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op-kernel-dev
raptor-dma-dev-4.18-pre
raptor-dma-dev-current
Development kernel branch for OpenPOWER systems
Raptor Engineering, LLC
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path:
root
/
drivers
/
gpu
/
drm
/
vc4
/
vc4_gem.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
drm/vc4: Fix resource leak in 'vc4_get_hang_state_ioctl()' in error handling ...
Christophe JAILLET
2017-06-12
1
-5
/
+8
*
drm: drop drm_[cm]alloc* helpers
Michal Hocko
2017-05-18
1
-7
/
+8
*
drm/vc4: Allow using more than 256MB of CMA memory.
Eric Anholt
2017-04-18
1
-3
/
+9
*
drm/vc4: Fix refcounting of runtime PM get if it errors out.
Eric Anholt
2017-04-18
1
-5
/
+8
*
drm/vc4: Expose dma-buf fences for V3D rendering.
Eric Anholt
2017-04-13
1
-3
/
+133
*
Merge tag 'doc-4.11-images' of git://git.lwn.net/linux into drm-misc-next
Daniel Vetter
2017-03-14
1
-0
/
+1
|
\
|
*
sched/headers: Prepare to move signal wakeup & sigpending methods from <linux...
Ingo Molnar
2017-03-02
1
-0
/
+1
*
|
drm/vc4: Convert existing documentation to actual kerneldoc.
Eric Anholt
2017-02-28
1
-5
/
+21
|
/
*
drm/vc4: Return -EINVAL on the overflow checks failing.
Eric Anholt
2017-01-17
1
-0
/
+1
*
drm/vc4: Fix an integer overflow in temporary allocation layout.
Eric Anholt
2017-01-17
1
-1
/
+2
*
drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state.
Eric Anholt
2016-11-04
1
-2
/
+4
*
drm/vc4: Fix a couple error codes in vc4_cl_lookup_bos()
Dan Carpenter
2016-10-17
1
-4
/
+5
*
drm/vc4: Fix races when the CS reads from render targets.
Eric Anholt
2016-10-06
1
-0
/
+13
*
Merge tag 'v4.8-rc8' into drm-next
Dave Airlie
2016-09-28
1
-9
/
+9
|
\
|
*
drm/vc4: Fix oops when userspace hands in a bad BO.
Eric Anholt
2016-08-19
1
-1
/
+1
|
*
drm/vc4: Free hang state before destroying BO cache.
Eric Anholt
2016-08-19
1
-2
/
+2
|
*
drm/vc4: Use drm_malloc_ab to fix large rendering jobs.
Eric Anholt
2016-08-19
1
-5
/
+5
|
*
drm/vc4: Use drm_free_large() on handles to match its allocation.
Eric Anholt
2016-08-19
1
-1
/
+1
*
|
drm/vc4: Don't force new binner overflow allocation per draw.
Eric Anholt
2016-08-19
1
-4
/
+0
|
/
*
drm/vc4: Use drm_gem_object_unreference_unlocked
Daniel Vetter
2016-05-31
1
-8
/
+3
*
drm: Remove unused drm_device from drm_gem_object_lookup()
Chris Wilson
2016-05-17
1
-1
/
+1
*
drm/vc4: improve throughput by pipelining binning and rendering jobs
Varad Gautam
2016-03-13
1
-34
/
+89
*
drm/vc4: Use runtime PM to power cycle the device when the GPU hangs.
Eric Anholt
2016-02-16
1
-5
/
+21
*
drm/vc4: Enable runtime PM.
Eric Anholt
2016-02-16
1
-0
/
+10
*
drm/vc4: Fix spurious GPU resets due to BO reuse.
Eric Anholt
2016-02-16
1
-5
/
+14
*
drm/vc4: Drop error message on seqno wait timeouts.
Eric Anholt
2016-02-16
1
-3
/
+0
*
drm/vc4: Fix -ERESTARTSYS error return from BO waits.
Eric Anholt
2016-02-16
1
-4
/
+2
*
drm/vc4: Return an ERR_PTR from BO creation instead of NULL.
Eric Anholt
2016-02-16
1
-2
/
+2
*
drm/vc4: Validate that WAIT_BO padding is cleared.
Eric Anholt
2016-02-16
1
-0
/
+3
*
drm/vc4: fix an error code
Dan Carpenter
2015-12-17
1
-1
/
+1
*
drm/vc4: allocate enough memory in vc4_save_hang_state()
Dan Carpenter
2015-12-17
1
-1
/
+1
*
drm/vc4: copy_to_user() returns the number of bytes remaining
Dan Carpenter
2015-12-17
1
-19
/
+18
*
drm/vc4: Add an interface for capturing the GPU state after a hang.
Eric Anholt
2015-12-07
1
-0
/
+185
*
drm/vc4: Add support for async pageflips.
Eric Anholt
2015-12-07
1
-0
/
+40
*
drm/vc4: Add support for drawing 3D frames.
Eric Anholt
2015-12-07
1
-0
/
+642