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#pragma once
#include <thread>
#include <atomic>
#include <vector>
#include "nvcc_code/cryptonight.h"
#include "../../crypto/cryptonight.h"
#include "../../jconf.h"
#include "./jconf.h"
#include "../IBackend.hpp"
#include "../../Environment.hpp"
#include <iostream>
namespace xmrstak
{
namespace nvidia
{
class minethd : public IBackend
{
public:
static void switch_work(miner_work& pWork);
static std::vector<IBackend*>* thread_starter(uint32_t threadOffset, miner_work& pWork);
static bool self_test();
private:
typedef void (*cn_hash_fun)(const void*, size_t, void*, cryptonight_ctx*);
minethd(miner_work& pWork, size_t iNo, const jconf::thd_cfg& cfg);
// We use the top 10 bits of the nonce for thread and resume
// This allows us to resume up to 128 threads 4 times before
// we get nonce collisions
// Bottom 22 bits allow for an hour of work at 1000 H/s
inline uint32_t calc_start_nonce(uint32_t resume)
{
return reverseBits<uint32_t>(iThreadNo + GlobalStates::inst().iThreadCount * resume);
}
// Limited version of the nonce calc above
inline uint32_t calc_nicehash_nonce(uint32_t start, uint32_t resume)
{
return start | ( ( reverseBits(iThreadNo + GlobalStates::inst().iThreadCount * resume) >> 4u ) );
}
void work_main();
void consume_work();
static std::atomic<uint64_t> iGlobalJobNo;
static std::atomic<uint64_t> iConsumeCnt;
static uint64_t iThreadCount;
uint64_t iJobNo;
static miner_work oGlobalWork;
miner_work oWork;
std::thread oWorkThd;
uint8_t iThreadNo;
nvid_ctx ctx;
bool bQuit;
};
} // namespace nvidia
} // namepsace xmrstak
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