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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved

#ifndef _DISPLAYMANAGER_H_
#define _DISPLAYMANAGER_H_

#include "CommonTypes.h"

//
// Handles the task of processing frames
//
class DISPLAYMANAGER
{
public:
    DISPLAYMANAGER();
    ~DISPLAYMANAGER();
    void InitD3D(DX_RESOURCES* Data);
    ID3D11Device* GetDevice();
    DUPL_RETURN ProcessFrame(_In_ FRAME_DATA* Data, _Inout_ ID3D11Texture2D* SharedSurf, INT OffsetX, INT OffsetY, _In_ DXGI_OUTPUT_DESC* DeskDesc);
    void CleanRefs();

private:
    // methods
    DUPL_RETURN CopyDirty(_In_ ID3D11Texture2D* SrcSurface, _Inout_ ID3D11Texture2D* SharedSurf, _In_reads_(DirtyCount) RECT* DirtyBuffer, UINT DirtyCount, INT OffsetX, INT OffsetY, _In_ DXGI_OUTPUT_DESC* DeskDesc);
    DUPL_RETURN CopyMove(_Inout_ ID3D11Texture2D* SharedSurf, _In_reads_(MoveCount) DXGI_OUTDUPL_MOVE_RECT* MoveBuffer, UINT MoveCount, INT OffsetX, INT OffsetY, _In_ DXGI_OUTPUT_DESC* DeskDesc, INT TexWidth, INT TexHeight);
    void SetDirtyVert(_Out_writes_(NUMVERTICES) VERTEX* Vertices, _In_ RECT* Dirty, INT OffsetX, INT OffsetY, _In_ DXGI_OUTPUT_DESC* DeskDesc, _In_ D3D11_TEXTURE2D_DESC* FullDesc, _In_ D3D11_TEXTURE2D_DESC* ThisDesc);
    void SetMoveRect(_Out_ RECT* SrcRect, _Out_ RECT* DestRect, _In_ DXGI_OUTPUT_DESC* DeskDesc, _In_ DXGI_OUTDUPL_MOVE_RECT* MoveRect, INT TexWidth, INT TexHeight);

    // variables
    ID3D11Device* m_Device;
    ID3D11DeviceContext* m_DeviceContext;
    ID3D11Texture2D* m_MoveSurf;
    ID3D11VertexShader* m_VertexShader;
    ID3D11PixelShader* m_PixelShader;
    ID3D11InputLayout* m_InputLayout;
    ID3D11RenderTargetView* m_RTV;
    ID3D11SamplerState* m_SamplerLinear;
    BYTE* m_DirtyVertexBufferAlloc;
    UINT m_DirtyVertexBufferAllocSize;
};

#endif
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