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author | Erik Schnetter <schnetter@gmail.com> | 2013-06-17 14:37:44 -0400 |
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committer | Erik Schnetter <schnetter@gmail.com> | 2013-06-17 14:37:44 -0400 |
commit | ab9a95904b3982859cf3a54e13a9896e7c719f5f (patch) | |
tree | f6044af606e5ae58c6a55caf4fd90772721dc5cd /vec_neon_float2.h | |
parent | 6ed861ab0700d9d0dd0bef0ad80769dc1c048235 (diff) | |
download | vecmathlib-ab9a95904b3982859cf3a54e13a9896e7c719f5f.zip vecmathlib-ab9a95904b3982859cf3a54e13a9896e7c719f5f.tar.gz |
Rename implementation files to indicate vector size
Diffstat (limited to 'vec_neon_float2.h')
-rw-r--r-- | vec_neon_float2.h | 558 |
1 files changed, 558 insertions, 0 deletions
diff --git a/vec_neon_float2.h b/vec_neon_float2.h new file mode 100644 index 0000000..258a091 --- /dev/null +++ b/vec_neon_float2.h @@ -0,0 +1,558 @@ +// -*-C++-*- + +// <http://gcc.gnu.org/onlinedocs/gcc/ARM-NEON-Intrinsics.html> + +#ifndef VEC_NEON_FLOAT2_H +#define VEC_NEON_FLOAT2_H + +#include "floatprops.h" +#include "mathfuncs.h" +#include "vec_base.h" + +#include <cmath> + +// Neon intrinsics +#include <arm_neon.h> + + + +namespace vecmathlib { + +#define VECMATHLIB_HAVE_VEC_FLOAT_2 + template<> struct boolvec<float,2>; + template<> struct intvec<float,2>; + template<> struct realvec<float,2>; + + + + template<> + struct boolvec<float,2>: floatprops<float> + { + static int const size = 2; + typedef bool scalar_t; + typedef uint32x2_t bvector_t; + static int const alignment = sizeof(bvector_t); + + static_assert(size * sizeof(real_t) == sizeof(bvector_t), + "vector size is wrong"); + + private: + // true values are -1, false values are 0 + static uint_t from_bool(bool a) { return -int_t(a); } + static bool to_bool(uint_t a) { return a; } + public: + + typedef boolvec boolvec_t; + typedef intvec<real_t, size> intvec_t; + typedef realvec<real_t, size> realvec_t; + + // Short names for type casts + typedef real_t R; + typedef int_t I; + typedef uint_t U; + typedef realvec_t RV; + typedef intvec_t IV; + typedef boolvec_t BV; + typedef floatprops<real_t> FP; + typedef mathfuncs<realvec_t> MF; + + + + bvector_t v; + + boolvec() {} + // Can't have a non-trivial copy constructor; if so, objects won't + // be passed in registers + // boolvec(boolvec const& x): v(x.v) {} + // boolvec& operator=(boolvec const& x) { return v=x.v, *this; } + boolvec(bvector_t x): v(x) {} + boolvec(bool a): v(vdup_n_u32(from_bool(a))) {} + boolvec(bool const* as) + { + for (int d=0; d<size; ++d) set_elt(d, as[d]); + } + + operator bvector_t() const { return v; } + bool operator[](int n) const { return to_bool(((uint_t const*)&v)[n]); } + boolvec& set_elt(int n, bool a) + { + return ((uint_t*)&v)[n]=from_bool(a), *this; + } + + + + intvec_t as_int() const; // defined after intvec + intvec_t convert_int() const; // defined after intvec + + + + boolvec operator!() const { return vmvn_u32(v); } + + boolvec operator&&(boolvec x) const { return vand_u32(v, x.v); } + boolvec operator||(boolvec x) const { return vorr_u32(v, x.v); } + boolvec operator==(boolvec x) const { return vceq_u32(v, x.v); } + boolvec operator!=(boolvec x) const { return veor_u32(v, x.v); } + + bool all() const + { + boolvec r = vpmin_u32(v, v); + return to_bool(r[0]); + } + bool any() const + { + boolvec r = vpmax_u32(v, v); + return to_bool(r[0]); + } + + + + // ifthen(condition, then-value, else-value) + intvec_t ifthen(intvec_t x, intvec_t y) const; // defined after intvec + realvec_t ifthen(realvec_t x, realvec_t y) const; // defined after realvec + }; + + + + template<> + struct intvec<float,2>: floatprops<float> + { + static int const size = 2; + typedef int_t scalar_t; + typedef int32x2_t ivector_t; + static int const alignment = sizeof(ivector_t); + + static_assert(size * sizeof(real_t) == sizeof(ivector_t), + "vector size is wrong"); + + typedef boolvec<real_t, size> boolvec_t; + typedef intvec intvec_t; + typedef realvec<real_t, size> realvec_t; + + // Short names for type casts + typedef real_t R; + typedef int_t I; + typedef uint_t U; + typedef realvec_t RV; + typedef intvec_t IV; + typedef boolvec_t BV; + typedef floatprops<real_t> FP; + typedef mathfuncs<realvec_t> MF; + + + + ivector_t v; + + intvec() {} + // Can't have a non-trivial copy constructor; if so, objects won't + // be passed in registers + // intvec(intvec const& x): v(x.v) {} + // intvec& operator=(intvec const& x) { return v=x.v, *this; } + intvec(ivector_t x): v(x) {} + intvec(int_t a): v(vdup_n_s32(a)) {} + intvec(int_t const* as) + { + for (int d=0; d<size; ++d) set_elt(d, as[d]); + } + static intvec iota() + { + return vcreate_s32((uint64_t(0) << uint64_t(32)) | uint64_t(1)); + } + + operator ivector_t() const { return v; } + int_t operator[](int n) const { return ((int_t const*)&v)[n]; } + intvec& set_elt(int n, int_t a) { return ((int_t*)&v)[n]=a, *this; } + + + + // Vector casts do not change the bit battern + boolvec_t as_bool() const { return vreinterpret_u32_s32(v); } + boolvec_t convert_bool() const { return *this != IV(0); } + realvec_t as_float() const; // defined after realvec + realvec_t convert_float() const; // defined after realvec + + + + intvec operator+() const { return *this; } + intvec operator-() const { return vneg_s32(v); } + + intvec operator+(intvec x) const { return vadd_s32(v, x.v); } + intvec operator-(intvec x) const { return vsub_s32(v, x.v); } + intvec operator*(intvec x) const { return vmul_s32(v, x.v); } + + intvec& operator+=(intvec const& x) { return *this=*this+x; } + intvec& operator-=(intvec const& x) { return *this=*this-x; } + intvec& operator*=(intvec const& x) { return *this=*this*x; } + + + + intvec operator~() const { return vmvn_s32(v); } + + intvec operator&(intvec x) const { return vand_s32(v, x.v); } + intvec operator|(intvec x) const { return vorr_s32(v, x.v); } + intvec operator^(intvec x) const { return veor_s32(v, x.v); } + + intvec& operator&=(intvec const& x) { return *this=*this&x; } + intvec& operator|=(intvec const& x) { return *this=*this|x; } + intvec& operator^=(intvec const& x) { return *this=*this^x; } + + + + intvec lsr(int_t n) const { return lsr(IV(n)); } + intvec operator>>(int_t n) const { return *this >> IV(n); } + intvec operator<<(int_t n) const { return *this << IV(n); } + intvec& operator>>=(int_t n) { return *this=*this>>n; } + intvec& operator<<=(int_t n) { return *this=*this<<n; } + + intvec lsr(intvec n) const + { + return vreinterpret_s32_u32(vshl_u32(vreinterpret_u32_s32(v), (-n).v)); + } + intvec operator>>(intvec n) const + { + return vshl_s32(v, (-n).v); + } + intvec operator<<(intvec n) const + { + return vshl_s32(v, n.v); + } + intvec& operator>>=(intvec n) { return *this=*this>>n; } + intvec& operator<<=(intvec n) { return *this=*this<<n; } + + + + boolvec_t signbit() const + { + //return *this < IV(I(0)); + return intvec(vshr_n_s32(v, FP::bits-1)).as_bool(); + } + + boolvec_t operator==(intvec const& x) const { return vceq_s32(v, x.v); } + boolvec_t operator!=(intvec const& x) const { return !(*this == x); } + boolvec_t operator<(intvec const& x) const { return vclt_s32(v, x.v); } + boolvec_t operator<=(intvec const& x) const { return vcle_s32(v, x.v); } + boolvec_t operator>(intvec const& x) const { return vcgt_s32(v, x.v); } + boolvec_t operator>=(intvec const& x) const { return vcge_s32(v, x.v); } + }; + + + + template<> + struct realvec<float,2>: floatprops<float> + { + static int const size = 2; + typedef real_t scalar_t; + typedef float32x2_t vector_t; + static int const alignment = sizeof(vector_t); + + static char const* name() { return "<NEON:2*float>"; } + void barrier() { __asm__("": "+w" (v)); } + + static_assert(size * sizeof(real_t) == sizeof(vector_t), + "vector size is wrong"); + + typedef boolvec<real_t, size> boolvec_t; + typedef intvec<real_t, size> intvec_t; + typedef realvec realvec_t; + + // Short names for type casts + typedef real_t R; + typedef int_t I; + typedef uint_t U; + typedef realvec_t RV; + typedef intvec_t IV; + typedef boolvec_t BV; + typedef floatprops<real_t> FP; + typedef mathfuncs<realvec_t> MF; + + + + vector_t v; + + realvec() {} + // Can't have a non-trivial copy constructor; if so, objects won't + // be passed in registers + // realvec(realvec const& x): v(x.v) {} + // realvec& operator=(realvec const& x) { return v=x.v, *this; } + realvec(vector_t x): v(x) {} + realvec(real_t a): v(vdup_n_f32(a)) {} + realvec(real_t const* as) + { + for (int d=0; d<size; ++d) set_elt(d, as[d]); + } + + operator vector_t() const { return v; } + real_t operator[](int n) const { return ((real_t const*)&v)[n]; } + realvec& set_elt(int n, real_t a) { return ((real_t*)&v)[n]=a, *this; } + + + + typedef vecmathlib::mask_t<realvec_t> mask_t; + + static realvec_t loada(real_t const* p) + { + VML_ASSERT(intptr_t(p) % alignment == 0); + return vld1_f32(p); + } + static realvec_t loadu(real_t const* p) + { +#if defined __ARM_FEATURE_UNALIGNED + return vld1_f32(p); +#else +# error "unaligned NEON loads not implemented" +#endif + } + static realvec_t loadu(real_t const* p, std::ptrdiff_t ioff) + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (ioff % realvec::size == 0) return loada(p+ioff); + return loadu(p+ioff); + } + realvec_t loada(real_t const* p, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (__builtin_expect(all(m.m), true)) { + return loada(p); + } else { + return m.m.ifthen(loada(p), *this); + } + } + realvec_t loadu(real_t const* p, mask_t const& m) const + { + if (__builtin_expect(m.all_m, true)) { + return loadu(p); + } else { + return m.m.ifthen(loadu(p), *this); + } + } + realvec_t loadu(real_t const* p, std::ptrdiff_t ioff, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (ioff % realvec::size == 0) return loada(p+ioff, m); + return loadu(p+ioff, m); + } + + void storea(real_t* p) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + vst1_f32(p, v); + } + void storeu(real_t* p) const + { + // Vector stores would require vector loads, which would need to + // be atomic + // p[0] = (*this)[0]; + // p[1] = (*this)[1]; +#if defined __ARM_FEATURE_UNALIGNED + vst1_f32(p, v); +#else +# error "unaligned NEON stores not implemented" +#endif + } + void storeu(real_t* p, std::ptrdiff_t ioff) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (ioff % realvec::size == 0) return storea(p+ioff); + storeu(p+ioff); + } + void storea(real_t* p, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (__builtin_expect(m.all_m, true)) { + storea(p); + } else { + if (m.m[0]) p[0] = (*this)[0]; + if (m.m[1]) p[1] = (*this)[1]; + } + } + void storeu(real_t* p, mask_t const& m) const + { + if (__builtin_expect(m.all_m, true)) { + storeu(p); + } else { + if (m.m[0]) p[0] = (*this)[0]; + if (m.m[1]) p[1] = (*this)[1]; + } + } + void storeu(real_t* p, std::ptrdiff_t ioff, mask_t const& m) const + { + VML_ASSERT(intptr_t(p) % alignment == 0); + if (ioff % realvec::size == 0) return storea(p+ioff, m); + storeu(p+ioff, m); + } + + + + intvec_t as_int() const { return vreinterpret_s32_f32(v); } + intvec_t convert_int() const { return vcvt_s32_f32(v); } + + + + realvec operator+() const { return *this; } + realvec operator-() const { return vneg_f32(v); } + + realvec operator+(realvec x) const { return vadd_f32(v, x.v); } + realvec operator-(realvec x) const { return vsub_f32(v, x.v); } + realvec operator*(realvec x) const { return vmul_f32(v, x.v); } + realvec operator/(realvec x) const { return *this * x.rcp(); } + + realvec& operator+=(realvec const& x) { return *this=*this+x; } + realvec& operator-=(realvec const& x) { return *this=*this-x; } + realvec& operator*=(realvec const& x) { return *this=*this*x; } + realvec& operator/=(realvec const& x) { return *this=*this/x; } + + real_t prod() const + { + return (*this)[0] * (*this)[1]; + } + real_t sum() const + { + realvec r = vpadd_f32(v, v); + return r[0]; + } + + + + boolvec_t operator==(realvec const& x) const { return vceq_f32(v, x.v); } + boolvec_t operator!=(realvec const& x) const { return !(*this == x); } + boolvec_t operator<(realvec const& x) const { return vclt_f32(v, x.v); } + boolvec_t operator<=(realvec const& x) const { return vcle_f32(v, x.v); } + boolvec_t operator>(realvec const& x) const { return vcgt_f32(v, x.v); } + boolvec_t operator>=(realvec const& x) const { return vcge_f32(v, x.v); } + + + + realvec acos() const { return MF::vml_acos(*this); } + realvec acosh() const { return MF::vml_acosh(*this); } + realvec asin() const { return MF::vml_asin(*this); } + realvec asinh() const { return MF::vml_asinh(*this); } + realvec atan() const { return MF::vml_atan(*this); } + realvec atan2(realvec y) const { return MF::vml_atan2(*this, y); } + realvec atanh() const { return MF::vml_atanh(*this); } + realvec cbrt() const { return MF::vml_cbrt(*this); } + realvec ceil() const + { + // return vrndp_f32(v); + return MF::vml_ceil(*this); + } + realvec copysign(realvec y) const + { + return vbsl_f32(vdup_n_u32(FP::signbit_mask), y.v, v); + } + realvec cos() const { return MF::vml_cos(*this); } + realvec cosh() const { return MF::vml_cosh(*this); } + realvec exp() const { return MF::vml_exp(*this); } + realvec exp10() const { return MF::vml_exp10(*this); } + realvec exp2() const { return MF::vml_exp2(*this); } + realvec expm1() const { return MF::vml_expm1(*this); } + realvec fabs() const { return vabs_f32(v); } + realvec fdim(realvec y) const { return MF::vml_fdim(*this, y); } + realvec floor() const + { + // return vrndm_f32(v); + return MF::vml_floor(*this); + } + realvec fma(realvec y, realvec z) const + { + // TODO: vfma_f32 + return vmla_f32(z.v, v, y.v); + } + realvec fmax(realvec y) const { return vmax_f32(v, y.v); } + realvec fmin(realvec y) const { return vmin_f32(v, y.v); } + realvec fmod(realvec y) const { return MF::vml_fmod(*this, y); } + realvec hypot(realvec y) const { return MF::vml_hypot(*this, y); } + intvec_t ilogb() const { return MF::vml_ilogb(*this); } + boolvec_t isfinite() const { return MF::vml_isfinite(*this); } + boolvec_t isinf() const { return MF::vml_isinf(*this); } + boolvec_t isnan() const { return MF::vml_isnan(*this); } + boolvec_t isnormal() const { return MF::vml_isnormal(*this); } + realvec ldexp(int_t n) const { return MF::vml_ldexp(*this, n); } + realvec ldexp(intvec_t n) const { return MF::vml_ldexp(*this, n); } + realvec log() const { return MF::vml_log(*this); } + realvec log10() const { return MF::vml_log10(*this); } + realvec log1p() const { return MF::vml_log1p(*this); } + realvec log2() const { return MF::vml_log2(*this); } + realvec nextafter(realvec y) const { return MF::vml_nextafter(*this, y); } + realvec pow(realvec y) const { return MF::vml_pow(*this, y); } + realvec rcp() const + { + realvec r = vrecpe_f32(v); + r *= vrecps_f32(v, r); + r *= vrecps_f32(v, r); + return r; + } + realvec remainder(realvec y) const { return MF::vml_remainder(*this, y); } + realvec rint() const + { + // return vrndn_f32(v); + return MF::vml_rint(*this); + } + realvec round() const + { + // return vrnda_f32(v); + return MF::vml_round(*this); + } + realvec rsqrt() const + { + realvec r = vrsqrte_f32(v); + r *= vrsqrts_f32(v, r*r); + r *= vrsqrts_f32(v, r*r); + return r; + } + boolvec_t signbit() const { return MF::vml_signbit(*this); } + realvec sin() const { return MF::vml_sin(*this); } + realvec sinh() const { return MF::vml_sinh(*this); } + realvec sqrt() const { return *this * rsqrt(); } + realvec tan() const { return MF::vml_tan(*this); } + realvec tanh() const { return MF::vml_tanh(*this); } + realvec trunc() const + { + // return vrnd_f32(v); + return MF::vml_trunc(*this); + } + }; + + + + // boolvec definitions + + inline + auto boolvec<float,2>::as_int() const -> intvec_t + { + return vreinterpret_s32_u32(v); + } + + inline + auto boolvec<float,2>::convert_int() const -> intvec_t + { + return - as_int(); + } + + inline + auto boolvec<float,2>::ifthen(intvec_t x, intvec_t y) const -> intvec_t + { + return vbsl_s32(v, x.v, y.v); + } + + inline + auto boolvec<float,2>::ifthen(realvec_t x, realvec_t y) const -> realvec_t + { + return vbsl_f32(v, x.v, y.v); + } + + + + // intvec definitions + + inline auto intvec<float,2>::as_float() const -> realvec_t + { + return vreinterpret_f32_s32(v); + } + + inline auto intvec<float,2>::convert_float() const -> realvec_t + { + return vcvt_f32_s32(v); + } + +} // namespace vecmathlib + +#endif // #ifndef VEC_NEON_FLOAT2_H |