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author | James Almer <jamrial@gmail.com> | 2014-10-09 13:13:06 -0300 |
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committer | Martin Storsjö <martin@martin.st> | 2014-10-10 11:27:30 +0300 |
commit | b7c3bfd5eb3153f7de8039f96e7911b2a1d46cae (patch) | |
tree | efa0bdf3a722e92a9290ecc626f65576fdf76852 /compat | |
parent | 73ea3ffcd55b0b1d23ba4769d65996a8d58ffa11 (diff) | |
download | ffmpeg-streaming-b7c3bfd5eb3153f7de8039f96e7911b2a1d46cae.zip ffmpeg-streaming-b7c3bfd5eb3153f7de8039f96e7911b2a1d46cae.tar.gz |
w32pthreads: use the condition variable API directly when targeting newer versions of Windows
Wrap the function calls in a similar fashion to how it's being done
with the critical section API.
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'compat')
-rw-r--r-- | compat/w32pthreads.h | 60 |
1 files changed, 38 insertions, 22 deletions
diff --git a/compat/w32pthreads.h b/compat/w32pthreads.h index f8eb0c8..3748289 100644 --- a/compat/w32pthreads.h +++ b/compat/w32pthreads.h @@ -64,28 +64,7 @@ typedef struct pthread_cond_t { } pthread_cond_t; #endif -/* function pointers to conditional variable API on windows 6.0+ kernels */ -#if _WIN32_WINNT < 0x0600 -static void (WINAPI *cond_broadcast)(pthread_cond_t *cond); -static void (WINAPI *cond_init)(pthread_cond_t *cond); -static void (WINAPI *cond_signal)(pthread_cond_t *cond); -static BOOL (WINAPI *cond_wait)(pthread_cond_t *cond, pthread_mutex_t *mutex, - DWORD milliseconds); -#else -#define cond_init InitializeConditionVariable -#define cond_broadcast WakeAllConditionVariable -#define cond_signal WakeConditionVariable -#define cond_wait SleepConditionVariableCS - -#define CreateEvent(a, reset, init, name) \ - CreateEventEx(a, name, \ - (reset ? CREATE_EVENT_MANUAL_RESET : 0) | \ - (init ? CREATE_EVENT_INITIAL_SET : 0), \ - EVENT_ALL_ACCESS) -// CreateSemaphoreExA seems to be desktop-only, but as long as we don't -// use named semaphores, it doesn't matter if we use the W version. -#define CreateSemaphore(a, b, c, d) \ - CreateSemaphoreExW(a, b, c, d, 0, SEMAPHORE_ALL_ACCESS) +#if _WIN32_WINNT >= 0x0600 #define InitializeCriticalSection(x) InitializeCriticalSectionEx(x, 0, 0) #define WaitForSingleObject(a, b) WaitForSingleObjectEx(a, b, FALSE) #endif @@ -138,6 +117,35 @@ static inline int pthread_mutex_unlock(pthread_mutex_t *m) return 0; } +#if _WIN32_WINNT >= 0x0600 +static inline void pthread_cond_init(pthread_cond_t *cond, const void *unused_attr) +{ + InitializeConditionVariable(cond); +} + +/* native condition variables do not destroy */ +static inline void pthread_cond_destroy(pthread_cond_t *cond) +{ + return; +} + +static inline void pthread_cond_broadcast(pthread_cond_t *cond) +{ + WakeAllConditionVariable(cond); +} + +static inline int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex) +{ + SleepConditionVariableCS(cond, mutex, INFINITE); + return 0; +} + +static inline void pthread_cond_signal(pthread_cond_t *cond) +{ + WakeConditionVariable(cond); +} + +#else // _WIN32_WINNT < 0x0600 /* for pre-Windows 6.0 platforms we need to define and use our own condition * variable and api */ typedef struct win32_cond_t { @@ -149,6 +157,13 @@ typedef struct win32_cond_t { volatile int is_broadcast; } win32_cond_t; +/* function pointers to conditional variable API on windows 6.0+ kernels */ +static void (WINAPI *cond_broadcast)(pthread_cond_t *cond); +static void (WINAPI *cond_init)(pthread_cond_t *cond); +static void (WINAPI *cond_signal)(pthread_cond_t *cond); +static BOOL (WINAPI *cond_wait)(pthread_cond_t *cond, pthread_mutex_t *mutex, + DWORD milliseconds); + static av_unused void pthread_cond_init(pthread_cond_t *cond, const void *unused_attr) { win32_cond_t *win32_cond = NULL; @@ -276,6 +291,7 @@ static av_unused void pthread_cond_signal(pthread_cond_t *cond) pthread_mutex_unlock(&win32_cond->mtx_broadcast); } +#endif static av_unused void w32thread_init(void) { |