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path: root/fftools/ffplay.c
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* ffplay: add support for setting the number of filter threadsMarton Balint2019-02-071-0/+4
* ffplay: add missing avfilter_graph_alloc result checkMarton Balint2019-02-071-11/+6
* ffplay: use different decoder names for each media typeMarton Balint2019-02-071-5/+5
* ffplay: fix -x and -y options when only one of them is usedMarton Balint2018-12-021-8/+7
* ffplay: convert float math to int math in calculate_display_rectMarton Balint2018-12-021-13/+9
* ffplay: add options to specify window positionDave Rice2018-10-071-1/+5
* ffplay: add option to allow custom seek intervalGyan Doshi2018-09-051-3/+5
* ffplay: do not drain existing filters when seekingMarton Balint2018-09-011-0/+2
* ffplay: add support for various YUV conversion modesMarton Balint2018-07-131-0/+18
* ffplay: ignore keypress events before a window is createdMarton Balint2018-06-201-5/+4
* ffplay: Print codec_name if decoder for codec_id could not be found.Carl Eugen Hoyos2018-05-301-1/+1
* ffplay: Fix realloc_texture when input texture is NULL.Matt Oliver2018-04-181-2/+3
* lav*,tests: remove several register_all callsJosh de Kock2018-04-021-4/+0
* fftools, tools, examples: migrate to AVFormatContext->urlMarton Balint2018-01-281-3/+3
* ffplay: drop lock manager usewm42017-12-261-27/+0
* ffplay: remove usage of AVCodecContext accessorsJames Almer2017-11-151-6/+6
* ffplay: use SDL2 audio APIMarton Balint2017-11-061-4/+5
* ffplay: only use hardware accelerated SDL texture formatsMarton Balint2017-11-041-4/+12
* ffplay: create the window and the renderer before starting playbackMarton Balint2017-11-041-32/+35
* Merge commit 'b3739599bda740ac12d3dde31a331b744df99123'James Almer2017-10-231-7/+0
* Merge commit 'c95169f0ec68bdeeabc5fde8aa4076f406242524'James Almer2017-10-011-0/+3765
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