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author | Erik Schnetter <schnetter@gmail.com> | 2013-06-17 14:37:44 -0400 |
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committer | Erik Schnetter <schnetter@gmail.com> | 2013-06-17 14:37:44 -0400 |
commit | ab9a95904b3982859cf3a54e13a9896e7c719f5f (patch) | |
tree | f6044af606e5ae58c6a55caf4fd90772721dc5cd /vec_sse_float4.h | |
parent | 6ed861ab0700d9d0dd0bef0ad80769dc1c048235 (diff) | |
download | vecmathlib-ab9a95904b3982859cf3a54e13a9896e7c719f5f.zip vecmathlib-ab9a95904b3982859cf3a54e13a9896e7c719f5f.tar.gz |
Rename implementation files to indicate vector size
Diffstat (limited to 'vec_sse_float4.h')
-rw-r--r-- | vec_sse_float4.h | 651 |
1 files changed, 651 insertions, 0 deletions
diff --git a/vec_sse_float4.h b/vec_sse_float4.h new file mode 100644 index 0000000..5259cb2 --- /dev/null +++ b/vec_sse_float4.h @@ -0,0 +1,651 @@ +// -*-C++-*- + +#ifndef VEC_SSE_FLOAT4_H +#define VEC_SSE_FLOAT4_H + +#include "floatprops.h" +#include "mathfuncs.h" +#include "vec_base.h" + +#include <cmath> + +// SSE2 intrinsics +#include <xmmintrin.h> +#ifdef __SSE3__ // Intel's SSE 3 +# include <pmmintrin.h> +#endif +#if defined __SSE4_1__ // Intel's SSE 4.1 +# include <smmintrin.h> +#endif +#if defined __SSE4A__ // AMD's SSE 4a +# include <ammintrin.h> +#endif +#if defined __AVX__ // Intel's AVX +# include <immintrin.h> +#endif + + + +namespace vecmathlib { + +#define VECMATHLIB_HAVE_VEC_FLOAT_4 + template<> struct boolvec<float,4>; + template<> struct intvec<float,4>; + template<> struct realvec<float,4>; + + + + template<> + struct boolvec<float,4>: floatprops<float> + { + static int const size = 4; + typedef bool scalar_t; + typedef __m128 bvector_t; + static int const alignment = sizeof(bvector_t); + + static_assert(size * sizeof(real_t) == sizeof(bvector_t), + "vector size is wrong"); + + private: + // true values have the sign bit set, false values have it unset + static uint_t from_bool(bool a) { return - int_t(a); } + static bool to_bool(uint_t a) { return int_t(a) < int_t(0); } + public: + + typedef boolvec boolvec_t; + typedef intvec<real_t, size> intvec_t; + typedef realvec<real_t, size> realvec_t; + + // Short names for type casts + typedef real_t R; + typedef int_t I; + typedef uint_t U; + typedef realvec_t RV; + typedef intvec_t IV; + typedef boolvec_t BV; + typedef floatprops<real_t> FP; + typedef mathfuncs<realvec_t> MF; + + + + bvector_t v; + + boolvec() {} + // Can't have a non-trivial copy constructor; if so, objects won't + // be passed in registers + // boolvec(boolvec const& x): v(x.v) {} + // boolvec& operator=(boolvec const& x) { return v=x.v, *this; } + boolvec(bvector_t x): v(x) {} + boolvec(bool a): + v(_mm_castsi128_ps(_mm_set1_epi32(from_bool(a)))) {} + boolvec(bool const* as): + v(_mm_castsi128_ps(_mm_set_epi32(from_bool(as[3]), + from_bool(as[2]), + from_bool(as[1]), + from_bool(as[0])))) {} + + operator bvector_t() const { return v; } + bool operator[](int n) const { return to_bool(((uint_t const*)&v)[n]); } + boolvec& set_elt(int n, bool a) + { + return ((uint_t*)&v)[n]=from_bool(a), *this; + } + + + + intvec_t as_int() const; // defined after intvec + intvec_t convert_int() const; // defined after intvec + + + + boolvec operator!() const { return _mm_xor_ps(boolvec(true), v); } + + boolvec operator&&(boolvec x) const { return _mm_and_ps(v, x.v); } + boolvec operator||(boolvec x) const { return _mm_or_ps(v, x.v); } + boolvec operator==(boolvec x) const { return !(*this!=x); } + boolvec operator!=(boolvec x) const { return _mm_xor_ps(v, x.v); } + + bool all() const + { + // return (*this)[0] && (*this)[1] && (*this)[2] && (*this)[3]; +#if defined __AVX__ + return ! (! *this).any(); +#else + boolvec x = *this; + x = x && _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(1,0,3,2)); + x = x && _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(2,3,0,1)); + return x[0]; +#endif + } + bool any() const + { + // return (*this)[0] || (*this)[1] || (*this)[2] || (*this)[3]; +#if defined __AVX__ + return ! _mm_testz_ps(v, v); +#else + boolvec x = *this; + x = x || _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(1,0,3,2)); + x = x || _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(2,3,0,1)); + return x[0]; +#endif + } + + + + // ifthen(condition, then-value, else-value) + intvec_t ifthen(intvec_t x, intvec_t y) const; // defined after intvec + realvec_t ifthen(realvec_t x, realvec_t y) const; // defined after realvec + }; + + + + template<> + struct intvec<float,4>: floatprops<float> + { + static int const size = 4; + typedef int_t scalar_t; + typedef __m128i ivector_t; + static int const alignment = sizeof(ivector_t); + + static_assert(size * sizeof(real_t) == sizeof(ivector_t), + "vector size is wrong"); + + typedef boolvec<real_t, size> boolvec_t; + typedef intvec intvec_t; + typedef realvec<real_t, size> realvec_t; + + // Short names for type casts + typedef real_t R; + typedef int_t I; + typedef uint_t U; + typedef realvec_t RV; + typedef intvec_t IV; + typedef boolvec_t BV; + typedef floatprops<real_t> FP; + typedef mathfuncs<realvec_t> MF; + + + + ivector_t v; + + intvec() {} + // Can't have a non-trivial copy constructor; if so, objects won't + // be passed in registers + // intvec(intvec const& x): v(x.v) {} + // intvec& operator=(intvec const& x) { return v=x.v, *this; } + intvec(ivector_t x): v(x) {} + intvec(int_t a): v(_mm_set1_epi32(a)) {} + intvec(int_t const* as): v(_mm_set_epi32(as[3], as[2], as[1], as[0])) {} + static intvec iota() { return _mm_set_epi32(3, 2, 1, 0); } + + operator ivector_t() const { return v; } + int_t operator[](int n) const { return ((int_t const*)&v)[n]; } + intvec& set_elt(int n, int_t a) { return ((int_t*)&v)[n]=a, *this; } + + + + boolvec_t as_bool() const { return _mm_castsi128_ps(v); } + boolvec_t convert_bool() const + { + // Result: convert_bool(0)=false, convert_bool(else)=true + return ! IV(_mm_cmpeq_epi32(v, IV(0))).as_bool(); + } + realvec_t as_float() const; // defined after realvec + realvec_t convert_float() const; // defined after realvec + + + + // Note: not all arithmetic operations are supported! + + intvec operator+() const { return *this; } + intvec operator-() const { return IV(0) - *this; } + + intvec operator+(intvec x) const { return _mm_add_epi32(v, x.v); } + intvec operator-(intvec x) const { return _mm_sub_epi32(v, x.v); } + + intvec& operator+=(intvec const& x) { return *this=*this+x; } + intvec& operator-=(intvec const& x) { return *this=*this-x; } + + + + intvec operator~() const { return IV(~U(0)) ^ *this; } + + intvec operator&(intvec x) const + { + return _mm_castps_si128(_mm_and_ps(_mm_castsi128_ps(v), + _mm_castsi128_ps(x.v))); + } + intvec operator|(intvec x) const + { + return _mm_castps_si128(_mm_or_ps(_mm_castsi128_ps(v), + _mm_castsi128_ps(x.v))); + } + intvec operator^(intvec x) const + { + return _mm_castps_si128(_mm_xor_ps(_mm_castsi128_ps(v), + _mm_castsi128_ps(x.v))); + } + + intvec& operator&=(intvec const& x) { return *this=*this&x; } + intvec& operator|=(intvec const& x) { return *this=*this|x; } + intvec& operator^=(intvec const& x) { return *this=*this^x; } + + + + intvec lsr(int_t n) const { return _mm_srli_epi32(v, n); } + intvec operator>>(int_t n) const { return _mm_srai_epi32(v, n); } + intvec operator<<(int_t n) const { return _mm_slli_epi32(v, n); } + intvec& operator>>=(int_t n) { return *this=*this>>n; } + intvec& operator<<=(int_t n) { return *this=*this<<n; } + + intvec lsr(intvec n) const + { + intvec r; + for (int i=0; i<size; ++i) { + r.set_elt(i, U((*this)[i]) >> U(n[i])); + } + return r; + } + intvec operator>>(intvec n) const + { + intvec r; + for (int i=0; i<size; ++i) { + r.set_elt(i, (*this)[i] >> n[i]); + } + return r; + } + intvec operator<<(intvec n) const + { + intvec r; + for (int i=0; i<size; ++i) { + r.set_elt(i, (*this)[i] << n[i]); + } + return r; + } + intvec& operator>>=(intvec n) { return *this=*this>>n; } + intvec& operator<<=(intvec n) { return *this=*this<<n; } + + + + boolvec_t signbit() const + { + return as_bool(); + } + + boolvec_t operator==(intvec const& x) const + { + return ! (*this != x); + } + boolvec_t operator!=(intvec const& x) const + { + return (*this ^ x).convert_bool(); + } + boolvec_t operator<(intvec const& x) const + { + // return (*this - x).as_bool(); + boolvec_t r; + for (int i=0; i<size; ++i) { + r.set_elt(i, (*this)[i] < x[i]); + } + return r; + } + boolvec_t operator<=(intvec const& x) const + { + return ! (*this > x); + } + boolvec_t operator>(intvec const& x) const + { + return x < *this; + } + boolvec_t operator>=(intvec const& x) const + { + return ! (*this < x); + } + }; + + + + template<> + struct realvec<float,4>: floatprops<float> + { + static int const size = 4; + typedef real_t scalar_t; + typedef __m128 vector_t; + static int const alignment = sizeof(vector_t); + + static char const* name() { return "<SSE2:4*float>"; } + void barrier() { __asm__("": "+x" (v)); } + + static_assert(size * sizeof(real_t) == sizeof(vector_t), + "vector size is wrong"); + + typedef boolvec<real_t, size> boolvec_t; + typedef intvec<real_t, size> intvec_t; + typedef realvec realvec_t; + + // Short names for type casts + typedef real_t R; + typedef int_t I; + typedef uint_t U; + typedef realvec_t RV; + typedef intvec_t IV; + typedef boolvec_t BV; + typedef floatprops<real_t> FP; + typedef mathfuncs<realvec_t> MF; + + + + vector_t v; + + realvec() {} + // Can't have a non-trivial copy constructor; if so, objects won't + // be passed in registers + // realvec(realvec const& x): v(x.v) {} + // realvec& operator=(realvec const& x) { return v=x.v, *this; } + realvec(vector_t x): v(x) {} + realvec(real_t a): v(_mm_set1_ps(a)) {} + realvec(real_t const* as): v(_mm_set_ps(as[3], as[2], as[1], as[0])) {} + + operator vector_t() const { return v; } + real_t operator[](int n) const { return ((real_t const*)&v)[n]; } + realvec& set_elt(int n, real_t a) { return ((real_t*)&v)[n]=a, *this; } + + + + typedef vecmathlib::mask_t<realvec_t> mask_t; + + static realvec_t loada(real_t const* p) + { + VML_ASSERT(intptr_t(p) % alignment == 0); + return _mm_load_ps(p); + } + static realvec_t loadu(real_t const* p) + { + return _mm_loadu_ps(p); + } + static realvec_t loadu(real_t const* p, std::ptrdiff_t ioff) + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (ioff % realvec::size == 0) return loada(p+ioff); + if (ioff==0) return loada(p); + return loadu(p+ioff); + } + realvec_t loada(real_t const* p, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (__builtin_expect(all(m.m), true)) { + return loada(p); + } else { + return m.m.ifthen(loada(p), *this); + } + } + realvec_t loadu(real_t const* p, mask_t const& m) const + { + if (__builtin_expect(m.all_m, true)) { + return loadu(p); + } else { + return m.m.ifthen(loadu(p), *this); + } + } + realvec_t loadu(real_t const* p, std::ptrdiff_t ioff, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (ioff % realvec::size == 0) return loada(p+ioff, m); + return loadu(p+ioff, m); + } + + void storea(real_t* p) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + _mm_store_ps(p, v); + } + void storeu(real_t* p) const + { + return _mm_storeu_ps(p, v); + } + void storeu(real_t* p, std::ptrdiff_t ioff) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (ioff % realvec::size == 0) return storea(p+ioff); + storeu(p+ioff); + } + void storea(real_t* p, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (__builtin_expect(m.all_m, true)) { + storea(p); + } else { +#if defined __AVX__ + _mm_maskstore_ps(p, m.m.as_int(), v); +#else + if (m.m[0]) p[0] = (*this)[0]; + if (m.m[1]) p[1] = (*this)[1]; + if (m.m[2]) p[2] = (*this)[2]; + if (m.m[3]) p[3] = (*this)[3]; +#endif + } + } + void storeu(real_t* p, mask_t const& m) const + { + if (__builtin_expect(m.all_m, true)) { + storeu(p); + } else { + if (m.m[0]) p[0] = (*this)[0]; + if (m.m[1]) p[1] = (*this)[1]; + if (m.m[2]) p[2] = (*this)[2]; + if (m.m[3]) p[3] = (*this)[3]; + } + } + void storeu(real_t* p, std::ptrdiff_t ioff, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (ioff % realvec::size == 0) return storea(p+ioff, m); + storeu(p+ioff, m); + } + + + + intvec_t as_int() const { return _mm_castps_si128(v); } + intvec_t convert_int() const { return _mm_cvttps_epi32(v); } + + + + realvec operator+() const { return *this; } + realvec operator-() const { return RV(0.0) - *this; } + + realvec operator+(realvec x) const { return _mm_add_ps(v, x.v); } + realvec operator-(realvec x) const { return _mm_sub_ps(v, x.v); } + realvec operator*(realvec x) const { return _mm_mul_ps(v, x.v); } + realvec operator/(realvec x) const { return _mm_div_ps(v, x.v); } + + realvec& operator+=(realvec const& x) { return *this=*this+x; } + realvec& operator-=(realvec const& x) { return *this=*this-x; } + realvec& operator*=(realvec const& x) { return *this=*this*x; } + realvec& operator/=(realvec const& x) { return *this=*this/x; } + + real_t prod() const + { + return (*this)[0] * (*this)[1] * (*this)[2] * (*this)[3]; + } + real_t sum() const + { +#ifdef __SSE3__ + realvec x = *this; + x = _mm_hadd_ps(x.v, x.v); + x = _mm_hadd_ps(x.v, x.v); + return x[0]; +#else + return (*this)[0] + (*this)[1] + (*this)[2] + (*this)[3]; +#endif + } + + + + boolvec_t operator==(realvec const& x) const + { + return _mm_cmpeq_ps(v, x.v); + } + boolvec_t operator!=(realvec const& x) const + { + return _mm_cmpneq_ps(v, x.v); + } + boolvec_t operator<(realvec const& x) const + { + return _mm_cmplt_ps(v, x.v); + } + boolvec_t operator<=(realvec const& x) const + { + return _mm_cmple_ps(v, x.v); + } + boolvec_t operator>(realvec const& x) const + { + return _mm_cmpgt_ps(v, x.v); + } + boolvec_t operator>=(realvec const& x) const + { + return _mm_cmpge_ps(v, x.v); + } + + + + realvec acos() const { return MF::vml_acos(*this); } + realvec acosh() const { return MF::vml_acosh(*this); } + realvec asin() const { return MF::vml_asin(*this); } + realvec asinh() const { return MF::vml_asinh(*this); } + realvec atan() const { return MF::vml_atan(*this); } + realvec atan2(realvec y) const { return MF::vml_atan2(*this, y); } + realvec atanh() const { return MF::vml_atanh(*this); } + realvec cbrt() const { return MF::vml_cbrt(*this); } + realvec ceil() const + { +#ifdef __SSE4_1__ + return _mm_ceil_ps(v); +#else + return MF::vml_ceil(*this); +#endif + } + realvec copysign(realvec y) const { return MF::vml_copysign(*this, y); } + realvec cos() const { return MF::vml_cos(*this); } + realvec cosh() const { return MF::vml_cosh(*this); } + realvec exp() const { return MF::vml_exp(*this); } + realvec exp10() const { return MF::vml_exp10(*this); } + realvec exp2() const { return MF::vml_exp2(*this); } + realvec expm1() const { return MF::vml_expm1(*this); } + realvec fabs() const { return MF::vml_fabs(*this); } + realvec fdim(realvec y) const { return MF::vml_fdim(*this, y); } + realvec floor() const + { +#ifdef __SSE4_1__ + return _mm_floor_ps(v); +#else + return MF::vml_floor(*this); +#endif + } + realvec fma(realvec y, realvec z) const { return MF::vml_fma(*this, y, z); } + realvec fmax(realvec y) const { return _mm_max_ps(v, y.v); } + realvec fmin(realvec y) const { return _mm_min_ps(v, y.v); } + realvec fmod(realvec y) const { return MF::vml_fmod(*this, y); } + realvec hypot(realvec y) const { return MF::vml_hypot(*this, y); } + intvec_t ilogb() const { return MF::vml_ilogb(*this); } + boolvec_t isfinite() const { return MF::vml_isfinite(*this); } + boolvec_t isinf() const { return MF::vml_isinf(*this); } + boolvec_t isnan() const { return _mm_cmpunord_ps(v, v);; } + boolvec_t isnormal() const { return MF::vml_isnormal(*this); } + realvec ldexp(int_t n) const { return MF::vml_ldexp(*this, n); } + realvec ldexp(intvec_t n) const { return MF::vml_ldexp(*this, n); } + realvec log() const { return MF::vml_log(*this); } + realvec log10() const { return MF::vml_log10(*this); } + realvec log1p() const { return MF::vml_log1p(*this); } + realvec log2() const { return MF::vml_log2(*this); } + realvec nextafter(realvec y) const { return MF::vml_nextafter(*this, y); } + realvec pow(realvec y) const { return MF::vml_pow(*this, y); } + realvec rcp() const + { + realvec x = *this; + realvec r = _mm_rcp_ps(x); // this is only an approximation + r *= RV(2.0) - r*x; // one Newton iteration (see vml_rcp) + return r; + } + realvec remainder(realvec y) const { return MF::vml_remainder(*this, y); } + realvec rint() const + { +#ifdef __SSE4_1__ + return _mm_round_ps(v, _MM_FROUND_TO_NEAREST_INT); +#else + return MF::vml_rint(*this); +#endif + } + realvec round() const { return MF::vml_round(*this); } + realvec rsqrt() const + { + realvec x = *this; + realvec r = _mm_rsqrt_ps(x); // this is only an approximation + r *= RV(1.5) - RV(0.5)*x * r*r; // one Newton iteration (see vml_rsqrt) + return r; + } + boolvec_t signbit() const { return v; } + realvec sin() const { return MF::vml_sin(*this); } + realvec sinh() const { return MF::vml_sinh(*this); } + realvec sqrt() const { return _mm_sqrt_ps(v); } + realvec tan() const { return MF::vml_tan(*this); } + realvec tanh() const { return MF::vml_tanh(*this); } + realvec trunc() const + { +#ifdef __SSE4_1__ + return _mm_round_ps(v, _MM_FROUND_TO_ZERO); +#else + return MF::vml_trunc(*this); +#endif + } + }; + + + + // boolvec definitions + + inline + auto boolvec<float,4>::as_int() const -> intvec_t + { + return _mm_castps_si128(v); + } + + inline + auto boolvec<float,4>::convert_int() const -> intvec_t + { + return lsr(as_int(), bits-1); + } + + inline + auto boolvec<float,4>::ifthen(intvec_t x, intvec_t y) const -> intvec_t + { + return ifthen(x.as_float(), y.as_float()).as_int(); + } + + inline + auto boolvec<float,4>::ifthen(realvec_t x, realvec_t y) const -> realvec_t + { +#ifdef __SSE4_1__ + return _mm_blendv_ps(y.v, x.v, v); +#else + return (( -convert_int() & x.as_int()) | + (~-convert_int() & y.as_int())).as_float(); +#endif + } + + + + // intvec definitions + + inline auto intvec<float,4>::as_float() const -> realvec_t + { + return _mm_castsi128_ps(v); + } + + inline auto intvec<float,4>::convert_float() const -> realvec_t + { + return _mm_cvtepi32_ps(v); + } + +} // namespace vecmathlib + +#endif // #ifndef VEC_SSE_FLOAT4_H |