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-rw-r--r--src/hw/display/framebuffer.c124
1 files changed, 124 insertions, 0 deletions
diff --git a/src/hw/display/framebuffer.c b/src/hw/display/framebuffer.c
new file mode 100644
index 0000000..7f075ce
--- /dev/null
+++ b/src/hw/display/framebuffer.c
@@ -0,0 +1,124 @@
+/*
+ * Framebuffer device helper routines
+ *
+ * Copyright (c) 2009 CodeSourcery
+ * Written by Paul Brook <paul@codesourcery.com>
+ *
+ * This code is licensed under the GNU GPLv2.
+ *
+ * Contributions after 2012-01-13 are licensed under the terms of the
+ * GNU GPL, version 2 or (at your option) any later version.
+ */
+
+/* TODO:
+ - Do something similar for framebuffers with local ram
+ - Handle rotation here instead of hacking dest_pitch
+ - Use common pixel conversion routines instead of per-device drawfn
+ - Remove all DisplayState knowledge from devices.
+ */
+
+#include "hw/hw.h"
+#include "ui/console.h"
+#include "framebuffer.h"
+
+void framebuffer_update_memory_section(
+ MemoryRegionSection *mem_section,
+ MemoryRegion *root,
+ hwaddr base,
+ unsigned rows,
+ unsigned src_width)
+{
+ hwaddr src_len = (hwaddr)rows * src_width;
+
+ if (mem_section->mr) {
+ memory_region_set_log(mem_section->mr, false, DIRTY_MEMORY_VGA);
+ memory_region_unref(mem_section->mr);
+ mem_section->mr = NULL;
+ }
+
+ *mem_section = memory_region_find(root, base, src_len);
+ if (!mem_section->mr) {
+ return;
+ }
+
+ if (int128_get64(mem_section->size) < src_len ||
+ !memory_region_is_ram(mem_section->mr)) {
+ memory_region_unref(mem_section->mr);
+ mem_section->mr = NULL;
+ return;
+ }
+
+ memory_region_set_log(mem_section->mr, true, DIRTY_MEMORY_VGA);
+}
+
+/* Render an image from a shared memory framebuffer. */
+void framebuffer_update_display(
+ DisplaySurface *ds,
+ MemoryRegionSection *mem_section,
+ int cols, /* Width in pixels. */
+ int rows, /* Height in pixels. */
+ int src_width, /* Length of source line, in bytes. */
+ int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */
+ int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */
+ int invalidate, /* nonzero to redraw the whole image. */
+ drawfn fn,
+ void *opaque,
+ int *first_row, /* Input and output. */
+ int *last_row /* Output only */)
+{
+ hwaddr src_len;
+ uint8_t *dest;
+ uint8_t *src;
+ int first, last = 0;
+ int dirty;
+ int i;
+ ram_addr_t addr;
+ MemoryRegion *mem;
+
+ i = *first_row;
+ *first_row = -1;
+ src_len = src_width * rows;
+
+ mem = mem_section->mr;
+ if (!mem) {
+ return;
+ }
+ memory_region_sync_dirty_bitmap(mem);
+
+ addr = mem_section->offset_within_region;
+ src = memory_region_get_ram_ptr(mem) + addr;
+
+ dest = surface_data(ds);
+ if (dest_col_pitch < 0) {
+ dest -= dest_col_pitch * (cols - 1);
+ }
+ if (dest_row_pitch < 0) {
+ dest -= dest_row_pitch * (rows - 1);
+ }
+ first = -1;
+
+ addr += i * src_width;
+ src += i * src_width;
+ dest += i * dest_row_pitch;
+
+ for (; i < rows; i++) {
+ dirty = memory_region_get_dirty(mem, addr, src_width,
+ DIRTY_MEMORY_VGA);
+ if (dirty || invalidate) {
+ fn(opaque, dest, src, cols, dest_col_pitch);
+ if (first == -1)
+ first = i;
+ last = i;
+ }
+ addr += src_width;
+ src += src_width;
+ dest += dest_row_pitch;
+ }
+ if (first < 0) {
+ return;
+ }
+ memory_region_reset_dirty(mem, mem_section->offset_within_region, src_len,
+ DIRTY_MEMORY_VGA);
+ *first_row = first;
+ *last_row = last;
+}
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