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author | wm4 <nfxjfg@googlemail.com> | 2017-06-06 18:51:10 +0200 |
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committer | Diego Biurrun <diego@biurrun.de> | 2017-06-08 20:55:57 +0200 |
commit | 831cfe10b40414915fe7b6088158421fe02e2b2d (patch) | |
tree | c794bb8f78e620b9467033a5778c45d5387003e4 /LICENSE | |
parent | 4dec101acc393fbfe9a8ce0237b9efbae3f20139 (diff) | |
download | ffmpeg-streaming-831cfe10b40414915fe7b6088158421fe02e2b2d.zip ffmpeg-streaming-831cfe10b40414915fe7b6088158421fe02e2b2d.tar.gz |
dxva: move d3d11 locking/unlocking to functions
I want to make it non-mandatory to set a mutex in the D3D11 device
context, and replacing it with user callbacks seems like the best
solution. This is preparation for it. Also makes the code slightly more
readable.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Diffstat (limited to 'LICENSE')
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