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op-kernel-dev
raptor-dma-dev-4.18-pre
raptor-dma-dev-current
Development kernel branch for OpenPOWER systems
Raptor Engineering, LLC
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path:
root
/
drivers
/
gpu
/
drm
/
vc4
/
vc4_drv.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
drm/vc4: Syncobj import support
Stefan Schake
2018-04-30
1
-0
/
+1
*
drm/vc4: Add CTM support
Stefan Schake
2018-04-23
1
-0
/
+4
*
drm/vc4: Move CRTC state to header
Stefan Schake
2018-04-17
1
-0
/
+33
*
drm/vc4: Move plane state to header
Stefan Schake
2018-03-09
1
-0
/
+60
*
drm/vc4: Expose performance counters to userspace
Boris Brezillon
2018-02-10
1
-0
/
+68
*
drm/vc4: Use drm_fb_cma_fbdev_init/fini()
Noralf Trønnes
2017-12-08
1
-2
/
+0
*
drm/vc4: Add the DRM_IOCTL_VC4_GEM_MADVISE ioctl
Boris Brezillon
2017-10-19
1
-0
/
+30
*
drm/vc4: Add an ioctl for labeling GEM BOs for summary stats
Eric Anholt
2017-07-28
1
-7
/
+32
*
drm/vc4: Remove dead vc4_event_pending().
Eric Anholt
2017-06-22
1
-1
/
+0
*
drm/vc4: Add get/set tiling ioctls.
Eric Anholt
2017-06-15
1
-0
/
+6
*
drm/vc4: Fix comment in vc4_drv.h
Boris Brezillon
2017-05-31
1
-1
/
+1
*
drm/vc4: fix include notation and remove -Iinclude/drm flag
Masahiro Yamada
2017-05-22
1
-4
/
+2
*
drm/vblank: drop the mode argument from drm_calc_vbltimestamp_from_scanoutpos
Daniel Vetter
2017-05-10
1
-7
/
+4
*
drm/vblank: Switch to bool in_vblank_irq in get_vblank_timestamp
Daniel Vetter
2017-05-10
1
-1
/
+1
*
drm/vblank: Switch drm_driver->get_vblank_timestamp to return a bool
Daniel Vetter
2017-05-10
1
-1
/
+1
*
drm/vc4: Turn the V3D clock on at runtime.
Eric Anholt
2017-05-08
1
-0
/
+1
*
drm/vc4: Allow using more than 256MB of CMA memory.
Eric Anholt
2017-04-18
1
-6
/
+22
*
drm/vc4: Expose dma-buf fences for V3D rendering.
Eric Anholt
2017-04-13
1
-0
/
+30
*
drm: vc4: use vblank hooks in struct drm_crtc_funcs
Shawn Guo
2017-02-09
1
-2
/
+0
*
drm/vc4: Add DSI driver
Eric Anholt
2017-02-01
1
-0
/
+5
*
drm/vc4: Remove vc4_debugfs_cleanup()
Noralf Trønnes
2017-01-30
1
-1
/
+0
*
drm: vc4: use crtc helper drm_crtc_from_index()
Shawn Guo
2017-01-18
1
-1
/
+0
*
drm: Don't include <drm/drm_encoder.h> in <drm/drm_crtc.h>
Laurent Pinchart
2016-12-18
1
-0
/
+2
*
drm/vc4: Add support for the VEC (Video Encoder) IP
Boris Brezillon
2016-12-09
1
-0
/
+5
*
drm/vc4: Fix ->clock_select setting for the VEC encoder
Boris Brezillon
2016-12-09
1
-0
/
+1
*
drm/vc4: Fix race between page flip completion event and clean-up
Derek Foreman
2016-11-29
1
-0
/
+1
*
drm/vc4: Add fragment shader threading support
Jonas Pfeil
2016-11-16
1
-0
/
+2
*
drm/vc4: Fix races when the CS reads from render targets.
Eric Anholt
2016-10-06
1
-1
/
+18
*
drm/vc4: cleanup with list_first_entry_or_null()
Masahiro Yamada
2016-10-06
1
-7
/
+4
*
drm/vc4: Fix overflow mem unreferencing when the binner runs dry.
Eric Anholt
2016-08-19
1
-0
/
+9
*
Merge tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux into d...
Dave Airlie
2016-07-16
1
-0
/
+3
|
\
|
*
drm/vc4: Add support for branching in shader validation.
Eric Anholt
2016-07-15
1
-0
/
+3
*
|
Merge tag 'drm-vc4-next-2016-07-12' of https://github.com/anholt/linux into d...
Dave Airlie
2016-07-15
1
-0
/
+7
|
\
\
|
|
/
|
*
drm/vc4: Implement precise vblank timestamping.
Mario Kleiner
2016-07-11
1
-0
/
+7
*
|
drm/atomic: Add drm_atomic_crtc_state_for_each_plane_state
Daniel Vetter
2016-06-02
1
-1
/
+1
|
/
*
drm/vc4: Add DPI driver
Eric Anholt
2016-04-14
1
-0
/
+5
*
drm/vc4: improve throughput by pipelining binning and rendering jobs
Varad Gautam
2016-03-13
1
-9
/
+28
*
Merge drm-fixes into drm-next.
Dave Airlie
2016-03-14
1
-2
/
+11
|
\
|
*
drm/vc4: Use runtime PM to power cycle the device when the GPU hangs.
Eric Anholt
2016-02-16
1
-1
/
+5
|
*
drm/vc4: Enable runtime PM.
Eric Anholt
2016-02-16
1
-0
/
+1
|
*
drm/vc4: Fix spurious GPU resets due to BO reuse.
Eric Anholt
2016-02-16
1
-1
/
+5
*
|
drm/vc4: Add support for scaling of display planes.
Eric Anholt
2016-02-16
1
-0
/
+4
*
|
drm/vc4: Make the CRTCs cooperate on allocating display lists.
Eric Anholt
2016-02-16
1
-1
/
+7
*
|
drm/vc4: Nuke preclose hook
Daniel Vetter
2016-02-08
1
-1
/
+0
|
/
*
drm/vc4: Add an interface for capturing the GPU state after a hang.
Eric Anholt
2015-12-07
1
-0
/
+4
*
drm/vc4: Add support for async pageflips.
Eric Anholt
2015-12-07
1
-0
/
+16
*
drm/vc4: Add support for drawing 3D frames.
Eric Anholt
2015-12-07
1
-0
/
+182
*
drm/vc4: Bind and initialize the V3D engine.
Eric Anholt
2015-12-07
1
-0
/
+13
*
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
Eric Anholt
2015-12-07
1
-0
/
+50
*
drm/vc4: Add create and map BO ioctls.
Eric Anholt
2015-12-07
1
-0
/
+4
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