1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
|
/*
* RTJpeg decoding functions
* Copyright (c) 2006 Reimar Doeffinger
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/common.h"
#include "get_bits.h"
#include "rtjpeg.h"
#define PUT_COEFF(c) \
i = scan[coeff--]; \
block[i] = (c) * quant[i];
/// aligns the bitstream to the given power of two
#define ALIGN(a) \
n = (-get_bits_count(gb)) & (a - 1); \
if (n) {skip_bits(gb, n);}
/**
* @brief read one block from stream
* @param gb contains stream data
* @param block where data is written to
* @param scan array containing the mapping stream address -> block position
* @param quant quantization factors
* @return 0 means the block is not coded, < 0 means an error occurred.
*
* Note: GetBitContext is used to make the code simpler, since all data is
* aligned this could be done faster in a different way, e.g. as it is done
* in MPlayer libmpcodecs/native/rtjpegn.c.
*/
static inline int get_block(GetBitContext *gb, int16_t *block, const uint8_t *scan,
const uint32_t *quant) {
int coeff, i, n;
int8_t ac;
uint8_t dc = get_bits(gb, 8);
// block not coded
if (dc == 255)
return 0;
// number of non-zero coefficients
coeff = get_bits(gb, 6);
if (get_bits_left(gb) < (coeff << 1))
return AVERROR_INVALIDDATA;
// normally we would only need to clear the (63 - coeff) last values,
// but since we do not know where they are we just clear the whole block
memset(block, 0, 64 * sizeof(int16_t));
// 2 bits per coefficient
while (coeff) {
ac = get_sbits(gb, 2);
if (ac == -2)
break; // continue with more bits
PUT_COEFF(ac);
}
// 4 bits per coefficient
ALIGN(4);
if (get_bits_left(gb) < (coeff << 2))
return AVERROR_INVALIDDATA;
while (coeff) {
ac = get_sbits(gb, 4);
if (ac == -8)
break; // continue with more bits
PUT_COEFF(ac);
}
// 8 bits per coefficient
ALIGN(8);
if (get_bits_left(gb) < (coeff << 3))
return AVERROR_INVALIDDATA;
while (coeff) {
ac = get_sbits(gb, 8);
PUT_COEFF(ac);
}
PUT_COEFF(dc);
return 1;
}
/**
* @brief decode one rtjpeg YUV420 frame
* @param c context, must be initialized via ff_rtjpeg_decode_init
* @param f AVFrame to place decoded frame into. If parts of the frame
* are not coded they are left unchanged, so consider initializing it
* @param buf buffer containing input data
* @param buf_size length of input data in bytes
* @return number of bytes consumed from the input buffer
*/
int ff_rtjpeg_decode_frame_yuv420(RTJpegContext *c, AVFrame *f,
const uint8_t *buf, int buf_size) {
GetBitContext gb;
int w = c->w / 16, h = c->h / 16;
int x, y, ret;
uint8_t *y1 = f->data[0], *y2 = f->data[0] + 8 * f->linesize[0];
uint8_t *u = f->data[1], *v = f->data[2];
if ((ret = init_get_bits8(&gb, buf, buf_size)) < 0)
return ret;
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
#define BLOCK(quant, dst, stride) do { \
int res = get_block(&gb, block, c->scan, quant); \
if (res < 0) \
return res; \
if (res > 0) \
c->dsp->idct_put(dst, stride, block); \
} while (0)
int16_t *block = c->block;
BLOCK(c->lquant, y1, f->linesize[0]);
y1 += 8;
BLOCK(c->lquant, y1, f->linesize[0]);
y1 += 8;
BLOCK(c->lquant, y2, f->linesize[0]);
y2 += 8;
BLOCK(c->lquant, y2, f->linesize[0]);
y2 += 8;
BLOCK(c->cquant, u, f->linesize[1]);
u += 8;
BLOCK(c->cquant, v, f->linesize[2]);
v += 8;
}
y1 += 2 * 8 * (f->linesize[0] - w);
y2 += 2 * 8 * (f->linesize[0] - w);
u += 8 * (f->linesize[1] - w);
v += 8 * (f->linesize[2] - w);
}
return get_bits_count(&gb) / 8;
}
/**
* @brief initialize an RTJpegContext, may be called multiple times
* @param c context to initialize
* @param dsp specifies the idct to use for decoding
* @param width width of image, will be rounded down to the nearest multiple
* of 16 for decoding
* @param height height of image, will be rounded down to the nearest multiple
* of 16 for decoding
* @param lquant luma quantization table to use
* @param cquant chroma quantization table to use
*/
void ff_rtjpeg_decode_init(RTJpegContext *c, DSPContext *dsp,
int width, int height,
const uint32_t *lquant, const uint32_t *cquant) {
int i;
c->dsp = dsp;
for (i = 0; i < 64; i++) {
int z = ff_zigzag_direct[i];
int p = c->dsp->idct_permutation[i];
z = ((z << 3) | (z >> 3)) & 63; // rtjpeg uses a transposed variant
// permute the scan and quantization tables for the chosen idct
c->scan[i] = c->dsp->idct_permutation[z];
c->lquant[p] = lquant[i];
c->cquant[p] = cquant[i];
}
c->w = width;
c->h = height;
}
|