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Diffstat (limited to 'test/Transforms/LoopVectorize/global_alias.ll')
-rw-r--r-- | test/Transforms/LoopVectorize/global_alias.ll | 1078 |
1 files changed, 1078 insertions, 0 deletions
diff --git a/test/Transforms/LoopVectorize/global_alias.ll b/test/Transforms/LoopVectorize/global_alias.ll new file mode 100644 index 0000000..121da8b --- /dev/null +++ b/test/Transforms/LoopVectorize/global_alias.ll @@ -0,0 +1,1078 @@ +; RUN: opt < %s -O3 -loop-vectorize -force-vector-unroll=1 -force-vector-width=4 -dce -instcombine -S | FileCheck %s + +target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:64:128-a0:0:64-n32-S64" + +%struct.anon = type { [100 x i32], i32, [100 x i32] } +%struct.anon.0 = type { [100 x [100 x i32]], i32, [100 x [100 x i32]] } + +@Foo = common global %struct.anon zeroinitializer, align 4 +@Bar = common global %struct.anon.0 zeroinitializer, align 4 + +@PB = external global i32* +@PA = external global i32* + + +;; === First, the tests that should always vectorize, wither statically or by adding run-time checks === + + +; /// Different objects, positive induction, constant distance +; int noAlias01 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[i] = Foo.B[i] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @noAlias01 +; CHECK: add nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias01(i32 %a) nounwind { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %arrayidx1 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %4 + store i32 %add, i32* %arrayidx1, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx2 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx2, align 4 + ret i32 %7 +} + +; /// Different objects, positive induction with widening slide +; int noAlias02 (int a) { +; int i; +; for (i=0; i<SIZE-10; i++) +; Foo.A[i] = Foo.B[i+10] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @noAlias02 +; CHECK: add nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias02(i32 %a) { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 90 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %add = add nsw i32 %1, 10 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %add + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add1 = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %arrayidx2 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %4 + store i32 %add1, i32* %arrayidx2, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx3 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx3, align 4 + ret i32 %7 +} + +; /// Different objects, positive induction with shortening slide +; int noAlias03 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[i+10] = Foo.B[i] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @noAlias03 +; CHECK: add nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias03(i32 %a) { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %add1 = add nsw i32 %4, 10 + %arrayidx2 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %add1 + store i32 %add, i32* %arrayidx2, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx3 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx3, align 4 + ret i32 %7 +} + +; /// Pointer access, positive stride, run-time check added +; int noAlias04 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; *(PA+i) = *(PB+i) + a; +; return *(PA+a); +; } +; CHECK: define i32 @noAlias04 +; CHECK-NOT: add nsw <4 x i32> +; CHECK: ret +; +; TODO: This test vectorizes (with run-time check) on real targets with -O3) +; Check why it's not being vectorized even when forcing vectorization + +define i32 @noAlias04(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32** @PB, align 4 + %2 = load i32* %i, align 4 + %add.ptr = getelementptr inbounds i32* %1, i32 %2 + %3 = load i32* %add.ptr, align 4 + %4 = load i32* %a.addr, align 4 + %add = add nsw i32 %3, %4 + %5 = load i32** @PA, align 4 + %6 = load i32* %i, align 4 + %add.ptr1 = getelementptr inbounds i32* %5, i32 %6 + store i32 %add, i32* %add.ptr1, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %7 = load i32* %i, align 4 + %inc = add nsw i32 %7, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %8 = load i32** @PA, align 4 + %9 = load i32* %a.addr, align 4 + %add.ptr2 = getelementptr inbounds i32* %8, i32 %9 + %10 = load i32* %add.ptr2, align 4 + ret i32 %10 +} + +; /// Different objects, positive induction, multi-array +; int noAlias05 (int a) { +; int i, N=10; +; for (i=0; i<SIZE; i++) +; Bar.A[N][i] = Bar.B[N][i] + a; +; return Bar.A[N][a]; +; } +; CHECK: define i32 @noAlias05 +; CHECK: add nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias05(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + %N = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 10, i32* %N, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %2 = load i32* %N, align 4 + %arrayidx = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 2), i32 0, i32 %2 + %arrayidx1 = getelementptr inbounds [100 x i32]* %arrayidx, i32 0, i32 %1 + %3 = load i32* %arrayidx1, align 4 + %4 = load i32* %a.addr, align 4 + %add = add nsw i32 %3, %4 + %5 = load i32* %i, align 4 + %6 = load i32* %N, align 4 + %arrayidx2 = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %6 + %arrayidx3 = getelementptr inbounds [100 x i32]* %arrayidx2, i32 0, i32 %5 + store i32 %add, i32* %arrayidx3, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %7 = load i32* %i, align 4 + %inc = add nsw i32 %7, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %8 = load i32* %a.addr, align 4 + %9 = load i32* %N, align 4 + %arrayidx4 = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %9 + %arrayidx5 = getelementptr inbounds [100 x i32]* %arrayidx4, i32 0, i32 %8 + %10 = load i32* %arrayidx5, align 4 + ret i32 %10 +} + +; /// Same objects, positive induction, multi-array, different sub-elements +; int noAlias06 (int a) { +; int i, N=10; +; for (i=0; i<SIZE; i++) +; Bar.A[N][i] = Bar.A[N+1][i] + a; +; return Bar.A[N][a]; +; } +; CHECK: define i32 @noAlias06 +; CHECK: add nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias06(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + %N = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 10, i32* %N, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %2 = load i32* %N, align 4 + %add = add nsw i32 %2, 1 + %arrayidx = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %add + %arrayidx1 = getelementptr inbounds [100 x i32]* %arrayidx, i32 0, i32 %1 + %3 = load i32* %arrayidx1, align 4 + %4 = load i32* %a.addr, align 4 + %add2 = add nsw i32 %3, %4 + %5 = load i32* %i, align 4 + %6 = load i32* %N, align 4 + %arrayidx3 = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %6 + %arrayidx4 = getelementptr inbounds [100 x i32]* %arrayidx3, i32 0, i32 %5 + store i32 %add2, i32* %arrayidx4, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %7 = load i32* %i, align 4 + %inc = add nsw i32 %7, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %8 = load i32* %a.addr, align 4 + %9 = load i32* %N, align 4 + %arrayidx5 = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %9 + %arrayidx6 = getelementptr inbounds [100 x i32]* %arrayidx5, i32 0, i32 %8 + %10 = load i32* %arrayidx6, align 4 + ret i32 %10 +} + +; /// Different objects, negative induction, constant distance +; int noAlias07 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[SIZE-i-1] = Foo.B[SIZE-i-1] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @noAlias07 +; CHECK: sub nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias07(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 1 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %sub1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %sub2 = sub nsw i32 100, %4 + %sub3 = sub nsw i32 %sub2, 1 + %arrayidx4 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %sub3 + store i32 %add, i32* %arrayidx4, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx5 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx5, align 4 + ret i32 %7 +} + +; /// Different objects, negative induction, shortening slide +; int noAlias08 (int a) { +; int i; +; for (i=0; i<SIZE-10; i++) +; Foo.A[SIZE-i-1] = Foo.B[SIZE-i-10] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @noAlias08 +; CHECK: sub nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias08(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 90 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 10 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %sub1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %sub2 = sub nsw i32 100, %4 + %sub3 = sub nsw i32 %sub2, 1 + %arrayidx4 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %sub3 + store i32 %add, i32* %arrayidx4, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx5 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx5, align 4 + ret i32 %7 +} + +; /// Different objects, negative induction, widening slide +; int noAlias09 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[SIZE-i-10] = Foo.B[SIZE-i-1] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @noAlias09 +; CHECK: sub nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias09(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 1 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %sub1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %sub2 = sub nsw i32 100, %4 + %sub3 = sub nsw i32 %sub2, 10 + %arrayidx4 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %sub3 + store i32 %add, i32* %arrayidx4, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx5 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx5, align 4 + ret i32 %7 +} + +; /// Pointer access, negative stride, run-time check added +; int noAlias10 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; *(PA+SIZE-i-1) = *(PB+SIZE-i-1) + a; +; return *(PA+a); +; } +; CHECK: define i32 @noAlias10 +; CHECK-NOT: sub nsw <4 x i32> +; CHECK: ret +; +; TODO: This test vectorizes (with run-time check) on real targets with -O3) +; Check why it's not being vectorized even when forcing vectorization + +define i32 @noAlias10(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32** @PB, align 4 + %add.ptr = getelementptr inbounds i32* %1, i32 100 + %2 = load i32* %i, align 4 + %idx.neg = sub i32 0, %2 + %add.ptr1 = getelementptr inbounds i32* %add.ptr, i32 %idx.neg + %add.ptr2 = getelementptr inbounds i32* %add.ptr1, i32 -1 + %3 = load i32* %add.ptr2, align 4 + %4 = load i32* %a.addr, align 4 + %add = add nsw i32 %3, %4 + %5 = load i32** @PA, align 4 + %add.ptr3 = getelementptr inbounds i32* %5, i32 100 + %6 = load i32* %i, align 4 + %idx.neg4 = sub i32 0, %6 + %add.ptr5 = getelementptr inbounds i32* %add.ptr3, i32 %idx.neg4 + %add.ptr6 = getelementptr inbounds i32* %add.ptr5, i32 -1 + store i32 %add, i32* %add.ptr6, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %7 = load i32* %i, align 4 + %inc = add nsw i32 %7, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %8 = load i32** @PA, align 4 + %9 = load i32* %a.addr, align 4 + %add.ptr7 = getelementptr inbounds i32* %8, i32 %9 + %10 = load i32* %add.ptr7, align 4 + ret i32 %10 +} + +; /// Different objects, negative induction, multi-array +; int noAlias11 (int a) { +; int i, N=10; +; for (i=0; i<SIZE; i++) +; Bar.A[N][SIZE-i-1] = Bar.B[N][SIZE-i-1] + a; +; return Bar.A[N][a]; +; } +; CHECK: define i32 @noAlias11 +; CHECK: sub nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias11(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + %N = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 10, i32* %N, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 1 + %2 = load i32* %N, align 4 + %arrayidx = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 2), i32 0, i32 %2 + %arrayidx2 = getelementptr inbounds [100 x i32]* %arrayidx, i32 0, i32 %sub1 + %3 = load i32* %arrayidx2, align 4 + %4 = load i32* %a.addr, align 4 + %add = add nsw i32 %3, %4 + %5 = load i32* %i, align 4 + %sub3 = sub nsw i32 100, %5 + %sub4 = sub nsw i32 %sub3, 1 + %6 = load i32* %N, align 4 + %arrayidx5 = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %6 + %arrayidx6 = getelementptr inbounds [100 x i32]* %arrayidx5, i32 0, i32 %sub4 + store i32 %add, i32* %arrayidx6, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %7 = load i32* %i, align 4 + %inc = add nsw i32 %7, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %8 = load i32* %a.addr, align 4 + %9 = load i32* %N, align 4 + %arrayidx7 = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %9 + %arrayidx8 = getelementptr inbounds [100 x i32]* %arrayidx7, i32 0, i32 %8 + %10 = load i32* %arrayidx8, align 4 + ret i32 %10 +} + +; /// Same objects, negative induction, multi-array, different sub-elements +; int noAlias12 (int a) { +; int i, N=10; +; for (i=0; i<SIZE; i++) +; Bar.A[N][SIZE-i-1] = Bar.A[N+1][SIZE-i-1] + a; +; return Bar.A[N][a]; +; } +; CHECK: define i32 @noAlias12 +; CHECK: sub nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias12(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + %N = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 10, i32* %N, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 1 + %2 = load i32* %N, align 4 + %add = add nsw i32 %2, 1 + %arrayidx = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %add + %arrayidx2 = getelementptr inbounds [100 x i32]* %arrayidx, i32 0, i32 %sub1 + %3 = load i32* %arrayidx2, align 4 + %4 = load i32* %a.addr, align 4 + %add3 = add nsw i32 %3, %4 + %5 = load i32* %i, align 4 + %sub4 = sub nsw i32 100, %5 + %sub5 = sub nsw i32 %sub4, 1 + %6 = load i32* %N, align 4 + %arrayidx6 = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %6 + %arrayidx7 = getelementptr inbounds [100 x i32]* %arrayidx6, i32 0, i32 %sub5 + store i32 %add3, i32* %arrayidx7, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %7 = load i32* %i, align 4 + %inc = add nsw i32 %7, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %8 = load i32* %a.addr, align 4 + %9 = load i32* %N, align 4 + %arrayidx8 = getelementptr inbounds [100 x [100 x i32]]* getelementptr inbounds (%struct.anon.0* @Bar, i32 0, i32 0), i32 0, i32 %9 + %arrayidx9 = getelementptr inbounds [100 x i32]* %arrayidx8, i32 0, i32 %8 + %10 = load i32* %arrayidx9, align 4 + ret i32 %10 +} + +; /// Same objects, positive induction, constant distance, just enough for vector size +; int noAlias13 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[i] = Foo.A[i+4] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @noAlias13 +; CHECK: add nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias13(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %add = add nsw i32 %1, 4 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %add + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add1 = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %arrayidx2 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %4 + store i32 %add1, i32* %arrayidx2, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx3 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx3, align 4 + ret i32 %7 +} + +; /// Same objects, negative induction, constant distance, just enough for vector size +; int noAlias14 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[SIZE-i-1] = Foo.A[SIZE-i-5] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @noAlias14 +; CHECK: sub nsw <4 x i32> +; CHECK: ret + +define i32 @noAlias14(i32 %a) #0 { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 5 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %sub1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %sub2 = sub nsw i32 100, %4 + %sub3 = sub nsw i32 %sub2, 1 + %arrayidx4 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %sub3 + store i32 %add, i32* %arrayidx4, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx5 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx5, align 4 + ret i32 %7 +} + + +;; === Now, the tests that we could vectorize with induction changes or run-time checks === + + +; /// Different objects, swapped induction, alias at the end +; int mayAlias01 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[i] = Foo.B[SIZE-i-1] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @mayAlias01 +; CHECK-NOT: add nsw <4 x i32> +; CHECK: ret + +define i32 @mayAlias01(i32 %a) nounwind { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 1 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %sub1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %arrayidx2 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %4 + store i32 %add, i32* %arrayidx2, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx3 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx3, align 4 + ret i32 %7 +} + +; /// Different objects, swapped induction, alias at the beginning +; int mayAlias02 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[SIZE-i-1] = Foo.B[i] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @mayAlias02 +; CHECK-NOT: add nsw <4 x i32> +; CHECK: ret + +define i32 @mayAlias02(i32 %a) nounwind { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %sub = sub nsw i32 100, %4 + %sub1 = sub nsw i32 %sub, 1 + %arrayidx2 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %sub1 + store i32 %add, i32* %arrayidx2, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx3 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx3, align 4 + ret i32 %7 +} + +; /// Pointer access, run-time check added +; int mayAlias03 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; *(PA+i) = *(PB+SIZE-i-1) + a; +; return *(PA+a); +; } +; CHECK: define i32 @mayAlias03 +; CHECK-NOT: add nsw <4 x i32> +; CHECK: ret + +define i32 @mayAlias03(i32 %a) nounwind { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32** @PB, align 4 + %add.ptr = getelementptr inbounds i32* %1, i32 100 + %2 = load i32* %i, align 4 + %idx.neg = sub i32 0, %2 + %add.ptr1 = getelementptr inbounds i32* %add.ptr, i32 %idx.neg + %add.ptr2 = getelementptr inbounds i32* %add.ptr1, i32 -1 + %3 = load i32* %add.ptr2, align 4 + %4 = load i32* %a.addr, align 4 + %add = add nsw i32 %3, %4 + %5 = load i32** @PA, align 4 + %6 = load i32* %i, align 4 + %add.ptr3 = getelementptr inbounds i32* %5, i32 %6 + store i32 %add, i32* %add.ptr3, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %7 = load i32* %i, align 4 + %inc = add nsw i32 %7, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %8 = load i32** @PA, align 4 + %9 = load i32* %a.addr, align 4 + %add.ptr4 = getelementptr inbounds i32* %8, i32 %9 + %10 = load i32* %add.ptr4, align 4 + ret i32 %10 +} + + +;; === Finally, the tests that should only vectorize with care (or if we ignore undefined behaviour at all) === + + +; int mustAlias01 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[i+10] = Foo.B[SIZE-i-1] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @mustAlias01 +; CHECK-NOT: add nsw <4 x i32> +; CHECK: ret + +define i32 @mustAlias01(i32 %a) nounwind { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 1 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %sub1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %add2 = add nsw i32 %4, 10 + %arrayidx3 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %add2 + store i32 %add, i32* %arrayidx3, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx4 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx4, align 4 + ret i32 %7 +} + +; int mustAlias02 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[i] = Foo.B[SIZE-i-10] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @mustAlias02 +; CHECK-NOT: add nsw <4 x i32> +; CHECK: ret + +define i32 @mustAlias02(i32 %a) nounwind { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 10 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %sub1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %arrayidx2 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %4 + store i32 %add, i32* %arrayidx2, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx3 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx3, align 4 + ret i32 %7 +} + +; int mustAlias03 (int a) { +; int i; +; for (i=0; i<SIZE; i++) +; Foo.A[i+10] = Foo.B[SIZE-i-10] + a; +; return Foo.A[a]; +; } +; CHECK: define i32 @mustAlias03 +; CHECK-NOT: add nsw <4 x i32> +; CHECK: ret + +define i32 @mustAlias03(i32 %a) nounwind { +entry: + %a.addr = alloca i32, align 4 + %i = alloca i32, align 4 + store i32 %a, i32* %a.addr, align 4 + store i32 0, i32* %i, align 4 + br label %for.cond + +for.cond: ; preds = %for.inc, %entry + %0 = load i32* %i, align 4 + %cmp = icmp slt i32 %0, 100 + br i1 %cmp, label %for.body, label %for.end + +for.body: ; preds = %for.cond + %1 = load i32* %i, align 4 + %sub = sub nsw i32 100, %1 + %sub1 = sub nsw i32 %sub, 10 + %arrayidx = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 2), i32 0, i32 %sub1 + %2 = load i32* %arrayidx, align 4 + %3 = load i32* %a.addr, align 4 + %add = add nsw i32 %2, %3 + %4 = load i32* %i, align 4 + %add2 = add nsw i32 %4, 10 + %arrayidx3 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %add2 + store i32 %add, i32* %arrayidx3, align 4 + br label %for.inc + +for.inc: ; preds = %for.body + %5 = load i32* %i, align 4 + %inc = add nsw i32 %5, 1 + store i32 %inc, i32* %i, align 4 + br label %for.cond + +for.end: ; preds = %for.cond + %6 = load i32* %a.addr, align 4 + %arrayidx4 = getelementptr inbounds [100 x i32]* getelementptr inbounds (%struct.anon* @Foo, i32 0, i32 0), i32 0, i32 %6 + %7 = load i32* %arrayidx4, align 4 + ret i32 %7 +} |