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/*
* Routines in this file based on work of Volker Lendecke
*/
/*$*********************************************************
$*
$* This code has been taken from DDJ 11/93, from an
$* article by Pawel Szczerbina.
$*
$* Password encryption routines follow.
$* Converted to C from Barry Nance's Pascal
$* prog published in the March -93 issue of Byte.
$*
$* Adapted to be useable for ncpfs by
$* Volker Lendecke <lendecke@namu01.gwdg.de> in
$* October 1995.
$*
$********************************************************* */
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <netncp/ncp.h>
#include <netncp/ncp_subr.h>
typedef unsigned char buf32[32];
static unsigned char encrypttable[256] = {
0x7, 0x8, 0x0, 0x8, 0x6, 0x4, 0xE, 0x4, 0x5, 0xC, 0x1, 0x7, 0xB, 0xF, 0xA, 0x8,
0xF, 0x8, 0xC, 0xC, 0x9, 0x4, 0x1, 0xE, 0x4, 0x6, 0x2, 0x4, 0x0, 0xA, 0xB, 0x9,
0x2, 0xF, 0xB, 0x1, 0xD, 0x2, 0x1, 0x9, 0x5, 0xE, 0x7, 0x0, 0x0, 0x2, 0x6, 0x6,
0x0, 0x7, 0x3, 0x8, 0x2, 0x9, 0x3, 0xF, 0x7, 0xF, 0xC, 0xF, 0x6, 0x4, 0xA, 0x0,
0x2, 0x3, 0xA, 0xB, 0xD, 0x8, 0x3, 0xA, 0x1, 0x7, 0xC, 0xF, 0x1, 0x8, 0x9, 0xD,
0x9, 0x1, 0x9, 0x4, 0xE, 0x4, 0xC, 0x5, 0x5, 0xC, 0x8, 0xB, 0x2, 0x3, 0x9, 0xE,
0x7, 0x7, 0x6, 0x9, 0xE, 0xF, 0xC, 0x8, 0xD, 0x1, 0xA, 0x6, 0xE, 0xD, 0x0, 0x7,
0x7, 0xA, 0x0, 0x1, 0xF, 0x5, 0x4, 0xB, 0x7, 0xB, 0xE, 0xC, 0x9, 0x5, 0xD, 0x1,
0xB, 0xD, 0x1, 0x3, 0x5, 0xD, 0xE, 0x6, 0x3, 0x0, 0xB, 0xB, 0xF, 0x3, 0x6, 0x4,
0x9, 0xD, 0xA, 0x3, 0x1, 0x4, 0x9, 0x4, 0x8, 0x3, 0xB, 0xE, 0x5, 0x0, 0x5, 0x2,
0xC, 0xB, 0xD, 0x5, 0xD, 0x5, 0xD, 0x2, 0xD, 0x9, 0xA, 0xC, 0xA, 0x0, 0xB, 0x3,
0x5, 0x3, 0x6, 0x9, 0x5, 0x1, 0xE, 0xE, 0x0, 0xE, 0x8, 0x2, 0xD, 0x2, 0x2, 0x0,
0x4, 0xF, 0x8, 0x5, 0x9, 0x6, 0x8, 0x6, 0xB, 0xA, 0xB, 0xF, 0x0, 0x7, 0x2, 0x8,
0xC, 0x7, 0x3, 0xA, 0x1, 0x4, 0x2, 0x5, 0xF, 0x7, 0xA, 0xC, 0xE, 0x5, 0x9, 0x3,
0xE, 0x7, 0x1, 0x2, 0xE, 0x1, 0xF, 0x4, 0xA, 0x6, 0xC, 0x6, 0xF, 0x4, 0x3, 0x0,
0xC, 0x0, 0x3, 0x6, 0xF, 0x8, 0x7, 0xB, 0x2, 0xD, 0xC, 0x6, 0xA, 0xA, 0x8, 0xD
};
static buf32 encryptkeys = {
0x48, 0x93, 0x46, 0x67, 0x98, 0x3D, 0xE6, 0x8D,
0xB7, 0x10, 0x7A, 0x26, 0x5A, 0xB9, 0xB1, 0x35,
0x6B, 0x0F, 0xD5, 0x70, 0xAE, 0xFB, 0xAD, 0x11,
0xF4, 0x47, 0xDC, 0xA7, 0xEC, 0xCF, 0x50, 0xC0
};
/*
* Create table-based 16-bytes hash from a 32-bytes array
*/
static void
nw_hash(buf32 temp, unsigned char *target) {
short sum;
unsigned char b3;
int s, b2, i;
sum = 0;
for (b2 = 0; b2 <= 1; ++b2) {
for (s = 0; s <= 31; ++s) {
b3 = (temp[s] + sum) ^ (temp[(s + sum) & 31] - encryptkeys[s]);
sum += b3;
temp[s] = b3;
}
}
for (i = 0; i <= 15; ++i) {
target[i] = encrypttable[temp[2 * i]]
| (encrypttable[temp[2 * i + 1]] << 4);
}
}
/*
* Create a 16-bytes pattern from given buffer based on a four bytes key
*/
void
nw_keyhash(const u_char *key, const u_char *buf, int buflen, u_char *target) {
int b2, d, s;
buf32 temp;
while (buflen > 0 && buf[buflen - 1] == 0)
buflen--;
bzero(temp, sizeof(temp));
d = 0;
while (buflen >= 32) {
for (s = 0; s <= 31; ++s)
temp[s] ^= buf[d++];
buflen -= 32;
}
b2 = d;
if (buflen > 0) {
for (s = 0; s <= 31; ++s) {
if (d + buflen == b2) {
temp[s] ^= encryptkeys[s];
b2 = d;
} else
temp[s] ^= buf[b2++];
}
}
for (s = 0; s <= 31; ++s)
temp[s] ^= key[s & 3];
nw_hash(temp, target);
}
/*
* Create an 8-bytes pattern from an 8-bytes key and 16-bytes of data
*/
void
nw_encrypt(const u_char *fra, const u_char *buf, u_char *target) {
buf32 k;
int s;
nw_keyhash(fra, buf, 16, k);
nw_keyhash(fra + 4, buf, 16, k + 16);
for (s = 0; s < 16; s++)
k[s] ^= k[31 - s];
for (s = 0; s < 8; s++)
*target++ = k[s] ^ k[15 - s];
}
#ifdef _KERNEL
/*
* MD4 routine taken from libmd sources
*/
typedef u_int32_t UINT4;
typedef unsigned char *POINTER;
#define PROTO_LIST(list) list
static void Decode PROTO_LIST
((UINT4 *, const unsigned char *, unsigned int));
/* Constants for MD4Transform routine.
*/
#define S11 3
#define S12 7
#define S13 11
#define S14 19
#define S21 3
#define S22 5
#define S23 9
#define S24 13
#define S31 3
#define S32 9
#define S33 11
#define S34 15
/* F, G and H are basic MD4 functions.
*/
#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
#define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
#define H(x, y, z) ((x) ^ (y) ^ (z))
/* ROTATE_LEFT rotates x left n bits.
*/
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
/* FF, GG and HH are transformations for rounds 1, 2 and 3 */
/* Rotation is separate from addition to prevent recomputation */
#define FF(a, b, c, d, x, s) { \
(a) += F ((b), (c), (d)) + (x); \
(a) = ROTATE_LEFT ((a), (s)); \
}
#define GG(a, b, c, d, x, s) { \
(a) += G ((b), (c), (d)) + (x) + (UINT4)0x5a827999; \
(a) = ROTATE_LEFT ((a), (s)); \
}
#define HH(a, b, c, d, x, s) { \
(a) += H ((b), (c), (d)) + (x) + (UINT4)0x6ed9eba1; \
(a) = ROTATE_LEFT ((a), (s)); \
}
void
ncp_sign(const u_int32_t *state, const char *block, u_int32_t *ostate) {
UINT4 a, b, c, d, x[16];
Decode (x, block, 64);
a = state[0];
b = state[1];
c = state[2];
d = state[3];
/* Round 1 */
FF (a, b, c, d, x[ 0], S11); /* 1 */
FF (d, a, b, c, x[ 1], S12); /* 2 */
FF (c, d, a, b, x[ 2], S13); /* 3 */
FF (b, c, d, a, x[ 3], S14); /* 4 */
FF (a, b, c, d, x[ 4], S11); /* 5 */
FF (d, a, b, c, x[ 5], S12); /* 6 */
FF (c, d, a, b, x[ 6], S13); /* 7 */
FF (b, c, d, a, x[ 7], S14); /* 8 */
FF (a, b, c, d, x[ 8], S11); /* 9 */
FF (d, a, b, c, x[ 9], S12); /* 10 */
FF (c, d, a, b, x[10], S13); /* 11 */
FF (b, c, d, a, x[11], S14); /* 12 */
FF (a, b, c, d, x[12], S11); /* 13 */
FF (d, a, b, c, x[13], S12); /* 14 */
FF (c, d, a, b, x[14], S13); /* 15 */
FF (b, c, d, a, x[15], S14); /* 16 */
/* Round 2 */
GG (a, b, c, d, x[ 0], S21); /* 17 */
GG (d, a, b, c, x[ 4], S22); /* 18 */
GG (c, d, a, b, x[ 8], S23); /* 19 */
GG (b, c, d, a, x[12], S24); /* 20 */
GG (a, b, c, d, x[ 1], S21); /* 21 */
GG (d, a, b, c, x[ 5], S22); /* 22 */
GG (c, d, a, b, x[ 9], S23); /* 23 */
GG (b, c, d, a, x[13], S24); /* 24 */
GG (a, b, c, d, x[ 2], S21); /* 25 */
GG (d, a, b, c, x[ 6], S22); /* 26 */
GG (c, d, a, b, x[10], S23); /* 27 */
GG (b, c, d, a, x[14], S24); /* 28 */
GG (a, b, c, d, x[ 3], S21); /* 29 */
GG (d, a, b, c, x[ 7], S22); /* 30 */
GG (c, d, a, b, x[11], S23); /* 31 */
GG (b, c, d, a, x[15], S24); /* 32 */
/* Round 3 */
HH (a, b, c, d, x[ 0], S31); /* 33 */
HH (d, a, b, c, x[ 8], S32); /* 34 */
HH (c, d, a, b, x[ 4], S33); /* 35 */
HH (b, c, d, a, x[12], S34); /* 36 */
HH (a, b, c, d, x[ 2], S31); /* 37 */
HH (d, a, b, c, x[10], S32); /* 38 */
HH (c, d, a, b, x[ 6], S33); /* 39 */
HH (b, c, d, a, x[14], S34); /* 40 */
HH (a, b, c, d, x[ 1], S31); /* 41 */
HH (d, a, b, c, x[ 9], S32); /* 42 */
HH (c, d, a, b, x[ 5], S33); /* 43 */
HH (b, c, d, a, x[13], S34); /* 44 */
HH (a, b, c, d, x[ 3], S31); /* 45 */
HH (d, a, b, c, x[11], S32); /* 46 */
HH (c, d, a, b, x[ 7], S33); /* 47 */
HH (b, c, d, a, x[15], S34); /* 48 */
ostate[0] = state[0] + a;
ostate[1] = state[1] + b;
ostate[2] = state[2] + c;
ostate[3] = state[3] + d;
}
/* Decodes input (unsigned char) into output (UINT4). Assumes len is
a multiple of 4.
*/
static void Decode (output, input, len)
UINT4 *output;
const unsigned char *input;
unsigned int len;
{
unsigned int i, j;
for (i = 0, j = 0; j < len; i++, j += 4)
output[i] = ((UINT4)input[j]) | (((UINT4)input[j+1]) << 8) |
(((UINT4)input[j+2]) << 16) | (((UINT4)input[j+3]) << 24);
}
#endif /* _KERNEL */
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