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//===- WebAssemblyInstrControl.td-WebAssembly control-flow ------*- tablegen -*-
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// \brief WebAssembly control-flow code-gen constructs.
///
//===----------------------------------------------------------------------===//
let Defs = [ARGUMENTS] in {
let isBranch = 1, isTerminator = 1, hasCtrlDep = 1 in {
// The condition operand is a boolean value which WebAssembly represents as i32.
def BR_IF : I<(outs), (ins bb_op:$dst, I32:$cond),
[(brcond I32:$cond, bb:$dst)],
"br_if \t$dst, $cond", 0x0d>;
let isCodeGenOnly = 1 in
def BR_UNLESS : I<(outs), (ins bb_op:$dst, I32:$cond), []>;
let isBarrier = 1 in {
def BR : I<(outs), (ins bb_op:$dst),
[(br bb:$dst)],
"br \t$dst", 0x0c>;
} // isBarrier = 1
} // isBranch = 1, isTerminator = 1, hasCtrlDep = 1
} // Defs = [ARGUMENTS]
def : Pat<(brcond (i32 (setne I32:$cond, 0)), bb:$dst),
(BR_IF bb_op:$dst, I32:$cond)>;
def : Pat<(brcond (i32 (seteq I32:$cond, 0)), bb:$dst),
(BR_UNLESS bb_op:$dst, I32:$cond)>;
let Defs = [ARGUMENTS] in {
// TODO: SelectionDAG's lowering insists on using a pointer as the index for
// jump tables, so in practice we don't ever use BR_TABLE_I64 in wasm32 mode
// currently.
// Set TSFlags{0} to 1 to indicate that the variable_ops are immediates.
// Set TSFlags{1} to 1 to indicate that the immediates represent labels.
let isTerminator = 1, hasCtrlDep = 1, isBarrier = 1 in {
def BR_TABLE_I32 : I<(outs), (ins I32:$index, variable_ops),
[(WebAssemblybr_table I32:$index)],
"br_table \t$index", 0x0e> {
let TSFlags{0} = 1;
let TSFlags{1} = 1;
}
def BR_TABLE_I64 : I<(outs), (ins I64:$index, variable_ops),
[(WebAssemblybr_table I64:$index)],
"br_table \t$index"> {
let TSFlags{0} = 1;
let TSFlags{1} = 1;
}
} // isTerminator = 1, hasCtrlDep = 1, isBarrier = 1
// Placemarkers to indicate the start or end of a block, loop, or try scope.
// These use/clobber VALUE_STACK to prevent them from being moved into the
// middle of an expression tree.
let Uses = [VALUE_STACK], Defs = [VALUE_STACK] in {
def BLOCK : I<(outs), (ins Signature:$sig), [], "block \t$sig", 0x02>;
def LOOP : I<(outs), (ins Signature:$sig), [], "loop \t$sig", 0x03>;
def TRY : I<(outs), (ins Signature:$sig), [], "try \t$sig", 0x06>;
// END_BLOCK, END_LOOP, END_TRY, and END_FUNCTION are represented with the same
// opcode in wasm.
def END_BLOCK : I<(outs), (ins), [], "end_block", 0x0b>;
def END_LOOP : I<(outs), (ins), [], "end_loop", 0x0b>;
def END_TRY : I<(outs), (ins), [], "end_try", 0x0b>;
let isTerminator = 1, isBarrier = 1 in
def END_FUNCTION : I<(outs), (ins), [], "end_function", 0x0b>;
} // Uses = [VALUE_STACK], Defs = [VALUE_STACK]
multiclass RETURN<WebAssemblyRegClass vt> {
def RETURN_#vt : I<(outs), (ins vt:$val), [(WebAssemblyreturn vt:$val)],
"return \t$val", 0x0f>;
// Equivalent to RETURN_#vt, for use at the end of a function when wasm
// semantics return by falling off the end of the block.
let isCodeGenOnly = 1 in
def FALLTHROUGH_RETURN_#vt : I<(outs), (ins vt:$val), []>;
}
multiclass SIMD_RETURN<ValueType vt> {
def RETURN_#vt : SIMD_I<(outs), (ins V128:$val),
[(WebAssemblyreturn (vt V128:$val))],
"return \t$val", 0x0f>;
// Equivalent to RETURN_#vt, for use at the end of a function when wasm
// semantics return by falling off the end of the block.
let isCodeGenOnly = 1 in
def FALLTHROUGH_RETURN_#vt : SIMD_I<(outs), (ins V128:$val), []>;
}
let isTerminator = 1, hasCtrlDep = 1, isBarrier = 1 in {
let isReturn = 1 in {
defm : RETURN<I32>;
defm : RETURN<I64>;
defm : RETURN<F32>;
defm : RETURN<F64>;
defm : SIMD_RETURN<v16i8>;
defm : SIMD_RETURN<v8i16>;
defm : SIMD_RETURN<v4i32>;
defm : SIMD_RETURN<v4f32>;
def RETURN_VOID : I<(outs), (ins), [(WebAssemblyreturn)], "return", 0x0f>;
// This is to RETURN_VOID what FALLTHROUGH_RETURN_#vt is to RETURN_#vt.
let isCodeGenOnly = 1 in
def FALLTHROUGH_RETURN_VOID : I<(outs), (ins), []>;
} // isReturn = 1
def UNREACHABLE : I<(outs), (ins), [(trap)], "unreachable", 0x00>;
def THROW_I32 : I<(outs), (ins i32imm:$tag, I32:$obj),
[(int_wasm_throw imm:$tag, I32:$obj)], "throw \t$tag, $obj",
0x08>;
def THROW_I64 : I<(outs), (ins i32imm:$tag, I64:$obj),
[(int_wasm_throw imm:$tag, I64:$obj)], "throw \t$tag, $obj",
0x08>;
def RETHROW : I<(outs), (ins i32imm:$rel_depth), [], "rethrow \t$rel_depth",
0x09>;
} // isTerminator = 1, hasCtrlDep = 1, isBarrier = 1
} // Defs = [ARGUMENTS]
// rethrow takes a relative depth as an argument, for which currently only 0 is
// possible for C++. Once other languages need depths other than 0, depths will
// be computed in CFGStackify.
def : Pat<(int_wasm_rethrow), (RETHROW 0)>;
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