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Original notes on how this might be implememented.. may not reflect
the final code very much.
======================================================[JRE]
the slices are 'kinda' stackable..
With alternating layers of handler(driver)/slice/handler/slice/handler/slice
The "Slice" is a common structure shared between three pieces of code.
1/ the lower handler
2/ the upper handler
3/ the generic slice code, which implements the device nodes etc.
Each of these 3 items share a knowledge of the internal struture and
contents of the slice structure. they also know each other's published
interfaces.
Each layer is much like the previous..
Each layer has similar characteristics..
The slices are created bottom up..
i.e. the device probes, and creates a static 'slice' that is
assiciated with the device.. The static slice
can't be altered, unless the media is changed..
A translation method, which might be NULL, in which case
it is a simple case of offset addition.
Possibly the offset might be already added..
possibly this might be achieved by specifying a default method set.
Each disk slice has a structure associated with it..
When a slice is 'loaded' there must be some way of deciding if it has
a subslice structure. if it does, then that structure must
be loaded to create mode slices..
this is recursive.
The structuring must be such that it can recognise an attempt to change
higer level structuring..
This suggests a recursive 'open' count.. for open subslices.
The idea would be to pass the following operations through methods.
translation to (possibly more than one) io operation
open count passing..
interpretation of subslicing and other slicing operations.
possibly there might be permissions inherritance.
open a slice...
create a slice.. methods are supplied by the disk driver..
upward methods:
force close
identify slice type.. slice type modules each asked
to identify..
to do IO
1/ find apropriate slice (hash)
LIST_HEAD(slice_bucket, slice) hash_table[UNIT_HASH_SIZE - 1];
in the init,
for ( i = 0; i < UNIT_HASH_SIZE; i++) {
LIST_INIT(hash_table + i)
}
struct slice *minor_to_slice(unsigned int minor)
{
int hash = minor % UNIT_HASH_SIZE;
struct slice *slice;
slice = (hash_table + hash)->lh_first;
while (slice) {
if (slice->minor == minor) {
return (slice);
}
slice = slice->hashlist.le_next
}
return (NULL);
}
2/
if IO method,
do IO method..
return
check bounds
adjust offset
follow slice-parent link and loop to top
IO methods are supplied by drivers
drivers including concatination drivers etc.
concatination must be seen as a slice type
once all parts of a concatinated slice are created, then
the new 'concatinated slice' appears in the devfs.
a concatinated slice has a 'label' that identifies it's volume
and it's part (e.g. part 3 out of 5)
'slice's in ram are either Primary or slave slices in a concatinated slice..
to set up a slice call slice_add() which:
1/ If (slice type not known)
Identify the type (call all type probe routines in turn)
2/ call the succeeding type attach routine
3/ the attach routine calls slice_add() for each sub slice
The probe and attach may merge.
the type of a slice must be detirmined taking into account the type of the
parent slice.. It is conceivable that the parent slice
might TELL the slice_add() routine what to make the slice..
Possibly the parent set's a CONTEXT which might be helpful
in identifying a slice
disk:
set up Method struct:
IO points to disk strategy
set size to whole disk
set offset to 0
set context to RAW
call slice_add
slice_add()
called when we know about a slice..possibly we should fill out a slice
struct before calling it.
The slice struct is all that is needed to be able to do IO
to the slice. slice_add, will then link the slice into
the system as needed.
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