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authorTimothy Pearson <tpearson@raptorengineering.com>2019-05-11 15:12:49 -0500
committerTimothy Pearson <tpearson@raptorengineering.com>2019-05-11 15:12:49 -0500
commit9e80202352dd49bdd9e67b8b906d86f058431505 (patch)
tree5673c17aad6e3833da8c4ff21b5a11f666ec9fbe /src/ui/shader/texture-blit.frag
downloadhqemu-master.zip
hqemu-master.tar.gz
Initial import of abandoned HQEMU version 2.5.2HEADmaster
Diffstat (limited to 'src/ui/shader/texture-blit.frag')
-rw-r--r--src/ui/shader/texture-blit.frag10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/ui/shader/texture-blit.frag b/src/ui/shader/texture-blit.frag
new file mode 100644
index 0000000..bfa202c
--- /dev/null
+++ b/src/ui/shader/texture-blit.frag
@@ -0,0 +1,10 @@
+
+#version 300 es
+
+uniform sampler2D image;
+in mediump vec2 ex_tex_coord;
+out mediump vec4 out_frag_color;
+
+void main(void) {
+ out_frag_color = texture(image, ex_tex_coord);
+}
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