diff options
author | Aurelien Jacobs <aurel@gnuage.org> | 2008-09-03 00:17:11 +0000 |
---|---|---|
committer | Aurelien Jacobs <aurel@gnuage.org> | 2008-09-03 00:17:11 +0000 |
commit | feaf1a739377f8b9ce65e9d3032f3d828d0c15ed (patch) | |
tree | 9e76e00db045c0c6a91caeddb5b10cae698fec5b /libavcodec/vp3.c | |
parent | e32e2d56d4abd7793dcc2b3116e4bee937e88f20 (diff) | |
download | ffmpeg-streaming-feaf1a739377f8b9ce65e9d3032f3d828d0c15ed.zip ffmpeg-streaming-feaf1a739377f8b9ce65e9d3032f3d828d0c15ed.tar.gz |
theoradec: skip decoding of uncoded MV in 4MV code
Thusnelda, the new experimental Theora encoder is using this Theora feature
that was previously not exploited.
fixes issue579
Originally committed as revision 15166 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/vp3.c')
-rw-r--r-- | libavcodec/vp3.c | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/libavcodec/vp3.c b/libavcodec/vp3.c index 6740f0c..4e077c4 100644 --- a/libavcodec/vp3.c +++ b/libavcodec/vp3.c @@ -963,7 +963,7 @@ static int unpack_modes(Vp3DecodeContext *s, GetBitContext *gb) */ static int unpack_vectors(Vp3DecodeContext *s, GetBitContext *gb) { - int i, j, k; + int i, j, k, l; int coding_mode; int motion_x[6]; int motion_y[6]; @@ -1047,6 +1047,10 @@ static int unpack_vectors(Vp3DecodeContext *s, GetBitContext *gb) * Y fragment, then average for the C fragment vectors */ motion_x[4] = motion_y[4] = 0; for (k = 0; k < 4; k++) { + for (l = 0; l < s->coded_fragment_list_index; l++) + if (s->coded_fragment_list[l] == s->macroblock_fragments[6*current_macroblock + k]) + break; + if (l < s->coded_fragment_list_index) { if (coding_mode == 0) { motion_x[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)]; motion_y[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)]; @@ -1056,6 +1060,10 @@ static int unpack_vectors(Vp3DecodeContext *s, GetBitContext *gb) } last_motion_x = motion_x[k]; last_motion_y = motion_y[k]; + } else { + motion_x[k] = 0; + motion_y[k] = 0; + } motion_x[4] += motion_x[k]; motion_y[4] += motion_y[k]; } |