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author | Erik Schnetter <schnetter@gmail.com> | 2013-06-17 14:37:44 -0400 |
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committer | Erik Schnetter <schnetter@gmail.com> | 2013-06-17 14:37:44 -0400 |
commit | ab9a95904b3982859cf3a54e13a9896e7c719f5f (patch) | |
tree | f6044af606e5ae58c6a55caf4fd90772721dc5cd /vec_sse_float1.h | |
parent | 6ed861ab0700d9d0dd0bef0ad80769dc1c048235 (diff) | |
download | vecmathlib-ab9a95904b3982859cf3a54e13a9896e7c719f5f.zip vecmathlib-ab9a95904b3982859cf3a54e13a9896e7c719f5f.tar.gz |
Rename implementation files to indicate vector size
Diffstat (limited to 'vec_sse_float1.h')
-rw-r--r-- | vec_sse_float1.h | 523 |
1 files changed, 523 insertions, 0 deletions
diff --git a/vec_sse_float1.h b/vec_sse_float1.h new file mode 100644 index 0000000..9e3d12e --- /dev/null +++ b/vec_sse_float1.h @@ -0,0 +1,523 @@ +// -*-C++-*- + +#ifndef VEC_SSE2_FLOAT1_H +#define VEC_SSE2_FLOAT1_H + +#include "floatprops.h" +#include "mathfuncs.h" +#include "vec_base.h" + +#include <cmath> + +// SSE2 intrinsics +#include <emmintrin.h> +#ifdef __SSE3__ // Intel's SSE 3 +# include <pmmintrin.h> +#endif +#ifdef __SSE4_1__ // Intel's SSE 4.1 +# include <smmintrin.h> +#endif +#ifdef __SSE4A__ // AMD's SSE 4a +# include <ammintrin.h> +#endif +#if defined __AVX__ // Intel's AVX +# include <immintrin.h> +#endif + + + +namespace vecmathlib { + +#define VECMATHLIB_HAVE_VEC_FLOAT_1 + template<> struct boolvec<float,1>; + template<> struct intvec<float,1>; + template<> struct realvec<float,1>; + + + + template<> + struct boolvec<float,1>: floatprops<float> + { + static int const size = 1; + typedef bool scalar_t; + typedef uint_t bvector_t; + static int const alignment = sizeof(bvector_t); + + static_assert(size * sizeof(real_t) == sizeof(bvector_t), + "vector size is wrong"); + + // true values are non-zero, false values are zero + + typedef boolvec boolvec_t; + typedef intvec<real_t, size> intvec_t; + typedef realvec<real_t, size> realvec_t; + + // Short names for type casts + typedef real_t R; + typedef int_t I; + typedef uint_t U; + typedef realvec_t RV; + typedef intvec_t IV; + typedef boolvec_t BV; + typedef floatprops<real_t> FP; + typedef mathfuncs<realvec_t> MF; + + + + bvector_t v; + + boolvec() {} + // Can't have a non-trivial copy constructor; if so, objects won't + // be passed in registers + // boolvec(boolvec const& x): v(x.v) {} + // boolvec& operator=(boolvec const& x) { return v=x.v, *this; } + boolvec(bvector_t x): v(x) {} + boolvec(bool a): v(a) {} + // TODO: remove this + boolvec(int x): v(x) {} + boolvec(bool const* as): v(as[0]) {} + + operator bvector_t() const { return v; } + bool operator[](int n) const { return v; } + boolvec& set_elt(int n, bool a) { return v=a, *this; } + + + + intvec_t as_int() const; // defined after intvec + intvec_t convert_int() const; // defined after intvec + + + + boolvec operator!() const { return !v; } + + boolvec operator&&(boolvec x) const { return v && x.v; } + boolvec operator||(boolvec x) const { return v || x.v; } + boolvec operator==(boolvec x) const { return bool(v) == bool(x.v); } + boolvec operator!=(boolvec x) const { return bool(v) != bool(x.v); } + + bool all() const { return v; } + bool any() const { return v; } + + + + // ifthen(condition, then-value, else-value) + intvec_t ifthen(intvec_t x, intvec_t y) const; // defined after intvec + realvec_t ifthen(realvec_t x, realvec_t y) const; // defined after realvec + }; + + + + template<> + struct intvec<float,1>: floatprops<float> + { + static int const size = 1; + typedef int_t scalar_t; + typedef int_t ivector_t; + static int const alignment = sizeof(ivector_t); + + static_assert(size * sizeof(real_t) == sizeof(ivector_t), + "vector size is wrong"); + + typedef boolvec<real_t, size> boolvec_t; + typedef intvec intvec_t; + typedef realvec<real_t, size> realvec_t; + + // Short names for type casts + typedef real_t R; + typedef int_t I; + typedef uint_t U; + typedef realvec_t RV; + typedef intvec_t IV; + typedef boolvec_t BV; + typedef floatprops<real_t> FP; + typedef mathfuncs<realvec_t> MF; + + + + ivector_t v; + + intvec() {} + // Can't have a non-trivial copy constructor; if so, objects won't + // be passed in registers + // intvec(intvec const& x): v(x.v) {} + // intvec& operator=(intvec const& x) { return v=x.v, *this; } + intvec(int_t a): v(a) {} + intvec(int_t const* as): v(as[0]) {} + static intvec iota() { return intvec(I(0)); } + + operator ivector_t() const { return v; } + int_t operator[](int n) const { return v; } + intvec& set_elt(int n, int_t a) { return v=a, *this; } + + + + boolvec_t as_bool() const { return U(v); } + boolvec_t convert_bool() const { return bool(v); } + realvec_t as_float() const; // defined after realvec + realvec_t convert_float() const; // defined after realvec + + + + intvec operator+() const { return +v; } + intvec operator-() const { return -v; } + + intvec operator+(intvec x) const { return v+x.v; } + intvec operator-(intvec x) const { return v-x.v; } + intvec operator*(intvec x) const { return v*x.v; } + intvec operator/(intvec x) const { return v/x.v; } + intvec operator%(intvec x) const { return v%x.v; } + + intvec& operator+=(intvec const& x) { return *this=*this+x; } + intvec& operator-=(intvec const& x) { return *this=*this-x; } + intvec& operator*=(intvec const& x) { return *this=*this*x; } + intvec& operator/=(intvec const& x) { return *this=*this/x; } + intvec& operator%=(intvec const& x) { return *this=*this%x; } + + + + intvec operator~() const { return ~v; } + + intvec operator&(intvec x) const { return v&x.v; } + intvec operator|(intvec x) const { return v|x.v; } + intvec operator^(intvec x) const { return v^x.v; } + + intvec& operator&=(intvec const& x) { return *this=*this&x; } + intvec& operator|=(intvec const& x) { return *this=*this|x; } + intvec& operator^=(intvec const& x) { return *this=*this^x; } + + + + intvec lsr(int_t n) const { return U(v) >> U(n); } + intvec operator>>(int_t n) const { return v>>n; } + intvec operator<<(int_t n) const { return v<<n; } + + intvec& operator>>=(int_t n) { return *this=*this>>n; } + intvec& operator<<=(int_t n) { return *this=*this<<n; } + + intvec lsr(intvec n) const { return U(v) >> U(n); } + intvec operator>>(intvec n) const { return v>>n; } + intvec operator<<(intvec n) const { return v<<n; } + + intvec& operator>>=(intvec n) { return *this=*this>>n; } + intvec& operator<<=(intvec n) { return *this=*this<<n; } + + + + boolvec_t signbit() const + { + return *this < IV(I(0)); + } + + boolvec_t operator==(intvec const& x) const { return v==x.v; } + boolvec_t operator!=(intvec const& x) const { return v!=x.v; } + boolvec_t operator<(intvec const& x) const { return v<x.v; } + boolvec_t operator<=(intvec const& x) const { return v<=x.v; } + boolvec_t operator>(intvec const& x) const { return v>x.v; } + boolvec_t operator>=(intvec const& x) const { return v>=x.v; } + }; + + + + template<> + struct realvec<float,1>: floatprops<float> + { + static int const size = 1; + typedef real_t scalar_t; + typedef float vector_t; + static int const alignment = sizeof(vector_t); + + static char const* name() { return "<SSE2:1*float>"; } + void barrier() { __asm__("": "+x" (v)); } + + static_assert(size * sizeof(real_t) == sizeof(vector_t), + "vector size is wrong"); + + private: + static __m128 from_float(float a) { return _mm_set_ss(a); } + static float to_float(__m128 a) { return _mm_cvtss_f32(a); } + public: + + typedef boolvec<real_t, size> boolvec_t; + typedef intvec<real_t, size> intvec_t; + typedef realvec realvec_t; + + // Short names for type casts + typedef real_t R; + typedef int_t I; + typedef uint_t U; + typedef realvec_t RV; + typedef intvec_t IV; + typedef boolvec_t BV; + typedef floatprops<real_t> FP; + typedef mathfuncs<realvec_t> MF; + + + + vector_t v; + + realvec() {} + // Can't have a non-trivial copy constructor; if so, objects won't + // be passed in registers + // realvec(realvec const& x): v(x.v) {} + // realvec& operator=(realvec const& x) { return v=x.v, *this; } + realvec(real_t a): v(a) {} + realvec(real_t const* as): v(as[0]) {} + + operator vector_t() const { return v; } + real_t operator[](int n) const { return v; } + realvec& set_elt(int n, real_t a) { return v=a, *this; } + + + + typedef vecmathlib::mask_t<realvec_t> mask_t; + + static realvec_t loada(real_t const* p) + { + VML_ASSERT(intptr_t(p) % alignment == 0); + return *p; + } + static realvec_t loadu(real_t const* p) + { + return *p; + } + static realvec_t loadu(real_t const* p, std::ptrdiff_t ioff) + { + VML_ASSERT(intptr_t(p) % alignment == 0); + return loada(p+ioff); + } + realvec_t loada(real_t const* p, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (__builtin_expect(all(m.m), true)) { + return loada(p); + } else { + return *this; + } + } + realvec_t loadu(real_t const* p, mask_t const& m) const + { + if (__builtin_expect(m.all_m, true)) { + return loadu(p); + } else { + return *this; + } + } + realvec_t loadu(real_t const* p, std::ptrdiff_t ioff, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + return loada(p+ioff, m); + } + + void storea(real_t* p) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + *p = v; + } + void storeu(real_t* p) const + { + *p = v; + } + void storeu(real_t* p, std::ptrdiff_t ioff) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + storea(p+ioff); + } + void storea(real_t* p, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (__builtin_expect(m.all_m, true)) { + storea(p); + } + } + void storeu(real_t* p, mask_t const& m) const + { + if (__builtin_expect(m.all_m, true)) { + storeu(p); + } + } + void storeu(real_t* p, std::ptrdiff_t ioff, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + storea(p+ioff, m); + } + + + + intvec_t as_int() const { return floatprops::as_int(v); } + intvec_t convert_int() const { + // return floatprops::convert_int(v); + return _mm_cvttss_si32(_mm_set_ss(v)); + } + + + + realvec operator+() const { return +v; } + realvec operator-() const { return -v; } + + realvec operator+(realvec x) const { return v+x.v; } + realvec operator-(realvec x) const { return v-x.v; } + realvec operator*(realvec x) const { return v*x.v; } + realvec operator/(realvec x) const { return v/x.v; } + + realvec& operator+=(realvec const& x) { return *this=*this+x; } + realvec& operator-=(realvec const& x) { return *this=*this-x; } + realvec& operator*=(realvec const& x) { return *this=*this*x; } + realvec& operator/=(realvec const& x) { return *this=*this/x; } + + real_t prod() const { return v; } + real_t sum() const { return v; } + + + + boolvec_t operator==(realvec const& x) const { return v==x.v; } + boolvec_t operator!=(realvec const& x) const { return v!=x.v; } + boolvec_t operator<(realvec const& x) const { return v<x.v; } + boolvec_t operator<=(realvec const& x) const { return v<=x.v; } + boolvec_t operator>(realvec const& x) const { return v>x.v; } + boolvec_t operator>=(realvec const& x) const { return v>=x.v; } + + + + realvec acos() const { return MF::vml_acos(*this); } + realvec acosh() const { return MF::vml_acosh(*this); } + realvec asin() const { return MF::vml_asin(*this); } + realvec asinh() const { return MF::vml_asinh(*this); } + realvec atan() const { return MF::vml_atan(*this); } + realvec atan2(realvec y) const { return MF::vml_atan2(*this, y); } + realvec atanh() const { return MF::vml_atanh(*this); } + realvec cbrt() const { return MF::vml_cbrt(*this); } + realvec ceil() const + { +#ifdef __SSE4_1__ + return to_float(_mm_ceil_ss(from_float(v), from_float(v))); +#else + return std::ceil(v); +#endif + } + realvec copysign(realvec y) const { return std::copysign(v, y.v); } + realvec cos() const { return MF::vml_cos(*this); } + realvec cosh() const { return MF::vml_cosh(*this); } + realvec exp() const { return MF::vml_exp(*this); } + realvec exp10() const { return MF::vml_exp10(*this); } + realvec exp2() const { return MF::vml_exp2(*this); } + realvec expm1() const { return MF::vml_expm1(*this); } + realvec fabs() const { return std::fabs(v); } + realvec fdim(realvec y) const { return MF::vml_fdim(*this, y); } + realvec floor() const + { +#ifdef __SSE4_1__ + return to_float(_mm_floor_ss(from_float(v), from_float(v))); +#else + return std::floor(v); +#endif + } + realvec fma(realvec y, realvec z) const { return MF::vml_fma(*this, y, z); } + realvec fmax(realvec y) const + { + return to_float(_mm_max_ss(from_float(v), from_float(y.v))); + } + realvec fmin(realvec y) const + { + return to_float(_mm_min_ss(from_float(v), from_float(y.v))); + } + realvec fmod(realvec y) const { return std::fmod(v, y.v); } + realvec hypot(realvec y) const { return MF::vml_hypot(*this, y); } + intvec_t ilogb() const + { + int_t r = std::ilogb(v); + if (r == FP_ILOGB0) r = numeric_limits<int_t>::min(); + else if (r == FP_ILOGBNAN) r = numeric_limits<int_t>::max(); + return r; + } + boolvec_t isfinite() const { return std::isfinite(v); } + boolvec_t isinf() const { return std::isinf(v); } + boolvec_t isnan() const + { + return _mm_ucomineq_ss(from_float(v), from_float(v)); + } + boolvec_t isnormal() const { return std::isnormal(v); } + realvec ldexp(int_t n) const { return std::ldexp(v, n); } + realvec ldexp(intvec_t n) const { return std::ldexp(v, n); } + realvec log() const { return MF::vml_log(*this); } + realvec log10() const { return MF::vml_log10(*this); } + realvec log1p() const { return MF::vml_log1p(*this); } + realvec log2() const { return MF::vml_log2(*this); } + realvec nextafter(realvec y) const { return MF::vml_nextafter(*this, y); } + realvec pow(realvec y) const { return MF::vml_pow(*this, y); } + realvec rcp() const { return R(1.0)/v; } + realvec remainder(realvec y) const { return std::remainder(v, y.v); } + realvec rint() const + { +#ifdef __SSE4_1__ + return to_float(_mm_round_ss(from_float(v), from_float(v), + _MM_FROUND_TO_NEAREST_INT)); +#else + return MF::vml_rint(*this); +#endif + } + realvec round() const { return MF::vml_round(*this); } + realvec rsqrt() const { return MF::vml_rsqrt(*this); } + boolvec_t signbit() const { return std::signbit(v); } + realvec sin() const { return MF::vml_sin(*this); } + realvec sinh() const { return MF::vml_sinh(*this); } + // realvec sqrt1() const { return std::sqrt(v); } + realvec sqrt() const { return to_float(_mm_sqrt_ss(from_float(v))); } + realvec tan() const { return MF::vml_tan(*this); } + realvec tanh() const { return MF::vml_tanh(*this); } + realvec trunc() const + { +#ifdef __SSE4_1__ + return to_float(_mm_round_ss(from_float(v), from_float(v), + _MM_FROUND_TO_ZERO)); +#else + return MF::vml_trunc(*this); +#endif + } + }; + + + + // boolvec definitions + + inline + auto boolvec<float,1>::as_int() const -> intvec_t + { + return I(v); + } + + inline + auto boolvec<float,1>::convert_int() const -> intvec_t + { + return v; + } + + inline + auto boolvec<float,1>::ifthen(intvec_t x, intvec_t y) const -> intvec_t + { + return v ? x : y; + } + + inline + auto boolvec<float,1>::ifthen(realvec_t x, realvec_t y) const -> realvec_t + { + return v ? x : y; + } + + + + // intvec definitions + + inline auto intvec<float,1>::as_float() const -> realvec_t + { + return FP::as_float(v); + } + + inline auto intvec<float,1>::convert_float() const -> realvec_t + { + // return FP::convert_float(v); + return _mm_cvtss_f32(_mm_cvtsi32_ss(_mm_setzero_ps(), v)); + } + +} // namespace vecmathlib + +#endif // #ifndef VEC_SSE2_FLOAT1_H |