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-rw-r--r--drivers/char/virtio_console.c252
1 files changed, 252 insertions, 0 deletions
diff --git a/drivers/char/virtio_console.c b/drivers/char/virtio_console.c
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index 0000000..3fb0d2c
--- /dev/null
+++ b/drivers/char/virtio_console.c
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+/*D:300
+ * The Guest console driver
+ *
+ * Writing console drivers is one of the few remaining Dark Arts in Linux.
+ * Fortunately for us, the path of virtual consoles has been well-trodden by
+ * the PowerPC folks, who wrote "hvc_console.c" to generically support any
+ * virtual console. We use that infrastructure which only requires us to write
+ * the basic put_chars and get_chars functions and call the right register
+ * functions.
+ :*/
+
+/*M:002 The console can be flooded: while the Guest is processing input the
+ * Host can send more. Buffering in the Host could alleviate this, but it is a
+ * difficult problem in general. :*/
+/* Copyright (C) 2006, 2007 Rusty Russell, IBM Corporation
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#include <linux/err.h>
+#include <linux/init.h>
+#include <linux/virtio.h>
+#include <linux/virtio_console.h>
+#include "hvc_console.h"
+
+/*D:340 These represent our input and output console queues, and the virtio
+ * operations for them. */
+static struct virtqueue *in_vq, *out_vq;
+static struct virtio_device *vdev;
+
+/* This is our input buffer, and how much data is left in it. */
+static unsigned int in_len;
+static char *in, *inbuf;
+
+/* The operations for our console. */
+static struct hv_ops virtio_cons;
+
+/* The hvc device */
+static struct hvc_struct *hvc;
+
+/*D:310 The put_chars() callback is pretty straightforward.
+ *
+ * We turn the characters into a scatter-gather list, add it to the output
+ * queue and then kick the Host. Then we sit here waiting for it to finish:
+ * inefficient in theory, but in practice implementations will do it
+ * immediately (lguest's Launcher does). */
+static int put_chars(u32 vtermno, const char *buf, int count)
+{
+ struct scatterlist sg[1];
+ unsigned int len;
+
+ /* This is a convenient routine to initialize a single-elem sg list */
+ sg_init_one(sg, buf, count);
+
+ /* add_buf wants a token to identify this buffer: we hand it any
+ * non-NULL pointer, since there's only ever one buffer. */
+ if (out_vq->vq_ops->add_buf(out_vq, sg, 1, 0, (void *)1) == 0) {
+ /* Tell Host to go! */
+ out_vq->vq_ops->kick(out_vq);
+ /* Chill out until it's done with the buffer. */
+ while (!out_vq->vq_ops->get_buf(out_vq, &len))
+ cpu_relax();
+ }
+
+ /* We're expected to return the amount of data we wrote: all of it. */
+ return count;
+}
+
+/* Create a scatter-gather list representing our input buffer and put it in the
+ * queue. */
+static void add_inbuf(void)
+{
+ struct scatterlist sg[1];
+ sg_init_one(sg, inbuf, PAGE_SIZE);
+
+ /* We should always be able to add one buffer to an empty queue. */
+ if (in_vq->vq_ops->add_buf(in_vq, sg, 0, 1, inbuf) != 0)
+ BUG();
+ in_vq->vq_ops->kick(in_vq);
+}
+
+/*D:350 get_chars() is the callback from the hvc_console infrastructure when
+ * an interrupt is received.
+ *
+ * Most of the code deals with the fact that the hvc_console() infrastructure
+ * only asks us for 16 bytes at a time. We keep in_offset and in_used fields
+ * for partially-filled buffers. */
+static int get_chars(u32 vtermno, char *buf, int count)
+{
+ /* If we don't have an input queue yet, we can't get input. */
+ BUG_ON(!in_vq);
+
+ /* No buffer? Try to get one. */
+ if (!in_len) {
+ in = in_vq->vq_ops->get_buf(in_vq, &in_len);
+ if (!in)
+ return 0;
+ }
+
+ /* You want more than we have to give? Well, try wanting less! */
+ if (in_len < count)
+ count = in_len;
+
+ /* Copy across to their buffer and increment offset. */
+ memcpy(buf, in, count);
+ in += count;
+ in_len -= count;
+
+ /* Finished? Re-register buffer so Host will use it again. */
+ if (in_len == 0)
+ add_inbuf();
+
+ return count;
+}
+/*:*/
+
+/*D:320 Console drivers are initialized very early so boot messages can go out,
+ * so we do things slightly differently from the generic virtio initialization
+ * of the net and block drivers.
+ *
+ * At this stage, the console is output-only. It's too early to set up a
+ * virtqueue, so we let the drivers do some boutique early-output thing. */
+int __init virtio_cons_early_init(int (*put_chars)(u32, const char *, int))
+{
+ virtio_cons.put_chars = put_chars;
+ return hvc_instantiate(0, 0, &virtio_cons);
+}
+
+/*
+ * we support only one console, the hvc struct is a global var
+ * There is no need to do anything
+ */
+static int notifier_add_vio(struct hvc_struct *hp, int data)
+{
+ hp->irq_requested = 1;
+ return 0;
+}
+
+static void notifier_del_vio(struct hvc_struct *hp, int data)
+{
+ hp->irq_requested = 0;
+}
+
+static void hvc_handle_input(struct virtqueue *vq)
+{
+ if (hvc_poll(hvc))
+ hvc_kick();
+}
+
+/*D:370 Once we're further in boot, we get probed like any other virtio device.
+ * At this stage we set up the output virtqueue.
+ *
+ * To set up and manage our virtual console, we call hvc_alloc(). Since we
+ * never remove the console device we never need this pointer again.
+ *
+ * Finally we put our input buffer in the input queue, ready to receive. */
+static int __devinit virtcons_probe(struct virtio_device *dev)
+{
+ int err;
+
+ vdev = dev;
+
+ /* This is the scratch page we use to receive console input */
+ inbuf = kmalloc(PAGE_SIZE, GFP_KERNEL);
+ if (!inbuf) {
+ err = -ENOMEM;
+ goto fail;
+ }
+
+ /* Find the input queue. */
+ /* FIXME: This is why we want to wean off hvc: we do nothing
+ * when input comes in. */
+ in_vq = vdev->config->find_vq(vdev, 0, hvc_handle_input);
+ if (IS_ERR(in_vq)) {
+ err = PTR_ERR(in_vq);
+ goto free;
+ }
+
+ out_vq = vdev->config->find_vq(vdev, 1, NULL);
+ if (IS_ERR(out_vq)) {
+ err = PTR_ERR(out_vq);
+ goto free_in_vq;
+ }
+
+ /* Start using the new console output. */
+ virtio_cons.get_chars = get_chars;
+ virtio_cons.put_chars = put_chars;
+ virtio_cons.notifier_add = notifier_add_vio;
+ virtio_cons.notifier_del = notifier_del_vio;
+ virtio_cons.notifier_hangup = notifier_del_vio;
+
+ /* The first argument of hvc_alloc() is the virtual console number, so
+ * we use zero. The second argument is the parameter for the
+ * notification mechanism (like irq number). We currently leave this
+ * as zero, virtqueues have implicit notifications.
+ *
+ * The third argument is a "struct hv_ops" containing the put_chars()
+ * get_chars(), notifier_add() and notifier_del() pointers.
+ * The final argument is the output buffer size: we can do any size,
+ * so we put PAGE_SIZE here. */
+ hvc = hvc_alloc(0, 0, &virtio_cons, PAGE_SIZE);
+ if (IS_ERR(hvc)) {
+ err = PTR_ERR(hvc);
+ goto free_out_vq;
+ }
+
+ /* Register the input buffer the first time. */
+ add_inbuf();
+ return 0;
+
+free_out_vq:
+ vdev->config->del_vq(out_vq);
+free_in_vq:
+ vdev->config->del_vq(in_vq);
+free:
+ kfree(inbuf);
+fail:
+ return err;
+}
+
+static struct virtio_device_id id_table[] = {
+ { VIRTIO_ID_CONSOLE, VIRTIO_DEV_ANY_ID },
+ { 0 },
+};
+
+static struct virtio_driver virtio_console = {
+ .driver.name = KBUILD_MODNAME,
+ .driver.owner = THIS_MODULE,
+ .id_table = id_table,
+ .probe = virtcons_probe,
+};
+
+static int __init init(void)
+{
+ return register_virtio_driver(&virtio_console);
+}
+module_init(init);
+
+MODULE_DEVICE_TABLE(virtio, id_table);
+MODULE_DESCRIPTION("Virtio console driver");
+MODULE_LICENSE("GPL");
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