summaryrefslogtreecommitdiffstats
path: root/vec_sse_float4.h
diff options
context:
space:
mode:
authorErik Schnetter <schnetter@gmail.com>2013-06-17 14:37:44 -0400
committerErik Schnetter <schnetter@gmail.com>2013-06-17 14:37:44 -0400
commitab9a95904b3982859cf3a54e13a9896e7c719f5f (patch)
treef6044af606e5ae58c6a55caf4fd90772721dc5cd /vec_sse_float4.h
parent6ed861ab0700d9d0dd0bef0ad80769dc1c048235 (diff)
downloadvecmathlib-ab9a95904b3982859cf3a54e13a9896e7c719f5f.zip
vecmathlib-ab9a95904b3982859cf3a54e13a9896e7c719f5f.tar.gz
Rename implementation files to indicate vector size
Diffstat (limited to 'vec_sse_float4.h')
-rw-r--r--vec_sse_float4.h651
1 files changed, 651 insertions, 0 deletions
diff --git a/vec_sse_float4.h b/vec_sse_float4.h
new file mode 100644
index 0000000..5259cb2
--- /dev/null
+++ b/vec_sse_float4.h
@@ -0,0 +1,651 @@
+// -*-C++-*-
+
+#ifndef VEC_SSE_FLOAT4_H
+#define VEC_SSE_FLOAT4_H
+
+#include "floatprops.h"
+#include "mathfuncs.h"
+#include "vec_base.h"
+
+#include <cmath>
+
+// SSE2 intrinsics
+#include <xmmintrin.h>
+#ifdef __SSE3__ // Intel's SSE 3
+# include <pmmintrin.h>
+#endif
+#if defined __SSE4_1__ // Intel's SSE 4.1
+# include <smmintrin.h>
+#endif
+#if defined __SSE4A__ // AMD's SSE 4a
+# include <ammintrin.h>
+#endif
+#if defined __AVX__ // Intel's AVX
+# include <immintrin.h>
+#endif
+
+
+
+namespace vecmathlib {
+
+#define VECMATHLIB_HAVE_VEC_FLOAT_4
+ template<> struct boolvec<float,4>;
+ template<> struct intvec<float,4>;
+ template<> struct realvec<float,4>;
+
+
+
+ template<>
+ struct boolvec<float,4>: floatprops<float>
+ {
+ static int const size = 4;
+ typedef bool scalar_t;
+ typedef __m128 bvector_t;
+ static int const alignment = sizeof(bvector_t);
+
+ static_assert(size * sizeof(real_t) == sizeof(bvector_t),
+ "vector size is wrong");
+
+ private:
+ // true values have the sign bit set, false values have it unset
+ static uint_t from_bool(bool a) { return - int_t(a); }
+ static bool to_bool(uint_t a) { return int_t(a) < int_t(0); }
+ public:
+
+ typedef boolvec boolvec_t;
+ typedef intvec<real_t, size> intvec_t;
+ typedef realvec<real_t, size> realvec_t;
+
+ // Short names for type casts
+ typedef real_t R;
+ typedef int_t I;
+ typedef uint_t U;
+ typedef realvec_t RV;
+ typedef intvec_t IV;
+ typedef boolvec_t BV;
+ typedef floatprops<real_t> FP;
+ typedef mathfuncs<realvec_t> MF;
+
+
+
+ bvector_t v;
+
+ boolvec() {}
+ // Can't have a non-trivial copy constructor; if so, objects won't
+ // be passed in registers
+ // boolvec(boolvec const& x): v(x.v) {}
+ // boolvec& operator=(boolvec const& x) { return v=x.v, *this; }
+ boolvec(bvector_t x): v(x) {}
+ boolvec(bool a):
+ v(_mm_castsi128_ps(_mm_set1_epi32(from_bool(a)))) {}
+ boolvec(bool const* as):
+ v(_mm_castsi128_ps(_mm_set_epi32(from_bool(as[3]),
+ from_bool(as[2]),
+ from_bool(as[1]),
+ from_bool(as[0])))) {}
+
+ operator bvector_t() const { return v; }
+ bool operator[](int n) const { return to_bool(((uint_t const*)&v)[n]); }
+ boolvec& set_elt(int n, bool a)
+ {
+ return ((uint_t*)&v)[n]=from_bool(a), *this;
+ }
+
+
+
+ intvec_t as_int() const; // defined after intvec
+ intvec_t convert_int() const; // defined after intvec
+
+
+
+ boolvec operator!() const { return _mm_xor_ps(boolvec(true), v); }
+
+ boolvec operator&&(boolvec x) const { return _mm_and_ps(v, x.v); }
+ boolvec operator||(boolvec x) const { return _mm_or_ps(v, x.v); }
+ boolvec operator==(boolvec x) const { return !(*this!=x); }
+ boolvec operator!=(boolvec x) const { return _mm_xor_ps(v, x.v); }
+
+ bool all() const
+ {
+ // return (*this)[0] && (*this)[1] && (*this)[2] && (*this)[3];
+#if defined __AVX__
+ return ! (! *this).any();
+#else
+ boolvec x = *this;
+ x = x && _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(1,0,3,2));
+ x = x && _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(2,3,0,1));
+ return x[0];
+#endif
+ }
+ bool any() const
+ {
+ // return (*this)[0] || (*this)[1] || (*this)[2] || (*this)[3];
+#if defined __AVX__
+ return ! _mm_testz_ps(v, v);
+#else
+ boolvec x = *this;
+ x = x || _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(1,0,3,2));
+ x = x || _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(2,3,0,1));
+ return x[0];
+#endif
+ }
+
+
+
+ // ifthen(condition, then-value, else-value)
+ intvec_t ifthen(intvec_t x, intvec_t y) const; // defined after intvec
+ realvec_t ifthen(realvec_t x, realvec_t y) const; // defined after realvec
+ };
+
+
+
+ template<>
+ struct intvec<float,4>: floatprops<float>
+ {
+ static int const size = 4;
+ typedef int_t scalar_t;
+ typedef __m128i ivector_t;
+ static int const alignment = sizeof(ivector_t);
+
+ static_assert(size * sizeof(real_t) == sizeof(ivector_t),
+ "vector size is wrong");
+
+ typedef boolvec<real_t, size> boolvec_t;
+ typedef intvec intvec_t;
+ typedef realvec<real_t, size> realvec_t;
+
+ // Short names for type casts
+ typedef real_t R;
+ typedef int_t I;
+ typedef uint_t U;
+ typedef realvec_t RV;
+ typedef intvec_t IV;
+ typedef boolvec_t BV;
+ typedef floatprops<real_t> FP;
+ typedef mathfuncs<realvec_t> MF;
+
+
+
+ ivector_t v;
+
+ intvec() {}
+ // Can't have a non-trivial copy constructor; if so, objects won't
+ // be passed in registers
+ // intvec(intvec const& x): v(x.v) {}
+ // intvec& operator=(intvec const& x) { return v=x.v, *this; }
+ intvec(ivector_t x): v(x) {}
+ intvec(int_t a): v(_mm_set1_epi32(a)) {}
+ intvec(int_t const* as): v(_mm_set_epi32(as[3], as[2], as[1], as[0])) {}
+ static intvec iota() { return _mm_set_epi32(3, 2, 1, 0); }
+
+ operator ivector_t() const { return v; }
+ int_t operator[](int n) const { return ((int_t const*)&v)[n]; }
+ intvec& set_elt(int n, int_t a) { return ((int_t*)&v)[n]=a, *this; }
+
+
+
+ boolvec_t as_bool() const { return _mm_castsi128_ps(v); }
+ boolvec_t convert_bool() const
+ {
+ // Result: convert_bool(0)=false, convert_bool(else)=true
+ return ! IV(_mm_cmpeq_epi32(v, IV(0))).as_bool();
+ }
+ realvec_t as_float() const; // defined after realvec
+ realvec_t convert_float() const; // defined after realvec
+
+
+
+ // Note: not all arithmetic operations are supported!
+
+ intvec operator+() const { return *this; }
+ intvec operator-() const { return IV(0) - *this; }
+
+ intvec operator+(intvec x) const { return _mm_add_epi32(v, x.v); }
+ intvec operator-(intvec x) const { return _mm_sub_epi32(v, x.v); }
+
+ intvec& operator+=(intvec const& x) { return *this=*this+x; }
+ intvec& operator-=(intvec const& x) { return *this=*this-x; }
+
+
+
+ intvec operator~() const { return IV(~U(0)) ^ *this; }
+
+ intvec operator&(intvec x) const
+ {
+ return _mm_castps_si128(_mm_and_ps(_mm_castsi128_ps(v),
+ _mm_castsi128_ps(x.v)));
+ }
+ intvec operator|(intvec x) const
+ {
+ return _mm_castps_si128(_mm_or_ps(_mm_castsi128_ps(v),
+ _mm_castsi128_ps(x.v)));
+ }
+ intvec operator^(intvec x) const
+ {
+ return _mm_castps_si128(_mm_xor_ps(_mm_castsi128_ps(v),
+ _mm_castsi128_ps(x.v)));
+ }
+
+ intvec& operator&=(intvec const& x) { return *this=*this&x; }
+ intvec& operator|=(intvec const& x) { return *this=*this|x; }
+ intvec& operator^=(intvec const& x) { return *this=*this^x; }
+
+
+
+ intvec lsr(int_t n) const { return _mm_srli_epi32(v, n); }
+ intvec operator>>(int_t n) const { return _mm_srai_epi32(v, n); }
+ intvec operator<<(int_t n) const { return _mm_slli_epi32(v, n); }
+ intvec& operator>>=(int_t n) { return *this=*this>>n; }
+ intvec& operator<<=(int_t n) { return *this=*this<<n; }
+
+ intvec lsr(intvec n) const
+ {
+ intvec r;
+ for (int i=0; i<size; ++i) {
+ r.set_elt(i, U((*this)[i]) >> U(n[i]));
+ }
+ return r;
+ }
+ intvec operator>>(intvec n) const
+ {
+ intvec r;
+ for (int i=0; i<size; ++i) {
+ r.set_elt(i, (*this)[i] >> n[i]);
+ }
+ return r;
+ }
+ intvec operator<<(intvec n) const
+ {
+ intvec r;
+ for (int i=0; i<size; ++i) {
+ r.set_elt(i, (*this)[i] << n[i]);
+ }
+ return r;
+ }
+ intvec& operator>>=(intvec n) { return *this=*this>>n; }
+ intvec& operator<<=(intvec n) { return *this=*this<<n; }
+
+
+
+ boolvec_t signbit() const
+ {
+ return as_bool();
+ }
+
+ boolvec_t operator==(intvec const& x) const
+ {
+ return ! (*this != x);
+ }
+ boolvec_t operator!=(intvec const& x) const
+ {
+ return (*this ^ x).convert_bool();
+ }
+ boolvec_t operator<(intvec const& x) const
+ {
+ // return (*this - x).as_bool();
+ boolvec_t r;
+ for (int i=0; i<size; ++i) {
+ r.set_elt(i, (*this)[i] < x[i]);
+ }
+ return r;
+ }
+ boolvec_t operator<=(intvec const& x) const
+ {
+ return ! (*this > x);
+ }
+ boolvec_t operator>(intvec const& x) const
+ {
+ return x < *this;
+ }
+ boolvec_t operator>=(intvec const& x) const
+ {
+ return ! (*this < x);
+ }
+ };
+
+
+
+ template<>
+ struct realvec<float,4>: floatprops<float>
+ {
+ static int const size = 4;
+ typedef real_t scalar_t;
+ typedef __m128 vector_t;
+ static int const alignment = sizeof(vector_t);
+
+ static char const* name() { return "<SSE2:4*float>"; }
+ void barrier() { __asm__("": "+x" (v)); }
+
+ static_assert(size * sizeof(real_t) == sizeof(vector_t),
+ "vector size is wrong");
+
+ typedef boolvec<real_t, size> boolvec_t;
+ typedef intvec<real_t, size> intvec_t;
+ typedef realvec realvec_t;
+
+ // Short names for type casts
+ typedef real_t R;
+ typedef int_t I;
+ typedef uint_t U;
+ typedef realvec_t RV;
+ typedef intvec_t IV;
+ typedef boolvec_t BV;
+ typedef floatprops<real_t> FP;
+ typedef mathfuncs<realvec_t> MF;
+
+
+
+ vector_t v;
+
+ realvec() {}
+ // Can't have a non-trivial copy constructor; if so, objects won't
+ // be passed in registers
+ // realvec(realvec const& x): v(x.v) {}
+ // realvec& operator=(realvec const& x) { return v=x.v, *this; }
+ realvec(vector_t x): v(x) {}
+ realvec(real_t a): v(_mm_set1_ps(a)) {}
+ realvec(real_t const* as): v(_mm_set_ps(as[3], as[2], as[1], as[0])) {}
+
+ operator vector_t() const { return v; }
+ real_t operator[](int n) const { return ((real_t const*)&v)[n]; }
+ realvec& set_elt(int n, real_t a) { return ((real_t*)&v)[n]=a, *this; }
+
+
+
+ typedef vecmathlib::mask_t<realvec_t> mask_t;
+
+ static realvec_t loada(real_t const* p)
+ {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ return _mm_load_ps(p);
+ }
+ static realvec_t loadu(real_t const* p)
+ {
+ return _mm_loadu_ps(p);
+ }
+ static realvec_t loadu(real_t const* p, std::ptrdiff_t ioff)
+ {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (ioff % realvec::size == 0) return loada(p+ioff);
+ if (ioff==0) return loada(p);
+ return loadu(p+ioff);
+ }
+ realvec_t loada(real_t const* p, mask_t const& m) const
+ {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (__builtin_expect(all(m.m), true)) {
+ return loada(p);
+ } else {
+ return m.m.ifthen(loada(p), *this);
+ }
+ }
+ realvec_t loadu(real_t const* p, mask_t const& m) const
+ {
+ if (__builtin_expect(m.all_m, true)) {
+ return loadu(p);
+ } else {
+ return m.m.ifthen(loadu(p), *this);
+ }
+ }
+ realvec_t loadu(real_t const* p, std::ptrdiff_t ioff, mask_t const& m) const
+ {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (ioff % realvec::size == 0) return loada(p+ioff, m);
+ return loadu(p+ioff, m);
+ }
+
+ void storea(real_t* p) const
+ {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ _mm_store_ps(p, v);
+ }
+ void storeu(real_t* p) const
+ {
+ return _mm_storeu_ps(p, v);
+ }
+ void storeu(real_t* p, std::ptrdiff_t ioff) const
+ {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (ioff % realvec::size == 0) return storea(p+ioff);
+ storeu(p+ioff);
+ }
+ void storea(real_t* p, mask_t const& m) const
+ {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (__builtin_expect(m.all_m, true)) {
+ storea(p);
+ } else {
+#if defined __AVX__
+ _mm_maskstore_ps(p, m.m.as_int(), v);
+#else
+ if (m.m[0]) p[0] = (*this)[0];
+ if (m.m[1]) p[1] = (*this)[1];
+ if (m.m[2]) p[2] = (*this)[2];
+ if (m.m[3]) p[3] = (*this)[3];
+#endif
+ }
+ }
+ void storeu(real_t* p, mask_t const& m) const
+ {
+ if (__builtin_expect(m.all_m, true)) {
+ storeu(p);
+ } else {
+ if (m.m[0]) p[0] = (*this)[0];
+ if (m.m[1]) p[1] = (*this)[1];
+ if (m.m[2]) p[2] = (*this)[2];
+ if (m.m[3]) p[3] = (*this)[3];
+ }
+ }
+ void storeu(real_t* p, std::ptrdiff_t ioff, mask_t const& m) const
+ {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (ioff % realvec::size == 0) return storea(p+ioff, m);
+ storeu(p+ioff, m);
+ }
+
+
+
+ intvec_t as_int() const { return _mm_castps_si128(v); }
+ intvec_t convert_int() const { return _mm_cvttps_epi32(v); }
+
+
+
+ realvec operator+() const { return *this; }
+ realvec operator-() const { return RV(0.0) - *this; }
+
+ realvec operator+(realvec x) const { return _mm_add_ps(v, x.v); }
+ realvec operator-(realvec x) const { return _mm_sub_ps(v, x.v); }
+ realvec operator*(realvec x) const { return _mm_mul_ps(v, x.v); }
+ realvec operator/(realvec x) const { return _mm_div_ps(v, x.v); }
+
+ realvec& operator+=(realvec const& x) { return *this=*this+x; }
+ realvec& operator-=(realvec const& x) { return *this=*this-x; }
+ realvec& operator*=(realvec const& x) { return *this=*this*x; }
+ realvec& operator/=(realvec const& x) { return *this=*this/x; }
+
+ real_t prod() const
+ {
+ return (*this)[0] * (*this)[1] * (*this)[2] * (*this)[3];
+ }
+ real_t sum() const
+ {
+#ifdef __SSE3__
+ realvec x = *this;
+ x = _mm_hadd_ps(x.v, x.v);
+ x = _mm_hadd_ps(x.v, x.v);
+ return x[0];
+#else
+ return (*this)[0] + (*this)[1] + (*this)[2] + (*this)[3];
+#endif
+ }
+
+
+
+ boolvec_t operator==(realvec const& x) const
+ {
+ return _mm_cmpeq_ps(v, x.v);
+ }
+ boolvec_t operator!=(realvec const& x) const
+ {
+ return _mm_cmpneq_ps(v, x.v);
+ }
+ boolvec_t operator<(realvec const& x) const
+ {
+ return _mm_cmplt_ps(v, x.v);
+ }
+ boolvec_t operator<=(realvec const& x) const
+ {
+ return _mm_cmple_ps(v, x.v);
+ }
+ boolvec_t operator>(realvec const& x) const
+ {
+ return _mm_cmpgt_ps(v, x.v);
+ }
+ boolvec_t operator>=(realvec const& x) const
+ {
+ return _mm_cmpge_ps(v, x.v);
+ }
+
+
+
+ realvec acos() const { return MF::vml_acos(*this); }
+ realvec acosh() const { return MF::vml_acosh(*this); }
+ realvec asin() const { return MF::vml_asin(*this); }
+ realvec asinh() const { return MF::vml_asinh(*this); }
+ realvec atan() const { return MF::vml_atan(*this); }
+ realvec atan2(realvec y) const { return MF::vml_atan2(*this, y); }
+ realvec atanh() const { return MF::vml_atanh(*this); }
+ realvec cbrt() const { return MF::vml_cbrt(*this); }
+ realvec ceil() const
+ {
+#ifdef __SSE4_1__
+ return _mm_ceil_ps(v);
+#else
+ return MF::vml_ceil(*this);
+#endif
+ }
+ realvec copysign(realvec y) const { return MF::vml_copysign(*this, y); }
+ realvec cos() const { return MF::vml_cos(*this); }
+ realvec cosh() const { return MF::vml_cosh(*this); }
+ realvec exp() const { return MF::vml_exp(*this); }
+ realvec exp10() const { return MF::vml_exp10(*this); }
+ realvec exp2() const { return MF::vml_exp2(*this); }
+ realvec expm1() const { return MF::vml_expm1(*this); }
+ realvec fabs() const { return MF::vml_fabs(*this); }
+ realvec fdim(realvec y) const { return MF::vml_fdim(*this, y); }
+ realvec floor() const
+ {
+#ifdef __SSE4_1__
+ return _mm_floor_ps(v);
+#else
+ return MF::vml_floor(*this);
+#endif
+ }
+ realvec fma(realvec y, realvec z) const { return MF::vml_fma(*this, y, z); }
+ realvec fmax(realvec y) const { return _mm_max_ps(v, y.v); }
+ realvec fmin(realvec y) const { return _mm_min_ps(v, y.v); }
+ realvec fmod(realvec y) const { return MF::vml_fmod(*this, y); }
+ realvec hypot(realvec y) const { return MF::vml_hypot(*this, y); }
+ intvec_t ilogb() const { return MF::vml_ilogb(*this); }
+ boolvec_t isfinite() const { return MF::vml_isfinite(*this); }
+ boolvec_t isinf() const { return MF::vml_isinf(*this); }
+ boolvec_t isnan() const { return _mm_cmpunord_ps(v, v);; }
+ boolvec_t isnormal() const { return MF::vml_isnormal(*this); }
+ realvec ldexp(int_t n) const { return MF::vml_ldexp(*this, n); }
+ realvec ldexp(intvec_t n) const { return MF::vml_ldexp(*this, n); }
+ realvec log() const { return MF::vml_log(*this); }
+ realvec log10() const { return MF::vml_log10(*this); }
+ realvec log1p() const { return MF::vml_log1p(*this); }
+ realvec log2() const { return MF::vml_log2(*this); }
+ realvec nextafter(realvec y) const { return MF::vml_nextafter(*this, y); }
+ realvec pow(realvec y) const { return MF::vml_pow(*this, y); }
+ realvec rcp() const
+ {
+ realvec x = *this;
+ realvec r = _mm_rcp_ps(x); // this is only an approximation
+ r *= RV(2.0) - r*x; // one Newton iteration (see vml_rcp)
+ return r;
+ }
+ realvec remainder(realvec y) const { return MF::vml_remainder(*this, y); }
+ realvec rint() const
+ {
+#ifdef __SSE4_1__
+ return _mm_round_ps(v, _MM_FROUND_TO_NEAREST_INT);
+#else
+ return MF::vml_rint(*this);
+#endif
+ }
+ realvec round() const { return MF::vml_round(*this); }
+ realvec rsqrt() const
+ {
+ realvec x = *this;
+ realvec r = _mm_rsqrt_ps(x); // this is only an approximation
+ r *= RV(1.5) - RV(0.5)*x * r*r; // one Newton iteration (see vml_rsqrt)
+ return r;
+ }
+ boolvec_t signbit() const { return v; }
+ realvec sin() const { return MF::vml_sin(*this); }
+ realvec sinh() const { return MF::vml_sinh(*this); }
+ realvec sqrt() const { return _mm_sqrt_ps(v); }
+ realvec tan() const { return MF::vml_tan(*this); }
+ realvec tanh() const { return MF::vml_tanh(*this); }
+ realvec trunc() const
+ {
+#ifdef __SSE4_1__
+ return _mm_round_ps(v, _MM_FROUND_TO_ZERO);
+#else
+ return MF::vml_trunc(*this);
+#endif
+ }
+ };
+
+
+
+ // boolvec definitions
+
+ inline
+ auto boolvec<float,4>::as_int() const -> intvec_t
+ {
+ return _mm_castps_si128(v);
+ }
+
+ inline
+ auto boolvec<float,4>::convert_int() const -> intvec_t
+ {
+ return lsr(as_int(), bits-1);
+ }
+
+ inline
+ auto boolvec<float,4>::ifthen(intvec_t x, intvec_t y) const -> intvec_t
+ {
+ return ifthen(x.as_float(), y.as_float()).as_int();
+ }
+
+ inline
+ auto boolvec<float,4>::ifthen(realvec_t x, realvec_t y) const -> realvec_t
+ {
+#ifdef __SSE4_1__
+ return _mm_blendv_ps(y.v, x.v, v);
+#else
+ return (( -convert_int() & x.as_int()) |
+ (~-convert_int() & y.as_int())).as_float();
+#endif
+ }
+
+
+
+ // intvec definitions
+
+ inline auto intvec<float,4>::as_float() const -> realvec_t
+ {
+ return _mm_castsi128_ps(v);
+ }
+
+ inline auto intvec<float,4>::convert_float() const -> realvec_t
+ {
+ return _mm_cvtepi32_ps(v);
+ }
+
+} // namespace vecmathlib
+
+#endif // #ifndef VEC_SSE_FLOAT4_H
OpenPOWER on IntegriCloud