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#ifndef RFBPROTO_H
#define RFBPROTO_H

/*
 *  Copyright (C) 2005 Rohit Kumar, Johannes E. Schindelin
 *  Copyright (C) 2000-2002 Constantin Kaplinsky.  All Rights Reserved.
 *  Copyright (C) 2000 Tridia Corporation.  All Rights Reserved.
 *  Copyright (C) 1999 AT&T Laboratories Cambridge.  All Rights Reserved.
 *
 *  This is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This software is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this software; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
 *  USA.
 */

/*
 * rfbproto.h - header file for the RFB protocol version 3.3
 *
 * Uses types CARD<n> for an n-bit unsigned integer, INT<n> for an n-bit signed
 * integer (for n = 8, 16 and 32).
 *
 * All multiple byte integers are in big endian (network) order (most
 * significant byte first).  Unless noted otherwise there is no special
 * alignment of protocol structures.
 *
 *
 * Once the initial handshaking is done, all messages start with a type byte,
 * (usually) followed by message-specific data.  The order of definitions in
 * this file is as follows:
 *
 *  (1) Structures used in several types of message.
 *  (2) Structures used in the initial handshaking.
 *  (3) Message types.
 *  (4) Encoding types.
 *  (5) For each message type, the form of the data following the type byte.
 *      Sometimes this is defined by a single structure but the more complex
 *      messages have to be explained by comments.
 */


#if defined(WIN32) && !defined(__MINGW32__)
#define LIBVNCSERVER_WORDS_BIGENDIAN
#define rfbBool int
#include <sys/timeb.h>
#include <winsock.h>
#undef SOCKET
#define SOCKET int
#else
#include <rfb/rfbconfig.h>
#include <rfb/rfbint.h>
#endif
#include <rfb/keysym.h>

#ifdef LIBVNCSERVER_HAVE_LIBZ
#include <zlib.h>
#ifdef __CHECKER__
#undef Z_NULL
#define Z_NULL NULL
#endif
#endif


#if !defined(WIN32) || defined(__MINGW32__)
#define max(a,b) (((a)>(b))?(a):(b))
#ifdef LIBVNCSERVER_HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#ifdef LIBVNCSERVER_HAVE_NETINET_IN_H
#include <netinet/in.h>
#endif
#define SOCKET int
typedef int8_t rfbBool;
#undef FALSE
#define FALSE 0
#undef TRUE
#define TRUE -1
#endif

typedef uint32_t rfbKeySym;
typedef uint32_t rfbPixel;

#ifdef LIBVNCSERVER_NEED_INADDR_T
typedef uint32_t in_addr_t;
#endif

#ifndef INADDR_NONE
#define                INADDR_NONE     ((in_addr_t) 0xffffffff)
#endif

#define MAX_ENCODINGS 20

/*****************************************************************************
 *
 * Structures used in several messages
 *
 *****************************************************************************/

/*-----------------------------------------------------------------------------
 * Structure used to specify a rectangle.  This structure is a multiple of 4
 * bytes so that it can be interspersed with 32-bit pixel data without
 * affecting alignment.
 */

typedef struct {
    uint16_t x;
    uint16_t y;
    uint16_t w;
    uint16_t h;
} rfbRectangle;

#define sz_rfbRectangle 8


/*-----------------------------------------------------------------------------
 * Structure used to specify pixel format.
 */

typedef struct {

    uint8_t bitsPerPixel;		/* 8,16,32 only */

    uint8_t depth;		/* 8 to 32 */

    uint8_t bigEndian;		/* True if multi-byte pixels are interpreted
				   as big endian, or if single-bit-per-pixel
				   has most significant bit of the byte
				   corresponding to first (leftmost) pixel. Of
				   course this is meaningless for 8 bits/pix */

    uint8_t trueColour;		/* If false then we need a "colour map" to
				   convert pixels to RGB.  If true, xxxMax and
				   xxxShift specify bits used for red, green
				   and blue */

    /* the following fields are only meaningful if trueColour is true */

    uint16_t redMax;		/* maximum red value (= 2^n - 1 where n is the
				   number of bits used for red). Note this
				   value is always in big endian order. */

    uint16_t greenMax;		/* similar for green */

    uint16_t blueMax;		/* and blue */

    uint8_t redShift;		/* number of shifts needed to get the red
				   value in a pixel to the least significant
				   bit. To find the red value from a given
				   pixel, do the following:
				   1) Swap pixel value according to bigEndian
				      (e.g. if bigEndian is false and host byte
				      order is big endian, then swap).
				   2) Shift right by redShift.
				   3) AND with redMax (in host byte order).
				   4) You now have the red value between 0 and
				      redMax. */

    uint8_t greenShift;		/* similar for green */

    uint8_t blueShift;		/* and blue */

    uint8_t pad1;
    uint16_t pad2;

} rfbPixelFormat;

#define sz_rfbPixelFormat 16

/* UltraVNC: Color settings values */
#define rfbPFFullColors		0
#define rfbPF256Colors		1
#define rfbPF64Colors		2
#define rfbPF8Colors		3
#define rfbPF8GreyColors	4
#define rfbPF4GreyColors	5
#define rfbPF2GreyColors	6


/*****************************************************************************
 *
 * Initial handshaking messages
 *
 *****************************************************************************/

/*-----------------------------------------------------------------------------
 * Protocol Version
 *
 * The server always sends 12 bytes to start which identifies the latest RFB
 * protocol version number which it supports.  These bytes are interpreted
 * as a string of 12 ASCII characters in the format "RFB xxx.yyy\n" where
 * xxx and yyy are the major and minor version numbers (for version 3.3
 * this is "RFB 003.003\n").
 *
 * The client then replies with a similar 12-byte message giving the version
 * number of the protocol which should actually be used (which may be different
 * to that quoted by the server).
 *
 * It is intended that both clients and servers may provide some level of
 * backwards compatibility by this mechanism.  Servers in particular should
 * attempt to provide backwards compatibility, and even forwards compatibility
 * to some extent.  For example if a client demands version 3.1 of the
 * protocol, a 3.0 server can probably assume that by ignoring requests for
 * encoding types it doesn't understand, everything will still work OK.  This
 * will probably not be the case for changes in the major version number.
 *
 * The format string below can be used in sprintf or sscanf to generate or
 * decode the version string respectively.
 */

#define rfbProtocolVersionFormat "RFB %03d.%03d\n"
#define rfbProtocolMajorVersion 3
#define rfbProtocolMinorVersion 7
#define rfbProtocolFallbackMinorVersion 3

typedef char rfbProtocolVersionMsg[13];	/* allow extra byte for null */

#define sz_rfbProtocolVersionMsg 12

/*
 * Negotiation of the security type (protocol version 3.7)
 *
 * Once the protocol version has been decided, the server either sends a list
 * of supported security types, or informs the client about an error (when the
 * number of security types is 0).  Security type rfbSecTypeTight is used to
 * enable TightVNC-specific protocol extensions.  The value rfbSecTypeVncAuth
 * stands for classic VNC authentication.
 *
 * The client selects a particular security type from the list provided by the
 * server.
 */

#define rfbSecTypeInvalid 0
#define rfbSecTypeNone 1
#define rfbSecTypeVncAuth 2


/*-----------------------------------------------------------------------------
 * Authentication
 *
 * Once the protocol version has been decided, the server then sends a 32-bit
 * word indicating whether any authentication is needed on the connection.
 * The value of this word determines the authentication scheme in use.  For
 * version 3.0 of the protocol this may have one of the following values:
 */

#define rfbConnFailed 0
#define rfbNoAuth 1
#define rfbVncAuth 2

#define rfbRA2 5
#define rfbRA2ne 6
#define rfbSSPI 7
#define rfbSSPIne 8
#define rfbTight 16
#define rfbUltra 17
#define rfbTLS 18

/*
 * rfbConnFailed:	For some reason the connection failed (e.g. the server
 *			cannot support the desired protocol version).  This is
 *			followed by a string describing the reason (where a
 *			string is specified as a 32-bit length followed by that
 *			many ASCII characters).
 *
 * rfbNoAuth:		No authentication is needed.
 *
 * rfbVncAuth:		The VNC authentication scheme is to be used.  A 16-byte
 *			challenge follows, which the client encrypts as
 *			appropriate using the password and sends the resulting
 *			16-byte response.  If the response is correct, the
 *			server sends the 32-bit word rfbVncAuthOK.  If a simple
 *			failure happens, the server sends rfbVncAuthFailed and
 *			closes the connection. If the server decides that too
 *			many failures have occurred, it sends rfbVncAuthTooMany
 *			and closes the connection.  In the latter case, the
 *			server should not allow an immediate reconnection by
 *			the client.
 */

#define rfbVncAuthOK 0
#define rfbVncAuthFailed 1
#define rfbVncAuthTooMany 2


/*-----------------------------------------------------------------------------
 * Client Initialisation Message
 *
 * Once the client and server are sure that they're happy to talk to one
 * another, the client sends an initialisation message.  At present this
 * message only consists of a boolean indicating whether the server should try
 * to share the desktop by leaving other clients connected, or give exclusive
 * access to this client by disconnecting all other clients.
 */

typedef struct {
    uint8_t shared;
} rfbClientInitMsg;

#define sz_rfbClientInitMsg 1


/*-----------------------------------------------------------------------------
 * Server Initialisation Message
 *
 * After the client initialisation message, the server sends one of its own.
 * This tells the client the width and height of the server's framebuffer,
 * its pixel format and the name associated with the desktop.
 */

typedef struct {
    uint16_t framebufferWidth;
    uint16_t framebufferHeight;
    rfbPixelFormat format;	/* the server's preferred pixel format */
    uint32_t nameLength;
    /* followed by char name[nameLength] */
} rfbServerInitMsg;

#define sz_rfbServerInitMsg (8 + sz_rfbPixelFormat)


/*
 * Following the server initialisation message it's up to the client to send
 * whichever protocol messages it wants.  Typically it will send a
 * SetPixelFormat message and a SetEncodings message, followed by a
 * FramebufferUpdateRequest.  From then on the server will send
 * FramebufferUpdate messages in response to the client's
 * FramebufferUpdateRequest messages.  The client should send
 * FramebufferUpdateRequest messages with incremental set to true when it has
 * finished processing one FramebufferUpdate and is ready to process another.
 * With a fast client, the rate at which FramebufferUpdateRequests are sent
 * should be regulated to avoid hogging the network.
 */



/*****************************************************************************
 *
 * Message types
 *
 *****************************************************************************/

/* server -> client */

#define rfbFramebufferUpdate 0
#define rfbSetColourMapEntries 1
#define rfbBell 2
#define rfbServerCutText 3
/* Modif sf@2002 */
#define rfbResizeFrameBuffer 4
#define rfbKeyFrameUpdate 5
#define rfbPalmVNCReSizeFrameBuffer 0xF
#ifdef LIBVNCSERVER_BACKCHANNEL
#define rfbBackChannel 15
#endif

/* client -> server */

#define rfbSetPixelFormat 0
#define rfbFixColourMapEntries 1	/* not currently supported */
#define rfbSetEncodings 2
#define rfbFramebufferUpdateRequest 3
#define rfbKeyEvent 4
#define rfbPointerEvent 5
#define rfbClientCutText 6
/* Modif sf@2002 - actually bidirectionnal */
#define rfbFileTransfer 7
/* Modif sf@2002 */
#define rfbSetScale 8
/* Modif rdv@2002 */
#define rfbSetServerInput	9
/* Modif rdv@2002 */
#define rfbSetSW	10
/* Modif sf@2002 - TextChat - Bidirectionnal */
#define rfbTextChat	11
/* Modif cs@2005 */
#define rfbKeyFrameRequest 12
/* PalmVNC 1.4 & 2.0 SetScale Factor message */
#define rfbPalmVNCSetScaleFactor 0xF




/*****************************************************************************
 *
 * Encoding types
 *
 *****************************************************************************/

#define rfbEncodingRaw 0
#define rfbEncodingCopyRect 1
#define rfbEncodingRRE 2
#define rfbEncodingCoRRE 4
#define rfbEncodingHextile 5
#ifdef LIBVNCSERVER_HAVE_LIBZ
#define rfbEncodingZlib 6
#define rfbEncodingTight 7
#define rfbEncodingZlibHex 8
#define rfbEncodingUltra 9
#endif
#ifdef LIBVNCSERVER_BACKCHANNEL
#define rfbEncodingBackChannel 15
#endif
#ifdef LIBVNCSERVER_HAVE_LIBZ
#define rfbEncodingZRLE 16
#endif

/* Cache & XOR-Zlib - rdv@2002 */
#define rfbEncodingCache                 0xFFFF0000
#define rfbEncodingCacheEnable           0xFFFF0001
#ifdef LIBVNCSERVER_HAVE_LIBZ
#define rfbEncodingXOR_Zlib              0xFFFF0002
#define rfbEncodingXORMonoColor_Zlib     0xFFFF0003
#define rfbEncodingXORMultiColor_Zlib    0xFFFF0004
#endif
#define rfbEncodingSolidColor            0xFFFF0005
#define rfbEncodingXOREnable             0xFFFF0006
#define rfbEncodingCacheZip              0xFFFF0007
#define rfbEncodingSolMonoZip            0xFFFF0008
#define rfbEncodingUltraZip              0xFFFF0009

/*
 * Special encoding numbers:
 *   0xFFFFFF00 .. 0xFFFFFF0F -- encoding-specific compression levels;
 *   0xFFFFFF10 .. 0xFFFFFF1F -- mouse cursor shape data;
 *   0xFFFFFF20 .. 0xFFFFFF2F -- various protocol extensions;
 *   0xFFFFFF30 .. 0xFFFFFFDF -- not allocated yet;
 *   0xFFFFFFE0 .. 0xFFFFFFEF -- quality level for JPEG compressor;
 *   0xFFFFFFF0 .. 0xFFFFFFFF -- cross-encoding compression levels.
 */

#define rfbEncodingCompressLevel0  0xFFFFFF00
#define rfbEncodingCompressLevel1  0xFFFFFF01
#define rfbEncodingCompressLevel2  0xFFFFFF02
#define rfbEncodingCompressLevel3  0xFFFFFF03
#define rfbEncodingCompressLevel4  0xFFFFFF04
#define rfbEncodingCompressLevel5  0xFFFFFF05
#define rfbEncodingCompressLevel6  0xFFFFFF06
#define rfbEncodingCompressLevel7  0xFFFFFF07
#define rfbEncodingCompressLevel8  0xFFFFFF08
#define rfbEncodingCompressLevel9  0xFFFFFF09

#define rfbEncodingXCursor         0xFFFFFF10
#define rfbEncodingRichCursor      0xFFFFFF11
#define rfbEncodingPointerPos      0xFFFFFF18

#define rfbEncodingLastRect        0xFFFFFF20
#define rfbEncodingNewFBSize       0xFFFFFF21

#define rfbEncodingQualityLevel0   0xFFFFFFE0
#define rfbEncodingQualityLevel1   0xFFFFFFE1
#define rfbEncodingQualityLevel2   0xFFFFFFE2
#define rfbEncodingQualityLevel3   0xFFFFFFE3
#define rfbEncodingQualityLevel4   0xFFFFFFE4
#define rfbEncodingQualityLevel5   0xFFFFFFE5
#define rfbEncodingQualityLevel6   0xFFFFFFE6
#define rfbEncodingQualityLevel7   0xFFFFFFE7
#define rfbEncodingQualityLevel8   0xFFFFFFE8
#define rfbEncodingQualityLevel9   0xFFFFFFE9


/*****************************************************************************
 *
 * Server -> client message definitions
 *
 *****************************************************************************/


/*-----------------------------------------------------------------------------
 * FramebufferUpdate - a block of rectangles to be copied to the framebuffer.
 *
 * This message consists of a header giving the number of rectangles of pixel
 * data followed by the rectangles themselves.  The header is padded so that
 * together with the type byte it is an exact multiple of 4 bytes (to help
 * with alignment of 32-bit pixels):
 */

typedef struct {
    uint8_t type;			/* always rfbFramebufferUpdate */
    uint8_t pad;
    uint16_t nRects;
    /* followed by nRects rectangles */
} rfbFramebufferUpdateMsg;

#define sz_rfbFramebufferUpdateMsg 4

/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * KeyFrameUpdate - Acknowledgment of a key frame request, it tells the client
 * that the next update received will be a key frame.
 */

typedef struct {
    uint8_t type;
} rfbKeyFrameUpdateMsg;

#define sz_rfbKeyFrameUpdateMsg 1


/*
 * Each rectangle of pixel data consists of a header describing the position
 * and size of the rectangle and a type word describing the encoding of the
 * pixel data, followed finally by the pixel data.  Note that if the client has
 * not sent a SetEncodings message then it will only receive raw pixel data.
 * Also note again that this structure is a multiple of 4 bytes.
 */

typedef struct {
    rfbRectangle r;
    uint32_t encoding;	/* one of the encoding types rfbEncoding... */
} rfbFramebufferUpdateRectHeader;

#define sz_rfbFramebufferUpdateRectHeader (sz_rfbRectangle + 4)


/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * Raw Encoding.  Pixels are sent in top-to-bottom scanline order,
 * left-to-right within a scanline with no padding in between.
 */


/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * CopyRect Encoding.  The pixels are specified simply by the x and y position
 * of the source rectangle.
 */

typedef struct {
    uint16_t srcX;
    uint16_t srcY;
} rfbCopyRect;

#define sz_rfbCopyRect 4


/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * RRE - Rise-and-Run-length Encoding.  We have an rfbRREHeader structure
 * giving the number of subrectangles following.  Finally the data follows in
 * the form [<bgpixel><subrect><subrect>...] where each <subrect> is
 * [<pixel><rfbRectangle>].
 */

typedef struct {
    uint32_t nSubrects;
} rfbRREHeader;

#define sz_rfbRREHeader 4


/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * CoRRE - Compact RRE Encoding.  We have an rfbRREHeader structure giving
 * the number of subrectangles following.  Finally the data follows in the form
 * [<bgpixel><subrect><subrect>...] where each <subrect> is
 * [<pixel><rfbCoRRERectangle>].  This means that
 * the whole rectangle must be at most 255x255 pixels.
 */

typedef struct {
    uint8_t x;
    uint8_t y;
    uint8_t w;
    uint8_t h;
} rfbCoRRERectangle;

#define sz_rfbCoRRERectangle 4


/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * Hextile Encoding.  The rectangle is divided up into "tiles" of 16x16 pixels,
 * starting at the top left going in left-to-right, top-to-bottom order.  If
 * the width of the rectangle is not an exact multiple of 16 then the width of
 * the last tile in each row will be correspondingly smaller.  Similarly if the
 * height is not an exact multiple of 16 then the height of each tile in the
 * final row will also be smaller.  Each tile begins with a "subencoding" type
 * byte, which is a mask made up of a number of bits.  If the Raw bit is set
 * then the other bits are irrelevant; w*h pixel values follow (where w and h
 * are the width and height of the tile).  Otherwise the tile is encoded in a
 * similar way to RRE, except that the position and size of each subrectangle
 * can be specified in just two bytes.  The other bits in the mask are as
 * follows:
 *
 * BackgroundSpecified - if set, a pixel value follows which specifies
 *    the background colour for this tile.  The first non-raw tile in a
 *    rectangle must have this bit set.  If this bit isn't set then the
 *    background is the same as the last tile.
 *
 * ForegroundSpecified - if set, a pixel value follows which specifies
 *    the foreground colour to be used for all subrectangles in this tile.
 *    If this bit is set then the SubrectsColoured bit must be zero.
 *
 * AnySubrects - if set, a single byte follows giving the number of
 *    subrectangles following.  If not set, there are no subrectangles (i.e.
 *    the whole tile is just solid background colour).
 *
 * SubrectsColoured - if set then each subrectangle is preceded by a pixel
 *    value giving the colour of that subrectangle.  If not set, all
 *    subrectangles are the same colour, the foreground colour;  if the
 *    ForegroundSpecified bit wasn't set then the foreground is the same as
 *    the last tile.
 *
 * The position and size of each subrectangle is specified in two bytes.  The
 * Pack macros below can be used to generate the two bytes from x, y, w, h,
 * and the Extract macros can be used to extract the x, y, w, h values from
 * the two bytes.
 */

#define rfbHextileRaw			(1 << 0)
#define rfbHextileBackgroundSpecified	(1 << 1)
#define rfbHextileForegroundSpecified	(1 << 2)
#define rfbHextileAnySubrects		(1 << 3)
#define rfbHextileSubrectsColoured	(1 << 4)

#define rfbHextilePackXY(x,y) (((x) << 4) | (y))
#define rfbHextilePackWH(w,h) ((((w)-1) << 4) | ((h)-1))
#define rfbHextileExtractX(byte) ((byte) >> 4)
#define rfbHextileExtractY(byte) ((byte) & 0xf)
#define rfbHextileExtractW(byte) (((byte) >> 4) + 1)
#define rfbHextileExtractH(byte) (((byte) & 0xf) + 1)

#ifdef LIBVNCSERVER_HAVE_LIBZ
/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * zlib - zlib compressed Encoding.  We have an rfbZlibHeader structure
 * giving the number of bytes following.  Finally the data follows is
 * zlib compressed version of the raw pixel data as negotiated.
 */

typedef struct {
    uint32_t nBytes;
} rfbZlibHeader;

#define sz_rfbZlibHeader 4


/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * Tight Encoding.
 *
 *-- The first byte of each Tight-encoded rectangle is a "compression control
 *   byte". Its format is as follows (bit 0 is the least significant one):
 *
 *   bit 0:    if 1, then compression stream 0 should be reset;
 *   bit 1:    if 1, then compression stream 1 should be reset;
 *   bit 2:    if 1, then compression stream 2 should be reset;
 *   bit 3:    if 1, then compression stream 3 should be reset;
 *   bits 7-4: if 1000 (0x08), then the compression type is "fill",
 *             if 1001 (0x09), then the compression type is "jpeg",
 *             if 0xxx, then the compression type is "basic",
 *             values greater than 1001 are not valid.
 *
 * If the compression type is "basic", then bits 6..4 of the
 * compression control byte (those xxx in 0xxx) specify the following:
 *
 *   bits 5-4:  decimal representation is the index of a particular zlib
 *              stream which should be used for decompressing the data;
 *   bit 6:     if 1, then a "filter id" byte is following this byte.
 *
 *-- The data that follows after the compression control byte described
 * above depends on the compression type ("fill", "jpeg" or "basic").
 *
 *-- If the compression type is "fill", then the only pixel value follows, in
 * client pixel format (see NOTE 1). This value applies to all pixels of the
 * rectangle.
 *
 *-- If the compression type is "jpeg", the following data stream looks like
 * this:
 *
 *   1..3 bytes:  data size (N) in compact representation;
 *   N bytes:     JPEG image.
 *
 * Data size is compactly represented in one, two or three bytes, according
 * to the following scheme:
 *
 *  0xxxxxxx                    (for values 0..127)
 *  1xxxxxxx 0yyyyyyy           (for values 128..16383)
 *  1xxxxxxx 1yyyyyyy zzzzzzzz  (for values 16384..4194303)
 *
 * Here each character denotes one bit, xxxxxxx are the least significant 7
 * bits of the value (bits 0-6), yyyyyyy are bits 7-13, and zzzzzzzz are the
 * most significant 8 bits (bits 14-21). For example, decimal value 10000
 * should be represented as two bytes: binary 10010000 01001110, or
 * hexadecimal 90 4E.
 *
 *-- If the compression type is "basic" and bit 6 of the compression control
 * byte was set to 1, then the next (second) byte specifies "filter id" which
 * tells the decoder what filter type was used by the encoder to pre-process
 * pixel data before the compression. The "filter id" byte can be one of the
 * following:
 *
 *   0:  no filter ("copy" filter);
 *   1:  "palette" filter;
 *   2:  "gradient" filter.
 *
 *-- If bit 6 of the compression control byte is set to 0 (no "filter id"
 * byte), or if the filter id is 0, then raw pixel values in the client
 * format (see NOTE 1) will be compressed. See below details on the
 * compression.
 *
 *-- The "gradient" filter pre-processes pixel data with a simple algorithm
 * which converts each color component to a difference between a "predicted"
 * intensity and the actual intensity. Such a technique does not affect
 * uncompressed data size, but helps to compress photo-like images better. 
 * Pseudo-code for converting intensities to differences is the following:
 *
 *   P[i,j] := V[i-1,j] + V[i,j-1] - V[i-1,j-1];
 *   if (P[i,j] < 0) then P[i,j] := 0;
 *   if (P[i,j] > MAX) then P[i,j] := MAX;
 *   D[i,j] := V[i,j] - P[i,j];
 *
 * Here V[i,j] is the intensity of a color component for a pixel at
 * coordinates (i,j). MAX is the maximum value of intensity for a color
 * component.
 *
 *-- The "palette" filter converts true-color pixel data to indexed colors
 * and a palette which can consist of 2..256 colors. If the number of colors
 * is 2, then each pixel is encoded in 1 bit, otherwise 8 bits is used to
 * encode one pixel. 1-bit encoding is performed such way that the most
 * significant bits correspond to the leftmost pixels, and each raw of pixels
 * is aligned to the byte boundary. When "palette" filter is used, the
 * palette is sent before the pixel data. The palette begins with an unsigned
 * byte which value is the number of colors in the palette minus 1 (i.e. 1
 * means 2 colors, 255 means 256 colors in the palette). Then follows the
 * palette itself which consist of pixel values in client pixel format (see
 * NOTE 1).
 *
 *-- The pixel data is compressed using the zlib library. But if the data
 * size after applying the filter but before the compression is less then 12,
 * then the data is sent as is, uncompressed. Four separate zlib streams
 * (0..3) can be used and the decoder should read the actual stream id from
 * the compression control byte (see NOTE 2).
 *
 * If the compression is not used, then the pixel data is sent as is,
 * otherwise the data stream looks like this:
 *
 *   1..3 bytes:  data size (N) in compact representation;
 *   N bytes:     zlib-compressed data.
 *
 * Data size is compactly represented in one, two or three bytes, just like
 * in the "jpeg" compression method (see above).
 *
 *-- NOTE 1. If the color depth is 24, and all three color components are
 * 8-bit wide, then one pixel in Tight encoding is always represented by
 * three bytes, where the first byte is red component, the second byte is
 * green component, and the third byte is blue component of the pixel color
 * value. This applies to colors in palettes as well.
 *
 *-- NOTE 2. The decoder must reset compression streams' states before
 * decoding the rectangle, if some of bits 0,1,2,3 in the compression control
 * byte are set to 1. Note that the decoder must reset zlib streams even if
 * the compression type is "fill" or "jpeg".
 *
 *-- NOTE 3. The "gradient" filter and "jpeg" compression may be used only
 * when bits-per-pixel value is either 16 or 32, not 8.
 *
 *-- NOTE 4. The width of any Tight-encoded rectangle cannot exceed 2048
 * pixels. If a rectangle is wider, it must be split into several rectangles
 * and each one should be encoded separately.
 *
 */

#define rfbTightExplicitFilter         0x04
#define rfbTightFill                   0x08
#define rfbTightJpeg                   0x09
#define rfbTightMaxSubencoding         0x09

/* Filters to improve compression efficiency */
#define rfbTightFilterCopy             0x00
#define rfbTightFilterPalette          0x01
#define rfbTightFilterGradient         0x02

#endif

/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * XCursor encoding. This is a special encoding used to transmit X-style
 * cursor shapes from server to clients. Note that for this encoding,
 * coordinates in rfbFramebufferUpdateRectHeader structure hold hotspot
 * position (r.x, r.y) and cursor size (r.w, r.h). If (w * h != 0), two RGB
 * samples are sent after header in the rfbXCursorColors structure. They
 * denote foreground and background colors of the cursor. If a client
 * supports only black-and-white cursors, it should ignore these colors and
 * assume that foreground is black and background is white. Next, two bitmaps
 * (1 bits per pixel) follow: first one with actual data (value 0 denotes
 * background color, value 1 denotes foreground color), second one with
 * transparency data (bits with zero value mean that these pixels are
 * transparent). Both bitmaps represent cursor data in a byte stream, from
 * left to right, from top to bottom, and each row is byte-aligned. Most
 * significant bits correspond to leftmost pixels. The number of bytes in
 * each row can be calculated as ((w + 7) / 8). If (w * h == 0), cursor
 * should be hidden (or default local cursor should be set by the client).
 */

typedef struct {
    uint8_t foreRed;
    uint8_t foreGreen;
    uint8_t foreBlue;
    uint8_t backRed;
    uint8_t backGreen;
    uint8_t backBlue;
} rfbXCursorColors;

#define sz_rfbXCursorColors 6


/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * RichCursor encoding. This is a special encoding used to transmit cursor
 * shapes from server to clients. It is similar to the XCursor encoding but
 * uses client pixel format instead of two RGB colors to represent cursor
 * image. For this encoding, coordinates in rfbFramebufferUpdateRectHeader
 * structure hold hotspot position (r.x, r.y) and cursor size (r.w, r.h).
 * After header, two pixmaps follow: first one with cursor image in current
 * client pixel format (like in raw encoding), second with transparency data
 * (1 bit per pixel, exactly the same format as used for transparency bitmap
 * in the XCursor encoding). If (w * h == 0), cursor should be hidden (or
 * default local cursor should be set by the client).
 */


/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * ZRLE - encoding combining Zlib compression, tiling, palettisation and
 * run-length encoding.
 */

typedef struct {
    uint32_t length;
} rfbZRLEHeader;

#define sz_rfbZRLEHeader 4

#define rfbZRLETileWidth 64
#define rfbZRLETileHeight 64


/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * ZLIBHEX - zlib compressed Hextile Encoding.  Essentially, this is the
 * hextile encoding with zlib compression on the tiles that can not be
 * efficiently encoded with one of the other hextile subencodings.  The
 * new zlib subencoding uses two bytes to specify the length of the
 * compressed tile and then the compressed data follows.  As with the
 * raw sub-encoding, the zlib subencoding invalidates the other
 * values, if they are also set.
 */

#define rfbHextileZlibRaw		(1 << 5)
#define rfbHextileZlibHex		(1 << 6)
#define rfbHextileZlibMono		(1 << 7)


/*-----------------------------------------------------------------------------
 * SetColourMapEntries - these messages are only sent if the pixel
 * format uses a "colour map" (i.e. trueColour false) and the client has not
 * fixed the entire colour map using FixColourMapEntries.  In addition they
 * will only start being sent after the client has sent its first
 * FramebufferUpdateRequest.  So if the client always tells the server to use
 * trueColour then it never needs to process this type of message.
 */

typedef struct {
    uint8_t type;			/* always rfbSetColourMapEntries */
    uint8_t pad;
    uint16_t firstColour;
    uint16_t nColours;

    /* Followed by nColours * 3 * uint16_t
       r1, g1, b1, r2, g2, b2, r3, g3, b3, ..., rn, bn, gn */

} rfbSetColourMapEntriesMsg;

#define sz_rfbSetColourMapEntriesMsg 6



/*-----------------------------------------------------------------------------
 * Bell - ring a bell on the client if it has one.
 */

typedef struct {
    uint8_t type;			/* always rfbBell */
} rfbBellMsg;

#define sz_rfbBellMsg 1



/*-----------------------------------------------------------------------------
 * ServerCutText - the server has new text in its cut buffer.
 */

typedef struct {
    uint8_t type;			/* always rfbServerCutText */
    uint8_t pad1;
    uint16_t pad2;
    uint32_t length;
    /* followed by char text[length] */
} rfbServerCutTextMsg;

#define sz_rfbServerCutTextMsg 8

#ifdef LIBVNCSERVER_BACKCHANNEL
typedef rfbServerCutTextMsg rfbBackChannelMsg;
#define sz_rfbBackChannelMsg 8
#endif


/*-----------------------------------------------------------------------------
 * //  Modif sf@2002
 * FileTransferMsg - The client sends FileTransfer message.
 * Bidirectional message - Files can be sent from client to server & vice versa
 */

typedef struct _rfbFileTransferMsg {
    uint8_t type;			/* always rfbFileTransfer */
    uint8_t contentType;  /*  See defines below */
    uint16_t contentParam;/*  Other possible content classification (Dir or File name, etc..) */
	uint32_t size;		/*  FileSize or packet index or error or other  */
	/*  uint32_t sizeH;		// Additional 32Bits params to handle big values. Only for V2 (we want backward compatibility between all V1 versions) */
    uint32_t length;
    /* followed by data char text[length] */
} rfbFileTransferMsg;

#define sz_rfbFileTransferMsg	12

#define rfbFileTransferVersion  2 /*  v1 is the old FT version ( <= 1.0.0 RC18 versions) */

/*  FileTransfer Content types and Params defines */
#define rfbDirContentRequest	1 /*  Client asks for the content of a given Server directory */
#define rfbDirPacket			2 /*  Full directory name or full file name. */
								  /*  Null content means end of Directory */
#define rfbFileTransferRequest	3 /*  Client asks the server for the transfer of a given file */
#define rfbFileHeader			4 /*  First packet of a file transfer, containing file's features */
#define rfbFilePacket			5 /*  One chunk of the file */
#define rfbEndOfFile			6 /*  End of file transfer (the file has been received or error) */
#define rfbAbortFileTransfer	7 /*  The file transfer must be aborted, whatever the state */
#define rfbFileTransferOffer	8 /*  The client offers to send a file to the server */
#define rfbFileAcceptHeader		9 /*  The server accepts or rejects the file */
#define rfbCommand				10 /*  The Client sends a simple command (File Delete, Dir create etc...) */
#define rfbCommandReturn		11 /*  The Client receives the server's answer about a simple command */
#define rfbFileChecksums		12 /*  The zipped checksums of the destination file (Delta Transfer) */
#define rfbFileTransferAccess	14 /*  Request FileTransfer authorization */

								/*  rfbDirContentRequest client Request - content params  */
#define rfbRDirContent			1 /*  Request a Server Directory contents */
#define rfbRDrivesList			2 /*  Request the server's drives list */
#define rfbRDirRecursiveList	3 /*  Request a server directory content recursive sorted list */
#define rfbRDirRecursiveSize	4 /*  Request a server directory content recursive size */

								/*  rfbDirPacket & rfbCommandReturn  server Answer - content params */
#define rfbADirectory			1 /*  Reception of a directory name */
#define rfbAFile				2 /*  Reception of a file name  */
#define rfbADrivesList			3 /*  Reception of a list of drives */
#define rfbADirCreate			4 /*  Response to a create dir command  */
#define rfbADirDelete			5 /*  Response to a delete dir command  */
#define rfbAFileCreate			6 /*  Response to a create file command  */
#define rfbAFileDelete			7 /*  Response to a delete file command  */
#define rfbAFileRename			8 /*  Response to a rename file command  */
#define rfbADirRename			9 /*  Response to a rename dir command  */
#define rfbADirRecursiveListItem	10 
#define rfbADirRecursiveSize		11 

								/*  rfbCommand Command - content params */
#define rfbCDirCreate			1 /*  Request the server to create the given directory */
#define rfbCDirDelete			2 /*  Request the server to delete the given directory */
#define rfbCFileCreate			3 /*  Request the server to create the given file */
#define rfbCFileDelete			4 /*  Request the server to delete the given file */
#define rfbCFileRename			5 /*  Request the server to rename the given file  */
#define rfbCDirRename			6 /*  Request the server to rename the given directory */

								/*  Errors - content params or "size" field */
#define rfbRErrorUnknownCmd     1  /*  Unknown FileTransfer command. */
#define rfbRErrorCmd			0xFFFFFFFF/*  Error when a command fails on remote side (ret in "size" field) */

#define sz_rfbBlockSize			8192  /*  Size of a File Transfer packet (before compression) */
#define rfbZipDirectoryPrefix   "!UVNCDIR-\0" /*  Transfered directory are zipped in a file with this prefix. Must end with "-" */
#define sz_rfbZipDirectoryPrefix 9 
#define rfbDirPrefix			"[ "
#define rfbDirSuffix			" ]"		



/*-----------------------------------------------------------------------------
 * Modif sf@2002
 * TextChatMsg - Utilized to order the TextChat mode on server or client
 * Bidirectional message
 */

typedef struct _rfbTextChatMsg {
    uint8_t type;			/* always rfbTextChat */
    uint8_t pad1;         /*  Could be used later as an additionnal param */
    uint16_t pad2;		/*  Could be used later as text offset, for instance */
    uint32_t length;      /*  Specific values for Open, close, finished (-1, -2, -3) */
    /* followed by char text[length] */
} rfbTextChatMsg;

#define sz_rfbTextChatMsg 8

#define rfbTextMaxSize		4096
#define rfbTextChatOpen		0xFFFFFFFF 
#define rfbTextChatClose	0xFFFFFFFE  
#define rfbTextChatFinished 0xFFFFFFFD  



/*-----------------------------------------------------------------------------
 * Modif sf@2002
 * ResizeFrameBuffer - The Client must change the size of its framebuffer  
 */

typedef struct _rfbResizeFrameBufferMsg {
    uint8_t type;			/* always rfbResizeFrameBuffer */
	uint8_t pad1;
	uint16_t framebufferWidth;	/*  FrameBuffer width */
	uint16_t framebufferHeigth;	/*  FrameBuffer height */
} rfbResizeFrameBufferMsg;

#define sz_rfbResizeFrameBufferMsg 6


/*-----------------------------------------------------------------------------
 * Copyright (C) 2001 Harakan Software
 * PalmVNC 1.4 & 2.? ResizeFrameBuffer message
 * ReSizeFrameBuffer - tell the RFB client to alter its framebuffer, either
 * due to a resize of the server desktop or a client-requested scaling factor.
 * The pixel format remains unchanged.
 */

typedef struct {
    uint8_t type;			/* always rfbReSizeFrameBuffer */
	uint8_t pad1;
	uint16_t desktop_w;	/* Desktop width */
	uint16_t desktop_h;	/* Desktop height */
	uint16_t buffer_w;	/* FrameBuffer width */
	uint16_t buffer_h;	/* Framebuffer height */
    uint16_t pad2;

} rfbPalmVNCReSizeFrameBufferMsg;

#define sz_rfbPalmVNCReSizeFrameBufferMsg (12)




/*-----------------------------------------------------------------------------
 * Union of all server->client messages.
 */

typedef union {
    uint8_t type;
    rfbFramebufferUpdateMsg fu;
    rfbSetColourMapEntriesMsg scme;
    rfbBellMsg b;
    rfbServerCutTextMsg sct;
	rfbResizeFrameBufferMsg rsfb;
	rfbPalmVNCReSizeFrameBufferMsg prsfb; 
	rfbFileTransferMsg ft;
	rfbTextChatMsg tc;
} rfbServerToClientMsg;



/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * RDV Cache Encoding.  
 * special is not used at this point, can be used to reset cache or other specials
 * just put it to make sure we don't have to change the encoding again.  
 */

typedef struct {
    uint16_t special;
} rfbCacheRect;

#define sz_rfbCacheRect 2




/*****************************************************************************
 *
 * Message definitions (client -> server)
 *
 *****************************************************************************/


/*-----------------------------------------------------------------------------
 * SetPixelFormat - tell the RFB server the format in which the client wants
 * pixels sent.
 */

typedef struct {
    uint8_t type;			/* always rfbSetPixelFormat */
    uint8_t pad1;
    uint16_t pad2;
    rfbPixelFormat format;
} rfbSetPixelFormatMsg;

#define sz_rfbSetPixelFormatMsg (sz_rfbPixelFormat + 4)


/*-----------------------------------------------------------------------------
 * FixColourMapEntries - when the pixel format uses a "colour map", fix
 * read-only colour map entries.
 *
 *    ***************** NOT CURRENTLY SUPPORTED *****************
 */

typedef struct {
    uint8_t type;			/* always rfbFixColourMapEntries */
    uint8_t pad;
    uint16_t firstColour;
    uint16_t nColours;

    /* Followed by nColours * 3 * uint16_t
       r1, g1, b1, r2, g2, b2, r3, g3, b3, ..., rn, bn, gn */

} rfbFixColourMapEntriesMsg;

#define sz_rfbFixColourMapEntriesMsg 6


/*-----------------------------------------------------------------------------
 * SetEncodings - tell the RFB server which encoding types we accept.  Put them
 * in order of preference, if we have any.  We may always receive raw
 * encoding, even if we don't specify it here.
 */

typedef struct {
    uint8_t type;			/* always rfbSetEncodings */
    uint8_t pad;
    uint16_t nEncodings;
    /* followed by nEncodings * uint32_t encoding types */
} rfbSetEncodingsMsg;

#define sz_rfbSetEncodingsMsg 4


/*-----------------------------------------------------------------------------
 * FramebufferUpdateRequest - request for a framebuffer update.  If incremental
 * is true then the client just wants the changes since the last update.  If
 * false then it wants the whole of the specified rectangle.
 */

typedef struct {
    uint8_t type;			/* always rfbFramebufferUpdateRequest */
    uint8_t incremental;
    uint16_t x;
    uint16_t y;
    uint16_t w;
    uint16_t h;
} rfbFramebufferUpdateRequestMsg;

#define sz_rfbFramebufferUpdateRequestMsg 10


/*-----------------------------------------------------------------------------
 * KeyEvent - key press or release
 *
 * Keys are specified using the "keysym" values defined by the X Window System.
 * For most ordinary keys, the keysym is the same as the corresponding ASCII
 * value.  Other common keys are:
 *
 * BackSpace		0xff08
 * Tab			0xff09
 * Return or Enter	0xff0d
 * Escape		0xff1b
 * Insert		0xff63
 * Delete		0xffff
 * Home			0xff50
 * End			0xff57
 * Page Up		0xff55
 * Page Down		0xff56
 * Left			0xff51
 * Up			0xff52
 * Right		0xff53
 * Down			0xff54
 * F1			0xffbe
 * F2			0xffbf
 * ...			...
 * F12			0xffc9
 * Shift		0xffe1
 * Control		0xffe3
 * Meta			0xffe7
 * Alt			0xffe9
 */

typedef struct {
    uint8_t type;			/* always rfbKeyEvent */
    uint8_t down;			/* true if down (press), false if up */
    uint16_t pad;
    uint32_t key;			/* key is specified as an X keysym */
} rfbKeyEventMsg;

#define sz_rfbKeyEventMsg 8


/*-----------------------------------------------------------------------------
 * PointerEvent - mouse/pen move and/or button press.
 */

typedef struct {
    uint8_t type;			/* always rfbPointerEvent */
    uint8_t buttonMask;		/* bits 0-7 are buttons 1-8, 0=up, 1=down */
    uint16_t x;
    uint16_t y;
} rfbPointerEventMsg;

#define rfbButton1Mask 1
#define rfbButton2Mask 2
#define rfbButton3Mask 4
#define rfbButton4Mask 8
#define rfbButton5Mask 16
/* RealVNC 335 method */
#define rfbWheelUpMask rfbButton4Mask
#define rfbWheelDownMask rfbButton5Mask

#define sz_rfbPointerEventMsg 6



/*-----------------------------------------------------------------------------
 * ClientCutText - the client has new text in its cut buffer.
 */

typedef struct {
    uint8_t type;			/* always rfbClientCutText */
    uint8_t pad1;
    uint16_t pad2;
    uint32_t length;
    /* followed by char text[length] */
} rfbClientCutTextMsg;

#define sz_rfbClientCutTextMsg 8



/*-----------------------------------------------------------------------------
 * sf@2002 - Set Server Scale
 * SetServerScale - Server must change the scale of the client buffer.
 */

typedef struct _rfbSetScaleMsg {
    uint8_t type;			/* always rfbSetScale */
    uint8_t scale;		/* Scale value 1<sv<n */
    uint16_t pad;
} rfbSetScaleMsg;

#define sz_rfbSetScaleMsg 4


/*-----------------------------------------------------------------------------
 * Copyright (C) 2001 Harakan Software
 * PalmVNC 1.4 & 2.? SetScale Factor message 
 * SetScaleFactor - tell the RFB server to alter the scale factor for the
 * client buffer.
 */
typedef struct {
    uint8_t type;			/* always rfbSetScaleFactor */

    uint8_t scale;		/* Scale factor (positive non-zero integer) */
    uint16_t pad2;
} rfbPalmVNCSetScaleFactorMsg;

#define sz_rfbPalmVNCSetScaleFactorMsg (4)


/*-----------------------------------------------------------------------------
 * rdv@2002 - Set input status
 * SetServerInput - Server input is dis/enabled
 */

typedef struct _rfbSetServerInputMsg {
    uint8_t type;			/* always rfbSetScale */
    uint8_t status;		/* Scale value 1<sv<n */
    uint16_t pad;
} rfbSetServerInputMsg;

#define sz_rfbSetServerInputMsg 4

/*-----------------------------------------------------------------------------
 * rdv@2002 - Set SW
 * SetSW - Server SW/full desktop
 */

typedef struct _rfbSetSWMsg {
    uint8_t type;			/* always rfbSetSW */
    uint8_t status;		
    uint16_t x;
    uint16_t y;
} rfbSetSWMsg;

#define sz_rfbSetSWMsg 6


/*-----------------------------------------------------------------------------
 * Union of all client->server messages.
 */

typedef union {
    uint8_t type;
    rfbSetPixelFormatMsg spf;
    rfbFixColourMapEntriesMsg fcme;
    rfbSetEncodingsMsg se;
    rfbFramebufferUpdateRequestMsg fur;
    rfbKeyEventMsg ke;
    rfbPointerEventMsg pe;
    rfbClientCutTextMsg cct;
	rfbSetScaleMsg ssc;
	rfbPalmVNCSetScaleFactorMsg pssf;
	rfbSetServerInputMsg sim;
	rfbFileTransferMsg ft;
	rfbSetSWMsg sw;
	rfbTextChatMsg tc;
} rfbClientToServerMsg;

/* 
 * vncauth.h - describes the functions provided by the vncauth library.
 */

#define MAXPWLEN 8
#define CHALLENGESIZE 16

extern int rfbEncryptAndStorePasswd(char *passwd, char *fname);
extern char *rfbDecryptPasswdFromFile(char *fname);
extern void rfbRandomBytes(unsigned char *bytes);
extern void rfbEncryptBytes(unsigned char *bytes, char *passwd);


#endif
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