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authorTimothy Pearson <tpearson@raptorengineering.com>2017-08-23 14:45:25 -0500
committerTimothy Pearson <tpearson@raptorengineering.com>2017-08-23 14:45:25 -0500
commitfcbb27b0ec6dcbc5a5108cb8fb19eae64593d204 (patch)
tree22962a4387943edc841c72a4e636a068c66d58fd /kernel/resource.c
downloadast2050-linux-kernel-fcbb27b0ec6dcbc5a5108cb8fb19eae64593d204.zip
ast2050-linux-kernel-fcbb27b0ec6dcbc5a5108cb8fb19eae64593d204.tar.gz
Initial import of modified Linux 2.6.28 tree
Original upstream URL: git://git.kernel.org/pub/scm/linux/kernel/git/stable/linux-stable.git | branch linux-2.6.28.y
Diffstat (limited to 'kernel/resource.c')
-rw-r--r--kernel/resource.c878
1 files changed, 878 insertions, 0 deletions
diff --git a/kernel/resource.c b/kernel/resource.c
new file mode 100644
index 0000000..e633106
--- /dev/null
+++ b/kernel/resource.c
@@ -0,0 +1,878 @@
+/*
+ * linux/kernel/resource.c
+ *
+ * Copyright (C) 1999 Linus Torvalds
+ * Copyright (C) 1999 Martin Mares <mj@ucw.cz>
+ *
+ * Arbitrary resource management.
+ */
+
+#include <linux/module.h>
+#include <linux/errno.h>
+#include <linux/ioport.h>
+#include <linux/init.h>
+#include <linux/slab.h>
+#include <linux/spinlock.h>
+#include <linux/fs.h>
+#include <linux/proc_fs.h>
+#include <linux/seq_file.h>
+#include <linux/device.h>
+#include <linux/pfn.h>
+#include <asm/io.h>
+
+
+struct resource ioport_resource = {
+ .name = "PCI IO",
+ .start = 0,
+ .end = IO_SPACE_LIMIT,
+ .flags = IORESOURCE_IO,
+};
+EXPORT_SYMBOL(ioport_resource);
+
+struct resource iomem_resource = {
+ .name = "PCI mem",
+ .start = 0,
+ .end = -1,
+ .flags = IORESOURCE_MEM,
+};
+EXPORT_SYMBOL(iomem_resource);
+
+static DEFINE_RWLOCK(resource_lock);
+
+static void *r_next(struct seq_file *m, void *v, loff_t *pos)
+{
+ struct resource *p = v;
+ (*pos)++;
+ if (p->child)
+ return p->child;
+ while (!p->sibling && p->parent)
+ p = p->parent;
+ return p->sibling;
+}
+
+#ifdef CONFIG_PROC_FS
+
+enum { MAX_IORES_LEVEL = 5 };
+
+static void *r_start(struct seq_file *m, loff_t *pos)
+ __acquires(resource_lock)
+{
+ struct resource *p = m->private;
+ loff_t l = 0;
+ read_lock(&resource_lock);
+ for (p = p->child; p && l < *pos; p = r_next(m, p, &l))
+ ;
+ return p;
+}
+
+static void r_stop(struct seq_file *m, void *v)
+ __releases(resource_lock)
+{
+ read_unlock(&resource_lock);
+}
+
+static int r_show(struct seq_file *m, void *v)
+{
+ struct resource *root = m->private;
+ struct resource *r = v, *p;
+ int width = root->end < 0x10000 ? 4 : 8;
+ int depth;
+
+ for (depth = 0, p = r; depth < MAX_IORES_LEVEL; depth++, p = p->parent)
+ if (p->parent == root)
+ break;
+ seq_printf(m, "%*s%0*llx-%0*llx : %s\n",
+ depth * 2, "",
+ width, (unsigned long long) r->start,
+ width, (unsigned long long) r->end,
+ r->name ? r->name : "<BAD>");
+ return 0;
+}
+
+static const struct seq_operations resource_op = {
+ .start = r_start,
+ .next = r_next,
+ .stop = r_stop,
+ .show = r_show,
+};
+
+static int ioports_open(struct inode *inode, struct file *file)
+{
+ int res = seq_open(file, &resource_op);
+ if (!res) {
+ struct seq_file *m = file->private_data;
+ m->private = &ioport_resource;
+ }
+ return res;
+}
+
+static int iomem_open(struct inode *inode, struct file *file)
+{
+ int res = seq_open(file, &resource_op);
+ if (!res) {
+ struct seq_file *m = file->private_data;
+ m->private = &iomem_resource;
+ }
+ return res;
+}
+
+static const struct file_operations proc_ioports_operations = {
+ .open = ioports_open,
+ .read = seq_read,
+ .llseek = seq_lseek,
+ .release = seq_release,
+};
+
+static const struct file_operations proc_iomem_operations = {
+ .open = iomem_open,
+ .read = seq_read,
+ .llseek = seq_lseek,
+ .release = seq_release,
+};
+
+static int __init ioresources_init(void)
+{
+ proc_create("ioports", 0, NULL, &proc_ioports_operations);
+ proc_create("iomem", 0, NULL, &proc_iomem_operations);
+ return 0;
+}
+__initcall(ioresources_init);
+
+#endif /* CONFIG_PROC_FS */
+
+/* Return the conflict entry if you can't request it */
+static struct resource * __request_resource(struct resource *root, struct resource *new)
+{
+ resource_size_t start = new->start;
+ resource_size_t end = new->end;
+ struct resource *tmp, **p;
+
+ if (end < start)
+ return root;
+ if (start < root->start)
+ return root;
+ if (end > root->end)
+ return root;
+ p = &root->child;
+ for (;;) {
+ tmp = *p;
+ if (!tmp || tmp->start > end) {
+ new->sibling = tmp;
+ *p = new;
+ new->parent = root;
+ return NULL;
+ }
+ p = &tmp->sibling;
+ if (tmp->end < start)
+ continue;
+ return tmp;
+ }
+}
+
+static int __release_resource(struct resource *old)
+{
+ struct resource *tmp, **p;
+
+ p = &old->parent->child;
+ for (;;) {
+ tmp = *p;
+ if (!tmp)
+ break;
+ if (tmp == old) {
+ *p = tmp->sibling;
+ old->parent = NULL;
+ return 0;
+ }
+ p = &tmp->sibling;
+ }
+ return -EINVAL;
+}
+
+/**
+ * request_resource - request and reserve an I/O or memory resource
+ * @root: root resource descriptor
+ * @new: resource descriptor desired by caller
+ *
+ * Returns 0 for success, negative error code on error.
+ */
+int request_resource(struct resource *root, struct resource *new)
+{
+ struct resource *conflict;
+
+ write_lock(&resource_lock);
+ conflict = __request_resource(root, new);
+ write_unlock(&resource_lock);
+ return conflict ? -EBUSY : 0;
+}
+
+EXPORT_SYMBOL(request_resource);
+
+/**
+ * release_resource - release a previously reserved resource
+ * @old: resource pointer
+ */
+int release_resource(struct resource *old)
+{
+ int retval;
+
+ write_lock(&resource_lock);
+ retval = __release_resource(old);
+ write_unlock(&resource_lock);
+ return retval;
+}
+
+EXPORT_SYMBOL(release_resource);
+
+#if defined(CONFIG_MEMORY_HOTPLUG) && !defined(CONFIG_ARCH_HAS_WALK_MEMORY)
+/*
+ * Finds the lowest memory reosurce exists within [res->start.res->end)
+ * the caller must specify res->start, res->end, res->flags.
+ * If found, returns 0, res is overwritten, if not found, returns -1.
+ */
+static int find_next_system_ram(struct resource *res)
+{
+ resource_size_t start, end;
+ struct resource *p;
+
+ BUG_ON(!res);
+
+ start = res->start;
+ end = res->end;
+ BUG_ON(start >= end);
+
+ read_lock(&resource_lock);
+ for (p = iomem_resource.child; p ; p = p->sibling) {
+ /* system ram is just marked as IORESOURCE_MEM */
+ if (p->flags != res->flags)
+ continue;
+ if (p->start > end) {
+ p = NULL;
+ break;
+ }
+ if ((p->end >= start) && (p->start < end))
+ break;
+ }
+ read_unlock(&resource_lock);
+ if (!p)
+ return -1;
+ /* copy data */
+ if (res->start < p->start)
+ res->start = p->start;
+ if (res->end > p->end)
+ res->end = p->end;
+ return 0;
+}
+int
+walk_memory_resource(unsigned long start_pfn, unsigned long nr_pages, void *arg,
+ int (*func)(unsigned long, unsigned long, void *))
+{
+ struct resource res;
+ unsigned long pfn, len;
+ u64 orig_end;
+ int ret = -1;
+ res.start = (u64) start_pfn << PAGE_SHIFT;
+ res.end = ((u64)(start_pfn + nr_pages) << PAGE_SHIFT) - 1;
+ res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
+ orig_end = res.end;
+ while ((res.start < res.end) && (find_next_system_ram(&res) >= 0)) {
+ pfn = (unsigned long)(res.start >> PAGE_SHIFT);
+ len = (unsigned long)((res.end + 1 - res.start) >> PAGE_SHIFT);
+ ret = (*func)(pfn, len, arg);
+ if (ret)
+ break;
+ res.start = res.end + 1;
+ res.end = orig_end;
+ }
+ return ret;
+}
+
+#endif
+
+/*
+ * Find empty slot in the resource tree given range and alignment.
+ */
+static int find_resource(struct resource *root, struct resource *new,
+ resource_size_t size, resource_size_t min,
+ resource_size_t max, resource_size_t align,
+ void (*alignf)(void *, struct resource *,
+ resource_size_t, resource_size_t),
+ void *alignf_data)
+{
+ struct resource *this = root->child;
+
+ new->start = root->start;
+ /*
+ * Skip past an allocated resource that starts at 0, since the assignment
+ * of this->start - 1 to new->end below would cause an underflow.
+ */
+ if (this && this->start == 0) {
+ new->start = this->end + 1;
+ this = this->sibling;
+ }
+ for(;;) {
+ if (this)
+ new->end = this->start - 1;
+ else
+ new->end = root->end;
+ if (new->start < min)
+ new->start = min;
+ if (new->end > max)
+ new->end = max;
+ new->start = ALIGN(new->start, align);
+ if (alignf)
+ alignf(alignf_data, new, size, align);
+ if (new->start < new->end && new->end - new->start >= size - 1) {
+ new->end = new->start + size - 1;
+ return 0;
+ }
+ if (!this)
+ break;
+ new->start = this->end + 1;
+ this = this->sibling;
+ }
+ return -EBUSY;
+}
+
+/**
+ * allocate_resource - allocate empty slot in the resource tree given range & alignment
+ * @root: root resource descriptor
+ * @new: resource descriptor desired by caller
+ * @size: requested resource region size
+ * @min: minimum size to allocate
+ * @max: maximum size to allocate
+ * @align: alignment requested, in bytes
+ * @alignf: alignment function, optional, called if not NULL
+ * @alignf_data: arbitrary data to pass to the @alignf function
+ */
+int allocate_resource(struct resource *root, struct resource *new,
+ resource_size_t size, resource_size_t min,
+ resource_size_t max, resource_size_t align,
+ void (*alignf)(void *, struct resource *,
+ resource_size_t, resource_size_t),
+ void *alignf_data)
+{
+ int err;
+
+ write_lock(&resource_lock);
+ err = find_resource(root, new, size, min, max, align, alignf, alignf_data);
+ if (err >= 0 && __request_resource(root, new))
+ err = -EBUSY;
+ write_unlock(&resource_lock);
+ return err;
+}
+
+EXPORT_SYMBOL(allocate_resource);
+
+/*
+ * Insert a resource into the resource tree. If successful, return NULL,
+ * otherwise return the conflicting resource (compare to __request_resource())
+ */
+static struct resource * __insert_resource(struct resource *parent, struct resource *new)
+{
+ struct resource *first, *next;
+
+ for (;; parent = first) {
+ first = __request_resource(parent, new);
+ if (!first)
+ return first;
+
+ if (first == parent)
+ return first;
+
+ if ((first->start > new->start) || (first->end < new->end))
+ break;
+ if ((first->start == new->start) && (first->end == new->end))
+ break;
+ }
+
+ for (next = first; ; next = next->sibling) {
+ /* Partial overlap? Bad, and unfixable */
+ if (next->start < new->start || next->end > new->end)
+ return next;
+ if (!next->sibling)
+ break;
+ if (next->sibling->start > new->end)
+ break;
+ }
+
+ new->parent = parent;
+ new->sibling = next->sibling;
+ new->child = first;
+
+ next->sibling = NULL;
+ for (next = first; next; next = next->sibling)
+ next->parent = new;
+
+ if (parent->child == first) {
+ parent->child = new;
+ } else {
+ next = parent->child;
+ while (next->sibling != first)
+ next = next->sibling;
+ next->sibling = new;
+ }
+ return NULL;
+}
+
+/**
+ * insert_resource - Inserts a resource in the resource tree
+ * @parent: parent of the new resource
+ * @new: new resource to insert
+ *
+ * Returns 0 on success, -EBUSY if the resource can't be inserted.
+ *
+ * This function is equivalent to request_resource when no conflict
+ * happens. If a conflict happens, and the conflicting resources
+ * entirely fit within the range of the new resource, then the new
+ * resource is inserted and the conflicting resources become children of
+ * the new resource.
+ */
+int insert_resource(struct resource *parent, struct resource *new)
+{
+ struct resource *conflict;
+
+ write_lock(&resource_lock);
+ conflict = __insert_resource(parent, new);
+ write_unlock(&resource_lock);
+ return conflict ? -EBUSY : 0;
+}
+
+/**
+ * insert_resource_expand_to_fit - Insert a resource into the resource tree
+ * @root: root resource descriptor
+ * @new: new resource to insert
+ *
+ * Insert a resource into the resource tree, possibly expanding it in order
+ * to make it encompass any conflicting resources.
+ */
+void insert_resource_expand_to_fit(struct resource *root, struct resource *new)
+{
+ if (new->parent)
+ return;
+
+ write_lock(&resource_lock);
+ for (;;) {
+ struct resource *conflict;
+
+ conflict = __insert_resource(root, new);
+ if (!conflict)
+ break;
+ if (conflict == root)
+ break;
+
+ /* Ok, expand resource to cover the conflict, then try again .. */
+ if (conflict->start < new->start)
+ new->start = conflict->start;
+ if (conflict->end > new->end)
+ new->end = conflict->end;
+
+ printk("Expanded resource %s due to conflict with %s\n", new->name, conflict->name);
+ }
+ write_unlock(&resource_lock);
+}
+
+/**
+ * adjust_resource - modify a resource's start and size
+ * @res: resource to modify
+ * @start: new start value
+ * @size: new size
+ *
+ * Given an existing resource, change its start and size to match the
+ * arguments. Returns 0 on success, -EBUSY if it can't fit.
+ * Existing children of the resource are assumed to be immutable.
+ */
+int adjust_resource(struct resource *res, resource_size_t start, resource_size_t size)
+{
+ struct resource *tmp, *parent = res->parent;
+ resource_size_t end = start + size - 1;
+ int result = -EBUSY;
+
+ write_lock(&resource_lock);
+
+ if ((start < parent->start) || (end > parent->end))
+ goto out;
+
+ for (tmp = res->child; tmp; tmp = tmp->sibling) {
+ if ((tmp->start < start) || (tmp->end > end))
+ goto out;
+ }
+
+ if (res->sibling && (res->sibling->start <= end))
+ goto out;
+
+ tmp = parent->child;
+ if (tmp != res) {
+ while (tmp->sibling != res)
+ tmp = tmp->sibling;
+ if (start <= tmp->end)
+ goto out;
+ }
+
+ res->start = start;
+ res->end = end;
+ result = 0;
+
+ out:
+ write_unlock(&resource_lock);
+ return result;
+}
+
+static void __init __reserve_region_with_split(struct resource *root,
+ resource_size_t start, resource_size_t end,
+ const char *name)
+{
+ struct resource *parent = root;
+ struct resource *conflict;
+ struct resource *res = kzalloc(sizeof(*res), GFP_ATOMIC);
+
+ if (!res)
+ return;
+
+ res->name = name;
+ res->start = start;
+ res->end = end;
+ res->flags = IORESOURCE_BUSY;
+
+ for (;;) {
+ conflict = __request_resource(parent, res);
+ if (!conflict)
+ break;
+ if (conflict != parent) {
+ parent = conflict;
+ if (!(conflict->flags & IORESOURCE_BUSY))
+ continue;
+ }
+
+ /* Uhhuh, that didn't work out.. */
+ kfree(res);
+ res = NULL;
+ break;
+ }
+
+ if (!res) {
+ /* failed, split and try again */
+
+ /* conflict covered whole area */
+ if (conflict->start <= start && conflict->end >= end)
+ return;
+
+ if (conflict->start > start)
+ __reserve_region_with_split(root, start, conflict->start-1, name);
+ if (!(conflict->flags & IORESOURCE_BUSY)) {
+ resource_size_t common_start, common_end;
+
+ common_start = max(conflict->start, start);
+ common_end = min(conflict->end, end);
+ if (common_start < common_end)
+ __reserve_region_with_split(root, common_start, common_end, name);
+ }
+ if (conflict->end < end)
+ __reserve_region_with_split(root, conflict->end+1, end, name);
+ }
+
+}
+
+void __init reserve_region_with_split(struct resource *root,
+ resource_size_t start, resource_size_t end,
+ const char *name)
+{
+ write_lock(&resource_lock);
+ __reserve_region_with_split(root, start, end, name);
+ write_unlock(&resource_lock);
+}
+
+EXPORT_SYMBOL(adjust_resource);
+
+/**
+ * resource_alignment - calculate resource's alignment
+ * @res: resource pointer
+ *
+ * Returns alignment on success, 0 (invalid alignment) on failure.
+ */
+resource_size_t resource_alignment(struct resource *res)
+{
+ switch (res->flags & (IORESOURCE_SIZEALIGN | IORESOURCE_STARTALIGN)) {
+ case IORESOURCE_SIZEALIGN:
+ return resource_size(res);
+ case IORESOURCE_STARTALIGN:
+ return res->start;
+ default:
+ return 0;
+ }
+}
+
+/*
+ * This is compatibility stuff for IO resources.
+ *
+ * Note how this, unlike the above, knows about
+ * the IO flag meanings (busy etc).
+ *
+ * request_region creates a new busy region.
+ *
+ * check_region returns non-zero if the area is already busy.
+ *
+ * release_region releases a matching busy region.
+ */
+
+/**
+ * __request_region - create a new busy resource region
+ * @parent: parent resource descriptor
+ * @start: resource start address
+ * @n: resource region size
+ * @name: reserving caller's ID string
+ */
+struct resource * __request_region(struct resource *parent,
+ resource_size_t start, resource_size_t n,
+ const char *name)
+{
+ struct resource *res = kzalloc(sizeof(*res), GFP_KERNEL);
+
+ if (!res)
+ return NULL;
+
+ res->name = name;
+ res->start = start;
+ res->end = start + n - 1;
+ res->flags = IORESOURCE_BUSY;
+
+ write_lock(&resource_lock);
+
+ for (;;) {
+ struct resource *conflict;
+
+ conflict = __request_resource(parent, res);
+ if (!conflict)
+ break;
+ if (conflict != parent) {
+ parent = conflict;
+ if (!(conflict->flags & IORESOURCE_BUSY))
+ continue;
+ }
+
+ /* Uhhuh, that didn't work out.. */
+ kfree(res);
+ res = NULL;
+ break;
+ }
+ write_unlock(&resource_lock);
+ return res;
+}
+EXPORT_SYMBOL(__request_region);
+
+/**
+ * __check_region - check if a resource region is busy or free
+ * @parent: parent resource descriptor
+ * @start: resource start address
+ * @n: resource region size
+ *
+ * Returns 0 if the region is free at the moment it is checked,
+ * returns %-EBUSY if the region is busy.
+ *
+ * NOTE:
+ * This function is deprecated because its use is racy.
+ * Even if it returns 0, a subsequent call to request_region()
+ * may fail because another driver etc. just allocated the region.
+ * Do NOT use it. It will be removed from the kernel.
+ */
+int __check_region(struct resource *parent, resource_size_t start,
+ resource_size_t n)
+{
+ struct resource * res;
+
+ res = __request_region(parent, start, n, "check-region");
+ if (!res)
+ return -EBUSY;
+
+ release_resource(res);
+ kfree(res);
+ return 0;
+}
+EXPORT_SYMBOL(__check_region);
+
+/**
+ * __release_region - release a previously reserved resource region
+ * @parent: parent resource descriptor
+ * @start: resource start address
+ * @n: resource region size
+ *
+ * The described resource region must match a currently busy region.
+ */
+void __release_region(struct resource *parent, resource_size_t start,
+ resource_size_t n)
+{
+ struct resource **p;
+ resource_size_t end;
+
+ p = &parent->child;
+ end = start + n - 1;
+
+ write_lock(&resource_lock);
+
+ for (;;) {
+ struct resource *res = *p;
+
+ if (!res)
+ break;
+ if (res->start <= start && res->end >= end) {
+ if (!(res->flags & IORESOURCE_BUSY)) {
+ p = &res->child;
+ continue;
+ }
+ if (res->start != start || res->end != end)
+ break;
+ *p = res->sibling;
+ write_unlock(&resource_lock);
+ kfree(res);
+ return;
+ }
+ p = &res->sibling;
+ }
+
+ write_unlock(&resource_lock);
+
+ printk(KERN_WARNING "Trying to free nonexistent resource "
+ "<%016llx-%016llx>\n", (unsigned long long)start,
+ (unsigned long long)end);
+}
+EXPORT_SYMBOL(__release_region);
+
+/*
+ * Managed region resource
+ */
+struct region_devres {
+ struct resource *parent;
+ resource_size_t start;
+ resource_size_t n;
+};
+
+static void devm_region_release(struct device *dev, void *res)
+{
+ struct region_devres *this = res;
+
+ __release_region(this->parent, this->start, this->n);
+}
+
+static int devm_region_match(struct device *dev, void *res, void *match_data)
+{
+ struct region_devres *this = res, *match = match_data;
+
+ return this->parent == match->parent &&
+ this->start == match->start && this->n == match->n;
+}
+
+struct resource * __devm_request_region(struct device *dev,
+ struct resource *parent, resource_size_t start,
+ resource_size_t n, const char *name)
+{
+ struct region_devres *dr = NULL;
+ struct resource *res;
+
+ dr = devres_alloc(devm_region_release, sizeof(struct region_devres),
+ GFP_KERNEL);
+ if (!dr)
+ return NULL;
+
+ dr->parent = parent;
+ dr->start = start;
+ dr->n = n;
+
+ res = __request_region(parent, start, n, name);
+ if (res)
+ devres_add(dev, dr);
+ else
+ devres_free(dr);
+
+ return res;
+}
+EXPORT_SYMBOL(__devm_request_region);
+
+void __devm_release_region(struct device *dev, struct resource *parent,
+ resource_size_t start, resource_size_t n)
+{
+ struct region_devres match_data = { parent, start, n };
+
+ __release_region(parent, start, n);
+ WARN_ON(devres_destroy(dev, devm_region_release, devm_region_match,
+ &match_data));
+}
+EXPORT_SYMBOL(__devm_release_region);
+
+/*
+ * Called from init/main.c to reserve IO ports.
+ */
+#define MAXRESERVE 4
+static int __init reserve_setup(char *str)
+{
+ static int reserved;
+ static struct resource reserve[MAXRESERVE];
+
+ for (;;) {
+ int io_start, io_num;
+ int x = reserved;
+
+ if (get_option (&str, &io_start) != 2)
+ break;
+ if (get_option (&str, &io_num) == 0)
+ break;
+ if (x < MAXRESERVE) {
+ struct resource *res = reserve + x;
+ res->name = "reserved";
+ res->start = io_start;
+ res->end = io_start + io_num - 1;
+ res->flags = IORESOURCE_BUSY;
+ res->child = NULL;
+ if (request_resource(res->start >= 0x10000 ? &iomem_resource : &ioport_resource, res) == 0)
+ reserved = x+1;
+ }
+ }
+ return 1;
+}
+
+__setup("reserve=", reserve_setup);
+
+/*
+ * Check if the requested addr and size spans more than any slot in the
+ * iomem resource tree.
+ */
+int iomem_map_sanity_check(resource_size_t addr, unsigned long size)
+{
+ struct resource *p = &iomem_resource;
+ int err = 0;
+ loff_t l;
+
+ read_lock(&resource_lock);
+ for (p = p->child; p ; p = r_next(NULL, p, &l)) {
+ /*
+ * We can probably skip the resources without
+ * IORESOURCE_IO attribute?
+ */
+ if (p->start >= addr + size)
+ continue;
+ if (p->end < addr)
+ continue;
+ if (PFN_DOWN(p->start) <= PFN_DOWN(addr) &&
+ PFN_DOWN(p->end) >= PFN_DOWN(addr + size - 1))
+ continue;
+ /*
+ * if a resource is "BUSY", it's not a hardware resource
+ * but a driver mapping of such a resource; we don't want
+ * to warn for those; some drivers legitimately map only
+ * partial hardware resources. (example: vesafb)
+ */
+ if (p->flags & IORESOURCE_BUSY)
+ continue;
+
+ printk(KERN_WARNING "resource map sanity check conflict: "
+ "0x%llx 0x%llx 0x%llx 0x%llx %s\n",
+ (unsigned long long)addr,
+ (unsigned long long)(addr + size - 1),
+ (unsigned long long)p->start,
+ (unsigned long long)p->end,
+ p->name);
+ err = -1;
+ break;
+ }
+ read_unlock(&resource_lock);
+
+ return err;
+}
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