diff options
author | Scott Rifenbark <scott.m.rifenbark@intel.com> | 2011-07-27 12:10:25 -0700 |
---|---|---|
committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2011-08-04 15:06:47 +0100 |
commit | 3aef350c390a270a410673435de63ee5d21d117b (patch) | |
tree | 54a662f8d46b1aa0a75f2e6bc764d10f24db6b6d | |
parent | 6d7c8f6398813bb527c102344cb3a5009d334af1 (diff) | |
download | ast2050-yocto-poky-3aef350c390a270a410673435de63ee5d21d117b.zip ast2050-yocto-poky-3aef350c390a270a410673435de63ee5d21d117b.tar.gz |
documentation/dev-manual/dev-manual-model.xml: Moved BSP dev summary here
The "models" chapter is going to be the overview section for the cases.
Thus, the cases chapter will disappear. This is a first step in that
direction.
(From yocto-docs rev: fe3985db8e1dbc7bff6565d3624bccac0f809621)
Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
-rw-r--r-- | documentation/dev-manual/dev-manual-model.xml | 189 |
1 files changed, 182 insertions, 7 deletions
diff --git a/documentation/dev-manual/dev-manual-model.xml b/documentation/dev-manual/dev-manual-model.xml index bb08762..8d8c2ae 100644 --- a/documentation/dev-manual/dev-manual-model.xml +++ b/documentation/dev-manual/dev-manual-model.xml @@ -20,19 +20,194 @@ </para> <section id='place-holder-section-one'> - <title>Place-Holder Section One</title> + <title>Place-Holder Section for Development in General</title> <para> Text needed here. </para> -</section> -<section id='place-holder-section-two'> - <title>Place-Holder Section Two</title> + <section id='developing-a-board-support-package-bsp-model'> + <title>Developing a Board Support Package (BSP)</title> - <para> - Text needed here. - </para> + <para> + A BSP is a package of recipes that when applied while building an image results in + an image you can run on a particular board. + Thus, the package, when compiled into the new image, supports the operation of the board. + </para> + + <note> + For a brief list of terms used when describing the development process in the Yocto Project, + see <xref linkend='yocto-project-terms'>Yocto Project Terms</xref> in this manual. + </note> + + <para> + The remainder of this section presents the basic steps to create a BSP basing it on an + existing BSP that ships with the Yocto Project. + You can reference <xref linkend='dev-manual-bsp-appendix'>BSP Development Case</xref> + for a detailed example that uses the Crown Bay BSP as a base BSP from which to start. + </para> + + <para> + Here are the basic steps involved in creating a BSP: + <orderedlist> + <listitem><para><emphasis>Set up your host development system to support + development using the Yocto Project</emphasis>: See + <ulink url='http://www.yoctoproject.org/docs/1.1/yocto-project-qs/yocto-project-qs.html#the-linux-distro'> + The Linux Distributions</ulink> section and + <ulink url='http://www.yoctoproject.org/docs/1.1/yocto-project-qs/yocto-project-qs.html#packages'> + The Packages</ulink> section both + in the Yocto Project Quick Start for requirements. + You will also need a release of Yocto Project installed on the host.</para></listitem> + <listitem><para><emphasis>Establish a local copy of the Yocto Project files on your + system</emphasis>: You need to have the Yocto Project files available on your host system. + Having the Yocto Project files on your system gives you access to the build + process and tools you need. + For information on how to get these files, see the + <xref linkend='getting-setup'>Getting Setup</xref> section in this manual.</para></listitem> + <listitem><para><emphasis>Choose a Yocto Project-supported BSP as your base BSP</emphasis>: + The Yocto Project ships with several BSPs that support various hardware. + It is best to base your new BSP on an existing BSP rather than create all the + recipes and configuration files from scratch. + While it is possible to create everything from scratch, basing your new BSP + on something that is close is much easier. + Or, at a minimum, it gives you some structure with which to start.</para> + <para>At this point you need to understand your target hardware well enough to determine which + existing BSP it most closely matches. + Things to consider are your hardware’s on-board features such as CPU type and graphics support. + You should look at the README files for supported BSPs to get an idea of which one + you could use. + A generic Atom-based BSP to consider is the Crown Bay that does not support + the Intel® Embedded Media Graphics Driver (EMGD). + The remainder of this example uses that base BSP.</para> + <para>To see the supported BSPs, go to the Yocto Project + <ulink url='http://www.yoctoproject.org/download'>download page</ulink> and click + on “BSP Downloads.”</para></listitem> + <listitem><para><emphasis>Establish a local copy of the base BSP files</emphasis>: Having + the BSP files on your system gives you access to the build + process and tools you need. + For information on how to get these files, see + <xref linkend='getting-setup'>Getting Setup</xref> earlier in this manual.</para></listitem> + <listitem><para><emphasis>Create your own BSP layer</emphasis>: Layers are ideal for + isolating and storing work for a given piece of hardware. + A layer is really just a location or area in which you place the recipes for your BSP. + In fact, a BSP is, in itself, a special type of layer. + Consider an application as another example that illustrates a layer. + Suppose you are creating an application that has library or other dependencies in + order for it to compile and run. + The layer, in this case, would be where all the recipes that define those dependencies + are kept. The key point for a layer is that it is an isolated area that contains + all the relevant information for the project that the Yocto Project build + system knows about.</para> + <note>The Yocto Project supports four BSPs that are part of the + Yocto Project release: <filename>atom-pc</filename>, <filename>beagleboard</filename>, + <filename>mpc8315e</filename>, and <filename>routerstationpro</filename>. + The recipes and configurations for these four BSPs are located and dispersed + within local Yocto Project files. + Consequently, they are not totally isolated in the spirit of layers unless you think + of <filename>meta-yocto</filename> as a layer itself. + On the other hand, BSP layers for Crown Bay, Emenlow, Jasper Forest, + N450, and Sugar Bay are isolated.</note> + <para>When you set up a layer for a new BSP you should follow a standard layout. + This layout is described in the + <ulink url='http://www.yoctoproject.org/docs/1.1/bsp-guide/bsp-guide.html#bsp-filelayout'> + Example Filesystem Layout</ulink> section of the Board Support Package (BSP) Development + Guide. + In the standard layout you will notice a suggested structure for recipes and + configuration information. + You can see the standard layout for the Crown Bay BSP in this example by examining the + directory structure of the <filename>meta-crownbay</filename> layer inside the + local Yocto Project files.</para></listitem> + <listitem><para><emphasis>Make configuration and recipe changes to your new BSP + layer</emphasis>: The standard BSP layer structure organizes the files you need to edit in + <filename>conf</filename> and several <filename>recipes-*</filename> within the + BSP layer.</para> + <para>Configuration changes identify where your new layer is on the local system + and identify which kernel you are going to use. + Recipe changes include altering recipes (<filename>.bb</filename> files), removing + recipes you don't use, and adding new recipes that you need to support your hardware. + </para></listitem> + <listitem><para><emphasis>Prepare for the build</emphasis>: Once you have made all the + changes to your BSP layer there remains a few things + you need to do for the Yocto Project build system in order for it to create your image. + You need to get the build environment ready by sourcing an environment setup script + and you need to be sure two key configuration files are configured appropriately.</para> + <para>The entire process for building an image is overviewed in the + <ulink url='http://www.yoctoproject.org/docs/1.1/yocto-project-qs/yocto-project-qs.html#building-image'> + Building an Image</ulink> section of the Yocto Project Quick Start. + You might want to reference this information.</para></listitem> + <listitem><para><emphasis>Build the image</emphasis>: The Yocto Project uses the BitBake + tool to build images based on the type of image + you want to create. + You can find more information on BitBake + <ulink url='http://bitbake.berlios.de/manual/'>here</ulink>.</para> + <para>The build process supports several types of images to satisfy different needs. + When you issue the BitBake command you provide a “top-level” recipe that essentially + starts the process off of building the type of image you want.</para> + <para>[WRITER'S NOTE: Consider moving this to the Poky Reference Manual.]</para> + <para>You can find these recipes in the <filename>meta/recipes-core/images</filename> and + <filename>meta/recipes-sato/images</filename> directories of your local Yocto Project + file structure (Git repository or extracted release tarball). + Although the recipe names are somewhat explanatory, here is a list that describes them: + <itemizedlist> + <listitem><para><emphasis>Base</emphasis> – A foundational basic image without support + for X that can be reasonably used for customization.</para></listitem> + <listitem><para><emphasis>Core</emphasis> – A foundational basic image with support for + X that can be reasonably used for customization.</para></listitem> + <listitem><para><emphasis>Direct Disk</emphasis> – An image that you can copy directory to + the disk of the target device.</para></listitem> + <listitem><para><emphasis>Live</emphasis> – An image you can run from a USB device or from + a CD without having to first install something.</para></listitem> + <listitem><para><emphasis>Minimal</emphasis> – A small image without a GUI. + This image is not much more than a kernel with a shell.</para></listitem> + <listitem><para><emphasis>Minimal Development</emphasis> – A Minimal image suitable for + development work.</para></listitem> + <listitem><para><emphasis>Minimal Direct Disk</emphasis> – A Minimal Direct + Disk image.</para></listitem> + <listitem><para><emphasis>Minimal RAM-based Initial Root Filesystem</emphasis> – + A minimal image + that has the <filename>initramfs</filename> as part of the kernel, which allows the + system to find the first “init” program more efficiently.</para></listitem> + <listitem><para><emphasis>Minimal Live</emphasis> – A Minimal Live image.</para></listitem> + <listitem><para><emphasis>Minimal MTD Utilities</emphasis> – A minimal image that has support + for the MTD utilities, which let the user interact with the MTD subsystem in + the kernel to perform operations on flash devices.</para></listitem> + <listitem><para><emphasis>Sato</emphasis> – An image with Sato support, a mobile environment + and visual style that works well with mobile devices.</para></listitem> + <listitem><para><emphasis>Sato Development</emphasis> – A Sato image suitable for + development work.</para></listitem> + <listitem><para><emphasis>Sato Direct Disk</emphasis> – A Sato Direct + Disk image.</para></listitem> + <listitem><para><emphasis>Sato Live</emphasis> – A Sato Live image.</para></listitem> + <listitem><para><emphasis>Sato SDK</emphasis> – A Sato image that includes the Yocto Project + toolchain and development libraries.</para></listitem> + <listitem><para><emphasis>Sato SDK Direct Disk</emphasis> – A Sato SDK Direct + Disk image.</para></listitem> + <listitem><para><emphasis>Sato SDK Live</emphasis> – A Sato SDK Live + image.</para></listitem> + </itemizedlist> + </para></listitem> + </orderedlist> + </para> + + <para> + You can view a video presentation of the BSP creation process + <ulink url='http://free-electrons.com/blog/elc-2011-videos'>here</ulink>. + You can also find supplemental information in the + <ulink url='http://yoctoproject.org/docs/1.1/bsp-guide/bsp-guide.html'> + Board Support Package (BSP) Development Guide</ulink>. + Finally, there is wiki page write up of the example located + <ulink url='https://wiki.yoctoproject.org/wiki/Transcript:_creating_one_generic_Atom_BSP_from_another'> + here</ulink> you might find helpful. + </para> + </section> + + <section id='place-holder-section-two'> + <title>Place-Holder Section For Application Development</title> + + <para> + Text needed here. + </para> + </section> </section> </chapter> |