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path: root/libavcodec/dxva2_internal.h
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* lavc: external hardware frame pool initializationwm42017-10-191-0/+3
* dxva: add support for new dxva2 and d3d11 hwaccel APIswm42017-06-081-1/+42
* dxva: preparations for new hwaccel APIwm42017-06-081-9/+13
* dxva2: allow an empty array of ID3D11VideoDecoderOutputViewSteve Lhomme2017-01-121-2/+2
* dxva2: Factorize DXVA context validity test into a single macroSteve Lhomme2017-01-081-0/+5
* dxva2: Make ff_dxva2_get_surface() static and drop its name prefixSteve Lhomme2017-01-081-2/+0
* dxva2: Keep code shared between dxva2 and d3d11va under the correct #ifDiego Biurrun2016-12-121-3/+5
* dxva2: Simplify some ifdefsDiego Biurrun2016-12-111-9/+3
* dxva2: Adjust multiple inclusion guard names to follow conventionDiego Biurrun2016-12-091-3/+3
* d3d11va: Use the proper decoding slice indexSteve Lhomme2016-10-051-3/+0
* mpegvideo: Drop mpegvideo.h where not neededVittorio Giovara2015-09-131-1/+0
* force WINAPI_FAMILY to WINAPI_FAMILY_DESKTOP_APP to be able to use dxva.hSteve Lhomme2015-07-261-0/+9
* dxva2: Fix build when only D3D11 or DXVA2 is usedSteve Lhomme2015-06-011-0/+34
* D3D11va: add a Direct3D11 video decoder similar to DXVA2Steve Lhomme2015-05-251-5/+27
* dxva2: Clean up definition of _WIN32_WINNTDiego Biurrun2014-09-011-1/+0
* dxva2: Directly use AVFramesMichael Niedermayer2014-04-011-3/+3
* h264: deMpegEncContextizeAnton Khirnov2013-02-151-1/+1
* dxva2: include dxva.h if foundRonald S. Bultje2012-06-271-0/+7
* Replace FFmpeg with Libav in licence headersMans Rullgard2011-03-191-4/+4
* dxva2: define required feature selection macrosKyle2011-02-251-0/+2
* Moved reusable functions from dxva2_h264.c to dxva2.cLaurent Aimar2010-01-231-0/+48
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