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author | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
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committer | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
commit | 057afceb86e030ad65b0130436860d9a18066186 (patch) | |
tree | a0ced9c9b9278eb776d89cd2565c27ddcf020b51 /games/trek/dumpme.c | |
parent | eedec95276cdb8aef98e92c5371000f10b8d6ba7 (diff) | |
download | FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.zip FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.tar.gz |
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
Diffstat (limited to 'games/trek/dumpme.c')
-rw-r--r-- | games/trek/dumpme.c | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/games/trek/dumpme.c b/games/trek/dumpme.c new file mode 100644 index 0000000..cdd7e97 --- /dev/null +++ b/games/trek/dumpme.c @@ -0,0 +1,88 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)dumpme.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Dump the starship somewhere in the galaxy +** +** Parameter is zero if bounce off of negative energy barrier, +** one if through a black hole +** +** Note that the quadrant is NOT initialized here. This must +** be done from the calling routine. +** +** Repair of devices must be deferred. +*/ + +dumpme(flag) +int flag; +{ + register int f; + double x; + register struct event *e; + register int i; + + f = flag; + Ship.quadx = ranf(NQUADS); + Ship.quady = ranf(NQUADS); + Ship.sectx = ranf(NSECTS); + Ship.secty = ranf(NSECTS); + x += 1.5 * franf(); + Move.time += x; + if (f) + { + printf("%s falls into a black hole.\n", Ship.shipname); + } + else + { + printf("Computer applies full reverse power to avoid hitting the\n"); + printf(" negative energy barrier. A space warp was entered.\n"); + } + /* bump repair dates forward */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV) + continue; + reschedule(e, (e->date - Now.date) + x); + } + events(1); + printf("You are now in quadrant %d,%d. It is stardate %.2f\n", + Ship.quadx, Ship.quady, Now.date); + Move.time = 0; +} |