS_NV21TOARGBROW_NEON
+#define HAS_NV21TORGB565ROW_NEON
+#define HAS_RAWTOARGBROW_NEON
+#define HAS_RAWTOUVROW_NEON
+#define HAS_RAWTOYROW_NEON
+#define HAS_RGB24TOARGBROW_NEON
+#define HAS_RGB24TOUVROW_NEON
+#define HAS_RGB24TOYROW_NEON
+#define HAS_RGB565TOARGBROW_NEON
+#define HAS_RGB565TOUVROW_NEON
+#define HAS_RGB565TOYROW_NEON
+#define HAS_RGBATOUVROW_NEON
+#define HAS_RGBATOYROW_NEON
+#define HAS_SETROW_NEON
+#define HAS_SPLITUVROW_NEON
+#define HAS_UYVYTOARGBROW_NEON
+#define HAS_UYVYTOUV422ROW_NEON
+#define HAS_UYVYTOUVROW_NEON
+#define HAS_UYVYTOYROW_NEON
+#define HAS_YTOARGBROW_NEON
+#define HAS_YUY2TOARGBROW_NEON
+#define HAS_YUY2TOUV422ROW_NEON
+#define HAS_YUY2TOUVROW_NEON
+#define HAS_YUY2TOYROW_NEON
+
+// Effects:
+#define HAS_ARGBADDROW_NEON
+#define HAS_ARGBATTENUATEROW_NEON
+#define HAS_ARGBBLENDROW_NEON
+#define HAS_ARGBCOLORMATRIXROW_NEON
+#define HAS_ARGBGRAYROW_NEON
+#define HAS_ARGBMIRRORROW_NEON
+#define HAS_ARGBMULTIPLYROW_NEON
+#define HAS_ARGBQUANTIZEROW_NEON
+#define HAS_ARGBSEPIAROW_NEON
+#define HAS_ARGBSHADEROW_NEON
+#define HAS_ARGBSUBTRACTROW_NEON
+#define HAS_SOBELROW_NEON
+#define HAS_SOBELTOPLANEROW_NEON
+#define HAS_SOBELXYROW_NEON
+#define HAS_SOBELXROW_NEON
+#define HAS_SOBELYROW_NEON
+#define HAS_INTERPOLATEROW_NEON
+#endif
+
+// The following are available on Mips platforms:
+#if !defined(LIBYUV_DISABLE_MIPS) && defined(__mips__)
+#define HAS_COPYROW_MIPS
+#if defined(__mips_dsp) && (__mips_dsp_rev >= 2)
+#define HAS_I422TOABGRROW_MIPS_DSPR2
+#define HAS_I422TOARGBROW_MIPS_DSPR2
+#define HAS_I422TOBGRAROW_MIPS_DSPR2
+#define HAS_INTERPOLATEROWS_MIPS_DSPR2
+#define HAS_MIRRORROW_MIPS_DSPR2
+#define HAS_MIRRORUVROW_MIPS_DSPR2
+#define HAS_SPLITUVROW_MIPS_DSPR2
+#endif
+#endif
+
+#if defined(_MSC_VER) && !defined(__CLR_VER)
+#define SIMD_ALIGNED(var) __declspec(align(16)) var
+ typedef __declspec(align(16)) int16 vec16[8];
+ typedef __declspec(align(16)) int32 vec32[4];
+ typedef __declspec(align(16)) int8 vec8[16];
+ typedef __declspec(align(16)) uint16 uvec16[8];
+ typedef __declspec(align(16)) uint32 uvec32[4];
+ typedef __declspec(align(16)) uint8 uvec8[16];
+ typedef __declspec(align(32)) int16 lvec16[16];
+ typedef __declspec(align(32)) int32 lvec32[8];
+ typedef __declspec(align(32)) int8 lvec8[32];
+ typedef __declspec(align(32)) uint16 ulvec16[16];
+ typedef __declspec(align(32)) uint32 ulvec32[8];
+ typedef __declspec(align(32)) uint8 ulvec8[32];
+
+#elif defined(__GNUC__)
+// Caveat GCC 4.2 to 4.7 have a known issue using vectors with const.
+#define SIMD_ALIGNED(var) var __attribute__((aligned(16)))
+ typedef int16 __attribute__((vector_size(16))) vec16;
+ typedef int32 __attribute__((vector_size(16))) vec32;
+ typedef int8 __attribute__((vector_size(16))) vec8;
+ typedef uint16 __attribute__((vector_size(16))) uvec16;
+ typedef uint32 __attribute__((vector_size(16))) uvec32;
+ typedef uint8 __attribute__((vector_size(16))) uvec8;
+#else
+#define SIMD_ALIGNED(var) var
+ typedef int16 vec16[8];
+ typedef int32 vec32[4];
+ typedef int8 vec8[16];
+ typedef uint16 uvec16[8];
+ typedef uint32 uvec32[4];
+ typedef uint8 uvec8[16];
+#endif
+
+#if defined(__APPLE__) || defined(__x86_64__) || defined(__llvm__)
+#define OMITFP
+#else
+#define OMITFP __attribute__((optimize("omit-frame-pointer")))
+#endif
+
+// NaCL macros for GCC x86 and x64.
+
+// TODO(nfullagar): When pepper_33 toolchain is distributed, default to
+// NEW_BINUTILS and remove all BUNDLEALIGN occurances.
+#if defined(__native_client__)
+#define LABELALIGN ".p2align 5\n"
+#else
+#define LABELALIGN ".p2align 2\n"
+#endif
+#if defined(__native_client__) && defined(__x86_64__)
+#if defined(NEW_BINUTILS)
+#define BUNDLELOCK ".bundle_lock\n"
+#define BUNDLEUNLOCK ".bundle_unlock\n"
+#define BUNDLEALIGN "\n"
+#else
+#define BUNDLELOCK "\n"
+#define BUNDLEUNLOCK "\n"
+#define BUNDLEALIGN ".p2align 5\n"
+#endif
+#define MEMACCESS(base) "%%nacl:(%%r15,%q" #base ")"
+#define MEMACCESS2(offset, base) "%%nacl:" #offset "(%%r15,%q" #base ")"
+#define MEMLEA(offset, base) #offset "(%q" #base ")"
+#define MEMLEA3(offset, index, scale) \
+ #offset "(,%q" #index "," #scale ")"
+#define MEMLEA4(offset, base, index, scale) \
+ #offset "(%q" #base ",%q" #index "," #scale ")"
+#define MEMMOVESTRING(s, d) "%%nacl:(%q" #s "),%%nacl:(%q" #d "), %%r15"
+#define MEMSTORESTRING(reg, d) "%%" #reg ",%%nacl:(%q" #d "), %%r15"
+#define MEMOPREG(opcode, offset, base, index, scale, reg) \
+ BUNDLELOCK \
+ "lea " #offset "(%q" #base ",%q" #index "," #scale "),%%r14d\n" \
+ #opcode " (%%r15,%%r14),%%" #reg "\n" \
+ BUNDLEUNLOCK
+#define MEMOPMEM(opcode, reg, offset, base, index, scale) \
+ BUNDLELOCK \
+ "lea " #offset "(%q" #base ",%q" #index "," #scale "),%%r14d\n" \
+ #opcode " %%" #reg ",(%%r15,%%r14)\n" \
+ BUNDLEUNLOCK
+#define MEMOPARG(opcode, offset, base, index, scale, arg) \
+ BUNDLELOCK \
+ "lea " #offset "(%q" #base ",%q" #index "," #scale "),%%r14d\n" \
+ #opcode " (%%r15,%%r14),%" #arg "\n" \
+ BUNDLEUNLOCK
+#else
+#define BUNDLEALIGN "\n"
+#define MEMACCESS(base) "(%" #base ")"
+#define MEMACCESS2(offset, base) #offset "(%" #base ")"
+#define MEMLEA(offset, base) #offset "(%" #base ")"
+#define MEMLEA3(offset, index, scale) \
+ #offset "(,%" #index "," #scale ")"
+#define MEMLEA4(offset, base, index, scale) \
+ #offset "(%" #base ",%" #index "," #scale ")"
+#define MEMMOVESTRING(s, d)
+#define MEMSTORESTRING(reg, d)
+#define MEMOPREG(opcode, offset, base, index, scale, reg) \
+ #opcode " " #offset "(%" #base ",%" #index "," #scale "),%%" #reg "\n"
+#define MEMOPMEM(opcode, reg, offset, base, index, scale) \
+ #opcode " %%" #reg ","#offset "(%" #base ",%" #index "," #scale ")\n"
+#define MEMOPARG(opcode, offset, base, index, scale, arg) \
+ #opcode " " #offset "(%" #base ",%" #index "," #scale "),%" #arg "\n"
+#endif
+
+ void I444ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToRGB24Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb24,
+ int width);
+ void I422ToRAWRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_raw,
+ int width);
+ void I422ToRGB565Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb565,
+ int width);
+ void I422ToARGB1555Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb1555,
+ int width);
+ void I422ToARGB4444Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb4444,
+ int width);
+ void NV12ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_NEON(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_rgb565,
+ int width);
+ void NV21ToRGB565Row_NEON(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_rgb565,
+ int width);
+ void YUY2ToARGBRow_NEON(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_NEON(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+
+ void ARGBToYRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYRow_Any_AVX2(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_Any_AVX2(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_SSSE3(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_SSSE3(const uint8* src_raw, uint8* dst_y, int pix);
+ void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_Unaligned_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_Unaligned_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_Unaligned_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_Unaligned_SSSE3(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_Unaligned_SSSE3(const uint8* src_raw, uint8* dst_y, int pix);
+ void ARGBToYRow_NEON(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGB565ToUVRow_NEON(const uint8* src_rgb565, int src_stride_rgb565,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGB1555ToUVRow_NEON(const uint8* src_argb1555, int src_stride_argb1555,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGB4444ToUVRow_NEON(const uint8* src_argb4444, int src_stride_argb4444,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void BGRAToYRow_NEON(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_NEON(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_NEON(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_NEON(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_NEON(const uint8* src_raw, uint8* dst_y, int pix);
+ void RGB565ToYRow_NEON(const uint8* src_rgb565, uint8* dst_y, int pix);
+ void ARGB1555ToYRow_NEON(const uint8* src_argb1555, uint8* dst_y, int pix);
+ void ARGB4444ToYRow_NEON(const uint8* src_argb4444, uint8* dst_y, int pix);
+ void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_C(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_C(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_C(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_C(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_C(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_C(const uint8* src_raw, uint8* dst_y, int pix);
+ void RGB565ToYRow_C(const uint8* src_rgb565, uint8* dst_y, int pix);
+ void ARGB1555ToYRow_C(const uint8* src_argb1555, uint8* dst_y, int pix);
+ void ARGB4444ToYRow_C(const uint8* src_argb4444, uint8* dst_y, int pix);
+ void ARGBToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_Any_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_Any_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_Any_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_Any_SSSE3(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_Any_SSSE3(const uint8* src_raw, uint8* dst_y, int pix);
+ void ARGBToYRow_Any_NEON(const uint8* src_argb, uint8* dst_y, int pix);
+ void ARGBToYJRow_Any_NEON(const uint8* src_argb, uint8* dst_y, int pix);
+ void BGRAToYRow_Any_NEON(const uint8* src_bgra, uint8* dst_y, int pix);
+ void ABGRToYRow_Any_NEON(const uint8* src_abgr, uint8* dst_y, int pix);
+ void RGBAToYRow_Any_NEON(const uint8* src_rgba, uint8* dst_y, int pix);
+ void RGB24ToYRow_Any_NEON(const uint8* src_rgb24, uint8* dst_y, int pix);
+ void RAWToYRow_Any_NEON(const uint8* src_raw, uint8* dst_y, int pix);
+ void RGB565ToYRow_Any_NEON(const uint8* src_rgb565, uint8* dst_y, int pix);
+ void ARGB1555ToYRow_Any_NEON(const uint8* src_argb1555, uint8* dst_y, int pix);
+ void ARGB4444ToYRow_Any_NEON(const uint8* src_argb4444, uint8* dst_y, int pix);
+
+ void ARGBToUVRow_AVX2(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVRow_Any_AVX2(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVRow_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVJRow_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void BGRAToUVRow_SSSE3(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ABGRToUVRow_SSSE3(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGBAToUVRow_SSSE3(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVRow_Unaligned_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVJRow_Unaligned_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void BGRAToUVRow_Unaligned_SSSE3(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ABGRToUVRow_Unaligned_SSSE3(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGBAToUVRow_Unaligned_SSSE3(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVRow_Any_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVJRow_Any_SSSE3(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void BGRAToUVRow_Any_SSSE3(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ABGRToUVRow_Any_SSSE3(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGBAToUVRow_Any_SSSE3(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV444Row_Any_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUV422Row_Any_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUV411Row_Any_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void ARGBToUVRow_Any_NEON(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGBToUVJRow_Any_NEON(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void BGRAToUVRow_Any_NEON(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ABGRToUVRow_Any_NEON(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGBAToUVRow_Any_NEON(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGB24ToUVRow_Any_NEON(const uint8* src_rgb24, int src_stride_rgb24,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RAWToUVRow_Any_NEON(const uint8* src_raw, int src_stride_raw,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void RGB565ToUVRow_Any_NEON(const uint8* src_rgb565, int src_stride_rgb565,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGB1555ToUVRow_Any_NEON(const uint8* src_argb1555,
+ int src_stride_argb1555,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGB4444ToUVRow_Any_NEON(const uint8* src_argb4444,
+ int src_stride_argb4444,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void ARGBToUVRow_C(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUVJRow_C(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void BGRAToUVRow_C(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ABGRToUVRow_C(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGBAToUVRow_C(const uint8* src_rgba, int src_stride_rgba,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGB24ToUVRow_C(const uint8* src_rgb24, int src_stride_rgb24,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RAWToUVRow_C(const uint8* src_raw, int src_stride_raw,
+ uint8* dst_u, uint8* dst_v, int width);
+ void RGB565ToUVRow_C(const uint8* src_rgb565, int src_stride_rgb565,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGB1555ToUVRow_C(const uint8* src_argb1555, int src_stride_argb1555,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGB4444ToUVRow_C(const uint8* src_argb4444, int src_stride_argb4444,
+ uint8* dst_u, uint8* dst_v, int width);
+
+ void ARGBToUV444Row_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV444Row_Unaligned_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV444Row_Any_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+
+ void ARGBToUV422Row_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV422Row_Unaligned_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV422Row_Any_SSSE3(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+
+ void ARGBToUV444Row_C(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV422Row_C(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+ void ARGBToUV411Row_C(const uint8* src_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+
+ void MirrorRow_AVX2(const uint8* src, uint8* dst, int width);
+ void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width);
+ void MirrorRow_SSE2(const uint8* src, uint8* dst, int width);
+ void MirrorRow_NEON(const uint8* src, uint8* dst, int width);
+ void MirrorRow_MIPS_DSPR2(const uint8* src, uint8* dst, int width);
+ void MirrorRow_C(const uint8* src, uint8* dst, int width);
+
+ void MirrorUVRow_SSSE3(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int width);
+ void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int width);
+ void MirrorUVRow_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int width);
+ void MirrorUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int width);
+
+ void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width);
+ void ARGBMirrorRow_SSSE3(const uint8* src, uint8* dst, int width);
+ void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width);
+ void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width);
+
+ void SplitUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+ void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+ void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+ void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+ void SplitUVRow_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Unaligned_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Unaligned_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u,
+ uint8* dst_v, int pix);
+ void SplitUVRow_Any_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Any_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Any_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+ void SplitUVRow_Any_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ int pix);
+
+ void MergeUVRow_C(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_Unaligned_SSE2(const uint8* src_u, const uint8* src_v,
+ uint8* dst_uv, int width);
+ void MergeUVRow_Any_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_Any_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+ void MergeUVRow_Any_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+ int width);
+
+ void CopyRow_SSE2(const uint8* src, uint8* dst, int count);
+ void CopyRow_ERMS(const uint8* src, uint8* dst, int count);
+ void CopyRow_X86(const uint8* src, uint8* dst, int count);
+ void CopyRow_NEON(const uint8* src, uint8* dst, int count);
+ void CopyRow_MIPS(const uint8* src, uint8* dst, int count);
+ void CopyRow_C(const uint8* src, uint8* dst, int count);
+
+ void ARGBCopyAlphaRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBCopyAlphaRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBCopyAlphaRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width);
+
+ void ARGBCopyYToAlphaRow_C(const uint8* src_y, uint8* dst_argb, int width);
+ void ARGBCopyYToAlphaRow_SSE2(const uint8* src_y, uint8* dst_argb, int width);
+ void ARGBCopyYToAlphaRow_AVX2(const uint8* src_y, uint8* dst_argb, int width);
+
+ void SetRow_X86(uint8* dst, uint32 v32, int count);
+ void ARGBSetRows_X86(uint8* dst, uint32 v32, int width,
+ int dst_stride, int height);
+ void SetRow_NEON(uint8* dst, uint32 v32, int count);
+ void ARGBSetRows_NEON(uint8* dst, uint32 v32, int width,
+ int dst_stride, int height);
+ void SetRow_C(uint8* dst, uint32 v32, int count);
+ void ARGBSetRows_C(uint8* dst, uint32 v32, int width, int dst_stride,
+ int height);
+
+// ARGBShufflers for BGRAToARGB etc.
+ void ARGBShuffleRow_C(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_SSE2(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_NEON(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Any_SSE2(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Any_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Any_AVX2(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+ void ARGBShuffleRow_Any_NEON(const uint8* src_argb, uint8* dst_argb,
+ const uint8* shuffler, int pix);
+
+ void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb, int pix);
+ void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb,
+ int pix);
+ void ARGB4444ToARGBRow_SSE2(const uint8* src_argb4444, uint8* dst_argb,
+ int pix);
+
+ void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_NEON(const uint8* src_rgb565, uint8* dst_argb, int pix);
+ void ARGB1555ToARGBRow_NEON(const uint8* src_argb1555, uint8* dst_argb,
+ int pix);
+ void ARGB4444ToARGBRow_NEON(const uint8* src_argb4444, uint8* dst_argb,
+ int pix);
+ void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int pix);
+ void ARGB1555ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
+ void ARGB4444ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
+ void RGB24ToARGBRow_Any_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_Any_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_Any_SSE2(const uint8* src_rgb565, uint8* dst_argb,
+ int pix);
+ void ARGB1555ToARGBRow_Any_SSE2(const uint8* src_argb1555, uint8* dst_argb,
+ int pix);
+ void ARGB4444ToARGBRow_Any_SSE2(const uint8* src_argb4444, uint8* dst_argb,
+ int pix);
+ void RGB24ToARGBRow_Any_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix);
+ void RAWToARGBRow_Any_NEON(const uint8* src_raw, uint8* dst_argb, int pix);
+ void RGB565ToARGBRow_Any_NEON(const uint8* src_rgb565, uint8* dst_argb,
+ int pix);
+ void ARGB1555ToARGBRow_Any_NEON(const uint8* src_argb1555, uint8* dst_argb,
+ int pix);
+ void ARGB4444ToARGBRow_Any_NEON(const uint8* src_argb4444, uint8* dst_argb,
+ int pix);
+
+ void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_Unaligned_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_NEON(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_Any_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
+ void I400ToARGBRow_Any_NEON(const uint8* src_y, uint8* dst_argb, int pix);
+
+ void I444ToARGBRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_C(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToRGB565Row_C(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_C(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_C(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_C(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_C(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToRGB24Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb24,
+ int width);
+ void I422ToRAWRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_raw,
+ int width);
+ void I422ToARGB4444Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb4444,
+ int width);
+ void I422ToARGB1555Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb4444,
+ int width);
+ void I422ToRGB565Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb565,
+ int width);
+ void YToARGBRow_C(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_AVX2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I444ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToRGB565Row_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_SSSE3(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_SSSE3(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToARGB4444Row_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGB1555Row_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRGB565Row_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+// RGB24/RAW are unaligned.
+ void I422ToRGB24Row_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgb24,
+ int width);
+ void I422ToRAWRow_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_raw,
+ int width);
+
+ void I444ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_Unaligned_SSSE3(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_Unaligned_SSSE3(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_Unaligned_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToARGBRow_Any_AVX2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I444ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToRGB565Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_vu,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_Any_SSSE3(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_Any_SSSE3(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_bgra,
+ int width);
+ void I422ToABGRRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_abgr,
+ int width);
+ void I422ToRGBARow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToARGB4444Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToARGB1555Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+ void I422ToRGB565Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_rgba,
+ int width);
+// RGB24/RAW are unaligned.
+ void I422ToRGB24Row_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRAWRow_Any_SSSE3(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void YToARGBRow_SSE2(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+ void YToARGBRow_NEON(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+ void YToARGBRow_Any_SSE2(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+ void YToARGBRow_Any_NEON(const uint8* src_y,
+ uint8* dst_argb,
+ int width);
+
+// ARGB preattenuated alpha blend.
+ void ARGBBlendRow_SSSE3(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBBlendRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBBlendRow_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBBlendRow_C(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+// ARGB multiply images. Same API as Blend, but these require
+// pointer and width alignment for SSE2.
+ void ARGBMultiplyRow_C(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_Any_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBMultiplyRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+// ARGB add images.
+ void ARGBAddRow_C(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_Any_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBAddRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+// ARGB subtract images. Same API as Blend, but these require
+// pointer and width alignment for SSE2.
+ void ARGBSubtractRow_C(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_Any_AVX2(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+ void ARGBSubtractRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+ void ARGBToRGB24Row_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void ARGBToRGB24Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRAWRow_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToRGB565Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB1555Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+ void ARGBToARGB4444Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+ void I444ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I411ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToABGRRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRGBARow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRGB24Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRAWRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGB4444Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGB1555Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToRGB565Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void NV12ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToARGBRow_Any_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV12ToRGB565Row_Any_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void NV21ToRGB565Row_Any_NEON(const uint8* src_y,
+ const uint8* src_uv,
+ uint8* dst_argb,
+ int width);
+ void YUY2ToARGBRow_Any_NEON(const uint8* src_yuy2,
+ uint8* dst_argb,
+ int width);
+ void UYVYToARGBRow_Any_NEON(const uint8* src_uyvy,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToABGRRow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToARGBRow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToBGRARow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+ void I422ToABGRRow_MIPS_DSPR2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_argb,
+ int width);
+
+ void YUY2ToYRow_AVX2(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_AVX2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_SSE2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_Unaligned_SSE2(const uint8* src_yuy2,
+ uint8* dst_y, int pix);
+ void YUY2ToUVRow_Unaligned_SSE2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_Unaligned_SSE2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_NEON(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_C(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_C(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_Any_AVX2(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_Any_AVX2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_Any_AVX2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_Any_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_Any_SSE2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_Any_SSE2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToYRow_Any_NEON(const uint8* src_yuy2, uint8* dst_y, int pix);
+ void YUY2ToUVRow_Any_NEON(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void YUY2ToUV422Row_Any_NEON(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_SSE2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_Unaligned_SSE2(const uint8* src_uyvy,
+ uint8* dst_y, int pix);
+ void UYVYToUVRow_Unaligned_SSE2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_Unaligned_SSE2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_NEON(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+
+ void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_C(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_C(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_Any_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_Any_AVX2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_Any_AVX2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_Any_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_Any_SSE2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_Any_SSE2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToYRow_Any_NEON(const uint8* src_uyvy, uint8* dst_y, int pix);
+ void UYVYToUVRow_Any_NEON(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+ void UYVYToUV422Row_Any_NEON(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+
+ void HalfRow_C(const uint8* src_uv, int src_uv_stride,
+ uint8* dst_uv, int pix);
+ void HalfRow_SSE2(const uint8* src_uv, int src_uv_stride,
+ uint8* dst_uv, int pix);
+ void HalfRow_AVX2(const uint8* src_uv, int src_uv_stride,
+ uint8* dst_uv, int pix);
+ void HalfRow_NEON(const uint8* src_uv, int src_uv_stride,
+ uint8* dst_uv, int pix);
+
+ void ARGBToBayerRow_C(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerRow_SSSE3(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerRow_NEON(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerRow_Any_SSSE3(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerRow_Any_NEON(const uint8* src_argb, uint8* dst_bayer,
+ uint32 selector, int pix);
+ void ARGBToBayerGGRow_C(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+ void ARGBToBayerGGRow_SSE2(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+ void ARGBToBayerGGRow_NEON(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+ void ARGBToBayerGGRow_Any_SSE2(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+ void ARGBToBayerGGRow_Any_NEON(const uint8* src_argb, uint8* dst_bayer,
+ uint32 /* selector */, int pix);
+
+ void I422ToYUY2Row_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_C(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+ void I422ToYUY2Row_SSE2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_SSE2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+ void I422ToYUY2Row_Any_SSE2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_Any_SSE2(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+ void I422ToYUY2Row_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+ void I422ToYUY2Row_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_yuy2, int width);
+ void I422ToUYVYRow_Any_NEON(const uint8* src_y,
+ const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uyvy, int width);
+
+// Effects related row functions.
+ void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_NEON(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBAttenuateRow_Any_SSE2(const uint8* src_argb, uint8* dst_argb,
+ int width);
+ void ARGBAttenuateRow_Any_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ int width);
+ void ARGBAttenuateRow_Any_AVX2(const uint8* src_argb, uint8* dst_argb,
+ int width);
+ void ARGBAttenuateRow_Any_NEON(const uint8* src_argb, uint8* dst_argb,
+ int width);
+
+// Inverse table for unattenuate, shared by C and SSE2.
+ extern const uint32 fixed_invtbl8[256];
+ void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBUnattenuateRow_Any_SSE2(const uint8* src_argb, uint8* dst_argb,
+ int width);
+ void ARGBUnattenuateRow_Any_AVX2(const uint8* src_argb, uint8* dst_argb,
+ int width);
+
+ void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width);
+ void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width);
+
+ void ARGBSepiaRow_C(uint8* dst_argb, int width);
+ void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width);
+ void ARGBSepiaRow_NEON(uint8* dst_argb, int width);
+
+ void ARGBColorMatrixRow_C(const uint8* src_argb, uint8* dst_argb,
+ const int8* matrix_argb, int width);
+ void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ const int8* matrix_argb, int width);
+ void ARGBColorMatrixRow_NEON(const uint8* src_argb, uint8* dst_argb,
+ const int8* matrix_argb, int width);
+
+ void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width);
+ void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width);
+
+ void RGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width);
+ void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width);
+
+ void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size,
+ int interval_offset, int width);
+ void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
+ int interval_offset, int width);
+ void ARGBQuantizeRow_NEON(uint8* dst_argb, int scale, int interval_size,
+ int interval_offset, int width);
+
+ void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width,
+ uint32 value);
+ void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
+ uint32 value);
+ void ARGBShadeRow_NEON(const uint8* src_argb, uint8* dst_argb, int width,
+ uint32 value);
+
+// Used for blur.
+ void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
+ int width, int area, uint8* dst, int count);
+ void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
+ const int32* previous_cumsum, int width);
+
+ void CumulativeSumToAverageRow_C(const int32* topleft, const int32* botleft,
+ int width, int area, uint8* dst, int count);
+ void ComputeCumulativeSumRow_C(const uint8* row, int32* cumsum,
+ const int32* previous_cumsum, int width);
+
+ LIBYUV_API
+ void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
+ uint8* dst_argb, const float* uv_dudv, int width);
+ LIBYUV_API
+ void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
+ uint8* dst_argb, const float* uv_dudv, int width);
+
+// Used for I420Scale, ARGBScale, and ARGBInterpolate.
+ void InterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr,
+ int width, int source_y_fraction);
+ void InterpolateRow_SSE2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_NEON(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRows_MIPS_DSPR2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Unaligned_SSE2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Unaligned_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Any_NEON(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Any_SSE2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Any_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRow_Any_AVX2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+ void InterpolateRows_Any_MIPS_DSPR2(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride_ptr, int width,
+ int source_y_fraction);
+
+// Sobel images.
+ void SobelXRow_C(const uint8* src_y0, const uint8* src_y1, const uint8* src_y2,
+ uint8* dst_sobelx, int width);
+ void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
+ const uint8* src_y2, uint8* dst_sobelx, int width);
+ void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1,
+ const uint8* src_y2, uint8* dst_sobelx, int width);
+ void SobelYRow_C(const uint8* src_y0, const uint8* src_y1,
+ uint8* dst_sobely, int width);
+ void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
+ uint8* dst_sobely, int width);
+ void SobelYRow_NEON(const uint8* src_y0, const uint8* src_y1,
+ uint8* dst_sobely, int width);
+ void SobelRow_C(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelToPlaneRow_C(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_y, int width);
+ void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_y, int width);
+ void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_y, int width);
+ void SobelXYRow_C(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+ void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
+ uint8* dst_argb, int width);
+
+ void ARGBPolynomialRow_C(const uint8* src_argb,
+ uint8* dst_argb, const float* poly,
+ int width);
+ void ARGBPolynomialRow_SSE2(const uint8* src_argb,
+ uint8* dst_argb, const float* poly,
+ int width);
+ void ARGBPolynomialRow_AVX2(const uint8* src_argb,
+ uint8* dst_argb, const float* poly,
+ int width);
+
+ void ARGBLumaColorTableRow_C(const uint8* src_argb, uint8* dst_argb, int width,
+ const uint8* luma, uint32 lumacoeff);
+ void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
+ int width,
+ const uint8* luma, uint32 lumacoeff);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_ROW_H_ NOLINT
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