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//===-- DynamicLoaderWindowsDYLD.cpp --------------------------------*- C++
//-*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "DynamicLoaderWindowsDYLD.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "llvm/ADT/Triple.h"
using namespace lldb;
using namespace lldb_private;
DynamicLoaderWindowsDYLD::DynamicLoaderWindowsDYLD(Process *process)
: DynamicLoader(process) {}
DynamicLoaderWindowsDYLD::~DynamicLoaderWindowsDYLD() {}
void DynamicLoaderWindowsDYLD::Initialize() {
PluginManager::RegisterPlugin(GetPluginNameStatic(),
GetPluginDescriptionStatic(), CreateInstance);
}
void DynamicLoaderWindowsDYLD::Terminate() {}
ConstString DynamicLoaderWindowsDYLD::GetPluginNameStatic() {
static ConstString g_plugin_name("windows-dyld");
return g_plugin_name;
}
const char *DynamicLoaderWindowsDYLD::GetPluginDescriptionStatic() {
return "Dynamic loader plug-in that watches for shared library "
"loads/unloads in Windows processes.";
}
DynamicLoader *DynamicLoaderWindowsDYLD::CreateInstance(Process *process,
bool force) {
bool should_create = force;
if (!should_create) {
const llvm::Triple &triple_ref =
process->GetTarget().GetArchitecture().GetTriple();
if (triple_ref.getOS() == llvm::Triple::Win32)
should_create = true;
}
if (should_create)
return new DynamicLoaderWindowsDYLD(process);
return nullptr;
}
void DynamicLoaderWindowsDYLD::DidAttach() {}
void DynamicLoaderWindowsDYLD::DidLaunch() {}
Status DynamicLoaderWindowsDYLD::CanLoadImage() { return Status(); }
ConstString DynamicLoaderWindowsDYLD::GetPluginName() {
return GetPluginNameStatic();
}
uint32_t DynamicLoaderWindowsDYLD::GetPluginVersion() { return 1; }
ThreadPlanSP
DynamicLoaderWindowsDYLD::GetStepThroughTrampolinePlan(Thread &thread,
bool stop) {
return ThreadPlanSP();
}
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