summaryrefslogtreecommitdiffstats
path: root/libavutil/display.h
blob: ea762a4249101e13c470164c7e91b5f895d148c1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
/*
 * Copyright (c) 2014 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This file is part of Libav.
 *
 * Libav is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * Libav is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with Libav; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVUTIL_DISPLAY_H
#define AVUTIL_DISPLAY_H

#include <stdint.h>

/**
 * The display transformation matrix specifies an affine transformation that
 * should be applied to video frames for correct presentation. It is compatible
 * with the matrices stored in the ISO/IEC 14496-12 container format.
 *
 * The data is a 3x3 matrix represented as a 9-element array:
 *
 *                                  | a b u |
 *   (a, b, u, c, d, v, x, y, w) -> | c d v |
 *                                  | x y w |
 *
 * All numbers are stored in native endianness, as 16.16 fixed-point values,
 * except for u, v and w, which are stored as 2.30 fixed-point values.
 *
 * The transformation maps a point (p, q) in the source (pre-transformation)
 * frame to the point (p', q') in the destination (post-transformation) frame as
 * follows:
 *               | a b u |
 *   (p, q, 1) . | c d v | = z * (p', q', 1)
 *               | x y w |
 *
 * The transformation can also be more explicitly written in components as
 * follows:
 *   p' = (a * p + c * q + x) / z;
 *   q' = (b * p + d * q + y) / z;
 *   z  =  u * p + v * q + w
 */

/**
 * Extract the rotation component of the transformation matrix.
 *
 * @param matrix the transformation matrix
 * @return the angle (in degrees) by which the transformation rotates the frame.
 *         The angle will be in range [-180.0, 180.0], or NaN if the matrix is
 *         singular.
 *
 * @note floating point numbers are inherently inexact, so callers are
 *       recommended to round the return value to nearest integer before use.
 */
double av_display_rotation_get(const int32_t matrix[9]);

/**
 * Initialize a transformation matrix describing a pure rotation by the
 * specified angle (in degrees).
 *
 * @param matrix an allocated transformation matrix (will be fully overwritten
 *               by this function)
 * @param angle rotation angle in degrees.
 */
void av_display_rotation_set(int32_t matrix[9], double angle);

#endif /* AVUTIL_DISPLAY_H */
OpenPOWER on IntegriCloud