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-rw-r--r--Changelog1
-rw-r--r--doc/filters.texi29
-rw-r--r--libavfilter/Makefile1
-rw-r--r--libavfilter/allfilters.c1
-rw-r--r--libavfilter/version.h2
-rw-r--r--libavfilter/vf_vibrance.c240
6 files changed, 273 insertions, 1 deletions
diff --git a/Changelog b/Changelog
index ea54103..0343ce9 100644
--- a/Changelog
+++ b/Changelog
@@ -37,6 +37,7 @@ version <next>:
- sinc audio filter source
- chromahold filter
- setparams filter
+- vibrance filter
version 4.0:
diff --git a/doc/filters.texi b/doc/filters.texi
index a2ef327..740eec6 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -17393,6 +17393,35 @@ and ones with constant delta pts.
If there was frames with variable delta, than it will also show min and max delta
encountered.
+@section vibrance
+
+Boost or alter saturation.
+
+The filter accepts the following options:
+@table @option
+@item intensity
+Set strength of boost if positive value or strength of alter if negative value.
+Default is 0. Allowed range is from -2 to 2.
+
+@item rbal
+Set the red balance. Default is 1. Allowed range is from -10 to 10.
+
+@item gbal
+Set the green balance. Default is 1. Allowed range is from -10 to 10.
+
+@item bbal
+Set the blue balance. Default is 1. Allowed range is from -10 to 10.
+
+@item rlum
+Set the red luma coefficient.
+
+@item glum
+Set the green luma coefficient.
+
+@item blum
+Set the blue luma coefficient.
+@end table
+
@anchor{vignette}
@section vignette
diff --git a/libavfilter/Makefile b/libavfilter/Makefile
index 108a2f8..7beec31 100644
--- a/libavfilter/Makefile
+++ b/libavfilter/Makefile
@@ -394,6 +394,7 @@ OBJS-$(CONFIG_VAGUEDENOISER_FILTER) += vf_vaguedenoiser.o
OBJS-$(CONFIG_VECTORSCOPE_FILTER) += vf_vectorscope.o
OBJS-$(CONFIG_VFLIP_FILTER) += vf_vflip.o
OBJS-$(CONFIG_VFRDET_FILTER) += vf_vfrdet.o
+OBJS-$(CONFIG_VIBRANCE_FILTER) += vf_vibrance.o
OBJS-$(CONFIG_VIDSTABDETECT_FILTER) += vidstabutils.o vf_vidstabdetect.o
OBJS-$(CONFIG_VIDSTABTRANSFORM_FILTER) += vidstabutils.o vf_vidstabtransform.o
OBJS-$(CONFIG_VIGNETTE_FILTER) += vf_vignette.o
diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c
index 5575908..6f1e7cf 100644
--- a/libavfilter/allfilters.c
+++ b/libavfilter/allfilters.c
@@ -375,6 +375,7 @@ extern AVFilter ff_vf_vaguedenoiser;
extern AVFilter ff_vf_vectorscope;
extern AVFilter ff_vf_vflip;
extern AVFilter ff_vf_vfrdet;
+extern AVFilter ff_vf_vibrance;
extern AVFilter ff_vf_vidstabdetect;
extern AVFilter ff_vf_vidstabtransform;
extern AVFilter ff_vf_vignette;
diff --git a/libavfilter/version.h b/libavfilter/version.h
index 4e7ec97..bf81e77 100644
--- a/libavfilter/version.h
+++ b/libavfilter/version.h
@@ -30,7 +30,7 @@
#include "libavutil/version.h"
#define LIBAVFILTER_VERSION_MAJOR 7
-#define LIBAVFILTER_VERSION_MINOR 36
+#define LIBAVFILTER_VERSION_MINOR 37
#define LIBAVFILTER_VERSION_MICRO 100
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
diff --git a/libavfilter/vf_vibrance.c b/libavfilter/vf_vibrance.c
new file mode 100644
index 0000000..1e5bf26
--- /dev/null
+++ b/libavfilter/vf_vibrance.c
@@ -0,0 +1,240 @@
+/*
+ * Copyright (c) 2018 Paul B Mahol
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/opt.h"
+#include "libavutil/imgutils.h"
+#include "avfilter.h"
+#include "formats.h"
+#include "internal.h"
+#include "video.h"
+
+typedef struct VibranceContext {
+ const AVClass *class;
+
+ float intensity;
+ float balance[3];
+ float lcoeffs[3];
+
+ int depth;
+
+ int (*do_slice)(AVFilterContext *s, void *arg,
+ int jobnr, int nb_jobs);
+} VibranceContext;
+
+static inline float lerpf(float v0, float v1, float f)
+{
+ return v0 + (v1 - v0) * f;
+}
+
+static int vibrance_slice8(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs)
+{
+ VibranceContext *s = avctx->priv;
+ AVFrame *frame = arg;
+ const int width = frame->width;
+ const int height = frame->height;
+ const float gc = s->lcoeffs[0];
+ const float bc = s->lcoeffs[1];
+ const float rc = s->lcoeffs[2];
+ const float intensity = s->intensity;
+ const float gintensity = intensity * s->balance[0];
+ const float bintensity = intensity * s->balance[1];
+ const float rintensity = intensity * s->balance[2];
+ const int slice_start = (height * jobnr) / nb_jobs;
+ const int slice_end = (height * (jobnr + 1)) / nb_jobs;
+ const int glinesize = frame->linesize[0];
+ const int blinesize = frame->linesize[1];
+ const int rlinesize = frame->linesize[2];
+ uint8_t *gptr = frame->data[0] + slice_start * glinesize;
+ uint8_t *bptr = frame->data[1] + slice_start * blinesize;
+ uint8_t *rptr = frame->data[2] + slice_start * rlinesize;
+
+ for (int y = slice_start; y < slice_end; y++) {
+ for (int x = 0; x < width; x++) {
+ float g = gptr[x] / 255.f;
+ float b = bptr[x] / 255.f;
+ float r = rptr[x] / 255.f;
+ float max_color = FFMAX3(r, g, b);
+ float min_color = FFMIN3(r, g, b);
+ float color_saturation = max_color - min_color;
+ float luma = g * gc + r * rc + b * bc;
+ const float cg = 1.f + gintensity * (1.f - FFSIGN(gintensity) * color_saturation);
+ const float cb = 1.f + bintensity * (1.f - FFSIGN(bintensity) * color_saturation);
+ const float cr = 1.f + rintensity * (1.f - FFSIGN(rintensity) * color_saturation);
+
+ g = lerpf(luma, g, cg);
+ b = lerpf(luma, b, cb);
+ r = lerpf(luma, r, cr);
+
+ gptr[x] = av_clip_uint8(g * 255.f);
+ bptr[x] = av_clip_uint8(b * 255.f);
+ rptr[x] = av_clip_uint8(r * 255.f);
+ }
+
+ gptr += glinesize;
+ bptr += blinesize;
+ rptr += rlinesize;
+ }
+
+ return 0;
+}
+
+static int vibrance_slice16(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs)
+{
+ VibranceContext *s = avctx->priv;
+ AVFrame *frame = arg;
+ const int depth = s->depth;
+ const float max = (1 << depth) - 1;
+ const float gc = s->lcoeffs[0];
+ const float bc = s->lcoeffs[1];
+ const float rc = s->lcoeffs[2];
+ const int width = frame->width;
+ const int height = frame->height;
+ const float intensity = s->intensity;
+ const float gintensity = intensity * s->balance[0];
+ const float bintensity = intensity * s->balance[1];
+ const float rintensity = intensity * s->balance[2];
+ const int slice_start = (height * jobnr) / nb_jobs;
+ const int slice_end = (height * (jobnr + 1)) / nb_jobs;
+ const int glinesize = frame->linesize[0] / 2;
+ const int blinesize = frame->linesize[1] / 2;
+ const int rlinesize = frame->linesize[2] / 2;
+ uint16_t *gptr = (uint16_t *)frame->data[0] + slice_start * glinesize;
+ uint16_t *bptr = (uint16_t *)frame->data[1] + slice_start * blinesize;
+ uint16_t *rptr = (uint16_t *)frame->data[2] + slice_start * rlinesize;
+
+ for (int y = slice_start; y < slice_end; y++) {
+ for (int x = 0; x < width; x++) {
+ float g = gptr[x] / max;
+ float b = bptr[x] / max;
+ float r = rptr[x] / max;
+ float max_color = FFMAX3(r, g, b);
+ float min_color = FFMIN3(r, g, b);
+ float color_saturation = max_color - min_color;
+ float luma = g * gc + r * rc + b * bc;
+ const float cg = 1.f + gintensity * (1.f - FFSIGN(gintensity) * color_saturation);
+ const float cb = 1.f + bintensity * (1.f - FFSIGN(bintensity) * color_saturation);
+ const float cr = 1.f + rintensity * (1.f - FFSIGN(rintensity) * color_saturation);
+
+ g = lerpf(luma, g, cg);
+ b = lerpf(luma, b, cb);
+ r = lerpf(luma, r, cr);
+
+ gptr[x] = av_clip_uintp2_c(g * max, depth);
+ bptr[x] = av_clip_uintp2_c(b * max, depth);
+ rptr[x] = av_clip_uintp2_c(r * max, depth);
+ }
+
+ gptr += glinesize;
+ bptr += blinesize;
+ rptr += rlinesize;
+ }
+
+ return 0;
+}
+
+static int filter_frame(AVFilterLink *link, AVFrame *frame)
+{
+ AVFilterContext *avctx = link->dst;
+ VibranceContext *s = avctx->priv;
+ int res;
+
+ if (res = avctx->internal->execute(avctx, s->do_slice, frame, NULL,
+ FFMIN(frame->height, ff_filter_get_nb_threads(avctx))))
+ return res;
+
+ return ff_filter_frame(avctx->outputs[0], frame);
+}
+
+static av_cold int query_formats(AVFilterContext *avctx)
+{
+ static const enum AVPixelFormat pixel_fmts[] = {
+ AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP,
+ AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRP12,
+ AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
+ AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRAP16,
+ AV_PIX_FMT_NONE
+ };
+
+ AVFilterFormats *formats = NULL;
+
+ formats = ff_make_format_list(pixel_fmts);
+ if (!formats)
+ return AVERROR(ENOMEM);
+
+ return ff_set_common_formats(avctx, formats);
+}
+
+static av_cold int config_input(AVFilterLink *inlink)
+{
+ AVFilterContext *avctx = inlink->dst;
+ VibranceContext *s = avctx->priv;
+ const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
+
+ s->depth = desc->comp[0].depth;
+ s->do_slice = s->depth <= 8 ? vibrance_slice8 : vibrance_slice16;
+
+ return 0;
+}
+
+static const AVFilterPad vibrance_inputs[] = {
+ {
+ .name = "default",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .needs_writable = 1,
+ .filter_frame = filter_frame,
+ .config_props = config_input,
+ },
+ { NULL }
+};
+
+static const AVFilterPad vibrance_outputs[] = {
+ {
+ .name = "default",
+ .type = AVMEDIA_TYPE_VIDEO,
+ },
+ { NULL }
+};
+
+#define OFFSET(x) offsetof(VibranceContext, x)
+#define VF AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
+
+static const AVOption vibrance_options[] = {
+ { "intensity", "set the intensity value", OFFSET(intensity), AV_OPT_TYPE_FLOAT, {.dbl=0}, -2, 2, VF },
+ { "rbal", "set the red balance value", OFFSET(balance[2]), AV_OPT_TYPE_FLOAT, {.dbl=1}, -10, 10, VF },
+ { "gbal", "set the green balance value", OFFSET(balance[0]), AV_OPT_TYPE_FLOAT, {.dbl=1}, -10, 10, VF },
+ { "bbal", "set the blue balance value", OFFSET(balance[1]), AV_OPT_TYPE_FLOAT, {.dbl=1}, -10, 10, VF },
+ { "rlum", "set the red luma coefficient", OFFSET(lcoeffs[2]), AV_OPT_TYPE_FLOAT, {.dbl=0.072186}, 0, 1, VF },
+ { "glum", "set the green luma coefficient", OFFSET(lcoeffs[0]), AV_OPT_TYPE_FLOAT, {.dbl=0.715158}, 0, 1, VF },
+ { "blum", "set the blue luma coefficient", OFFSET(lcoeffs[1]), AV_OPT_TYPE_FLOAT, {.dbl=0.212656}, 0, 1, VF },
+ { NULL }
+};
+
+AVFILTER_DEFINE_CLASS(vibrance);
+
+AVFilter ff_vf_vibrance = {
+ .name = "vibrance",
+ .description = NULL_IF_CONFIG_SMALL("Boost or alter saturation."),
+ .priv_size = sizeof(VibranceContext),
+ .priv_class = &vibrance_class,
+ .query_formats = query_formats,
+ .inputs = vibrance_inputs,
+ .outputs = vibrance_outputs,
+ .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
+};
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