diff options
author | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
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committer | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
commit | 057afceb86e030ad65b0130436860d9a18066186 (patch) | |
tree | a0ced9c9b9278eb776d89cd2565c27ddcf020b51 /games/trek | |
parent | eedec95276cdb8aef98e92c5371000f10b8d6ba7 (diff) | |
download | FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.zip FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.tar.gz |
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
Diffstat (limited to 'games/trek')
61 files changed, 10130 insertions, 0 deletions
diff --git a/games/trek/DOC/read_me.nr b/games/trek/DOC/read_me.nr new file mode 100644 index 0000000..226b8ff --- /dev/null +++ b/games/trek/DOC/read_me.nr @@ -0,0 +1,251 @@ +.de @h +'sp 4 +'tl 'TREK SETUP INSTRUCTIONS''%' +'sp 2 +.ns +.. +.de @f +'bp +.. +.wh 0 @h +.wh -6 @f +.de pp +.sp +.ne 2 +.ti +5 +.. +.de s1 +.sp 2 +.nr S1 +1 +.nr S2 0 +.ne 5 +.in 4 +.ti 0 +\\n(S1.\ \ \c +.. +.de s2 +.sp 1 +.nr S2 +1 +.ne 3 +.in 8 +.ti 4 +\\n(S2.\ \ \c +.. +.br +.ce +TREK SETUP INSTRUCTIONS +.sp 2 +.pp +This document describes all sorts of nifty things +you should know +before you start to muck around +with the trek source code. +Please read them carefully. +.s1 +MAINTENANCE +.s2 +There are a number of shell files +which you may use to maintain the system. +"Prtrek" produces a copy of the source code. +It pipes its output to lpr +and runs in background. +"Comp" compiles up to nine source modules +and leaves them in .o files. +"Compile" is the same as "comp" +except that it loads after compiling. +If stated without any arguments, +it loads from .o files. +"Compall" compiles all the .c files +into .o files, +but does not load. +It redirects its output to the file "output". +To recompile the entire system, +type +.ti +8 +compall +.ti +8 +compile +.br +.s2 +Main.c contains a variable called "Mother". +This is initialized to the result of the +"getuid()" call for the maintainer of trek +at your installation. +Only Mother is allowed to set trace flags +and run the game at other than the default priority. +.s2 +Speaking of priorities, +trek eats up a lot of system resources. +Hence, it normally runs at a very low priority. +This makes it almost impossible to play +if the system is loaded. +However, +the -pN flag sets the priority to N, +which makes it possible to debug +when the system is loaded. +The default priority is set by a #define of +PRIO, +which is set to 10 in the default system. +.s2 +Trace information is provided +which may be useful in debugging things in the system. +If you are in a bad way for space, +comment out the #define xTRACE +which appears in trek.h. +This will cause the trace stuff to not occur +in the object. +.s2 +The version of trek released to you +is compiled with the -f flag (for no floating point) +and should work without problems on your machine. +You can edit out the -f flag +in "compile" if you have floating point hardware +on your machine +so that it will take less space. +.s1 +THE PORTABLE C LIBRARY +.pp +The portable C library was used +to do I/O in trek. +Unfortunately, +the version which we had at Berkeley +had a number of small bugs +which caused trek to do bad things at times. +For some unknown reason +(temporary insanity perhaps) +I rewrote the portable C library. +This version is much smaller than the old version +and has cleaner code. +It also works right +(???). +However, there are a few minor differences +which you should be aware of. +.s2 +Scanf no longer ignores the noise characters "\\n", +"\\t", and space in the format string; +i.e., +these characters now require a match +in the input stream. +.s2 +A variable +f_log +has been added +which is the file descriptor +of a "log" file. +If f_log is greater than zero +a copy of everything read from +the standard input +and written to +the standard output +is written in the file f_log. +.s1 +DISCLAIMERS +.s2 +Frankly, +I am getting pretty sick of playing this game. +Hence, +the version which you get may have several bugs +in it; +I freely admit +that it is probably buggier +than some previous versions. +Sorry about that. +.s2 +Along with being buggy, +the game never had quite everything implemented +that was originally intended. +If you see things that look weird, +that may be why. +There are even some features which I have taken out +(like ghost starsystems) +upon deciding that I didn't have the energy +to implement them correctly. +.s1 +REQUESTS +.pp +There are several things that I would like to ask of anyone +who does work on the source code. +.s2 +Please let me know of any bugs which you find +in the code, +and any fixes which you may have. +Other copies will probably be going out to other people later, +and it would be nice if those copies where less buggy. +Also, +I would be interested in hearing about any +enhancements of the game which you might install. +.s2 +Please note that I have a distinct coding style. +I feel that it is cleaner +and easier to read than a more +casual style. +If possible, +please stick to it, +especially if you end up sending tapes back to me. +This goes along with my whole belief in clean code: +I ask you to please avoid obscure code +whenever possible. +If you throw some in, +please don't let me see it. +It just depresses me. +.s2 +Unfortunately, +the game is huge. +There are many neat things +which could go in, +if there were only enough space. +However, +I have specifically not gone to seperated I/D +space. +The main reason is that I would like future versions +of the game +to be 11/40 compatible. +.s1 +SUGGESTIONS FOR THE FUTURE +.pp +If you happen to have more energy than I do, +you may want to examine the following areas. +These are things that I may get to, +but don't hold your breath. +.s2 +Frankly, +making the portable C library work +(even without bugs) +was a bitch. +I should have done the I/O in a more +ad hoc manner. +It is my intent to rewrite the I/O +routines to bypass the portable C library entirely. +.s2 +The routine "capture" is quite unclean. +First, it should have a manner of selecting Klingons +other than random, +either selecting the most likely +or asking the captain (probably best). +It should either be fully implemented, +which includes adding a "board" routine +(half written, +on some tapes as board.x) +which sends a boarding party to forcefully +take over the Klingon, +or it should go out completely, +which is probably what I will end up doing. +When this happens, +the transporter will go completely. +It seems that the space may be better used +for something which more directly enhances the game. +.sp 3 +.in 0 +Well, that's about it. +To get hold of me, +write to: +.nf +.sp +Eric P Allman +Electronics Research Laboratory +University of California +Berkeley, California 94720 +.fi + +Happy trekking!! +.pp diff --git a/games/trek/DOC/things b/games/trek/DOC/things new file mode 100644 index 0000000..535a0c9 --- /dev/null +++ b/games/trek/DOC/things @@ -0,0 +1,10 @@ +* tractor beams +* power distribution +* Romulans: +- plasma bolts +- neutral zone +- cloaking device +* the thing +* ion storms +* torpedoes with time delays +* Put removal from event list into killk diff --git a/games/trek/DOC/trekmanual.nr b/games/trek/DOC/trekmanual.nr new file mode 100644 index 0000000..33ead48 --- /dev/null +++ b/games/trek/DOC/trekmanual.nr @@ -0,0 +1,895 @@ +.br +.po 10 +.if n \!. +.sp 15 +.tr ^ \" +.ce 88 +^****^^^^*****^^^^^^*^^^^^^****^ +*^^^^^^^^^^*^^^^^^^*^*^^^^^*^^^* +^***^^^^^^^*^^^^^^*****^^^^****^ +^^^^*^^^^^^*^^^^^^*^^^*^^^^*^^*^ +****^^^^^^^*^^^^^^*^^^*^^^^*^^^* + + +*****^^^^****^^^^^*****^^^^*^^^* +^^*^^^^^^*^^^*^^^^*^^^^^^^^*^^*^ +^^*^^^^^^****^^^^^***^^^^^^***^^ +^^*^^^^^^*^^*^^^^^*^^^^^^^^*^^*^ +^^*^^^^^^*^^^*^^^^*****^^^^*^^^* + + +by + +Eric Allman +University of California +Berkeley +.ce 0 +.tr ^^ +.de HE +'sp 4 +'tl 'STAR TREK''%' +'sp 3 +.. +.de FO +'bp +.. +.wh 0 HE +.wh -5 FO +.de pp +.sp +.ti +4 +.. +.bp 1 +.ce +INTRODUCTION +.pp +Well, the federation is once again at war with the Klingon empire. +It is up to you, +as captain of the U.S.S. Enterprise, +to wipe out the invasion fleet and save the Federation. +.pp +For the purposes of the game +the galaxy is divided into 64 quadrants +on an eight by eight grid, +with quadrant 0,0 in the upper left hand corner. +Each quadrant is divided into 100 sectors +on a ten by ten grid. +Each sector contains one object +(e.g., the Enterprise, a Klingon, or a star). +.pp +Navigation is handled in degrees, +with zero being straight up +and ninty being to the right. +Distances are measured in quadrants. +One tenth quadrant is one sector. +.pp +The galaxy contains starbases, +at which you can dock to refuel, +repair damages, etc. +The galaxy also contains stars. +Stars usually have a knack for getting in your way, +but they can be triggered into going nova +by shooting a photon torpedo at one, +thereby (hopefully) destroying any adjacent Klingons. +This is not a good practice however, +because you are penalized for destroying stars. +Also, a star will sometimes go supernova, +which obliterates an entire quadrant. +You must never stop in a supernova quadrant, +although you may "jump over" one. +.pp +Some starsystems +have inhabited planets. +Klingons can attack inhabited planets +and enslave the populace, +which they then put to work building more Klingon battle cruisers. +.bp +.ce +STARTING UP THE GAME +.pp +To request the game, issue the command +.sp +.ti +12 +/usr/games/trek +.sp +from the shell. +If a filename is stated, +a log of the game is written +onto that file. +If omitted, +the file is not written. +If the "-a" flag is stated before the filename, +that file is appended to +rather than created. +.pp +The game will ask you what length game +you would like. +Valid responses are "short", "medium", and "long". +Ideally the length of the game does not +affect the difficulty, +but currently the shorter games +tend to be harder than the longer ones. +You may also type "restart", +which restarts a previously saved game. +.pp +You will then be prompted for the skill, +to which you must respond +"novice", "fair", "good", "expert", +"commadore", or "impossible". +You should start out with a novice +and work up, +but if you really want to see how fast +you can be slaughtered, +start out with an impossible game. +.pp +In general, +throughout the game, +if you forget what is appropriate +the game will tell you what it expects +if you just type in +a question mark. +.pp +To get a copy of these rules, +execute the command +.sp +.ti +12 +nroff /usr/games/trekmanual.nr +.sp +.bp +.ce +ISSUING COMMANDS +.pp +If the game expects you to enter a command, +.hc ^ +it will say ^"Command:\ " +and wait for your response. +Most commands can be abbreviated. +.pp +At almost any time you can type more than one thing on a line. +For example, +to move straight up one quadrant, +you can type +.ti +12 +move 0 1 +.br +or you could just type +.ti +12 +move +.br +and the game would prompt you with +.ti +12 +Course: +.br +to which you could type +.ti +12 +0 1 +.br +The "1" is the distance, +which could be put on still another line. +Also, the "move" command +could have been abbreviated +"mov", "mo", or just "m". +.pp +If you are partway through a command +and you change your mind, +you can usually type "-1" +to cancel the command. +.pp +Klingons generally cannot hit you +if you don't consume anything +(e.g., time or energy), +so some commands are considered "free". +As soon as you consume anything though -- POW! +.bp +.de ** +.if \\n+l .** +.as x * +.. +.de bl +.nr l \\w'\\$1' -\\w'*' +.ds x **** +.** +.sp 3 +.ne 3 +\\*x +.br +.if t *\h'\w'*'u'\fB\\$1\fP\h'\w'*'u'* +.if n * \\$1 * +.br +\\*x +.sp +.in +8 +.nf +.. +.de FF +.in -8 +.fi +.. +.if !\n(.V .ta \w'Full Commands: '+1 +.if \n(.V .ta \w'Full Commands: 'u +.ce +THE COMMANDS +.bl "Short Range Scan" +Mnemonic: srscan +Shortest Appreviation: s +Full Commands: srscan + srscan yes/no +Consumes: nothing +.FF +.pp +The short range scan +gives you a picture +of the quadrant you are in, +and (if you say "yes") +a status report +which tells you +a whole bunch +of interesting stuff. +You can get a status report alone +by using the +.ul +status +command. +An example follows: +.sp +.nf +.in +4 +Short range sensor scan + 0 1 2 3 4 5 6 7 8 9 +0 . . . . . . . * . * 0 stardate 3702.16 +1 . . E . . . . . . . 1 condition RED +2 . . . . . . . . . * 2 position 0,3/1,2 +3 * . . . . # . . . . 3 warp factor 5.0 +4 . . . . . . . . . . 4 total energy 4376 +5 . . * . * . . . . . 5 torpedoes 9 +6 . . . @ . . . . . 6 shields down, 78% +7 . . . . . . . . . . 7 Klingons left 3 +8 . . . K . . . . . . 8 time left 6.43 +9 . . . . . . * . . . 9 life support damaged, reserves = 2.4 + 0 1 2 3 4 5 6 7 8 9 +Distressed Starsystem Marcus XII + +.in +8 +.ti -8 +The cast of characters is as follows: +E the hero +K the villain +# the starbase +* stars +@ inhabited starsystem +\&. empty space + a black hole +.in -12 +.fi +.pp +The name of the starsystem is listed underneath +the short range scan. +The word "distressed", if present, +means that the starsystem +is under attack. +.pp +Short range scans are absolutely free. +They use no time, no energy, +and they don't give the Klingons +another chance to hit you. +.bl "Status Report" +Mnemonic: status +Shortest Abbreviation: st +Consumes: nothing +.FF +.pp +This command gives you information +about the current status +of the game and your ship, as follows: +.in +8 +.de qq +.sp +.ti -4 +.. +.qq +Stardate -- The current stardate. +.qq +Condition -- as follows: +.in +4 +.nf +RED -- in battle +YELLOW -- low on energy +GREEN -- normal state +DOCKED -- docked at starbase +CLOAKED -- the cloaking device is activated +.fi +.in -4 +.qq +Position -- Your current quadrant and sector. +.qq +Warp Factor -- The speed you will move at +when you move under warp power +(with the +.ul +move +command). +.qq +Total Energy -- Your energy reserves. +If they drop to zero, +you die. +Energy regenerates, +but the higher the skill of the game, +the slower it regenerates. +.qq +Torpedoes -- How many photon torpedoes you have left. +.qq +Shields -- Whether your shields are up or down, +and how effective they are if up +(what percentage of a hit they will absorb). +.qq +Klingons Left -- Guess. +.qq +Time Left -- How long the Federation can hold out +if you sit on your fat ass and do nothing. +If you kill Klingons quickly, +this number goes up, +otherwise, +it goes down. +If it hits zero, +the Federation is conquered. +.qq +Life Support -- If "active", everything is fine. +If "damaged", your reserves tell you +how long you have +to repair your life support +or get to a starbase +before you starve, suffocate, +or something equally unpleasant. +.qq +Current Crew -- The number of crew members +left. +This figures does not include officers. +.qq +Brig Space -- The space left in your brig +for Klingon captives. +.qq +Klingon Power -- The number of units +needed to kill a Klingon. +Remember, as Klingons fire at you +they use up their own energy, +so you probably need somewhat less +than this. +.qq +Skill, Length -- The skill and length +of the game you are playing. +.in -8 +.pp +Status information is absolutely free. +.bl "Long Range Scan" +Mnemonic: lrscan +Shortest Abbreviation: l +Consumes: nothing +.FF +.pp +Long range scan gives you information about the +eight quadrants +that surround the quadrant +you're in. +A sample long range scan follows: +.sp +.in +12 +.nf +Long range scan for quadrant 0,3 + + 2 3 4 + ------------------- + ! * ! * ! * ! + ------------------- +0 ! 108 ! 6 ! 19 ! + ------------------- +1 ! 9 ! /// ! 8 ! + ------------------- +.sp +.in -12 +.fi +.pp +The three digit numbers +tell the number of objects +in the quadrants. +The units digit tells the number of stars, +the tens digit the number of starbases, +and the hundreds digit is the number of Klingons. +"*" indicates the negative energy barrier +at the edge of the galaxy, +which you cannot enter. +"///" means that that is a supernova quadrant +and must not be entered. +.bl "Damage Report" +Mnemonic: damages +Shortest Abbreviation: da +Consumes: nothing +.FF +.pp +A damage report tells you what devices are damaged +and how long it will take to repair them. +Repairs proceed faster +when you are docked +at a starbase. +.bl "Set Warp Factor" +Mnemonic: warp +Shortest Abbreviation: w +Full Command: warp factor +Consumes: nothing +.FF +.pp +The warp factor tells the speed of your starship +when you move under warp power +(with the +.ul +move +command). +The higher the warp factor, +the faster you go, +and the more energy you use. +.pp +The minimum warp factor is 1.0 +and the maximum is 10.0. +At speeds above warp 6 +there is danger of the warp engines +being damaged. +The probability of this +increases at higher warp speeds. +Above warp 9.0 there is a chance of entering +a time warp. +.bl "Move Under Warp Power" +Mnemonic: move +Shortest Abbreviation: m +Full Command: move course distance +Consumes: time and energy +.FF +.pp +This is the usual way of moving. +The course is in degrees and the distance is in quadrants. +To move one sector specify a distance of 0.1. +.pp +Time is consumed proportionately to +the inverse of the warp factor squared, +and directly to the distance. +Energy is consumed as the warp factor cubed, +and directly to the distance. +If you move with your shields up +it doubles the amount of energy consumed. +.pp +When you move in a quadrant containing Klingons, +they get a chance to attack you. +.pp +The computer detects navigation errors. +If the computer is out, +you run the risk of running into things. +.pp +The course is determined by the +Space Inertial Navigation System +[SINS]. +As described in +Star Fleet Technical Order TO:02:06:12, +the SINS is calibrated, +after which it becomes the base for navigation. +If damaged, +navigation becomes inaccurate. +When it is fixed, +Spock recalibrates it, +however, +it cannot be calibrated extremely accurately +until you dock at starbase. +.bl "Move Under Impulse Power" +Mnemonic: impulse +Shortest Abbreviation: i +Full Command: impulse course distance +Consumes: time and energy +.FF +.pp +The impulse engines give you a chance to maneuver +when your warp engines are damaged; +however, they are incredibly slow +(0.095 quadrants/stardate). +They require 20 units of energy to engage, +and ten units per sector to move. +.pp +The same comments about the computer and the SINS +apply as above. +.pp +There is no penalty to move under impulse power +with shields up. +.bl "Deflector Shields" +Mnemonic: shields +Shortest Abbreviation: sh +Full Command: shields up/down +Consumes: energy +.FF +.pp +Shields protect you from Klingon attack +and nearby novas. +As they protect you, +they weaken. +A shield which is 78% effective +will absorb 78% of a hit +and let 22% in to hurt you. +.pp +The Klingons have a chance to attack you +every time you raise or lower shields. +Shields do not rise and lower +instantaneously, +so the hit you receive +will be computed with the shields +at an intermediate effectiveness. +.pp +It takes energy to raise shields, +but not to drop them. +.bl "Cloaking Device" +Mnemonic: cloak +Shortest Abbreviation: cl +Full Command: cloak up/down +Consumes: energy +.FF +.pp +When you are cloaked, +Klingons cannot see you, +and hence they do not fire at you. +They are useful for entering +a quadrant +and selecting a good position, +however, +weapons cannot be fired through +the cloak +due to the huge energy drain +that it requires. +.pp +The cloak up command +only starts the cloaking process; +Klingons will continue +to fire at you +until you do something +which consumes time. +.bl "Fire Phasers" +Mnmemonic: phasers +Shortest Abbreviation: p +Full Commands: phasers automatic amount + phasers manual amt1 course1 spread1 ... +Consumes: energy +.FF +.pp +Phasers are energy weapons; +the energy comes from your ship's reserves +("total energy" on a srscan). +It takes about 250 units of hits +to kill a Klingon. +Hits are cumulative as long as you stay +in the quadrant. +.pp +Phasers become less effective +the further from a Klingon you are. +Adjacent Klingons receive about +90% of what you fire, +at five sectors about 60%, +and at ten sectors about 35%. +They have no effect outside of the quadrant. +.pp +Phasers cannot be fired while shields are up; +to do so would fry you. +They have no effect on starbases or stars. +.pp +In automatic mode +the computer decides how to divide up the energy +among the Klingons present; +in manual mode you do that yourself. +.pp +In manual mode firing +you specify a direction, +amount (number of units to fire) +and spread (0 -> 1.0) +for each of the six phaser banks. +A zero amount +terminates the manual input. +.bl "Fire Photon Torpedoes" +Mnemonic: torpedo +Shortest Abbreviation: t +Full Command: torpedo course [yes/no] [burst angle] +Consumes: torpedoes +.FF +.pp +Torpedoes are projectile weapons -- there are no partial hits. +You either hit your target or you don't. +A hit on a Klingon destroys him. +A hit on a starbase destroys that starbase +(woops!). +Hitting a star usually causes it to go nova, +and occasionally supernova. +.pp +Photon torpedoes cannot be aimed precisely. +They can be fired with shields up, +but they get even more random +as they pass through the shields. +.pp +Torpedoes may be fired in bursts of three. +If this is desired, +the burst angle is the angle +between the three shots, +which may vary from one to fifteen. +The word "no" +says that a burst is not wanted; +the word "yes" +(which may be omitted +if stated on the same line as the course) +says that a burst is wanted. +.pp +Photon torpedoes +have no effect +outside the quadrant. +.bl "Onboard Computer Request" +Mnemonic: computer +Shortest Abbreviation: c +Full Command: computer request; request;... +Consumes: nothing +.FF +.pp +The computer command gives you access to the facilities +of the onboard computer, +which allows you to do all sorts of fascinating stuff. +Computer requests are: +.in +8 +.qq +score -- Shows your current score. +.qq +course quad/sect -- Computes the course and distance from whereever +you are to the given location. +If you type "course /x,y" +you will be given the course +to sector x,y in the current quadrant. +.qq +move quad/sect -- Identical to the course +request, +except that the move is executed. +.qq +chart -- prints a chart of the known galaxy, +i.e., +everything that you have seen with a long range scan. +The format is the same as on a long range scan, +except that "..." means +that you don't yet know what is there, +and ".1." means that you know that a starbase +exists, but you don't know anything else. +"$$$" mans the quadrant +that you are currently in. +.qq +trajectory -- prints the course and distance +to all the Klingons in the quadrant. +.qq +warpcost dist warp_factor -- computes the cost in time and energy +to move `dist' quadrants at warp `warp_factor'. +.qq +impcost dist -- same as warpcost for impulse engines. +.qq +pheff range -- tells how effective your phasers are +at a given range. +.qq +distresslist -- gives a list of currently distressed +starbases +and starsystems. +.in -8 +.pp +More than one request may be stated +on a line +by seperating them +with semicolons. +.bl "Dock at Starbase" +Mnemonic: dock +Shortest Abbreviation: do +Consumes: nothing +.FF +.pp +You may dock at a starbase +when you are in one of the eight +adjacent sectors. +.pp +When you dock you are resupplied +with energy, photon torpedoes, and life support reserves. +Repairs are also done faster at starbase. +Any prisoners you have taken +are unloaded. +You do not recieve points +for taking prisoners +until this time. +.pp +Starbases have their own deflector shields, +so you are safe from attack while docked. +.bl "Undock from Starbase" +Mnemonic: undock +Shortest Abbreviation: u +Consumes: nothing +.FF +.pp +This just allows you to leave starbase +so that you may proceed on your way. +.bl "Rest" +Mnemonic: rest +Shortest Abbreviation: r +Full Command: rest time +Consumes: time +.FF +.pp +This command allows you to rest to repair damages. +It is not advisable to rest while under attack. +.bl "Call Starbase For Help" +Mnemonic: help +Shortest Abbreviation: help +Consumes: nothing +.FF +.pp +You may call starbase for help via your subspace radio. +Starbase has long range transporter beams to get you. +Problem is, +they can't always rematerialize you. +.pp +You should avoid using this command unless absolutely necessary, +for the above reason and because it counts heavily against you +in the scoring. +.bl "Capture Klingon" +Mnemonic: capture +Shortest Abbreviation: ca +Consumes: time +.FF +.pp +You may request that a Klingon surrender +to you. +If he accepts, +you get to take captives +(but only as many as your brig +can hold). +It is good if you do this, +because you get points for captives. +Also, +if you ever get captured, +you want to be sure that the Federation +has prisoners to exchange for you. +.pp +You must go to a starbase +to turn over your prisoners +to Federation authorities. +.bl "Visual Scan" +Mnemonic: visual +Shortest Abbreviation: v +Full Command: visual course +Consumes: time +.FF +.pp +When your short range scanners are out, +you can still see what is out "there" +by doing a visual scan. +Unfortunately, +you can only see three sectors at one time, +and it takes 0.005 stardates to perform. +.pp +The three sectors in the general direction +of the course specified +are examined +and displayed. +.bl "Abandon Ship" +Mnemonic: abandon +Shortest Abbreviation: abandon +Consumes: nothing +.FF +.pp +The officers escape the Enterprise in the shuttlecraft. +If the transporter is working +and there is an inhabitable starsystem +in the area, +the crew beams down, +otherwise you leave them to die. +You are given an old but still usable ship, +the Faire Queene. +.bl "Ram" +Mnemonic: ram +Shortest Abbreviation: ram +Full Command: ram course distance +Consumes: time and energy +.FF +.pp +This command is identical to "move", +except that the computer +doesn't stop you +from making navigation errors. +.pp +You get very nearly slaughtered +if you ram anything. +.bl "Self Destruct" +Mnemonic: destruct +Shortest Abbreviation: destruct +Consumes: everything +.FF +.pp +Your starship is self-destructed. +Chances are you will destroy +any Klingons +(and stars, +and starbases) +left in your quadrant. +.bl "Terminate the Game" +Mnemonic: terminate +Shortest Abbreviation: terminate +Full Command: terminate yes/no +.FF +.pp +Cancels the current game. +No score is computed. +If you answer yes, +a new game will be started, +otherwise trek exits. +.bl "Call the Shell" +Mnemonic: shell +Shortest Abbreviation: shell +.FF +.pp +Temporarily escapes to the shell. +When you log out of the shell +you will return to the game. +.bp +.ce +SCORING +.in +4 +.pp +The scoring algorithm is rather complicated. +Basically, +you get points for each Klingon you kill, +for your Klingon per stardate kill rate, +and a bonus if you win the game. +You lose +points for the number of Klingons left +in the galaxy +at the end of the game, +for getting killed, +for each star, starbase, or inhabited starsystem +you destroy, +for calling for help, +and for each casualty you incur. +.pp +You will be promoted +if you play very well. +You will never get a promotion if you +call for help, +abandon the Enterprise, +get killed, +destroy a starbase or inhabited starsystem, +or destroy too many stars. +.bp +.ce +REFERENCE PAGE +.sp 2 +.ta 36 56 +.nf +.ul +Command Uses Consumes + +ABANDON shuttlecraft, - + transporter +CApture subspace radio time +CLoak Up/Down cloaking device energy +Computer request; request;... computer - +DAmages - - +DESTRUCT computer - +DOck - - +HELP subspace radio - +Impulse course distance impulse engines, time, energy + computer, SINS +Lrscan L.R. sensors - +Move course distance warp engines, time, energy + computer, SINS +Phasers Automatic amount phasers, computer energy +Phasers Manual amt1 course1 spread1 ... phasers energy +Torpedo course [Yes] angle/No torpedo tubes torpedoes +RAM course distance warp engines, time, energy + computer, SINS +Rest time - time +SHELL - - +SHields Up/Down shields energy +Srscan [Yes/No] S.R. sensors - +STatus - - +TERMINATE Yes/No - - +Undock - - +Visual course - time +Warp warp_factor - - +.fi diff --git a/games/trek/Makefile b/games/trek/Makefile new file mode 100644 index 0000000..cffe852 --- /dev/null +++ b/games/trek/Makefile @@ -0,0 +1,17 @@ +# @(#)Makefile 8.1 (Berkeley) 5/31/93 + +PROG= trek +SRCS= abandon.c attack.c autover.c capture.c check_out.c checkcond.c \ + compkl.c computer.c damage.c damaged.c dcrept.c destruct.c \ + dock.c dumpgame.c dumpme.c dumpssradio.c events.c externs.c \ + getcodi.c getpar.c help.c impulse.c initquad.c kill.c klmove.c \ + lose.c lrscan.c main.c move.c nova.c out.c phaser.c play.c ram.c \ + ranf.c rest.c schedule.c score.c setup.c setwarp.c \ + shield.c snova.c srscan.c systemname.c torped.c utility.c \ + visual.c warp.c win.c cgetc.c +MAN6= trek.6 +DPADD= ${LIBM} ${LIBCOMPAT} +LDADD= -lm -lcompat +HIDEGAME=hidegame + +.include <bsd.prog.mk> diff --git a/games/trek/USD.doc/Makefile b/games/trek/USD.doc/Makefile new file mode 100644 index 0000000..342141c --- /dev/null +++ b/games/trek/USD.doc/Makefile @@ -0,0 +1,10 @@ +# @(#)Makefile 8.1 (Berkeley) 6/8/93 + +DIR= usd/31.trek +SRCS= trek.me +MACROS= -me + +paper.ps: ${SRCS} + ${TBL} ${SRCS} | ${ROFF} > ${.TARGET} + +.include <bsd.doc.mk> diff --git a/games/trek/USD.doc/spell.ok b/games/trek/USD.doc/spell.ok new file mode 100644 index 0000000..d9d0405 --- /dev/null +++ b/games/trek/USD.doc/spell.ok @@ -0,0 +1,72 @@ +Allman +Faire +Klingon +Klingons +L.R +Onboard +Queene +S.R +Spock +Starbase +Starbases +Stardate +Starsystem +TO:02:06:12 +Torpedoes +Trek''USD:34 +U.S.S +USD:34 +XII +amt1 +anual +arp +atus +ca +ck +cl +course1 +da +dist +distresslist +ds +es +est +filename +fo +ft +hasers +ields +impcost +isual +lrscan +mages +mo +mov +mpulse +na +ndock +omputer +onboard +orpedo +ove +partway +pheff +pture +rscan +shuttlecraft +spread1 +srscan +st +starbase +starbases +stardate +stardates +starsystem +starsystems +ta +torpedoes +trek.me +utomatic +warpcost +woops +x,y diff --git a/games/trek/USD.doc/trek.me b/games/trek/USD.doc/trek.me new file mode 100644 index 0000000..0244da5 --- /dev/null +++ b/games/trek/USD.doc/trek.me @@ -0,0 +1,967 @@ +.\" Copyright (c) 1980, 1993 +.\" The Regents of the University of California. All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" 1. Redistributions of source code must retain the above copyright +.\" notice, this list of conditions and the following disclaimer. +.\" 2. Redistributions in binary form must reproduce the above copyright +.\" notice, this list of conditions and the following disclaimer in the +.\" documentation and/or other materials provided with the distribution. +.\" 3. All advertising materials mentioning features or use of this software +.\" must display the following acknowledgement: +.\" This product includes software developed by the University of +.\" California, Berkeley and its contributors. +.\" 4. Neither the name of the University nor the names of its contributors +.\" may be used to endorse or promote products derived from this software +.\" without specific prior written permission. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +.\" SUCH DAMAGE. +.\" +.\" @(#)trek.me 8.1 (Berkeley) 6/8/93 +.\" +.if n .na +.de pp +. sp 2 +. ti +5 +.. +.ie t .ds f \fB +.el .ds f \fI +.de he +' sp +' tl 'Star Trek''USD:31-%' +'sp 3 +.. +.oh 'Star Trek''USD:31-%' +.eh 'USD:31-%''Star Trek' + +\" .wh 0 he +.de fo +' bp +.. +.wh -3 fo +.sp 16 +.ce 1000 +.ie n \{\ +. tr | +|****||||*****||||||*||||||****| +*||||||||||*|||||||*|*|||||*|||* +|***|||||||*||||||*****||||****| +||||*||||||*||||||*|||*||||*||*| +****|||||||*||||||*|||*||||*|||* +.sp 2 +*****||||****|||||*****||||*|||* +||*||||||*|||*||||*||||||||*||*| +||*||||||****|||||***||||||***|| +||*||||||*||*|||||*||||||||*||*| +||*||||||*|||*||||*****||||*|||* +.sp 2 +. tr || +by +.\} +.el \{\ +. ps 24 +. vs 28p +. ft B +STAR + +TREK + +. ps +. vs +. ft +. ft I +by +.f ft +.\} + +Eric Allman +University of California +Berkeley +.ce 0 +\".bp +.ce +\*fINTRODUCTION\fR +.pp +Well, the federation is once again at war with the Klingon empire. +It is up to you, +as captain of the U.S.S. Enterprise, +to wipe out the invasion fleet and save the Federation. +.pp +For the purposes of the game +the galaxy is divided into 64 quadrants +on an eight by eight grid, +with quadrant 0,0 in the upper left hand corner. +Each quadrant is divided into 100 sectors +on a ten by ten grid. +Each sector contains one object +(e.g., the Enterprise, a Klingon, or a star). +.pp +Navigation is handled in degrees, +with zero being straight up +and ninety being to the right. +Distances are measured in quadrants. +One tenth quadrant is one sector. +.pp +The galaxy contains starbases, +at which you can dock to refuel, +repair damages, etc. +The galaxy also contains stars. +Stars usually have a knack for getting in your way, +but they can be triggered into going nova +by shooting a photon torpedo at one, +thereby (hopefully) destroying any adjacent Klingons. +This is not a good practice however, +because you are penalized for destroying stars. +Also, a star will sometimes go supernova, +which obliterates an entire quadrant. +You must never stop in a supernova quadrant, +although you may "jump over" one. +.pp +Some starsystems +have inhabited planets. +Klingons can attack inhabited planets +and enslave the populace, +which they then put to work building more Klingon battle cruisers. +\".bp +.ce +\*fSTARTING UP THE GAME\fR +.pp +To request the game, issue the command +.sp +.ti +15 +.ft B +/usr/games/trek +.ft +.sp +from the shell. +If a filename is supplied, +a log of the game is written onto that file. +(Otherwise, no +file is written.) +If the +``\fB\-a\fP'' flag is stated before the filename, +the log of the game is appended to the file. +.pp +The game will ask you what length game +you would like. +Valid responses are "short", "medium", and "long". +You may also type "restart", +which restarts a previously saved game. +Ideally, +the length of the game does not affect the difficulty, +but currently the shorter games tend to be harder than the longer ones. +.pp +You will then be prompted for the skill, +to which you must respond +"novice", "fair", "good", "expert", +"commodore", or "impossible". +You should start out with a novice +and work up, +but if you really want to see +how fast you can be slaughtered, +start out with an impossible game. +.pp +In general, +throughout the game, +if you forget what is appropriate +the game will tell you what it expects +if you just type in +a question mark. +\".bp +.ce +\*fISSUING COMMANDS\fR +.pp +If the game expects you to enter a command, +.hc ^ +it will say ^"Command:\ " +and wait for your response. +Most commands can be abbreviated. +.pp +At almost any time you can type more than one thing on a line. +For example, +to move straight up one quadrant, +you can type +.ti +12 +move 0 1 +.br +or you could just type +.ti +12 +move +.br +and the game would prompt you with +.ti +12 +Course: +.br +to which you could type +.ti +12 +0 1 +.br +The "1" is the distance, +which could be put on still another line. +Also, the "move" command +could have been abbreviated +"mov", "mo", or just "m". +.pp +If you are partway through a command +and you change your mind, +you can usually type "-1" +to cancel the command. +.pp +Klingons generally cannot hit you +if you don't consume anything +(e.g., time or energy), +so some commands are considered "free". +As soon as you consume anything though -- POW! +.bp +.de ** +.if \\n+l .** +.as x * +.. +.de bl +.sp +.ie t \fB\\$1\fR +.el \{\ +. ne 3 +. nr l \\w'\\$1' -\\w'*' +. ds x **** +. ** +\\*x +. br +* \\$1 * +. br +\\*x +.\} +.sp +.in +8 +.nf +.. +.de FF +.in -8 +.fi +.. +.if !\n(.V .ta \w'Full Commands: '+1 +.if \n(.V .ta \w'Full Commands: 'u +.ce +\*fTHE COMMANDS\fR +.bl "Short Range Scan" +Mnemonic: srscan +Shortest Abbreviation: s +Full Commands: srscan + srscan yes/no +Consumes: nothing +.FF +.pp +The short range scan +gives you a picture +of the quadrant you are in, +and (if you say "yes") +a status report +which tells you +a whole bunch +of interesting stuff. +You can get a status report alone +by using the +.ul +status +command. +An example follows: +.sp +.in +4 +Short range sensor scan +.TS +le1 ce1 ce1 ce1 ce1 ce1 ce1 ce1 ce1 ce1 ce1 le3 l1 l. + 0 1 2 3 4 5 6 7 8 9 +0 . . . . . . . * . * 0 stardate 3702.16 +1 . . E . . . . . . . 1 condition RED +2 . . . . . . . . . * 2 position 0,3/1,2 +3 * . . . . # . . . . 3 warp\ factor 5.0 +4 . . . . . . . . . . 4 total\ energy 4376 +5 . . * . * . . . . . 5 torpedoes 9 +6 . . . @ . . \ . . . 6 shields down,\ 78% +7 . . . . . . . . . . 7 Klingons\ left 3 +8 . . . K . . . . . . 8 time\ left 6.43 +9 . . . . . . * . . . 9 life\ support damaged,\ reserves\ =\ 2.4 + 0 1 2 3 4 5 6 7 8 9 +.TE +Distressed Starsystem Marcus XII +.sp +.in +8 +.ti -8 +The cast of characters is as follows: +.nf +.ta \w'E 'u +E the hero +K the villain +# the starbase +* stars +@ inhabited starsystem +\&. empty space + a black hole +.in -12 +.fi +.ev +.pp +The name of the starsystem is listed underneath +the short range scan. +The word "distressed", if present, +means that the starsystem +is under attack. +.pp +Short range scans are absolutely free. +They use no time, no energy, +and they don't give the Klingons +another chance to hit you. +.bl "Status Report" +Mnemonic: status +Shortest Abbreviation: st +Consumes: nothing +.FF +.pp +This command gives you information +about the current status +of the game and your ship, as follows: +.in +8 +.de qq +.sp +.ti -4 +.. +.qq +Stardate -- The current stardate. +.qq +Condition -- as follows: +.in +4 +.nf +RED -- in battle +YELLOW -- low on energy +GREEN -- normal state +DOCKED -- docked at starbase +CLOAKED -- the cloaking device is activated +.fi +.in -4 +.qq +Position -- Your current quadrant and sector. +.qq +Warp Factor -- The speed you will move at +when you move under warp power +(with the +.ul +move +command). +.qq +Total Energy -- Your energy reserves. +If they drop to zero, +you die. +Energy regenerates, +but the higher the skill of the game, +the slower it regenerates. +.qq +Torpedoes -- How many photon torpedoes you have left. +.qq +Shields -- Whether your shields are up or down, +and how effective they are if up +(what percentage of a hit they will absorb). +.qq +Klingons Left -- Guess. +.qq +Time Left -- How long the Federation can hold out +if you sit on your fat ass and do nothing. +If you kill Klingons quickly, +this number goes up, +otherwise, +it goes down. +If it hits zero, +the Federation is conquered. +.qq +Life Support -- If "active", everything is fine. +If "damaged", your reserves tell you +how long you have +to repair your life support +or get to a starbase +before you starve, suffocate, +or something equally unpleasant. +.qq +Current Crew -- The number of crew members +left. +This figures does not include officers. +.qq +Brig Space -- The space left in your brig +for Klingon captives. +.qq +Klingon Power -- The number of units +needed to kill a Klingon. +Remember, as Klingons fire at you +they use up their own energy, +so you probably need somewhat less +than this. +.qq +Skill, Length -- The skill and length +of the game you are playing. +.in -8 +.pp +Status information is absolutely free. +.bl "Long Range Scan" +Mnemonic: lrscan +Shortest Abbreviation: l +Consumes: nothing +.FF +.pp +Long range scan gives you information about the +eight quadrants +that surround the quadrant +you're in. +A sample long range scan follows: +.sp +.ev 1 +.in +12 +Long range scan for quadrant 0,3 +.sp +.ie t \{\ +.TS +l1 c1 ce1 c1 ce1 c1 ce1 c0 +l1 l s s s s s s s0 +l1 c1 ce1 c1 ce1 c1 ce1 c0 +l1 l s s s s s s s0. + 2 3 4 + _ + ! * ! * ! * ! + _ +.T& +l1 c1 re1 c1 re1 c1 re1 c0 +l1 l s s s s s s s0 +l1 c1 re1 c1 re1 c1 re1 c0 +l1 l s s s s s s s0. +0 ! 108 ! 6 ! 19 ! + _ +1 ! 9 ! /// ! 8 ! + _ +.TE +.\} +.el \{\ +.nf + 2 3 4 + ------------------- + ! * ! * ! * ! + ------------------- +0 ! 108 ! 6 ! 19 ! + ------------------- +1 ! 9 ! /// ! 8 ! + ------------------- +.fi +.\} +.ev +.pp +The three digit numbers +tell the number of objects +in the quadrants. +The units digit tells the number of stars, +the tens digit the number of starbases, +and the hundreds digit is the number of Klingons. +"*" indicates the negative energy barrier +at the edge of the galaxy, +which you cannot enter. +"///" means that that is a supernova quadrant +and must not be entered. +.bl "Damage Report" +Mnemonic: damages +Shortest Abbreviation: da +Consumes: nothing +.FF +.pp +A damage report tells you what devices are damaged +and how long it will take to repair them. +Repairs proceed faster +when you are docked +at a starbase. +.bl "Set Warp Factor" +Mnemonic: warp +Shortest Abbreviation: w +Full Command: warp factor +Consumes: nothing +.FF +.pp +The warp factor tells the speed of your starship +when you move under warp power +(with the +.ul +move +command). +The higher the warp factor, +the faster you go, +and the more energy you use. +.pp +The minimum warp factor is 1.0 +and the maximum is 10.0. +At speeds above warp 6 +there is danger of the warp engines +being damaged. +The probability of this +increases at higher warp speeds. +Above warp 9.0 there is a chance of entering +a time warp. +.bl "Move Under Warp Power" +Mnemonic: move +Shortest Abbreviation: m +Full Command: move course distance +Consumes: time and energy +.FF +.pp +This is the usual way of moving. +The course is in degrees and the distance is in quadrants. +To move one sector specify a distance of 0.1. +.pp +Time is consumed proportionately to +the inverse of the warp factor squared, +and directly to the distance. +Energy is consumed as the warp factor cubed, +and directly to the distance. +If you move with your shields up +it doubles the amount of energy consumed. +.pp +When you move in a quadrant containing Klingons, +they get a chance to attack you. +.pp +The computer detects navigation errors. +If the computer is out, +you run the risk of running into things. +.pp +The course is determined by the +Space Inertial Navigation System +[SINS]. +As described in +Star Fleet Technical Order TO:02:06:12, +the SINS is calibrated, +after which it becomes the base for navigation. +If damaged, +navigation becomes inaccurate. +When it is fixed, +Spock recalibrates it, +however, +it cannot be calibrated extremely accurately +until you dock at starbase. +.bl "Move Under Impulse Power" +Mnemonic: impulse +Shortest Abbreviation: i +Full Command: impulse course distance +Consumes: time and energy +.FF +.pp +The impulse engines give you a chance to maneuver +when your warp engines are damaged; +however, they are incredibly slow +(0.095 quadrants/stardate). +They require 20 units of energy to engage, +and ten units per sector to move. +.pp +The same comments about the computer and the SINS +apply as above. +.pp +There is no penalty to move under impulse power +with shields up. +.bl "Deflector Shields" +Mnemonic: shields +Shortest Abbreviation: sh +Full Command: shields up/down +Consumes: energy +.FF +.pp +Shields protect you from Klingon attack +and nearby novas. +As they protect you, +they weaken. +A shield which is 78% effective +will absorb 78% of a hit +and let 22% in to hurt you. +.pp +The Klingons have a chance to attack you +every time you raise or lower shields. +Shields do not rise and lower +instantaneously, +so the hit you receive +will be computed with the shields +at an intermediate effectiveness. +.pp +It takes energy to raise shields, +but not to drop them. +.bl "Cloaking Device" +Mnemonic: cloak +Shortest Abbreviation: cl +Full Command: cloak up/down +Consumes: energy +.FF +.pp +When you are cloaked, +Klingons cannot see you, +and hence they do not fire at you. +They are useful for entering +a quadrant +and selecting a good position, +however, +weapons cannot be fired through +the cloak +due to the huge energy drain +that it requires. +.pp +The cloak up command +only starts the cloaking process; +Klingons will continue +to fire at you +until you do something +which consumes time. +.bl "Fire Phasers" +Mnemonic: phasers +Shortest Abbreviation: p +Full Commands: phasers automatic amount + phasers manual amt1 course1 spread1 ... +Consumes: energy +.FF +.pp +Phasers are energy weapons; +the energy comes from your ship's reserves +("total energy" on a srscan). +It takes about 250 units of hits +to kill a Klingon. +Hits are cumulative as long as you stay +in the quadrant. +.pp +Phasers become less effective +the further from a Klingon you are. +Adjacent Klingons receive about +90% of what you fire, +at five sectors about 60%, +and at ten sectors about 35%. +They have no effect outside of the quadrant. +.pp +Phasers cannot be fired while shields are up; +to do so would fry you. +They have no effect on starbases or stars. +.pp +In automatic mode +the computer decides how to divide up the energy +among the Klingons present; +in manual mode you do that yourself. +.pp +In manual mode firing +you specify a direction, +amount (number of units to fire) +and spread (0 -> 1.0) +for each of the six phaser banks. +A zero amount +terminates the manual input. +.bl "Fire Photon Torpedoes" +Mnemonic: torpedo +Shortest Abbreviation: t +Full Command: torpedo course [yes/no] [burst angle] +Consumes: torpedoes +.FF +.pp +Torpedoes are projectile weapons -- there are no partial hits. +You either hit your target or you don't. +A hit on a Klingon destroys him. +A hit on a starbase destroys that starbase +(woops!). +Hitting a star usually causes it to go nova, +and occasionally supernova. +.pp +Photon torpedoes cannot be aimed precisely. +They can be fired with shields up, +but they get even more random +as they pass through the shields. +.pp +Torpedoes may be fired in bursts of three. +If this is desired, +the burst angle is the angle +between the three shots, +which may vary from one to fifteen. +The word "no" +says that a burst is not wanted; +the word "yes" +(which may be omitted +if stated on the same line as the course) +says that a burst is wanted. +.pp +Photon torpedoes +have no effect +outside the quadrant. +.bl "Onboard Computer Request" +Mnemonic: computer +Shortest Abbreviation: c +Full Command: computer request; request;... +Consumes: nothing +.FF +.pp +The computer command gives you access to the facilities +of the onboard computer, +which allows you to do all sorts of fascinating stuff. +Computer requests are: +.in +8 +.qq +score -- Shows your current score. +.qq +course quad/sect -- Computes the course and distance from wherever +you are to the given location. +If you type "course /x,y" +you will be given the course +to sector x,y in the current quadrant. +.qq +move quad/sect -- Identical to the course +request, +except that the move is executed. +.qq +chart -- prints a chart of the known galaxy, +i.e., +everything that you have seen with a long range scan. +The format is the same as on a long range scan, +except that "..." means +that you don't yet know what is there, +and ".1." means that you know that a starbase +exists, but you don't know anything else. +"$$$" mans the quadrant +that you are currently in. +.qq +trajectory -- prints the course and distance +to all the Klingons in the quadrant. +.qq +warpcost dist warp_factor -- computes the cost in time and energy +to move `dist' quadrants at warp `warp_factor'. +.qq +impcost dist -- same as warpcost for impulse engines. +.qq +pheff range -- tells how effective your phasers are +at a given range. +.qq +distresslist -- gives a list of currently distressed +starbases +and starsystems. +.in -8 +.pp +More than one request may be stated +on a line +by separating them +with semicolons. +.bl "Dock at Starbase" +Mnemonic: dock +Shortest Abbreviation: do +Consumes: nothing +.FF +.pp +You may dock at a starbase +when you are in one of the eight +adjacent sectors. +.pp +When you dock you are resupplied +with energy, photon torpedoes, and life support reserves. +Repairs are also done faster at starbase. +Any prisoners you have taken +are unloaded. +You do not receive points +for taking prisoners +until this time. +.pp +Starbases have their own deflector shields, +so you are safe from attack while docked. +.bl "Undock from Starbase" +Mnemonic: undock +Shortest Abbreviation: u +Consumes: nothing +.FF +.pp +This just allows you to leave starbase +so that you may proceed on your way. +.bl "Rest" +Mnemonic: rest +Shortest Abbreviation: r +Full Command: rest time +Consumes: time +.FF +.pp +This command allows you to rest to repair damages. +It is not advisable to rest while under attack. +.bl "Call Starbase For Help" +Mnemonic: help +Shortest Abbreviation: help +Consumes: nothing +.FF +.pp +You may call starbase for help via your subspace radio. +Starbase has long range transporter beams to get you. +Problem is, +they can't always rematerialize you. +.pp +You should avoid using this command unless absolutely necessary, +for the above reason and because it counts heavily against you +in the scoring. +.bl "Capture Klingon" +Mnemonic: capture +Shortest Abbreviation: ca +Consumes: time +.FF +.pp +You may request that a Klingon surrender +to you. +If he accepts, +you get to take captives +(but only as many as your brig +can hold). +It is good if you do this, +because you get points for captives. +Also, +if you ever get captured, +you want to be sure that the Federation +has prisoners to exchange for you. +.pp +You must go to a starbase +to turn over your prisoners +to Federation authorities. +.bl "Visual Scan" +Mnemonic: visual +Shortest Abbreviation: v +Full Command: visual course +Consumes: time +.FF +.pp +When your short range scanners are out, +you can still see what is out "there" +by doing a visual scan. +Unfortunately, +you can only see three sectors at one time, +and it takes 0.005 stardates to perform. +.pp +The three sectors in the general direction +of the course specified +are examined +and displayed. +.bl "Abandon Ship" +Mnemonic: abandon +Shortest Abbreviation: abandon +Consumes: nothing +.FF +.pp +The officers escape the Enterprise in the shuttlecraft. +If the transporter is working +and there is an inhabitable starsystem +in the area, +the crew beams down, +otherwise you leave them to die. +You are given an old but still usable ship, +the Faire Queene. +.bl "Ram" +Mnemonic: ram +Shortest Abbreviation: ram +Full Command: ram course distance +Consumes: time and energy +.FF +.pp +This command is identical to "move", +except that the computer +doesn't stop you +from making navigation errors. +.pp +You get very nearly slaughtered +if you ram anything. +.bl "Self Destruct" +Mnemonic: destruct +Shortest Abbreviation: destruct +Consumes: everything +.FF +.pp +Your starship is self-destructed. +Chances are you will destroy +any Klingons +(and stars, +and starbases) +left in your quadrant. +.bl "Terminate the Game" +Mnemonic: terminate +Shortest Abbreviation: terminate +Full Command: terminate yes/no +.FF +.pp +Cancels the current game. +No score is computed. +If you answer yes, +a new game will be started, +otherwise trek exits. +.bl "Call the Shell" +Mnemonic: shell +Shortest Abbreviation: shell +.FF +.pp +Temporarily escapes to the shell. +When you exit the shell +you will return to the game. +\".bp +.ce +\*fSCORING\fR +.in +4 +.pp +The scoring algorithm is rather complicated. +Basically, +you get points for each Klingon you kill, +for your Klingon per stardate kill rate, +and a bonus if you win the game. +You lose +points for the number of Klingons left +in the galaxy +at the end of the game, +for getting killed, +for each star, starbase, or inhabited starsystem +you destroy, +for calling for help, +and for each casualty you incur. +.pp +You will be promoted +if you play very well. +You will never get a promotion if you +call for help, +abandon the Enterprise, +get killed, +destroy a starbase or inhabited starsystem, +or destroy too many stars. +.bp +.ce 1 +\*fCOMMAND SUMMARY\fP +.TS +l l l. +Command Requires Consumes + +\*fabandon\fR shuttlecraft, - + transporter +\*fca\fRpture subspace radio time +\*fcl\fRoak \*fu\fRp/\*fd\fRown cloaking device energy +\*fc\fRomputer request; ... computer - +\*fda\fRmages - - +\*fdestruct\fR computer - +\*fdo\fRck - - +\*fhelp\fR subspace radio - +\*fi\fRmpulse course distance impulse engines, time, energy + computer, SINS +\*fl\fRrscan L.R. sensors - +\*fm\fRove course distance warp engines, time, energy + computer, SINS +\*fp\fRhasers \*fa\fRutomatic amount phasers, computer energy \*fp\fRhasers \*fm\fRanual +\ \ amt1 course1 spread1 ... phasers energy +\*ft\fRorpedo course [\*fy\fRes] angle/\*fn\fRo torpedo tubes torpedoes +\*fram\fR course distance warp engines, time, energy + computer, SINS +\*fr\fRest time - time +\*fshell\fR - - +\*fsh\fRields \*fu\fRp/\*fd\fRown shields energy +\*fs\fRrscan [\*fy\fRes/\*fn\fRo] S.R. sensors - +\*fst\fRatus - - +\*fterminate\fR \*fy\fRes/\*fn\fRo - - +\*fu\fRndock - - +\*fv\fRisual course - time +\*fw\fRarp warp_factor - - +.TE diff --git a/games/trek/abandon.c b/games/trek/abandon.c new file mode 100644 index 0000000..5d98f39 --- /dev/null +++ b/games/trek/abandon.c @@ -0,0 +1,157 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)abandon.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Abandon Ship +** +** The ship is abandoned. If your current ship is the Faire +** Queene, or if your shuttlecraft is dead, you're out of +** luck. You need the shuttlecraft in order for the captain +** (that's you!!) to escape. +** +** Your crew can beam to an inhabited starsystem in the +** quadrant, if there is one and if the transporter is working. +** If there is no inhabited starsystem, or if the transporter +** is out, they are left to die in outer space. +** +** These currently just count as regular deaths, but they +** should count very heavily against you. +** +** If there are no starbases left, you are captured by the +** Klingons, who torture you mercilessly. However, if there +** is at least one starbase, you are returned to the +** Federation in a prisoner of war exchange. Of course, this +** can't happen unless you have taken some prisoners. +** +** Uses trace flag 40 +*/ + +abandon() +{ + register struct quad *q; + register int i; + int j; + register struct event *e; + + if (Ship.ship == QUEENE) + return (printf("You may not abandon ye Faire Queene\n")); + if (Ship.cond != DOCKED) + { + if (damaged(SHUTTLE)) + return (out(SHUTTLE)); + printf("Officers escape in shuttlecraft\n"); + /* decide on fate of crew */ + q = &Quad[Ship.quadx][Ship.quady]; + if (q->qsystemname == 0 || damaged(XPORTER)) + { + printf("Entire crew of %d left to die in outer space\n", + Ship.crew); + Game.deaths += Ship.crew; + } + else + { + printf("Crew beams down to planet %s\n", systemname(q)); + } + } + /* see if you can be exchanged */ + if (Now.bases == 0 || Game.captives < 20 * Game.skill) + lose(L_CAPTURED); + /* re-outfit new ship */ + printf("You are hereby put in charge of an antiquated but still\n"); + printf(" functional ship, the Fairie Queene.\n"); + Ship.ship = QUEENE; + Ship.shipname = "Fairie Queene"; + Param.energy = Ship.energy = 3000; + Param.torped = Ship.torped = 6; + Param.shield = Ship.shield = 1250; + Ship.shldup = 0; + Ship.cloaked = 0; + Ship.warp = 5.0; + Ship.warp2 = 25.0; + Ship.warp3 = 125.0; + Ship.cond = GREEN; + /* clear out damages on old ship */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV) + continue; + unschedule(e); + } + /* get rid of some devices and redistribute probabilities */ + i = Param.damprob[SHUTTLE] + Param.damprob[CLOAK]; + Param.damprob[SHUTTLE] = Param.damprob[CLOAK] = 0; + while (i > 0) + for (j = 0; j < NDEV; j++) + { + if (Param.damprob[j] != 0) + { + Param.damprob[j] += 1; + i--; + if (i <= 0) + break; + } + } + /* pick a starbase to restart at */ + i = ranf(Now.bases); + Ship.quadx = Now.base[i].x; + Ship.quady = Now.base[i].y; + /* setup that quadrant */ + while (1) + { + initquad(1); + Sect[Ship.sectx][Ship.secty] = EMPTY; + for (i = 0; i < 5; i++) + { + Ship.sectx = Etc.starbase.x + ranf(3) - 1; + if (Ship.sectx < 0 || Ship.sectx >= NSECTS) + continue; + Ship.secty = Etc.starbase.y + ranf(3) - 1; + if (Ship.secty < 0 || Ship.secty >= NSECTS) + continue; + if (Sect[Ship.sectx][Ship.secty] == EMPTY) + { + Sect[Ship.sectx][Ship.secty] = QUEENE; + dock(); + compkldist(0); + return; + } + } + } +} diff --git a/games/trek/attack.c b/games/trek/attack.c new file mode 100644 index 0000000..b266e55 --- /dev/null +++ b/games/trek/attack.c @@ -0,0 +1,188 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)attack.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Klingon Attack Routine +** +** This routine performs the Klingon attack provided that +** (1) Something happened this move (i.e., not free), and +** (2) You are not cloaked. Note that if you issue the +** cloak command, you are not considered cloaked until you +** expend some time. +** +** Klingons are permitted to move both before and after the +** attack. They will tend to move toward you before the +** attack and away from you after the attack. +** +** Under certain conditions you can get a critical hit. This +** sort of hit damages devices. The probability that a given +** device is damaged depends on the device. Well protected +** devices (such as the computer, which is in the core of the +** ship and has considerable redundancy) almost never get +** damaged, whereas devices which are exposed (such as the +** warp engines) or which are particularly delicate (such as +** the transporter) have a much higher probability of being +** damaged. +** +** The actual amount of damage (i.e., how long it takes to fix +** it) depends on the amount of the hit and the "damfac[]" +** entry for the particular device. +** +** Casualties can also occur. +*/ + +attack(resting) +int resting; /* set if attack while resting */ +{ + register int hit, i, l; + int maxhit, tothit, shldabsb; + double chgfac, propor, extradm; + double dustfac, tothe; + int cas; + int hitflag; + + if (Move.free) + return; + if (Etc.nkling <= 0 || Quad[Ship.quadx][Ship.quady].stars < 0) + return; + if (Ship.cloaked && Ship.cloakgood) + return; + /* move before attack */ + klmove(0); + if (Ship.cond == DOCKED) + { + if (!resting) + printf("Starbase shields protect the %s\n", Ship.shipname); + return; + } + /* setup shield effectiveness */ + chgfac = 1.0; + if (Move.shldchg) + chgfac = 0.25 + 0.50 * franf(); + maxhit = tothit = 0; + hitflag = 0; + + /* let each Klingon do his damndest */ + for (i = 0; i < Etc.nkling; i++) + { + /* if he's low on power he won't attack */ + if (Etc.klingon[i].power < 20) + continue; + if (!hitflag) + { + printf("\nStardate %.2f: Klingon attack:\n", + Now.date); + hitflag++; + } + /* complete the hit */ + dustfac = 0.90 + 0.01 * franf(); + tothe = Etc.klingon[i].avgdist; + hit = Etc.klingon[i].power * pow(dustfac, tothe) * Param.hitfac; + /* deplete his energy */ + dustfac = Etc.klingon[i].power; + Etc.klingon[i].power = dustfac * Param.phasfac * (1.0 + (franf() - 0.5) * 0.2); + /* see how much of hit shields will absorb */ + shldabsb = 0; + if (Ship.shldup || Move.shldchg) + { + propor = Ship.shield; + propor /= Param.shield; + shldabsb = propor * chgfac * hit; + if (shldabsb > Ship.shield) + shldabsb = Ship.shield; + Ship.shield -= shldabsb; + } + /* actually do the hit */ + printf("HIT: %d units", hit); + if (!damaged(SRSCAN)) + printf(" from %d,%d", Etc.klingon[i].x, Etc.klingon[i].y); + cas = (shldabsb * 100) / hit; + hit -= shldabsb; + if (shldabsb > 0) + printf(", shields absorb %d%%, effective hit %d\n", + cas, hit); + else + printf("\n"); + tothit += hit; + if (hit > maxhit) + maxhit = hit; + Ship.energy -= hit; + /* see if damages occurred */ + if (hit >= (15 - Game.skill) * (25 - ranf(12))) + { + printf("CRITICAL HIT!!!\n"); + /* select a device from probability vector */ + cas = ranf(1000); + for (l = 0; cas >= 0; l++) + cas -= Param.damprob[l]; + l -= 1; + /* compute amount of damage */ + extradm = (hit * Param.damfac[l]) / (75 + ranf(25)) + 0.5; + /* damage the device */ + damage(l, extradm); + if (damaged(SHIELD)) + { + if (Ship.shldup) + printf("Sulu: Shields knocked down, captain.\n"); + Ship.shldup = 0; + Move.shldchg = 0; + } + } + if (Ship.energy <= 0) + lose(L_DSTRYD); + } + + /* see what our casualities are like */ + if (maxhit >= 200 || tothit >= 500) + { + cas = tothit * 0.015 * franf(); + if (cas >= 2) + { + printf("McCoy: we suffered %d casualties in that attack.\n", + cas); + Game.deaths += cas; + Ship.crew -= cas; + } + } + + /* allow Klingons to move after attacking */ + klmove(1); + + return; +} diff --git a/games/trek/autover.c b/games/trek/autover.c new file mode 100644 index 0000000..db7d19c --- /dev/null +++ b/games/trek/autover.c @@ -0,0 +1,77 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)autover.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Automatic Override +** +** If we should be so unlucky as to be caught in a quadrant +** with a supernova in it, this routine is called. It is +** called from checkcond(). +** +** It sets you to a random warp (guaranteed to be over 6.0) +** and starts sending you off "somewhere" (whereever that is). +** +** Please note that it is VERY important that you reset your +** warp speed after the automatic override is called. The new +** warp factor does not stay in effect for just this routine. +** +** This routine will never try to send you more than sqrt(2) +** quadrants, since that is all that is needed. +*/ + +autover() +{ + double dist; + register int course; + + printf("\07RED ALERT: The %s is in a supernova quadrant\n", Ship.shipname); + printf("*** Emergency override attempts to hurl %s to safety\n", Ship.shipname); + /* let's get our ass out of here */ + Ship.warp = 6.0 + 2.0 * franf(); + Ship.warp2 = Ship.warp * Ship.warp; + Ship.warp3 = Ship.warp2 * Ship.warp; + dist = 0.75 * Ship.energy / (Ship.warp3 * (Ship.shldup + 1)); + if (dist > 1.4142) + dist = 1.4142; + course = ranf(360); + Etc.nkling = -1; + Ship.cond = RED; + warp(-1, course, dist); + attack(0); +} diff --git a/games/trek/board.x b/games/trek/board.x new file mode 100644 index 0000000..0892a6d --- /dev/null +++ b/games/trek/board.x @@ -0,0 +1,59 @@ +# include "trek.h" + +/* +** BOARD A KLINGON +** +** A Klingon battle cruiser is boarded. If the boarding party +** is successful, they take over the vessel, otherwise, you +** have wasted a move. Needless to say, this move is not free. +** +** User parameters are the Klingon to be boarded and the size of +** the boarding party. +** +** Three things are computed. The first is the probability that +** the party takes over the Klingon. This is dependent on the +** size of the party, the condition of the Klingon (for which +** the energy left is used, which is definately incorrect), and +** the number of losses that the boarding party sustains. If too +** many of the boarding party are killed, the probability drops +** to zero. The second quantity computed is the losses that the +** boarding party sustains. This counts in your score. It +** depends on the absolute and relative size of the boarding +** party and the strength of the Klingon. The third quantity +** computed is the number of Klingon captives you get to take. +** It is actually computed as the number of losses they sustain +** subtracted from the size of their crew. It depends on the +** relative size of the party. All of these quantities are +** randomized in some fashion. +*/ + +board() +{ + int prob; + int losses; + int captives; + float t; + int party; + + if (checkout(XPORTER)) + return; + + k = selectklingon(); + if (!k->srndreq) + { + return (printf("But captain! You must request surrender first\n")); + } + + t = party / Param.crew; + + prob = 1000 * t; + prob =- 500 * k->power / Param.klingpwr; + + losses = party * k->power * t * 0.5 / Param.klingpwr * (franf() + 1.0); + if (losses * 4 > party) + prob = 0; + + captives = %%% * (1.0 - t) * 0.5 * (franf() + 1.0); + + if (prob > ranf(1000)) + success!!!; diff --git a/games/trek/capture.c b/games/trek/capture.c new file mode 100644 index 0000000..e7fae71 --- /dev/null +++ b/games/trek/capture.c @@ -0,0 +1,128 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)capture.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Ask a Klingon To Surrender +** +** (Fat chance) +** +** The Subspace Radio is needed to ask a Klingon if he will kindly +** surrender. A random Klingon from the ones in the quadrant is +** chosen. +** +** The Klingon is requested to surrender. The probability of this +** is a function of that Klingon's remaining power, our power, +** etc. +*/ + +capture() +{ + register int i; + register struct kling *k; + double x; + extern struct kling *selectklingon(); + + /* check for not cloaked */ + if (Ship.cloaked) + { + printf("Ship-ship communications out when cloaked\n"); + return; + } + if (damaged(SSRADIO)) + return (out(SSRADIO)); + /* find out if there are any at all */ + if (Etc.nkling <= 0) + { + printf("Uhura: Getting no response, sir\n"); + return; + } + + /* if there is more than one Klingon, find out which one */ + k = selectklingon(); + Move.free = 0; + Move.time = 0.05; + + /* check out that Klingon */ + k->srndreq++; + x = Param.klingpwr; + x *= Ship.energy; + x /= k->power * Etc.nkling; + x *= Param.srndrprob; + i = x; +# ifdef xTRACE + if (Trace) + printf("Prob = %d (%.4f)\n", i, x); +# endif + if (i > ranf(100)) + { + /* guess what, he surrendered!!! */ + printf("Klingon at %d,%d surrenders\n", k->x, k->y); + i = ranf(Param.klingcrew); + if ( i > 0 ) + printf("%d klingons commit suicide rather than be taken captive\n", Param.klingcrew - i); + if (i > Ship.brigfree) + i = Ship.brigfree; + Ship.brigfree -= i; + printf("%d captives taken\n", i); + killk(k->x, k->y); + return; + } + + /* big surprise, he refuses to surrender */ + printf("Fat chance, captain\n"); + return; +} + + +/* +** SELECT A KLINGON +** +** Cruddy, just takes one at random. Should ask the captain. +*/ + +struct kling *selectklingon() +{ + register int i; + + if (Etc.nkling < 2) + i = 0; + else + i = ranf(Etc.nkling); + return (&Etc.klingon[i]); +} diff --git a/games/trek/cgetc.c b/games/trek/cgetc.c new file mode 100644 index 0000000..e312060 --- /dev/null +++ b/games/trek/cgetc.c @@ -0,0 +1,44 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)cgetc.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include <stdio.h> + +char cgetc(i) +int i; +{ + return ( getchar() ); +} diff --git a/games/trek/check_out.c b/games/trek/check_out.c new file mode 100644 index 0000000..23187c5 --- /dev/null +++ b/games/trek/check_out.c @@ -0,0 +1,70 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)check_out.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** CHECK IF A DEVICE IS OUT +** +** The indicated device is checked to see if it is disabled. If +** it is, an attempt is made to use the starbase device. If both +** of these fails, it returns non-zero (device is REALLY out), +** otherwise it returns zero (I can get to it somehow). +** +** It prints appropriate messages too. +*/ + +check_out(device) +int device; +{ + register int dev; + + dev = device; + + /* check for device ok */ + if (!damaged(dev)) + return (0); + + /* report it as being dead */ + out(dev); + + /* but if we are docked, we can go ahead anyhow */ + if (Ship.cond != DOCKED) + return (1); + printf(" Using starbase %s\n", Device[dev].name); + return (0); +} diff --git a/games/trek/checkcond.c b/games/trek/checkcond.c new file mode 100644 index 0000000..2f208b2 --- /dev/null +++ b/games/trek/checkcond.c @@ -0,0 +1,104 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)checkcond.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Check for Condition After a Move +** +** Various ship conditions are checked. First we check +** to see if we have already lost the game, due to running +** out of life support reserves, running out of energy, +** or running out of crew members. The check for running +** out of time is in events(). +** +** If we are in automatic override mode (Etc.nkling < 0), we +** don't want to do anything else, lest we call autover +** recursively. +** +** In the normal case, if there is a supernova, we call +** autover() to help us escape. If after calling autover() +** we are still in the grips of a supernova, we get burnt +** up. +** +** If there are no Klingons in this quadrant, we nullify any +** distress calls which might exist. +** +** We then set the condition code, based on the energy level +** and battle conditions. +*/ + +checkcond() +{ + register int i, j; + + /* see if we are still alive and well */ + if (Ship.reserves < 0.0) + lose(L_NOLIFE); + if (Ship.energy <= 0) + lose(L_NOENGY); + if (Ship.crew <= 0) + lose(L_NOCREW); + /* if in auto override mode, ignore the rest */ + if (Etc.nkling < 0) + return; + /* call in automatic override if appropriate */ + if (Quad[Ship.quadx][Ship.quady].stars < 0) + autover(); + if (Quad[Ship.quadx][Ship.quady].stars < 0) + lose(L_SNOVA); + /* nullify distress call if appropriate */ + if (Etc.nkling <= 0) + killd(Ship.quadx, Ship.quady, 1); + + /* set condition code */ + if (Ship.cond == DOCKED) + return; + + if (Etc.nkling > 0) + { + Ship.cond = RED; + return; + } + if (Ship.energy < Param.energylow) + { + Ship.cond = YELLOW; + return; + } + Ship.cond = GREEN; + return; +} diff --git a/games/trek/compkl.c b/games/trek/compkl.c new file mode 100644 index 0000000..42801de --- /dev/null +++ b/games/trek/compkl.c @@ -0,0 +1,112 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)compkl.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** compute klingon distances +** +** The klingon list has the distances for all klingons recomputed +** and sorted. The parameter is a Boolean flag which is set if +** we have just entered a new quadrant. +** +** This routine is used every time the Enterprise or the Klingons +** move. +*/ + +compkldist(f) +int f; /* set if new quadrant */ +{ + register int i, dx, dy; + double d; + double temp; + + if (Etc.nkling == 0) + return; + for (i = 0; i < Etc.nkling; i++) + { + /* compute distance to the Klingon */ + dx = Ship.sectx - Etc.klingon[i].x; + dy = Ship.secty - Etc.klingon[i].y; + d = dx * dx + dy * dy; + d = sqrt(d); + + /* compute average of new and old distances to Klingon */ + if (!f) + { + temp = Etc.klingon[i].dist; + Etc.klingon[i].avgdist = 0.5 * (temp + d); + } + else + { + /* new quadrant: average is current */ + Etc.klingon[i].avgdist = d; + } + Etc.klingon[i].dist = d; + } + + /* leave them sorted */ + sortkl(); +} + + +/* +** sort klingons +** +** bubble sort on ascending distance +*/ + +sortkl() +{ + struct kling t; + register int f, i, m; + + m = Etc.nkling - 1; + f = 1; + while (f) + { + f = 0; + for (i = 0; i < m; i++) + if (Etc.klingon[i].dist > Etc.klingon[i+1].dist) + { + bmove(&Etc.klingon[i], &t, sizeof t); + bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof t); + bmove(&t, &Etc.klingon[i+1], sizeof t); + f = 1; + } + } +} diff --git a/games/trek/computer.c b/games/trek/computer.c new file mode 100644 index 0000000..02a0e41 --- /dev/null +++ b/games/trek/computer.c @@ -0,0 +1,343 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)computer.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" +# include <stdio.h> +/* +** On-Board Computer +** +** A computer request is fetched from the captain. The requests +** are: +** +** chart -- print a star chart of the known galaxy. This includes +** every quadrant that has ever had a long range or +** a short range scan done of it, plus the location of +** all starbases. This is of course updated by any sub- +** space radio broadcasts (unless the radio is out). +** The format is the same as that of a long range scan +** except that ".1." indicates that a starbase exists +** but we know nothing else. +** +** trajectory -- gives the course and distance to every know +** Klingon in the quadrant. Obviously this fails if the +** short range scanners are out. +** +** course -- gives a course computation from whereever you are +** to any specified location. If the course begins +** with a slash, the current quadrant is taken. +** Otherwise the input is quadrant and sector coordi- +** nates of the target sector. +** +** move -- identical to course, except that the move is performed. +** +** score -- prints out the current score. +** +** pheff -- "PHaser EFFectiveness" at a given distance. Tells +** you how much stuff you need to make it work. +** +** warpcost -- Gives you the cost in time and units to move for +** a given distance under a given warp speed. +** +** impcost -- Same for the impulse engines. +** +** distresslist -- Gives a list of the currently known starsystems +** or starbases which are distressed, together with their +** quadrant coordinates. +** +** If a command is terminated with a semicolon, you remain in +** the computer; otherwise, you escape immediately to the main +** command processor. +*/ + +struct cvntab Cputab[] = +{ + "ch", "art", (int (*)())1, 0, + "t", "rajectory", (int (*)())2, 0, + "c", "ourse", (int (*)())3, 0, + "m", "ove", (int (*)())3, 1, + "s", "core", (int (*)())4, 0, + "p", "heff", (int (*)())5, 0, + "w", "arpcost", (int (*)())6, 0, + "i", "mpcost", (int (*)())7, 0, + "d", "istresslist", (int (*)())8, 0, + 0 +}; + +computer() +{ + int ix, iy; + register int i, j; + int numout; + int tqx, tqy; + struct cvntab *r; + int cost; + int course; + double dist, time; + double warpfact; + struct quad *q; + register struct event *e; + + if (check_out(COMPUTER)) + return; + while (1) + { + r = getcodpar("\nRequest", Cputab); + switch ((int)r->value) + { + + case 1: /* star chart */ + printf("Computer record of galaxy for all long range sensor scans\n\n"); + printf(" "); + /* print top header */ + for (i = 0; i < NQUADS; i++) + printf("-%d- ", i); + printf("\n"); + for (i = 0; i < NQUADS; i++) + { + printf("%d ", i); + for (j = 0; j < NQUADS; j++) + { + if (i == Ship.quadx && j == Ship.quady) + { + printf("$$$ "); + continue; + } + q = &Quad[i][j]; + /* 1000 or 1001 is special case */ + if (q->scanned >= 1000) + if (q->scanned > 1000) + printf(".1. "); + else + printf("/// "); + else + if (q->scanned < 0) + printf("... "); + else + printf("%3d ", q->scanned); + } + printf("%d\n", i); + } + printf(" "); + /* print bottom footer */ + for (i = 0; i < NQUADS; i++) + printf("-%d- ", i); + printf("\n"); + break; + + case 2: /* trajectory */ + if (check_out(SRSCAN)) + { + break; + } + if (Etc.nkling <= 0) + { + printf("No Klingons in this quadrant\n"); + break; + } + /* for each Klingon, give the course & distance */ + for (i = 0; i < Etc.nkling; i++) + { + printf("Klingon at %d,%d", Etc.klingon[i].x, Etc.klingon[i].y); + course = kalc(Ship.quadx, Ship.quady, Etc.klingon[i].x, Etc.klingon[i].y, &dist); + prkalc(course, dist); + } + break; + + case 3: /* course calculation */ + if (readdelim('/')) + { + tqx = Ship.quadx; + tqy = Ship.quady; + } + else + { + ix = getintpar("Quadrant"); + if (ix < 0 || ix >= NSECTS) + break; + iy = getintpar("q-y"); + if (iy < 0 || iy >= NSECTS) + break; + tqx = ix; + tqy = iy; + } + ix = getintpar("Sector"); + if (ix < 0 || ix >= NSECTS) + break; + iy = getintpar("s-y"); + if (iy < 0 || iy >= NSECTS) + break; + course = kalc(tqx, tqy, ix, iy, &dist); + if (r->value2) + { + warp(-1, course, dist); + break; + } + printf("%d,%d/%d,%d to %d,%d/%d,%d", + Ship.quadx, Ship.quady, Ship.sectx, Ship.secty, tqx, tqy, ix, iy); + prkalc(course, dist); + break; + + case 4: /* score */ + score(); + break; + + case 5: /* phaser effectiveness */ + dist = getfltpar("range"); + if (dist < 0.0) + break; + dist *= 10.0; + cost = pow(0.90, dist) * 98.0 + 0.5; + printf("Phasers are %d%% effective at that range\n", cost); + break; + + case 6: /* warp cost (time/energy) */ + dist = getfltpar("distance"); + if (dist < 0.0) + break; + warpfact = getfltpar("warp factor"); + if (warpfact <= 0.0) + warpfact = Ship.warp; + cost = (dist + 0.05) * warpfact * warpfact * warpfact; + time = Param.warptime * dist / (warpfact * warpfact); + printf("Warp %.2f distance %.2f cost %.2f stardates %d (%d w/ shlds up) units\n", + warpfact, dist, time, cost, cost + cost); + break; + + case 7: /* impulse cost */ + dist = getfltpar("distance"); + if (dist < 0.0) + break; + cost = 20 + 100 * dist; + time = dist / 0.095; + printf("Distance %.2f cost %.2f stardates %d units\n", + dist, time, cost); + break; + + case 8: /* distresslist */ + j = 1; + printf("\n"); + /* scan the event list */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + /* ignore hidden entries */ + if (e->evcode & E_HIDDEN) + continue; + switch (e->evcode & E_EVENT) + { + + case E_KDESB: + printf("Klingon is attacking starbase in quadrant %d,%d\n", + e->x, e->y); + j = 0; + break; + + case E_ENSLV: + case E_REPRO: + printf("Starsystem %s in quadrant %d,%d is distressed\n", + Systemname[e->systemname], e->x, e->y); + j = 0; + break; + } + } + if (j) + printf("No known distress calls are active\n"); + break; + + } + + /* skip to next semicolon or newline. Semicolon + * means get new computer request; newline means + * exit computer mode. */ + while ((i = cgetc(0)) != ';') + { + if (i == '\0') + exit(1); + if (i == '\n') + { + ungetc(i, stdin); + return; + } + } + } +} + + +/* +** Course Calculation +** +** Computes and outputs the course and distance from position +** sqx,sqy/ssx,ssy to tqx,tqy/tsx,tsy. +*/ + +kalc(tqx, tqy, tsx, tsy, dist) +int tqx; +int tqy; +int tsx; +int tsy; +double *dist; +{ + double dx, dy; + double quadsize; + double angle; + register int course; + + /* normalize to quadrant distances */ + quadsize = NSECTS; + dx = (Ship.quadx + Ship.sectx / quadsize) - (tqx + tsx / quadsize); + dy = (tqy + tsy / quadsize) - (Ship.quady + Ship.secty / quadsize); + + /* get the angle */ + angle = atan2(dy, dx); + /* make it 0 -> 2 pi */ + if (angle < 0.0) + angle += 6.283185307; + /* convert from radians to degrees */ + course = angle * 57.29577951 + 0.5; + dx = dx * dx + dy * dy; + *dist = sqrt(dx); + return (course); +} + + +prkalc(course, dist) +int course; +double dist; +{ + printf(": course %d dist %.3f\n", course, dist); +} diff --git a/games/trek/damage.c b/games/trek/damage.c new file mode 100644 index 0000000..2567d00 --- /dev/null +++ b/games/trek/damage.c @@ -0,0 +1,91 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)damage.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Schedule Ship.damages to a Device +** +** Device `dev1' is damaged in an amount `dam'. Dam is measured +** in stardates, and is an additional amount of damage. It should +** be the amount to occur in non-docked mode. The adjustment +** to docked mode occurs automatically if we are docked. +** +** Note that the repair of the device occurs on a DATE, meaning +** that the dock() and undock() have to reschedule the event. +*/ + +damage(dev1, dam) +int dev1; /* device index */ +double dam; /* time to repair */ +{ + register int i; + register struct event *e; + int f; + register int dev; + + /* ignore zero damages */ + if (dam <= 0.0) + return; + dev = dev1; + + printf("\t%s damaged\n", Device[dev].name); + + /* find actual length till it will be fixed */ + if (Ship.cond == DOCKED) + dam *= Param.dockfac; + /* set the damage flag */ + f = damaged(dev); + if (!f) + { + /* new damages -- schedule a fix */ + schedule(E_FIXDV, dam, 0, 0, dev); + return; + } + /* device already damaged -- add to existing damages */ + /* scan for old damages */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV || e->systemname != dev) + continue; + /* got the right one; add on the new damages */ + reschedule(e, e->date - Now.date + dam); + return; + } + syserr("Cannot find old damages %d\n", dev); +} diff --git a/games/trek/damaged.c b/games/trek/damaged.c new file mode 100644 index 0000000..fe751eb --- /dev/null +++ b/games/trek/damaged.c @@ -0,0 +1,67 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)damaged.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* DAMAGED -- check for device damaged +** +** This is a boolean function which returns non-zero if the +** specified device is broken. It does this by checking the +** event list for a "device fix" action on that device. +*/ + +damaged(dev) +int dev; +{ + register int d; + register struct event *e; + register int i; + + d = dev; + + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV) + continue; + if (e->systemname == d) + return (1); + } + + /* device fix not in event list -- device must not be broken */ + return (0); +} diff --git a/games/trek/dcrept.c b/games/trek/dcrept.c new file mode 100644 index 0000000..1afc65b --- /dev/null +++ b/games/trek/dcrept.c @@ -0,0 +1,99 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)dcrept.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** damage control report +** +** Print damages and time to fix. This is taken from the event +** list. A couple of factors are set up, based on whether or not +** we are docked. (One of these factors will always be 1.0.) +** The event list is then scanned for damage fix events, the +** time until they occur is determined, and printed out. The +** magic number DAMFAC is used to tell how much faster you can +** fix things if you are docked. +*/ + +dcrept() +{ + register int i, f; + double x; + double m1, m2; + register struct event *e; + + /* set up the magic factors to output the time till fixed */ + if (Ship.cond == DOCKED) + { + m1 = 1.0 / Param.dockfac; + m2 = 1.0; + } + else + { + m1 = 1.0; + m2 = Param.dockfac; + } + printf("Damage control report:\n"); + f = 1; + + /* scan for damages */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV) + continue; + + /* output the title first time */ + if (f) + { + printf("\t\t\t repair times\n"); + printf("device\t\t\tin flight docked\n"); + f = 0; + } + + /* compute time till fixed, then adjust by the magic factors */ + x = e->date - Now.date; + printf("%-24s%7.2f %7.2f\n", + Device[e->systemname].name, x * m1 + 0.005, x * m2 + 0.005); + + /* do a little consistancy checking */ + } + + /* if everything was ok, reassure the nervous captain */ + if (f) + printf("All devices functional\n"); +} diff --git a/games/trek/destruct.c b/games/trek/destruct.c new file mode 100644 index 0000000..944cae8 --- /dev/null +++ b/games/trek/destruct.c @@ -0,0 +1,110 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)destruct.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Self Destruct Sequence +** +** The computer starts up the self destruct sequence. Obviously, +** if the computer is out nothing can happen. You get a countdown +** and a request for password. This must match the password that +** you entered at the start of the game. +** +** You get to destroy things when you blow up; hence, it is +** possible to win the game by destructing if you take the last +** Klingon with you. +** +** By the way, the \032 in the message is a ^Z, which is because +** the terminal in my office is an ADM-3, which uses that char- +** acter to clear the screen. I also stick in a \014 (form feed) +** because that clears some other screens. +** +** Uses trace flag 41 +*/ + +destruct() +{ + char checkpass[15]; + register int i, j; + double zap; + + if (damaged(COMPUTER)) + return (out(COMPUTER)); + printf("\n\07 --- WORKING ---\07\n"); + sleep(3); + /* output the count 10 9 8 7 6 */ + for (i = 10; i > 5; i--) + { + for (j = 10; j > i; j--) + printf(" "); + printf("%d\n", i); + sleep(1); + } + /* check for password on new line only */ + skiptonl(0); + getstrpar("Enter password verification", checkpass, 14, 0); + sleep(2); + if (!sequal(checkpass, Game.passwd)) + return (printf("Self destruct sequence aborted\n")); + printf("Password verified; self destruct sequence continues:\n"); + sleep(2); + /* output count 5 4 3 2 1 0 */ + for (i = 5; i >= 0; i--) + { + sleep(1); + for (j = 5; j > i; j--) + printf(" "); + printf("%d\n", i); + } + sleep(2); + printf("\032\014***** %s destroyed *****\n", Ship.shipname); + Game.killed = 1; + /* let's see what we can blow up!!!! */ + zap = 20.0 * Ship.energy; + Game.deaths += Ship.crew; + for (i = 0; i < Etc.nkling; ) + { + if (Etc.klingon[i].power * Etc.klingon[i].dist <= zap) + killk(Etc.klingon[i].x, Etc.klingon[i].y); + else + i++; + } + /* if we didn't kill the last Klingon (detected by killk), */ + /* then we lose.... */ + lose(L_DSTRCT); +} diff --git a/games/trek/dock.c b/games/trek/dock.c new file mode 100644 index 0000000..34bfb3c --- /dev/null +++ b/games/trek/dock.c @@ -0,0 +1,144 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)dock.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** DOCK TO STARBASE +** +** The starship is docked to a starbase. For this to work you +** must be adjacent to a starbase. +** +** You get your supplies replenished and your captives are +** disembarked. Note that your score is updated now, not when +** you actually take the captives. +** +** Any repairs that need to be done are rescheduled to take +** place sooner. This provides for the faster repairs when you +** are docked. +*/ + +dock() +{ + register int i, j; + int ok; + register struct event *e; + + if (Ship.cond == DOCKED) + return (printf("Chekov: But captain, we are already docked\n")); + /* check for ok to dock, i.e., adjacent to a starbase */ + ok = 0; + for (i = Ship.sectx - 1; i <= Ship.sectx + 1 && !ok; i++) + { + if (i < 0 || i >= NSECTS) + continue; + for (j = Ship.secty - 1; j <= Ship.secty + 1; j++) + { + if (j < 0 || j >= NSECTS) + continue; + if (Sect[i][j] == BASE) + { + ok++; + break; + } + } + } + if (!ok) + return (printf("Chekov: But captain, we are not adjacent to a starbase.\n")); + + /* restore resources */ + Ship.energy = Param.energy; + Ship.torped = Param.torped; + Ship.shield = Param.shield; + Ship.crew = Param.crew; + Game.captives += Param.brigfree - Ship.brigfree; + Ship.brigfree = Param.brigfree; + + /* reset ship's defenses */ + Ship.shldup = 0; + Ship.cloaked = 0; + Ship.cond = DOCKED; + Ship.reserves = Param.reserves; + + /* recalibrate space inertial navigation system */ + Ship.sinsbad = 0; + + /* output any saved radio messages */ + dumpssradio(); + + /* reschedule any device repairs */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV) + continue; + reschedule(e, (e->date - Now.date) * Param.dockfac); + } + return; +} + + +/* +** LEAVE A STARBASE +** +** This is the inverse of dock(). The main function it performs +** is to reschedule any damages so that they will take longer. +*/ + +undock() +{ + register struct event *e; + register int i; + + if (Ship.cond != DOCKED) + { + printf("Sulu: Pardon me captain, but we are not docked.\n"); + return; + } + Ship.cond = GREEN; + Move.free = 0; + + /* reschedule device repair times (again) */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV) + continue; + reschedule(e, (e->date - Now.date) / Param.dockfac); + } + return; +} diff --git a/games/trek/dumpgame.c b/games/trek/dumpgame.c new file mode 100644 index 0000000..e7a14fe --- /dev/null +++ b/games/trek/dumpgame.c @@ -0,0 +1,161 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)dumpgame.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/*** THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/ +# define VERSION 2 + +struct dump +{ + char *area; + int count; +}; + + +struct dump Dump_template[] = +{ + (char *)&Ship, sizeof (Ship), + (char *)&Now, sizeof (Now), + (char *)&Param, sizeof (Param), + (char *)&Etc, sizeof (Etc), + (char *)&Game, sizeof (Game), + (char *)Sect, sizeof (Sect), + (char *)Quad, sizeof (Quad), + (char *)&Move, sizeof (Move), + (char *)Event, sizeof (Event), + 0 +}; + +/* +** DUMP GAME +** +** This routine dumps the game onto the file "trek.dump". The +** first two bytes of the file are a version number, which +** reflects whether this image may be used. Obviously, it must +** change as the size, content, or order of the data structures +** output change. +*/ + +dumpgame() +{ + int version; + register int fd; + register struct dump *d; + register int i; + + if ((fd = creat("trek.dump", 0644)) < 0) + return (printf("cannot dump\n")); + version = VERSION; + write(fd, &version, sizeof version); + + /* output the main data areas */ + for (d = Dump_template; d->area; d++) + { + write(fd, &d->area, sizeof d->area); + i = d->count; + write(fd, d->area, i); + } + + close(fd); +} + + +/* +** RESTORE GAME +** +** The game is restored from the file "trek.dump". In order for +** this to succeed, the file must exist and be readable, must +** have the correct version number, and must have all the appro- +** priate data areas. +** +** Return value is zero for success, one for failure. +*/ + +restartgame() +{ + register int fd; + int version; + + if ((fd = open("trek.dump", 0)) < 0 || + read(fd, &version, sizeof version) != sizeof version || + version != VERSION || + readdump(fd)) + { + printf("cannot restart\n"); + close(fd); + return (1); + } + + close(fd); + return (0); +} + + +/* +** READ DUMP +** +** This is the business end of restartgame(). It reads in the +** areas. +** +** Returns zero for success, one for failure. +*/ + +readdump(fd1) +int fd1; +{ + register int fd; + register struct dump *d; + register int i; + int junk; + + fd = fd1; + + for (d = Dump_template; d->area; d++) + { + if (read(fd, &junk, sizeof junk) != (sizeof junk)) + return (1); + if ((char *)junk != d->area) + return (1); + i = d->count; + if (read(fd, d->area, i) != i) + return (1); + } + + /* make quite certain we are at EOF */ + return (read(fd, &junk, 1)); +} diff --git a/games/trek/dumpme.c b/games/trek/dumpme.c new file mode 100644 index 0000000..cdd7e97 --- /dev/null +++ b/games/trek/dumpme.c @@ -0,0 +1,88 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)dumpme.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Dump the starship somewhere in the galaxy +** +** Parameter is zero if bounce off of negative energy barrier, +** one if through a black hole +** +** Note that the quadrant is NOT initialized here. This must +** be done from the calling routine. +** +** Repair of devices must be deferred. +*/ + +dumpme(flag) +int flag; +{ + register int f; + double x; + register struct event *e; + register int i; + + f = flag; + Ship.quadx = ranf(NQUADS); + Ship.quady = ranf(NQUADS); + Ship.sectx = ranf(NSECTS); + Ship.secty = ranf(NSECTS); + x += 1.5 * franf(); + Move.time += x; + if (f) + { + printf("%s falls into a black hole.\n", Ship.shipname); + } + else + { + printf("Computer applies full reverse power to avoid hitting the\n"); + printf(" negative energy barrier. A space warp was entered.\n"); + } + /* bump repair dates forward */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV) + continue; + reschedule(e, (e->date - Now.date) + x); + } + events(1); + printf("You are now in quadrant %d,%d. It is stardate %.2f\n", + Ship.quadx, Ship.quady, Now.date); + Move.time = 0; +} diff --git a/games/trek/dumpssradio.c b/games/trek/dumpssradio.c new file mode 100644 index 0000000..4a0f938 --- /dev/null +++ b/games/trek/dumpssradio.c @@ -0,0 +1,85 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)dumpssradio.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/** + ** output hidden distress calls + **/ + +dumpssradio() +{ + register struct event *e; + register int j; + register int chkrest; + + chkrest = 0; + for (j = 0; j < MAXEVENTS; j++) + { + e = &Event[j]; + /* if it is not hidden, then just ignore it */ + if ((e->evcode & E_HIDDEN) == 0) + continue; + if (e->evcode & E_GHOST) + { + unschedule(e); + printf("Starsystem %s in quadrant %d,%d is no longer distressed\n", + systemname(e), e->x, e->y); + continue; + } + + switch (e->evcode) + { + + case E_KDESB: + printf("Starbase in quadrant %d,%d is under attack\n", + e->x, e->y); + chkrest++; + break; + + case E_ENSLV: + case E_REPRO: + printf("Starsystem %s in quadrant %d,%d is distressed\n", + systemname(e), e->x, e->y); + chkrest++; + break; + + } + } + + return (chkrest); +} diff --git a/games/trek/events.c b/games/trek/events.c new file mode 100644 index 0000000..5621186 --- /dev/null +++ b/games/trek/events.c @@ -0,0 +1,463 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)events.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** CAUSE TIME TO ELAPSE +** +** This routine does a hell of a lot. It elapses time, eats up +** energy, regenerates energy, processes any events that occur, +** and so on. +*/ + + +events(warp) +int warp; /* set if called in a time warp */ +{ + register int i; + int j; + struct kling *k; + double rtime; + double xdate; + double idate; + struct event *ev, *xsched(), *schedule(); + int ix, iy; + register struct quad *q; + register struct event *e; + int evnum; + int restcancel; + + /* if nothing happened, just allow for any Klingons killed */ + if (Move.time <= 0.0) + { + Now.time = Now.resource / Now.klings; + return (0); + } + + /* indicate that the cloaking device is now working */ + Ship.cloakgood = 1; + + /* idate is the initial date */ + idate = Now.date; + + /* schedule attacks if resting too long */ + if (Move.time > 0.5 && Move.resting) + schedule(E_ATTACK, 0.5, 0, 0, 0); + + /* scan the event list */ + while (1) + { + restcancel = 0; + evnum = -1; + /* xdate is the date of the current event */ + xdate = idate + Move.time; + + /* find the first event that has happened */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode == 0 || (e->evcode & E_GHOST)) + continue; + if (e->date < xdate) + { + xdate = e->date; + ev = e; + evnum = i; + } + } + e = ev; + + /* find the time between events */ + rtime = xdate - Now.date; + + /* decrement the magic "Federation Resources" pseudo-variable */ + Now.resource -= Now.klings * rtime; + /* and recompute the time left */ + Now.time = Now.resource / Now.klings; + + /* move us up to the next date */ + Now.date = xdate; + + /* check for out of time */ + if (Now.time <= 0.0) + lose(L_NOTIME); +# ifdef xTRACE + if (evnum >= 0 && Trace) + printf("xdate = %.2f, evcode %d params %d %d %d\n", + xdate, e->evcode, e->x, e->y, e->systemname); +# endif + + /* if evnum < 0, no events occurred */ + if (evnum < 0) + break; + + /* otherwise one did. Find out what it is */ + switch (e->evcode & E_EVENT) + { + + case E_SNOVA: /* supernova */ + /* cause the supernova to happen */ + snova(-1); + /* and schedule the next one */ + xresched(e, E_SNOVA, 1); + break; + + case E_LRTB: /* long range tractor beam */ + /* schedule the next one */ + xresched(e, E_LRTB, Now.klings); + /* LRTB cannot occur if we are docked */ + if (Ship.cond != DOCKED) + { + /* pick a new quadrant */ + i = ranf(Now.klings) + 1; + for (ix = 0; ix < NQUADS; ix++) + { + for (iy = 0; iy < NQUADS; iy++) + { + q = &Quad[ix][iy]; + if (q->stars >= 0) + if ((i -= q->klings) <= 0) + break; + } + if (i <= 0) + break; + } + + /* test for LRTB to same quadrant */ + if (Ship.quadx == ix && Ship.quady == iy) + break; + + /* nope, dump him in the new quadrant */ + Ship.quadx = ix; + Ship.quady = iy; + printf("\n%s caught in long range tractor beam\n", Ship.shipname); + printf("*** Pulled to quadrant %d,%d\n", Ship.quadx, Ship.quady); + Ship.sectx = ranf(NSECTS); + Ship.secty = ranf(NSECTS); + initquad(0); + /* truncate the move time */ + Move.time = xdate - idate; + } + break; + + case E_KATSB: /* Klingon attacks starbase */ + /* if out of bases, forget it */ + if (Now.bases <= 0) + { + unschedule(e); + break; + } + + /* check for starbase and Klingons in same quadrant */ + for (i = 0; i < Now.bases; i++) + { + ix = Now.base[i].x; + iy = Now.base[i].y; + /* see if a Klingon exists in this quadrant */ + q = &Quad[ix][iy]; + if (q->klings <= 0) + continue; + + /* see if already distressed */ + for (j = 0; j < MAXEVENTS; j++) + { + e = &Event[j]; + if ((e->evcode & E_EVENT) != E_KDESB) + continue; + if (e->x == ix && e->y == iy) + break; + } + if (j < MAXEVENTS) + continue; + + /* got a potential attack */ + break; + } + e = ev; + if (i >= Now.bases) + { + /* not now; wait a while and see if some Klingons move in */ + reschedule(e, 0.5 + 3.0 * franf()); + break; + } + /* schedule a new attack, and a destruction of the base */ + xresched(e, E_KATSB, 1); + e = xsched(E_KDESB, 1, ix, iy, 0); + + /* report it if we can */ + if (!damaged(SSRADIO)) + { + printf("\nUhura: Captain, we have recieved a distress signal\n"); + printf(" from the starbase in quadrant %d,%d.\n", + ix, iy); + restcancel++; + } + else + /* SSRADIO out, make it so we can't see the distress call */ + /* but it's still there!!! */ + e->evcode |= E_HIDDEN; + break; + + case E_KDESB: /* Klingon destroys starbase */ + unschedule(e); + q = &Quad[e->x][e->y]; + /* if the base has mysteriously gone away, or if the Klingon + got tired and went home, ignore this event */ + if (q->bases <=0 || q->klings <= 0) + break; + /* are we in the same quadrant? */ + if (e->x == Ship.quadx && e->y == Ship.quady) + { + /* yep, kill one in this quadrant */ + printf("\nSpock: "); + killb(Ship.quadx, Ship.quady); + } + else + /* kill one in some other quadrant */ + killb(e->x, e->y); + break; + + case E_ISSUE: /* issue a distress call */ + xresched(e, E_ISSUE, 1); + /* if we already have too many, throw this one away */ + if (Ship.distressed >= MAXDISTR) + break; + /* try a whole bunch of times to find something suitable */ + for (i = 0; i < 100; i++) + { + ix = ranf(NQUADS); + iy = ranf(NQUADS); + q = &Quad[ix][iy]; + /* need a quadrant which is not the current one, + which has some stars which are inhabited and + not already under attack, which is not + supernova'ed, and which has some Klingons in it */ + if (!((ix == Ship.quadx && iy == Ship.quady) || q->stars < 0 || + (q->qsystemname & Q_DISTRESSED) || + (q->qsystemname & Q_SYSTEM) == 0 || q->klings <= 0)) + break; + } + if (i >= 100) + /* can't seem to find one; ignore this call */ + break; + + /* got one!! Schedule its enslavement */ + Ship.distressed++; + e = xsched(E_ENSLV, 1, ix, iy, q->qsystemname); + q->qsystemname = (e - Event) | Q_DISTRESSED; + + /* tell the captain about it if we can */ + if (!damaged(SSRADIO)) + { + printf("\nUhura: Captain, starsystem %s in quadrant %d,%d is under attack\n", + Systemname[e->systemname], ix, iy); + restcancel++; + } + else + /* if we can't tell him, make it invisible */ + e->evcode |= E_HIDDEN; + break; + + case E_ENSLV: /* starsystem is enslaved */ + unschedule(e); + /* see if current distress call still active */ + q = &Quad[e->x][e->y]; + if (q->klings <= 0) + { + /* no Klingons, clean up */ + /* restore the system name */ + q->qsystemname = e->systemname; + break; + } + + /* play stork and schedule the first baby */ + e = schedule(E_REPRO, Param.eventdly[E_REPRO] * franf(), e->x, e->y, e->systemname); + + /* report the disaster if we can */ + if (!damaged(SSRADIO)) + { + printf("\nUhura: We've lost contact with starsystem %s\n", + Systemname[e->systemname]); + printf(" in quadrant %d,%d.\n", + e->x, e->y); + } + else + e->evcode |= E_HIDDEN; + break; + + case E_REPRO: /* Klingon reproduces */ + /* see if distress call is still active */ + q = &Quad[e->x][e->y]; + if (q->klings <= 0) + { + unschedule(e); + q->qsystemname = e->systemname; + break; + } + xresched(e, E_REPRO, 1); + /* reproduce one Klingon */ + ix = e->x; + iy = e->y; + if (Now.klings == 127) + break; /* full right now */ + if (q->klings >= MAXKLQUAD) + { + /* this quadrant not ok, pick an adjacent one */ + for (i = ix - 1; i <= ix + 1; i++) + { + if (i < 0 || i >= NQUADS) + continue; + for (j = iy - 1; j <= iy + 1; j++) + { + if (j < 0 || j >= NQUADS) + continue; + q = &Quad[i][j]; + /* check for this quad ok (not full & no snova) */ + if (q->klings >= MAXKLQUAD || q->stars < 0) + continue; + break; + } + if (j <= iy + 1) + break; + } + if (j > iy + 1) + /* cannot create another yet */ + break; + ix = i; + iy = j; + } + /* deliver the child */ + q->klings++; + Now.klings++; + if (ix == Ship.quadx && iy == Ship.quady) + { + /* we must position Klingon */ + sector(&ix, &iy); + Sect[ix][iy] = KLINGON; + k = &Etc.klingon[Etc.nkling++]; + k->x = ix; + k->y = iy; + k->power = Param.klingpwr; + k->srndreq = 0; + compkldist(Etc.klingon[0].dist == Etc.klingon[0].avgdist ? 0 : 1); + } + + /* recompute time left */ + Now.time = Now.resource / Now.klings; + break; + + case E_SNAP: /* take a snapshot of the galaxy */ + xresched(e, E_SNAP, 1); + i = (int) Etc.snapshot; + i = bmove(Quad, i, sizeof (Quad)); + i = bmove(Event, i, sizeof (Event)); + i = bmove(&Now, i, sizeof (Now)); + Game.snap = 1; + break; + + case E_ATTACK: /* Klingons attack during rest period */ + if (!Move.resting) + { + unschedule(e); + break; + } + attack(1); + reschedule(e, 0.5); + break; + + case E_FIXDV: + i = e->systemname; + unschedule(e); + + /* de-damage the device */ + printf("%s reports repair work on the %s finished.\n", + Device[i].person, Device[i].name); + + /* handle special processing upon fix */ + switch (i) + { + + case LIFESUP: + Ship.reserves = Param.reserves; + break; + + case SINS: + if (Ship.cond == DOCKED) + break; + printf("Spock has tried to recalibrate your Space Internal Navigation System,\n"); + printf(" but he has no standard base to calibrate to. Suggest you get\n"); + printf(" to a starbase immediately so that you can properly recalibrate.\n"); + Ship.sinsbad = 1; + break; + + case SSRADIO: + restcancel = dumpssradio(); + break; + } + break; + + default: + break; + } + + if (restcancel && Move.resting && getynpar("Spock: Shall we cancel our rest period")) + Move.time = xdate - idate; + + } + + /* unschedule an attack during a rest period */ + if (e = Now.eventptr[E_ATTACK]) + unschedule(e); + + if (!warp) + { + /* eat up energy if cloaked */ + if (Ship.cloaked) + Ship.energy -= Param.cloakenergy * Move.time; + + /* regenerate resources */ + rtime = 1.0 - exp(-Param.regenfac * Move.time); + Ship.shield += (Param.shield - Ship.shield) * rtime; + Ship.energy += (Param.energy - Ship.energy) * rtime; + + /* decrement life support reserves */ + if (damaged(LIFESUP) && Ship.cond != DOCKED) + Ship.reserves -= Move.time; + } + return (0); +} diff --git a/games/trek/externs.c b/games/trek/externs.c new file mode 100644 index 0000000..170dd60 --- /dev/null +++ b/games/trek/externs.c @@ -0,0 +1,98 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)externs.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** global variable definitions +*/ + +struct device Device[NDEV] = +{ + "warp drive", "Scotty", + "S.R. scanners", "Scotty", + "L.R. scanners", "Scotty", + "phasers", "Sulu", + "photon tubes", "Sulu", + "impulse engines", "Scotty", + "shield control", "Sulu", + "computer", "Spock", + "subspace radio", "Uhura", + "life support", "Scotty", + "navigation system", "Chekov", + "cloaking device", "Scotty", + "transporter", "Scotty", + "shuttlecraft", "Scotty", + "*ERR 14*", "Nobody", + "*ERR 15*", "Nobody" +}; + +char *Systemname[NINHAB] = +{ + "ERROR", + "Talos IV", + "Rigel III", + "Deneb VII", + "Canopus V", + "Icarus I", + "Prometheus II", + "Omega VII", + "Elysium I", + "Scalos IV", + "Procyon IV", + "Arachnid I", + "Argo VIII", + "Triad III", + "Echo IV", + "Nimrod III", + "Nemisis IV", + "Centarurus I", + "Kronos III", + "Spectros V", + "Beta III", + "Gamma Tranguli VI", + "Pyris III", + "Triachus", + "Marcus XII", + "Kaland", + "Ardana", + "Stratos", + "Eden", + "Arrikis", + "Epsilon Eridani IV", + "Exo III" +}; diff --git a/games/trek/getcodi.c b/games/trek/getcodi.c new file mode 100644 index 0000000..e16f5e7 --- /dev/null +++ b/games/trek/getcodi.c @@ -0,0 +1,68 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)getcodi.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "getpar.h" + +/* +** get course and distance +** +** The user is asked for a course and distance. This is used by +** move, impulse, and some of the computer functions. +** +** The return value is zero for success, one for an invalid input +** (meaning to drop the request). +*/ + +getcodi(co, di) +int *co; +double *di; +{ + + *co = getintpar("Course"); + + /* course must be in the interval [0, 360] */ + if (*co < 0 || *co > 360) + return (1); + *di = getfltpar("Distance"); + + /* distance must be in the interval [0, 15] */ + if (*di <= 0.0 || *di > 15.0) + return (1); + + /* good return */ + return (0); +} diff --git a/games/trek/getpar.c b/games/trek/getpar.c new file mode 100644 index 0000000..3df297f --- /dev/null +++ b/games/trek/getpar.c @@ -0,0 +1,297 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)getpar.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include <stdio.h> +# include "getpar.h" + +/** + ** get integer parameter + **/ + +getintpar(s) +char *s; +{ + register int i; + int n; + + while (1) + { + if (testnl() && s) + printf("%s: ", s); + i = scanf("%d", &n); + if (i < 0) + exit(1); + if (i > 0 && testterm()) + return (n); + printf("invalid input; please enter an integer\n"); + skiptonl(0); + } +} + +/** + ** get floating parameter + **/ + +double getfltpar(s) +char *s; +{ + register int i; + double d; + + while (1) + { + if (testnl() && s) + printf("%s: ", s); + i = scanf("%lf", &d); + if (i < 0) + exit(1); + if (i > 0 && testterm()) + return (d); + printf("invalid input; please enter a double\n"); + skiptonl(0); + } +} + +/** + ** get yes/no parameter + **/ + +struct cvntab Yntab[] = +{ + "y", "es", (int (*)())1, 0, + "n", "o", (int (*)())0, 0, + 0 +}; + +getynpar(s) +char *s; +{ + struct cvntab *r; + + r = getcodpar(s, Yntab); + return ((int) r->value); +} + + +/** + ** get coded parameter + **/ + +struct cvntab *getcodpar(s, tab) +char *s; +struct cvntab tab[]; +{ + char input[100]; + register struct cvntab *r; + int flag; + register char *p, *q; + int c; + int f; + + flag = 0; + while (1) + { + flag |= (f = testnl()); + if (flag) + printf("%s: ", s); + if (f) + cgetc(0); /* throw out the newline */ + scanf("%*[ \t;]"); + if ((c = scanf("%[^ \t;\n]", input)) < 0) + exit(1); + if (c == 0) + continue; + flag = 1; + + /* if command list, print four per line */ + if (input[0] == '?' && input[1] == 0) + { + c = 4; + for (r = tab; r->abrev; r++) + { + concat(r->abrev, r->full, input); + printf("%14.14s", input); + if (--c > 0) + continue; + c = 4; + printf("\n"); + } + if (c != 4) + printf("\n"); + continue; + } + + /* search for in table */ + for (r = tab; r->abrev; r++) + { + p = input; + for (q = r->abrev; *q; q++) + if (*p++ != *q) + break; + if (!*q) + { + for (q = r->full; *p && *q; q++, p++) + if (*p != *q) + break; + if (!*p || !*q) + break; + } + } + + /* check for not found */ + if (!r->abrev) + { + printf("invalid input; ? for valid inputs\n"); + skiptonl(0); + } + else + return (r); + } +} + + +/** + ** get string parameter + **/ + +getstrpar(s, r, l, t) +char *s; +char *r; +int l; +char *t; +{ + register int i; + char format[20]; + register int f; + + if (t == 0) + t = " \t\n;"; + (void)sprintf(format, "%%%d[^%s]", l, t); + while (1) + { + if ((f = testnl()) && s) + printf("%s: ", s); + if (f) + cgetc(0); + scanf("%*[\t ;]"); + i = scanf(format, r); + if (i < 0) + exit(1); + if (i != 0) + return; + } +} + + +/** + ** test if newline is next valid character + **/ + +testnl() +{ + register char c; + + while ((c = cgetc(0)) != '\n') + if ((c >= '0' && c <= '9') || c == '.' || c == '!' || + (c >= 'A' && c <= 'Z') || + (c >= 'a' && c <= 'z') || c == '-') + { + ungetc(c, stdin); + return(0); + } + ungetc(c, stdin); + return (1); +} + + +/** + ** scan for newline + **/ + +skiptonl(c) +char c; +{ + while (c != '\n') + if (!(c = cgetc(0))) + return; + ungetc('\n', stdin); + return; +} + + +/** + ** test for valid terminator + **/ + +testterm() +{ + register char c; + + if (!(c = cgetc(0))) + return (1); + if (c == '.') + return (0); + if (c == '\n' || c == ';') + ungetc(c, stdin); + return (1); +} + + +/* +** TEST FOR SPECIFIED DELIMETER +** +** The standard input is scanned for the parameter. If found, +** it is thrown away and non-zero is returned. If not found, +** zero is returned. +*/ + +readdelim(d) +char d; +{ + register char c; + + while (c = cgetc(0)) + { + if (c == d) + return (1); + if (c == ' ') + continue; + ungetc(c, stdin); + break; + } + return (0); +} diff --git a/games/trek/getpar.h b/games/trek/getpar.h new file mode 100644 index 0000000..821ef74 --- /dev/null +++ b/games/trek/getpar.h @@ -0,0 +1,45 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * @(#)getpar.h 8.1 (Berkeley) 5/31/93 + */ + +struct cvntab /* used for getcodpar() paramater list */ +{ + char *abrev; + char *full; + int (*value)(); + int value2; +}; + +extern double getfltpar(); +extern struct cvntab *getcodpar(); diff --git a/games/trek/help.c b/games/trek/help.c new file mode 100644 index 0000000..e2d4049 --- /dev/null +++ b/games/trek/help.c @@ -0,0 +1,157 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)help.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** call starbase for help +** +** First, the closest starbase is selected. If there is a +** a starbase in your own quadrant, you are in good shape. +** This distance takes quadrant distances into account only. +** +** A magic number is computed based on the distance which acts +** as the probability that you will be rematerialized. You +** get three tries. +** +** When it is determined that you should be able to be remater- +** ialized (i.e., when the probability thing mentioned above +** comes up positive), you are put into that quadrant (anywhere). +** Then, we try to see if there is a spot adjacent to the star- +** base. If not, you can't be rematerialized!!! Otherwise, +** it drops you there. It only tries five times to find a spot +** to drop you. After that, it's your problem. +*/ + +char *Cntvect[3] = +{"first", "second", "third"}; + +help() +{ + register int i; + double dist, x; + register int dx, dy; + int j, l; + + /* check to see if calling for help is reasonable ... */ + if (Ship.cond == DOCKED) + return (printf("Uhura: But Captain, we're already docked\n")); + + /* or possible */ + if (damaged(SSRADIO)) + return (out(SSRADIO)); + if (Now.bases <= 0) + return (printf("Uhura: I'm not getting any response from starbase\n")); + + /* tut tut, there goes the score */ + Game.helps += 1; + + /* find the closest base */ + dist = 1e50; + if (Quad[Ship.quadx][Ship.quady].bases <= 0) + { + /* there isn't one in this quadrant */ + for (i = 0; i < Now.bases; i++) + { + /* compute distance */ + dx = Now.base[i].x - Ship.quadx; + dy = Now.base[i].y - Ship.quady; + x = dx * dx + dy * dy; + x = sqrt(x); + + /* see if better than what we already have */ + if (x < dist) + { + dist = x; + l = i; + } + } + + /* go to that quadrant */ + Ship.quadx = Now.base[l].x; + Ship.quady = Now.base[l].y; + initquad(1); + } + else + { + dist = 0.0; + } + + /* dematerialize the Enterprise */ + Sect[Ship.sectx][Ship.secty] = EMPTY; + printf("Starbase in %d,%d responds\n", Ship.quadx, Ship.quady); + + /* this next thing acts as a probability that it will work */ + x = pow(1.0 - pow(0.94, dist), 0.3333333); + + /* attempt to rematerialize */ + for (i = 0; i < 3; i++) + { + sleep(2); + printf("%s attempt to rematerialize ", Cntvect[i]); + if (franf() > x) + { + /* ok, that's good. let's see if we can set her down */ + for (j = 0; j < 5; j++) + { + dx = Etc.starbase.x + ranf(3) - 1; + if (dx < 0 || dx >= NSECTS) + continue; + dy = Etc.starbase.y + ranf(3) - 1; + if (dy < 0 || dy >= NSECTS || Sect[dx][dy] != EMPTY) + continue; + break; + } + if (j < 5) + { + /* found an empty spot */ + printf("succeeds\n"); + Ship.sectx = dx; + Ship.secty = dy; + Sect[dx][dy] = Ship.ship; + dock(); + compkldist(0); + return; + } + /* the starbase must have been surrounded */ + } + printf("fails\n"); + } + + /* one, two, three strikes, you're out */ + lose(L_NOHELP); +} diff --git a/games/trek/impulse.c b/games/trek/impulse.c new file mode 100644 index 0000000..afd4d22 --- /dev/null +++ b/games/trek/impulse.c @@ -0,0 +1,80 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)impulse.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/** + ** move under impulse power + **/ + +impulse() +{ + int course; + register int power; + double dist, time; + register int percent; + extern double move(); + + if (Ship.cond == DOCKED) + return (printf("Scotty: Sorry captain, but we are still docked.\n")); + if (damaged(IMPULSE)) + return (out(IMPULSE)); + if (getcodi(&course, &dist)) + return; + power = 20 + 100 * dist; + percent = 100 * power / Ship.energy + 0.5; + if (percent >= 85) + { + printf("Scotty: That would consume %d%% of our remaining energy.\n", + percent); + if (!getynpar("Are you sure that is wise")) + return; + printf("Aye aye, sir\n"); + } + time = dist / 0.095; + percent = 100 * time / Now.time + 0.5; + if (percent >= 85) + { + printf("Spock: That would take %d%% of our remaining time.\n", + percent); + if (!getynpar("Are you sure that is wise")) + return; + printf("(He's finally gone mad)\n"); + } + Move.time = move(0, course, time, 0.095); + Ship.energy -= 20 + 100 * Move.time * 0.095; +} diff --git a/games/trek/initquad.c b/games/trek/initquad.c new file mode 100644 index 0000000..33c612d --- /dev/null +++ b/games/trek/initquad.c @@ -0,0 +1,152 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)initquad.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Paramize Quadrant Upon Entering +** +** A quadrant is initialized from the information held in the +** Quad matrix. Basically, everything is just initialized +** randomly, except for the starship, which goes into a fixed +** sector. +** +** If there are Klingons in the quadrant, the captain is informed +** that the condition is RED, and he is given a chance to put +** his shields up if the computer is working. +** +** The flag `f' is set to disable the check for condition red. +** This mode is used in situations where you know you are going +** to be docked, i.e., abandon() and help(). +*/ + +initquad(f) +int f; +{ + register int i, j; + int rx, ry; + int nbases, nstars; + register struct quad *q; + int nholes; + + q = &Quad[Ship.quadx][Ship.quady]; + + /* ignored supernova'ed quadrants (this is checked again later anyway */ + if (q->stars < 0) + return; + Etc.nkling = q->klings; + nbases = q->bases; + nstars = q->stars; + nholes = q->holes; + + /* have we blundered into a battle zone w/ shields down? */ + if (Etc.nkling > 0 && !f) + { + printf("Condition RED\n"); + Ship.cond = RED; + if (!damaged(COMPUTER)) + shield(1); + } + + /* clear out the quadrant */ + for (i = 0; i < NSECTS; i++) + for (j = 0; j < NSECTS; j++) + Sect[i][j] = EMPTY; + + /* initialize Enterprise */ + Sect[Ship.sectx][Ship.secty] = Ship.ship; + + /* initialize Klingons */ + for (i = 0; i < Etc.nkling; i++) + { + sector(&rx, &ry); + Sect[rx][ry] = KLINGON; + Etc.klingon[i].x = rx; + Etc.klingon[i].y = ry; + Etc.klingon[i].power = Param.klingpwr; + Etc.klingon[i].srndreq = 0; + } + compkldist(1); + + /* initialize star base */ + if (nbases > 0) + { + sector(&rx, &ry); + Sect[rx][ry] = BASE; + Etc.starbase.x = rx; + Etc.starbase.y = ry; + } + + /* initialize inhabited starsystem */ + if (q->qsystemname != 0) + { + sector(&rx, &ry); + Sect[rx][ry] = INHABIT; + nstars -= 1; + } + + /* initialize black holes */ + for (i = 0; i < nholes; i++) + { + sector(&rx, &ry); + Sect[rx][ry] = HOLE; + } + + /* initialize stars */ + for (i = 0; i < nstars; i++) + { + sector(&rx, &ry); + Sect[rx][ry] = STAR; + } + Move.newquad = 1; +} + + +sector(x, y) +int *x, *y; +{ + register int i, j; + + do + { + i = ranf(NSECTS); + j = ranf(NSECTS); + } while (Sect[i][j] != EMPTY); + *x = i; + *y = j; + return; +} diff --git a/games/trek/kill.c b/games/trek/kill.c new file mode 100644 index 0000000..072cf6a --- /dev/null +++ b/games/trek/kill.c @@ -0,0 +1,227 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)kill.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** KILL KILL KILL !!! +** +** This file handles the killing off of almost anything. +*/ + +/* +** Handle a Klingon's death +** +** The Klingon at the sector given by the parameters is killed +** and removed from the Klingon list. Notice that it is not +** removed from the event list; this is done later, when the +** the event is to be caught. Also, the time left is recomputed, +** and the game is won if that was the last klingon. +*/ + +killk(ix, iy) +int ix, iy; +{ + register int i, j; + + printf(" *** Klingon at %d,%d destroyed ***\n", ix, iy); + + /* remove the scoundrel */ + Now.klings -= 1; + Sect[ix][iy] = EMPTY; + Quad[Ship.quadx][Ship.quady].klings -= 1; + /* %%% IS THIS SAFE???? %%% */ + Quad[Ship.quadx][Ship.quady].scanned -= 100; + Game.killk += 1; + + /* find the Klingon in the Klingon list */ + for (i = 0; i < Etc.nkling; i++) + if (ix == Etc.klingon[i].x && iy == Etc.klingon[i].y) + { + /* purge him from the list */ + Etc.nkling -= 1; + for (; i < Etc.nkling; i++) + bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof Etc.klingon[i]); + break; + } + + /* find out if that was the last one */ + if (Now.klings <= 0) + win(); + + /* recompute time left */ + Now.time = Now.resource / Now.klings; + return; +} + + +/* +** handle a starbase's death +*/ + +killb(qx, qy) +int qx, qy; +{ + register struct quad *q; + register struct xy *b; + + q = &Quad[qx][qy]; + + if (q->bases <= 0) + return; + if (!damaged(SSRADIO)) + /* then update starchart */ + if (q->scanned < 1000) + q->scanned -= 10; + else + if (q->scanned > 1000) + q->scanned = -1; + q->bases = 0; + Now.bases -= 1; + for (b = Now.base; ; b++) + if (qx == b->x && qy == b->y) + break; + bmove(&Now.base[Now.bases], b, sizeof *b); + if (qx == Ship.quadx && qy == Ship.quady) + { + Sect[Etc.starbase.x][Etc.starbase.y] = EMPTY; + if (Ship.cond == DOCKED) + undock(); + printf("Starbase at %d,%d destroyed\n", Etc.starbase.x, Etc.starbase.y); + } + else + { + if (!damaged(SSRADIO)) + { + printf("Uhura: Starfleet command reports that the starbase in\n"); + printf(" quadrant %d,%d has been destroyed\n", qx, qy); + } + else + schedule(E_KATSB | E_GHOST, 1e50, qx, qy, 0); + } +} + + +/** + ** kill an inhabited starsystem + **/ + +kills(x, y, f) +int x, y; /* quad coords if f == 0, else sector coords */ +int f; /* f != 0 -- this quad; f < 0 -- Enterprise's fault */ +{ + register struct quad *q; + register struct event *e; + register char *name; + char *systemname(); + + if (f) + { + /* current quadrant */ + q = &Quad[Ship.quadx][Ship.quady]; + Sect[x][y] = EMPTY; + name = systemname(q); + if (name == 0) + return; + printf("Inhabited starsystem %s at %d,%d destroyed\n", + name, x, y); + if (f < 0) + Game.killinhab += 1; + } + else + { + /* different quadrant */ + q = &Quad[x][y]; + } + if (q->qsystemname & Q_DISTRESSED) + { + /* distressed starsystem */ + e = &Event[q->qsystemname & Q_SYSTEM]; + printf("Distress call for %s invalidated\n", + Systemname[e->systemname]); + unschedule(e); + } + q->qsystemname = 0; + q->stars -= 1; +} + + +/** + ** "kill" a distress call + **/ + +killd(x, y, f) +int x, y; /* quadrant coordinates */ +int f; /* set if user is to be informed */ +{ + register struct event *e; + register int i; + register struct quad *q; + + q = &Quad[x][y]; + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->x != x || e->y != y) + continue; + switch (e->evcode) + { + case E_KDESB: + if (f) + { + printf("Distress call for starbase in %d,%d nullified\n", + x, y); + unschedule(e); + } + break; + + case E_ENSLV: + case E_REPRO: + if (f) + { + printf("Distress call for %s in quadrant %d,%d nullified\n", + Systemname[e->systemname], x, y); + q->qsystemname = e->systemname; + unschedule(e); + } + else + { + e->evcode |= E_GHOST; + } + } + } +} diff --git a/games/trek/klmove.c b/games/trek/klmove.c new file mode 100644 index 0000000..8cc80e3 --- /dev/null +++ b/games/trek/klmove.c @@ -0,0 +1,182 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)klmove.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Move Klingons Around +** +** This is a largely incomprehensible block of code that moves +** Klingons around in a quadrant. It was written in a very +** "program as you go" fashion, and is a prime candidate for +** rewriting. +** +** The flag `fl' is zero before an attack, one after an attack, +** and two if you are leaving a quadrant. This serves to +** change the probability and distance that it moves. +** +** Basically, what it will try to do is to move a certain number +** of steps either toward you or away from you. It will avoid +** stars whenever possible. Nextx and nexty are the next +** sector to move to on a per-Klingon basis; they are roughly +** equivalent to Ship.sectx and Ship.secty for the starship. Lookx and +** looky are the sector that you are going to look at to see +** if you can move their. Dx and dy are the increment. Fudgex +** and fudgey are the things you change around to change your +** course around stars. +*/ + +klmove(fl) +int fl; +{ + int n; + register struct kling *k; + double dx, dy; + int nextx, nexty; + register int lookx, looky; + int motion; + int fudgex, fudgey; + int qx, qy; + double bigger; + int i; + +# ifdef xTRACE + if (Trace) + printf("klmove: fl = %d, Etc.nkling = %d\n", fl, Etc.nkling); +# endif + for (n = 0; n < Etc.nkling; k && n++) + { + k = &Etc.klingon[n]; + i = 100; + if (fl) + i = 100.0 * k->power / Param.klingpwr; + if (ranf(i) >= Param.moveprob[2 * Move.newquad + fl]) + continue; + /* compute distance to move */ + motion = ranf(75) - 25; + motion *= k->avgdist * Param.movefac[2 * Move.newquad + fl]; + /* compute direction */ + dx = Ship.sectx - k->x + ranf(3) - 1; + dy = Ship.secty - k->y + ranf(3) - 1; + bigger = dx; + if (dy > bigger) + bigger = dy; + if (bigger == 0.0) + bigger = 1.0; + dx = dx / bigger + 0.5; + dy = dy / bigger + 0.5; + if (motion < 0) + { + motion = -motion; + dx = -dx; + dy = -dy; + } + fudgex = fudgey = 1; + /* try to move the klingon */ + nextx = k->x; + nexty = k->y; + for (; motion > 0; motion--) + { + lookx = nextx + dx; + looky = nexty + dy; + if (lookx < 0 || lookx >= NSECTS || looky < 0 || looky >= NSECTS) + { + /* new quadrant */ + qx = Ship.quadx; + qy = Ship.quady; + if (lookx < 0) + qx -= 1; + else + if (lookx >= NSECTS) + qx += 1; + if (looky < 0) + qy -= 1; + else + if (looky >= NSECTS) + qy += 1; + if (qx < 0 || qx >= NQUADS || qy < 0 || qy >= NQUADS || + Quad[qx][qy].stars < 0 || Quad[qx][qy].klings > MAXKLQUAD - 1) + break; + if (!damaged(SRSCAN)) + { + printf("Klingon at %d,%d escapes to quadrant %d,%d\n", + k->x, k->y, qx, qy); + motion = Quad[qx][qy].scanned; + if (motion >= 0 && motion < 1000) + Quad[qx][qy].scanned += 100; + motion = Quad[Ship.quadx][Ship.quady].scanned; + if (motion >= 0 && motion < 1000) + Quad[Ship.quadx][Ship.quady].scanned -= 100; + } + Sect[k->x][k->y] = EMPTY; + Quad[qx][qy].klings += 1; + Etc.nkling -= 1; + bmove(&Etc.klingon[Etc.nkling], k, sizeof *k); + Quad[Ship.quadx][Ship.quady].klings -= 1; + k = 0; + break; + } + if (Sect[lookx][looky] != EMPTY) + { + lookx = nextx + fudgex; + if (lookx < 0 || lookx >= NSECTS) + lookx = nextx + dx; + if (Sect[lookx][looky] != EMPTY) + { + fudgex = -fudgex; + looky = nexty + fudgey; + if (looky < 0 || looky >= NSECTS || Sect[lookx][looky] != EMPTY) + { + fudgey = -fudgey; + break; + } + } + } + nextx = lookx; + nexty = looky; + } + if (k && (k->x != nextx || k->y != nexty)) + { + if (!damaged(SRSCAN)) + printf("Klingon at %d,%d moves to %d,%d\n", + k->x, k->y, nextx, nexty); + Sect[k->x][k->y] = EMPTY; + Sect[k->x = nextx][k->y = nexty] = KLINGON; + } + } + compkldist(0); +} diff --git a/games/trek/lose.c b/games/trek/lose.c new file mode 100644 index 0000000..7f0d5b3 --- /dev/null +++ b/games/trek/lose.c @@ -0,0 +1,85 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)lose.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include <setjmp.h> + +/* +** PRINT OUT LOSER MESSAGES +** +** The messages are printed out, the score is computed and +** printed, and the game is restarted. Oh yeh, any special +** actions which need be taken are taken. +*/ + +char *Losemsg[] = +{ + "You ran out of time", + "You ran out of energy", + "You have been destroyed", + "You ran into the negative energy barrier", + "You destroyed yourself by nova'ing that star", + "You have been caught in a supernova", + "You just suffocated in outer space", + "You could not be rematerialized", + "\n\032\014 ***\07 Ship's hull has imploded\07 ***", + "You have burned up in a star", + "Well, you destroyed yourself, but it didn't do any good", + "You have been captured by Klingons and mercilessly tortured", + "Your last crew member died", +}; + +lose(why) +int why; +{ + extern jmp_buf env; + + Game.killed = 1; + sleep(1); + printf("\n%s\n", Losemsg[why - 1]); + switch (why) + { + + case L_NOTIME: + Game.killed = 0; + break; + } + Move.endgame = -1; + score(); + skiptonl(0); + longjmp(env, 1); +} diff --git a/games/trek/lrscan.c b/games/trek/lrscan.c new file mode 100644 index 0000000..bfd84f9 --- /dev/null +++ b/games/trek/lrscan.c @@ -0,0 +1,107 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)lrscan.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** LONG RANGE OF SCANNERS +** +** A summary of the quadrants that surround you is printed. The +** hundreds digit is the number of Klingons in the quadrant, +** the tens digit is the number of starbases, and the units digit +** is the number of stars. If the printout is "///" it means +** that that quadrant is rendered uninhabitable by a supernova. +** It also updates the "scanned" field of the quadrants it scans, +** for future use by the "chart" option of the computer. +*/ + +lrscan() +{ + register int i, j; + register struct quad *q; + + if (check_out(LRSCAN)) + { + return; + } + printf("Long range scan for quadrant %d,%d\n\n", Ship.quadx, Ship.quady); + + /* print the header on top */ + for (j = Ship.quady - 1; j <= Ship.quady + 1; j++) + { + if (j < 0 || j >= NQUADS) + printf(" "); + else + printf(" %1d", j); + } + + /* scan the quadrants */ + for (i = Ship.quadx - 1; i <= Ship.quadx + 1; i++) + { + printf("\n -------------------\n"); + if (i < 0 || i >= NQUADS) + { + /* negative energy barrier */ + printf(" ! * ! * ! * !"); + continue; + } + + /* print the left hand margin */ + printf("%1d !", i); + for (j = Ship.quady - 1; j <= Ship.quady + 1; j++) + { + if (j < 0 || j >= NQUADS) + { + /* negative energy barrier again */ + printf(" * !"); + continue; + } + q = &Quad[i][j]; + if (q->stars < 0) + { + /* supernova */ + printf(" /// !"); + q->scanned = 1000; + continue; + } + q->scanned = q->klings * 100 + q->bases * 10 + q->stars; + printf(" %3d !", q->scanned); + } + } + printf("\n -------------------\n"); + return; +} diff --git a/games/trek/main.c b/games/trek/main.c new file mode 100644 index 0000000..ef8a299 --- /dev/null +++ b/games/trek/main.c @@ -0,0 +1,235 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char copyright[] = +"@(#) Copyright (c) 1980, 1993\n\ + The Regents of the University of California. All rights reserved.\n"; +#endif /* not lint */ + +#ifndef lint +static char sccsid[] = "@(#)main.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include <stdio.h> +# include <sgtty.h> +# include <setjmp.h> + +# define PRIO 00 /* default priority */ + +int Mother = 51 + (51 << 8); + +/* +** #### ##### # #### ##### #### ##### # # +** # # # # # # # # # # # # +** ### # ##### #### # #### ### ### +** # # # # # # # # # # # # +** #### # # # # # # # # ##### # # +** +** C version by Eric P. Allman 5/76 (U.C. Berkeley) with help +** from Jeff Poskanzer and Pete Rubinstein. +** +** I also want to thank everyone here at Berkeley who +** where crazy enough to play the undebugged game. I want to +** particularly thank Nick Whyte, who made considerable +** suggestions regarding the content of the game. Why, I'll +** never forget the time he suggested the name for the +** "capture" command. +** +** Please send comments, questions, and suggestions about this +** game to: +** Eric P. Allman +** Project INGRES +** Electronics Research Laboratory +** Cory Hall +** University of California +** Berkeley, California 94720 +** +** If you make ANY changes in the game, I sure would like to +** know about them. It is sort of an ongoing project for me, +** and I very much want to put in any bug fixes and improvements +** that you might come up with. +** +** FORTRASH version by Kay R. Fisher (DEC) "and countless others". +** That was adapted from the "original BASIC program" (ha!) by +** Mike Mayfield (Centerline Engineering). +** +** Additional inspiration taken from FORTRAN version by +** David Matuszek and Paul Reynolds which runs on the CDC +** 7600 at Lawrence Berkeley Lab, maintained there by +** Andy Davidson. This version is also available at LLL +** and at LMSC. In all fairness, this version was the +** major inspiration for this version of the game (trans- +** lation: I ripped off a whole lot of code). +** +** Minor other input from the "Battelle Version 7A" by Joe Miller +** (Graphics Systems Group, Battelle-Columbus Labs) and +** Ross Pavlac (Systems Programmer, Battelle Memorial +** Institute). That version was written in December '74 +** and extensively modified June '75. It was adapted +** from the FTN version by Ron Williams of CDC Sunnyvale, +** which was adapted from the Basic version distributed +** by DEC. It also had "neat stuff swiped" from T. T. +** Terry and Jim Korp (University of Texas), Hicks (Penn +** U.), and Rick Maus (Georgia Tech). Unfortunately, it +** was not as readable as it could have been and so the +** translation effort was severely hampered. None the +** less, I got the idea of inhabited starsystems from this +** version. +** +** Permission is given for use, copying, and modification of +** all or part of this program and related documentation, +** provided that all reference to the authors are maintained. +** +** +********************************************************************** +** +** NOTES TO THE MAINTAINER: +** +** There is a compilation option xTRACE which must be set for any +** trace information to be generated. It is probably defined in +** the version that you get. It can be removed, however, if you +** have trouble finding room in core. +** +** Many things in trek are not as clear as they might be, but are +** done to reduce space. I compile with the -f and -O flags. I +** am constrained to running with non-seperated I/D space, since +** we don't have doubleing point hardware here; even if we did, I +** would like trek to be available to the large number of people +** who either have an 11/40 or do not have FP hardware. I also +** found it desirable to make the code run reentrant, so this +** added even more space constraints. +** +** I use the portable C library to do my I/O. This is done be- +** cause I wanted the game easily transportable to other C +** implementations, and because I was too lazy to do the doubleing +** point input myself. Little did I know. The portable C library +** released by Bell Labs has more bugs than you would believe, so +** I ended up rewriting the whole blessed thing. Trek excercises +** many of the bugs in it, as well as bugs in some of the section +** III UNIX routines. We have fixed them here. One main problem +** was a bug in alloc() that caused it to always ask for a large +** hunk of memory, which worked fine unless you were almost out, +** which I inevitably was. If you want the code for all of this +** stuff, it is also available through me. +** +*********************************************************************** +*/ + +jmp_buf env; + +main(argc, argv) +int argc; +char **argv; +{ + long vect; + /* extern FILE *f_log; */ + register char opencode; + int prio; + register int ac; + register char **av; + struct sgttyb argp; + + av = argv; + ac = argc; + av++; + time(&vect); + srand(vect); + opencode = 'w'; + prio = PRIO; + if (gtty(1, &argp) == 0) + { + if ((argp.sg_ispeed ) < B1200) + Etc.fast++; + } + while (ac > 1 && av[0][0] == '-') + { + switch (av[0][1]) + { + case 'a': /* append to log file */ + opencode = 'a'; + break; + + case 'f': /* set fast mode */ + Etc.fast++; + break; + + case 's': /* set slow mode */ + Etc.fast = 0; + break; + +# ifdef xTRACE + case 't': /* trace */ + if (getuid() != Mother) + goto badflag; + Trace++; + break; +# endif + + case 'p': /* set priority */ + if (getuid() != Mother) + goto badflag; + prio = atoi(av[0] + 2); + break; + + default: + badflag: + printf("Invalid option: %s\n", av[0]); + + } + ac--; + av++; + } + if (ac > 2) + syserr(0, "arg count"); + /* + if (ac > 1) + f_log = fopen(av[0], opencode); + */ + + printf("\n * * * S T A R T R E K * * *\n\nPress return to continue.\n"); + + if (setjmp(env)) + { + if ( !getynpar("Another game") ) + exit(0); + } + do + { + setup(); + play(); + } while (getynpar("Another game")); + + fflush(stdout); +} diff --git a/games/trek/move.c b/games/trek/move.c new file mode 100644 index 0000000..5016544 --- /dev/null +++ b/games/trek/move.c @@ -0,0 +1,230 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Move Under Warp or Impulse Power +** +** `Ramflag' is set if we are to be allowed to ram stars, +** Klingons, etc. This is passed from warp(), which gets it from +** either play() or ram(). Course is the course (0 -> 360) at +** which we want to move. `Speed' is the speed we +** want to go, and `time' is the expected time. It +** can get cut short if a long range tractor beam is to occur. We +** cut short the move so that the user doesn't get docked time and +** energy for distance which he didn't travel. +** +** We check the course through the current quadrant to see that he +** doesn't run into anything. After that, though, space sort of +** bends around him. Note that this puts us in the awkward posi- +** tion of being able to be dropped into a sector which is com- +** pletely surrounded by stars. Oh Well. +** +** If the SINS (Space Inertial Navigation System) is out, we ran- +** domize the course accordingly before ever starting to move. +** We will still move in a straight line. +** +** Note that if your computer is out, you ram things anyway. In +** other words, if your computer and sins are both out, you're in +** potentially very bad shape. +** +** Klingons get a chance to zap you as you leave the quadrant. +** By the way, they also try to follow you (heh heh). +** +** Return value is the actual amount of time used. +** +** +** Uses trace flag 4. +*/ + +double move(ramflag, course, time, speed) +int ramflag; +int course; +double time; +double speed; +{ + double angle; + double x, y, dx, dy; + register int ix, iy; + double bigger; + int n; + register int i; + double dist; + double sectsize; + double xn; + double evtime; + +# ifdef xTRACE + if (Trace) + printf("move: ramflag %d course %d time %.2f speed %.2f\n", + ramflag, course, time, speed); +# endif + sectsize = NSECTS; + /* initialize delta factors for move */ + angle = course * 0.0174532925; + if (damaged(SINS)) + angle += Param.navigcrud[1] * (franf() - 0.5); + else + if (Ship.sinsbad) + angle += Param.navigcrud[0] * (franf() - 0.5); + dx = -cos(angle); + dy = sin(angle); + bigger = fabs(dx); + dist = fabs(dy); + if (dist > bigger) + bigger = dist; + dx /= bigger; + dy /= bigger; + + /* check for long range tractor beams */ + /**** TEMPORARY CODE == DEBUGGING ****/ + evtime = Now.eventptr[E_LRTB]->date - Now.date; +# ifdef xTRACE + if (Trace) + printf("E.ep = %u, ->evcode = %d, ->date = %.2f, evtime = %.2f\n", + Now.eventptr[E_LRTB], Now.eventptr[E_LRTB]->evcode, + Now.eventptr[E_LRTB]->date, evtime); +# endif + if (time > evtime && Etc.nkling < 3) + { + /* then we got a LRTB */ + evtime += 0.005; + time = evtime; + } + else + evtime = -1.0e50; + dist = time * speed; + + /* move within quadrant */ + Sect[Ship.sectx][Ship.secty] = EMPTY; + x = Ship.sectx + 0.5; + y = Ship.secty + 0.5; + xn = NSECTS * dist * bigger; + n = xn + 0.5; +# ifdef xTRACE + if (Trace) + printf("dx = %.2f, dy = %.2f, xn = %.2f, n = %d\n", dx, dy, xn, n); +# endif + Move.free = 0; + + for (i = 0; i < n; i++) + { + ix = (x += dx); + iy = (y += dy); +# ifdef xTRACE + if (Trace) + printf("ix = %d, x = %.2f, iy = %d, y = %.2f\n", ix, x, iy, y); +# endif + if (x < 0.0 || y < 0.0 || x >= sectsize || y >= sectsize) + { + /* enter new quadrant */ + dx = Ship.quadx * NSECTS + Ship.sectx + dx * xn; + dy = Ship.quady * NSECTS + Ship.secty + dy * xn; + if (dx < 0.0) + ix = -1; + else + ix = dx + 0.5; + if (dy < 0.0) + iy = -1; + else + iy = dy + 0.5; +# ifdef xTRACE + if (Trace) + printf("New quad: ix = %d, iy = %d\n", ix, iy); +# endif + Ship.sectx = x; + Ship.secty = y; + compkldist(0); + Move.newquad = 2; + attack(0); + checkcond(); + Ship.quadx = ix / NSECTS; + Ship.quady = iy / NSECTS; + Ship.sectx = ix % NSECTS; + Ship.secty = iy % NSECTS; + if (ix < 0 || Ship.quadx >= NQUADS || iy < 0 || Ship.quady >= NQUADS) + if (!damaged(COMPUTER)) + { + dumpme(0); + } + else + lose(L_NEGENB); + initquad(0); + n = 0; + break; + } + if (Sect[ix][iy] != EMPTY) + { + /* we just hit something */ + if (!damaged(COMPUTER) && ramflag <= 0) + { + ix = x - dx; + iy = y - dy; + printf("Computer reports navigation error; %s stopped at %d,%d\n", + Ship.shipname, ix, iy); + Ship.energy -= Param.stopengy * speed; + break; + } + /* test for a black hole */ + if (Sect[ix][iy] == HOLE) + { + /* get dumped elsewhere in the galaxy */ + dumpme(1); + initquad(0); + n = 0; + break; + } + ram(ix, iy); + break; + } + } + if (n > 0) + { + dx = Ship.sectx - ix; + dy = Ship.secty - iy; + dist = sqrt(dx * dx + dy * dy) / NSECTS; + time = dist / speed; + if (evtime > time) + time = evtime; /* spring the LRTB trap */ + Ship.sectx = ix; + Ship.secty = iy; + } + Sect[Ship.sectx][Ship.secty] = Ship.ship; + compkldist(0); + return (time); +} diff --git a/games/trek/nova.c b/games/trek/nova.c new file mode 100644 index 0000000..9a5198b --- /dev/null +++ b/games/trek/nova.c @@ -0,0 +1,141 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)nova.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** CAUSE A NOVA TO OCCUR +** +** A nova occurs. It is the result of having a star hit with +** a photon torpedo. There are several things which may happen. +** The star may not be affected. It may go nova. It may turn +** into a black hole. Any (yummy) it may go supernova. +** +** Stars that go nova cause stars which surround them to undergo +** the same probabilistic process. Klingons next to them are +** destroyed. And if the starship is next to it, it gets zapped. +** If the zap is too much, it gets destroyed. +*/ + +nova(x, y) +int x, y; +{ + register int i, j; + register int se; + + if (Sect[x][y] != STAR || Quad[Ship.quadx][Ship.quady].stars < 0) + return; + if (ranf(100) < 15) + { + printf("Spock: Star at %d,%d failed to nova.\n", x, y); + return; + } + if (ranf(100) < 5) + return (snova(x, y)); + printf("Spock: Star at %d,%d gone nova\n", x, y); + + if (ranf(4) != 0) + Sect[x][y] = EMPTY; + else + { + Sect[x][y] = HOLE; + Quad[Ship.quadx][Ship.quady].holes += 1; + } + Quad[Ship.quadx][Ship.quady].stars -= 1; + Game.kills += 1; + for (i = x - 1; i <= x + 1; i++) + { + if (i < 0 || i >= NSECTS) + continue; + for (j = y - 1; j <= y + 1; j++) + { + if (j < 0 || j >= NSECTS) + continue; + se = Sect[i][j]; + switch (se) + { + + case EMPTY: + case HOLE: + break; + + case KLINGON: + killk(i, j); + break; + + case STAR: + nova(i, j); + break; + + case INHABIT: + kills(i, j, -1); + break; + + case BASE: + killb(i, j); + Game.killb += 1; + break; + + case ENTERPRISE: + case QUEENE: + se = 2000; + if (Ship.shldup) + if (Ship.shield >= se) + { + Ship.shield -= se; + se = 0; + } + else + { + se -= Ship.shield; + Ship.shield = 0; + } + Ship.energy -= se; + if (Ship.energy <= 0) + lose(L_SUICID); + break; + + default: + printf("Unknown object %c at %d,%d destroyed\n", + se, i, j); + Sect[i][j] = EMPTY; + break; + } + } + } + return; +} diff --git a/games/trek/out.c b/games/trek/out.c new file mode 100644 index 0000000..7be1b14 --- /dev/null +++ b/games/trek/out.c @@ -0,0 +1,56 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)out.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** Announce Device Out +*/ + +out(dev) +int dev; +{ + register struct device *d; + + d = &Device[dev]; + printf("%s reports %s ", d->person, d->name); + if (d->name[length(d->name) - 1] == 's') + printf("are"); + else + printf("is"); + printf(" damaged\n"); +} diff --git a/games/trek/phaser.c b/games/trek/phaser.c new file mode 100644 index 0000000..a0dec22 --- /dev/null +++ b/games/trek/phaser.c @@ -0,0 +1,369 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)phaser.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" + +/* factors for phaser hits; see description below */ + +# define ALPHA 3.0 /* spread */ +# define BETA 3.0 /* franf() */ +# define GAMMA 0.30 /* cos(angle) */ +# define EPSILON 150.0 /* dist ** 2 */ +# define OMEGA 10.596 /* overall scaling factor */ + +/* OMEGA ~= 100 * (ALPHA + 1) * (BETA + 1) / (EPSILON + 1) */ + +/* +** Phaser Control +** +** There are up to NBANKS phaser banks which may be fired +** simultaneously. There are two modes, "manual" and +** "automatic". In manual mode, you specify exactly which +** direction you want each bank to be aimed, the number +** of units to fire, and the spread angle. In automatic +** mode, you give only the total number of units to fire. +** +** The spread is specified as a number between zero and +** one, with zero being minimum spread and one being maximum +** spread. You will normally want zero spread, unless your +** short range scanners are out, in which case you probably +** don't know exactly where the Klingons are. In that case, +** you really don't have any choice except to specify a +** fairly large spread. +** +** Phasers spread slightly, even if you specify zero spread. +** +** Uses trace flag 30 +*/ + +struct cvntab Matab[] = +{ + "m", "anual", (int (*)())1, 0, + "a", "utomatic", 0, 0, + 0 +}; + +struct banks +{ + int units; + double angle; + double spread; +}; + + + +phaser() +{ + register int i; + int j; + register struct kling *k; + double dx, dy; + double anglefactor, distfactor; + register struct banks *b; + int manual, flag, extra; + int hit; + double tot; + int n; + int hitreqd[NBANKS]; + struct banks bank[NBANKS]; + struct cvntab *ptr; + + if (Ship.cond == DOCKED) + return(printf("Phasers cannot fire through starbase shields\n")); + if (damaged(PHASER)) + return (out(PHASER)); + if (Ship.shldup) + return (printf("Sulu: Captain, we cannot fire through shields.\n")); + if (Ship.cloaked) + { + printf("Sulu: Captain, surely you must realize that we cannot fire\n"); + printf(" phasers with the cloaking device up.\n"); + return; + } + + /* decide if we want manual or automatic mode */ + manual = 0; + if (testnl()) + { + if (damaged(COMPUTER)) + { + printf(Device[COMPUTER].name); + manual++; + } + else + if (damaged(SRSCAN)) + { + printf(Device[SRSCAN].name); + manual++; + } + if (manual) + printf(" damaged, manual mode selected\n"); + } + + if (!manual) + { + ptr = getcodpar("Manual or automatic", Matab); + manual = (int) ptr->value; + } + if (!manual && damaged(COMPUTER)) + { + printf("Computer damaged, manual selected\n"); + skiptonl(0); + manual++; + } + + /* initialize the bank[] array */ + flag = 1; + for (i = 0; i < NBANKS; i++) + bank[i].units = 0; + if (manual) + { + /* collect manual mode statistics */ + while (flag) + { + printf("%d units available\n", Ship.energy); + extra = 0; + flag = 0; + for (i = 0; i < NBANKS; i++) + { + b = &bank[i]; + printf("\nBank %d:\n", i); + hit = getintpar("units"); + if (hit < 0) + return; + if (hit == 0) + break; + extra += hit; + if (extra > Ship.energy) + { + printf("available energy exceeded. "); + skiptonl(0); + flag++; + break; + } + b->units = hit; + hit = getintpar("course"); + if (hit < 0 || hit > 360) + return; + b->angle = hit * 0.0174532925; + b->spread = getfltpar("spread"); + if (b->spread < 0 || b->spread > 1) + return; + } + Ship.energy -= extra; + } + extra = 0; + } + else + { + /* automatic distribution of power */ + if (Etc.nkling <= 0) + return (printf("Sulu: But there are no Klingons in this quadrant\n")); + printf("Phasers locked on target. "); + while (flag) + { + printf("%d units available\n", Ship.energy); + hit = getintpar("Units to fire"); + if (hit <= 0) + return; + if (hit > Ship.energy) + { + printf("available energy exceeded. "); + skiptonl(0); + continue; + } + flag = 0; + Ship.energy -= hit; + extra = hit; + n = Etc.nkling; + if (n > NBANKS) + n = NBANKS; + tot = n * (n + 1) / 2; + for (i = 0; i < n; i++) + { + k = &Etc.klingon[i]; + b = &bank[i]; + distfactor = k->dist; + anglefactor = ALPHA * BETA * OMEGA / (distfactor * distfactor + EPSILON); + anglefactor *= GAMMA; + distfactor = k->power; + distfactor /= anglefactor; + hitreqd[i] = distfactor + 0.5; + dx = Ship.sectx - k->x; + dy = k->y - Ship.secty; + b->angle = atan2(dy, dx); + b->spread = 0.0; + b->units = ((n - i) / tot) * extra; +# ifdef xTRACE + if (Trace) + { + printf("b%d hr%d u%d df%.2f af%.2f\n", + i, hitreqd[i], b->units, + distfactor, anglefactor); + } +# endif + extra -= b->units; + hit = b->units - hitreqd[i]; + if (hit > 0) + { + extra += hit; + b->units -= hit; + } + } + + /* give out any extra energy we might have around */ + if (extra > 0) + { + for (i = 0; i < n; i++) + { + b = &bank[i]; + hit = hitreqd[i] - b->units; + if (hit <= 0) + continue; + if (hit >= extra) + { + b->units += extra; + extra = 0; + break; + } + b->units = hitreqd[i]; + extra -= hit; + } + if (extra > 0) + printf("%d units overkill\n", extra); + } + } + } + +# ifdef xTRACE + if (Trace) + { + for (i = 0; i < NBANKS; i++) + { + b = &bank[i]; + printf("b%d u%d", i, b->units); + if (b->units > 0) + printf(" a%.2f s%.2f\n", b->angle, b->spread); + else + printf("\n"); + } + } +# endif + + /* actually fire the shots */ + Move.free = 0; + for (i = 0; i < NBANKS; i++) + { + b = &bank[i]; + if (b->units <= 0) + { + continue; + } + printf("\nPhaser bank %d fires:\n", i); + n = Etc.nkling; + k = Etc.klingon; + for (j = 0; j < n; j++) + { + if (b->units <= 0) + break; + /* + ** The formula for hit is as follows: + ** + ** zap = OMEGA * [(sigma + ALPHA) * (rho + BETA)] + ** / (dist ** 2 + EPSILON)] + ** * [cos(delta * sigma) + GAMMA] + ** * hit + ** + ** where sigma is the spread factor, + ** rho is a random number (0 -> 1), + ** GAMMA is a crud factor for angle (essentially + ** cruds up the spread factor), + ** delta is the difference in radians between the + ** angle you are shooting at and the actual + ** angle of the klingon, + ** ALPHA scales down the significance of sigma, + ** BETA scales down the significance of rho, + ** OMEGA is the magic number which makes everything + ** up to "* hit" between zero and one, + ** dist is the distance to the klingon + ** hit is the number of units in the bank, and + ** zap is the amount of the actual hit. + ** + ** Everything up through dist squared should maximize + ** at 1.0, so that the distance factor is never + ** greater than one. Conveniently, cos() is + ** never greater than one, but the same restric- + ** tion applies. + */ + distfactor = BETA + franf(); + distfactor *= ALPHA + b->spread; + distfactor *= OMEGA; + anglefactor = k->dist; + distfactor /= anglefactor * anglefactor + EPSILON; + distfactor *= b->units; + dx = Ship.sectx - k->x; + dy = k->y - Ship.secty; + anglefactor = atan2(dy, dx) - b->angle; + anglefactor = cos((anglefactor * b->spread) + GAMMA); + if (anglefactor < 0.0) + { + k++; + continue; + } + hit = anglefactor * distfactor + 0.5; + k->power -= hit; + printf("%d unit hit on Klingon", hit); + if (!damaged(SRSCAN)) + printf(" at %d,%d", k->x, k->y); + printf("\n"); + b->units -= hit; + if (k->power <= 0) + { + killk(k->x, k->y); + continue; + } + k++; + } + } + + /* compute overkill */ + for (i = 0; i < NBANKS; i++) + extra += bank[i].units; + if (extra > 0) + printf("\n%d units expended on empty space\n", extra); +} diff --git a/games/trek/play.c b/games/trek/play.c new file mode 100644 index 0000000..b4865ba --- /dev/null +++ b/games/trek/play.c @@ -0,0 +1,110 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)play.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" +# include <setjmp.h> + +/* +** INSTRUCTION READ AND MAIN PLAY LOOP +** +** Well folks, this is it. Here we have the guts of the game. +** This routine executes moves. It sets up per-move variables, +** gets the command, and executes the command. After the command, +** it calls events() to use up time, attack() to have Klingons +** attack if the move was not free, and checkcond() to check up +** on how we are doing after the move. +*/ +extern int abandon(), capture(), shield(), computer(), dcrept(), + destruct(), dock(), help(), impulse(), lrscan(), + warp(), dumpgame(), rest(), srscan(), + myreset(), torped(), visual(), setwarp(), undock(), phaser(); + +struct cvntab Comtab[] = +{ + "abandon", "", abandon, 0, + "ca", "pture", capture, 0, + "cl", "oak", shield, -1, + "c", "omputer", computer, 0, + "da", "mages", dcrept, 0, + "destruct", "", destruct, 0, + "do", "ck", dock, 0, + "help", "", help, 0, + "i", "mpulse", impulse, 0, + "l", "rscan", lrscan, 0, + "m", "ove", warp, 0, + "p", "hasers", phaser, 0, + "ram", "", warp, 1, + "dump", "", dumpgame, 0, + "r", "est", rest, 0, + "sh", "ield", shield, 0, + "s", "rscan", srscan, 0, + "st", "atus", srscan, -1, + "terminate", "", myreset, 0, + "t", "orpedo", torped, 0, + "u", "ndock", undock, 0, + "v", "isual", visual, 0, + "w", "arp", setwarp, 0, + 0 +}; + +myreset() +{ + extern jmp_buf env; + + longjmp(env, 1); +} + +play() +{ + struct cvntab *r; + + while (1) + { + Move.free = 1; + Move.time = 0.0; + Move.shldchg = 0; + Move.newquad = 0; + Move.resting = 0; + skiptonl(0); + r = getcodpar("\nCommand", Comtab); + (*r->value)(r->value2); + events(0); + attack(0); + checkcond(); + } +} diff --git a/games/trek/ram.c b/games/trek/ram.c new file mode 100644 index 0000000..cf47d57 --- /dev/null +++ b/games/trek/ram.c @@ -0,0 +1,101 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)ram.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** RAM SOME OBJECT +** +** You have run into some sort of object. It may be a Klingon, +** a star, or a starbase. If you run into a star, you are really +** stupid, because there is no hope for you. +** +** If you run into something else, you destroy that object. You +** also rack up incredible damages. +*/ + +ram(ix, iy) +int ix, iy; +{ + register int i; + register char c; + + printf("\07RED ALERT\07: collision imminent\n"); + c = Sect[ix][iy]; + switch (c) + { + + case KLINGON: + printf("%s rams Klingon at %d,%d\n", Ship.shipname, ix, iy); + killk(ix, iy); + break; + + case STAR: + case INHABIT: + printf("Yeoman Rand: Captain, isn't it getting hot in here?\n"); + sleep(2); + printf("Spock: Hull temperature approaching 550 Degrees Kelvin.\n"); + lose(L_STAR); + + case BASE: + printf("You ran into the starbase at %d,%d\n", ix, iy); + killb(Ship.quadx, Ship.quady); + /* don't penalize the captain if it wasn't his fault */ + if (!damaged(SINS)) + Game.killb += 1; + break; + } + sleep(2); + printf("%s heavily damaged\n", Ship.shipname); + + /* select the number of deaths to occur */ + i = 10 + ranf(20 * Game.skill); + Game.deaths += i; + Ship.crew -= i; + printf("McCoy: Take it easy Jim; we had %d casualties.\n", i); + + /* damage devices with an 80% probability */ + for (i = 0; i < NDEV; i++) + { + if (ranf(100) < 20) + continue; + damage(i, (2.5 * (franf() + franf()) + 1.0) * Param.damfac[i]); + } + + /* no chance that your shields remained up in all that */ + Ship.shldup = 0; +} diff --git a/games/trek/ranf.c b/games/trek/ranf.c new file mode 100644 index 0000000..7e58651 --- /dev/null +++ b/games/trek/ranf.c @@ -0,0 +1,57 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)ranf.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include <stdio.h> + +ranf(max) +int max; +{ + register int t; + + if (max <= 0) + return (0); + t = rand() >> 5; + return (t % max); +} + + +double franf() +{ + double t; + t = rand() & 077777; + return (t / 32767.0); +} diff --git a/games/trek/rest.c b/games/trek/rest.c new file mode 100644 index 0000000..0889a69 --- /dev/null +++ b/games/trek/rest.c @@ -0,0 +1,80 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)rest.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" + +/* +** REST FOR REPAIRS +** +** You sit around and wait for repairs to happen. Actually, you +** sit around and wait for anything to happen. I do want to point +** out however, that Klingons are not as patient as you are, and +** they tend to attack you while you are resting. +** +** You can never rest through a long range tractor beam. +** +** In events() you will be given an opportunity to cancel the +** rest period if anything momentous happens. +*/ + +rest() +{ + double t; + register int percent; + + /* get the time to rest */ + t = getfltpar("How long"); + if (t <= 0.0) + return; + percent = 100 * t / Now.time + 0.5; + if (percent >= 70) + { + printf("Spock: That would take %d%% of our remaining time.\n", + percent); + if (!getynpar("Are you really certain that is wise")) + return; + } + Move.time = t; + + /* boundary condition is the LRTB */ + t = Now.eventptr[E_LRTB]->date - Now.date; + if (Ship.cond != DOCKED && Move.time > t) + Move.time = t + 0.0001; + Move.free = 0; + Move.resting = 1; +} diff --git a/games/trek/schedule.c b/games/trek/schedule.c new file mode 100644 index 0000000..3f4d3f1 --- /dev/null +++ b/games/trek/schedule.c @@ -0,0 +1,173 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)schedule.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** SCHEDULE AN EVENT +** +** An event of type 'type' is scheduled for time NOW + 'offset' +** into the first available slot. 'x', 'y', and 'z' are +** considered the attributes for this event. +** +** The address of the slot is returned. +*/ + +struct event *schedule(type, offset, x, y, z) +int type; +double offset; +char x, y; +char z; +{ + register struct event *e; + register int i; + double date; + + date = Now.date + offset; + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode) + continue; + /* got a slot */ +# ifdef xTRACE + if (Trace) + printf("schedule: type %d @ %.2f slot %d parm %d %d %d\n", + type, date, i, x, y, z); +# endif + e->evcode = type; + e->date = date; + e->x = x; + e->y = y; + e->systemname = z; + Now.eventptr[type] = e; + return (e); + } + syserr("Cannot schedule event %d parm %d %d %d", type, x, y, z); +} + + +/* +** RESCHEDULE AN EVENT +** +** The event pointed to by 'e' is rescheduled to the current +** time plus 'offset'. +*/ + +reschedule(e1, offset) +struct event *e1; +double offset; +{ + double date; + register struct event *e; + + e = e1; + + date = Now.date + offset; + e->date = date; +# ifdef xTRACE + if (Trace) + printf("reschedule: type %d parm %d %d %d @ %.2f\n", + e->evcode, e->x, e->y, e->systemname, date); +# endif + return; +} + + +/* +** UNSCHEDULE AN EVENT +** +** The event at slot 'e' is deleted. +*/ + +unschedule(e1) +struct event *e1; +{ + register struct event *e; + + e = e1; + +# ifdef xTRACE + if (Trace) + printf("unschedule: type %d @ %.2f parm %d %d %d\n", + e->evcode, e->date, e->x, e->y, e->systemname); +# endif + Now.eventptr[e->evcode & E_EVENT] = 0; + e->date = 1e50; + e->evcode = 0; + return; +} + + +/* +** Abreviated schedule routine +** +** Parameters are the event index and a factor for the time +** figure. +*/ + +struct event *xsched(ev1, factor, x, y, z) +int ev1; +int factor; +int x, y, z; +{ + register int ev; + + ev = ev1; + return (schedule(ev, -Param.eventdly[ev] * Param.time * log(franf()) / factor, x, y, z)); +} + + +/* +** Simplified reschedule routine +** +** Parameters are the event index, the initial date, and the +** division factor. Look at the code to see what really happens. +*/ + +xresched(e1, ev1, factor) +struct event *e1; +int ev1; +int factor; +{ + register int ev; + register struct event *e; + + ev = ev1; + e = e1; + reschedule(e, -Param.eventdly[ev] * Param.time * log(franf()) / factor); +} diff --git a/games/trek/score.c b/games/trek/score.c new file mode 100644 index 0000000..8e4d9b8 --- /dev/null +++ b/games/trek/score.c @@ -0,0 +1,104 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" + +/* +** PRINT OUT THE CURRENT SCORE +*/ + +long score() +{ + register int u; + register int t; + long s; + double r; + extern struct cvntab Skitab[]; + + printf("\n*** Your score:\n"); + s = t = Param.klingpwr / 4 * (u = Game.killk); + if (t != 0) + printf("%d Klingons killed\t\t\t%6d\n", u, t); + r = Now.date - Param.date; + if (r < 1.0) + r = 1.0; + r = Game.killk / r; + s += (t = 400 * r); + if (t != 0) + printf("Kill rate %.2f Klingons/stardate \t%6d\n", r, t); + r = Now.klings; + r /= Game.killk + 1; + s += (t = -400 * r); + if (t != 0) + printf("Penalty for %d klingons remaining\t%6d\n", Now.klings, t); + if (Move.endgame > 0) + { + s += (t = 100 * (u = Game.skill)); + printf("Bonus for winning a %s%s game\t\t%6d\n", Skitab[u - 1].abrev, Skitab[u - 1].full, t); + } + if (Game.killed) + { + s -= 500; + printf("Penalty for getting killed\t\t -500\n"); + } + s += (t = -100 * (u = Game.killb)); + if (t != 0) + printf("%d starbases killed\t\t\t%6d\n", u, t); + s += (t = -100 * (u = Game.helps)); + if (t != 0) + printf("%d calls for help\t\t\t%6d\n", u, t); + s += (t = -5 * (u = Game.kills)); + if (t != 0) + printf("%d stars destroyed\t\t\t%6d\n", u, t); + s += (t = -150 * (u = Game.killinhab)); + if (t != 0) + printf("%d inhabited starsystems destroyed\t%6d\n", u, t); + if (Ship.ship != ENTERPRISE) + { + s -= 200; + printf("penalty for abandoning ship\t\t -200\n"); + } + s += (t = 3 * (u = Game.captives)); + if (t != 0) + printf("%d Klingons captured\t\t\t%6d\n", u, t); + s += (t = -(u = Game.deaths)); + if (t != 0) + printf("%d casualties\t\t\t\t%6d\n", u, t); + printf("\n*** TOTAL\t\t\t%14ld\n", s); + return (s); +} diff --git a/games/trek/setup.c b/games/trek/setup.c new file mode 100644 index 0000000..698fc99 --- /dev/null +++ b/games/trek/setup.c @@ -0,0 +1,303 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)setup.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" + +/* +** INITIALIZE THE GAME +** +** The length, skill, and password are read, and the game +** is initialized. It is far too difficult to describe all +** that goes on in here, but it is all straight-line code; +** give it a look. +** +** Game restart and tournament games are handled here. +*/ + +struct cvntab Lentab[] = +{ + "s", "hort", (int (*)())1, 0, + "m", "edium", (int (*)())2, 0, + "l", "ong", (int (*)())4, 0, + "restart", "", 0, 0, + 0 +}; + +struct cvntab Skitab[] = +{ + "n", "ovice", (int (*)())1, 0, + "f", "air", (int (*)())2, 0, + "g", "ood", (int (*)())3, 0, + "e", "xpert", (int (*)())4, 0, + "c", "ommodore", (int (*)())5, 0, + "i", "mpossible", (int (*)())6, 0, + 0 +}; + +setup() +{ + struct cvntab *r; + register int i, j; + double f; + int d; + int fd; + int klump; + int ix, iy; + register struct quad *q; + struct event *e; + + while (1) + { + r = getcodpar("What length game", Lentab); + Game.length = (int) r->value; + if (Game.length == 0) + { + if (restartgame()) + continue; + return; + } + break; + } + r = getcodpar("What skill game", Skitab); + Game.skill = (int) r->value; + Game.tourn = 0; + getstrpar("Enter a password", Game.passwd, 14, 0); + if (sequal(Game.passwd, "tournament")) + { + getstrpar("Enter tournament code", Game.passwd, 14, 0); + Game.tourn = 1; + d = 0; + for (i = 0; Game.passwd[i]; i++) + d += Game.passwd[i] << i; + srand(d); + } + Param.bases = Now.bases = ranf(6 - Game.skill) + 2; + if (Game.skill == 6) + Param.bases = Now.bases = 1; + Param.time = Now.time = 6.0 * Game.length + 2.0; + i = Game.skill; + j = Game.length; + Param.klings = Now.klings = i * j * 3.5 * (franf() + 0.75); + if (Param.klings < i * j * 5) + Param.klings = Now.klings = i * j * 5; + if (Param.klings <= i) /* numerical overflow problems */ + Param.klings = Now.klings = 127; + Param.energy = Ship.energy = 5000; + Param.torped = Ship.torped = 10; + Ship.ship = ENTERPRISE; + Ship.shipname = "Enterprise"; + Param.shield = Ship.shield = 1500; + Param.resource = Now.resource = Param.klings * Param.time; + Param.reserves = Ship.reserves = (6 - Game.skill) * 2.0; + Param.crew = Ship.crew = 387; + Param.brigfree = Ship.brigfree = 400; + Ship.shldup = 1; + Ship.cond = GREEN; + Ship.warp = 5.0; + Ship.warp2 = 25.0; + Ship.warp3 = 125.0; + Ship.sinsbad = 0; + Ship.cloaked = 0; + Param.date = Now.date = (ranf(20) + 20) * 100; + f = Game.skill; + f = log(f + 0.5); + for (i = 0; i < NDEV; i++) + if (Device[i].name[0] == '*') + Param.damfac[i] = 0; + else + Param.damfac[i] = f; + /* these probabilities must sum to 1000 */ + Param.damprob[WARP] = 70; /* warp drive 7.0% */ + Param.damprob[SRSCAN] = 110; /* short range scanners 11.0% */ + Param.damprob[LRSCAN] = 110; /* long range scanners 11.0% */ + Param.damprob[PHASER] = 125; /* phasers 12.5% */ + Param.damprob[TORPED] = 125; /* photon torpedoes 12.5% */ + Param.damprob[IMPULSE] = 75; /* impulse engines 7.5% */ + Param.damprob[SHIELD] = 150; /* shield control 15.0% */ + Param.damprob[COMPUTER] = 20; /* computer 2.0% */ + Param.damprob[SSRADIO] = 35; /* subspace radio 3.5% */ + Param.damprob[LIFESUP] = 30; /* life support 3.0% */ + Param.damprob[SINS] = 20; /* navigation system 2.0% */ + Param.damprob[CLOAK] = 50; /* cloaking device 5.0% */ + Param.damprob[XPORTER] = 80; /* transporter 8.0% */ + /* check to see that I didn't blow it */ + for (i = j = 0; i < NDEV; i++) + j += Param.damprob[i]; + if (j != 1000) + syserr("Device probabilities sum to %d", j); + Param.dockfac = 0.5; + Param.regenfac = (5 - Game.skill) * 0.05; + if (Param.regenfac < 0.0) + Param.regenfac = 0.0; + Param.warptime = 10; + Param.stopengy = 50; + Param.shupengy = 40; + i = Game.skill; + Param.klingpwr = 100 + 150 * i; + if (i >= 6) + Param.klingpwr += 150; + Param.phasfac = 0.8; + Param.hitfac = 0.5; + Param.klingcrew = 200; + Param.srndrprob = 0.0035; + Param.moveprob[KM_OB] = 45; + Param.movefac[KM_OB] = .09; + Param.moveprob[KM_OA] = 40; + Param.movefac[KM_OA] = -0.05; + Param.moveprob[KM_EB] = 40; + Param.movefac[KM_EB] = 0.075; + Param.moveprob[KM_EA] = 25 + 5 * Game.skill; + Param.movefac[KM_EA] = -0.06 * Game.skill; + Param.moveprob[KM_LB] = 0; + Param.movefac[KM_LB] = 0.0; + Param.moveprob[KM_LA] = 10 + 10 * Game.skill; + Param.movefac[KM_LA] = 0.25; + Param.eventdly[E_SNOVA] = 0.5; + Param.eventdly[E_LRTB] = 25.0; + Param.eventdly[E_KATSB] = 1.0; + Param.eventdly[E_KDESB] = 3.0; + Param.eventdly[E_ISSUE] = 1.0; + Param.eventdly[E_SNAP] = 0.5; + Param.eventdly[E_ENSLV] = 0.5; + Param.eventdly[E_REPRO] = 2.0; + Param.navigcrud[0] = 1.50; + Param.navigcrud[1] = 0.75; + Param.cloakenergy = 1000; + Param.energylow = 1000; + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + e->date = 1e50; + e->evcode = 0; + } + xsched(E_SNOVA, 1, 0, 0, 0); + xsched(E_LRTB, Param.klings, 0, 0, 0); + xsched(E_KATSB, 1, 0, 0, 0); + xsched(E_ISSUE, 1, 0, 0, 0); + xsched(E_SNAP, 1, 0, 0, 0); + Ship.sectx = ranf(NSECTS); + Ship.secty = ranf(NSECTS); + Game.killk = Game.kills = Game.killb = 0; + Game.deaths = Game.negenbar = 0; + Game.captives = 0; + Game.killinhab = 0; + Game.helps = 0; + Game.killed = 0; + Game.snap = 0; + Move.endgame = 0; + + /* setup stars */ + for (i = 0; i < NQUADS; i++) + for (j = 0; j < NQUADS; j++) + { + q = &Quad[i][j]; + q->klings = q->bases = 0; + q->scanned = -1; + q->stars = ranf(9) + 1; + q->holes = ranf(3) - q->stars / 5; + q->qsystemname = 0; + } + + /* select inhabited starsystems */ + for (d = 1; d < NINHAB; d++) + { + do + { + i = ranf(NQUADS); + j = ranf(NQUADS); + q = &Quad[i][j]; + } while (q->qsystemname); + q->qsystemname = d; + } + + /* position starbases */ + for (i = 0; i < Param.bases; i++) + { + while (1) + { + ix = ranf(NQUADS); + iy = ranf(NQUADS); + q = &Quad[ix][iy]; + if (q->bases > 0) + continue; + break; + } + q->bases = 1; + Now.base[i].x = ix; + Now.base[i].y = iy; + q->scanned = 1001; + /* start the Enterprise near starbase */ + if (i == 0) + { + Ship.quadx = ix; + Ship.quady = iy; + } + } + + /* position klingons */ + for (i = Param.klings; i > 0; ) + { + klump = ranf(4) + 1; + if (klump > i) + klump = i; + while (1) + { + ix = ranf(NQUADS); + iy = ranf(NQUADS); + q = &Quad[ix][iy]; + if (q->klings + klump > MAXKLQUAD) + continue; + q->klings += klump; + i -= klump; + break; + } + } + + /* initialize this quadrant */ + printf("%d Klingons\n%d starbase", Param.klings, Param.bases); + if (Param.bases > 1) + printf("s"); + printf(" at %d,%d", Now.base[0].x, Now.base[0].y); + for (i = 1; i < Param.bases; i++) + printf(", %d,%d", Now.base[i].x, Now.base[i].y); + printf("\nIt takes %d units to kill a Klingon\n", Param.klingpwr); + Move.free = 0; + initquad(0); + srscan(1); + attack(0); +} diff --git a/games/trek/setwarp.c b/games/trek/setwarp.c new file mode 100644 index 0000000..fac5102 --- /dev/null +++ b/games/trek/setwarp.c @@ -0,0 +1,64 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)setwarp.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" + +/* +** SET WARP FACTOR +** +** The warp factor is set for future move commands. It is +** checked for consistancy. +*/ + +setwarp() +{ + double warpfac; + + warpfac = getfltpar("Warp factor"); + if (warpfac < 0.0) + return; + if (warpfac < 1.0) + return (printf("Minimum warp speed is 1.0\n")); + if (warpfac > 10.0) + return (printf("Maximum speed is warp 10.0\n")); + if (warpfac > 6.0) + printf("Damage to warp engines may occur above warp 6.0\n"); + Ship.warp = warpfac; + Ship.warp2 = Ship.warp * warpfac; + Ship.warp3 = Ship.warp2 * warpfac; +} diff --git a/games/trek/shield.c b/games/trek/shield.c new file mode 100644 index 0000000..df7bb63 --- /dev/null +++ b/games/trek/shield.c @@ -0,0 +1,143 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)shield.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" + +/* +** SHIELD AND CLOAKING DEVICE CONTROL +** +** 'f' is one for auto shield up (in case of Condition RED), +** zero for shield control, and negative one for cloaking +** device control. +** +** Called with an 'up' or 'down' on the same line, it puts +** the shields/cloak into the specified mode. Otherwise it +** reports to the user the current mode, and asks if she wishes +** to change. +** +** This is not a free move. Hits that occur as a result of +** this move appear as though the shields are half up/down, +** so you get partial hits. +*/ + +struct cvntab Udtab[] = +{ + "u", "p", (int (*)())1, 0, + "d", "own", 0, 0, + 0 +}; + +shield(f) +int f; +{ + register int i; + char c; + struct cvntab *r; + char s[100]; + char *device, *dev2, *dev3; + int ind; + char *stat; + + if (f > 0 && (Ship.shldup || damaged(SRSCAN))) + return; + if (f < 0) + { + /* cloaking device */ + if (Ship.ship == QUEENE) + return (printf("Ye Faire Queene does not have the cloaking device.\n")); + device = "Cloaking device"; + dev2 = "is"; + ind = CLOAK; + dev3 = "it"; + stat = &Ship.cloaked; + } + else + { + /* shields */ + device = "Shields"; + dev2 = "are"; + dev3 = "them"; + ind = SHIELD; + stat = &Ship.shldup; + } + if (damaged(ind)) + { + if (f <= 0) + out(ind); + return; + } + if (Ship.cond == DOCKED) + { + printf("%s %s down while docked\n", device, dev2); + return; + } + if (f <= 0 && !testnl()) + { + r = getcodpar("Up or down", Udtab); + i = (int) r->value; + } + else + { + if (*stat) + (void)sprintf(s, "%s %s up. Do you want %s down", device, dev2, dev3); + else + (void)sprintf(s, "%s %s down. Do you want %s up", device, dev2, dev3); + if (!getynpar(s)) + return; + i = !*stat; + } + if (*stat == i) + { + printf("%s already ", device); + if (i) + printf("up\n"); + else + printf("down\n"); + return; + } + if (i) + if (f >= 0) + Ship.energy -= Param.shupengy; + else + Ship.cloakgood = 0; + Move.free = 0; + if (f >= 0) + Move.shldchg = 1; + *stat = i; + return; +} diff --git a/games/trek/snova.c b/games/trek/snova.c new file mode 100644 index 0000000..9a925eb --- /dev/null +++ b/games/trek/snova.c @@ -0,0 +1,158 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)snova.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** CAUSE SUPERNOVA TO OCCUR +** +** A supernova occurs. If 'ix' < 0, a random quadrant is chosen; +** otherwise, the current quadrant is taken, and (ix, iy) give +** the sector quadrants of the star which is blowing up. +** +** If the supernova turns out to be in the quadrant you are in, +** you go into "emergency override mode", which tries to get you +** out of the quadrant as fast as possible. However, if you +** don't have enough fuel, or if you by chance run into something, +** or some such thing, you blow up anyway. Oh yeh, if you are +** within two sectors of the star, there is nothing that can +** be done for you. +** +** When a star has gone supernova, the quadrant becomes uninhab- +** itable for the rest of eternity, i.e., the game. If you ever +** try stopping in such a quadrant, you will go into emergency +** override mode. +*/ + +snova(x, y) +int x, y; +{ + int qx, qy; + register int ix, iy; + int f; + int dx, dy; + int n; + register struct quad *q; + + f = 0; + ix = x; + if (ix < 0) + { + /* choose a quadrant */ + while (1) + { + qx = ranf(NQUADS); + qy = ranf(NQUADS); + q = &Quad[qx][qy]; + if (q->stars > 0) + break; + } + if (Ship.quadx == qx && Ship.quady == qy) + { + /* select a particular star */ + n = ranf(q->stars); + for (ix = 0; ix < NSECTS; ix++) + { + for (iy = 0; iy < NSECTS; iy++) + if (Sect[ix][iy] == STAR || Sect[ix][iy] == INHABIT) + if ((n -= 1) <= 0) + break; + if (n <= 0) + break; + } + f = 1; + } + } + else + { + /* current quadrant */ + iy = y; + qx = Ship.quadx; + qy = Ship.quady; + q = &Quad[qx][qy]; + f = 1; + } + if (f) + { + /* supernova is in same quadrant as Enterprise */ + printf("\nRED ALERT: supernova occuring at %d,%d\n", ix, iy); + dx = ix - Ship.sectx; + dy = iy - Ship.secty; + if (dx * dx + dy * dy <= 2) + { + printf("*** Emergency override attem"); + sleep(1); + printf("\n"); + lose(L_SNOVA); + } + q->scanned = 1000; + } + else + { + if (!damaged(SSRADIO)) + { + q->scanned = 1000; + printf("\nUhura: Captain, Starfleet Command reports a supernova\n"); + printf(" in quadrant %d,%d. Caution is advised\n", qx, qy); + } + } + + /* clear out the supernova'ed quadrant */ + dx = q->klings; + dy = q->stars; + Now.klings -= dx; + if (x >= 0) + { + /* Enterprise caused supernova */ + Game.kills += dy; + if (q->bases) + killb(qx, qy, -1); + Game.killk += dx; + } + else + if (q->bases) + killb(qx, qy, 0); + killd(qx, qy, (x >= 0)); + q->stars = -1; + q->klings = 0; + if (Now.klings <= 0) + { + printf("Lucky devil, that supernova destroyed the last klingon\n"); + win(); + } + return; +} diff --git a/games/trek/srscan.c b/games/trek/srscan.c new file mode 100644 index 0000000..aed7080 --- /dev/null +++ b/games/trek/srscan.c @@ -0,0 +1,190 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)srscan.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" + +/* +** SHORT RANGE SENSOR SCAN +** +** A short range scan is taken of the current quadrant. If the +** flag 'f' is one, it is an "auto srscan", which is not done +** unless in 'fast' mode. It does a status report and a srscan. +** If 'f' is -1, you get a status report only. If it is zero, +** you get a srscan and an optional status report. The status +** report is taken if you enter "srscan yes"; for all srscans +** thereafter you get a status report with your srscan until +** you type "srscan no". It defaults to on. +** +** The current quadrant is filled in on the computer chart. +*/ + +char *Color[4] = +{ + "GREEN", + "DOCKED", + "YELLOW", + "RED" +}; + +srscan(f) +int f; +{ + register int i, j; + register int statinfo; + char *s; + int percent; + struct quad *q; + extern struct cvntab Skitab[]; + extern struct cvntab Lentab[]; + struct cvntab *p; + + if (f >= 0 && check_out(SRSCAN)) + { + return; + } + if (f) + statinfo = 1; + else + { + if (!testnl()) + Etc.statreport = getynpar("status report"); + statinfo = Etc.statreport; + } + if (f > 0) + { + Etc.statreport = 1; + if (!Etc.fast) + return; + } + if (f >= 0) + { + printf("\nShort range sensor scan\n"); + q = &Quad[Ship.quadx][Ship.quady]; + q->scanned = q->klings * 100 + q->bases * 10 + q->stars; + printf(" "); + for (i = 0; i < NSECTS; i++) + { + printf("%d ", i); + } + printf("\n"); + } + + for (i = 0; i < NSECTS; i++) + { + if (f >= 0) + { + printf("%d ", i); + for (j = 0; j < NSECTS; j++) + printf("%c ", Sect[i][j]); + printf("%d", i); + if (statinfo) + printf(" "); + } + if (statinfo) + switch (i) + { + case 0: + printf("stardate %.2f", Now.date); + break; + case 1: + printf("condition %s", Color[Ship.cond]); + if (Ship.cloaked) + printf(", CLOAKED"); + break; + case 2: + printf("position %d,%d/%d,%d",Ship.quadx, Ship.quady, Ship.sectx, Ship.secty); + break; + case 3: + printf("warp factor %.1f", Ship.warp); + break; + case 4: + printf("total energy %d", Ship.energy); + break; + case 5: + printf("torpedoes %d", Ship.torped); + break; + case 6: + s = "down"; + if (Ship.shldup) + s = "up"; + if (damaged(SHIELD)) + s = "damaged"; + percent = 100.0 * Ship.shield / Param.shield; + printf("shields %s, %d%%", s, percent); + break; + case 7: + printf("Klingons left %d", Now.klings); + break; + case 8: + printf("time left %.2f", Now.time); + break; + case 9: + printf("life support "); + if (damaged(LIFESUP)) + { + printf("damaged, reserves = %.2f", Ship.reserves); + break; + } + printf("active"); + break; + } + printf("\n"); + } + if (f < 0) + { + printf("current crew %d\n", Ship.crew); + printf("brig space %d\n", Ship.brigfree); + printf("Klingon power %d\n", Param.klingpwr); + p = &Lentab[Game.length - 1]; + if (Game.length > 2) + p--; + printf("Length, Skill %s%s, ", p->abrev, p->full); + p = &Skitab[Game.skill - 1]; + printf("%s%s\n", p->abrev, p->full); + return; + } + printf(" "); + for (i = 0; i < NSECTS; i++) + printf("%d ", i); + printf("\n"); + + if (q->qsystemname & Q_DISTRESSED) + printf("Distressed "); + if (q->qsystemname) + printf("Starsystem %s\n", systemname(q)); +} diff --git a/games/trek/systemname.c b/games/trek/systemname.c new file mode 100644 index 0000000..fa54511 --- /dev/null +++ b/games/trek/systemname.c @@ -0,0 +1,67 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)systemname.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** RETRIEVE THE STARSYSTEM NAME +** +** Very straightforward, this routine just gets the starsystem +** name. It returns zero if none in the specified quadrant +** (which, by the way, is passed it). +** +** This routine knows all about such things as distressed +** starsystems, etc. +*/ + +char *systemname(q1) +struct quad *q1; +{ + register struct quad *q; + register int i; + + q = q1; + + i = q->qsystemname; + if (i & Q_DISTRESSED) + i = Event[i & Q_SYSTEM].systemname; + + i &= Q_SYSTEM; + if (i == 0) + return (0); + return (Systemname[i]); +} diff --git a/games/trek/torped.c b/games/trek/torped.c new file mode 100644 index 0000000..e62c64b --- /dev/null +++ b/games/trek/torped.c @@ -0,0 +1,247 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)torped.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include <stdio.h> +# include "trek.h" + +/* +** PHOTON TORPEDO CONTROL +** +** Either one or three photon torpedoes are fired. If three +** are fired, it is called a "burst" and you also specify +** a spread angle. +** +** Torpedoes are never 100% accurate. There is always a random +** cludge factor in their course which is increased if you have +** your shields up. Hence, you will find that they are more +** accurate at close range. However, they have the advantage that +** at long range they don't lose any of their power as phasers +** do, i.e., a hit is a hit is a hit, by any other name. +** +** When the course spreads too much, you get a misfire, and the +** course is randomized even more. You also have the chance that +** the misfire damages your torpedo tubes. +*/ + + +torped() +{ + register int ix, iy; + double x, y, dx, dy; + double angle; + int course, course2; + register int k; + double bigger; + double sectsize; + int burst; + int n; + + if (Ship.cloaked) + { + return (printf("Federation regulations do not permit attack while cloaked.\n")); + } + if (check_out(TORPED)) + return; + if (Ship.torped <= 0) + { + return (printf("All photon torpedos expended\n")); + } + + /* get the course */ + course = getintpar("Torpedo course"); + if (course < 0 || course > 360) + return; + burst = -1; + + /* need at least three torpedoes for a burst */ + if (Ship.torped < 3) + { + printf("No-burst mode selected\n"); + burst = 0; + } + else + { + /* see if the user wants one */ + if (!testnl()) + { + k = ungetc(cgetc(0), stdin); + if (k >= '0' && k <= '9') + burst = 1; + } + } + if (burst < 0) + { + burst = getynpar("Do you want a burst"); + } + if (burst) + { + burst = getintpar("burst angle"); + if (burst <= 0) + return; + if (burst > 15) + return (printf("Maximum burst angle is 15 degrees\n")); + } + sectsize = NSECTS; + n = -1; + if (burst) + { + n = 1; + course -= burst; + } + for (; n && n <= 3; n++) + { + /* select a nice random course */ + course2 = course + randcourse(n); + angle = course2 * 0.0174532925; /* convert to radians */ + dx = -cos(angle); + dy = sin(angle); + bigger = fabs(dx); + x = fabs(dy); + if (x > bigger) + bigger = x; + dx /= bigger; + dy /= bigger; + x = Ship.sectx + 0.5; + y = Ship.secty + 0.5; + if (Ship.cond != DOCKED) + Ship.torped -= 1; + printf("Torpedo track"); + if (n > 0) + printf(", torpedo number %d", n); + printf(":\n%6.1f\t%4.1f\n", x, y); + while (1) + { + ix = x += dx; + iy = y += dy; + if (x < 0.0 || x >= sectsize || y < 0.0 || y >= sectsize) + { + printf("Torpedo missed\n"); + break; + } + printf("%6.1f\t%4.1f\n", x, y); + switch (Sect[ix][iy]) + { + case EMPTY: + continue; + + case HOLE: + printf("Torpedo disappears into a black hole\n"); + break; + + case KLINGON: + for (k = 0; k < Etc.nkling; k++) + { + if (Etc.klingon[k].x != ix || Etc.klingon[k].y != iy) + continue; + Etc.klingon[k].power -= 500 + ranf(501); + if (Etc.klingon[k].power > 0) + { + printf("*** Hit on Klingon at %d,%d: extensive damages\n", + ix, iy); + break; + } + killk(ix, iy); + break; + } + break; + + case STAR: + nova(ix, iy); + break; + + case INHABIT: + kills(ix, iy, -1); + break; + + case BASE: + killb(Ship.quadx, Ship.quady); + Game.killb += 1; + break; + default: + printf("Unknown object %c at %d,%d destroyed\n", + Sect[ix][iy], ix, iy); + Sect[ix][iy] = EMPTY; + break; + } + break; + } + if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0) + break; + course += burst; + } + Move.free = 0; +} + + +/* +** RANDOMIZE COURSE +** +** This routine randomizes the course for torpedo number 'n'. +** Other things handled by this routine are misfires, damages +** to the tubes, etc. +*/ + +randcourse(n) +int n; +{ + double r; + register int d; + + d = ((franf() + franf()) - 1.0) * 20; + if (abs(d) > 12) + { + printf("Photon tubes misfire"); + if (n < 0) + printf("\n"); + else + printf(" on torpedo %d\n", n); + if (ranf(2)) + { + damage(TORPED, 0.2 * abs(d) * (franf() + 1.0)); + } + d *= 1.0 + 2.0 * franf(); + } + if (Ship.shldup || Ship.cond == DOCKED) + { + r = Ship.shield; + r = 1.0 + r / Param.shield; + if (Ship.cond == DOCKED) + r = 2.0; + d *= r; + } + return (d); +} diff --git a/games/trek/trek.6 b/games/trek/trek.6 new file mode 100644 index 0000000..0d34f45 --- /dev/null +++ b/games/trek/trek.6 @@ -0,0 +1,90 @@ +.\" Copyright (c) 1980, 1993 +.\" The Regents of the University of California. All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" 1. Redistributions of source code must retain the above copyright +.\" notice, this list of conditions and the following disclaimer. +.\" 2. Redistributions in binary form must reproduce the above copyright +.\" notice, this list of conditions and the following disclaimer in the +.\" documentation and/or other materials provided with the distribution. +.\" 3. All advertising materials mentioning features or use of this software +.\" must display the following acknowledgement: +.\" This product includes software developed by the University of +.\" California, Berkeley and its contributors. +.\" 4. Neither the name of the University nor the names of its contributors +.\" may be used to endorse or promote products derived from this software +.\" without specific prior written permission. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +.\" SUCH DAMAGE. +.\" +.\" @(#)trek.6 8.2 (Berkeley) 12/30/93 +.\" +.TH TREK 6 "December 30, 1993" +.UC 4 +.SH NAME +trek \- trekkie game +.SH SYNOPSIS +.B /usr/games/trek +[ [ +.B \-a +] file ] +.SH DESCRIPTION +.I Trek +is a game of space glory and war. Below is a summary of commands. +For complete documentation, see +.IR Trek +by Eric Allman. +.PP +If a filename is given, a log of the game is written onto that file. +If the +.B \-a +flag is given before the filename, that file is appended to, not truncated. +.PP +The game will ask you what length game you would like. +Valid responses are \*(lqshort\*(rq, \*(lqmedium\*(rq, and \*(lqlong\*(rq. +You may also type \*(lqrestart\*(rq, which restarts a previously saved game. +You will then be prompted for the skill, to which you must respond +\*(lqnovice\*(rq, \*(lqfair\*(rq, \*(lqgood\*(rq, \*(lqexpert\*(rq, +\*(lqcommodore\*(rq, or \*(lqimpossible\*(rq. +You should normally start out with a novice and work up. +.PP +In general, throughout the game, if you forget what is appropriate +the game will tell you what it expects if you just type in a question mark. +.SH AUTHOR +Eric Allman +.SH "SEE ALSO" +/usr/doc/trek +.SH "COMMAND SUMMARY" +.ie t .ds f \fB +.el .ds f \fI +.ta 3i +.nf +\*fabandon\fR \*fca\fRpture +\*fcl\fRoak \*fu\fRp/\*fd\fRown +\*fc\fRomputer request; ... \*fda\fRmages +\*fdestruct\fR \*fdo\fRck +\*fhelp\fR \*fi\fRmpulse course distance +\*fl\fRrscan \*fm\fRove course distance +\*fp\fRhasers \*fa\fRutomatic amount +\*fp\fRhasers \*fm\fRanual amt1 course1 spread1 ... +\*ft\fRorpedo course [\*fy\fRes] angle/\*fn\fRo +\*fram\fR course distance \*fr\fRest time +\*fshell\fR \*fsh\fRields \*fu\fRp/\*fd\fRown +\*fs\fRrscan [\*fy\fRes/\*fn\fRo] +\*fst\fRatus \*fterminate\fR \*fy\fRes/\*fn\fRo +\*fu\fRndock \*fv\fRisual course +\*fw\fRarp warp_factor +.fi +.DT diff --git a/games/trek/trek.h b/games/trek/trek.h new file mode 100644 index 0000000..3b80e2f --- /dev/null +++ b/games/trek/trek.h @@ -0,0 +1,380 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * @(#)trek.h 8.1 (Berkeley) 5/31/93 + */ + +/* +** Global Declarations +** +** Virtually all non-local variable declarations are made in this +** file. Exceptions are those things which are initialized, which +** are defined in "externs.c", and things which are local to one +** program file. +** +** So far as I know, nothing in here must be preinitialized to +** zero. +** +** You may have problems from the loader if you move this to a +** different machine. These things actually get allocated in each +** source file, which UNIX allows; however, you may (on other +** systems) have to change everything in here to be "extern" and +** actually allocate stuff in "externs.c" +*/ + +/* external function definitions */ +extern double franf(); /* floating random number function */ +extern double sqrt(); /* square root */ +extern double sin(), cos(); /* trig functions */ +extern double atan2(); /* fancy arc tangent function */ +extern double log(); /* log base e */ +extern double pow(); /* power function */ +extern double fabs(); /* absolute value function */ +extern double exp(); /* exponential function */ + +/********************* GALAXY **************************/ + +/* galactic parameters */ +# define NSECTS 10 /* dimensions of quadrant in sectors */ +# define NQUADS 8 /* dimension of galazy in quadrants */ +# define NINHAB 32 /* number of quadrants which are inhabited */ + +struct quad /* definition for each quadrant */ +{ + char bases; /* number of bases in this quadrant */ + char klings; /* number of Klingons in this quadrant */ + char holes; /* number of black holes in this quadrant */ + int scanned; /* star chart entry (see below) */ + char stars; /* number of stars in this quadrant */ + char qsystemname; /* starsystem name (see below) */ +}; + +# define Q_DISTRESSED 0200 +# define Q_SYSTEM 077 + +/* systemname conventions: + * 1 -> NINHAB index into Systemname table for live system. + * + Q_DISTRESSED distressed starsystem -- systemname & Q_SYSTEM + * is the index into the Event table which will + * have the system name + * 0 dead or nonexistent starsystem + * + * starchart ("scanned") conventions: + * 0 -> 999 taken as is + * -1 not yet scanned ("...") + * 1000 supernova ("///") + * 1001 starbase + ??? (".1.") +*/ + +/* ascii names of systems */ +extern char *Systemname[NINHAB]; + +/* quadrant definition */ +struct quad Quad[NQUADS][NQUADS]; + +/* defines for sector map (below) */ +# define EMPTY '.' +# define STAR '*' +# define BASE '#' +# define ENTERPRISE 'E' +# define QUEENE 'Q' +# define KLINGON 'K' +# define INHABIT '@' +# define HOLE ' ' + +/* current sector map */ +char Sect[NSECTS][NSECTS]; + + +/************************ DEVICES ******************************/ + +# define NDEV 16 /* max number of devices */ + +/* device tokens */ +# define WARP 0 /* warp engines */ +# define SRSCAN 1 /* short range scanners */ +# define LRSCAN 2 /* long range scanners */ +# define PHASER 3 /* phaser control */ +# define TORPED 4 /* photon torpedo control */ +# define IMPULSE 5 /* impulse engines */ +# define SHIELD 6 /* shield control */ +# define COMPUTER 7 /* on board computer */ +# define SSRADIO 8 /* subspace radio */ +# define LIFESUP 9 /* life support systems */ +# define SINS 10 /* Space Inertial Navigation System */ +# define CLOAK 11 /* cloaking device */ +# define XPORTER 12 /* transporter */ +# define SHUTTLE 13 /* shuttlecraft */ + +/* device names */ +struct device +{ + char *name; /* device name */ + char *person; /* the person who fixes it */ +}; + +struct device Device[NDEV]; + +/*************************** EVENTS ****************************/ + +# define NEVENTS 12 /* number of different event types */ + +# define E_LRTB 1 /* long range tractor beam */ +# define E_KATSB 2 /* Klingon attacks starbase */ +# define E_KDESB 3 /* Klingon destroys starbase */ +# define E_ISSUE 4 /* distress call is issued */ +# define E_ENSLV 5 /* Klingons enslave a quadrant */ +# define E_REPRO 6 /* a Klingon is reproduced */ +# define E_FIXDV 7 /* fix a device */ +# define E_ATTACK 8 /* Klingon attack during rest period */ +# define E_SNAP 9 /* take a snapshot for time warp */ +# define E_SNOVA 10 /* supernova occurs */ + +# define E_GHOST 0100 /* ghost of a distress call if ssradio out */ +# define E_HIDDEN 0200 /* event that is unreportable because ssradio out */ +# define E_EVENT 077 /* mask to get event code */ + +struct event +{ + char x, y; /* coordinates */ + double date; /* trap stardate */ + char evcode; /* event type */ + char systemname; /* starsystem name */ +}; +/* systemname conventions: + * 1 -> NINHAB index into Systemname table for reported distress calls + * + * evcode conventions: + * 1 -> NEVENTS-1 event type + * + E_HIDDEN unreported (SSradio out) + * + E_GHOST actually already expired + * 0 unallocated + */ + +# define MAXEVENTS 25 /* max number of concurrently pending events */ + +struct event Event[MAXEVENTS]; /* dynamic event list; one entry per pending event */ + +/***************************** KLINGONS *******************************/ + +struct kling +{ + char x, y; /* coordinates */ + int power; /* power left */ + double dist; /* distance to Enterprise */ + double avgdist; /* average over this move */ + char srndreq; /* set if surrender has been requested */ +}; + +# define MAXKLQUAD 9 /* maximum klingons per quadrant */ + +/********************** MISCELLANEOUS ***************************/ + +/* condition codes */ +# define GREEN 0 +# define DOCKED 1 +# define YELLOW 2 +# define RED 3 + +/* starbase coordinates */ +# define MAXBASES 9 /* maximum number of starbases in galaxy */ + +/* distress calls */ +# define MAXDISTR 5 /* maximum concurrent distress calls */ + +/* phaser banks */ +# define NBANKS 6 /* number of phaser banks */ + +struct xy +{ + char x, y; /* coordinates */ +}; + + +/* + * note that much of the stuff in the following structs CAN NOT + * be moved around!!!! + */ + + +/* information regarding the state of the starship */ +struct +{ + double warp; /* warp factor */ + double warp2; /* warp factor squared */ + double warp3; /* warp factor cubed */ + char shldup; /* shield up flag */ + char cloaked; /* set if cloaking device on */ + int energy; /* starship's energy */ + int shield; /* energy in shields */ + double reserves; /* life support reserves */ + int crew; /* ship's complement */ + int brigfree; /* space left in brig */ + char torped; /* torpedoes */ + char cloakgood; /* set if we have moved */ + int quadx; /* quadrant x coord */ + int quady; /* quadrant y coord */ + int sectx; /* sector x coord */ + int secty; /* sector y coord */ + char cond; /* condition code */ + char sinsbad; /* Space Inertial Navigation System condition */ + char *shipname; /* name of current starship */ + char ship; /* current starship */ + int distressed; /* number of distress calls */ +} Ship; + +/* sinsbad is set if SINS is working but not calibrated */ + +/* game related information, mostly scoring */ +struct +{ + int killk; /* number of klingons killed */ + int deaths; /* number of deaths onboard Enterprise */ + char negenbar; /* number of hits on negative energy barrier */ + char killb; /* number of starbases killed */ + int kills; /* number of stars killed */ + char skill; /* skill rating of player */ + char length; /* length of game */ + char killed; /* set if you were killed */ + char killinhab; /* number of inhabited starsystems killed */ + char tourn; /* set if a tournament game */ + char passwd[15]; /* game password */ + char snap; /* set if snapshot taken */ + char helps; /* number of help calls */ + int captives; /* total number of captives taken */ +} Game; + +/* per move information */ +struct +{ + char free; /* set if a move is free */ + char endgame; /* end of game flag */ + char shldchg; /* set if shields changed this move */ + char newquad; /* set if just entered this quadrant */ + char resting; /* set if this move is a rest */ + double time; /* time used this move */ +} Move; + +/* parametric information */ +struct +{ + char bases; /* number of starbases */ + char klings; /* number of klingons */ + double date; /* stardate */ + double time; /* time left */ + double resource; /* Federation resources */ + int energy; /* starship's energy */ + int shield; /* energy in shields */ + double reserves; /* life support reserves */ + int crew; /* size of ship's complement */ + int brigfree; /* max possible number of captives */ + char torped; /* photon torpedos */ + double damfac[NDEV]; /* damage factor */ + double dockfac; /* docked repair time factor */ + double regenfac; /* regeneration factor */ + int stopengy; /* energy to do emergency stop */ + int shupengy; /* energy to put up shields */ + int klingpwr; /* Klingon initial power */ + int warptime; /* time chewer multiplier */ + double phasfac; /* Klingon phaser power eater factor */ + char moveprob[6]; /* probability that a Klingon moves */ + double movefac[6]; /* Klingon move distance multiplier */ + double eventdly[NEVENTS]; /* event time multipliers */ + double navigcrud[2]; /* navigation crudup factor */ + int cloakenergy; /* cloaking device energy per stardate */ + double damprob[NDEV]; /* damage probability */ + double hitfac; /* Klingon attack factor */ + int klingcrew; /* number of Klingons in a crew */ + double srndrprob; /* surrender probability */ + int energylow; /* low energy mark (cond YELLOW) */ +} Param; + +/* Sum of damage probabilities must add to 1000 */ + +/* other information kept in a snapshot */ +struct +{ + char bases; /* number of starbases */ + char klings; /* number of klingons */ + double date; /* stardate */ + double time; /* time left */ + double resource; /* Federation resources */ + char distressed; /* number of currently distressed quadrants */ + struct event *eventptr[NEVENTS]; /* pointer to event structs */ + struct xy base[MAXBASES]; /* locations of starbases */ +} Now; + +/* Other stuff, not dumped in a snapshot */ +struct +{ + struct kling klingon[MAXKLQUAD]; /* sorted Klingon list */ + char nkling; /* number of Klingons in this sector */ + /* < 0 means automatic override mode */ + char fast; /* set if speed > 300 baud */ + struct xy starbase; /* starbase in current quadrant */ + char snapshot[sizeof Quad + sizeof Event + sizeof Now]; /* snapshot for time warp */ + char statreport; /* set to get a status report on a srscan */ +} Etc; + +/* + * eventptr is a pointer to the event[] entry of the last + * scheduled event of each type. Zero if no such event scheduled. + */ + +/* Klingon move indicies */ +# define KM_OB 0 /* Old quadrant, Before attack */ +# define KM_OA 1 /* Old quadrant, After attack */ +# define KM_EB 2 /* Enter quadrant, Before attack */ +# define KM_EA 3 /* Enter quadrant, After attack */ +# define KM_LB 4 /* Leave quadrant, Before attack */ +# define KM_LA 5 /* Leave quadrant, After attack */ + +/* you lose codes */ +# define L_NOTIME 1 /* ran out of time */ +# define L_NOENGY 2 /* ran out of energy */ +# define L_DSTRYD 3 /* destroyed by a Klingon */ +# define L_NEGENB 4 /* ran into the negative energy barrier */ +# define L_SUICID 5 /* destroyed in a nova */ +# define L_SNOVA 6 /* destroyed in a supernova */ +# define L_NOLIFE 7 /* life support died (so did you) */ +# define L_NOHELP 8 /* you could not be rematerialized */ +# define L_TOOFAST 9 /* pretty stupid going at warp 10 */ +# define L_STAR 10 /* ran into a star */ +# define L_DSTRCT 11 /* self destructed */ +# define L_CAPTURED 12 /* captured by Klingons */ +# define L_NOCREW 13 /* you ran out of crew */ + +/****************** COMPILE OPTIONS ***********************/ + +/* Trace info */ +# define xTRACE 1 +int Trace; diff --git a/games/trek/utility.c b/games/trek/utility.c new file mode 100644 index 0000000..a741f7f --- /dev/null +++ b/games/trek/utility.c @@ -0,0 +1,150 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)utility.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +/* +** ASSORTED UTILITY ROUTINES +*/ + +/* +** BLOCK MOVE +** +** Moves a block of storage of length `l' bytes from the data +** area pointed to by `a' to the area pointed to by `b'. +** Returns the address of the byte following the `b' field. +** Overflow of `b' is not tested. +*/ + +char *bmove(a, b, l) +char *a, *b; +int l; +{ + register int n; + register char *p, *q; + + p = a; + q = b; + n = l; + while (n--) + *q++ = *p++; + return (q); +} + + +/* +** STRING EQUALITY TEST +** null-terminated strings `a' and `b' are tested for +** absolute equality. +** returns one if equal, zero otherwise. +*/ + +sequal(a, b) +char *a, *b; +{ + register char *p, *q; + + p = a; + q = b; + while (*p || *q) + if (*p++ != *q++) + return(0); + return(1); +} + + +/* +** STRING CONCATENATE +** +** The strings `s1' and `s2' are concatenated and stored into +** `s3'. It is ok for `s1' to equal `s3', but terrible things +** will happen if `s2' equals `s3'. The return value is is a +** pointer to the end of `s3' field. +*/ + +char *concat(s1, s2, s3) +char *s1, *s2, *s3; +{ + register char *p; + register char *q; + + p = s3; + q = s1; + while (*q) + *p++ = *q++; + q = s2; + while (*q) + *p++ = *q++; + *p = 0; + return (p); +} + + +/* +** FIND STRING LENGTH +** +** The length of string `s' (excluding the null byte which +** terminates the string) is returned. +*/ + +length(s) +char *s; +{ + register int l; + register char *p; + + l = 0; + p = s; + while (*p++) + l++; + return(l); +} + + +/* +** SYSTEM ERROR +*/ + +syserr(p0, p1, p2, p3, p4, p5) +{ + extern int errno; + + printf("\n\07TREK SYSERR: "); + printf(p0, p1, p2, p3, p4, p5); + printf("\n"); + if (errno) + printf("\tsystem error %d\n", errno); + exit(-1); +} diff --git a/games/trek/visual.c b/games/trek/visual.c new file mode 100644 index 0000000..52d41fe --- /dev/null +++ b/games/trek/visual.c @@ -0,0 +1,101 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)visual.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** VISUAL SCAN +** +** A visual scan is made in a particular direction of three sectors +** in the general direction specified. This takes time, and +** Klingons can attack you, so it should be done only when sensors +** are out. +*/ + +/* This struct[] has the delta x, delta y for particular directions */ +struct xy Visdelta[11] = +{ + -1, -1, + -1, 0, + -1, 1, + 0, 1, + 1, 1, + 1, 0, + 1, -1, + 0, -1, + -1, -1, + -1, 0, + -1, 1 +}; + +visual() +{ + register int ix, iy; + int co; + register struct xy *v; + + co = getintpar("direction"); + if (co < 0 || co > 360) + return; + co = (co + 22) / 45; + v = &Visdelta[co]; + ix = Ship.sectx + v->x; + iy = Ship.secty + v->y; + if (ix < 0 || ix >= NSECTS || iy < 0 || iy >= NSECTS) + co = '?'; + else + co = Sect[ix][iy]; + printf("%d,%d %c ", ix, iy, co); + v++; + ix = Ship.sectx + v->x; + iy = Ship.secty + v->y; + if (ix < 0 || ix >= NSECTS || iy < 0 || iy >= NSECTS) + co = '?'; + else + co = Sect[ix][iy]; + printf("%c ", co); + v++; + ix = Ship.sectx + v->x; + iy = Ship.secty + v->y; + if (ix < 0 || ix >= NSECTS || iy < 0 || iy >= NSECTS) + co = '?'; + else + co = Sect[ix][iy]; + printf("%c %d,%d\n", co, ix, iy); + Move.time = 0.05; + Move.free = 0; +} diff --git a/games/trek/warp.c b/games/trek/warp.c new file mode 100644 index 0000000..d8bb7ba --- /dev/null +++ b/games/trek/warp.c @@ -0,0 +1,182 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)warp.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" + +/* +** MOVE UNDER WARP POWER +** +** This is both the "move" and the "ram" commands, differing +** only in the flag 'fl'. It is also used for automatic +** emergency override mode, when 'fl' is < 0 and 'c' and 'd' +** are the course and distance to be moved. If 'fl' >= 0, +** the course and distance are asked of the captain. +** +** The guts of this routine are in the routine move(), which +** is shared with impulse(). Also, the working part of this +** routine is very small; the rest is to handle the slight chance +** that you may be moving at some riduculous speed. In that +** case, there is code to handle time warps, etc. +*/ + +warp(fl, c, d) +int fl, c; +double d; +{ + int course; + double power; + double dist; + double time; + double speed; + double frac; + register int percent; + register int i; + extern double move(); + + if (Ship.cond == DOCKED) + return (printf("%s is docked\n", Ship.shipname)); + if (damaged(WARP)) + { + return (out(WARP)); + } + if (fl < 0) + { + course = c; + dist = d; + } + else + if (getcodi(&course, &dist)) + return; + + /* check to see that we are not using an absurd amount of power */ + power = (dist + 0.05) * Ship.warp3; + percent = 100 * power / Ship.energy + 0.5; + if (percent >= 85) + { + printf("Scotty: That would consume %d%% of our remaining energy.\n", + percent); + if (!getynpar("Are you sure that is wise")) + return; + } + + /* compute the speed we will move at, and the time it will take */ + speed = Ship.warp2 / Param.warptime; + time = dist / speed; + + /* check to see that that value is not ridiculous */ + percent = 100 * time / Now.time + 0.5; + if (percent >= 85) + { + printf("Spock: That would take %d%% of our remaining time.\n", + percent); + if (!getynpar("Are you sure that is wise")) + return; + } + + /* compute how far we will go if we get damages */ + if (Ship.warp > 6.0 && ranf(100) < 20 + 15 * (Ship.warp - 6.0)) + { + frac = franf(); + dist *= frac; + time *= frac; + damage(WARP, (frac + 1.0) * Ship.warp * (franf() + 0.25) * 0.20); + } + + /* do the move */ + Move.time = move(fl, course, time, speed); + + /* see how far we actually went, and decrement energy appropriately */ + dist = Move.time * speed; + Ship.energy -= dist * Ship.warp3 * (Ship.shldup + 1); + + /* test for bizarre events */ + if (Ship.warp <= 9.0) + return; + printf("\n\n ___ Speed exceeding warp nine ___\n\n"); + sleep(2); + printf("Ship's safety systems malfunction\n"); + sleep(2); + printf("Crew experiencing extreme sensory distortion\n"); + sleep(4); + if (ranf(100) >= 100 * dist) + { + return (printf("Equilibrium restored -- all systems normal\n")); + } + + /* select a bizzare thing to happen to us */ + percent = ranf(100); + if (percent < 70) + { + /* time warp */ + if (percent < 35 || !Game.snap) + { + /* positive time warp */ + time = (Ship.warp - 8.0) * dist * (franf() + 1.0); + Now.date += time; + printf("Positive time portal entered -- it is now Stardate %.2f\n", + Now.date); + for (i = 0; i < MAXEVENTS; i++) + { + percent = Event[i].evcode; + if (percent == E_FIXDV || percent == E_LRTB) + Event[i].date += time; + } + return; + } + + /* s/he got lucky: a negative time portal */ + time = Now.date; + i = (int) Etc.snapshot; + bmove(i, Quad, sizeof Quad); + bmove(i += sizeof Quad, Event, sizeof Event); + bmove(i += sizeof Event, &Now, sizeof Now); + printf("Negative time portal entered -- it is now Stardate %.2f\n", + Now.date); + for (i = 0; i < MAXEVENTS; i++) + if (Event[i].evcode == E_FIXDV) + reschedule(&Event[i], Event[i].date - time); + return; + } + + /* test for just a lot of damage */ + if (percent < 80) + lose(L_TOOFAST); + printf("Equilibrium restored -- extreme damage occured to ship systems\n"); + for (i = 0; i < NDEV; i++) + damage(i, (3.0 * (franf() + franf()) + 1.0) * Param.damfac[i]); + Ship.shldup = 0; +} diff --git a/games/trek/win.c b/games/trek/win.c new file mode 100644 index 0000000..05ae643 --- /dev/null +++ b/games/trek/win.c @@ -0,0 +1,89 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)win.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" +# include <setjmp.h> + +/* +** Signal game won +** +** This routine prints out the win message, arranges to print out +** your score, tells you if you have a promotion coming to you, +** cleans up the current input line, and arranges to have you +** asked whether or not you want another game (via the longjmp() +** call). +** +** Pretty straightforward, although the promotion algorithm is +** pretty off the wall. +*/ + +win() +{ + long s; + extern jmp_buf env; + extern long score(); + extern struct cvntab Skitab[]; + register struct cvntab *p; + + sleep(1); + printf("\nCongratulations, you have saved the Federation\n"); + Move.endgame = 1; + + /* print and return the score */ + s = score(); + + /* decide if she gets a promotion */ + if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 5 * Game.kills + Game.deaths < 100 && + s >= 1000 && Ship.ship == ENTERPRISE) + { + printf("In fact, you are promoted one step in rank,\n"); + if (Game.skill >= 6) + printf("to the exalted rank of Commodore Emeritus\n"); + else + { + p = &Skitab[Game.skill - 1]; + printf("from %s%s ", p->abrev, p->full); + p++; + printf("to %s%s\n", p->abrev, p->full); + } + } + + /* clean out input, and request new game */ + skiptonl(0); + longjmp(env, 1); +} |