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authorDerek Buitenhuis <derek.buitenhuis@gmail.com>2016-01-28 16:38:04 +0000
committerDerek Buitenhuis <derek.buitenhuis@gmail.com>2016-01-28 16:42:32 +0000
commitb986a4625d0e67710f155a9816dbab186a98020e (patch)
tree118c89f94a652571276175a55de0f4b21e00faea /libavcodec/libxavs.c
parentc79252897096b89376bcf17a5bca6cdf8d21b6a0 (diff)
parent1482aff2048511b821ff9feac19426113cc641a2 (diff)
downloadffmpeg-streaming-b986a4625d0e67710f155a9816dbab186a98020e.zip
ffmpeg-streaming-b986a4625d0e67710f155a9816dbab186a98020e.tar.gz
Merge commit '1482aff2048511b821ff9feac19426113cc641a2'
* commit '1482aff2048511b821ff9feac19426113cc641a2': lavc: Move noise_reduction to codec private options Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Diffstat (limited to 'libavcodec/libxavs.c')
-rw-r--r--libavcodec/libxavs.c12
1 files changed, 11 insertions, 1 deletions
diff --git a/libavcodec/libxavs.c b/libavcodec/libxavs.c
index 42bddb7..f257e55 100644
--- a/libavcodec/libxavs.c
+++ b/libavcodec/libxavs.c
@@ -59,6 +59,7 @@ typedef struct XavsContext {
int b_frame_strategy;
int chroma_offset;
int scenechange_threshold;
+ int noise_reduction;
int64_t *pts_buffer;
int out_frame_count;
@@ -366,7 +367,15 @@ FF_ENABLE_DEPRECATION_WARNINGS
x4->params.analyse.b_transform_8x8 = 1; //avctx->flags2 & AV_CODEC_FLAG2_8X8DCT;
x4->params.analyse.i_trellis = avctx->trellis;
- x4->params.analyse.i_noise_reduction = avctx->noise_reduction;
+
+#if FF_API_PRIVATE_OPT
+ FF_DISABLE_DEPRECATION_WARNINGS
+ if (avctx->noise_reduction >= 0)
+ x4->noise_reduction = avctx->noise_reduction;
+ FF_ENABLE_DEPRECATION_WARNINGS
+#endif
+
+ x4->params.analyse.i_noise_reduction = x4->noise_reduction;
if (avctx->level > 0)
x4->params.i_level_idc = avctx->level;
@@ -465,6 +474,7 @@ static const AVOption options[] = {
{ "b_strategy", "Strategy to choose between I/P/B-frames", OFFSET(b_frame_strategy), AV_OPT_TYPE_INT, {.i64 = 0 }, 0, 2, VE},
{ "chromaoffset", "QP difference between chroma and luma", OFFSET(chroma_offset), AV_OPT_TYPE_INT, {.i64 = 0 }, INT_MIN, INT_MAX, VE},
{ "sc_threshold", "Scene change threshold", OFFSET(scenechange_threshold), AV_OPT_TYPE_INT, {.i64 = 0 }, 0, INT_MAX, VE},
+ { "noise_reduction", "Noise reduction", OFFSET(noise_reduction), AV_OPT_TYPE_INT, {.i64 = 0 }, 0, INT_MAX, VE},
{ NULL },
};
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