1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
|
/* GNU Objective C Runtime Thread Implementation
Copyright (C) 1996, 1997 Free Software Foundation, Inc.
Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 2, or (at your option) any later version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
GCC; see the file COPYING. If not, write to the Free Software
Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA. */
/* As a special exception, if you link this library with files compiled with
GCC to produce an executable, this does not cause the resulting executable
to be covered by the GNU General Public License. This exception does not
however invalidate any other reasons why the executable file might be
covered by the GNU General Public License. */
#include "objc/thr.h"
#include "objc/runtime.h"
/* Thread local storage for a single thread */
static void *thread_local_storage = NULL;
/* Backend initialization functions */
/* Initialize the threads subsystem. */
int
__objc_init_thread_system(void)
{
/* No thread support available */
return -1;
}
/* Close the threads subsystem. */
int
__objc_close_thread_system(void)
{
/* No thread support available */
return -1;
}
/* Backend thread functions */
/* Create a new thread of execution. */
objc_thread_t
__objc_thread_detach(void (*func)(void *arg), void *arg)
{
/* No thread support available */
return NULL;
}
/* Set the current thread's priority. */
int
__objc_thread_set_priority(int priority)
{
/* No thread support available */
return -1;
}
/* Return the current thread's priority. */
int
__objc_thread_get_priority(void)
{
return OBJC_THREAD_INTERACTIVE_PRIORITY;
}
/* Yield our process time to another thread. */
void
__objc_thread_yield(void)
{
return;
}
/* Terminate the current thread. */
int
__objc_thread_exit(void)
{
/* No thread support available */
/* Should we really exit the program */
/* exit(&__objc_thread_exit_status); */
return -1;
}
/* Returns an integer value which uniquely describes a thread. */
objc_thread_t
__objc_thread_id(void)
{
/* No thread support, use 1. */
return (objc_thread_t)1;
}
/* Sets the thread's local storage pointer. */
int
__objc_thread_set_data(void *value)
{
thread_local_storage = value;
return 0;
}
/* Returns the thread's local storage pointer. */
void *
__objc_thread_get_data(void)
{
return thread_local_storage;
}
/* Backend mutex functions */
/* Allocate a mutex. */
int
__objc_mutex_allocate(objc_mutex_t mutex)
{
return 0;
}
/* Deallocate a mutex. */
int
__objc_mutex_deallocate(objc_mutex_t mutex)
{
return 0;
}
/* Grab a lock on a mutex. */
int
__objc_mutex_lock(objc_mutex_t mutex)
{
/* There can only be one thread, so we always get the lock */
return 0;
}
/* Try to grab a lock on a mutex. */
int
__objc_mutex_trylock(objc_mutex_t mutex)
{
/* There can only be one thread, so we always get the lock */
return 0;
}
/* Unlock the mutex */
int
__objc_mutex_unlock(objc_mutex_t mutex)
{
return 0;
}
/* Backend condition mutex functions */
/* Allocate a condition. */
int
__objc_condition_allocate(objc_condition_t condition)
{
return 0;
}
/* Deallocate a condition. */
int
__objc_condition_deallocate(objc_condition_t condition)
{
return 0;
}
/* Wait on the condition */
int
__objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex)
{
return 0;
}
/* Wake up all threads waiting on this condition. */
int
__objc_condition_broadcast(objc_condition_t condition)
{
return 0;
}
/* Wake up one thread waiting on this condition. */
int
__objc_condition_signal(objc_condition_t condition)
{
return 0;
}
/* End of File */
|