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-rw-r--r--kernel/workqueue.c1026
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diff --git a/kernel/workqueue.c b/kernel/workqueue.c
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+/*
+ * linux/kernel/workqueue.c
+ *
+ * Generic mechanism for defining kernel helper threads for running
+ * arbitrary tasks in process context.
+ *
+ * Started by Ingo Molnar, Copyright (C) 2002
+ *
+ * Derived from the taskqueue/keventd code by:
+ *
+ * David Woodhouse <dwmw2@infradead.org>
+ * Andrew Morton
+ * Kai Petzke <wpp@marie.physik.tu-berlin.de>
+ * Theodore Ts'o <tytso@mit.edu>
+ *
+ * Made to use alloc_percpu by Christoph Lameter.
+ */
+
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/sched.h>
+#include <linux/init.h>
+#include <linux/signal.h>
+#include <linux/completion.h>
+#include <linux/workqueue.h>
+#include <linux/slab.h>
+#include <linux/cpu.h>
+#include <linux/notifier.h>
+#include <linux/kthread.h>
+#include <linux/hardirq.h>
+#include <linux/mempolicy.h>
+#include <linux/freezer.h>
+#include <linux/kallsyms.h>
+#include <linux/debug_locks.h>
+#include <linux/lockdep.h>
+
+/*
+ * The per-CPU workqueue (if single thread, we always use the first
+ * possible cpu).
+ */
+struct cpu_workqueue_struct {
+
+ spinlock_t lock;
+
+ struct list_head worklist;
+ wait_queue_head_t more_work;
+ struct work_struct *current_work;
+
+ struct workqueue_struct *wq;
+ struct task_struct *thread;
+
+ int run_depth; /* Detect run_workqueue() recursion depth */
+} ____cacheline_aligned;
+
+/*
+ * The externally visible workqueue abstraction is an array of
+ * per-CPU workqueues:
+ */
+struct workqueue_struct {
+ struct cpu_workqueue_struct *cpu_wq;
+ struct list_head list;
+ const char *name;
+ int singlethread;
+ int freezeable; /* Freeze threads during suspend */
+ int rt;
+#ifdef CONFIG_LOCKDEP
+ struct lockdep_map lockdep_map;
+#endif
+};
+
+/* Serializes the accesses to the list of workqueues. */
+static DEFINE_SPINLOCK(workqueue_lock);
+static LIST_HEAD(workqueues);
+
+static int singlethread_cpu __read_mostly;
+static cpumask_t cpu_singlethread_map __read_mostly;
+/*
+ * _cpu_down() first removes CPU from cpu_online_map, then CPU_DEAD
+ * flushes cwq->worklist. This means that flush_workqueue/wait_on_work
+ * which comes in between can't use for_each_online_cpu(). We could
+ * use cpu_possible_map, the cpumask below is more a documentation
+ * than optimization.
+ */
+static cpumask_t cpu_populated_map __read_mostly;
+
+/* If it's single threaded, it isn't in the list of workqueues. */
+static inline int is_single_threaded(struct workqueue_struct *wq)
+{
+ return wq->singlethread;
+}
+
+static const cpumask_t *wq_cpu_map(struct workqueue_struct *wq)
+{
+ return is_single_threaded(wq)
+ ? &cpu_singlethread_map : &cpu_populated_map;
+}
+
+static
+struct cpu_workqueue_struct *wq_per_cpu(struct workqueue_struct *wq, int cpu)
+{
+ if (unlikely(is_single_threaded(wq)))
+ cpu = singlethread_cpu;
+ return per_cpu_ptr(wq->cpu_wq, cpu);
+}
+
+/*
+ * Set the workqueue on which a work item is to be run
+ * - Must *only* be called if the pending flag is set
+ */
+static inline void set_wq_data(struct work_struct *work,
+ struct cpu_workqueue_struct *cwq)
+{
+ unsigned long new;
+
+ BUG_ON(!work_pending(work));
+
+ new = (unsigned long) cwq | (1UL << WORK_STRUCT_PENDING);
+ new |= WORK_STRUCT_FLAG_MASK & *work_data_bits(work);
+ atomic_long_set(&work->data, new);
+}
+
+static inline
+struct cpu_workqueue_struct *get_wq_data(struct work_struct *work)
+{
+ return (void *) (atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK);
+}
+
+static void insert_work(struct cpu_workqueue_struct *cwq,
+ struct work_struct *work, struct list_head *head)
+{
+ set_wq_data(work, cwq);
+ /*
+ * Ensure that we get the right work->data if we see the
+ * result of list_add() below, see try_to_grab_pending().
+ */
+ smp_wmb();
+ list_add_tail(&work->entry, head);
+ wake_up(&cwq->more_work);
+}
+
+static void __queue_work(struct cpu_workqueue_struct *cwq,
+ struct work_struct *work)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&cwq->lock, flags);
+ insert_work(cwq, work, &cwq->worklist);
+ spin_unlock_irqrestore(&cwq->lock, flags);
+}
+
+/**
+ * queue_work - queue work on a workqueue
+ * @wq: workqueue to use
+ * @work: work to queue
+ *
+ * Returns 0 if @work was already on a queue, non-zero otherwise.
+ *
+ * We queue the work to the CPU on which it was submitted, but if the CPU dies
+ * it can be processed by another CPU.
+ */
+int queue_work(struct workqueue_struct *wq, struct work_struct *work)
+{
+ int ret;
+
+ ret = queue_work_on(get_cpu(), wq, work);
+ put_cpu();
+
+ return ret;
+}
+EXPORT_SYMBOL_GPL(queue_work);
+
+/**
+ * queue_work_on - queue work on specific cpu
+ * @cpu: CPU number to execute work on
+ * @wq: workqueue to use
+ * @work: work to queue
+ *
+ * Returns 0 if @work was already on a queue, non-zero otherwise.
+ *
+ * We queue the work to a specific CPU, the caller must ensure it
+ * can't go away.
+ */
+int
+queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
+{
+ int ret = 0;
+
+ if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) {
+ BUG_ON(!list_empty(&work->entry));
+ __queue_work(wq_per_cpu(wq, cpu), work);
+ ret = 1;
+ }
+ return ret;
+}
+EXPORT_SYMBOL_GPL(queue_work_on);
+
+static void delayed_work_timer_fn(unsigned long __data)
+{
+ struct delayed_work *dwork = (struct delayed_work *)__data;
+ struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work);
+ struct workqueue_struct *wq = cwq->wq;
+
+ __queue_work(wq_per_cpu(wq, smp_processor_id()), &dwork->work);
+}
+
+/**
+ * queue_delayed_work - queue work on a workqueue after delay
+ * @wq: workqueue to use
+ * @dwork: delayable work to queue
+ * @delay: number of jiffies to wait before queueing
+ *
+ * Returns 0 if @work was already on a queue, non-zero otherwise.
+ */
+int queue_delayed_work(struct workqueue_struct *wq,
+ struct delayed_work *dwork, unsigned long delay)
+{
+ if (delay == 0)
+ return queue_work(wq, &dwork->work);
+
+ return queue_delayed_work_on(-1, wq, dwork, delay);
+}
+EXPORT_SYMBOL_GPL(queue_delayed_work);
+
+/**
+ * queue_delayed_work_on - queue work on specific CPU after delay
+ * @cpu: CPU number to execute work on
+ * @wq: workqueue to use
+ * @dwork: work to queue
+ * @delay: number of jiffies to wait before queueing
+ *
+ * Returns 0 if @work was already on a queue, non-zero otherwise.
+ */
+int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
+ struct delayed_work *dwork, unsigned long delay)
+{
+ int ret = 0;
+ struct timer_list *timer = &dwork->timer;
+ struct work_struct *work = &dwork->work;
+
+ if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) {
+ BUG_ON(timer_pending(timer));
+ BUG_ON(!list_empty(&work->entry));
+
+ timer_stats_timer_set_start_info(&dwork->timer);
+
+ /* This stores cwq for the moment, for the timer_fn */
+ set_wq_data(work, wq_per_cpu(wq, raw_smp_processor_id()));
+ timer->expires = jiffies + delay;
+ timer->data = (unsigned long)dwork;
+ timer->function = delayed_work_timer_fn;
+
+ if (unlikely(cpu >= 0))
+ add_timer_on(timer, cpu);
+ else
+ add_timer(timer);
+ ret = 1;
+ }
+ return ret;
+}
+EXPORT_SYMBOL_GPL(queue_delayed_work_on);
+
+static void run_workqueue(struct cpu_workqueue_struct *cwq)
+{
+ spin_lock_irq(&cwq->lock);
+ cwq->run_depth++;
+ if (cwq->run_depth > 3) {
+ /* morton gets to eat his hat */
+ printk("%s: recursion depth exceeded: %d\n",
+ __func__, cwq->run_depth);
+ dump_stack();
+ }
+ while (!list_empty(&cwq->worklist)) {
+ struct work_struct *work = list_entry(cwq->worklist.next,
+ struct work_struct, entry);
+ work_func_t f = work->func;
+#ifdef CONFIG_LOCKDEP
+ /*
+ * It is permissible to free the struct work_struct
+ * from inside the function that is called from it,
+ * this we need to take into account for lockdep too.
+ * To avoid bogus "held lock freed" warnings as well
+ * as problems when looking into work->lockdep_map,
+ * make a copy and use that here.
+ */
+ struct lockdep_map lockdep_map = work->lockdep_map;
+#endif
+
+ cwq->current_work = work;
+ list_del_init(cwq->worklist.next);
+ spin_unlock_irq(&cwq->lock);
+
+ BUG_ON(get_wq_data(work) != cwq);
+ work_clear_pending(work);
+ lock_map_acquire(&cwq->wq->lockdep_map);
+ lock_map_acquire(&lockdep_map);
+ f(work);
+ lock_map_release(&lockdep_map);
+ lock_map_release(&cwq->wq->lockdep_map);
+
+ if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
+ printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
+ "%s/0x%08x/%d\n",
+ current->comm, preempt_count(),
+ task_pid_nr(current));
+ printk(KERN_ERR " last function: ");
+ print_symbol("%s\n", (unsigned long)f);
+ debug_show_held_locks(current);
+ dump_stack();
+ }
+
+ spin_lock_irq(&cwq->lock);
+ cwq->current_work = NULL;
+ }
+ cwq->run_depth--;
+ spin_unlock_irq(&cwq->lock);
+}
+
+static int worker_thread(void *__cwq)
+{
+ struct cpu_workqueue_struct *cwq = __cwq;
+ DEFINE_WAIT(wait);
+
+ if (cwq->wq->freezeable)
+ set_freezable();
+
+ set_user_nice(current, -5);
+
+ for (;;) {
+ prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE);
+ if (!freezing(current) &&
+ !kthread_should_stop() &&
+ list_empty(&cwq->worklist))
+ schedule();
+ finish_wait(&cwq->more_work, &wait);
+
+ try_to_freeze();
+
+ if (kthread_should_stop())
+ break;
+
+ run_workqueue(cwq);
+ }
+
+ return 0;
+}
+
+struct wq_barrier {
+ struct work_struct work;
+ struct completion done;
+};
+
+static void wq_barrier_func(struct work_struct *work)
+{
+ struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
+ complete(&barr->done);
+}
+
+static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
+ struct wq_barrier *barr, struct list_head *head)
+{
+ INIT_WORK(&barr->work, wq_barrier_func);
+ __set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work));
+
+ init_completion(&barr->done);
+
+ insert_work(cwq, &barr->work, head);
+}
+
+static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq)
+{
+ int active;
+
+ if (cwq->thread == current) {
+ /*
+ * Probably keventd trying to flush its own queue. So simply run
+ * it by hand rather than deadlocking.
+ */
+ run_workqueue(cwq);
+ active = 1;
+ } else {
+ struct wq_barrier barr;
+
+ active = 0;
+ spin_lock_irq(&cwq->lock);
+ if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) {
+ insert_wq_barrier(cwq, &barr, &cwq->worklist);
+ active = 1;
+ }
+ spin_unlock_irq(&cwq->lock);
+
+ if (active)
+ wait_for_completion(&barr.done);
+ }
+
+ return active;
+}
+
+/**
+ * flush_workqueue - ensure that any scheduled work has run to completion.
+ * @wq: workqueue to flush
+ *
+ * Forces execution of the workqueue and blocks until its completion.
+ * This is typically used in driver shutdown handlers.
+ *
+ * We sleep until all works which were queued on entry have been handled,
+ * but we are not livelocked by new incoming ones.
+ *
+ * This function used to run the workqueues itself. Now we just wait for the
+ * helper threads to do it.
+ */
+void flush_workqueue(struct workqueue_struct *wq)
+{
+ const cpumask_t *cpu_map = wq_cpu_map(wq);
+ int cpu;
+
+ might_sleep();
+ lock_map_acquire(&wq->lockdep_map);
+ lock_map_release(&wq->lockdep_map);
+ for_each_cpu_mask_nr(cpu, *cpu_map)
+ flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu));
+}
+EXPORT_SYMBOL_GPL(flush_workqueue);
+
+/**
+ * flush_work - block until a work_struct's callback has terminated
+ * @work: the work which is to be flushed
+ *
+ * Returns false if @work has already terminated.
+ *
+ * It is expected that, prior to calling flush_work(), the caller has
+ * arranged for the work to not be requeued, otherwise it doesn't make
+ * sense to use this function.
+ */
+int flush_work(struct work_struct *work)
+{
+ struct cpu_workqueue_struct *cwq;
+ struct list_head *prev;
+ struct wq_barrier barr;
+
+ might_sleep();
+ cwq = get_wq_data(work);
+ if (!cwq)
+ return 0;
+
+ lock_map_acquire(&cwq->wq->lockdep_map);
+ lock_map_release(&cwq->wq->lockdep_map);
+
+ prev = NULL;
+ spin_lock_irq(&cwq->lock);
+ if (!list_empty(&work->entry)) {
+ /*
+ * See the comment near try_to_grab_pending()->smp_rmb().
+ * If it was re-queued under us we are not going to wait.
+ */
+ smp_rmb();
+ if (unlikely(cwq != get_wq_data(work)))
+ goto out;
+ prev = &work->entry;
+ } else {
+ if (cwq->current_work != work)
+ goto out;
+ prev = &cwq->worklist;
+ }
+ insert_wq_barrier(cwq, &barr, prev->next);
+out:
+ spin_unlock_irq(&cwq->lock);
+ if (!prev)
+ return 0;
+
+ wait_for_completion(&barr.done);
+ return 1;
+}
+EXPORT_SYMBOL_GPL(flush_work);
+
+/*
+ * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
+ * so this work can't be re-armed in any way.
+ */
+static int try_to_grab_pending(struct work_struct *work)
+{
+ struct cpu_workqueue_struct *cwq;
+ int ret = -1;
+
+ if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work)))
+ return 0;
+
+ /*
+ * The queueing is in progress, or it is already queued. Try to
+ * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
+ */
+
+ cwq = get_wq_data(work);
+ if (!cwq)
+ return ret;
+
+ spin_lock_irq(&cwq->lock);
+ if (!list_empty(&work->entry)) {
+ /*
+ * This work is queued, but perhaps we locked the wrong cwq.
+ * In that case we must see the new value after rmb(), see
+ * insert_work()->wmb().
+ */
+ smp_rmb();
+ if (cwq == get_wq_data(work)) {
+ list_del_init(&work->entry);
+ ret = 1;
+ }
+ }
+ spin_unlock_irq(&cwq->lock);
+
+ return ret;
+}
+
+static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq,
+ struct work_struct *work)
+{
+ struct wq_barrier barr;
+ int running = 0;
+
+ spin_lock_irq(&cwq->lock);
+ if (unlikely(cwq->current_work == work)) {
+ insert_wq_barrier(cwq, &barr, cwq->worklist.next);
+ running = 1;
+ }
+ spin_unlock_irq(&cwq->lock);
+
+ if (unlikely(running))
+ wait_for_completion(&barr.done);
+}
+
+static void wait_on_work(struct work_struct *work)
+{
+ struct cpu_workqueue_struct *cwq;
+ struct workqueue_struct *wq;
+ const cpumask_t *cpu_map;
+ int cpu;
+
+ might_sleep();
+
+ lock_map_acquire(&work->lockdep_map);
+ lock_map_release(&work->lockdep_map);
+
+ cwq = get_wq_data(work);
+ if (!cwq)
+ return;
+
+ wq = cwq->wq;
+ cpu_map = wq_cpu_map(wq);
+
+ for_each_cpu_mask_nr(cpu, *cpu_map)
+ wait_on_cpu_work(per_cpu_ptr(wq->cpu_wq, cpu), work);
+}
+
+static int __cancel_work_timer(struct work_struct *work,
+ struct timer_list* timer)
+{
+ int ret;
+
+ do {
+ ret = (timer && likely(del_timer(timer)));
+ if (!ret)
+ ret = try_to_grab_pending(work);
+ wait_on_work(work);
+ } while (unlikely(ret < 0));
+
+ work_clear_pending(work);
+ return ret;
+}
+
+/**
+ * cancel_work_sync - block until a work_struct's callback has terminated
+ * @work: the work which is to be flushed
+ *
+ * Returns true if @work was pending.
+ *
+ * cancel_work_sync() will cancel the work if it is queued. If the work's
+ * callback appears to be running, cancel_work_sync() will block until it
+ * has completed.
+ *
+ * It is possible to use this function if the work re-queues itself. It can
+ * cancel the work even if it migrates to another workqueue, however in that
+ * case it only guarantees that work->func() has completed on the last queued
+ * workqueue.
+ *
+ * cancel_work_sync(&delayed_work->work) should be used only if ->timer is not
+ * pending, otherwise it goes into a busy-wait loop until the timer expires.
+ *
+ * The caller must ensure that workqueue_struct on which this work was last
+ * queued can't be destroyed before this function returns.
+ */
+int cancel_work_sync(struct work_struct *work)
+{
+ return __cancel_work_timer(work, NULL);
+}
+EXPORT_SYMBOL_GPL(cancel_work_sync);
+
+/**
+ * cancel_delayed_work_sync - reliably kill off a delayed work.
+ * @dwork: the delayed work struct
+ *
+ * Returns true if @dwork was pending.
+ *
+ * It is possible to use this function if @dwork rearms itself via queue_work()
+ * or queue_delayed_work(). See also the comment for cancel_work_sync().
+ */
+int cancel_delayed_work_sync(struct delayed_work *dwork)
+{
+ return __cancel_work_timer(&dwork->work, &dwork->timer);
+}
+EXPORT_SYMBOL(cancel_delayed_work_sync);
+
+static struct workqueue_struct *keventd_wq __read_mostly;
+
+/**
+ * schedule_work - put work task in global workqueue
+ * @work: job to be done
+ *
+ * This puts a job in the kernel-global workqueue.
+ */
+int schedule_work(struct work_struct *work)
+{
+ return queue_work(keventd_wq, work);
+}
+EXPORT_SYMBOL(schedule_work);
+
+/*
+ * schedule_work_on - put work task on a specific cpu
+ * @cpu: cpu to put the work task on
+ * @work: job to be done
+ *
+ * This puts a job on a specific cpu
+ */
+int schedule_work_on(int cpu, struct work_struct *work)
+{
+ return queue_work_on(cpu, keventd_wq, work);
+}
+EXPORT_SYMBOL(schedule_work_on);
+
+/**
+ * schedule_delayed_work - put work task in global workqueue after delay
+ * @dwork: job to be done
+ * @delay: number of jiffies to wait or 0 for immediate execution
+ *
+ * After waiting for a given time this puts a job in the kernel-global
+ * workqueue.
+ */
+int schedule_delayed_work(struct delayed_work *dwork,
+ unsigned long delay)
+{
+ return queue_delayed_work(keventd_wq, dwork, delay);
+}
+EXPORT_SYMBOL(schedule_delayed_work);
+
+/**
+ * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
+ * @cpu: cpu to use
+ * @dwork: job to be done
+ * @delay: number of jiffies to wait
+ *
+ * After waiting for a given time this puts a job in the kernel-global
+ * workqueue on the specified CPU.
+ */
+int schedule_delayed_work_on(int cpu,
+ struct delayed_work *dwork, unsigned long delay)
+{
+ return queue_delayed_work_on(cpu, keventd_wq, dwork, delay);
+}
+EXPORT_SYMBOL(schedule_delayed_work_on);
+
+/**
+ * schedule_on_each_cpu - call a function on each online CPU from keventd
+ * @func: the function to call
+ *
+ * Returns zero on success.
+ * Returns -ve errno on failure.
+ *
+ * schedule_on_each_cpu() is very slow.
+ */
+int schedule_on_each_cpu(work_func_t func)
+{
+ int cpu;
+ struct work_struct *works;
+
+ works = alloc_percpu(struct work_struct);
+ if (!works)
+ return -ENOMEM;
+
+ get_online_cpus();
+ for_each_online_cpu(cpu) {
+ struct work_struct *work = per_cpu_ptr(works, cpu);
+
+ INIT_WORK(work, func);
+ schedule_work_on(cpu, work);
+ }
+ for_each_online_cpu(cpu)
+ flush_work(per_cpu_ptr(works, cpu));
+ put_online_cpus();
+ free_percpu(works);
+ return 0;
+}
+
+void flush_scheduled_work(void)
+{
+ flush_workqueue(keventd_wq);
+}
+EXPORT_SYMBOL(flush_scheduled_work);
+
+/**
+ * execute_in_process_context - reliably execute the routine with user context
+ * @fn: the function to execute
+ * @ew: guaranteed storage for the execute work structure (must
+ * be available when the work executes)
+ *
+ * Executes the function immediately if process context is available,
+ * otherwise schedules the function for delayed execution.
+ *
+ * Returns: 0 - function was executed
+ * 1 - function was scheduled for execution
+ */
+int execute_in_process_context(work_func_t fn, struct execute_work *ew)
+{
+ if (!in_interrupt()) {
+ fn(&ew->work);
+ return 0;
+ }
+
+ INIT_WORK(&ew->work, fn);
+ schedule_work(&ew->work);
+
+ return 1;
+}
+EXPORT_SYMBOL_GPL(execute_in_process_context);
+
+int keventd_up(void)
+{
+ return keventd_wq != NULL;
+}
+
+int current_is_keventd(void)
+{
+ struct cpu_workqueue_struct *cwq;
+ int cpu = raw_smp_processor_id(); /* preempt-safe: keventd is per-cpu */
+ int ret = 0;
+
+ BUG_ON(!keventd_wq);
+
+ cwq = per_cpu_ptr(keventd_wq->cpu_wq, cpu);
+ if (current == cwq->thread)
+ ret = 1;
+
+ return ret;
+
+}
+
+static struct cpu_workqueue_struct *
+init_cpu_workqueue(struct workqueue_struct *wq, int cpu)
+{
+ struct cpu_workqueue_struct *cwq = per_cpu_ptr(wq->cpu_wq, cpu);
+
+ cwq->wq = wq;
+ spin_lock_init(&cwq->lock);
+ INIT_LIST_HEAD(&cwq->worklist);
+ init_waitqueue_head(&cwq->more_work);
+
+ return cwq;
+}
+
+static int create_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
+{
+ struct sched_param param = { .sched_priority = MAX_RT_PRIO-1 };
+ struct workqueue_struct *wq = cwq->wq;
+ const char *fmt = is_single_threaded(wq) ? "%s" : "%s/%d";
+ struct task_struct *p;
+
+ p = kthread_create(worker_thread, cwq, fmt, wq->name, cpu);
+ /*
+ * Nobody can add the work_struct to this cwq,
+ * if (caller is __create_workqueue)
+ * nobody should see this wq
+ * else // caller is CPU_UP_PREPARE
+ * cpu is not on cpu_online_map
+ * so we can abort safely.
+ */
+ if (IS_ERR(p))
+ return PTR_ERR(p);
+ if (cwq->wq->rt)
+ sched_setscheduler_nocheck(p, SCHED_FIFO, &param);
+ cwq->thread = p;
+
+ return 0;
+}
+
+static void start_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
+{
+ struct task_struct *p = cwq->thread;
+
+ if (p != NULL) {
+ if (cpu >= 0)
+ kthread_bind(p, cpu);
+ wake_up_process(p);
+ }
+}
+
+struct workqueue_struct *__create_workqueue_key(const char *name,
+ int singlethread,
+ int freezeable,
+ int rt,
+ struct lock_class_key *key,
+ const char *lock_name)
+{
+ struct workqueue_struct *wq;
+ struct cpu_workqueue_struct *cwq;
+ int err = 0, cpu;
+
+ wq = kzalloc(sizeof(*wq), GFP_KERNEL);
+ if (!wq)
+ return NULL;
+
+ wq->cpu_wq = alloc_percpu(struct cpu_workqueue_struct);
+ if (!wq->cpu_wq) {
+ kfree(wq);
+ return NULL;
+ }
+
+ wq->name = name;
+ lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
+ wq->singlethread = singlethread;
+ wq->freezeable = freezeable;
+ wq->rt = rt;
+ INIT_LIST_HEAD(&wq->list);
+
+ if (singlethread) {
+ cwq = init_cpu_workqueue(wq, singlethread_cpu);
+ err = create_workqueue_thread(cwq, singlethread_cpu);
+ start_workqueue_thread(cwq, -1);
+ } else {
+ cpu_maps_update_begin();
+ /*
+ * We must place this wq on list even if the code below fails.
+ * cpu_down(cpu) can remove cpu from cpu_populated_map before
+ * destroy_workqueue() takes the lock, in that case we leak
+ * cwq[cpu]->thread.
+ */
+ spin_lock(&workqueue_lock);
+ list_add(&wq->list, &workqueues);
+ spin_unlock(&workqueue_lock);
+ /*
+ * We must initialize cwqs for each possible cpu even if we
+ * are going to call destroy_workqueue() finally. Otherwise
+ * cpu_up() can hit the uninitialized cwq once we drop the
+ * lock.
+ */
+ for_each_possible_cpu(cpu) {
+ cwq = init_cpu_workqueue(wq, cpu);
+ if (err || !cpu_online(cpu))
+ continue;
+ err = create_workqueue_thread(cwq, cpu);
+ start_workqueue_thread(cwq, cpu);
+ }
+ cpu_maps_update_done();
+ }
+
+ if (err) {
+ destroy_workqueue(wq);
+ wq = NULL;
+ }
+ return wq;
+}
+EXPORT_SYMBOL_GPL(__create_workqueue_key);
+
+static void cleanup_workqueue_thread(struct cpu_workqueue_struct *cwq)
+{
+ /*
+ * Our caller is either destroy_workqueue() or CPU_POST_DEAD,
+ * cpu_add_remove_lock protects cwq->thread.
+ */
+ if (cwq->thread == NULL)
+ return;
+
+ lock_map_acquire(&cwq->wq->lockdep_map);
+ lock_map_release(&cwq->wq->lockdep_map);
+
+ flush_cpu_workqueue(cwq);
+ /*
+ * If the caller is CPU_POST_DEAD and cwq->worklist was not empty,
+ * a concurrent flush_workqueue() can insert a barrier after us.
+ * However, in that case run_workqueue() won't return and check
+ * kthread_should_stop() until it flushes all work_struct's.
+ * When ->worklist becomes empty it is safe to exit because no
+ * more work_structs can be queued on this cwq: flush_workqueue
+ * checks list_empty(), and a "normal" queue_work() can't use
+ * a dead CPU.
+ */
+ kthread_stop(cwq->thread);
+ cwq->thread = NULL;
+}
+
+/**
+ * destroy_workqueue - safely terminate a workqueue
+ * @wq: target workqueue
+ *
+ * Safely destroy a workqueue. All work currently pending will be done first.
+ */
+void destroy_workqueue(struct workqueue_struct *wq)
+{
+ const cpumask_t *cpu_map = wq_cpu_map(wq);
+ int cpu;
+
+ cpu_maps_update_begin();
+ spin_lock(&workqueue_lock);
+ list_del(&wq->list);
+ spin_unlock(&workqueue_lock);
+
+ for_each_cpu_mask_nr(cpu, *cpu_map)
+ cleanup_workqueue_thread(per_cpu_ptr(wq->cpu_wq, cpu));
+ cpu_maps_update_done();
+
+ free_percpu(wq->cpu_wq);
+ kfree(wq);
+}
+EXPORT_SYMBOL_GPL(destroy_workqueue);
+
+static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
+ unsigned long action,
+ void *hcpu)
+{
+ unsigned int cpu = (unsigned long)hcpu;
+ struct cpu_workqueue_struct *cwq;
+ struct workqueue_struct *wq;
+ int ret = NOTIFY_OK;
+
+ action &= ~CPU_TASKS_FROZEN;
+
+ switch (action) {
+ case CPU_UP_PREPARE:
+ cpu_set(cpu, cpu_populated_map);
+ }
+undo:
+ list_for_each_entry(wq, &workqueues, list) {
+ cwq = per_cpu_ptr(wq->cpu_wq, cpu);
+
+ switch (action) {
+ case CPU_UP_PREPARE:
+ if (!create_workqueue_thread(cwq, cpu))
+ break;
+ printk(KERN_ERR "workqueue [%s] for %i failed\n",
+ wq->name, cpu);
+ action = CPU_UP_CANCELED;
+ ret = NOTIFY_BAD;
+ goto undo;
+
+ case CPU_ONLINE:
+ start_workqueue_thread(cwq, cpu);
+ break;
+
+ case CPU_UP_CANCELED:
+ start_workqueue_thread(cwq, -1);
+ case CPU_POST_DEAD:
+ cleanup_workqueue_thread(cwq);
+ break;
+ }
+ }
+
+ switch (action) {
+ case CPU_UP_CANCELED:
+ case CPU_POST_DEAD:
+ cpu_clear(cpu, cpu_populated_map);
+ }
+
+ return ret;
+}
+
+#ifdef CONFIG_SMP
+struct work_for_cpu {
+ struct work_struct work;
+ long (*fn)(void *);
+ void *arg;
+ long ret;
+};
+
+static void do_work_for_cpu(struct work_struct *w)
+{
+ struct work_for_cpu *wfc = container_of(w, struct work_for_cpu, work);
+
+ wfc->ret = wfc->fn(wfc->arg);
+}
+
+/**
+ * work_on_cpu - run a function in user context on a particular cpu
+ * @cpu: the cpu to run on
+ * @fn: the function to run
+ * @arg: the function arg
+ *
+ * This will return -EINVAL in the cpu is not online, or the return value
+ * of @fn otherwise.
+ */
+long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
+{
+ struct work_for_cpu wfc;
+
+ INIT_WORK(&wfc.work, do_work_for_cpu);
+ wfc.fn = fn;
+ wfc.arg = arg;
+ get_online_cpus();
+ if (unlikely(!cpu_online(cpu)))
+ wfc.ret = -EINVAL;
+ else {
+ schedule_work_on(cpu, &wfc.work);
+ flush_work(&wfc.work);
+ }
+ put_online_cpus();
+
+ return wfc.ret;
+}
+EXPORT_SYMBOL_GPL(work_on_cpu);
+#endif /* CONFIG_SMP */
+
+void __init init_workqueues(void)
+{
+ cpu_populated_map = cpu_online_map;
+ singlethread_cpu = first_cpu(cpu_possible_map);
+ cpu_singlethread_map = cpumask_of_cpu(singlethread_cpu);
+ hotcpu_notifier(workqueue_cpu_callback, 0);
+ keventd_wq = create_workqueue("events");
+ BUG_ON(!keventd_wq);
+}
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