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* Deorbit complete. We dont build these anymore, so into the attic they go.markm2002-10-213-105/+0
* As back-out requests must be followed, back out the removal of wargames(6)jmallett2002-10-093-0/+105
* Remove the wargames(6) novelty [and not the fun kind]:jmallett2002-10-083-105/+0
* Rewrite wargames(6) in C. A program in C in the public domain is better thanjmallett2002-08-303-46/+48
* Wargames was PG-13, not PGP 13. I just watched it with my girlfriend, andjmallett2002-08-291-1/+1
* beforeinstall -> SCRIPTS.ru2001-04-071-4/+1
* - Backout botched attempt to intoduce MANSECT feature.ru2001-03-261-0/+2
* Set the default manual section for games/ to 6.ru2001-03-201-2/+0
* Fixed style bug (bloat of a line length past 80 columns) in previous commit.bde2001-02-181-2/+2
* Prepare for mdoc(7)NG.ru2000-12-191-1/+1
* mdoc(7) police: use the new features of the Nm macro.ru2000-11-201-2/+2
* mdoc(7) police: use certified section headers wherever possible.ru2000-11-171-1/+1
* The people frobbing this file seem constitutionally unable to do sojkh2000-02-151-1/+1
* - Properly indent $FreeBSD$chris2000-02-151-2/+1
* - Fix the Makefile so it installs the manual page (properly).chris2000-02-121-3/+1
* Add a manual page for wargames(6).chris2000-02-122-0/+54
* 444 -> ${NOBINMODE}wosch1997-02-091-1/+1
* Change `install' to `${INSTALL}' so that default install flags can bebde1995-07-251-1/+1
* Bring in the 4.4 Lite games directory, modulo man page changes and segregationjkh1994-09-042-0/+55
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