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authorTimothy Pearson <tpearson@raptorengineering.com>2019-05-11 15:12:49 -0500
committerTimothy Pearson <tpearson@raptorengineering.com>2019-05-11 15:12:49 -0500
commit9e80202352dd49bdd9e67b8b906d86f058431505 (patch)
tree5673c17aad6e3833da8c4ff21b5a11f666ec9fbe /src/roms/u-boot/doc/README.displaying-bmps
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Initial import of abandoned HQEMU version 2.5.2HEADmaster
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+If you are experiencing hangups/data-aborts when trying to display a BMP image,
+the following might be relevant to your situation...
+
+Some architectures cannot handle unaligned memory accesses, and an attempt to
+perform one will lead to a data abort. On such architectures it is necessary to
+make sure all data is properly aligned, and in many situations simply choosing
+a 32 bit aligned address is enough to ensure proper alignment. This is not
+always the case when dealing with data that has an internal layout such as a
+BMP image:
+
+BMP images have a header that starts with 2 byte-size fields followed by mostly
+32 bit fields. The packed struct that represents this header can be seen below:
+
+typedef struct bmp_header {
+ /* Header */
+ char signature[2];
+ __u32 file_size;
+ __u32 reserved;
+ __u32 data_offset;
+ ... etc
+} __attribute__ ((packed)) bmp_header_t;
+
+When placed in an aligned address such as 0x80a00000, char signature offsets
+the __u32 fields into unaligned addresses (in our example 0x80a00002,
+0x80a00006, and so on...). When these fields are accessed by U-Boot, a 32 bit
+access is generated at a non-32-bit-aligned address, causing a data abort.
+The proper alignment for BMP images is therefore: 32-bit-aligned-address + 2.
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