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* build: miscellaneous cosmeticsDiego Biurrun2016-04-071-1/+1
* fft: Split MDCT bits off from FFTDiego Biurrun2016-03-011-0/+1
* build: Add vc1dsp component for more fine-grained dependenciesDiego Biurrun2016-02-191-3/+3
* x86: build: Group all encoder objects togetherDiego Biurrun2016-01-181-2/+2
* hevcdsp: add x86 SIMD for MCAnton Khirnov2015-12-051-1/+2
* lavc: Drop deprecated deinterlace moduleVittorio Giovara2015-08-281-4/+0
* configure: Factor out vp8dsp moduleVittorio Giovara2015-07-171-6/+3
* configure: Factor out rv34dsp moduleVittorio Giovara2015-07-171-6/+4
* lavc: do not compile fmtconvert unconditionallyAnton Khirnov2015-02-281-2/+2
* v210enc: Add SIMD optimised 8-bit and 10-bit encodersKieran Kunhya2014-12-051-0/+2
* cosmetics: Make naming scheme of Xvid IDCT consistent with other IDCTsDiego Biurrun2014-08-271-2/+2
* build: Add explanatory comments to (optimization) blocks in the MakefilesDiego Biurrun2014-08-151-0/+10
* idct: Split off Xvid IDCTDiego Biurrun2014-08-011-2/+3
* x86: build: Restore ordering of OBJS linesDiego Biurrun2014-07-281-2/+2
* hevc: SSE2 and SSSE3 loop filtersPierre Edouard Lepere2014-07-261-0/+2
* dsputil: Split motion estimation compare bits off into their own contextDiego Biurrun2014-07-171-2/+2
* x86: dsputil: Coalesce all init filesDiego Biurrun2014-07-171-2/+1
* x86: dsputil: Avoid pointless CONFIG_ENCODERS indirectionDiego Biurrun2014-07-131-3/+2
* dsputil: Split off pixel block routines into their own contextDiego Biurrun2014-07-091-0/+2
* dsputil: Split off FDCT bits into their own contextDiego Biurrun2014-07-071-1/+2
* dsputil: Move draw_edges() to mpegvideoencdspDiego Biurrun2014-07-061-1/+0
* dsputil: Move pix_sum, pix_norm1, shrink function pointers to mpegvideoencDiego Biurrun2014-07-061-0/+1
* dsputil: Split off *_8x8basis to a separate contextDiego Biurrun2014-07-061-1/+2
* x86: build: Only compile FDCT code if MMX is enabledDiego Biurrun2014-07-051-1/+1
* x86: Unconditionally compile blockdsp and svq1enc init filesDiego Biurrun2014-07-051-2/+2
* x86: huffyuvdsp: Move inline assembly to init fileDiego Biurrun2014-07-051-1/+0
* dsputil: Split off IDCT bits into their own contextDiego Biurrun2014-06-301-4/+6
* dsputil: Split off global motion compensation bits into a separate contextDiego Biurrun2014-06-231-1/+2
* dsputil: Split bswap*_buf() off into a separate contextDiego Biurrun2014-06-221-1/+2
* dsputil: Split audio operations off into a separate contextDiego Biurrun2014-06-221-0/+3
* dsputil: Split clear_block*/fill_block* off into a separate contextDiego Biurrun2014-06-181-0/+1
* dsputil: Split off quarterpel bits into their own contextDiego Biurrun2014-05-291-5/+6
* dsputil: Move APE-specific bits into apedspDiego Biurrun2014-05-291-0/+2
* dsputil: Move SVQ1 encoding specific bits into svq1encDiego Biurrun2014-05-291-0/+1
* dsputil: Split off HuffYUV encoding bits into their own contextDiego Biurrun2014-05-271-0/+1
* dsputil: Split off HuffYUV decoding bits into their own contextDiego Biurrun2014-05-271-2/+4
* DNxHD: convert inline asm to yasmTimothy Gu2014-04-111-1/+2
* On2 VP7 decoderPeter Ross2014-04-041-0/+3
* x86: hpeldsp: Keep all rnd_template instantiations in hpeldsp_initDiego Biurrun2014-03-261-3/+1
* build: Group general components separate from de/encoders in arch MakefilesDiego Biurrun2014-03-201-12/+15
* x86: dcadsp: implement int8x8_fmul_int32Christophe Gisquet2014-02-071-0/+2
* lavc: VP9 decoderRonald S. Bultje2013-11-151-0/+2
* dsputil: Split off H.263 bits into their own H263DSPContextDiego Biurrun2013-11-081-2/+2
* x86: vp8dsp: Split loopfilter code into a separate fileDiego Biurrun2013-11-011-1/+2
* x86: dsputil: Separate ff_add_hfyu_median_prediction_cmov from dsputil_mmxDiego Biurrun2013-10-051-1/+2
* x86: fdct: Only build fdct code if encoders have been enabledDiego Biurrun2013-10-041-1/+1
* dsputil: x86: Hide arch-specific initialization detailsDiego Biurrun2013-08-281-6/+5
* vp56: Mark VP6-only optimizations as such.Diego Biurrun2013-08-231-3/+2
* x86: Split DCT and FFT initialization into separate filesDiego Biurrun2013-08-211-0/+1
* build: cosmetics: Place unconditional before conditional OBJS linesDiego Biurrun2013-05-301-3/+3
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