diff options
Diffstat (limited to 'test/CodeGen/X86/sse2.ll')
-rw-r--r-- | test/CodeGen/X86/sse2.ll | 168 |
1 files changed, 164 insertions, 4 deletions
diff --git a/test/CodeGen/X86/sse2.ll b/test/CodeGen/X86/sse2.ll index 20b8eac..6fc0190 100644 --- a/test/CodeGen/X86/sse2.ll +++ b/test/CodeGen/X86/sse2.ll @@ -1,14 +1,14 @@ ; Tests for SSE2 and below, without SSE3+. ; RUN: llc < %s -mtriple=i386-apple-darwin10 -mcpu=pentium4 -O3 | FileCheck %s -define void @t1(<2 x double>* %r, <2 x double>* %A, double %B) nounwind { +define void @test1(<2 x double>* %r, <2 x double>* %A, double %B) nounwind { %tmp3 = load <2 x double>* %A, align 16 %tmp7 = insertelement <2 x double> undef, double %B, i32 0 %tmp9 = shufflevector <2 x double> %tmp3, <2 x double> %tmp7, <2 x i32> < i32 2, i32 1 > store <2 x double> %tmp9, <2 x double>* %r, align 16 ret void -; CHECK: t1: +; CHECK: test1: ; CHECK: movl 8(%esp), %eax ; CHECK-NEXT: movapd (%eax), %xmm0 ; CHECK-NEXT: movlpd 12(%esp), %xmm0 @@ -17,14 +17,14 @@ define void @t1(<2 x double>* %r, <2 x double>* %A, double %B) nounwind { ; CHECK-NEXT: ret } -define void @t2(<2 x double>* %r, <2 x double>* %A, double %B) nounwind { +define void @test2(<2 x double>* %r, <2 x double>* %A, double %B) nounwind { %tmp3 = load <2 x double>* %A, align 16 %tmp7 = insertelement <2 x double> undef, double %B, i32 0 %tmp9 = shufflevector <2 x double> %tmp3, <2 x double> %tmp7, <2 x i32> < i32 0, i32 2 > store <2 x double> %tmp9, <2 x double>* %r, align 16 ret void -; CHECK: t2: +; CHECK: test2: ; CHECK: movl 8(%esp), %eax ; CHECK-NEXT: movapd (%eax), %xmm0 ; CHECK-NEXT: movhpd 12(%esp), %xmm0 @@ -32,3 +32,163 @@ define void @t2(<2 x double>* %r, <2 x double>* %A, double %B) nounwind { ; CHECK-NEXT: movapd %xmm0, (%eax) ; CHECK-NEXT: ret } + + +define void @test3(<4 x float>* %res, <4 x float>* %A, <4 x float>* %B) nounwind { + %tmp = load <4 x float>* %B ; <<4 x float>> [#uses=2] + %tmp3 = load <4 x float>* %A ; <<4 x float>> [#uses=2] + %tmp.upgrd.1 = extractelement <4 x float> %tmp3, i32 0 ; <float> [#uses=1] + %tmp7 = extractelement <4 x float> %tmp, i32 0 ; <float> [#uses=1] + %tmp8 = extractelement <4 x float> %tmp3, i32 1 ; <float> [#uses=1] + %tmp9 = extractelement <4 x float> %tmp, i32 1 ; <float> [#uses=1] + %tmp10 = insertelement <4 x float> undef, float %tmp.upgrd.1, i32 0 ; <<4 x float>> [#uses=1] + %tmp11 = insertelement <4 x float> %tmp10, float %tmp7, i32 1 ; <<4 x float>> [#uses=1] + %tmp12 = insertelement <4 x float> %tmp11, float %tmp8, i32 2 ; <<4 x float>> [#uses=1] + %tmp13 = insertelement <4 x float> %tmp12, float %tmp9, i32 3 ; <<4 x float>> [#uses=1] + store <4 x float> %tmp13, <4 x float>* %res + ret void +; CHECK: @test3 +; CHECK: unpcklps +} + +define void @test4(<4 x float> %X, <4 x float>* %res) nounwind { + %tmp5 = shufflevector <4 x float> %X, <4 x float> undef, <4 x i32> < i32 2, i32 6, i32 3, i32 7 > ; <<4 x float>> [#uses=1] + store <4 x float> %tmp5, <4 x float>* %res + ret void +; CHECK: @test4 +; CHECK: pshufd $50, %xmm0, %xmm0 +} + +define <4 x i32> @test5(i8** %ptr) nounwind { +; CHECK: test5: +; CHECK: pxor +; CHECK: punpcklbw +; CHECK: punpcklwd + + %tmp = load i8** %ptr ; <i8*> [#uses=1] + %tmp.upgrd.1 = bitcast i8* %tmp to float* ; <float*> [#uses=1] + %tmp.upgrd.2 = load float* %tmp.upgrd.1 ; <float> [#uses=1] + %tmp.upgrd.3 = insertelement <4 x float> undef, float %tmp.upgrd.2, i32 0 ; <<4 x float>> [#uses=1] + %tmp9 = insertelement <4 x float> %tmp.upgrd.3, float 0.000000e+00, i32 1 ; <<4 x float>> [#uses=1] + %tmp10 = insertelement <4 x float> %tmp9, float 0.000000e+00, i32 2 ; <<4 x float>> [#uses=1] + %tmp11 = insertelement <4 x float> %tmp10, float 0.000000e+00, i32 3 ; <<4 x float>> [#uses=1] + %tmp21 = bitcast <4 x float> %tmp11 to <16 x i8> ; <<16 x i8>> [#uses=1] + %tmp22 = shufflevector <16 x i8> %tmp21, <16 x i8> zeroinitializer, <16 x i32> < i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23 > ; <<16 x i8>> [#uses=1] + %tmp31 = bitcast <16 x i8> %tmp22 to <8 x i16> ; <<8 x i16>> [#uses=1] + %tmp.upgrd.4 = shufflevector <8 x i16> zeroinitializer, <8 x i16> %tmp31, <8 x i32> < i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11 > ; <<8 x i16>> [#uses=1] + %tmp36 = bitcast <8 x i16> %tmp.upgrd.4 to <4 x i32> ; <<4 x i32>> [#uses=1] + ret <4 x i32> %tmp36 +} + +define void @test6(<4 x float>* %res, <4 x float>* %A) nounwind { + %tmp1 = load <4 x float>* %A ; <<4 x float>> [#uses=1] + %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>> [#uses=1] + store <4 x float> %tmp2, <4 x float>* %res + ret void + +; CHECK: test6: +; CHECK: movaps (%eax), %xmm0 +; CHECK: movaps %xmm0, (%eax) +} + +define void @test7() nounwind { + bitcast <4 x i32> zeroinitializer to <4 x float> ; <<4 x float>>:1 [#uses=1] + shufflevector <4 x float> %1, <4 x float> zeroinitializer, <4 x i32> zeroinitializer ; <<4 x float>>:2 [#uses=1] + store <4 x float> %2, <4 x float>* null + ret void + +; CHECK: test7: +; CHECK: pxor %xmm0, %xmm0 +; CHECK: movaps %xmm0, 0 +} + +@x = external global [4 x i32] + +define <2 x i64> @test8() nounwind { + %tmp = load i32* getelementptr ([4 x i32]* @x, i32 0, i32 0) ; <i32> [#uses=1] + %tmp3 = load i32* getelementptr ([4 x i32]* @x, i32 0, i32 1) ; <i32> [#uses=1] + %tmp5 = load i32* getelementptr ([4 x i32]* @x, i32 0, i32 2) ; <i32> [#uses=1] + %tmp7 = load i32* getelementptr ([4 x i32]* @x, i32 0, i32 3) ; <i32> [#uses=1] + %tmp.upgrd.1 = insertelement <4 x i32> undef, i32 %tmp, i32 0 ; <<4 x i32>> [#uses=1] + %tmp13 = insertelement <4 x i32> %tmp.upgrd.1, i32 %tmp3, i32 1 ; <<4 x i32>> [#uses=1] + %tmp14 = insertelement <4 x i32> %tmp13, i32 %tmp5, i32 2 ; <<4 x i32>> [#uses=1] + %tmp15 = insertelement <4 x i32> %tmp14, i32 %tmp7, i32 3 ; <<4 x i32>> [#uses=1] + %tmp16 = bitcast <4 x i32> %tmp15 to <2 x i64> ; <<2 x i64>> [#uses=1] + ret <2 x i64> %tmp16 +; CHECK: test8: +; CHECK: movups (%eax), %xmm0 +} + +define <4 x float> @test9(i32 %dummy, float %a, float %b, float %c, float %d) nounwind { + %tmp = insertelement <4 x float> undef, float %a, i32 0 ; <<4 x float>> [#uses=1] + %tmp11 = insertelement <4 x float> %tmp, float %b, i32 1 ; <<4 x float>> [#uses=1] + %tmp12 = insertelement <4 x float> %tmp11, float %c, i32 2 ; <<4 x float>> [#uses=1] + %tmp13 = insertelement <4 x float> %tmp12, float %d, i32 3 ; <<4 x float>> [#uses=1] + ret <4 x float> %tmp13 +; CHECK: test9: +; CHECK: movups 8(%esp), %xmm0 +} + +define <4 x float> @test10(float %a, float %b, float %c, float %d) nounwind { + %tmp = insertelement <4 x float> undef, float %a, i32 0 ; <<4 x float>> [#uses=1] + %tmp11 = insertelement <4 x float> %tmp, float %b, i32 1 ; <<4 x float>> [#uses=1] + %tmp12 = insertelement <4 x float> %tmp11, float %c, i32 2 ; <<4 x float>> [#uses=1] + %tmp13 = insertelement <4 x float> %tmp12, float %d, i32 3 ; <<4 x float>> [#uses=1] + ret <4 x float> %tmp13 +; CHECK: test10: +; CHECK: movaps 4(%esp), %xmm0 +} + +define <2 x double> @test11(double %a, double %b) nounwind { + %tmp = insertelement <2 x double> undef, double %a, i32 0 ; <<2 x double>> [#uses=1] + %tmp7 = insertelement <2 x double> %tmp, double %b, i32 1 ; <<2 x double>> [#uses=1] + ret <2 x double> %tmp7 +; CHECK: test11: +; CHECK: movapd 4(%esp), %xmm0 +} + +define void @test12() nounwind { + %tmp1 = load <4 x float>* null ; <<4 x float>> [#uses=2] + %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> < float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 0, i32 1, i32 6, i32 7 > ; <<4 x float>> [#uses=1] + %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> zeroinitializer, <4 x i32> < i32 2, i32 3, i32 6, i32 7 > ; <<4 x float>> [#uses=1] + %tmp4 = fadd <4 x float> %tmp2, %tmp3 ; <<4 x float>> [#uses=1] + store <4 x float> %tmp4, <4 x float>* null + ret void +; CHECK: test12: +; CHECK: movhlps +; CHECK: shufps +} + +define void @test13(<4 x float>* %res, <4 x float>* %A, <4 x float>* %B, <4 x float>* %C) nounwind { + %tmp3 = load <4 x float>* %B ; <<4 x float>> [#uses=1] + %tmp5 = load <4 x float>* %C ; <<4 x float>> [#uses=1] + %tmp11 = shufflevector <4 x float> %tmp3, <4 x float> %tmp5, <4 x i32> < i32 1, i32 4, i32 1, i32 5 > ; <<4 x float>> [#uses=1] + store <4 x float> %tmp11, <4 x float>* %res + ret void +; CHECK: test13 +; CHECK: shufps $69, (%eax), %xmm0 +; CHECK: pshufd $-40, %xmm0, %xmm0 +} + +define <4 x float> @test14(<4 x float>* %x, <4 x float>* %y) nounwind { + %tmp = load <4 x float>* %y ; <<4 x float>> [#uses=2] + %tmp5 = load <4 x float>* %x ; <<4 x float>> [#uses=2] + %tmp9 = fadd <4 x float> %tmp5, %tmp ; <<4 x float>> [#uses=1] + %tmp21 = fsub <4 x float> %tmp5, %tmp ; <<4 x float>> [#uses=1] + %tmp27 = shufflevector <4 x float> %tmp9, <4 x float> %tmp21, <4 x i32> < i32 0, i32 1, i32 4, i32 5 > ; <<4 x float>> [#uses=1] + ret <4 x float> %tmp27 +; CHECK: test14: +; CHECK: addps %xmm1, %xmm0 +; CHECK: subps %xmm1, %xmm2 +; CHECK: movlhps %xmm2, %xmm0 +} + +define <4 x float> @test15(<4 x float>* %x, <4 x float>* %y) nounwind { +entry: + %tmp = load <4 x float>* %y ; <<4 x float>> [#uses=1] + %tmp3 = load <4 x float>* %x ; <<4 x float>> [#uses=1] + %tmp4 = shufflevector <4 x float> %tmp3, <4 x float> %tmp, <4 x i32> < i32 2, i32 3, i32 6, i32 7 > ; <<4 x float>> [#uses=1] + ret <4 x float> %tmp4 +; CHECK: test15: +; CHECK: movhlps %xmm1, %xmm0 +} |