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Diffstat (limited to 'drivers/input/joystick/gf2k.c')
-rw-r--r--drivers/input/joystick/gf2k.c387
1 files changed, 387 insertions, 0 deletions
diff --git a/drivers/input/joystick/gf2k.c b/drivers/input/joystick/gf2k.c
new file mode 100644
index 0000000..67c207f
--- /dev/null
+++ b/drivers/input/joystick/gf2k.c
@@ -0,0 +1,387 @@
+/*
+ * Copyright (c) 1998-2001 Vojtech Pavlik
+ */
+
+/*
+ * Genius Flight 2000 joystick driver for Linux
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Should you need to contact me, the author, you can do so either by
+ * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
+ * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
+ */
+
+#include <linux/delay.h>
+#include <linux/kernel.h>
+#include <linux/slab.h>
+#include <linux/module.h>
+#include <linux/init.h>
+#include <linux/input.h>
+#include <linux/gameport.h>
+#include <linux/jiffies.h>
+
+#define DRIVER_DESC "Genius Flight 2000 joystick driver"
+
+MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
+MODULE_DESCRIPTION(DRIVER_DESC);
+MODULE_LICENSE("GPL");
+
+#define GF2K_START 400 /* The time we wait for the first bit [400 us] */
+#define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
+#define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
+#define GF2K_LENGTH 80 /* Max number of triplets in a packet */
+
+/*
+ * Genius joystick ids ...
+ */
+
+#define GF2K_ID_G09 1
+#define GF2K_ID_F30D 2
+#define GF2K_ID_F30 3
+#define GF2K_ID_F31D 4
+#define GF2K_ID_F305 5
+#define GF2K_ID_F23P 6
+#define GF2K_ID_F31 7
+#define GF2K_ID_MAX 7
+
+static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
+static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
+
+static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
+ "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
+static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
+static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
+static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
+static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
+static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
+
+static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
+static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
+static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
+
+
+static short gf2k_seq_reset[] = { 240, 340, 0 };
+static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
+
+struct gf2k {
+ struct gameport *gameport;
+ struct input_dev *dev;
+ int reads;
+ int bads;
+ unsigned char id;
+ unsigned char length;
+ char phys[32];
+};
+
+/*
+ * gf2k_read_packet() reads a Genius Flight2000 packet.
+ */
+
+static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
+{
+ unsigned char u, v;
+ int i;
+ unsigned int t, p;
+ unsigned long flags;
+
+ t = gameport_time(gameport, GF2K_START);
+ p = gameport_time(gameport, GF2K_STROBE);
+
+ i = 0;
+
+ local_irq_save(flags);
+
+ gameport_trigger(gameport);
+ v = gameport_read(gameport);
+
+ while (t > 0 && i < length) {
+ t--; u = v;
+ v = gameport_read(gameport);
+ if (v & ~u & 0x10) {
+ data[i++] = v >> 5;
+ t = p;
+ }
+ }
+
+ local_irq_restore(flags);
+
+ return i;
+}
+
+/*
+ * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
+ * into digital mode.
+ */
+
+static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
+{
+
+ unsigned long flags;
+ int i, t;
+
+ local_irq_save(flags);
+
+ i = 0;
+ do {
+ gameport_trigger(gameport);
+ t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
+ while ((gameport_read(gameport) & 1) && t) t--;
+ udelay(seq[i]);
+ } while (seq[++i]);
+
+ gameport_trigger(gameport);
+
+ local_irq_restore(flags);
+}
+
+/*
+ * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
+ * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
+ * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
+ * is number of bits per triplet.
+ */
+
+#define GB(p,n,s) gf2k_get_bits(data, p, n, s)
+
+static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
+{
+ __u64 data = 0;
+ int i;
+
+ for (i = 0; i < num / 3 + 2; i++)
+ data |= buf[pos / 3 + i] << (i * 3);
+ data >>= pos % 3;
+ data &= (1 << num) - 1;
+ data <<= shift;
+
+ return data;
+}
+
+static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
+{
+ struct input_dev *dev = gf2k->dev;
+ int i, t;
+
+ for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
+ input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
+
+ for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
+ input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
+
+ t = GB(40,4,0);
+
+ for (i = 0; i < gf2k_hats[gf2k->id]; i++)
+ input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
+
+ t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
+
+ for (i = 0; i < gf2k_joys[gf2k->id]; i++)
+ input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
+
+ for (i = 0; i < gf2k_pads[gf2k->id]; i++)
+ input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
+
+ input_sync(dev);
+}
+
+/*
+ * gf2k_poll() reads and analyzes Genius joystick data.
+ */
+
+static void gf2k_poll(struct gameport *gameport)
+{
+ struct gf2k *gf2k = gameport_get_drvdata(gameport);
+ unsigned char data[GF2K_LENGTH];
+
+ gf2k->reads++;
+
+ if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
+ gf2k->bads++;
+ else
+ gf2k_read(gf2k, data);
+}
+
+static int gf2k_open(struct input_dev *dev)
+{
+ struct gf2k *gf2k = input_get_drvdata(dev);
+
+ gameport_start_polling(gf2k->gameport);
+ return 0;
+}
+
+static void gf2k_close(struct input_dev *dev)
+{
+ struct gf2k *gf2k = input_get_drvdata(dev);
+
+ gameport_stop_polling(gf2k->gameport);
+}
+
+/*
+ * gf2k_connect() probes for Genius id joysticks.
+ */
+
+static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
+{
+ struct gf2k *gf2k;
+ struct input_dev *input_dev;
+ unsigned char data[GF2K_LENGTH];
+ int i, err;
+
+ gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
+ input_dev = input_allocate_device();
+ if (!gf2k || !input_dev) {
+ err = -ENOMEM;
+ goto fail1;
+ }
+
+ gf2k->gameport = gameport;
+ gf2k->dev = input_dev;
+
+ gameport_set_drvdata(gameport, gf2k);
+
+ err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+ if (err)
+ goto fail1;
+
+ gf2k_trigger_seq(gameport, gf2k_seq_reset);
+
+ msleep(GF2K_TIMEOUT);
+
+ gf2k_trigger_seq(gameport, gf2k_seq_digital);
+
+ msleep(GF2K_TIMEOUT);
+
+ if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
+ err = -ENODEV;
+ goto fail2;
+ }
+
+ if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
+ err = -ENODEV;
+ goto fail2;
+ }
+
+#ifdef RESET_WORKS
+ if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) ||
+ (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
+ err = -ENODEV;
+ goto fail2;
+ }
+#else
+ gf2k->id = 6;
+#endif
+
+ if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
+ printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
+ gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
+ err = -ENODEV;
+ goto fail2;
+ }
+
+ gameport_set_poll_handler(gameport, gf2k_poll);
+ gameport_set_poll_interval(gameport, 20);
+
+ snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
+
+ gf2k->length = gf2k_lens[gf2k->id];
+
+ input_dev->name = gf2k_names[gf2k->id];
+ input_dev->phys = gf2k->phys;
+ input_dev->id.bustype = BUS_GAMEPORT;
+ input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
+ input_dev->id.product = gf2k->id;
+ input_dev->id.version = 0x0100;
+ input_dev->dev.parent = &gameport->dev;
+
+ input_set_drvdata(input_dev, gf2k);
+
+ input_dev->open = gf2k_open;
+ input_dev->close = gf2k_close;
+
+ input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
+
+ for (i = 0; i < gf2k_axes[gf2k->id]; i++)
+ set_bit(gf2k_abs[i], input_dev->absbit);
+
+ for (i = 0; i < gf2k_hats[gf2k->id]; i++) {
+ set_bit(ABS_HAT0X + i, input_dev->absbit);
+ input_dev->absmin[ABS_HAT0X + i] = -1;
+ input_dev->absmax[ABS_HAT0X + i] = 1;
+ }
+
+ for (i = 0; i < gf2k_joys[gf2k->id]; i++)
+ set_bit(gf2k_btn_joy[i], input_dev->keybit);
+
+ for (i = 0; i < gf2k_pads[gf2k->id]; i++)
+ set_bit(gf2k_btn_pad[i], input_dev->keybit);
+
+ gf2k_read_packet(gameport, gf2k->length, data);
+ gf2k_read(gf2k, data);
+
+ for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
+ input_dev->absmax[gf2k_abs[i]] = (i < 2) ? input_dev->abs[gf2k_abs[i]] * 2 - 32 :
+ input_dev->abs[gf2k_abs[0]] + input_dev->abs[gf2k_abs[1]] - 32;
+ input_dev->absmin[gf2k_abs[i]] = 32;
+ input_dev->absfuzz[gf2k_abs[i]] = 8;
+ input_dev->absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0;
+ }
+
+ err = input_register_device(gf2k->dev);
+ if (err)
+ goto fail2;
+
+ return 0;
+
+ fail2: gameport_close(gameport);
+ fail1: gameport_set_drvdata(gameport, NULL);
+ input_free_device(input_dev);
+ kfree(gf2k);
+ return err;
+}
+
+static void gf2k_disconnect(struct gameport *gameport)
+{
+ struct gf2k *gf2k = gameport_get_drvdata(gameport);
+
+ input_unregister_device(gf2k->dev);
+ gameport_close(gameport);
+ gameport_set_drvdata(gameport, NULL);
+ kfree(gf2k);
+}
+
+static struct gameport_driver gf2k_drv = {
+ .driver = {
+ .name = "gf2k",
+ },
+ .description = DRIVER_DESC,
+ .connect = gf2k_connect,
+ .disconnect = gf2k_disconnect,
+};
+
+static int __init gf2k_init(void)
+{
+ return gameport_register_driver(&gf2k_drv);
+}
+
+static void __exit gf2k_exit(void)
+{
+ gameport_unregister_driver(&gf2k_drv);
+}
+
+module_init(gf2k_init);
+module_exit(gf2k_exit);
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