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ffmpeg-streaming
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Raptor Engineering's fork of FFmpeg with streaming enhancements https://git.ffmpeg.org/ffmpeg.git
Raptor Engineering, LLC
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path:
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/
libavcodec
/
vdpau.h
Commit message (
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)
Author
Age
Files
Lines
*
vdpau: add AV_HWACCEL_FLAG_IGNORE_LEVEL to skip the codec level check
Rémi Denis-Courmont
2014-10-15
1
-1
/
+1
*
vdpau: add av_vdpau_bind_context()
Rémi Denis-Courmont
2014-10-06
1
-0
/
+20
*
vdpau: add a constructor for AVVDPAUContext.
Anton Khirnov
2013-11-14
1
-0
/
+11
*
vdpau: add a convenience function for getting a decoder profile.
Anton Khirnov
2013-11-14
1
-0
/
+14
*
vdpau: Add missing #includes to fix standalone header compilation
Diego Biurrun
2013-11-04
1
-0
/
+4
*
vdpau: deprecate bitstream buffers within the hardware context
Rémi Denis-Courmont
2013-08-05
1
-0
/
+8
*
vdpau: deprecate VDPAU codec capability
Rémi Denis-Courmont
2013-08-05
1
-1
/
+2
*
vdpau: use the correct namespace for the union
Luca Barbato
2013-07-12
1
-3
/
+3
*
vdpau: Add context and common helpers for hwaccel support
Rémi Denis-Courmont
2013-01-13
1
-6
/
+63
*
lavc doxy: add all installed headers to doxy groups.
Anton Khirnov
2012-04-09
1
-3
/
+9
*
doxygen: Consistently use '@' instead of '\' for Doxygen markup.
Diego Biurrun
2011-06-24
1
-6
/
+6
*
Replace FFmpeg with Libav in licence headers
Mans Rullgard
2011-03-19
1
-7
/
+7
*
Remove stray Doxygen grouping command; fixes one Doxygen warning.
Diego Biurrun
2010-07-02
1
-1
/
+0
*
Cosmetics: Fix indentation.
Carl Eugen Hoyos
2009-11-16
1
-3
/
+3
*
Add VDPAU hardware accelerated decoding for MPEG-4 ASP which can be used
NVIDIA Corporation
2009-11-10
1
-0
/
+1
*
Clarify responsibility for freeing a buffer when using vdpau.
Carl Eugen Hoyos
2009-10-27
1
-1
/
+3
*
Revert adding a _pixfmt to vdpau/xvmc header names.
Diego Biurrun
2009-02-14
1
-0
/
+86
*
Rename xvmc_render.h --> xvmc_pixfmt.h and vdpau.h --> vdpau_pixfmt.h as
Diego Biurrun
2009-02-12
1
-86
/
+0
*
Sort VdpPictureInfo alphabetically.
Carl Eugen Hoyos
2009-01-20
1
-1
/
+1
*
Add VDPAU hardware accelerated decoding for WMV3 and VC1 which can
NVIDIA Corporation
2009-01-20
1
-0
/
+1
*
Add VDPAU hardware accelerated decoding for MPEG1 and MPEG2 which can
NVIDIA Corporation
2009-01-16
1
-0
/
+1
*
Rename bitstreamBuffers* as bitstream_buffers*
Carl Eugen Hoyos
2009-01-07
1
-3
/
+3
*
Use <> instead of "" for system headers.
Diego Biurrun
2009-01-07
1
-2
/
+2
*
1l: Forgot to rename header guard.
Carl Eugen Hoyos
2009-01-06
1
-3
/
+3
*
Rename vdpau_render.h as vdpau.h.
Carl Eugen Hoyos
2009-01-05
1
-0
/
+84