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|
/*
* ng_socket.c
*
* Copyright (c) 1996-1999 Whistle Communications, Inc.
* All rights reserved.
*
* Subject to the following obligations and disclaimer of warranty, use and
* redistribution of this software, in source or object code forms, with or
* without modifications are expressly permitted by Whistle Communications;
* provided, however, that:
* 1. Any and all reproductions of the source or object code must include the
* copyright notice above and the following disclaimer of warranties; and
* 2. No rights are granted, in any manner or form, to use Whistle
* Communications, Inc. trademarks, including the mark "WHISTLE
* COMMUNICATIONS" on advertising, endorsements, or otherwise except as
* such appears in the above copyright notice or in the software.
*
* THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
* TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
* REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
* INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
* WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
* REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
* SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
* IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
* RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
* WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
* Author: Julian Elischer <julian@whistle.com>
*
* $FreeBSD$
* $Whistle: ng_socket.c,v 1.25 1999/01/28 23:54:54 julian Exp $
*/
/*
* Netgraph socket nodes
*
* There are two types of netgraph sockets, control and data.
* Control sockets have a netgraph node, but data sockets are
* parasitic on control sockets, and have no node of their own.
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/proc.h>
#include <sys/domain.h>
#include <sys/errno.h>
#include <sys/kernel.h>
#include <sys/file.h>
#include <sys/filedesc.h>
#include <sys/malloc.h>
#include <sys/queue.h>
#include <sys/mbuf.h>
#include <sys/protosw.h>
#include <sys/socket.h>
#include <sys/socketvar.h>
#include <sys/sysctl.h>
#ifdef NOTYET
#include <sys/vnode.h>
#endif
#include <netgraph/ng_message.h>
#include <netgraph/netgraph.h>
#include <netgraph/ng_socket.h>
#include <netgraph/ng_socketvar.h>
/*
* It's Ascii-art time!
* +-------------+ +-------------+
* |socket (ctl)| |socket (data)|
* +-------------+ +-------------+
* ^ ^
* | |
* v v
* +-----------+ +-----------+
* |pcb (ctl)| |pcb (data)|
* +-----------+ +-----------+
* ^ ^
* | |
* v v
* +--------------------------+
* | Socket type private |
* | data |
* +--------------------------+
* ^
* |
* v
* +----------------+
* | struct ng_node |
* +----------------+
*/
/* Netgraph node methods */
static int ngs_constructor(node_p *nodep);
static int ngs_rcvmsg(node_p node, struct ng_mesg *msg,
const char *retaddr, struct ng_mesg **resp);
static int ngs_rmnode(node_p node);
static int ngs_newhook(node_p node, hook_p hook, const char *name);
static int ngs_rcvdata(hook_p hook, struct mbuf *m, meta_p meta);
/* Internal methods */
static int ng_attach_data(struct socket *so);
static int ng_attach_cntl(struct socket *so);
static int ng_attach_common(struct socket *so, int type);
static void ng_detach_common(struct ngpcb *pcbp, int type);
/*static int ng_internalize(struct mbuf *m, struct proc *p); */
static int ng_connect_data(struct sockaddr *nam, struct ngpcb *pcbp);
static int ng_connect_cntl(struct sockaddr *nam, struct ngpcb *pcbp);
static int ng_bind(struct sockaddr *nam, struct ngpcb *pcbp);
static int ngs_mod_event(module_t mod, int event, void *data);
static int ship_msg(struct ngpcb *pcbp, struct ng_mesg *msg,
struct sockaddr_ng *addr);
/* Netgraph type descriptor */
static struct ng_type typestruct = {
NG_VERSION,
NG_SOCKET_NODE_TYPE,
ngs_mod_event,
ngs_constructor,
ngs_rcvmsg,
ngs_rmnode,
ngs_newhook,
NULL,
NULL,
ngs_rcvdata,
ngs_rcvdata,
NULL,
};
NETGRAPH_INIT(socket, &typestruct);
/* Buffer space */
static u_long ngpdg_sendspace = 2 * 1024; /* really max datagram size */
static u_long ngpdg_recvspace = 20 * 1024;
/* List of all sockets */
LIST_HEAD(, ngpcb) ngsocklist;
#define sotongpcb(so) ((struct ngpcb *)so->so_pcb)
/* If getting unexplained errors returned, set this to "Debugger("X"); */
#ifndef TRAP_ERROR
#define TRAP_ERROR
#endif
/***************************************************************
Control sockets
***************************************************************/
static int
ngc_attach(struct socket *so, int proto, struct proc *p)
{
struct ngpcb *const pcbp = sotongpcb(so);
if (pcbp != NULL)
return (EISCONN);
return (ng_attach_cntl(so));
}
static int
ngc_detach(struct socket *so)
{
struct ngpcb *const pcbp = sotongpcb(so);
if (pcbp == NULL)
return (EINVAL);
ng_detach_common(pcbp, NG_CONTROL);
return (0);
}
static int
ngc_send(struct socket *so, int flags, struct mbuf *m, struct sockaddr *addr,
struct mbuf *control, struct proc *p)
{
struct ngpcb *const pcbp = sotongpcb(so);
struct sockaddr_ng *const sap = (struct sockaddr_ng *) addr;
struct ng_mesg *resp;
struct mbuf *m0;
char *msg, *path = NULL;
int len, error = 0;
if (pcbp == NULL) {
error = EINVAL;
goto release;
}
#ifdef NOTYET
if (control && (error = ng_internalize(control, p))) {
if (pcbp->sockdata == NULL) {
error = ENOTCONN;
goto release;
}
}
#else /* NOTYET */
if (control) {
error = EINVAL;
goto release;
}
#endif /* NOTYET */
/* Require destination as there may be >= 1 hooks on this node */
if (addr == NULL) {
error = EDESTADDRREQ;
goto release;
}
/* Allocate an expendable buffer for the path, chop off
* the sockaddr header, and make sure it's NUL terminated */
len = sap->sg_len - 2;
MALLOC(path, char *, len + 1, M_NETGRAPH, M_WAITOK);
if (path == NULL) {
error = ENOMEM;
goto release;
}
bcopy(sap->sg_data, path, len);
path[len] = '\0';
/* Move the actual message out of mbufs into a linear buffer.
* Start by adding up the size of the data. (could use mh_len?) */
for (len = 0, m0 = m; m0 != NULL; m0 = m0->m_next)
len += m0->m_len;
/* Move the data into a linear buffer as well. Messages are not
* delivered in mbufs. */
MALLOC(msg, char *, len + 1, M_NETGRAPH, M_WAITOK);
if (msg == NULL) {
error = ENOMEM;
goto release;
}
m_copydata(m, 0, len, msg);
/* The callee will free the msg when done. The addr is our business. */
error = ng_send_msg(pcbp->sockdata->node,
(struct ng_mesg *) msg, path, &resp);
/* If the callee responded with a synchronous response, then put it
* back on the receive side of the socket; sap is source address. */
if (error == 0 && resp != NULL)
error = ship_msg(pcbp, resp, sap);
release:
if (path != NULL)
FREE(path, M_NETGRAPH);
if (control != NULL)
m_freem(control);
if (m != NULL)
m_freem(m);
return (error);
}
static int
ngc_bind(struct socket *so, struct sockaddr *nam, struct proc *p)
{
struct ngpcb *const pcbp = sotongpcb(so);
if (pcbp == 0)
return (EINVAL);
return (ng_bind(nam, pcbp));
}
static int
ngc_connect(struct socket *so, struct sockaddr *nam, struct proc *p)
{
struct ngpcb *const pcbp = sotongpcb(so);
if (pcbp == 0)
return (EINVAL);
return (ng_connect_cntl(nam, pcbp));
}
/***************************************************************
Data sockets
***************************************************************/
static int
ngd_attach(struct socket *so, int proto, struct proc *p)
{
struct ngpcb *const pcbp = sotongpcb(so);
if (pcbp != NULL)
return (EISCONN);
return (ng_attach_data(so));
}
static int
ngd_detach(struct socket *so)
{
struct ngpcb *const pcbp = sotongpcb(so);
if (pcbp == NULL)
return (EINVAL);
ng_detach_common(pcbp, NG_DATA);
return (0);
}
static int
ngd_send(struct socket *so, int flags, struct mbuf *m, struct sockaddr *addr,
struct mbuf *control, struct proc *p)
{
struct ngpcb *const pcbp = sotongpcb(so);
struct sockaddr_ng *const sap = (struct sockaddr_ng *) addr;
char *hookname = NULL;
meta_p mp = NULL;
int len, error;
hook_p hook;
if ((pcbp == NULL) || (control != NULL)) {
error = EINVAL;
goto release;
}
if (pcbp->sockdata == NULL) {
error = ENOTCONN;
goto release;
}
if (addr == NULL) {
error = EDESTADDRREQ;
goto release;
}
/* Allocate an expendable buffer for the hook name, chop off
* the sockaddr header, and make sure it's NUL terminated */
len = sap->sg_len - 2;
MALLOC(hookname, char *, len + 1, M_NETGRAPH, M_WAITOK);
if (hookname == NULL) {
error = ENOMEM;
goto release;
}
bcopy(sap->sg_data, hookname, len);
hookname[len] = '\0';
/* Find the correct hook from 'hookname' */
LIST_FOREACH(hook, &pcbp->sockdata->node->hooks, hooks) {
if (strcmp(hookname, hook->name) == 0)
break;
}
/* Send data (OK if hook is NULL) */
NG_SEND_DATA(error, hook, m, mp); /* makes m NULL */
release:
if (hookname != NULL)
FREE(hookname, M_NETGRAPH);
if (control != NULL)
m_freem(control);
if (m != NULL)
m_freem(m);
return (error);
}
static int
ngd_connect(struct socket *so, struct sockaddr *nam, struct proc *p)
{
struct ngpcb *const pcbp = sotongpcb(so);
if (pcbp == 0)
return (EINVAL);
return (ng_connect_data(nam, pcbp));
}
/*
* Used for both data and control sockets
*/
static int
ng_setsockaddr(struct socket *so, struct sockaddr **addr)
{
struct ngpcb *const pcbp = sotongpcb(so);
struct sockaddr *sa;
int namelen;
if (pcbp == 0)
return (EINVAL);
if (pcbp->sockdata->node->name != NULL) {
namelen = strlen(pcbp->sockdata->node->name) + 3;
MALLOC(sa, struct sockaddr *, namelen, M_SONAME, M_WAITOK);
if (sa == NULL)
return (ENOMEM);
sa->sa_family = AF_NETGRAPH;
sa->sa_len = namelen;
strcpy(sa->sa_data, pcbp->sockdata->node->name);
*addr = sa;
} else
*addr = NULL; /* XXX check this makes sense */
return (0);
}
/*
* Attach a socket to it's protocol specific partner.
* For a control socket, actually create a netgraph node and attach
* to it as well.
*/
static int
ng_attach_cntl(struct socket *so)
{
struct ngsock *privdata;
struct ngpcb *pcbp;
int error;
/* Setup protocol control block */
if ((error = ng_attach_common(so, NG_CONTROL)) != 0)
return (error);
pcbp = (struct ngpcb *) so->so_pcb;
/* Allocate node private info */
MALLOC(privdata, struct ngsock *,
sizeof(*privdata), M_NETGRAPH, M_WAITOK);
if (privdata == NULL) {
ng_detach_common(pcbp, NG_CONTROL);
return (ENOMEM);
}
bzero(privdata, sizeof(*privdata));
/* Make the generic node components */
if ((error = ng_make_node_common(&typestruct, &privdata->node)) != 0) {
FREE(privdata, M_NETGRAPH);
ng_detach_common(pcbp, NG_CONTROL);
return (error);
}
privdata->node->private = privdata;
/* Link the pcb and the node private data */
privdata->ctlsock = pcbp;
pcbp->sockdata = privdata;
privdata->refs++;
return (0);
}
static int
ng_attach_data(struct socket *so)
{
return(ng_attach_common(so, NG_DATA));
}
/*
* Set up a socket protocol control block.
* This code is shared between control and data sockets.
*/
static int
ng_attach_common(struct socket *so, int type)
{
struct ngpcb *pcbp;
int error;
/* Standard socket setup stuff */
error = soreserve(so, ngpdg_sendspace, ngpdg_recvspace);
if (error)
return (error);
/* Allocate the pcb */
MALLOC(pcbp, struct ngpcb *, sizeof(*pcbp), M_PCB, M_WAITOK);
if (pcbp == NULL)
return (ENOMEM);
bzero(pcbp, sizeof(*pcbp));
pcbp->type = type;
/* Link the pcb and the socket */
so->so_pcb = (caddr_t) pcbp;
pcbp->ng_socket = so;
/* Add the socket to linked list */
LIST_INSERT_HEAD(&ngsocklist, pcbp, socks);
return (0);
}
/*
* Disassociate the socket from it's protocol specific
* partner. If it's attached to a node's private data structure,
* then unlink from that too. If we were the last socket attached to it,
* then shut down the entire node. Shared code for control and data sockets.
*/
static void
ng_detach_common(struct ngpcb *pcbp, int which)
{
struct ngsock *sockdata;
if (pcbp->sockdata) {
sockdata = pcbp->sockdata;
pcbp->sockdata = NULL;
switch (which) {
case NG_CONTROL:
sockdata->ctlsock = NULL;
break;
case NG_DATA:
sockdata->datasock = NULL;
break;
default:
panic(__FUNCTION__);
}
if ((--sockdata->refs == 0) && (sockdata->node != NULL))
ng_rmnode(sockdata->node);
}
pcbp->ng_socket->so_pcb = NULL;
pcbp->ng_socket = NULL;
LIST_REMOVE(pcbp, socks);
FREE(pcbp, M_PCB);
}
#ifdef NOTYET
/*
* File descriptors can be passed into a AF_NETGRAPH socket.
* Note, that file descriptors cannot be passed OUT.
* Only character device descriptors are accepted.
* Character devices are useful to connect a graph to a device,
* which after all is the purpose of this whole system.
*/
static int
ng_internalize(struct mbuf *control, struct proc *p)
{
struct filedesc *fdp = p->p_fd;
struct cmsghdr *cm = mtod(control, struct cmsghdr *);
struct file *fp;
struct vnode *vn;
int oldfds;
int fd;
if (cm->cmsg_type != SCM_RIGHTS || cm->cmsg_level != SOL_SOCKET ||
cm->cmsg_len != control->m_len) {
TRAP_ERROR;
return (EINVAL);
}
/* Check there is only one FD. XXX what would more than one signify? */
oldfds = (cm->cmsg_len - sizeof(*cm)) / sizeof(int);
if (oldfds != 1) {
TRAP_ERROR;
return (EINVAL);
}
/* Check that the FD given is legit. and change it to a pointer to a
* struct file. */
fd = *(int *) (cm + 1);
if ((unsigned) fd >= fdp->fd_nfiles
|| (fp = fdp->fd_ofiles[fd]) == NULL) {
return (EBADF);
}
/* Depending on what kind of resource it is, act differently. For
* devices, we treat it as a file. For a AF_NETGRAPH socket,
* shortcut straight to the node. */
switch (fp->f_type) {
case DTYPE_VNODE:
vn = (struct vnode *) fp->f_data;
if (vn && (vn->v_type == VCHR)) {
/* for a VCHR, actually reference the FILE */
fp->f_count++;
/* XXX then what :) */
/* how to pass on to other modules? */
} else {
TRAP_ERROR;
return (EINVAL);
}
break;
default:
TRAP_ERROR;
return (EINVAL);
}
return (0);
}
#endif /* NOTYET */
/*
* Connect the data socket to a named control socket node.
*/
static int
ng_connect_data(struct sockaddr *nam, struct ngpcb *pcbp)
{
struct sockaddr_ng *sap;
node_p farnode;
struct ngsock *sockdata;
int error;
/* If we are already connected, don't do it again */
if (pcbp->sockdata != NULL)
return (EISCONN);
/* Find the target (victim) and check it doesn't already have a data
* socket. Also check it is a 'socket' type node. */
sap = (struct sockaddr_ng *) nam;
if ((error = ng_path2node(NULL, sap->sg_data, &farnode, NULL)))
return (error);
if (strcmp(farnode->type->name, NG_SOCKET_NODE_TYPE) != 0)
return (EINVAL);
sockdata = farnode->private;
if (sockdata->datasock != NULL)
return (EADDRINUSE);
/* Link the PCB and the private data struct. and note the extra
* reference */
sockdata->datasock = pcbp;
pcbp->sockdata = sockdata;
sockdata->refs++;
return (0);
}
/*
* Connect the existing control socket node to a named node:hook.
* The hook we use on this end is the same name as the remote node name.
*/
static int
ng_connect_cntl(struct sockaddr *nam, struct ngpcb *pcbp)
{
struct ngsock *const sockdata = pcbp->sockdata;
struct sockaddr_ng *sap;
char *node, *hook;
node_p farnode;
int rtn, error;
sap = (struct sockaddr_ng *) nam;
rtn = ng_path_parse(sap->sg_data, &node, NULL, &hook);
if (rtn < 0 || node == NULL || hook == NULL) {
TRAP_ERROR;
return (EINVAL);
}
farnode = ng_findname(sockdata->node, node);
if (farnode == NULL) {
TRAP_ERROR;
return (EADDRNOTAVAIL);
}
/* Connect, using a hook name the same as the far node name. */
error = ng_con_nodes(sockdata->node, node, farnode, hook);
return error;
}
/*
* Binding a socket means giving the corresponding node a name
*/
static int
ng_bind(struct sockaddr *nam, struct ngpcb *pcbp)
{
struct ngsock *const sockdata = pcbp->sockdata;
struct sockaddr_ng *const sap = (struct sockaddr_ng *) nam;
if (sockdata == NULL) {
TRAP_ERROR;
return (EINVAL);
}
if (sap->sg_len < 3 || sap->sg_data[sap->sg_len - 3] != '\0') {
TRAP_ERROR;
return (EINVAL);
}
return (ng_name_node(sockdata->node, sap->sg_data));
}
/*
* Take a message and pass it up to the control socket associated
* with the node.
*/
static int
ship_msg(struct ngpcb *pcbp, struct ng_mesg *msg, struct sockaddr_ng *addr)
{
struct socket *const so = pcbp->ng_socket;
struct mbuf *mdata;
int msglen;
/* Copy the message itself into an mbuf chain */
msglen = sizeof(struct ng_mesg) + msg->header.arglen;
mdata = m_devget((caddr_t) msg, msglen, 0, NULL, NULL);
/* Here we free the message, as we are the end of the line.
* We need to do that regardless of whether we got mbufs. */
FREE(msg, M_NETGRAPH);
if (mdata == NULL) {
TRAP_ERROR;
return (ENOBUFS);
}
/* Send it up to the socket */
if (sbappendaddr(&so->so_rcv,
(struct sockaddr *) addr, mdata, NULL) == 0) {
TRAP_ERROR;
m_freem(mdata);
return (ENOBUFS);
}
sorwakeup(so);
return (0);
}
/*
* You can only create new nodes from the socket end of things.
*/
static int
ngs_constructor(node_p *nodep)
{
return (EINVAL);
}
/*
* We allow any hook to be connected to the node.
* There is no per-hook private information though.
*/
static int
ngs_newhook(node_p node, hook_p hook, const char *name)
{
hook->private = node->private;
return (0);
}
/*
* Incoming messages get passed up to the control socket.
*/
static int
ngs_rcvmsg(node_p node, struct ng_mesg *msg, const char *retaddr,
struct ng_mesg **resp)
{
struct ngsock *const sockdata = node->private;
struct ngpcb *const pcbp = sockdata->ctlsock;
struct sockaddr_ng *addr;
int addrlen;
int error = 0;
/* Only allow mesgs to be passed if we have the control socket.
* Data sockets can only support the generic messages. */
if (pcbp == NULL) {
TRAP_ERROR;
return (EINVAL);
}
/* Get the return address into a sockaddr */
if ((retaddr == NULL) || (*retaddr == '\0'))
retaddr = "";
addrlen = strlen(retaddr);
MALLOC(addr, struct sockaddr_ng *, addrlen + 4, M_NETGRAPH, M_NOWAIT);
if (addr == NULL) {
TRAP_ERROR;
return (ENOMEM);
}
addr->sg_len = addrlen + 3;
addr->sg_family = AF_NETGRAPH;
bcopy(retaddr, addr->sg_data, addrlen);
addr->sg_data[addrlen] = '\0';
/* Send it up */
error = ship_msg(pcbp, msg, addr);
FREE(addr, M_NETGRAPH);
return (error);
}
/*
* Receive data on a hook
*/
static int
ngs_rcvdata(hook_p hook, struct mbuf *m, meta_p meta)
{
struct ngsock *const sockdata = hook->node->private;
struct ngpcb *const pcbp = sockdata->datasock;
struct socket *so;
struct sockaddr_ng *addr;
char *addrbuf[NG_HOOKLEN + 1 + 4];
int addrlen;
/* If there is no data socket, black-hole it */
if (pcbp == NULL) {
NG_FREE_DATA(m, meta);
return (0);
}
so = pcbp->ng_socket;
/* Get the return address into a sockaddr. */
addrlen = strlen(hook->name); /* <= NG_HOOKLEN */
addr = (struct sockaddr_ng *) addrbuf;
addr->sg_len = addrlen + 3;
addr->sg_family = AF_NETGRAPH;
bcopy(hook->name, addr->sg_data, addrlen);
addr->sg_data[addrlen] = '\0';
/* We have no use for the meta data, free/clear it now. */
NG_FREE_META(meta);
/* Try to tell the socket which hook it came in on */
if (sbappendaddr(&so->so_rcv, (struct sockaddr *) addr, m, NULL) == 0) {
m_freem(m);
TRAP_ERROR;
return (ENOBUFS);
}
sorwakeup(so);
return (0);
}
/*
* Do local shutdown processing.
* In this case, that involves making sure the socket
* knows we should be shutting down.
*/
static int
ngs_rmnode(node_p node)
{
struct ngsock *const sockdata = node->private;
struct ngpcb *const dpcbp = sockdata->datasock;
struct ngpcb *const pcbp = sockdata->ctlsock;
ng_cutlinks(node);
ng_unname(node);
if (dpcbp != NULL) {
soisdisconnected(dpcbp->ng_socket);
dpcbp->sockdata = NULL;
sockdata->datasock = NULL;
sockdata->refs--;
}
if (pcbp != NULL) {
soisdisconnected(pcbp->ng_socket);
pcbp->sockdata = NULL;
sockdata->ctlsock = NULL;
sockdata->refs--;
}
node->private = NULL;
ng_unref(node);
FREE(sockdata, M_NETGRAPH);
return (0);
}
/*
* Control and data socket type descriptors
*/
static struct pr_usrreqs ngc_usrreqs = {
NULL, /* abort */
pru_accept_notsupp,
ngc_attach,
ngc_bind,
ngc_connect,
pru_connect2_notsupp,
pru_control_notsupp,
ngc_detach,
NULL, /* disconnect */
pru_listen_notsupp,
NULL, /* setpeeraddr */
pru_rcvd_notsupp,
pru_rcvoob_notsupp,
ngc_send,
pru_sense_null,
NULL, /* shutdown */
ng_setsockaddr,
sosend,
soreceive,
sopoll
};
static struct pr_usrreqs ngd_usrreqs = {
NULL, /* abort */
pru_accept_notsupp,
ngd_attach,
NULL, /* bind */
ngd_connect,
pru_connect2_notsupp,
pru_control_notsupp,
ngd_detach,
NULL, /* disconnect */
pru_listen_notsupp,
NULL, /* setpeeraddr */
pru_rcvd_notsupp,
pru_rcvoob_notsupp,
ngd_send,
pru_sense_null,
NULL, /* shutdown */
ng_setsockaddr,
sosend,
soreceive,
sopoll
};
/*
* Definitions of protocols supported in the NETGRAPH domain.
*/
extern struct domain ngdomain; /* stop compiler warnings */
static struct protosw ngsw[] = {
{
SOCK_DGRAM,
&ngdomain,
NG_CONTROL,
PR_ATOMIC | PR_ADDR /* | PR_RIGHTS */,
0, 0, 0, 0,
NULL,
0, 0, 0, 0,
&ngc_usrreqs
},
{
SOCK_DGRAM,
&ngdomain,
NG_DATA,
PR_ATOMIC | PR_ADDR,
0, 0, 0, 0,
NULL,
0, 0, 0, 0,
&ngd_usrreqs
}
};
struct domain ngdomain = {
AF_NETGRAPH,
"netgraph",
0,
NULL,
NULL,
ngsw,
&ngsw[sizeof(ngsw) / sizeof(ngsw[0])],
0,
NULL,
0,
0
};
/*
* Handle loading and unloading for this node type
* This is to handle auxiliary linkages (e.g protocol domain addition).
*/
static int
ngs_mod_event(module_t mod, int event, void *data)
{
int error = 0;
switch (event) {
case MOD_LOAD:
/* Register protocol domain */
net_add_domain(&ngdomain);
break;
case MOD_UNLOAD:
/* Insure there are no open netgraph sockets */
if (!LIST_EMPTY(&ngsocklist)) {
error = EBUSY;
break;
}
#ifdef NOTYET
/* Unregister protocol domain XXX can't do this yet.. */
if ((error = net_rm_domain(&ngdomain)) != 0)
break;
#else
error = EBUSY;
#endif
break;
default:
error = EOPNOTSUPP;
break;
}
return (error);
}
SYSCTL_NODE(_net, AF_NETGRAPH, graph, CTLFLAG_RW, 0, "netgraph Family");
SYSCTL_INT(_net_graph, OID_AUTO, family, CTLFLAG_RD, 0, AF_NETGRAPH, "");
SYSCTL_NODE(_net_graph, OID_AUTO, data, CTLFLAG_RW, 0, "DATA");
SYSCTL_INT(_net_graph_data, OID_AUTO, proto, CTLFLAG_RD, 0, NG_DATA, "");
SYSCTL_NODE(_net_graph, OID_AUTO, control, CTLFLAG_RW, 0, "CONTROL");
SYSCTL_INT(_net_graph_control, OID_AUTO, proto, CTLFLAG_RD, 0, NG_CONTROL, "");
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