diff options
Diffstat (limited to 'sys/contrib/dev/acpica/dispatcher')
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dsfield.c | 770 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dsinit.c | 310 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dsmethod.c | 754 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dsmthdat.c | 846 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dsobject.c | 912 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dsopcode.c | 1619 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dsutils.c | 1009 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dswexec.c | 853 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dswload.c | 1316 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dswscope.c | 311 | ||||
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dswstate.c | 918 |
11 files changed, 9618 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/dispatcher/dsfield.c b/sys/contrib/dev/acpica/dispatcher/dsfield.c new file mode 100644 index 0000000..2d8e586 --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dsfield.c @@ -0,0 +1,770 @@ +/****************************************************************************** + * + * Module Name: dsfield - Dispatcher field routines + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSFIELD_C__ + +#include "acpi.h" +#include "accommon.h" +#include "amlcode.h" +#include "acdispat.h" +#include "acinterp.h" +#include "acnamesp.h" +#include "acparser.h" + + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dsfield") + +/* Local prototypes */ + +static ACPI_STATUS +AcpiDsGetFieldNames ( + ACPI_CREATE_FIELD_INFO *Info, + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Arg); + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateBufferField + * + * PARAMETERS: Op - Current parse op (CreateXXField) + * WalkState - Current state + * + * RETURN: Status + * + * DESCRIPTION: Execute the CreateField operators: + * CreateBitFieldOp, + * CreateByteFieldOp, + * CreateWordFieldOp, + * CreateDWordFieldOp, + * CreateQWordFieldOp, + * CreateFieldOp (all of which define a field in a buffer) + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsCreateBufferField ( + ACPI_PARSE_OBJECT *Op, + ACPI_WALK_STATE *WalkState) +{ + ACPI_PARSE_OBJECT *Arg; + ACPI_NAMESPACE_NODE *Node; + ACPI_STATUS Status; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_OPERAND_OBJECT *SecondDesc = NULL; + UINT32 Flags; + + + ACPI_FUNCTION_TRACE (DsCreateBufferField); + + + /* + * Get the NameString argument (name of the new BufferField) + */ + if (Op->Common.AmlOpcode == AML_CREATE_FIELD_OP) + { + /* For CreateField, name is the 4th argument */ + + Arg = AcpiPsGetArg (Op, 3); + } + else + { + /* For all other CreateXXXField operators, name is the 3rd argument */ + + Arg = AcpiPsGetArg (Op, 2); + } + + if (!Arg) + { + return_ACPI_STATUS (AE_AML_NO_OPERAND); + } + + if (WalkState->DeferredNode) + { + Node = WalkState->DeferredNode; + Status = AE_OK; + } + else + { + /* Execute flag should always be set when this function is entered */ + + if (!(WalkState->ParseFlags & ACPI_PARSE_EXECUTE)) + { + return_ACPI_STATUS (AE_AML_INTERNAL); + } + + /* Creating new namespace node, should not already exist */ + + Flags = ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE | + ACPI_NS_ERROR_IF_FOUND; + + /* Mark node temporary if we are executing a method */ + + if (WalkState->MethodNode) + { + Flags |= ACPI_NS_TEMPORARY; + } + + /* Enter the NameString into the namespace */ + + Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String, + ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS1, + Flags, WalkState, &Node); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status); + return_ACPI_STATUS (Status); + } + } + + /* + * We could put the returned object (Node) on the object stack for later, + * but for now, we will put it in the "op" object that the parser uses, + * so we can get it again at the end of this scope. + */ + Op->Common.Node = Node; + + /* + * If there is no object attached to the node, this node was just created + * and we need to create the field object. Otherwise, this was a lookup + * of an existing node and we don't want to create the field object again. + */ + ObjDesc = AcpiNsGetAttachedObject (Node); + if (ObjDesc) + { + return_ACPI_STATUS (AE_OK); + } + + /* + * The Field definition is not fully parsed at this time. + * (We must save the address of the AML for the buffer and index operands) + */ + + /* Create the buffer field object */ + + ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_BUFFER_FIELD); + if (!ObjDesc) + { + Status = AE_NO_MEMORY; + goto Cleanup; + } + + /* + * Remember location in AML stream of the field unit opcode and operands -- + * since the buffer and index operands must be evaluated. + */ + SecondDesc = ObjDesc->Common.NextObject; + SecondDesc->Extra.AmlStart = Op->Named.Data; + SecondDesc->Extra.AmlLength = Op->Named.Length; + ObjDesc->BufferField.Node = Node; + + /* Attach constructed field descriptors to parent node */ + + Status = AcpiNsAttachObject (Node, ObjDesc, ACPI_TYPE_BUFFER_FIELD); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + + +Cleanup: + + /* Remove local reference to the object */ + + AcpiUtRemoveReference (ObjDesc); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsGetFieldNames + * + * PARAMETERS: Info - CreateField info structure + * ` WalkState - Current method state + * Arg - First parser arg for the field name list + * + * RETURN: Status + * + * DESCRIPTION: Process all named fields in a field declaration. Names are + * entered into the namespace. + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsGetFieldNames ( + ACPI_CREATE_FIELD_INFO *Info, + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Arg) +{ + ACPI_STATUS Status; + ACPI_INTEGER Position; + + + ACPI_FUNCTION_TRACE_PTR (DsGetFieldNames, Info); + + + /* First field starts at bit zero */ + + Info->FieldBitPosition = 0; + + /* Process all elements in the field list (of parse nodes) */ + + while (Arg) + { + /* + * Three types of field elements are handled: + * 1) Offset - specifies a bit offset + * 2) AccessAs - changes the access mode + * 3) Name - Enters a new named field into the namespace + */ + switch (Arg->Common.AmlOpcode) + { + case AML_INT_RESERVEDFIELD_OP: + + Position = (ACPI_INTEGER) Info->FieldBitPosition + + (ACPI_INTEGER) Arg->Common.Value.Size; + + if (Position > ACPI_UINT32_MAX) + { + ACPI_ERROR ((AE_INFO, + "Bit offset within field too large (> 0xFFFFFFFF)")); + return_ACPI_STATUS (AE_SUPPORT); + } + + Info->FieldBitPosition = (UINT32) Position; + break; + + + case AML_INT_ACCESSFIELD_OP: + + /* + * Get a new AccessType and AccessAttribute -- to be used for all + * field units that follow, until field end or another AccessAs + * keyword. + * + * In FieldFlags, preserve the flag bits other than the + * ACCESS_TYPE bits + */ + Info->FieldFlags = (UINT8) + ((Info->FieldFlags & ~(AML_FIELD_ACCESS_TYPE_MASK)) | + ((UINT8) ((UINT32) Arg->Common.Value.Integer >> 8))); + + Info->Attribute = (UINT8) (Arg->Common.Value.Integer); + break; + + + case AML_INT_NAMEDFIELD_OP: + + /* Lookup the name, it should already exist */ + + Status = AcpiNsLookup (WalkState->ScopeInfo, + (char *) &Arg->Named.Name, Info->FieldType, + ACPI_IMODE_EXECUTE, ACPI_NS_DONT_OPEN_SCOPE, + WalkState, &Info->FieldNode); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE ((char *) &Arg->Named.Name, Status); + return_ACPI_STATUS (Status); + } + else + { + Arg->Common.Node = Info->FieldNode; + Info->FieldBitLength = Arg->Common.Value.Size; + + /* + * If there is no object attached to the node, this node was + * just created and we need to create the field object. + * Otherwise, this was a lookup of an existing node and we + * don't want to create the field object again. + */ + if (!AcpiNsGetAttachedObject (Info->FieldNode)) + { + Status = AcpiExPrepFieldValue (Info); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + } + + /* Keep track of bit position for the next field */ + + Position = (ACPI_INTEGER) Info->FieldBitPosition + + (ACPI_INTEGER) Arg->Common.Value.Size; + + if (Position > ACPI_UINT32_MAX) + { + ACPI_ERROR ((AE_INFO, + "Field [%4.4s] bit offset too large (> 0xFFFFFFFF)", + ACPI_CAST_PTR (char, &Info->FieldNode->Name))); + return_ACPI_STATUS (AE_SUPPORT); + } + + Info->FieldBitPosition += Info->FieldBitLength; + break; + + + default: + + ACPI_ERROR ((AE_INFO, + "Invalid opcode in field list: %X", Arg->Common.AmlOpcode)); + return_ACPI_STATUS (AE_AML_BAD_OPCODE); + } + + Arg = Arg->Common.Next; + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateField + * + * PARAMETERS: Op - Op containing the Field definition and args + * RegionNode - Object for the containing Operation Region + * ` WalkState - Current method state + * + * RETURN: Status + * + * DESCRIPTION: Create a new field in the specified operation region + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsCreateField ( + ACPI_PARSE_OBJECT *Op, + ACPI_NAMESPACE_NODE *RegionNode, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status; + ACPI_PARSE_OBJECT *Arg; + ACPI_CREATE_FIELD_INFO Info; + + + ACPI_FUNCTION_TRACE_PTR (DsCreateField, Op); + + + /* First arg is the name of the parent OpRegion (must already exist) */ + + Arg = Op->Common.Value.Arg; + if (!RegionNode) + { + Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.Name, + ACPI_TYPE_REGION, ACPI_IMODE_EXECUTE, + ACPI_NS_SEARCH_PARENT, WalkState, &RegionNode); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (Arg->Common.Value.Name, Status); + return_ACPI_STATUS (Status); + } + } + + /* Second arg is the field flags */ + + Arg = Arg->Common.Next; + Info.FieldFlags = (UINT8) Arg->Common.Value.Integer; + Info.Attribute = 0; + + /* Each remaining arg is a Named Field */ + + Info.FieldType = ACPI_TYPE_LOCAL_REGION_FIELD; + Info.RegionNode = RegionNode; + + Status = AcpiDsGetFieldNames (&Info, WalkState, Arg->Common.Next); + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsInitFieldObjects + * + * PARAMETERS: Op - Op containing the Field definition and args + * ` WalkState - Current method state + * + * RETURN: Status + * + * DESCRIPTION: For each "Field Unit" name in the argument list that is + * part of the field declaration, enter the name into the + * namespace. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsInitFieldObjects ( + ACPI_PARSE_OBJECT *Op, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status; + ACPI_PARSE_OBJECT *Arg = NULL; + ACPI_NAMESPACE_NODE *Node; + UINT8 Type = 0; + UINT32 Flags; + + + ACPI_FUNCTION_TRACE_PTR (DsInitFieldObjects, Op); + + + /* Execute flag should always be set when this function is entered */ + + if (!(WalkState->ParseFlags & ACPI_PARSE_EXECUTE)) + { + if (WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP) + { + /* BankField Op is deferred, just return OK */ + + return_ACPI_STATUS (AE_OK); + } + + return_ACPI_STATUS (AE_AML_INTERNAL); + } + + /* + * Get the FieldList argument for this opcode. This is the start of the + * list of field elements. + */ + switch (WalkState->Opcode) + { + case AML_FIELD_OP: + Arg = AcpiPsGetArg (Op, 2); + Type = ACPI_TYPE_LOCAL_REGION_FIELD; + break; + + case AML_BANK_FIELD_OP: + Arg = AcpiPsGetArg (Op, 4); + Type = ACPI_TYPE_LOCAL_BANK_FIELD; + break; + + case AML_INDEX_FIELD_OP: + Arg = AcpiPsGetArg (Op, 3); + Type = ACPI_TYPE_LOCAL_INDEX_FIELD; + break; + + default: + return_ACPI_STATUS (AE_BAD_PARAMETER); + } + + /* Creating new namespace node(s), should not already exist */ + + Flags = ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE | + ACPI_NS_ERROR_IF_FOUND; + + /* Mark node(s) temporary if we are executing a method */ + + if (WalkState->MethodNode) + { + Flags |= ACPI_NS_TEMPORARY; + } + + /* + * Walk the list of entries in the FieldList + * Note: FieldList can be of zero length. In this case, Arg will be NULL. + */ + while (Arg) + { + /* + * Ignore OFFSET and ACCESSAS terms here; we are only interested in the + * field names in order to enter them into the namespace. + */ + if (Arg->Common.AmlOpcode == AML_INT_NAMEDFIELD_OP) + { + Status = AcpiNsLookup (WalkState->ScopeInfo, + (char *) &Arg->Named.Name, Type, ACPI_IMODE_LOAD_PASS1, + Flags, WalkState, &Node); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE ((char *) &Arg->Named.Name, Status); + if (Status != AE_ALREADY_EXISTS) + { + return_ACPI_STATUS (Status); + } + + /* Name already exists, just ignore this error */ + + Status = AE_OK; + } + + Arg->Common.Node = Node; + } + + /* Get the next field element in the list */ + + Arg = Arg->Common.Next; + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateBankField + * + * PARAMETERS: Op - Op containing the Field definition and args + * RegionNode - Object for the containing Operation Region + * WalkState - Current method state + * + * RETURN: Status + * + * DESCRIPTION: Create a new bank field in the specified operation region + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsCreateBankField ( + ACPI_PARSE_OBJECT *Op, + ACPI_NAMESPACE_NODE *RegionNode, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status; + ACPI_PARSE_OBJECT *Arg; + ACPI_CREATE_FIELD_INFO Info; + + + ACPI_FUNCTION_TRACE_PTR (DsCreateBankField, Op); + + + /* First arg is the name of the parent OpRegion (must already exist) */ + + Arg = Op->Common.Value.Arg; + if (!RegionNode) + { + Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.Name, + ACPI_TYPE_REGION, ACPI_IMODE_EXECUTE, + ACPI_NS_SEARCH_PARENT, WalkState, &RegionNode); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (Arg->Common.Value.Name, Status); + return_ACPI_STATUS (Status); + } + } + + /* Second arg is the Bank Register (Field) (must already exist) */ + + Arg = Arg->Common.Next; + Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String, + ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, + ACPI_NS_SEARCH_PARENT, WalkState, &Info.RegisterNode); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status); + return_ACPI_STATUS (Status); + } + + /* + * Third arg is the BankValue + * This arg is a TermArg, not a constant + * It will be evaluated later, by AcpiDsEvalBankFieldOperands + */ + Arg = Arg->Common.Next; + + /* Fourth arg is the field flags */ + + Arg = Arg->Common.Next; + Info.FieldFlags = (UINT8) Arg->Common.Value.Integer; + + /* Each remaining arg is a Named Field */ + + Info.FieldType = ACPI_TYPE_LOCAL_BANK_FIELD; + Info.RegionNode = RegionNode; + + /* + * Use Info.DataRegisterNode to store BankField Op + * It's safe because DataRegisterNode will never be used when create bank field + * We store AmlStart and AmlLength in the BankField Op for late evaluation + * Used in AcpiExPrepFieldValue(Info) + * + * TBD: Or, should we add a field in ACPI_CREATE_FIELD_INFO, like "void *ParentOp"? + */ + Info.DataRegisterNode = (ACPI_NAMESPACE_NODE*) Op; + + Status = AcpiDsGetFieldNames (&Info, WalkState, Arg->Common.Next); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateIndexField + * + * PARAMETERS: Op - Op containing the Field definition and args + * RegionNode - Object for the containing Operation Region + * ` WalkState - Current method state + * + * RETURN: Status + * + * DESCRIPTION: Create a new index field in the specified operation region + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsCreateIndexField ( + ACPI_PARSE_OBJECT *Op, + ACPI_NAMESPACE_NODE *RegionNode, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status; + ACPI_PARSE_OBJECT *Arg; + ACPI_CREATE_FIELD_INFO Info; + + + ACPI_FUNCTION_TRACE_PTR (DsCreateIndexField, Op); + + + /* First arg is the name of the Index register (must already exist) */ + + Arg = Op->Common.Value.Arg; + Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String, + ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, + ACPI_NS_SEARCH_PARENT, WalkState, &Info.RegisterNode); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status); + return_ACPI_STATUS (Status); + } + + /* Second arg is the data register (must already exist) */ + + Arg = Arg->Common.Next; + Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String, + ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, + ACPI_NS_SEARCH_PARENT, WalkState, &Info.DataRegisterNode); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status); + return_ACPI_STATUS (Status); + } + + /* Next arg is the field flags */ + + Arg = Arg->Common.Next; + Info.FieldFlags = (UINT8) Arg->Common.Value.Integer; + + /* Each remaining arg is a Named Field */ + + Info.FieldType = ACPI_TYPE_LOCAL_INDEX_FIELD; + Info.RegionNode = RegionNode; + + Status = AcpiDsGetFieldNames (&Info, WalkState, Arg->Common.Next); + + return_ACPI_STATUS (Status); +} + + diff --git a/sys/contrib/dev/acpica/dispatcher/dsinit.c b/sys/contrib/dev/acpica/dispatcher/dsinit.c new file mode 100644 index 0000000..af29476 --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dsinit.c @@ -0,0 +1,310 @@ +/****************************************************************************** + * + * Module Name: dsinit - Object initialization namespace walk + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSINIT_C__ + +#include "acpi.h" +#include "accommon.h" +#include "acdispat.h" +#include "acnamesp.h" +#include "actables.h" + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dsinit") + +/* Local prototypes */ + +static ACPI_STATUS +AcpiDsInitOneObject ( + ACPI_HANDLE ObjHandle, + UINT32 Level, + void *Context, + void **ReturnValue); + + +/******************************************************************************* + * + * FUNCTION: AcpiDsInitOneObject + * + * PARAMETERS: ObjHandle - Node for the object + * Level - Current nesting level + * Context - Points to a init info struct + * ReturnValue - Not used + * + * RETURN: Status + * + * DESCRIPTION: Callback from AcpiWalkNamespace. Invoked for every object + * within the namespace. + * + * Currently, the only objects that require initialization are: + * 1) Methods + * 2) Operation Regions + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsInitOneObject ( + ACPI_HANDLE ObjHandle, + UINT32 Level, + void *Context, + void **ReturnValue) +{ + ACPI_INIT_WALK_INFO *Info = (ACPI_INIT_WALK_INFO *) Context; + ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle; + ACPI_OBJECT_TYPE Type; + ACPI_STATUS Status; + + + ACPI_FUNCTION_ENTRY (); + + + /* + * We are only interested in NS nodes owned by the table that + * was just loaded + */ + if (Node->OwnerId != Info->OwnerId) + { + return (AE_OK); + } + + Info->ObjectCount++; + + /* And even then, we are only interested in a few object types */ + + Type = AcpiNsGetType (ObjHandle); + + switch (Type) + { + case ACPI_TYPE_REGION: + + Status = AcpiDsInitializeRegion (ObjHandle); + if (ACPI_FAILURE (Status)) + { + ACPI_EXCEPTION ((AE_INFO, Status, + "During Region initialization %p [%4.4s]", + ObjHandle, AcpiUtGetNodeName (ObjHandle))); + } + + Info->OpRegionCount++; + break; + + + case ACPI_TYPE_METHOD: + + Info->MethodCount++; + break; + + + case ACPI_TYPE_DEVICE: + + Info->DeviceCount++; + break; + + + default: + break; + } + + /* + * We ignore errors from above, and always return OK, since + * we don't want to abort the walk on a single error. + */ + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsInitializeObjects + * + * PARAMETERS: TableDesc - Descriptor for parent ACPI table + * StartNode - Root of subtree to be initialized. + * + * RETURN: Status + * + * DESCRIPTION: Walk the namespace starting at "StartNode" and perform any + * necessary initialization on the objects found therein + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsInitializeObjects ( + UINT32 TableIndex, + ACPI_NAMESPACE_NODE *StartNode) +{ + ACPI_STATUS Status; + ACPI_INIT_WALK_INFO Info; + ACPI_TABLE_HEADER *Table; + ACPI_OWNER_ID OwnerId; + + + ACPI_FUNCTION_TRACE (DsInitializeObjects); + + + Status = AcpiTbGetOwnerId (TableIndex, &OwnerId); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "**** Starting initialization of namespace objects ****\n")); + ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT, "Parsing all Control Methods:")); + + Info.MethodCount = 0; + Info.OpRegionCount = 0; + Info.ObjectCount = 0; + Info.DeviceCount = 0; + Info.TableIndex = TableIndex; + Info.OwnerId = OwnerId; + + /* Walk entire namespace from the supplied root */ + + Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* + * We don't use AcpiWalkNamespace since we do not want to acquire + * the namespace reader lock. + */ + Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, StartNode, ACPI_UINT32_MAX, + ACPI_NS_WALK_UNLOCK, AcpiDsInitOneObject, &Info, NULL); + if (ACPI_FAILURE (Status)) + { + ACPI_EXCEPTION ((AE_INFO, Status, "During WalkNamespace")); + } + (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); + + Status = AcpiGetTableByIndex (TableIndex, &Table); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT, + "\nTable [%4.4s](id %4.4X) - %hd Objects with %hd Devices %hd Methods %hd Regions\n", + Table->Signature, OwnerId, Info.ObjectCount, + Info.DeviceCount, Info.MethodCount, Info.OpRegionCount)); + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "%hd Methods, %hd Regions\n", Info.MethodCount, Info.OpRegionCount)); + + return_ACPI_STATUS (AE_OK); +} + + diff --git a/sys/contrib/dev/acpica/dispatcher/dsmethod.c b/sys/contrib/dev/acpica/dispatcher/dsmethod.c new file mode 100644 index 0000000..d4127fd --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dsmethod.c @@ -0,0 +1,754 @@ +/****************************************************************************** + * + * Module Name: dsmethod - Parser/Interpreter interface - control method parsing + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSMETHOD_C__ + +#include "acpi.h" +#include "accommon.h" +#include "amlcode.h" +#include "acdispat.h" +#include "acinterp.h" +#include "acnamesp.h" +#include "acdisasm.h" + + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dsmethod") + +/* Local prototypes */ + +static ACPI_STATUS +AcpiDsCreateMethodMutex ( + ACPI_OPERAND_OBJECT *MethodDesc); + + +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodError + * + * PARAMETERS: Status - Execution status + * WalkState - Current state + * + * RETURN: Status + * + * DESCRIPTION: Called on method error. Invoke the global exception handler if + * present, dump the method data if the disassembler is configured + * + * Note: Allows the exception handler to change the status code + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsMethodError ( + ACPI_STATUS Status, + ACPI_WALK_STATE *WalkState) +{ + ACPI_FUNCTION_ENTRY (); + + + /* Ignore AE_OK and control exception codes */ + + if (ACPI_SUCCESS (Status) || + (Status & AE_CODE_CONTROL)) + { + return (Status); + } + + /* Invoke the global exception handler */ + + if (AcpiGbl_ExceptionHandler) + { + /* Exit the interpreter, allow handler to execute methods */ + + AcpiExExitInterpreter (); + + /* + * Handler can map the exception code to anything it wants, including + * AE_OK, in which case the executing method will not be aborted. + */ + Status = AcpiGbl_ExceptionHandler (Status, + WalkState->MethodNode ? + WalkState->MethodNode->Name.Integer : 0, + WalkState->Opcode, WalkState->AmlOffset, NULL); + AcpiExEnterInterpreter (); + } + + AcpiDsClearImplicitReturn (WalkState); + +#ifdef ACPI_DISASSEMBLER + if (ACPI_FAILURE (Status)) + { + /* Display method locals/args if disassembler is present */ + + AcpiDmDumpMethodInfo (Status, WalkState, WalkState->Op); + } +#endif + + return (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateMethodMutex + * + * PARAMETERS: ObjDesc - The method object + * + * RETURN: Status + * + * DESCRIPTION: Create a mutex object for a serialized control method + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsCreateMethodMutex ( + ACPI_OPERAND_OBJECT *MethodDesc) +{ + ACPI_OPERAND_OBJECT *MutexDesc; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE (DsCreateMethodMutex); + + + /* Create the new mutex object */ + + MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX); + if (!MutexDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Create the actual OS Mutex */ + + Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel; + MethodDesc->Method.Mutex = MutexDesc; + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsBeginMethodExecution + * + * PARAMETERS: MethodNode - Node of the method + * ObjDesc - The method object + * WalkState - current state, NULL if not yet executing + * a method. + * + * RETURN: Status + * + * DESCRIPTION: Prepare a method for execution. Parses the method if necessary, + * increments the thread count, and waits at the method semaphore + * for clearance to execute. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsBeginMethodExecution ( + ACPI_NAMESPACE_NODE *MethodNode, + ACPI_OPERAND_OBJECT *ObjDesc, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status = AE_OK; + + + ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode); + + + if (!MethodNode) + { + return_ACPI_STATUS (AE_NULL_ENTRY); + } + + /* Prevent wraparound of thread count */ + + if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX) + { + ACPI_ERROR ((AE_INFO, + "Method reached maximum reentrancy limit (255)")); + return_ACPI_STATUS (AE_AML_METHOD_LIMIT); + } + + /* + * If this method is serialized, we need to acquire the method mutex. + */ + if (ObjDesc->Method.MethodFlags & AML_METHOD_SERIALIZED) + { + /* + * Create a mutex for the method if it is defined to be Serialized + * and a mutex has not already been created. We defer the mutex creation + * until a method is actually executed, to minimize the object count + */ + if (!ObjDesc->Method.Mutex) + { + Status = AcpiDsCreateMethodMutex (ObjDesc); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + + /* + * The CurrentSyncLevel (per-thread) must be less than or equal to + * the sync level of the method. This mechanism provides some + * deadlock prevention + * + * Top-level method invocation has no walk state at this point + */ + if (WalkState && + (WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel)) + { + ACPI_ERROR ((AE_INFO, + "Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%d)", + AcpiUtGetNodeName (MethodNode), + WalkState->Thread->CurrentSyncLevel)); + + return_ACPI_STATUS (AE_AML_MUTEX_ORDER); + } + + /* + * Obtain the method mutex if necessary. Do not acquire mutex for a + * recursive call. + */ + if (!WalkState || + !ObjDesc->Method.Mutex->Mutex.ThreadId || + (WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId)) + { + /* + * Acquire the method mutex. This releases the interpreter if we + * block (and reacquires it before it returns) + */ + Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex, + ACPI_WAIT_FOREVER); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Update the mutex and walk info and save the original SyncLevel */ + + if (WalkState) + { + ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = + WalkState->Thread->CurrentSyncLevel; + + ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId; + WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel; + } + else + { + ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = + ObjDesc->Method.Mutex->Mutex.SyncLevel; + } + } + + /* Always increase acquisition depth */ + + ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++; + } + + /* + * Allocate an Owner ID for this method, only if this is the first thread + * to begin concurrent execution. We only need one OwnerId, even if the + * method is invoked recursively. + */ + if (!ObjDesc->Method.OwnerId) + { + Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + } + + /* + * Increment the method parse tree thread count since it has been + * reentered one more time (even if it is the same thread) + */ + ObjDesc->Method.ThreadCount++; + AcpiMethodCount++; + return_ACPI_STATUS (Status); + + +Cleanup: + /* On error, must release the method mutex (if present) */ + + if (ObjDesc->Method.Mutex) + { + AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex); + } + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCallControlMethod + * + * PARAMETERS: Thread - Info for this thread + * ThisWalkState - Current walk state + * Op - Current Op to be walked + * + * RETURN: Status + * + * DESCRIPTION: Transfer execution to a called control method + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsCallControlMethod ( + ACPI_THREAD_STATE *Thread, + ACPI_WALK_STATE *ThisWalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status; + ACPI_NAMESPACE_NODE *MethodNode; + ACPI_WALK_STATE *NextWalkState = NULL; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_EVALUATE_INFO *Info; + UINT32 i; + + + ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState); + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Calling method %p, currentstate=%p\n", + ThisWalkState->PrevOp, ThisWalkState)); + + /* + * Get the namespace entry for the control method we are about to call + */ + MethodNode = ThisWalkState->MethodCallNode; + if (!MethodNode) + { + return_ACPI_STATUS (AE_NULL_ENTRY); + } + + ObjDesc = AcpiNsGetAttachedObject (MethodNode); + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NULL_OBJECT); + } + + /* Init for new method, possibly wait on method mutex */ + + Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc, + ThisWalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Begin method parse/execution. Create a new walk state */ + + NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwnerId, + NULL, ObjDesc, Thread); + if (!NextWalkState) + { + Status = AE_NO_MEMORY; + goto Cleanup; + } + + /* + * The resolved arguments were put on the previous walk state's operand + * stack. Operands on the previous walk state stack always + * start at index 0. Also, null terminate the list of arguments + */ + ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL; + + /* + * Allocate and initialize the evaluation information block + * TBD: this is somewhat inefficient, should change interface to + * DsInitAmlWalk. For now, keeps this struct off the CPU stack + */ + Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO)); + if (!Info) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + Info->Parameters = &ThisWalkState->Operands[0]; + + Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode, + ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, + Info, ACPI_IMODE_EXECUTE); + + ACPI_FREE (Info); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + + /* + * Delete the operands on the previous walkstate operand stack + * (they were copied to new objects) + */ + for (i = 0; i < ObjDesc->Method.ParamCount; i++) + { + AcpiUtRemoveReference (ThisWalkState->Operands [i]); + ThisWalkState->Operands [i] = NULL; + } + + /* Clear the operand stack */ + + ThisWalkState->NumOperands = 0; + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "**** Begin nested execution of [%4.4s] **** WalkState=%p\n", + MethodNode->Name.Ascii, NextWalkState)); + + /* Invoke an internal method if necessary */ + + if (ObjDesc->Method.MethodFlags & AML_METHOD_INTERNAL_ONLY) + { + Status = ObjDesc->Method.Implementation (NextWalkState); + if (Status == AE_OK) + { + Status = AE_CTRL_TERMINATE; + } + } + + return_ACPI_STATUS (Status); + + +Cleanup: + + /* On error, we must terminate the method properly */ + + AcpiDsTerminateControlMethod (ObjDesc, NextWalkState); + if (NextWalkState) + { + AcpiDsDeleteWalkState (NextWalkState); + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsRestartControlMethod + * + * PARAMETERS: WalkState - State for preempted method (caller) + * ReturnDesc - Return value from the called method + * + * RETURN: Status + * + * DESCRIPTION: Restart a method that was preempted by another (nested) method + * invocation. Handle the return value (if any) from the callee. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsRestartControlMethod ( + ACPI_WALK_STATE *WalkState, + ACPI_OPERAND_OBJECT *ReturnDesc) +{ + ACPI_STATUS Status; + int SameAsImplicitReturn; + + + ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState); + + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n", + AcpiUtGetNodeName (WalkState->MethodNode), + WalkState->MethodCallOp, ReturnDesc)); + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + " ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n", + WalkState->ReturnUsed, + WalkState->Results, WalkState)); + + /* Did the called method return a value? */ + + if (ReturnDesc) + { + /* Is the implicit return object the same as the return desc? */ + + SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc); + + /* Are we actually going to use the return value? */ + + if (WalkState->ReturnUsed) + { + /* Save the return value from the previous method */ + + Status = AcpiDsResultPush (ReturnDesc, WalkState); + if (ACPI_FAILURE (Status)) + { + AcpiUtRemoveReference (ReturnDesc); + return_ACPI_STATUS (Status); + } + + /* + * Save as THIS method's return value in case it is returned + * immediately to yet another method + */ + WalkState->ReturnDesc = ReturnDesc; + } + + /* + * The following code is the optional support for the so-called + * "implicit return". Some AML code assumes that the last value of the + * method is "implicitly" returned to the caller, in the absence of an + * explicit return value. + * + * Just save the last result of the method as the return value. + * + * NOTE: this is optional because the ASL language does not actually + * support this behavior. + */ + else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) || + SameAsImplicitReturn) + { + /* + * Delete the return value if it will not be used by the + * calling method or remove one reference if the explicit return + * is the same as the implicit return value. + */ + AcpiUtRemoveReference (ReturnDesc); + } + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsTerminateControlMethod + * + * PARAMETERS: MethodDesc - Method object + * WalkState - State associated with the method + * + * RETURN: None + * + * DESCRIPTION: Terminate a control method. Delete everything that the method + * created, delete all locals and arguments, and delete the parse + * tree if requested. + * + * MUTEX: Interpreter is locked + * + ******************************************************************************/ + +void +AcpiDsTerminateControlMethod ( + ACPI_OPERAND_OBJECT *MethodDesc, + ACPI_WALK_STATE *WalkState) +{ + + ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState); + + + /* MethodDesc is required, WalkState is optional */ + + if (!MethodDesc) + { + return_VOID; + } + + if (WalkState) + { + /* Delete all arguments and locals */ + + AcpiDsMethodDataDeleteAll (WalkState); + + /* + * If method is serialized, release the mutex and restore the + * current sync level for this thread + */ + if (MethodDesc->Method.Mutex) + { + /* Acquisition Depth handles recursive calls */ + + MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--; + if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth) + { + WalkState->Thread->CurrentSyncLevel = + MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel; + + AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex); + MethodDesc->Method.Mutex->Mutex.ThreadId = 0; + } + } + + /* + * Delete any namespace objects created anywhere within + * the namespace by the execution of this method + */ + AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId); + } + + /* Decrement the thread count on the method */ + + if (MethodDesc->Method.ThreadCount) + { + MethodDesc->Method.ThreadCount--; + } + else + { + ACPI_ERROR ((AE_INFO, + "Invalid zero thread count in method")); + } + + /* Are there any other threads currently executing this method? */ + + if (MethodDesc->Method.ThreadCount) + { + /* + * Additional threads. Do not release the OwnerId in this case, + * we immediately reuse it for the next thread executing this method + */ + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "*** Completed execution of one thread, %d threads remaining\n", + MethodDesc->Method.ThreadCount)); + } + else + { + /* This is the only executing thread for this method */ + + /* + * Support to dynamically change a method from NotSerialized to + * Serialized if it appears that the method is incorrectly written and + * does not support multiple thread execution. The best example of this + * is if such a method creates namespace objects and blocks. A second + * thread will fail with an AE_ALREADY_EXISTS exception + * + * This code is here because we must wait until the last thread exits + * before creating the synchronization semaphore. + */ + if ((MethodDesc->Method.MethodFlags & AML_METHOD_SERIALIZED) && + (!MethodDesc->Method.Mutex)) + { + (void) AcpiDsCreateMethodMutex (MethodDesc); + } + + /* No more threads, we can free the OwnerId */ + + AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId); + } + + return_VOID; +} + + diff --git a/sys/contrib/dev/acpica/dispatcher/dsmthdat.c b/sys/contrib/dev/acpica/dispatcher/dsmthdat.c new file mode 100644 index 0000000..809ef1f --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dsmthdat.c @@ -0,0 +1,846 @@ +/******************************************************************************* + * + * Module Name: dsmthdat - control method arguments and local variables + * + ******************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSMTHDAT_C__ + +#include "acpi.h" +#include "accommon.h" +#include "acdispat.h" +#include "acnamesp.h" +#include "acinterp.h" + + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dsmthdat") + +/* Local prototypes */ + +static void +AcpiDsMethodDataDeleteValue ( + UINT8 Type, + UINT32 Index, + ACPI_WALK_STATE *WalkState); + +static ACPI_STATUS +AcpiDsMethodDataSetValue ( + UINT8 Type, + UINT32 Index, + ACPI_OPERAND_OBJECT *Object, + ACPI_WALK_STATE *WalkState); + +#ifdef ACPI_OBSOLETE_FUNCTIONS +ACPI_OBJECT_TYPE +AcpiDsMethodDataGetType ( + UINT16 Opcode, + UINT32 Index, + ACPI_WALK_STATE *WalkState); +#endif + + +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodDataInit + * + * PARAMETERS: WalkState - Current walk state object + * + * RETURN: Status + * + * DESCRIPTION: Initialize the data structures that hold the method's arguments + * and locals. The data struct is an array of namespace nodes for + * each - this allows RefOf and DeRefOf to work properly for these + * special data types. + * + * NOTES: WalkState fields are initialized to zero by the + * ACPI_ALLOCATE_ZEROED(). + * + * A pseudo-Namespace Node is assigned to each argument and local + * so that RefOf() can return a pointer to the Node. + * + ******************************************************************************/ + +void +AcpiDsMethodDataInit ( + ACPI_WALK_STATE *WalkState) +{ + UINT32 i; + + + ACPI_FUNCTION_TRACE (DsMethodDataInit); + + + /* Init the method arguments */ + + for (i = 0; i < ACPI_METHOD_NUM_ARGS; i++) + { + ACPI_MOVE_32_TO_32 (&WalkState->Arguments[i].Name, NAMEOF_ARG_NTE); + WalkState->Arguments[i].Name.Integer |= (i << 24); + WalkState->Arguments[i].DescriptorType = ACPI_DESC_TYPE_NAMED; + WalkState->Arguments[i].Type = ACPI_TYPE_ANY; + WalkState->Arguments[i].Flags = + ANOBJ_END_OF_PEER_LIST | ANOBJ_METHOD_ARG; + } + + /* Init the method locals */ + + for (i = 0; i < ACPI_METHOD_NUM_LOCALS; i++) + { + ACPI_MOVE_32_TO_32 (&WalkState->LocalVariables[i].Name, NAMEOF_LOCAL_NTE); + + WalkState->LocalVariables[i].Name.Integer |= (i << 24); + WalkState->LocalVariables[i].DescriptorType = ACPI_DESC_TYPE_NAMED; + WalkState->LocalVariables[i].Type = ACPI_TYPE_ANY; + WalkState->LocalVariables[i].Flags = + ANOBJ_END_OF_PEER_LIST | ANOBJ_METHOD_LOCAL; + } + + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodDataDeleteAll + * + * PARAMETERS: WalkState - Current walk state object + * + * RETURN: None + * + * DESCRIPTION: Delete method locals and arguments. Arguments are only + * deleted if this method was called from another method. + * + ******************************************************************************/ + +void +AcpiDsMethodDataDeleteAll ( + ACPI_WALK_STATE *WalkState) +{ + UINT32 Index; + + + ACPI_FUNCTION_TRACE (DsMethodDataDeleteAll); + + + /* Detach the locals */ + + for (Index = 0; Index < ACPI_METHOD_NUM_LOCALS; Index++) + { + if (WalkState->LocalVariables[Index].Object) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Deleting Local%d=%p\n", + Index, WalkState->LocalVariables[Index].Object)); + + /* Detach object (if present) and remove a reference */ + + AcpiNsDetachObject (&WalkState->LocalVariables[Index]); + } + } + + /* Detach the arguments */ + + for (Index = 0; Index < ACPI_METHOD_NUM_ARGS; Index++) + { + if (WalkState->Arguments[Index].Object) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Deleting Arg%d=%p\n", + Index, WalkState->Arguments[Index].Object)); + + /* Detach object (if present) and remove a reference */ + + AcpiNsDetachObject (&WalkState->Arguments[Index]); + } + } + + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodDataInitArgs + * + * PARAMETERS: *Params - Pointer to a parameter list for the method + * MaxParamCount - The arg count for this method + * WalkState - Current walk state object + * + * RETURN: Status + * + * DESCRIPTION: Initialize arguments for a method. The parameter list is a list + * of ACPI operand objects, either null terminated or whose length + * is defined by MaxParamCount. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsMethodDataInitArgs ( + ACPI_OPERAND_OBJECT **Params, + UINT32 MaxParamCount, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status; + UINT32 Index = 0; + + + ACPI_FUNCTION_TRACE_PTR (DsMethodDataInitArgs, Params); + + + if (!Params) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "No param list passed to method\n")); + return_ACPI_STATUS (AE_OK); + } + + /* Copy passed parameters into the new method stack frame */ + + while ((Index < ACPI_METHOD_NUM_ARGS) && + (Index < MaxParamCount) && + Params[Index]) + { + /* + * A valid parameter. + * Store the argument in the method/walk descriptor. + * Do not copy the arg in order to implement call by reference + */ + Status = AcpiDsMethodDataSetValue (ACPI_REFCLASS_ARG, Index, + Params[Index], WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + Index++; + } + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%d args passed to method\n", Index)); + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodDataGetNode + * + * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or + * ACPI_REFCLASS_ARG + * Index - Which Local or Arg whose type to get + * WalkState - Current walk state object + * Node - Where the node is returned. + * + * RETURN: Status and node + * + * DESCRIPTION: Get the Node associated with a local or arg. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsMethodDataGetNode ( + UINT8 Type, + UINT32 Index, + ACPI_WALK_STATE *WalkState, + ACPI_NAMESPACE_NODE **Node) +{ + ACPI_FUNCTION_TRACE (DsMethodDataGetNode); + + + /* + * Method Locals and Arguments are supported + */ + switch (Type) + { + case ACPI_REFCLASS_LOCAL: + + if (Index > ACPI_METHOD_MAX_LOCAL) + { + ACPI_ERROR ((AE_INFO, + "Local index %d is invalid (max %d)", + Index, ACPI_METHOD_MAX_LOCAL)); + return_ACPI_STATUS (AE_AML_INVALID_INDEX); + } + + /* Return a pointer to the pseudo-node */ + + *Node = &WalkState->LocalVariables[Index]; + break; + + case ACPI_REFCLASS_ARG: + + if (Index > ACPI_METHOD_MAX_ARG) + { + ACPI_ERROR ((AE_INFO, + "Arg index %d is invalid (max %d)", + Index, ACPI_METHOD_MAX_ARG)); + return_ACPI_STATUS (AE_AML_INVALID_INDEX); + } + + /* Return a pointer to the pseudo-node */ + + *Node = &WalkState->Arguments[Index]; + break; + + default: + ACPI_ERROR ((AE_INFO, "Type %d is invalid", Type)); + return_ACPI_STATUS (AE_TYPE); + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodDataSetValue + * + * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or + * ACPI_REFCLASS_ARG + * Index - Which Local or Arg to get + * Object - Object to be inserted into the stack entry + * WalkState - Current walk state object + * + * RETURN: Status + * + * DESCRIPTION: Insert an object onto the method stack at entry Opcode:Index. + * Note: There is no "implicit conversion" for locals. + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsMethodDataSetValue ( + UINT8 Type, + UINT32 Index, + ACPI_OPERAND_OBJECT *Object, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status; + ACPI_NAMESPACE_NODE *Node; + + + ACPI_FUNCTION_TRACE (DsMethodDataSetValue); + + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "NewObj %p Type %2.2X, Refs=%d [%s]\n", Object, + Type, Object->Common.ReferenceCount, + AcpiUtGetTypeName (Object->Common.Type))); + + /* Get the namespace node for the arg/local */ + + Status = AcpiDsMethodDataGetNode (Type, Index, WalkState, &Node); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* + * Increment ref count so object can't be deleted while installed. + * NOTE: We do not copy the object in order to preserve the call by + * reference semantics of ACPI Control Method invocation. + * (See ACPI Specification 2.0C) + */ + AcpiUtAddReference (Object); + + /* Install the object */ + + Node->Object = Object; + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodDataGetValue + * + * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or + * ACPI_REFCLASS_ARG + * Index - Which localVar or argument to get + * WalkState - Current walk state object + * DestDesc - Where Arg or Local value is returned + * + * RETURN: Status + * + * DESCRIPTION: Retrieve value of selected Arg or Local for this method + * Used only in AcpiExResolveToValue(). + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsMethodDataGetValue ( + UINT8 Type, + UINT32 Index, + ACPI_WALK_STATE *WalkState, + ACPI_OPERAND_OBJECT **DestDesc) +{ + ACPI_STATUS Status; + ACPI_NAMESPACE_NODE *Node; + ACPI_OPERAND_OBJECT *Object; + + + ACPI_FUNCTION_TRACE (DsMethodDataGetValue); + + + /* Validate the object descriptor */ + + if (!DestDesc) + { + ACPI_ERROR ((AE_INFO, "Null object descriptor pointer")); + return_ACPI_STATUS (AE_BAD_PARAMETER); + } + + /* Get the namespace node for the arg/local */ + + Status = AcpiDsMethodDataGetNode (Type, Index, WalkState, &Node); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Get the object from the node */ + + Object = Node->Object; + + /* Examine the returned object, it must be valid. */ + + if (!Object) + { + /* + * Index points to uninitialized object. + * This means that either 1) The expected argument was + * not passed to the method, or 2) A local variable + * was referenced by the method (via the ASL) + * before it was initialized. Either case is an error. + */ + + /* If slack enabled, init the LocalX/ArgX to an Integer of value zero */ + + if (AcpiGbl_EnableInterpreterSlack) + { + Object = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER); + if (!Object) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + Object->Integer.Value = 0; + Node->Object = Object; + } + + /* Otherwise, return the error */ + + else switch (Type) + { + case ACPI_REFCLASS_ARG: + + ACPI_ERROR ((AE_INFO, + "Uninitialized Arg[%d] at node %p", + Index, Node)); + + return_ACPI_STATUS (AE_AML_UNINITIALIZED_ARG); + + case ACPI_REFCLASS_LOCAL: + + ACPI_ERROR ((AE_INFO, + "Uninitialized Local[%d] at node %p", Index, Node)); + + return_ACPI_STATUS (AE_AML_UNINITIALIZED_LOCAL); + + default: + + ACPI_ERROR ((AE_INFO, "Not a Arg/Local opcode: %X", Type)); + return_ACPI_STATUS (AE_AML_INTERNAL); + } + } + + /* + * The Index points to an initialized and valid object. + * Return an additional reference to the object + */ + *DestDesc = Object; + AcpiUtAddReference (Object); + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodDataDeleteValue + * + * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or + * ACPI_REFCLASS_ARG + * Index - Which localVar or argument to delete + * WalkState - Current walk state object + * + * RETURN: None + * + * DESCRIPTION: Delete the entry at Opcode:Index. Inserts + * a null into the stack slot after the object is deleted. + * + ******************************************************************************/ + +static void +AcpiDsMethodDataDeleteValue ( + UINT8 Type, + UINT32 Index, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status; + ACPI_NAMESPACE_NODE *Node; + ACPI_OPERAND_OBJECT *Object; + + + ACPI_FUNCTION_TRACE (DsMethodDataDeleteValue); + + + /* Get the namespace node for the arg/local */ + + Status = AcpiDsMethodDataGetNode (Type, Index, WalkState, &Node); + if (ACPI_FAILURE (Status)) + { + return_VOID; + } + + /* Get the associated object */ + + Object = AcpiNsGetAttachedObject (Node); + + /* + * Undefine the Arg or Local by setting its descriptor + * pointer to NULL. Locals/Args can contain both + * ACPI_OPERAND_OBJECTS and ACPI_NAMESPACE_NODEs + */ + Node->Object = NULL; + + if ((Object) && + (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_OPERAND)) + { + /* + * There is a valid object. + * Decrement the reference count by one to balance the + * increment when the object was stored. + */ + AcpiUtRemoveReference (Object); + } + + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsStoreObjectToLocal + * + * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or + * ACPI_REFCLASS_ARG + * Index - Which Local or Arg to set + * ObjDesc - Value to be stored + * WalkState - Current walk state + * + * RETURN: Status + * + * DESCRIPTION: Store a value in an Arg or Local. The ObjDesc is installed + * as the new value for the Arg or Local and the reference count + * for ObjDesc is incremented. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsStoreObjectToLocal ( + UINT8 Type, + UINT32 Index, + ACPI_OPERAND_OBJECT *ObjDesc, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status; + ACPI_NAMESPACE_NODE *Node; + ACPI_OPERAND_OBJECT *CurrentObjDesc; + ACPI_OPERAND_OBJECT *NewObjDesc; + + + ACPI_FUNCTION_TRACE (DsStoreObjectToLocal); + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Type=%2.2X Index=%d Obj=%p\n", + Type, Index, ObjDesc)); + + /* Parameter validation */ + + if (!ObjDesc) + { + return_ACPI_STATUS (AE_BAD_PARAMETER); + } + + /* Get the namespace node for the arg/local */ + + Status = AcpiDsMethodDataGetNode (Type, Index, WalkState, &Node); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + CurrentObjDesc = AcpiNsGetAttachedObject (Node); + if (CurrentObjDesc == ObjDesc) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p already installed!\n", + ObjDesc)); + return_ACPI_STATUS (Status); + } + + /* + * If the reference count on the object is more than one, we must + * take a copy of the object before we store. A reference count + * of exactly 1 means that the object was just created during the + * evaluation of an expression, and we can safely use it since it + * is not used anywhere else. + */ + NewObjDesc = ObjDesc; + if (ObjDesc->Common.ReferenceCount > 1) + { + Status = AcpiUtCopyIobjectToIobject (ObjDesc, &NewObjDesc, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + + /* + * If there is an object already in this slot, we either + * have to delete it, or if this is an argument and there + * is an object reference stored there, we have to do + * an indirect store! + */ + if (CurrentObjDesc) + { + /* + * Check for an indirect store if an argument + * contains an object reference (stored as an Node). + * We don't allow this automatic dereferencing for + * locals, since a store to a local should overwrite + * anything there, including an object reference. + * + * If both Arg0 and Local0 contain RefOf (Local4): + * + * Store (1, Arg0) - Causes indirect store to local4 + * Store (1, Local0) - Stores 1 in local0, overwriting + * the reference to local4 + * Store (1, DeRefof (Local0)) - Causes indirect store to local4 + * + * Weird, but true. + */ + if (Type == ACPI_REFCLASS_ARG) + { + /* + * If we have a valid reference object that came from RefOf(), + * do the indirect store + */ + if ((ACPI_GET_DESCRIPTOR_TYPE (CurrentObjDesc) == ACPI_DESC_TYPE_OPERAND) && + (CurrentObjDesc->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) && + (CurrentObjDesc->Reference.Class == ACPI_REFCLASS_REFOF)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Arg (%p) is an ObjRef(Node), storing in node %p\n", + NewObjDesc, CurrentObjDesc)); + + /* + * Store this object to the Node (perform the indirect store) + * NOTE: No implicit conversion is performed, as per the ACPI + * specification rules on storing to Locals/Args. + */ + Status = AcpiExStoreObjectToNode (NewObjDesc, + CurrentObjDesc->Reference.Object, WalkState, + ACPI_NO_IMPLICIT_CONVERSION); + + /* Remove local reference if we copied the object above */ + + if (NewObjDesc != ObjDesc) + { + AcpiUtRemoveReference (NewObjDesc); + } + return_ACPI_STATUS (Status); + } + } + + /* Delete the existing object before storing the new one */ + + AcpiDsMethodDataDeleteValue (Type, Index, WalkState); + } + + /* + * Install the Obj descriptor (*NewObjDesc) into + * the descriptor for the Arg or Local. + * (increments the object reference count by one) + */ + Status = AcpiDsMethodDataSetValue (Type, Index, NewObjDesc, WalkState); + + /* Remove local reference if we copied the object above */ + + if (NewObjDesc != ObjDesc) + { + AcpiUtRemoveReference (NewObjDesc); + } + + return_ACPI_STATUS (Status); +} + + +#ifdef ACPI_OBSOLETE_FUNCTIONS +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodDataGetType + * + * PARAMETERS: Opcode - Either AML_LOCAL_OP or AML_ARG_OP + * Index - Which Local or Arg whose type to get + * WalkState - Current walk state object + * + * RETURN: Data type of current value of the selected Arg or Local + * + * DESCRIPTION: Get the type of the object stored in the Local or Arg + * + ******************************************************************************/ + +ACPI_OBJECT_TYPE +AcpiDsMethodDataGetType ( + UINT16 Opcode, + UINT32 Index, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status; + ACPI_NAMESPACE_NODE *Node; + ACPI_OPERAND_OBJECT *Object; + + + ACPI_FUNCTION_TRACE (DsMethodDataGetType); + + + /* Get the namespace node for the arg/local */ + + Status = AcpiDsMethodDataGetNode (Opcode, Index, WalkState, &Node); + if (ACPI_FAILURE (Status)) + { + return_VALUE ((ACPI_TYPE_NOT_FOUND)); + } + + /* Get the object */ + + Object = AcpiNsGetAttachedObject (Node); + if (!Object) + { + /* Uninitialized local/arg, return TYPE_ANY */ + + return_VALUE (ACPI_TYPE_ANY); + } + + /* Get the object type */ + + return_VALUE (Object->Type); +} +#endif + + diff --git a/sys/contrib/dev/acpica/dispatcher/dsobject.c b/sys/contrib/dev/acpica/dispatcher/dsobject.c new file mode 100644 index 0000000..647adb2 --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dsobject.c @@ -0,0 +1,912 @@ +/****************************************************************************** + * + * Module Name: dsobject - Dispatcher object management routines + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSOBJECT_C__ + +#include "acpi.h" +#include "accommon.h" +#include "acparser.h" +#include "amlcode.h" +#include "acdispat.h" +#include "acnamesp.h" +#include "acinterp.h" + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dsobject") + +/* Local prototypes */ + +static ACPI_STATUS +AcpiDsBuildInternalObject ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op, + ACPI_OPERAND_OBJECT **ObjDescPtr); + + +#ifndef ACPI_NO_METHOD_EXECUTION +/******************************************************************************* + * + * FUNCTION: AcpiDsBuildInternalObject + * + * PARAMETERS: WalkState - Current walk state + * Op - Parser object to be translated + * ObjDescPtr - Where the ACPI internal object is returned + * + * RETURN: Status + * + * DESCRIPTION: Translate a parser Op object to the equivalent namespace object + * Simple objects are any objects other than a package object! + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsBuildInternalObject ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op, + ACPI_OPERAND_OBJECT **ObjDescPtr) +{ + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE (DsBuildInternalObject); + + + *ObjDescPtr = NULL; + if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP) + { + /* + * This is a named object reference. If this name was + * previously looked up in the namespace, it was stored in this op. + * Otherwise, go ahead and look it up now + */ + if (!Op->Common.Node) + { + Status = AcpiNsLookup (WalkState->ScopeInfo, + Op->Common.Value.String, + ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, + ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, + ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &(Op->Common.Node))); + if (ACPI_FAILURE (Status)) + { + /* Check if we are resolving a named reference within a package */ + + if ((Status == AE_NOT_FOUND) && (AcpiGbl_EnableInterpreterSlack) && + + ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP))) + { + /* + * We didn't find the target and we are populating elements + * of a package - ignore if slack enabled. Some ASL code + * contains dangling invalid references in packages and + * expects that no exception will be issued. Leave the + * element as a null element. It cannot be used, but it + * can be overwritten by subsequent ASL code - this is + * typically the case. + */ + ACPI_DEBUG_PRINT ((ACPI_DB_INFO, + "Ignoring unresolved reference in package [%4.4s]\n", + WalkState->ScopeInfo->Scope.Node->Name.Ascii)); + + return_ACPI_STATUS (AE_OK); + } + else + { + ACPI_ERROR_NAMESPACE (Op->Common.Value.String, Status); + } + + return_ACPI_STATUS (Status); + } + } + + /* Special object resolution for elements of a package */ + + if ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP)) + { + /* + * Attempt to resolve the node to a value before we insert it into + * the package. If this is a reference to a common data type, + * resolve it immediately. According to the ACPI spec, package + * elements can only be "data objects" or method references. + * Attempt to resolve to an Integer, Buffer, String or Package. + * If cannot, return the named reference (for things like Devices, + * Methods, etc.) Buffer Fields and Fields will resolve to simple + * objects (int/buf/str/pkg). + * + * NOTE: References to things like Devices, Methods, Mutexes, etc. + * will remain as named references. This behavior is not described + * in the ACPI spec, but it appears to be an oversight. + */ + ObjDesc = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Op->Common.Node); + + Status = AcpiExResolveNodeToValue ( + ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &ObjDesc), + WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + switch (Op->Common.Node->Type) + { + /* + * For these types, we need the actual node, not the subobject. + * However, the subobject did not get an extra reference count above. + * + * TBD: should ExResolveNodeToValue be changed to fix this? + */ + case ACPI_TYPE_DEVICE: + case ACPI_TYPE_THERMAL: + + AcpiUtAddReference (Op->Common.Node->Object); + + /*lint -fallthrough */ + /* + * For these types, we need the actual node, not the subobject. + * The subobject got an extra reference count in ExResolveNodeToValue. + */ + case ACPI_TYPE_MUTEX: + case ACPI_TYPE_METHOD: + case ACPI_TYPE_POWER: + case ACPI_TYPE_PROCESSOR: + case ACPI_TYPE_EVENT: + case ACPI_TYPE_REGION: + + /* We will create a reference object for these types below */ + break; + + default: + /* + * All other types - the node was resolved to an actual + * object, we are done. + */ + goto Exit; + } + } + } + + /* Create and init a new internal ACPI object */ + + ObjDesc = AcpiUtCreateInternalObject ( + (AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode))->ObjectType); + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + Status = AcpiDsInitObjectFromOp (WalkState, Op, Op->Common.AmlOpcode, + &ObjDesc); + if (ACPI_FAILURE (Status)) + { + AcpiUtRemoveReference (ObjDesc); + return_ACPI_STATUS (Status); + } + +Exit: + *ObjDescPtr = ObjDesc; + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsBuildInternalBufferObj + * + * PARAMETERS: WalkState - Current walk state + * Op - Parser object to be translated + * BufferLength - Length of the buffer + * ObjDescPtr - Where the ACPI internal object is returned + * + * RETURN: Status + * + * DESCRIPTION: Translate a parser Op package object to the equivalent + * namespace object + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsBuildInternalBufferObj ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op, + UINT32 BufferLength, + ACPI_OPERAND_OBJECT **ObjDescPtr) +{ + ACPI_PARSE_OBJECT *Arg; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_PARSE_OBJECT *ByteList; + UINT32 ByteListLength = 0; + + + ACPI_FUNCTION_TRACE (DsBuildInternalBufferObj); + + + /* + * If we are evaluating a Named buffer object "Name (xxxx, Buffer)". + * The buffer object already exists (from the NS node), otherwise it must + * be created. + */ + ObjDesc = *ObjDescPtr; + if (!ObjDesc) + { + /* Create a new buffer object */ + + ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_BUFFER); + *ObjDescPtr = ObjDesc; + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + } + + /* + * Second arg is the buffer data (optional) ByteList can be either + * individual bytes or a string initializer. In either case, a + * ByteList appears in the AML. + */ + Arg = Op->Common.Value.Arg; /* skip first arg */ + + ByteList = Arg->Named.Next; + if (ByteList) + { + if (ByteList->Common.AmlOpcode != AML_INT_BYTELIST_OP) + { + ACPI_ERROR ((AE_INFO, + "Expecting bytelist, got AML opcode %X in op %p", + ByteList->Common.AmlOpcode, ByteList)); + + AcpiUtRemoveReference (ObjDesc); + return (AE_TYPE); + } + + ByteListLength = (UINT32) ByteList->Common.Value.Integer; + } + + /* + * The buffer length (number of bytes) will be the larger of: + * 1) The specified buffer length and + * 2) The length of the initializer byte list + */ + ObjDesc->Buffer.Length = BufferLength; + if (ByteListLength > BufferLength) + { + ObjDesc->Buffer.Length = ByteListLength; + } + + /* Allocate the buffer */ + + if (ObjDesc->Buffer.Length == 0) + { + ObjDesc->Buffer.Pointer = NULL; + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Buffer defined with zero length in AML, creating\n")); + } + else + { + ObjDesc->Buffer.Pointer = ACPI_ALLOCATE_ZEROED ( + ObjDesc->Buffer.Length); + if (!ObjDesc->Buffer.Pointer) + { + AcpiUtDeleteObjectDesc (ObjDesc); + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Initialize buffer from the ByteList (if present) */ + + if (ByteList) + { + ACPI_MEMCPY (ObjDesc->Buffer.Pointer, ByteList->Named.Data, + ByteListLength); + } + } + + ObjDesc->Buffer.Flags |= AOPOBJ_DATA_VALID; + Op->Common.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjDesc); + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsBuildInternalPackageObj + * + * PARAMETERS: WalkState - Current walk state + * Op - Parser object to be translated + * ElementCount - Number of elements in the package - this is + * the NumElements argument to Package() + * ObjDescPtr - Where the ACPI internal object is returned + * + * RETURN: Status + * + * DESCRIPTION: Translate a parser Op package object to the equivalent + * namespace object + * + * NOTE: The number of elements in the package will be always be the NumElements + * count, regardless of the number of elements in the package list. If + * NumElements is smaller, only that many package list elements are used. + * if NumElements is larger, the Package object is padded out with + * objects of type Uninitialized (as per ACPI spec.) + * + * Even though the ASL compilers do not allow NumElements to be smaller + * than the Package list length (for the fixed length package opcode), some + * BIOS code modifies the AML on the fly to adjust the NumElements, and + * this code compensates for that. This also provides compatibility with + * other AML interpreters. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsBuildInternalPackageObj ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op, + UINT32 ElementCount, + ACPI_OPERAND_OBJECT **ObjDescPtr) +{ + ACPI_PARSE_OBJECT *Arg; + ACPI_PARSE_OBJECT *Parent; + ACPI_OPERAND_OBJECT *ObjDesc = NULL; + ACPI_STATUS Status = AE_OK; + UINT32 i; + UINT16 Index; + UINT16 ReferenceCount; + + + ACPI_FUNCTION_TRACE (DsBuildInternalPackageObj); + + + /* Find the parent of a possibly nested package */ + + Parent = Op->Common.Parent; + while ((Parent->Common.AmlOpcode == AML_PACKAGE_OP) || + (Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP)) + { + Parent = Parent->Common.Parent; + } + + /* + * If we are evaluating a Named package object "Name (xxxx, Package)", + * the package object already exists, otherwise it must be created. + */ + ObjDesc = *ObjDescPtr; + if (!ObjDesc) + { + ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_PACKAGE); + *ObjDescPtr = ObjDesc; + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + ObjDesc->Package.Node = Parent->Common.Node; + } + + /* + * Allocate the element array (array of pointers to the individual + * objects) based on the NumElements parameter. Add an extra pointer slot + * so that the list is always null terminated. + */ + ObjDesc->Package.Elements = ACPI_ALLOCATE_ZEROED ( + ((ACPI_SIZE) ElementCount + 1) * sizeof (void *)); + + if (!ObjDesc->Package.Elements) + { + AcpiUtDeleteObjectDesc (ObjDesc); + return_ACPI_STATUS (AE_NO_MEMORY); + } + + ObjDesc->Package.Count = ElementCount; + + /* + * Initialize the elements of the package, up to the NumElements count. + * Package is automatically padded with uninitialized (NULL) elements + * if NumElements is greater than the package list length. Likewise, + * Package is truncated if NumElements is less than the list length. + */ + Arg = Op->Common.Value.Arg; + Arg = Arg->Common.Next; + for (i = 0; Arg && (i < ElementCount); i++) + { + if (Arg->Common.AmlOpcode == AML_INT_RETURN_VALUE_OP) + { + if (Arg->Common.Node->Type == ACPI_TYPE_METHOD) + { + /* + * A method reference "looks" to the parser to be a method + * invocation, so we special case it here + */ + Arg->Common.AmlOpcode = AML_INT_NAMEPATH_OP; + Status = AcpiDsBuildInternalObject (WalkState, Arg, + &ObjDesc->Package.Elements[i]); + } + else + { + /* This package element is already built, just get it */ + + ObjDesc->Package.Elements[i] = + ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Arg->Common.Node); + } + } + else + { + Status = AcpiDsBuildInternalObject (WalkState, Arg, + &ObjDesc->Package.Elements[i]); + } + + if (*ObjDescPtr) + { + /* Existing package, get existing reference count */ + + ReferenceCount = (*ObjDescPtr)->Common.ReferenceCount; + if (ReferenceCount > 1) + { + /* Make new element ref count match original ref count */ + + for (Index = 0; Index < (ReferenceCount - 1); Index++) + { + AcpiUtAddReference ((ObjDesc->Package.Elements[i])); + } + } + } + + Arg = Arg->Common.Next; + } + + /* Check for match between NumElements and actual length of PackageList */ + + if (Arg) + { + /* + * NumElements was exhausted, but there are remaining elements in the + * PackageList. + * + * Note: technically, this is an error, from ACPI spec: "It is an error + * for NumElements to be less than the number of elements in the + * PackageList". However, for now, we just print an error message and + * no exception is returned. + */ + while (Arg) + { + /* Find out how many elements there really are */ + + i++; + Arg = Arg->Common.Next; + } + + ACPI_ERROR ((AE_INFO, + "Package List length (%X) larger than NumElements count (%X), truncated\n", + i, ElementCount)); + } + else if (i < ElementCount) + { + /* + * Arg list (elements) was exhausted, but we did not reach NumElements count. + * Note: this is not an error, the package is padded out with NULLs. + */ + ACPI_DEBUG_PRINT ((ACPI_DB_INFO, + "Package List length (%X) smaller than NumElements count (%X), padded with null elements\n", + i, ElementCount)); + } + + ObjDesc->Package.Flags |= AOPOBJ_DATA_VALID; + Op->Common.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjDesc); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateNode + * + * PARAMETERS: WalkState - Current walk state + * Node - NS Node to be initialized + * Op - Parser object to be translated + * + * RETURN: Status + * + * DESCRIPTION: Create the object to be associated with a namespace node + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsCreateNode ( + ACPI_WALK_STATE *WalkState, + ACPI_NAMESPACE_NODE *Node, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status; + ACPI_OPERAND_OBJECT *ObjDesc; + + + ACPI_FUNCTION_TRACE_PTR (DsCreateNode, Op); + + + /* + * Because of the execution pass through the non-control-method + * parts of the table, we can arrive here twice. Only init + * the named object node the first time through + */ + if (AcpiNsGetAttachedObject (Node)) + { + return_ACPI_STATUS (AE_OK); + } + + if (!Op->Common.Value.Arg) + { + /* No arguments, there is nothing to do */ + + return_ACPI_STATUS (AE_OK); + } + + /* Build an internal object for the argument(s) */ + + Status = AcpiDsBuildInternalObject (WalkState, Op->Common.Value.Arg, + &ObjDesc); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Re-type the object according to its argument */ + + Node->Type = ObjDesc->Common.Type; + + /* Attach obj to node */ + + Status = AcpiNsAttachObject (Node, ObjDesc, Node->Type); + + /* Remove local reference to the object */ + + AcpiUtRemoveReference (ObjDesc); + return_ACPI_STATUS (Status); +} + +#endif /* ACPI_NO_METHOD_EXECUTION */ + + +/******************************************************************************* + * + * FUNCTION: AcpiDsInitObjectFromOp + * + * PARAMETERS: WalkState - Current walk state + * Op - Parser op used to init the internal object + * Opcode - AML opcode associated with the object + * RetObjDesc - Namespace object to be initialized + * + * RETURN: Status + * + * DESCRIPTION: Initialize a namespace object from a parser Op and its + * associated arguments. The namespace object is a more compact + * representation of the Op and its arguments. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsInitObjectFromOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op, + UINT16 Opcode, + ACPI_OPERAND_OBJECT **RetObjDesc) +{ + const ACPI_OPCODE_INFO *OpInfo; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_STATUS Status = AE_OK; + + + ACPI_FUNCTION_TRACE (DsInitObjectFromOp); + + + ObjDesc = *RetObjDesc; + OpInfo = AcpiPsGetOpcodeInfo (Opcode); + if (OpInfo->Class == AML_CLASS_UNKNOWN) + { + /* Unknown opcode */ + + return_ACPI_STATUS (AE_TYPE); + } + + /* Perform per-object initialization */ + + switch (ObjDesc->Common.Type) + { + case ACPI_TYPE_BUFFER: + + /* + * Defer evaluation of Buffer TermArg operand + */ + ObjDesc->Buffer.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, + WalkState->Operands[0]); + ObjDesc->Buffer.AmlStart = Op->Named.Data; + ObjDesc->Buffer.AmlLength = Op->Named.Length; + break; + + + case ACPI_TYPE_PACKAGE: + + /* + * Defer evaluation of Package TermArg operand + */ + ObjDesc->Package.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, + WalkState->Operands[0]); + ObjDesc->Package.AmlStart = Op->Named.Data; + ObjDesc->Package.AmlLength = Op->Named.Length; + break; + + + case ACPI_TYPE_INTEGER: + + switch (OpInfo->Type) + { + case AML_TYPE_CONSTANT: + /* + * Resolve AML Constants here - AND ONLY HERE! + * All constants are integers. + * We mark the integer with a flag that indicates that it started + * life as a constant -- so that stores to constants will perform + * as expected (noop). ZeroOp is used as a placeholder for optional + * target operands. + */ + ObjDesc->Common.Flags = AOPOBJ_AML_CONSTANT; + + switch (Opcode) + { + case AML_ZERO_OP: + + ObjDesc->Integer.Value = 0; + break; + + case AML_ONE_OP: + + ObjDesc->Integer.Value = 1; + break; + + case AML_ONES_OP: + + ObjDesc->Integer.Value = ACPI_INTEGER_MAX; + + /* Truncate value if we are executing from a 32-bit ACPI table */ + +#ifndef ACPI_NO_METHOD_EXECUTION + AcpiExTruncateFor32bitTable (ObjDesc); +#endif + break; + + case AML_REVISION_OP: + + ObjDesc->Integer.Value = ACPI_CA_VERSION; + break; + + default: + + ACPI_ERROR ((AE_INFO, + "Unknown constant opcode %X", Opcode)); + Status = AE_AML_OPERAND_TYPE; + break; + } + break; + + + case AML_TYPE_LITERAL: + + ObjDesc->Integer.Value = Op->Common.Value.Integer; +#ifndef ACPI_NO_METHOD_EXECUTION + AcpiExTruncateFor32bitTable (ObjDesc); +#endif + break; + + + default: + ACPI_ERROR ((AE_INFO, "Unknown Integer type %X", + OpInfo->Type)); + Status = AE_AML_OPERAND_TYPE; + break; + } + break; + + + case ACPI_TYPE_STRING: + + ObjDesc->String.Pointer = Op->Common.Value.String; + ObjDesc->String.Length = (UINT32) ACPI_STRLEN (Op->Common.Value.String); + + /* + * The string is contained in the ACPI table, don't ever try + * to delete it + */ + ObjDesc->Common.Flags |= AOPOBJ_STATIC_POINTER; + break; + + + case ACPI_TYPE_METHOD: + break; + + + case ACPI_TYPE_LOCAL_REFERENCE: + + switch (OpInfo->Type) + { + case AML_TYPE_LOCAL_VARIABLE: + + /* Local ID (0-7) is (AML opcode - base AML_LOCAL_OP) */ + + ObjDesc->Reference.Value = ((UINT32) Opcode) - AML_LOCAL_OP; + ObjDesc->Reference.Class = ACPI_REFCLASS_LOCAL; + +#ifndef ACPI_NO_METHOD_EXECUTION + Status = AcpiDsMethodDataGetNode (ACPI_REFCLASS_LOCAL, + ObjDesc->Reference.Value, WalkState, + ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, + &ObjDesc->Reference.Object)); +#endif + break; + + + case AML_TYPE_METHOD_ARGUMENT: + + /* Arg ID (0-6) is (AML opcode - base AML_ARG_OP) */ + + ObjDesc->Reference.Value = ((UINT32) Opcode) - AML_ARG_OP; + ObjDesc->Reference.Class = ACPI_REFCLASS_ARG; + +#ifndef ACPI_NO_METHOD_EXECUTION + Status = AcpiDsMethodDataGetNode (ACPI_REFCLASS_ARG, + ObjDesc->Reference.Value, WalkState, + ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, + &ObjDesc->Reference.Object)); +#endif + break; + + default: /* Object name or Debug object */ + + switch (Op->Common.AmlOpcode) + { + case AML_INT_NAMEPATH_OP: + + /* Node was saved in Op */ + + ObjDesc->Reference.Node = Op->Common.Node; + ObjDesc->Reference.Object = Op->Common.Node->Object; + ObjDesc->Reference.Class = ACPI_REFCLASS_NAME; + break; + + case AML_DEBUG_OP: + + ObjDesc->Reference.Class = ACPI_REFCLASS_DEBUG; + break; + + default: + + ACPI_ERROR ((AE_INFO, + "Unimplemented reference type for AML opcode: %4.4X", Opcode)); + return_ACPI_STATUS (AE_AML_OPERAND_TYPE); + } + break; + } + break; + + + default: + + ACPI_ERROR ((AE_INFO, "Unimplemented data type: %X", + ObjDesc->Common.Type)); + + Status = AE_AML_OPERAND_TYPE; + break; + } + + return_ACPI_STATUS (Status); +} + + diff --git a/sys/contrib/dev/acpica/dispatcher/dsopcode.c b/sys/contrib/dev/acpica/dispatcher/dsopcode.c new file mode 100644 index 0000000..3edbacc --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dsopcode.c @@ -0,0 +1,1619 @@ +/****************************************************************************** + * + * Module Name: dsopcode - Dispatcher Op Region support and handling of + * "control" opcodes + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSOPCODE_C__ + +#include "acpi.h" +#include "accommon.h" +#include "acparser.h" +#include "amlcode.h" +#include "acdispat.h" +#include "acinterp.h" +#include "acnamesp.h" +#include "acevents.h" +#include "actables.h" + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dsopcode") + +/* Local prototypes */ + +static ACPI_STATUS +AcpiDsExecuteArguments ( + ACPI_NAMESPACE_NODE *Node, + ACPI_NAMESPACE_NODE *ScopeNode, + UINT32 AmlLength, + UINT8 *AmlStart); + +static ACPI_STATUS +AcpiDsInitBufferField ( + UINT16 AmlOpcode, + ACPI_OPERAND_OBJECT *ObjDesc, + ACPI_OPERAND_OBJECT *BufferDesc, + ACPI_OPERAND_OBJECT *OffsetDesc, + ACPI_OPERAND_OBJECT *LengthDesc, + ACPI_OPERAND_OBJECT *ResultDesc); + + +/******************************************************************************* + * + * FUNCTION: AcpiDsExecuteArguments + * + * PARAMETERS: Node - Object NS node + * ScopeNode - Parent NS node + * AmlLength - Length of executable AML + * AmlStart - Pointer to the AML + * + * RETURN: Status. + * + * DESCRIPTION: Late (deferred) execution of region or field arguments + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsExecuteArguments ( + ACPI_NAMESPACE_NODE *Node, + ACPI_NAMESPACE_NODE *ScopeNode, + UINT32 AmlLength, + UINT8 *AmlStart) +{ + ACPI_STATUS Status; + ACPI_PARSE_OBJECT *Op; + ACPI_WALK_STATE *WalkState; + + + ACPI_FUNCTION_TRACE (DsExecuteArguments); + + + /* + * Allocate a new parser op to be the root of the parsed tree + */ + Op = AcpiPsAllocOp (AML_INT_EVAL_SUBTREE_OP); + if (!Op) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Save the Node for use in AcpiPsParseAml */ + + Op->Common.Node = ScopeNode; + + /* Create and initialize a new parser state */ + + WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL); + if (!WalkState) + { + Status = AE_NO_MEMORY; + goto Cleanup; + } + + Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, AmlStart, + AmlLength, NULL, ACPI_IMODE_LOAD_PASS1); + if (ACPI_FAILURE (Status)) + { + AcpiDsDeleteWalkState (WalkState); + goto Cleanup; + } + + /* Mark this parse as a deferred opcode */ + + WalkState->ParseFlags = ACPI_PARSE_DEFERRED_OP; + WalkState->DeferredNode = Node; + + /* Pass1: Parse the entire declaration */ + + Status = AcpiPsParseAml (WalkState); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + + /* Get and init the Op created above */ + + Op->Common.Node = Node; + AcpiPsDeleteParseTree (Op); + + /* Evaluate the deferred arguments */ + + Op = AcpiPsAllocOp (AML_INT_EVAL_SUBTREE_OP); + if (!Op) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + Op->Common.Node = ScopeNode; + + /* Create and initialize a new parser state */ + + WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL); + if (!WalkState) + { + Status = AE_NO_MEMORY; + goto Cleanup; + } + + /* Execute the opcode and arguments */ + + Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, AmlStart, + AmlLength, NULL, ACPI_IMODE_EXECUTE); + if (ACPI_FAILURE (Status)) + { + AcpiDsDeleteWalkState (WalkState); + goto Cleanup; + } + + /* Mark this execution as a deferred opcode */ + + WalkState->DeferredNode = Node; + Status = AcpiPsParseAml (WalkState); + +Cleanup: + AcpiPsDeleteParseTree (Op); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsGetBufferFieldArguments + * + * PARAMETERS: ObjDesc - A valid BufferField object + * + * RETURN: Status. + * + * DESCRIPTION: Get BufferField Buffer and Index. This implements the late + * evaluation of these field attributes. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsGetBufferFieldArguments ( + ACPI_OPERAND_OBJECT *ObjDesc) +{ + ACPI_OPERAND_OBJECT *ExtraDesc; + ACPI_NAMESPACE_NODE *Node; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE_PTR (DsGetBufferFieldArguments, ObjDesc); + + + if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID) + { + return_ACPI_STATUS (AE_OK); + } + + /* Get the AML pointer (method object) and BufferField node */ + + ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc); + Node = ObjDesc->BufferField.Node; + + ACPI_DEBUG_EXEC(AcpiUtDisplayInitPathname (ACPI_TYPE_BUFFER_FIELD, Node, NULL)); + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] BufferField Arg Init\n", + AcpiUtGetNodeName (Node))); + + /* Execute the AML code for the TermArg arguments */ + + Status = AcpiDsExecuteArguments (Node, AcpiNsGetParentNode (Node), + ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsGetBankFieldArguments + * + * PARAMETERS: ObjDesc - A valid BankField object + * + * RETURN: Status. + * + * DESCRIPTION: Get BankField BankValue. This implements the late + * evaluation of these field attributes. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsGetBankFieldArguments ( + ACPI_OPERAND_OBJECT *ObjDesc) +{ + ACPI_OPERAND_OBJECT *ExtraDesc; + ACPI_NAMESPACE_NODE *Node; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE_PTR (DsGetBankFieldArguments, ObjDesc); + + + if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID) + { + return_ACPI_STATUS (AE_OK); + } + + /* Get the AML pointer (method object) and BankField node */ + + ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc); + Node = ObjDesc->BankField.Node; + + ACPI_DEBUG_EXEC(AcpiUtDisplayInitPathname (ACPI_TYPE_LOCAL_BANK_FIELD, Node, NULL)); + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] BankField Arg Init\n", + AcpiUtGetNodeName (Node))); + + /* Execute the AML code for the TermArg arguments */ + + Status = AcpiDsExecuteArguments (Node, AcpiNsGetParentNode (Node), + ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsGetBufferArguments + * + * PARAMETERS: ObjDesc - A valid Buffer object + * + * RETURN: Status. + * + * DESCRIPTION: Get Buffer length and initializer byte list. This implements + * the late evaluation of these attributes. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsGetBufferArguments ( + ACPI_OPERAND_OBJECT *ObjDesc) +{ + ACPI_NAMESPACE_NODE *Node; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE_PTR (DsGetBufferArguments, ObjDesc); + + + if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID) + { + return_ACPI_STATUS (AE_OK); + } + + /* Get the Buffer node */ + + Node = ObjDesc->Buffer.Node; + if (!Node) + { + ACPI_ERROR ((AE_INFO, + "No pointer back to NS node in buffer obj %p", ObjDesc)); + return_ACPI_STATUS (AE_AML_INTERNAL); + } + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Buffer Arg Init\n")); + + /* Execute the AML code for the TermArg arguments */ + + Status = AcpiDsExecuteArguments (Node, Node, + ObjDesc->Buffer.AmlLength, ObjDesc->Buffer.AmlStart); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsGetPackageArguments + * + * PARAMETERS: ObjDesc - A valid Package object + * + * RETURN: Status. + * + * DESCRIPTION: Get Package length and initializer byte list. This implements + * the late evaluation of these attributes. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsGetPackageArguments ( + ACPI_OPERAND_OBJECT *ObjDesc) +{ + ACPI_NAMESPACE_NODE *Node; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE_PTR (DsGetPackageArguments, ObjDesc); + + + if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID) + { + return_ACPI_STATUS (AE_OK); + } + + /* Get the Package node */ + + Node = ObjDesc->Package.Node; + if (!Node) + { + ACPI_ERROR ((AE_INFO, + "No pointer back to NS node in package %p", ObjDesc)); + return_ACPI_STATUS (AE_AML_INTERNAL); + } + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Package Arg Init\n")); + + /* Execute the AML code for the TermArg arguments */ + + Status = AcpiDsExecuteArguments (Node, Node, + ObjDesc->Package.AmlLength, ObjDesc->Package.AmlStart); + return_ACPI_STATUS (Status); +} + + +/***************************************************************************** + * + * FUNCTION: AcpiDsGetRegionArguments + * + * PARAMETERS: ObjDesc - A valid region object + * + * RETURN: Status. + * + * DESCRIPTION: Get region address and length. This implements the late + * evaluation of these region attributes. + * + ****************************************************************************/ + +ACPI_STATUS +AcpiDsGetRegionArguments ( + ACPI_OPERAND_OBJECT *ObjDesc) +{ + ACPI_NAMESPACE_NODE *Node; + ACPI_STATUS Status; + ACPI_OPERAND_OBJECT *ExtraDesc; + + + ACPI_FUNCTION_TRACE_PTR (DsGetRegionArguments, ObjDesc); + + + if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID) + { + return_ACPI_STATUS (AE_OK); + } + + ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc); + if (!ExtraDesc) + { + return_ACPI_STATUS (AE_NOT_EXIST); + } + + /* Get the Region node */ + + Node = ObjDesc->Region.Node; + + ACPI_DEBUG_EXEC (AcpiUtDisplayInitPathname (ACPI_TYPE_REGION, Node, NULL)); + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] OpRegion Arg Init at AML %p\n", + AcpiUtGetNodeName (Node), ExtraDesc->Extra.AmlStart)); + + /* Execute the argument AML */ + + Status = AcpiDsExecuteArguments (Node, AcpiNsGetParentNode (Node), + ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsInitializeRegion + * + * PARAMETERS: ObjHandle - Region namespace node + * + * RETURN: Status + * + * DESCRIPTION: Front end to EvInitializeRegion + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsInitializeRegion ( + ACPI_HANDLE ObjHandle) +{ + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_STATUS Status; + + + ObjDesc = AcpiNsGetAttachedObject (ObjHandle); + + /* Namespace is NOT locked */ + + Status = AcpiEvInitializeRegion (ObjDesc, FALSE); + return (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsInitBufferField + * + * PARAMETERS: AmlOpcode - CreateXxxField + * ObjDesc - BufferField object + * BufferDesc - Host Buffer + * OffsetDesc - Offset into buffer + * LengthDesc - Length of field (CREATE_FIELD_OP only) + * ResultDesc - Where to store the result + * + * RETURN: Status + * + * DESCRIPTION: Perform actual initialization of a buffer field + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsInitBufferField ( + UINT16 AmlOpcode, + ACPI_OPERAND_OBJECT *ObjDesc, + ACPI_OPERAND_OBJECT *BufferDesc, + ACPI_OPERAND_OBJECT *OffsetDesc, + ACPI_OPERAND_OBJECT *LengthDesc, + ACPI_OPERAND_OBJECT *ResultDesc) +{ + UINT32 Offset; + UINT32 BitOffset; + UINT32 BitCount; + UINT8 FieldFlags; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE_PTR (DsInitBufferField, ObjDesc); + + + /* Host object must be a Buffer */ + + if (BufferDesc->Common.Type != ACPI_TYPE_BUFFER) + { + ACPI_ERROR ((AE_INFO, + "Target of Create Field is not a Buffer object - %s", + AcpiUtGetObjectTypeName (BufferDesc))); + + Status = AE_AML_OPERAND_TYPE; + goto Cleanup; + } + + /* + * The last parameter to all of these opcodes (ResultDesc) started + * out as a NameString, and should therefore now be a NS node + * after resolution in AcpiExResolveOperands(). + */ + if (ACPI_GET_DESCRIPTOR_TYPE (ResultDesc) != ACPI_DESC_TYPE_NAMED) + { + ACPI_ERROR ((AE_INFO, + "(%s) destination not a NS Node [%s]", + AcpiPsGetOpcodeName (AmlOpcode), + AcpiUtGetDescriptorName (ResultDesc))); + + Status = AE_AML_OPERAND_TYPE; + goto Cleanup; + } + + Offset = (UINT32) OffsetDesc->Integer.Value; + + /* + * Setup the Bit offsets and counts, according to the opcode + */ + switch (AmlOpcode) + { + case AML_CREATE_FIELD_OP: + + /* Offset is in bits, count is in bits */ + + FieldFlags = AML_FIELD_ACCESS_BYTE; + BitOffset = Offset; + BitCount = (UINT32) LengthDesc->Integer.Value; + + /* Must have a valid (>0) bit count */ + + if (BitCount == 0) + { + ACPI_ERROR ((AE_INFO, + "Attempt to CreateField of length zero")); + Status = AE_AML_OPERAND_VALUE; + goto Cleanup; + } + break; + + case AML_CREATE_BIT_FIELD_OP: + + /* Offset is in bits, Field is one bit */ + + BitOffset = Offset; + BitCount = 1; + FieldFlags = AML_FIELD_ACCESS_BYTE; + break; + + case AML_CREATE_BYTE_FIELD_OP: + + /* Offset is in bytes, field is one byte */ + + BitOffset = 8 * Offset; + BitCount = 8; + FieldFlags = AML_FIELD_ACCESS_BYTE; + break; + + case AML_CREATE_WORD_FIELD_OP: + + /* Offset is in bytes, field is one word */ + + BitOffset = 8 * Offset; + BitCount = 16; + FieldFlags = AML_FIELD_ACCESS_WORD; + break; + + case AML_CREATE_DWORD_FIELD_OP: + + /* Offset is in bytes, field is one dword */ + + BitOffset = 8 * Offset; + BitCount = 32; + FieldFlags = AML_FIELD_ACCESS_DWORD; + break; + + case AML_CREATE_QWORD_FIELD_OP: + + /* Offset is in bytes, field is one qword */ + + BitOffset = 8 * Offset; + BitCount = 64; + FieldFlags = AML_FIELD_ACCESS_QWORD; + break; + + default: + + ACPI_ERROR ((AE_INFO, + "Unknown field creation opcode %02x", + AmlOpcode)); + Status = AE_AML_BAD_OPCODE; + goto Cleanup; + } + + /* Entire field must fit within the current length of the buffer */ + + if ((BitOffset + BitCount) > + (8 * (UINT32) BufferDesc->Buffer.Length)) + { + ACPI_ERROR ((AE_INFO, + "Field [%4.4s] at %d exceeds Buffer [%4.4s] size %d (bits)", + AcpiUtGetNodeName (ResultDesc), + BitOffset + BitCount, + AcpiUtGetNodeName (BufferDesc->Buffer.Node), + 8 * (UINT32) BufferDesc->Buffer.Length)); + Status = AE_AML_BUFFER_LIMIT; + goto Cleanup; + } + + /* + * Initialize areas of the field object that are common to all fields + * For FieldFlags, use LOCK_RULE = 0 (NO_LOCK), + * UPDATE_RULE = 0 (UPDATE_PRESERVE) + */ + Status = AcpiExPrepCommonFieldObject (ObjDesc, FieldFlags, 0, + BitOffset, BitCount); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + + ObjDesc->BufferField.BufferObj = BufferDesc; + + /* Reference count for BufferDesc inherits ObjDesc count */ + + BufferDesc->Common.ReferenceCount = (UINT16) + (BufferDesc->Common.ReferenceCount + ObjDesc->Common.ReferenceCount); + + +Cleanup: + + /* Always delete the operands */ + + AcpiUtRemoveReference (OffsetDesc); + AcpiUtRemoveReference (BufferDesc); + + if (AmlOpcode == AML_CREATE_FIELD_OP) + { + AcpiUtRemoveReference (LengthDesc); + } + + /* On failure, delete the result descriptor */ + + if (ACPI_FAILURE (Status)) + { + AcpiUtRemoveReference (ResultDesc); /* Result descriptor */ + } + else + { + /* Now the address and length are valid for this BufferField */ + + ObjDesc->BufferField.Flags |= AOPOBJ_DATA_VALID; + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsEvalBufferFieldOperands + * + * PARAMETERS: WalkState - Current walk + * Op - A valid BufferField Op object + * + * RETURN: Status + * + * DESCRIPTION: Get BufferField Buffer and Index + * Called from AcpiDsExecEndOp during BufferField parse tree walk + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsEvalBufferFieldOperands ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_NAMESPACE_NODE *Node; + ACPI_PARSE_OBJECT *NextOp; + + + ACPI_FUNCTION_TRACE_PTR (DsEvalBufferFieldOperands, Op); + + + /* + * This is where we evaluate the address and length fields of the + * CreateXxxField declaration + */ + Node = Op->Common.Node; + + /* NextOp points to the op that holds the Buffer */ + + NextOp = Op->Common.Value.Arg; + + /* Evaluate/create the address and length operands */ + + Status = AcpiDsCreateOperands (WalkState, NextOp); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + ObjDesc = AcpiNsGetAttachedObject (Node); + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NOT_EXIST); + } + + /* Resolve the operands */ + + Status = AcpiExResolveOperands (Op->Common.AmlOpcode, + ACPI_WALK_OPERANDS, WalkState); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR ((AE_INFO, "(%s) bad operand(s) (%X)", + AcpiPsGetOpcodeName (Op->Common.AmlOpcode), Status)); + + return_ACPI_STATUS (Status); + } + + /* Initialize the Buffer Field */ + + if (Op->Common.AmlOpcode == AML_CREATE_FIELD_OP) + { + /* NOTE: Slightly different operands for this opcode */ + + Status = AcpiDsInitBufferField (Op->Common.AmlOpcode, ObjDesc, + WalkState->Operands[0], WalkState->Operands[1], + WalkState->Operands[2], WalkState->Operands[3]); + } + else + { + /* All other, CreateXxxField opcodes */ + + Status = AcpiDsInitBufferField (Op->Common.AmlOpcode, ObjDesc, + WalkState->Operands[0], WalkState->Operands[1], + NULL, WalkState->Operands[2]); + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsEvalRegionOperands + * + * PARAMETERS: WalkState - Current walk + * Op - A valid region Op object + * + * RETURN: Status + * + * DESCRIPTION: Get region address and length + * Called from AcpiDsExecEndOp during OpRegion parse tree walk + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsEvalRegionOperands ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_OPERAND_OBJECT *OperandDesc; + ACPI_NAMESPACE_NODE *Node; + ACPI_PARSE_OBJECT *NextOp; + + + ACPI_FUNCTION_TRACE_PTR (DsEvalRegionOperands, Op); + + + /* + * This is where we evaluate the address and length fields of the + * OpRegion declaration + */ + Node = Op->Common.Node; + + /* NextOp points to the op that holds the SpaceID */ + + NextOp = Op->Common.Value.Arg; + + /* NextOp points to address op */ + + NextOp = NextOp->Common.Next; + + /* Evaluate/create the address and length operands */ + + Status = AcpiDsCreateOperands (WalkState, NextOp); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Resolve the length and address operands to numbers */ + + Status = AcpiExResolveOperands (Op->Common.AmlOpcode, + ACPI_WALK_OPERANDS, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + ObjDesc = AcpiNsGetAttachedObject (Node); + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NOT_EXIST); + } + + /* + * Get the length operand and save it + * (at Top of stack) + */ + OperandDesc = WalkState->Operands[WalkState->NumOperands - 1]; + + ObjDesc->Region.Length = (UINT32) OperandDesc->Integer.Value; + AcpiUtRemoveReference (OperandDesc); + + /* + * Get the address and save it + * (at top of stack - 1) + */ + OperandDesc = WalkState->Operands[WalkState->NumOperands - 2]; + + ObjDesc->Region.Address = (ACPI_PHYSICAL_ADDRESS) + OperandDesc->Integer.Value; + AcpiUtRemoveReference (OperandDesc); + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "RgnObj %p Addr %8.8X%8.8X Len %X\n", + ObjDesc, + ACPI_FORMAT_NATIVE_UINT (ObjDesc->Region.Address), + ObjDesc->Region.Length)); + + /* Now the address and length are valid for this opregion */ + + ObjDesc->Region.Flags |= AOPOBJ_DATA_VALID; + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsEvalTableRegionOperands + * + * PARAMETERS: WalkState - Current walk + * Op - A valid region Op object + * + * RETURN: Status + * + * DESCRIPTION: Get region address and length + * Called from AcpiDsExecEndOp during DataTableRegion parse tree walk + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsEvalTableRegionOperands ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_OPERAND_OBJECT **Operand; + ACPI_NAMESPACE_NODE *Node; + ACPI_PARSE_OBJECT *NextOp; + UINT32 TableIndex; + ACPI_TABLE_HEADER *Table; + + + ACPI_FUNCTION_TRACE_PTR (DsEvalTableRegionOperands, Op); + + + /* + * This is where we evaluate the SignatureString and OemIDString + * and OemTableIDString of the DataTableRegion declaration + */ + Node = Op->Common.Node; + + /* NextOp points to SignatureString op */ + + NextOp = Op->Common.Value.Arg; + + /* + * Evaluate/create the SignatureString and OemIDString + * and OemTableIDString operands + */ + Status = AcpiDsCreateOperands (WalkState, NextOp); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* + * Resolve the SignatureString and OemIDString + * and OemTableIDString operands + */ + Status = AcpiExResolveOperands (Op->Common.AmlOpcode, + ACPI_WALK_OPERANDS, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + Operand = &WalkState->Operands[0]; + + /* Find the ACPI table */ + + Status = AcpiTbFindTable (Operand[0]->String.Pointer, + Operand[1]->String.Pointer, Operand[2]->String.Pointer, + &TableIndex); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + AcpiUtRemoveReference (Operand[0]); + AcpiUtRemoveReference (Operand[1]); + AcpiUtRemoveReference (Operand[2]); + + Status = AcpiGetTableByIndex (TableIndex, &Table); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + ObjDesc = AcpiNsGetAttachedObject (Node); + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NOT_EXIST); + } + + ObjDesc->Region.Address = (ACPI_PHYSICAL_ADDRESS) ACPI_TO_INTEGER (Table); + ObjDesc->Region.Length = Table->Length; + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "RgnObj %p Addr %8.8X%8.8X Len %X\n", + ObjDesc, + ACPI_FORMAT_NATIVE_UINT (ObjDesc->Region.Address), + ObjDesc->Region.Length)); + + /* Now the address and length are valid for this opregion */ + + ObjDesc->Region.Flags |= AOPOBJ_DATA_VALID; + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsEvalDataObjectOperands + * + * PARAMETERS: WalkState - Current walk + * Op - A valid DataObject Op object + * ObjDesc - DataObject + * + * RETURN: Status + * + * DESCRIPTION: Get the operands and complete the following data object types: + * Buffer, Package. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsEvalDataObjectOperands ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op, + ACPI_OPERAND_OBJECT *ObjDesc) +{ + ACPI_STATUS Status; + ACPI_OPERAND_OBJECT *ArgDesc; + UINT32 Length; + + + ACPI_FUNCTION_TRACE (DsEvalDataObjectOperands); + + + /* The first operand (for all of these data objects) is the length */ + + /* + * Set proper index into operand stack for AcpiDsObjStackPush + * invoked inside AcpiDsCreateOperand. + */ + WalkState->OperandIndex = WalkState->NumOperands; + + Status = AcpiDsCreateOperand (WalkState, Op->Common.Value.Arg, 1); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + Status = AcpiExResolveOperands (WalkState->Opcode, + &(WalkState->Operands [WalkState->NumOperands -1]), + WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Extract length operand */ + + ArgDesc = WalkState->Operands [WalkState->NumOperands - 1]; + Length = (UINT32) ArgDesc->Integer.Value; + + /* Cleanup for length operand */ + + Status = AcpiDsObjStackPop (1, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + AcpiUtRemoveReference (ArgDesc); + + /* + * Create the actual data object + */ + switch (Op->Common.AmlOpcode) + { + case AML_BUFFER_OP: + + Status = AcpiDsBuildInternalBufferObj (WalkState, Op, Length, &ObjDesc); + break; + + case AML_PACKAGE_OP: + case AML_VAR_PACKAGE_OP: + + Status = AcpiDsBuildInternalPackageObj (WalkState, Op, Length, &ObjDesc); + break; + + default: + return_ACPI_STATUS (AE_AML_BAD_OPCODE); + } + + if (ACPI_SUCCESS (Status)) + { + /* + * Return the object in the WalkState, unless the parent is a package - + * in this case, the return object will be stored in the parse tree + * for the package. + */ + if ((!Op->Common.Parent) || + ((Op->Common.Parent->Common.AmlOpcode != AML_PACKAGE_OP) && + (Op->Common.Parent->Common.AmlOpcode != AML_VAR_PACKAGE_OP) && + (Op->Common.Parent->Common.AmlOpcode != AML_NAME_OP))) + { + WalkState->ResultObj = ObjDesc; + } + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsEvalBankFieldOperands + * + * PARAMETERS: WalkState - Current walk + * Op - A valid BankField Op object + * + * RETURN: Status + * + * DESCRIPTION: Get BankField BankValue + * Called from AcpiDsExecEndOp during BankField parse tree walk + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsEvalBankFieldOperands ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_OPERAND_OBJECT *OperandDesc; + ACPI_NAMESPACE_NODE *Node; + ACPI_PARSE_OBJECT *NextOp; + ACPI_PARSE_OBJECT *Arg; + + + ACPI_FUNCTION_TRACE_PTR (DsEvalBankFieldOperands, Op); + + + /* + * This is where we evaluate the BankValue field of the + * BankField declaration + */ + + /* NextOp points to the op that holds the Region */ + + NextOp = Op->Common.Value.Arg; + + /* NextOp points to the op that holds the Bank Register */ + + NextOp = NextOp->Common.Next; + + /* NextOp points to the op that holds the Bank Value */ + + NextOp = NextOp->Common.Next; + + /* + * Set proper index into operand stack for AcpiDsObjStackPush + * invoked inside AcpiDsCreateOperand. + * + * We use WalkState->Operands[0] to store the evaluated BankValue + */ + WalkState->OperandIndex = 0; + + Status = AcpiDsCreateOperand (WalkState, NextOp, 0); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + Status = AcpiExResolveToValue (&WalkState->Operands[0], WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + ACPI_DUMP_OPERANDS (ACPI_WALK_OPERANDS, + AcpiPsGetOpcodeName (Op->Common.AmlOpcode), 1); + /* + * Get the BankValue operand and save it + * (at Top of stack) + */ + OperandDesc = WalkState->Operands[0]; + + /* Arg points to the start Bank Field */ + + Arg = AcpiPsGetArg (Op, 4); + while (Arg) + { + /* Ignore OFFSET and ACCESSAS terms here */ + + if (Arg->Common.AmlOpcode == AML_INT_NAMEDFIELD_OP) + { + Node = Arg->Common.Node; + + ObjDesc = AcpiNsGetAttachedObject (Node); + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NOT_EXIST); + } + + ObjDesc->BankField.Value = (UINT32) OperandDesc->Integer.Value; + } + + /* Move to next field in the list */ + + Arg = Arg->Common.Next; + } + + AcpiUtRemoveReference (OperandDesc); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsExecBeginControlOp + * + * PARAMETERS: WalkList - The list that owns the walk stack + * Op - The control Op + * + * RETURN: Status + * + * DESCRIPTION: Handles all control ops encountered during control method + * execution. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsExecBeginControlOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status = AE_OK; + ACPI_GENERIC_STATE *ControlState; + + + ACPI_FUNCTION_NAME (DsExecBeginControlOp); + + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p Opcode=%2.2X State=%p\n", Op, + Op->Common.AmlOpcode, WalkState)); + + switch (Op->Common.AmlOpcode) + { + case AML_WHILE_OP: + + /* + * If this is an additional iteration of a while loop, continue. + * There is no need to allocate a new control state. + */ + if (WalkState->ControlState) + { + if (WalkState->ControlState->Control.AmlPredicateStart == + (WalkState->ParserState.Aml - 1)) + { + /* Reset the state to start-of-loop */ + + WalkState->ControlState->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING; + break; + } + } + + /*lint -fallthrough */ + + case AML_IF_OP: + + /* + * IF/WHILE: Create a new control state to manage these + * constructs. We need to manage these as a stack, in order + * to handle nesting. + */ + ControlState = AcpiUtCreateControlState (); + if (!ControlState) + { + Status = AE_NO_MEMORY; + break; + } + /* + * Save a pointer to the predicate for multiple executions + * of a loop + */ + ControlState->Control.AmlPredicateStart = WalkState->ParserState.Aml - 1; + ControlState->Control.PackageEnd = WalkState->ParserState.PkgEnd; + ControlState->Control.Opcode = Op->Common.AmlOpcode; + + + /* Push the control state on this walk's control stack */ + + AcpiUtPushGenericState (&WalkState->ControlState, ControlState); + break; + + case AML_ELSE_OP: + + /* Predicate is in the state object */ + /* If predicate is true, the IF was executed, ignore ELSE part */ + + if (WalkState->LastPredicate) + { + Status = AE_CTRL_TRUE; + } + + break; + + case AML_RETURN_OP: + + break; + + default: + break; + } + + return (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsExecEndControlOp + * + * PARAMETERS: WalkList - The list that owns the walk stack + * Op - The control Op + * + * RETURN: Status + * + * DESCRIPTION: Handles all control ops encountered during control method + * execution. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsExecEndControlOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status = AE_OK; + ACPI_GENERIC_STATE *ControlState; + + + ACPI_FUNCTION_NAME (DsExecEndControlOp); + + + switch (Op->Common.AmlOpcode) + { + case AML_IF_OP: + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[IF_OP] Op=%p\n", Op)); + + /* + * Save the result of the predicate in case there is an + * ELSE to come + */ + WalkState->LastPredicate = + (BOOLEAN) WalkState->ControlState->Common.Value; + + /* + * Pop the control state that was created at the start + * of the IF and free it + */ + ControlState = AcpiUtPopGenericState (&WalkState->ControlState); + AcpiUtDeleteGenericState (ControlState); + break; + + + case AML_ELSE_OP: + + break; + + + case AML_WHILE_OP: + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[WHILE_OP] Op=%p\n", Op)); + + ControlState = WalkState->ControlState; + if (ControlState->Common.Value) + { + /* Predicate was true, the body of the loop was just executed */ + + /* + * This loop counter mechanism allows the interpreter to escape + * possibly infinite loops. This can occur in poorly written AML + * when the hardware does not respond within a while loop and the + * loop does not implement a timeout. + */ + ControlState->Control.LoopCount++; + if (ControlState->Control.LoopCount > ACPI_MAX_LOOP_ITERATIONS) + { + Status = AE_AML_INFINITE_LOOP; + break; + } + + /* + * Go back and evaluate the predicate and maybe execute the loop + * another time + */ + Status = AE_CTRL_PENDING; + WalkState->AmlLastWhile = ControlState->Control.AmlPredicateStart; + break; + } + + /* Predicate was false, terminate this while loop */ + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "[WHILE_OP] termination! Op=%p\n",Op)); + + /* Pop this control state and free it */ + + ControlState = AcpiUtPopGenericState (&WalkState->ControlState); + AcpiUtDeleteGenericState (ControlState); + break; + + + case AML_RETURN_OP: + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "[RETURN_OP] Op=%p Arg=%p\n",Op, Op->Common.Value.Arg)); + + /* + * One optional operand -- the return value + * It can be either an immediate operand or a result that + * has been bubbled up the tree + */ + if (Op->Common.Value.Arg) + { + /* Since we have a real Return(), delete any implicit return */ + + AcpiDsClearImplicitReturn (WalkState); + + /* Return statement has an immediate operand */ + + Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + + /* + * If value being returned is a Reference (such as + * an arg or local), resolve it now because it may + * cease to exist at the end of the method. + */ + Status = AcpiExResolveToValue (&WalkState->Operands [0], WalkState); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + + /* + * Get the return value and save as the last result + * value. This is the only place where WalkState->ReturnDesc + * is set to anything other than zero! + */ + WalkState->ReturnDesc = WalkState->Operands[0]; + } + else if (WalkState->ResultCount) + { + /* Since we have a real Return(), delete any implicit return */ + + AcpiDsClearImplicitReturn (WalkState); + + /* + * The return value has come from a previous calculation. + * + * If value being returned is a Reference (such as + * an arg or local), resolve it now because it may + * cease to exist at the end of the method. + * + * Allow references created by the Index operator to return unchanged. + */ + if ((ACPI_GET_DESCRIPTOR_TYPE (WalkState->Results->Results.ObjDesc[0]) == ACPI_DESC_TYPE_OPERAND) && + ((WalkState->Results->Results.ObjDesc [0])->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) && + ((WalkState->Results->Results.ObjDesc [0])->Reference.Class != ACPI_REFCLASS_INDEX)) + { + Status = AcpiExResolveToValue (&WalkState->Results->Results.ObjDesc [0], WalkState); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + } + + WalkState->ReturnDesc = WalkState->Results->Results.ObjDesc [0]; + } + else + { + /* No return operand */ + + if (WalkState->NumOperands) + { + AcpiUtRemoveReference (WalkState->Operands [0]); + } + + WalkState->Operands [0] = NULL; + WalkState->NumOperands = 0; + WalkState->ReturnDesc = NULL; + } + + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Completed RETURN_OP State=%p, RetVal=%p\n", + WalkState, WalkState->ReturnDesc)); + + /* End the control method execution right now */ + + Status = AE_CTRL_TERMINATE; + break; + + + case AML_NOOP_OP: + + /* Just do nothing! */ + break; + + + case AML_BREAK_POINT_OP: + + /* + * Set the single-step flag. This will cause the debugger (if present) + * to break to the console within the AML debugger at the start of the + * next AML instruction. + */ + ACPI_DEBUGGER_EXEC ( + AcpiGbl_CmSingleStep = TRUE); + ACPI_DEBUGGER_EXEC ( + AcpiOsPrintf ("**break** Executed AML BreakPoint opcode\n")); + + /* Call to the OSL in case OS wants a piece of the action */ + + Status = AcpiOsSignal (ACPI_SIGNAL_BREAKPOINT, + "Executed AML Breakpoint opcode"); + break; + + + case AML_BREAK_OP: + case AML_CONTINUE_OP: /* ACPI 2.0 */ + + + /* Pop and delete control states until we find a while */ + + while (WalkState->ControlState && + (WalkState->ControlState->Control.Opcode != AML_WHILE_OP)) + { + ControlState = AcpiUtPopGenericState (&WalkState->ControlState); + AcpiUtDeleteGenericState (ControlState); + } + + /* No while found? */ + + if (!WalkState->ControlState) + { + return (AE_AML_NO_WHILE); + } + + /* Was: WalkState->AmlLastWhile = WalkState->ControlState->Control.AmlPredicateStart; */ + + WalkState->AmlLastWhile = WalkState->ControlState->Control.PackageEnd; + + /* Return status depending on opcode */ + + if (Op->Common.AmlOpcode == AML_BREAK_OP) + { + Status = AE_CTRL_BREAK; + } + else + { + Status = AE_CTRL_CONTINUE; + } + break; + + + default: + + ACPI_ERROR ((AE_INFO, "Unknown control opcode=%X Op=%p", + Op->Common.AmlOpcode, Op)); + + Status = AE_AML_BAD_OPCODE; + break; + } + + return (Status); +} + diff --git a/sys/contrib/dev/acpica/dispatcher/dsutils.c b/sys/contrib/dev/acpica/dispatcher/dsutils.c new file mode 100644 index 0000000..6c211ac --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dsutils.c @@ -0,0 +1,1009 @@ +/******************************************************************************* + * + * Module Name: dsutils - Dispatcher utilities + * + ******************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSUTILS_C__ + +#include "acpi.h" +#include "accommon.h" +#include "acparser.h" +#include "amlcode.h" +#include "acdispat.h" +#include "acinterp.h" +#include "acnamesp.h" +#include "acdebug.h" + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dsutils") + + +/******************************************************************************* + * + * FUNCTION: AcpiDsClearImplicitReturn + * + * PARAMETERS: WalkState - Current State + * + * RETURN: None. + * + * DESCRIPTION: Clear and remove a reference on an implicit return value. Used + * to delete "stale" return values (if enabled, the return value + * from every operator is saved at least momentarily, in case the + * parent method exits.) + * + ******************************************************************************/ + +void +AcpiDsClearImplicitReturn ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_FUNCTION_NAME (DsClearImplicitReturn); + + + /* + * Slack must be enabled for this feature + */ + if (!AcpiGbl_EnableInterpreterSlack) + { + return; + } + + if (WalkState->ImplicitReturnObj) + { + /* + * Delete any "stale" implicit return. However, in + * complex statements, the implicit return value can be + * bubbled up several levels. + */ + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Removing reference on stale implicit return obj %p\n", + WalkState->ImplicitReturnObj)); + + AcpiUtRemoveReference (WalkState->ImplicitReturnObj); + WalkState->ImplicitReturnObj = NULL; + } +} + + +#ifndef ACPI_NO_METHOD_EXECUTION +/******************************************************************************* + * + * FUNCTION: AcpiDsDoImplicitReturn + * + * PARAMETERS: ReturnDesc - The return value + * WalkState - Current State + * AddReference - True if a reference should be added to the + * return object + * + * RETURN: TRUE if implicit return enabled, FALSE otherwise + * + * DESCRIPTION: Implements the optional "implicit return". We save the result + * of every ASL operator and control method invocation in case the + * parent method exit. Before storing a new return value, we + * delete the previous return value. + * + ******************************************************************************/ + +BOOLEAN +AcpiDsDoImplicitReturn ( + ACPI_OPERAND_OBJECT *ReturnDesc, + ACPI_WALK_STATE *WalkState, + BOOLEAN AddReference) +{ + ACPI_FUNCTION_NAME (DsDoImplicitReturn); + + + /* + * Slack must be enabled for this feature, and we must + * have a valid return object + */ + if ((!AcpiGbl_EnableInterpreterSlack) || + (!ReturnDesc)) + { + return (FALSE); + } + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Result %p will be implicitly returned; Prev=%p\n", + ReturnDesc, + WalkState->ImplicitReturnObj)); + + /* + * Delete any "stale" implicit return value first. However, in + * complex statements, the implicit return value can be + * bubbled up several levels, so we don't clear the value if it + * is the same as the ReturnDesc. + */ + if (WalkState->ImplicitReturnObj) + { + if (WalkState->ImplicitReturnObj == ReturnDesc) + { + return (TRUE); + } + AcpiDsClearImplicitReturn (WalkState); + } + + /* Save the implicit return value, add a reference if requested */ + + WalkState->ImplicitReturnObj = ReturnDesc; + if (AddReference) + { + AcpiUtAddReference (ReturnDesc); + } + + return (TRUE); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsIsResultUsed + * + * PARAMETERS: Op - Current Op + * WalkState - Current State + * + * RETURN: TRUE if result is used, FALSE otherwise + * + * DESCRIPTION: Check if a result object will be used by the parent + * + ******************************************************************************/ + +BOOLEAN +AcpiDsIsResultUsed ( + ACPI_PARSE_OBJECT *Op, + ACPI_WALK_STATE *WalkState) +{ + const ACPI_OPCODE_INFO *ParentInfo; + + ACPI_FUNCTION_TRACE_PTR (DsIsResultUsed, Op); + + + /* Must have both an Op and a Result Object */ + + if (!Op) + { + ACPI_ERROR ((AE_INFO, "Null Op")); + return_UINT8 (TRUE); + } + + /* + * We know that this operator is not a + * Return() operator (would not come here.) The following code is the + * optional support for a so-called "implicit return". Some AML code + * assumes that the last value of the method is "implicitly" returned + * to the caller. Just save the last result as the return value. + * NOTE: this is optional because the ASL language does not actually + * support this behavior. + */ + (void) AcpiDsDoImplicitReturn (WalkState->ResultObj, WalkState, TRUE); + + /* + * Now determine if the parent will use the result + * + * If there is no parent, or the parent is a ScopeOp, we are executing + * at the method level. An executing method typically has no parent, + * since each method is parsed separately. A method invoked externally + * via ExecuteControlMethod has a ScopeOp as the parent. + */ + if ((!Op->Common.Parent) || + (Op->Common.Parent->Common.AmlOpcode == AML_SCOPE_OP)) + { + /* No parent, the return value cannot possibly be used */ + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "At Method level, result of [%s] not used\n", + AcpiPsGetOpcodeName (Op->Common.AmlOpcode))); + return_UINT8 (FALSE); + } + + /* Get info on the parent. The RootOp is AML_SCOPE */ + + ParentInfo = AcpiPsGetOpcodeInfo (Op->Common.Parent->Common.AmlOpcode); + if (ParentInfo->Class == AML_CLASS_UNKNOWN) + { + ACPI_ERROR ((AE_INFO, + "Unknown parent opcode Op=%p", Op)); + return_UINT8 (FALSE); + } + + /* + * Decide what to do with the result based on the parent. If + * the parent opcode will not use the result, delete the object. + * Otherwise leave it as is, it will be deleted when it is used + * as an operand later. + */ + switch (ParentInfo->Class) + { + case AML_CLASS_CONTROL: + + switch (Op->Common.Parent->Common.AmlOpcode) + { + case AML_RETURN_OP: + + /* Never delete the return value associated with a return opcode */ + + goto ResultUsed; + + case AML_IF_OP: + case AML_WHILE_OP: + + /* + * If we are executing the predicate AND this is the predicate op, + * we will use the return value + */ + if ((WalkState->ControlState->Common.State == ACPI_CONTROL_PREDICATE_EXECUTING) && + (WalkState->ControlState->Control.PredicateOp == Op)) + { + goto ResultUsed; + } + break; + + default: + /* Ignore other control opcodes */ + break; + } + + /* The general control opcode returns no result */ + + goto ResultNotUsed; + + + case AML_CLASS_CREATE: + + /* + * These opcodes allow TermArg(s) as operands and therefore + * the operands can be method calls. The result is used. + */ + goto ResultUsed; + + + case AML_CLASS_NAMED_OBJECT: + + if ((Op->Common.Parent->Common.AmlOpcode == AML_REGION_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_DATA_REGION_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_BUFFER_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_INT_EVAL_SUBTREE_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_BANK_FIELD_OP)) + { + /* + * These opcodes allow TermArg(s) as operands and therefore + * the operands can be method calls. The result is used. + */ + goto ResultUsed; + } + + goto ResultNotUsed; + + + default: + + /* + * In all other cases. the parent will actually use the return + * object, so keep it. + */ + goto ResultUsed; + } + + +ResultUsed: + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Result of [%s] used by Parent [%s] Op=%p\n", + AcpiPsGetOpcodeName (Op->Common.AmlOpcode), + AcpiPsGetOpcodeName (Op->Common.Parent->Common.AmlOpcode), Op)); + + return_UINT8 (TRUE); + + +ResultNotUsed: + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Result of [%s] not used by Parent [%s] Op=%p\n", + AcpiPsGetOpcodeName (Op->Common.AmlOpcode), + AcpiPsGetOpcodeName (Op->Common.Parent->Common.AmlOpcode), Op)); + + return_UINT8 (FALSE); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsDeleteResultIfNotUsed + * + * PARAMETERS: Op - Current parse Op + * ResultObj - Result of the operation + * WalkState - Current state + * + * RETURN: Status + * + * DESCRIPTION: Used after interpretation of an opcode. If there is an internal + * result descriptor, check if the parent opcode will actually use + * this result. If not, delete the result now so that it will + * not become orphaned. + * + ******************************************************************************/ + +void +AcpiDsDeleteResultIfNotUsed ( + ACPI_PARSE_OBJECT *Op, + ACPI_OPERAND_OBJECT *ResultObj, + ACPI_WALK_STATE *WalkState) +{ + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE_PTR (DsDeleteResultIfNotUsed, ResultObj); + + + if (!Op) + { + ACPI_ERROR ((AE_INFO, "Null Op")); + return_VOID; + } + + if (!ResultObj) + { + return_VOID; + } + + if (!AcpiDsIsResultUsed (Op, WalkState)) + { + /* Must pop the result stack (ObjDesc should be equal to ResultObj) */ + + Status = AcpiDsResultPop (&ObjDesc, WalkState); + if (ACPI_SUCCESS (Status)) + { + AcpiUtRemoveReference (ResultObj); + } + } + + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsResolveOperands + * + * PARAMETERS: WalkState - Current walk state with operands on stack + * + * RETURN: Status + * + * DESCRIPTION: Resolve all operands to their values. Used to prepare + * arguments to a control method invocation (a call from one + * method to another.) + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsResolveOperands ( + ACPI_WALK_STATE *WalkState) +{ + UINT32 i; + ACPI_STATUS Status = AE_OK; + + + ACPI_FUNCTION_TRACE_PTR (DsResolveOperands, WalkState); + + + /* + * Attempt to resolve each of the valid operands + * Method arguments are passed by reference, not by value. This means + * that the actual objects are passed, not copies of the objects. + */ + for (i = 0; i < WalkState->NumOperands; i++) + { + Status = AcpiExResolveToValue (&WalkState->Operands[i], WalkState); + if (ACPI_FAILURE (Status)) + { + break; + } + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsClearOperands + * + * PARAMETERS: WalkState - Current walk state with operands on stack + * + * RETURN: None + * + * DESCRIPTION: Clear all operands on the current walk state operand stack. + * + ******************************************************************************/ + +void +AcpiDsClearOperands ( + ACPI_WALK_STATE *WalkState) +{ + UINT32 i; + + + ACPI_FUNCTION_TRACE_PTR (DsClearOperands, WalkState); + + + /* Remove a reference on each operand on the stack */ + + for (i = 0; i < WalkState->NumOperands; i++) + { + /* + * Remove a reference to all operands, including both + * "Arguments" and "Targets". + */ + AcpiUtRemoveReference (WalkState->Operands[i]); + WalkState->Operands[i] = NULL; + } + + WalkState->NumOperands = 0; + return_VOID; +} +#endif + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateOperand + * + * PARAMETERS: WalkState - Current walk state + * Arg - Parse object for the argument + * ArgIndex - Which argument (zero based) + * + * RETURN: Status + * + * DESCRIPTION: Translate a parse tree object that is an argument to an AML + * opcode to the equivalent interpreter object. This may include + * looking up a name or entering a new name into the internal + * namespace. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsCreateOperand ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Arg, + UINT32 ArgIndex) +{ + ACPI_STATUS Status = AE_OK; + char *NameString; + UINT32 NameLength; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_PARSE_OBJECT *ParentOp; + UINT16 Opcode; + ACPI_INTERPRETER_MODE InterpreterMode; + const ACPI_OPCODE_INFO *OpInfo; + + + ACPI_FUNCTION_TRACE_PTR (DsCreateOperand, Arg); + + + /* A valid name must be looked up in the namespace */ + + if ((Arg->Common.AmlOpcode == AML_INT_NAMEPATH_OP) && + (Arg->Common.Value.String) && + !(Arg->Common.Flags & ACPI_PARSEOP_IN_STACK)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Getting a name: Arg=%p\n", Arg)); + + /* Get the entire name string from the AML stream */ + + Status = AcpiExGetNameString (ACPI_TYPE_ANY, Arg->Common.Value.Buffer, + &NameString, &NameLength); + + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* All prefixes have been handled, and the name is in NameString */ + + /* + * Special handling for BufferField declarations. This is a deferred + * opcode that unfortunately defines the field name as the last + * parameter instead of the first. We get here when we are performing + * the deferred execution, so the actual name of the field is already + * in the namespace. We don't want to attempt to look it up again + * because we may be executing in a different scope than where the + * actual opcode exists. + */ + if ((WalkState->DeferredNode) && + (WalkState->DeferredNode->Type == ACPI_TYPE_BUFFER_FIELD) && + (ArgIndex == (UINT32) ((WalkState->Opcode == AML_CREATE_FIELD_OP) ? 3 : 2))) + { + ObjDesc = ACPI_CAST_PTR ( + ACPI_OPERAND_OBJECT, WalkState->DeferredNode); + Status = AE_OK; + } + else /* All other opcodes */ + { + /* + * Differentiate between a namespace "create" operation + * versus a "lookup" operation (IMODE_LOAD_PASS2 vs. + * IMODE_EXECUTE) in order to support the creation of + * namespace objects during the execution of control methods. + */ + ParentOp = Arg->Common.Parent; + OpInfo = AcpiPsGetOpcodeInfo (ParentOp->Common.AmlOpcode); + if ((OpInfo->Flags & AML_NSNODE) && + (ParentOp->Common.AmlOpcode != AML_INT_METHODCALL_OP) && + (ParentOp->Common.AmlOpcode != AML_REGION_OP) && + (ParentOp->Common.AmlOpcode != AML_INT_NAMEPATH_OP)) + { + /* Enter name into namespace if not found */ + + InterpreterMode = ACPI_IMODE_LOAD_PASS2; + } + else + { + /* Return a failure if name not found */ + + InterpreterMode = ACPI_IMODE_EXECUTE; + } + + Status = AcpiNsLookup (WalkState->ScopeInfo, NameString, + ACPI_TYPE_ANY, InterpreterMode, + ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, + WalkState, + ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &ObjDesc)); + /* + * The only case where we pass through (ignore) a NOT_FOUND + * error is for the CondRefOf opcode. + */ + if (Status == AE_NOT_FOUND) + { + if (ParentOp->Common.AmlOpcode == AML_COND_REF_OF_OP) + { + /* + * For the Conditional Reference op, it's OK if + * the name is not found; We just need a way to + * indicate this to the interpreter, set the + * object to the root + */ + ObjDesc = ACPI_CAST_PTR ( + ACPI_OPERAND_OBJECT, AcpiGbl_RootNode); + Status = AE_OK; + } + else + { + /* + * We just plain didn't find it -- which is a + * very serious error at this point + */ + Status = AE_AML_NAME_NOT_FOUND; + } + } + + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (NameString, Status); + } + } + + /* Free the namestring created above */ + + ACPI_FREE (NameString); + + /* Check status from the lookup */ + + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Put the resulting object onto the current object stack */ + + Status = AcpiDsObjStackPush (ObjDesc, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (ObjDesc, WalkState)); + } + else + { + /* Check for null name case */ + + if ((Arg->Common.AmlOpcode == AML_INT_NAMEPATH_OP) && + !(Arg->Common.Flags & ACPI_PARSEOP_IN_STACK)) + { + /* + * If the name is null, this means that this is an + * optional result parameter that was not specified + * in the original ASL. Create a Zero Constant for a + * placeholder. (Store to a constant is a Noop.) + */ + Opcode = AML_ZERO_OP; /* Has no arguments! */ + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Null namepath: Arg=%p\n", Arg)); + } + else + { + Opcode = Arg->Common.AmlOpcode; + } + + /* Get the object type of the argument */ + + OpInfo = AcpiPsGetOpcodeInfo (Opcode); + if (OpInfo->ObjectType == ACPI_TYPE_INVALID) + { + return_ACPI_STATUS (AE_NOT_IMPLEMENTED); + } + + if ((OpInfo->Flags & AML_HAS_RETVAL) || (Arg->Common.Flags & ACPI_PARSEOP_IN_STACK)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Argument previously created, already stacked\n")); + + ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject ( + WalkState->Operands [WalkState->NumOperands - 1], WalkState)); + + /* + * Use value that was already previously returned + * by the evaluation of this argument + */ + Status = AcpiDsResultPop (&ObjDesc, WalkState); + if (ACPI_FAILURE (Status)) + { + /* + * Only error is underflow, and this indicates + * a missing or null operand! + */ + ACPI_EXCEPTION ((AE_INFO, Status, + "Missing or null operand")); + return_ACPI_STATUS (Status); + } + } + else + { + /* Create an ACPI_INTERNAL_OBJECT for the argument */ + + ObjDesc = AcpiUtCreateInternalObject (OpInfo->ObjectType); + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Initialize the new object */ + + Status = AcpiDsInitObjectFromOp ( + WalkState, Arg, Opcode, &ObjDesc); + if (ACPI_FAILURE (Status)) + { + AcpiUtDeleteObjectDesc (ObjDesc); + return_ACPI_STATUS (Status); + } + } + + /* Put the operand object on the object stack */ + + Status = AcpiDsObjStackPush (ObjDesc, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (ObjDesc, WalkState)); + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateOperands + * + * PARAMETERS: WalkState - Current state + * FirstArg - First argument of a parser argument tree + * + * RETURN: Status + * + * DESCRIPTION: Convert an operator's arguments from a parse tree format to + * namespace objects and place those argument object on the object + * stack in preparation for evaluation by the interpreter. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsCreateOperands ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *FirstArg) +{ + ACPI_STATUS Status = AE_OK; + ACPI_PARSE_OBJECT *Arg; + ACPI_PARSE_OBJECT *Arguments[ACPI_OBJ_NUM_OPERANDS]; + UINT32 ArgCount = 0; + UINT32 Index = WalkState->NumOperands; + UINT32 i; + + + ACPI_FUNCTION_TRACE_PTR (DsCreateOperands, FirstArg); + + + /* Get all arguments in the list */ + + Arg = FirstArg; + while (Arg) + { + if (Index >= ACPI_OBJ_NUM_OPERANDS) + { + return_ACPI_STATUS (AE_BAD_DATA); + } + + Arguments[Index] = Arg; + WalkState->Operands [Index] = NULL; + + /* Move on to next argument, if any */ + + Arg = Arg->Common.Next; + ArgCount++; + Index++; + } + + Index--; + + /* It is the appropriate order to get objects from the Result stack */ + + for (i = 0; i < ArgCount; i++) + { + Arg = Arguments[Index]; + + /* Force the filling of the operand stack in inverse order */ + + WalkState->OperandIndex = (UINT8) Index; + + Status = AcpiDsCreateOperand (WalkState, Arg, Index); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + + Index--; + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Arg #%d (%p) done, Arg1=%p\n", + Index, Arg, FirstArg)); + } + + return_ACPI_STATUS (Status); + + +Cleanup: + /* + * We must undo everything done above; meaning that we must + * pop everything off of the operand stack and delete those + * objects + */ + AcpiDsObjStackPopAndDelete (ArgCount, WalkState); + + ACPI_EXCEPTION ((AE_INFO, Status, "While creating Arg %d", Index)); + return_ACPI_STATUS (Status); +} + + +/***************************************************************************** + * + * FUNCTION: AcpiDsEvaluateNamePath + * + * PARAMETERS: WalkState - Current state of the parse tree walk, + * the opcode of current operation should be + * AML_INT_NAMEPATH_OP + * + * RETURN: Status + * + * DESCRIPTION: Translate the -NamePath- parse tree object to the equivalent + * interpreter object, convert it to value, if needed, duplicate + * it, if needed, and push it onto the current result stack. + * + ****************************************************************************/ + +ACPI_STATUS +AcpiDsEvaluateNamePath ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status = AE_OK; + ACPI_PARSE_OBJECT *Op = WalkState->Op; + ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0]; + ACPI_OPERAND_OBJECT *NewObjDesc; + UINT8 Type; + + + ACPI_FUNCTION_TRACE_PTR (DsEvaluateNamePath, WalkState); + + + if (!Op->Common.Parent) + { + /* This happens after certain exception processing */ + + goto Exit; + } + + if ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP) || + (Op->Common.Parent->Common.AmlOpcode == AML_REF_OF_OP)) + { + /* TBD: Should we specify this feature as a bit of OpInfo->Flags of these opcodes? */ + + goto Exit; + } + + Status = AcpiDsCreateOperand (WalkState, Op, 0); + if (ACPI_FAILURE (Status)) + { + goto Exit; + } + + if (Op->Common.Flags & ACPI_PARSEOP_TARGET) + { + NewObjDesc = *Operand; + goto PushResult; + } + + Type = (*Operand)->Common.Type; + + Status = AcpiExResolveToValue (Operand, WalkState); + if (ACPI_FAILURE (Status)) + { + goto Exit; + } + + if (Type == ACPI_TYPE_INTEGER) + { + /* It was incremented by AcpiExResolveToValue */ + + AcpiUtRemoveReference (*Operand); + + Status = AcpiUtCopyIobjectToIobject (*Operand, &NewObjDesc, WalkState); + if (ACPI_FAILURE (Status)) + { + goto Exit; + } + } + else + { + /* + * The object either was anew created or is + * a Namespace node - don't decrement it. + */ + NewObjDesc = *Operand; + } + + /* Cleanup for name-path operand */ + + Status = AcpiDsObjStackPop (1, WalkState); + if (ACPI_FAILURE (Status)) + { + WalkState->ResultObj = NewObjDesc; + goto Exit; + } + +PushResult: + + WalkState->ResultObj = NewObjDesc; + + Status = AcpiDsResultPush (WalkState->ResultObj, WalkState); + if (ACPI_SUCCESS (Status)) + { + /* Force to take it from stack */ + + Op->Common.Flags |= ACPI_PARSEOP_IN_STACK; + } + +Exit: + + return_ACPI_STATUS (Status); +} diff --git a/sys/contrib/dev/acpica/dispatcher/dswexec.c b/sys/contrib/dev/acpica/dispatcher/dswexec.c new file mode 100644 index 0000000..9485c62 --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dswexec.c @@ -0,0 +1,853 @@ +/****************************************************************************** + * + * Module Name: dswexec - Dispatcher method execution callbacks; + * dispatch to interpreter. + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSWEXEC_C__ + +#include "acpi.h" +#include "accommon.h" +#include "acparser.h" +#include "amlcode.h" +#include "acdispat.h" +#include "acinterp.h" +#include "acnamesp.h" +#include "acdebug.h" + + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dswexec") + +/* + * Dispatch table for opcode classes + */ +static ACPI_EXECUTE_OP AcpiGbl_OpTypeDispatch [] = +{ + AcpiExOpcode_0A_0T_1R, + AcpiExOpcode_1A_0T_0R, + AcpiExOpcode_1A_0T_1R, + AcpiExOpcode_1A_1T_0R, + AcpiExOpcode_1A_1T_1R, + AcpiExOpcode_2A_0T_0R, + AcpiExOpcode_2A_0T_1R, + AcpiExOpcode_2A_1T_1R, + AcpiExOpcode_2A_2T_1R, + AcpiExOpcode_3A_0T_0R, + AcpiExOpcode_3A_1T_1R, + AcpiExOpcode_6A_0T_1R +}; + + +/***************************************************************************** + * + * FUNCTION: AcpiDsGetPredicateValue + * + * PARAMETERS: WalkState - Current state of the parse tree walk + * ResultObj - if non-zero, pop result from result stack + * + * RETURN: Status + * + * DESCRIPTION: Get the result of a predicate evaluation + * + ****************************************************************************/ + +ACPI_STATUS +AcpiDsGetPredicateValue ( + ACPI_WALK_STATE *WalkState, + ACPI_OPERAND_OBJECT *ResultObj) +{ + ACPI_STATUS Status = AE_OK; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_OPERAND_OBJECT *LocalObjDesc = NULL; + + + ACPI_FUNCTION_TRACE_PTR (DsGetPredicateValue, WalkState); + + + WalkState->ControlState->Common.State = 0; + + if (ResultObj) + { + Status = AcpiDsResultPop (&ObjDesc, WalkState); + if (ACPI_FAILURE (Status)) + { + ACPI_EXCEPTION ((AE_INFO, Status, + "Could not get result from predicate evaluation")); + + return_ACPI_STATUS (Status); + } + } + else + { + Status = AcpiDsCreateOperand (WalkState, WalkState->Op, 0); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + Status = AcpiExResolveToValue (&WalkState->Operands [0], WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + ObjDesc = WalkState->Operands [0]; + } + + if (!ObjDesc) + { + ACPI_ERROR ((AE_INFO, + "No predicate ObjDesc=%p State=%p", + ObjDesc, WalkState)); + + return_ACPI_STATUS (AE_AML_NO_OPERAND); + } + + /* + * Result of predicate evaluation must be an Integer + * object. Implicitly convert the argument if necessary. + */ + Status = AcpiExConvertToInteger (ObjDesc, &LocalObjDesc, 16); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + + if (LocalObjDesc->Common.Type != ACPI_TYPE_INTEGER) + { + ACPI_ERROR ((AE_INFO, + "Bad predicate (not an integer) ObjDesc=%p State=%p Type=%X", + ObjDesc, WalkState, ObjDesc->Common.Type)); + + Status = AE_AML_OPERAND_TYPE; + goto Cleanup; + } + + /* Truncate the predicate to 32-bits if necessary */ + + AcpiExTruncateFor32bitTable (LocalObjDesc); + + /* + * Save the result of the predicate evaluation on + * the control stack + */ + if (LocalObjDesc->Integer.Value) + { + WalkState->ControlState->Common.Value = TRUE; + } + else + { + /* + * Predicate is FALSE, we will just toss the + * rest of the package + */ + WalkState->ControlState->Common.Value = FALSE; + Status = AE_CTRL_FALSE; + } + + /* Predicate can be used for an implicit return value */ + + (void) AcpiDsDoImplicitReturn (LocalObjDesc, WalkState, TRUE); + + +Cleanup: + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Completed a predicate eval=%X Op=%p\n", + WalkState->ControlState->Common.Value, WalkState->Op)); + + /* Break to debugger to display result */ + + ACPI_DEBUGGER_EXEC (AcpiDbDisplayResultObject (LocalObjDesc, WalkState)); + + /* + * Delete the predicate result object (we know that + * we don't need it anymore) + */ + if (LocalObjDesc != ObjDesc) + { + AcpiUtRemoveReference (LocalObjDesc); + } + AcpiUtRemoveReference (ObjDesc); + + WalkState->ControlState->Common.State = ACPI_CONTROL_NORMAL; + return_ACPI_STATUS (Status); +} + + +/***************************************************************************** + * + * FUNCTION: AcpiDsExecBeginOp + * + * PARAMETERS: WalkState - Current state of the parse tree walk + * OutOp - Where to return op if a new one is created + * + * RETURN: Status + * + * DESCRIPTION: Descending callback used during the execution of control + * methods. This is where most operators and operands are + * dispatched to the interpreter. + * + ****************************************************************************/ + +ACPI_STATUS +AcpiDsExecBeginOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT **OutOp) +{ + ACPI_PARSE_OBJECT *Op; + ACPI_STATUS Status = AE_OK; + UINT32 OpcodeClass; + + + ACPI_FUNCTION_TRACE_PTR (DsExecBeginOp, WalkState); + + + Op = WalkState->Op; + if (!Op) + { + Status = AcpiDsLoad2BeginOp (WalkState, OutOp); + if (ACPI_FAILURE (Status)) + { + goto ErrorExit; + } + + Op = *OutOp; + WalkState->Op = Op; + WalkState->Opcode = Op->Common.AmlOpcode; + WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); + + if (AcpiNsOpensScope (WalkState->OpInfo->ObjectType)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "(%s) Popping scope for Op %p\n", + AcpiUtGetTypeName (WalkState->OpInfo->ObjectType), Op)); + + Status = AcpiDsScopeStackPop (WalkState); + if (ACPI_FAILURE (Status)) + { + goto ErrorExit; + } + } + } + + if (Op == WalkState->Origin) + { + if (OutOp) + { + *OutOp = Op; + } + + return_ACPI_STATUS (AE_OK); + } + + /* + * If the previous opcode was a conditional, this opcode + * must be the beginning of the associated predicate. + * Save this knowledge in the current scope descriptor + */ + if ((WalkState->ControlState) && + (WalkState->ControlState->Common.State == + ACPI_CONTROL_CONDITIONAL_EXECUTING)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Exec predicate Op=%p State=%p\n", + Op, WalkState)); + + WalkState->ControlState->Common.State = ACPI_CONTROL_PREDICATE_EXECUTING; + + /* Save start of predicate */ + + WalkState->ControlState->Control.PredicateOp = Op; + } + + + OpcodeClass = WalkState->OpInfo->Class; + + /* We want to send namepaths to the load code */ + + if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP) + { + OpcodeClass = AML_CLASS_NAMED_OBJECT; + } + + /* + * Handle the opcode based upon the opcode type + */ + switch (OpcodeClass) + { + case AML_CLASS_CONTROL: + + Status = AcpiDsExecBeginControlOp (WalkState, Op); + break; + + + case AML_CLASS_NAMED_OBJECT: + + if (WalkState->WalkType & ACPI_WALK_METHOD) + { + /* + * Found a named object declaration during method execution; + * we must enter this object into the namespace. The created + * object is temporary and will be deleted upon completion of + * the execution of this method. + */ + Status = AcpiDsLoad2BeginOp (WalkState, NULL); + } + + break; + + + case AML_CLASS_EXECUTE: + case AML_CLASS_CREATE: + + break; + + + default: + break; + } + + /* Nothing to do here during method execution */ + + return_ACPI_STATUS (Status); + + +ErrorExit: + Status = AcpiDsMethodError (Status, WalkState); + return_ACPI_STATUS (Status); +} + + +/***************************************************************************** + * + * FUNCTION: AcpiDsExecEndOp + * + * PARAMETERS: WalkState - Current state of the parse tree walk + * + * RETURN: Status + * + * DESCRIPTION: Ascending callback used during the execution of control + * methods. The only thing we really need to do here is to + * notice the beginning of IF, ELSE, and WHILE blocks. + * + ****************************************************************************/ + +ACPI_STATUS +AcpiDsExecEndOp ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_PARSE_OBJECT *Op; + ACPI_STATUS Status = AE_OK; + UINT32 OpType; + UINT32 OpClass; + ACPI_PARSE_OBJECT *NextOp; + ACPI_PARSE_OBJECT *FirstArg; + + + ACPI_FUNCTION_TRACE_PTR (DsExecEndOp, WalkState); + + + Op = WalkState->Op; + OpType = WalkState->OpInfo->Type; + OpClass = WalkState->OpInfo->Class; + + if (OpClass == AML_CLASS_UNKNOWN) + { + ACPI_ERROR ((AE_INFO, "Unknown opcode %X", Op->Common.AmlOpcode)); + return_ACPI_STATUS (AE_NOT_IMPLEMENTED); + } + + FirstArg = Op->Common.Value.Arg; + + /* Init the walk state */ + + WalkState->NumOperands = 0; + WalkState->OperandIndex = 0; + WalkState->ReturnDesc = NULL; + WalkState->ResultObj = NULL; + + /* Call debugger for single step support (DEBUG build only) */ + + ACPI_DEBUGGER_EXEC (Status = AcpiDbSingleStep (WalkState, Op, OpClass)); + ACPI_DEBUGGER_EXEC (if (ACPI_FAILURE (Status)) {return_ACPI_STATUS (Status);}); + + /* Decode the Opcode Class */ + + switch (OpClass) + { + case AML_CLASS_ARGUMENT: /* Constants, literals, etc. */ + + if (WalkState->Opcode == AML_INT_NAMEPATH_OP) + { + Status = AcpiDsEvaluateNamePath (WalkState); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + } + break; + + + case AML_CLASS_EXECUTE: /* Most operators with arguments */ + + /* Build resolved operand stack */ + + Status = AcpiDsCreateOperands (WalkState, FirstArg); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + + /* + * All opcodes require operand resolution, with the only exceptions + * being the ObjectType and SizeOf operators. + */ + if (!(WalkState->OpInfo->Flags & AML_NO_OPERAND_RESOLVE)) + { + /* Resolve all operands */ + + Status = AcpiExResolveOperands (WalkState->Opcode, + &(WalkState->Operands [WalkState->NumOperands -1]), + WalkState); + } + + if (ACPI_SUCCESS (Status)) + { + /* + * Dispatch the request to the appropriate interpreter handler + * routine. There is one routine per opcode "type" based upon the + * number of opcode arguments and return type. + */ + Status = AcpiGbl_OpTypeDispatch[OpType] (WalkState); + } + else + { + /* + * Treat constructs of the form "Store(LocalX,LocalX)" as noops when the + * Local is uninitialized. + */ + if ((Status == AE_AML_UNINITIALIZED_LOCAL) && + (WalkState->Opcode == AML_STORE_OP) && + (WalkState->Operands[0]->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) && + (WalkState->Operands[1]->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) && + (WalkState->Operands[0]->Reference.Class == + WalkState->Operands[1]->Reference.Class) && + (WalkState->Operands[0]->Reference.Value == + WalkState->Operands[1]->Reference.Value)) + { + Status = AE_OK; + } + else + { + ACPI_EXCEPTION ((AE_INFO, Status, + "While resolving operands for [%s]", + AcpiPsGetOpcodeName (WalkState->Opcode))); + } + } + + /* Always delete the argument objects and clear the operand stack */ + + AcpiDsClearOperands (WalkState); + + /* + * If a result object was returned from above, push it on the + * current result stack + */ + if (ACPI_SUCCESS (Status) && + WalkState->ResultObj) + { + Status = AcpiDsResultPush (WalkState->ResultObj, WalkState); + } + break; + + + default: + + switch (OpType) + { + case AML_TYPE_CONTROL: /* Type 1 opcode, IF/ELSE/WHILE/NOOP */ + + /* 1 Operand, 0 ExternalResult, 0 InternalResult */ + + Status = AcpiDsExecEndControlOp (WalkState, Op); + + break; + + + case AML_TYPE_METHOD_CALL: + + /* + * If the method is referenced from within a package + * declaration, it is not a invocation of the method, just + * a reference to it. + */ + if ((Op->Asl.Parent) && + ((Op->Asl.Parent->Asl.AmlOpcode == AML_PACKAGE_OP) || + (Op->Asl.Parent->Asl.AmlOpcode == AML_VAR_PACKAGE_OP))) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Method Reference in a Package, Op=%p\n", Op)); + + Op->Common.Node = (ACPI_NAMESPACE_NODE *) Op->Asl.Value.Arg->Asl.Node; + AcpiUtAddReference (Op->Asl.Value.Arg->Asl.Node->Object); + return_ACPI_STATUS (AE_OK); + } + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Method invocation, Op=%p\n", Op)); + + /* + * (AML_METHODCALL) Op->Asl.Value.Arg->Asl.Node contains + * the method Node pointer + */ + /* NextOp points to the op that holds the method name */ + + NextOp = FirstArg; + + /* NextOp points to first argument op */ + + NextOp = NextOp->Common.Next; + + /* + * Get the method's arguments and put them on the operand stack + */ + Status = AcpiDsCreateOperands (WalkState, NextOp); + if (ACPI_FAILURE (Status)) + { + break; + } + + /* + * Since the operands will be passed to another control method, + * we must resolve all local references here (Local variables, + * arguments to *this* method, etc.) + */ + Status = AcpiDsResolveOperands (WalkState); + if (ACPI_FAILURE (Status)) + { + /* On error, clear all resolved operands */ + + AcpiDsClearOperands (WalkState); + break; + } + + /* + * Tell the walk loop to preempt this running method and + * execute the new method + */ + Status = AE_CTRL_TRANSFER; + + /* + * Return now; we don't want to disturb anything, + * especially the operand count! + */ + return_ACPI_STATUS (Status); + + + case AML_TYPE_CREATE_FIELD: + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Executing CreateField Buffer/Index Op=%p\n", Op)); + + Status = AcpiDsLoad2EndOp (WalkState); + if (ACPI_FAILURE (Status)) + { + break; + } + + Status = AcpiDsEvalBufferFieldOperands (WalkState, Op); + break; + + + case AML_TYPE_CREATE_OBJECT: + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Executing CreateObject (Buffer/Package) Op=%p\n", Op)); + + switch (Op->Common.Parent->Common.AmlOpcode) + { + case AML_NAME_OP: + + /* + * Put the Node on the object stack (Contains the ACPI Name + * of this object) + */ + WalkState->Operands[0] = (void *) Op->Common.Parent->Common.Node; + WalkState->NumOperands = 1; + + Status = AcpiDsCreateNode (WalkState, + Op->Common.Parent->Common.Node, + Op->Common.Parent); + if (ACPI_FAILURE (Status)) + { + break; + } + + /* Fall through */ + /*lint -fallthrough */ + + case AML_INT_EVAL_SUBTREE_OP: + + Status = AcpiDsEvalDataObjectOperands (WalkState, Op, + AcpiNsGetAttachedObject (Op->Common.Parent->Common.Node)); + break; + + default: + + Status = AcpiDsEvalDataObjectOperands (WalkState, Op, NULL); + break; + } + + /* + * If a result object was returned from above, push it on the + * current result stack + */ + if (WalkState->ResultObj) + { + Status = AcpiDsResultPush (WalkState->ResultObj, WalkState); + } + break; + + + case AML_TYPE_NAMED_FIELD: + case AML_TYPE_NAMED_COMPLEX: + case AML_TYPE_NAMED_SIMPLE: + case AML_TYPE_NAMED_NO_OBJ: + + Status = AcpiDsLoad2EndOp (WalkState); + if (ACPI_FAILURE (Status)) + { + break; + } + + if (Op->Common.AmlOpcode == AML_REGION_OP) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Executing OpRegion Address/Length Op=%p\n", Op)); + + Status = AcpiDsEvalRegionOperands (WalkState, Op); + if (ACPI_FAILURE (Status)) + { + break; + } + } + else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Executing DataTableRegion Strings Op=%p\n", Op)); + + Status = AcpiDsEvalTableRegionOperands (WalkState, Op); + if (ACPI_FAILURE (Status)) + { + break; + } + } + else if (Op->Common.AmlOpcode == AML_BANK_FIELD_OP) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Executing BankField Op=%p\n", Op)); + + Status = AcpiDsEvalBankFieldOperands (WalkState, Op); + if (ACPI_FAILURE (Status)) + { + break; + } + } + break; + + + case AML_TYPE_UNDEFINED: + + ACPI_ERROR ((AE_INFO, + "Undefined opcode type Op=%p", Op)); + return_ACPI_STATUS (AE_NOT_IMPLEMENTED); + + + case AML_TYPE_BOGUS: + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Internal opcode=%X type Op=%p\n", + WalkState->Opcode, Op)); + break; + + + default: + + ACPI_ERROR ((AE_INFO, + "Unimplemented opcode, class=%X type=%X Opcode=%X Op=%p", + OpClass, OpType, Op->Common.AmlOpcode, Op)); + + Status = AE_NOT_IMPLEMENTED; + break; + } + } + + /* + * ACPI 2.0 support for 64-bit integers: Truncate numeric + * result value if we are executing from a 32-bit ACPI table + */ + AcpiExTruncateFor32bitTable (WalkState->ResultObj); + + /* + * Check if we just completed the evaluation of a + * conditional predicate + */ + if ((ACPI_SUCCESS (Status)) && + (WalkState->ControlState) && + (WalkState->ControlState->Common.State == + ACPI_CONTROL_PREDICATE_EXECUTING) && + (WalkState->ControlState->Control.PredicateOp == Op)) + { + Status = AcpiDsGetPredicateValue (WalkState, WalkState->ResultObj); + WalkState->ResultObj = NULL; + } + + +Cleanup: + + if (WalkState->ResultObj) + { + /* Break to debugger to display result */ + + ACPI_DEBUGGER_EXEC (AcpiDbDisplayResultObject (WalkState->ResultObj, + WalkState)); + + /* + * Delete the result op if and only if: + * Parent will not use the result -- such as any + * non-nested type2 op in a method (parent will be method) + */ + AcpiDsDeleteResultIfNotUsed (Op, WalkState->ResultObj, WalkState); + } + +#ifdef _UNDER_DEVELOPMENT + + if (WalkState->ParserState.Aml == WalkState->ParserState.AmlEnd) + { + AcpiDbMethodEnd (WalkState); + } +#endif + + /* Invoke exception handler on error */ + + if (ACPI_FAILURE (Status)) + { + Status = AcpiDsMethodError (Status, WalkState); + } + + /* Always clear the object stack */ + + WalkState->NumOperands = 0; + return_ACPI_STATUS (Status); +} + + diff --git a/sys/contrib/dev/acpica/dispatcher/dswload.c b/sys/contrib/dev/acpica/dispatcher/dswload.c new file mode 100644 index 0000000..d5a642c --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dswload.c @@ -0,0 +1,1316 @@ +/****************************************************************************** + * + * Module Name: dswload - Dispatcher namespace load callbacks + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSWLOAD_C__ + +#include "acpi.h" +#include "accommon.h" +#include "acparser.h" +#include "amlcode.h" +#include "acdispat.h" +#include "acinterp.h" +#include "acnamesp.h" +#include "acevents.h" + +#ifdef ACPI_ASL_COMPILER +#include "acdisasm.h" +#endif + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dswload") + + +/******************************************************************************* + * + * FUNCTION: AcpiDsInitCallbacks + * + * PARAMETERS: WalkState - Current state of the parse tree walk + * PassNumber - 1, 2, or 3 + * + * RETURN: Status + * + * DESCRIPTION: Init walk state callbacks + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsInitCallbacks ( + ACPI_WALK_STATE *WalkState, + UINT32 PassNumber) +{ + + switch (PassNumber) + { + case 1: + WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 | + ACPI_PARSE_DELETE_TREE; + WalkState->DescendingCallback = AcpiDsLoad1BeginOp; + WalkState->AscendingCallback = AcpiDsLoad1EndOp; + break; + + case 2: + WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 | + ACPI_PARSE_DELETE_TREE; + WalkState->DescendingCallback = AcpiDsLoad2BeginOp; + WalkState->AscendingCallback = AcpiDsLoad2EndOp; + break; + + case 3: +#ifndef ACPI_NO_METHOD_EXECUTION + WalkState->ParseFlags |= ACPI_PARSE_EXECUTE | + ACPI_PARSE_DELETE_TREE; + WalkState->DescendingCallback = AcpiDsExecBeginOp; + WalkState->AscendingCallback = AcpiDsExecEndOp; +#endif + break; + + default: + return (AE_BAD_PARAMETER); + } + + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsLoad1BeginOp + * + * PARAMETERS: WalkState - Current state of the parse tree walk + * OutOp - Where to return op if a new one is created + * + * RETURN: Status + * + * DESCRIPTION: Descending callback used during the loading of ACPI tables. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsLoad1BeginOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT **OutOp) +{ + ACPI_PARSE_OBJECT *Op; + ACPI_NAMESPACE_NODE *Node; + ACPI_STATUS Status; + ACPI_OBJECT_TYPE ObjectType; + char *Path; + UINT32 Flags; + + + ACPI_FUNCTION_TRACE (DsLoad1BeginOp); + + + Op = WalkState->Op; + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState)); + + /* We are only interested in opcodes that have an associated name */ + + if (Op) + { + if (!(WalkState->OpInfo->Flags & AML_NAMED)) + { + *OutOp = Op; + return_ACPI_STATUS (AE_OK); + } + + /* Check if this object has already been installed in the namespace */ + + if (Op->Common.Node) + { + *OutOp = Op; + return_ACPI_STATUS (AE_OK); + } + } + + Path = AcpiPsGetNextNamestring (&WalkState->ParserState); + + /* Map the raw opcode into an internal object type */ + + ObjectType = WalkState->OpInfo->ObjectType; + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "State=%p Op=%p [%s]\n", WalkState, Op, AcpiUtGetTypeName (ObjectType))); + + switch (WalkState->Opcode) + { + case AML_SCOPE_OP: + + /* + * The target name of the Scope() operator must exist at this point so + * that we can actually open the scope to enter new names underneath it. + * Allow search-to-root for single namesegs. + */ + Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, + ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node)); +#ifdef ACPI_ASL_COMPILER + if (Status == AE_NOT_FOUND) + { + /* + * Table disassembly: + * Target of Scope() not found. Generate an External for it, and + * insert the name into the namespace. + */ + AcpiDmAddToExternalList (Path, ACPI_TYPE_DEVICE, 0); + Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, + ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT, + WalkState, &Node); + } +#endif + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (Path, Status); + return_ACPI_STATUS (Status); + } + + /* + * Check to make sure that the target is + * one of the opcodes that actually opens a scope + */ + switch (Node->Type) + { + case ACPI_TYPE_ANY: + case ACPI_TYPE_LOCAL_SCOPE: /* Scope */ + case ACPI_TYPE_DEVICE: + case ACPI_TYPE_POWER: + case ACPI_TYPE_PROCESSOR: + case ACPI_TYPE_THERMAL: + + /* These are acceptable types */ + break; + + case ACPI_TYPE_INTEGER: + case ACPI_TYPE_STRING: + case ACPI_TYPE_BUFFER: + + /* + * These types we will allow, but we will change the type. This + * enables some existing code of the form: + * + * Name (DEB, 0) + * Scope (DEB) { ... } + * + * Note: silently change the type here. On the second pass, we will report + * a warning + */ + ACPI_DEBUG_PRINT ((ACPI_DB_INFO, + "Type override - [%4.4s] had invalid type (%s) for Scope operator, changed to (Scope)\n", + Path, AcpiUtGetTypeName (Node->Type))); + + Node->Type = ACPI_TYPE_ANY; + WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY; + break; + + default: + + /* All other types are an error */ + + ACPI_ERROR ((AE_INFO, + "Invalid type (%s) for target of Scope operator [%4.4s] (Cannot override)", + AcpiUtGetTypeName (Node->Type), Path)); + + return_ACPI_STATUS (AE_AML_OPERAND_TYPE); + } + break; + + + default: + /* + * For all other named opcodes, we will enter the name into + * the namespace. + * + * Setup the search flags. + * Since we are entering a name into the namespace, we do not want to + * enable the search-to-root upsearch. + * + * There are only two conditions where it is acceptable that the name + * already exists: + * 1) the Scope() operator can reopen a scoping object that was + * previously defined (Scope, Method, Device, etc.) + * 2) Whenever we are parsing a deferred opcode (OpRegion, Buffer, + * BufferField, or Package), the name of the object is already + * in the namespace. + */ + if (WalkState->DeferredNode) + { + /* This name is already in the namespace, get the node */ + + Node = WalkState->DeferredNode; + Status = AE_OK; + break; + } + + /* + * If we are executing a method, do not create any namespace objects + * during the load phase, only during execution. + */ + if (WalkState->MethodNode) + { + Node = NULL; + Status = AE_OK; + break; + } + + Flags = ACPI_NS_NO_UPSEARCH; + if ((WalkState->Opcode != AML_SCOPE_OP) && + (!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP))) + { + Flags |= ACPI_NS_ERROR_IF_FOUND; + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n", + AcpiUtGetTypeName (ObjectType))); + } + else + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "[%s] Both Find or Create allowed\n", + AcpiUtGetTypeName (ObjectType))); + } + + /* + * Enter the named type into the internal namespace. We enter the name + * as we go downward in the parse tree. Any necessary subobjects that + * involve arguments to the opcode must be created as we go back up the + * parse tree later. + */ + Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, + ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); + if (ACPI_FAILURE (Status)) + { + if (Status == AE_ALREADY_EXISTS) + { + /* The name already exists in this scope */ + + if (Node->Flags & ANOBJ_IS_EXTERNAL) + { + /* + * Allow one create on an object or segment that was + * previously declared External + */ + Node->Flags &= ~ANOBJ_IS_EXTERNAL; + Node->Type = (UINT8) ObjectType; + + /* Just retyped a node, probably will need to open a scope */ + + if (AcpiNsOpensScope (ObjectType)) + { + Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + + Status = AE_OK; + } + } + + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (Path, Status); + return_ACPI_STATUS (Status); + } + } + break; + } + + /* Common exit */ + + if (!Op) + { + /* Create a new op */ + + Op = AcpiPsAllocOp (WalkState->Opcode); + if (!Op) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + } + + /* Initialize the op */ + +#if (defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY)) + Op->Named.Path = ACPI_CAST_PTR (UINT8, Path); +#endif + + if (Node) + { + /* + * Put the Node in the "op" object that the parser uses, so we + * can get it again quickly when this scope is closed + */ + Op->Common.Node = Node; + Op->Named.Name = Node->Name.Integer; + } + + AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op); + *OutOp = Op; + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsLoad1EndOp + * + * PARAMETERS: WalkState - Current state of the parse tree walk + * + * RETURN: Status + * + * DESCRIPTION: Ascending callback used during the loading of the namespace, + * both control methods and everything else. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsLoad1EndOp ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_PARSE_OBJECT *Op; + ACPI_OBJECT_TYPE ObjectType; + ACPI_STATUS Status = AE_OK; + + + ACPI_FUNCTION_TRACE (DsLoad1EndOp); + + + Op = WalkState->Op; + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState)); + + /* We are only interested in opcodes that have an associated name */ + + if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_FIELD))) + { + return_ACPI_STATUS (AE_OK); + } + + /* Get the object type to determine if we should pop the scope */ + + ObjectType = WalkState->OpInfo->ObjectType; + +#ifndef ACPI_NO_METHOD_EXECUTION + if (WalkState->OpInfo->Flags & AML_FIELD) + { + /* + * If we are executing a method, do not create any namespace objects + * during the load phase, only during execution. + */ + if (!WalkState->MethodNode) + { + if (WalkState->Opcode == AML_FIELD_OP || + WalkState->Opcode == AML_BANK_FIELD_OP || + WalkState->Opcode == AML_INDEX_FIELD_OP) + { + Status = AcpiDsInitFieldObjects (Op, WalkState); + } + } + return_ACPI_STATUS (Status); + } + + /* + * If we are executing a method, do not create any namespace objects + * during the load phase, only during execution. + */ + if (!WalkState->MethodNode) + { + if (Op->Common.AmlOpcode == AML_REGION_OP) + { + Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length, + (ACPI_ADR_SPACE_TYPE) ((Op->Common.Value.Arg)->Common.Value.Integer), + WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP) + { + Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length, + REGION_DATA_TABLE, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + } +#endif + + if (Op->Common.AmlOpcode == AML_NAME_OP) + { + /* For Name opcode, get the object type from the argument */ + + if (Op->Common.Value.Arg) + { + ObjectType = (AcpiPsGetOpcodeInfo ( + (Op->Common.Value.Arg)->Common.AmlOpcode))->ObjectType; + + /* Set node type if we have a namespace node */ + + if (Op->Common.Node) + { + Op->Common.Node->Type = (UINT8) ObjectType; + } + } + } + + /* + * If we are executing a method, do not create any namespace objects + * during the load phase, only during execution. + */ + if (!WalkState->MethodNode) + { + if (Op->Common.AmlOpcode == AML_METHOD_OP) + { + /* + * MethodOp PkgLength NameString MethodFlags TermList + * + * Note: We must create the method node/object pair as soon as we + * see the method declaration. This allows later pass1 parsing + * of invocations of the method (need to know the number of + * arguments.) + */ + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "LOADING-Method: State=%p Op=%p NamedObj=%p\n", + WalkState, Op, Op->Named.Node)); + + if (!AcpiNsGetAttachedObject (Op->Named.Node)) + { + WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node); + WalkState->NumOperands = 1; + + Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg); + if (ACPI_SUCCESS (Status)) + { + Status = AcpiExCreateMethod (Op->Named.Data, + Op->Named.Length, WalkState); + } + + WalkState->Operands[0] = NULL; + WalkState->NumOperands = 0; + + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + } + } + + /* Pop the scope stack (only if loading a table) */ + + if (!WalkState->MethodNode && + AcpiNsOpensScope (ObjectType)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s): Popping scope for Op %p\n", + AcpiUtGetTypeName (ObjectType), Op)); + + Status = AcpiDsScopeStackPop (WalkState); + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsLoad2BeginOp + * + * PARAMETERS: WalkState - Current state of the parse tree walk + * OutOp - Wher to return op if a new one is created + * + * RETURN: Status + * + * DESCRIPTION: Descending callback used during the loading of ACPI tables. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsLoad2BeginOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT **OutOp) +{ + ACPI_PARSE_OBJECT *Op; + ACPI_NAMESPACE_NODE *Node; + ACPI_STATUS Status; + ACPI_OBJECT_TYPE ObjectType; + char *BufferPtr; + UINT32 Flags; + + + ACPI_FUNCTION_TRACE (DsLoad2BeginOp); + + + Op = WalkState->Op; + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState)); + + if (Op) + { + if ((WalkState->ControlState) && + (WalkState->ControlState->Common.State == + ACPI_CONTROL_CONDITIONAL_EXECUTING)) + { + /* We are executing a while loop outside of a method */ + + Status = AcpiDsExecBeginOp (WalkState, OutOp); + return_ACPI_STATUS (Status); + } + + /* We only care about Namespace opcodes here */ + + if ((!(WalkState->OpInfo->Flags & AML_NSOPCODE) && + (WalkState->Opcode != AML_INT_NAMEPATH_OP)) || + (!(WalkState->OpInfo->Flags & AML_NAMED))) + { +#ifdef ACPI_ENABLE_MODULE_LEVEL_CODE + if ((WalkState->OpInfo->Class == AML_CLASS_EXECUTE) || + (WalkState->OpInfo->Class == AML_CLASS_CONTROL)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Begin/EXEC: %s (fl %8.8X)\n", WalkState->OpInfo->Name, + WalkState->OpInfo->Flags)); + + /* Executing a type1 or type2 opcode outside of a method */ + + Status = AcpiDsExecBeginOp (WalkState, OutOp); + return_ACPI_STATUS (Status); + } +#endif + return_ACPI_STATUS (AE_OK); + } + + /* Get the name we are going to enter or lookup in the namespace */ + + if (WalkState->Opcode == AML_INT_NAMEPATH_OP) + { + /* For Namepath op, get the path string */ + + BufferPtr = Op->Common.Value.String; + if (!BufferPtr) + { + /* No name, just exit */ + + return_ACPI_STATUS (AE_OK); + } + } + else + { + /* Get name from the op */ + + BufferPtr = ACPI_CAST_PTR (char, &Op->Named.Name); + } + } + else + { + /* Get the namestring from the raw AML */ + + BufferPtr = AcpiPsGetNextNamestring (&WalkState->ParserState); + } + + /* Map the opcode into an internal object type */ + + ObjectType = WalkState->OpInfo->ObjectType; + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "State=%p Op=%p Type=%X\n", WalkState, Op, ObjectType)); + + switch (WalkState->Opcode) + { + case AML_FIELD_OP: + case AML_BANK_FIELD_OP: + case AML_INDEX_FIELD_OP: + + Node = NULL; + Status = AE_OK; + break; + + case AML_INT_NAMEPATH_OP: + /* + * The NamePath is an object reference to an existing object. + * Don't enter the name into the namespace, but look it up + * for use later. + */ + Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType, + ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, + WalkState, &(Node)); + break; + + case AML_SCOPE_OP: + /* + * The Path is an object reference to an existing object. + * Don't enter the name into the namespace, but look it up + * for use later. + */ + Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType, + ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, + WalkState, &(Node)); + if (ACPI_FAILURE (Status)) + { +#ifdef ACPI_ASL_COMPILER + if (Status == AE_NOT_FOUND) + { + Status = AE_OK; + } + else + { + ACPI_ERROR_NAMESPACE (BufferPtr, Status); + } +#else + ACPI_ERROR_NAMESPACE (BufferPtr, Status); +#endif + return_ACPI_STATUS (Status); + } + + /* + * We must check to make sure that the target is + * one of the opcodes that actually opens a scope + */ + switch (Node->Type) + { + case ACPI_TYPE_ANY: + case ACPI_TYPE_LOCAL_SCOPE: /* Scope */ + case ACPI_TYPE_DEVICE: + case ACPI_TYPE_POWER: + case ACPI_TYPE_PROCESSOR: + case ACPI_TYPE_THERMAL: + + /* These are acceptable types */ + break; + + case ACPI_TYPE_INTEGER: + case ACPI_TYPE_STRING: + case ACPI_TYPE_BUFFER: + + /* + * These types we will allow, but we will change the type. This + * enables some existing code of the form: + * + * Name (DEB, 0) + * Scope (DEB) { ... } + */ + ACPI_WARNING ((AE_INFO, + "Type override - [%4.4s] had invalid type (%s) for Scope operator, changed to (Scope)", + BufferPtr, AcpiUtGetTypeName (Node->Type))); + + Node->Type = ACPI_TYPE_ANY; + WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY; + break; + + default: + + /* All other types are an error */ + + ACPI_ERROR ((AE_INFO, + "Invalid type (%s) for target of Scope operator [%4.4s]", + AcpiUtGetTypeName (Node->Type), BufferPtr)); + + return (AE_AML_OPERAND_TYPE); + } + break; + + default: + + /* All other opcodes */ + + if (Op && Op->Common.Node) + { + /* This op/node was previously entered into the namespace */ + + Node = Op->Common.Node; + + if (AcpiNsOpensScope (ObjectType)) + { + Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + + return_ACPI_STATUS (AE_OK); + } + + /* + * Enter the named type into the internal namespace. We enter the name + * as we go downward in the parse tree. Any necessary subobjects that + * involve arguments to the opcode must be created as we go back up the + * parse tree later. + * + * Note: Name may already exist if we are executing a deferred opcode. + */ + if (WalkState->DeferredNode) + { + /* This name is already in the namespace, get the node */ + + Node = WalkState->DeferredNode; + Status = AE_OK; + break; + } + + Flags = ACPI_NS_NO_UPSEARCH; + if (WalkState->PassNumber == ACPI_IMODE_EXECUTE) + { + /* Execution mode, node cannot already exist, node is temporary */ + + Flags |= (ACPI_NS_ERROR_IF_FOUND | ACPI_NS_TEMPORARY); + } + + /* Add new entry or lookup existing entry */ + + Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType, + ACPI_IMODE_LOAD_PASS2, Flags, WalkState, &Node); + + if (ACPI_SUCCESS (Status) && (Flags & ACPI_NS_TEMPORARY)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "***New Node [%4.4s] %p is temporary\n", + AcpiUtGetNodeName (Node), Node)); + } + break; + } + + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR_NAMESPACE (BufferPtr, Status); + return_ACPI_STATUS (Status); + } + + if (!Op) + { + /* Create a new op */ + + Op = AcpiPsAllocOp (WalkState->Opcode); + if (!Op) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Initialize the new op */ + + if (Node) + { + Op->Named.Name = Node->Name.Integer; + } + *OutOp = Op; + } + + /* + * Put the Node in the "op" object that the parser uses, so we + * can get it again quickly when this scope is closed + */ + Op->Common.Node = Node; + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsLoad2EndOp + * + * PARAMETERS: WalkState - Current state of the parse tree walk + * + * RETURN: Status + * + * DESCRIPTION: Ascending callback used during the loading of the namespace, + * both control methods and everything else. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsLoad2EndOp ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_PARSE_OBJECT *Op; + ACPI_STATUS Status = AE_OK; + ACPI_OBJECT_TYPE ObjectType; + ACPI_NAMESPACE_NODE *Node; + ACPI_PARSE_OBJECT *Arg; + ACPI_NAMESPACE_NODE *NewNode; +#ifndef ACPI_NO_METHOD_EXECUTION + UINT32 i; + UINT8 RegionSpace; +#endif + + + ACPI_FUNCTION_TRACE (DsLoad2EndOp); + + Op = WalkState->Op; + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Opcode [%s] Op %p State %p\n", + WalkState->OpInfo->Name, Op, WalkState)); + + /* Check if opcode had an associated namespace object */ + + if (!(WalkState->OpInfo->Flags & AML_NSOBJECT)) + { +#ifndef ACPI_NO_METHOD_EXECUTION +#ifdef ACPI_ENABLE_MODULE_LEVEL_CODE + /* No namespace object. Executable opcode? */ + + if ((WalkState->OpInfo->Class == AML_CLASS_EXECUTE) || + (WalkState->OpInfo->Class == AML_CLASS_CONTROL)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "End/EXEC: %s (fl %8.8X)\n", WalkState->OpInfo->Name, + WalkState->OpInfo->Flags)); + + /* Executing a type1 or type2 opcode outside of a method */ + + Status = AcpiDsExecEndOp (WalkState); + return_ACPI_STATUS (Status); + } +#endif +#endif + return_ACPI_STATUS (AE_OK); + } + + if (Op->Common.AmlOpcode == AML_SCOPE_OP) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Ending scope Op=%p State=%p\n", Op, WalkState)); + } + + ObjectType = WalkState->OpInfo->ObjectType; + + /* + * Get the Node/name from the earlier lookup + * (It was saved in the *op structure) + */ + Node = Op->Common.Node; + + /* + * Put the Node on the object stack (Contains the ACPI Name of + * this object) + */ + WalkState->Operands[0] = (void *) Node; + WalkState->NumOperands = 1; + + /* Pop the scope stack */ + + if (AcpiNsOpensScope (ObjectType) && + (Op->Common.AmlOpcode != AML_INT_METHODCALL_OP)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s) Popping scope for Op %p\n", + AcpiUtGetTypeName (ObjectType), Op)); + + Status = AcpiDsScopeStackPop (WalkState); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + } + + /* + * Named operations are as follows: + * + * AML_ALIAS + * AML_BANKFIELD + * AML_CREATEBITFIELD + * AML_CREATEBYTEFIELD + * AML_CREATEDWORDFIELD + * AML_CREATEFIELD + * AML_CREATEQWORDFIELD + * AML_CREATEWORDFIELD + * AML_DATA_REGION + * AML_DEVICE + * AML_EVENT + * AML_FIELD + * AML_INDEXFIELD + * AML_METHOD + * AML_METHODCALL + * AML_MUTEX + * AML_NAME + * AML_NAMEDFIELD + * AML_OPREGION + * AML_POWERRES + * AML_PROCESSOR + * AML_SCOPE + * AML_THERMALZONE + */ + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Create-Load [%s] State=%p Op=%p NamedObj=%p\n", + AcpiPsGetOpcodeName (Op->Common.AmlOpcode), WalkState, Op, Node)); + + /* Decode the opcode */ + + Arg = Op->Common.Value.Arg; + + switch (WalkState->OpInfo->Type) + { +#ifndef ACPI_NO_METHOD_EXECUTION + + case AML_TYPE_CREATE_FIELD: + /* + * Create the field object, but the field buffer and index must + * be evaluated later during the execution phase + */ + Status = AcpiDsCreateBufferField (Op, WalkState); + break; + + + case AML_TYPE_NAMED_FIELD: + /* + * If we are executing a method, initialize the field + */ + if (WalkState->MethodNode) + { + Status = AcpiDsInitFieldObjects (Op, WalkState); + } + + switch (Op->Common.AmlOpcode) + { + case AML_INDEX_FIELD_OP: + + Status = AcpiDsCreateIndexField (Op, (ACPI_HANDLE) Arg->Common.Node, + WalkState); + break; + + case AML_BANK_FIELD_OP: + + Status = AcpiDsCreateBankField (Op, Arg->Common.Node, WalkState); + break; + + case AML_FIELD_OP: + + Status = AcpiDsCreateField (Op, Arg->Common.Node, WalkState); + break; + + default: + /* All NAMED_FIELD opcodes must be handled above */ + break; + } + break; + + + case AML_TYPE_NAMED_SIMPLE: + + Status = AcpiDsCreateOperands (WalkState, Arg); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + + switch (Op->Common.AmlOpcode) + { + case AML_PROCESSOR_OP: + + Status = AcpiExCreateProcessor (WalkState); + break; + + case AML_POWER_RES_OP: + + Status = AcpiExCreatePowerResource (WalkState); + break; + + case AML_MUTEX_OP: + + Status = AcpiExCreateMutex (WalkState); + break; + + case AML_EVENT_OP: + + Status = AcpiExCreateEvent (WalkState); + break; + + + case AML_ALIAS_OP: + + Status = AcpiExCreateAlias (WalkState); + break; + + default: + /* Unknown opcode */ + + Status = AE_OK; + goto Cleanup; + } + + /* Delete operands */ + + for (i = 1; i < WalkState->NumOperands; i++) + { + AcpiUtRemoveReference (WalkState->Operands[i]); + WalkState->Operands[i] = NULL; + } + + break; +#endif /* ACPI_NO_METHOD_EXECUTION */ + + case AML_TYPE_NAMED_COMPLEX: + + switch (Op->Common.AmlOpcode) + { +#ifndef ACPI_NO_METHOD_EXECUTION + case AML_REGION_OP: + case AML_DATA_REGION_OP: + + if (Op->Common.AmlOpcode == AML_REGION_OP) + { + RegionSpace = (ACPI_ADR_SPACE_TYPE) + ((Op->Common.Value.Arg)->Common.Value.Integer); + } + else + { + RegionSpace = REGION_DATA_TABLE; + } + + /* + * If we are executing a method, initialize the region + */ + if (WalkState->MethodNode) + { + Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length, + RegionSpace, WalkState); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + } + + /* + * The OpRegion is not fully parsed at this time. Only valid + * argument is the SpaceId. (We must save the address of the + * AML of the address and length operands) + */ + + /* + * If we have a valid region, initialize it + * Namespace is NOT locked at this point. + * + * TBD: need to unlock interpreter if it is locked, in order + * to allow _REG methods to be run. + */ + Status = AcpiEvInitializeRegion (AcpiNsGetAttachedObject (Node), + FALSE); + if (ACPI_FAILURE (Status)) + { + /* + * If AE_NOT_EXIST is returned, it is not fatal + * because many regions get created before a handler + * is installed for said region. + */ + if (AE_NOT_EXIST == Status) + { + Status = AE_OK; + } + } + break; + + + case AML_NAME_OP: + + Status = AcpiDsCreateNode (WalkState, Node, Op); + break; + + + case AML_METHOD_OP: + /* + * MethodOp PkgLength NameString MethodFlags TermList + * + * Note: We must create the method node/object pair as soon as we + * see the method declaration. This allows later pass1 parsing + * of invocations of the method (need to know the number of + * arguments.) + */ + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "LOADING-Method: State=%p Op=%p NamedObj=%p\n", + WalkState, Op, Op->Named.Node)); + + if (!AcpiNsGetAttachedObject (Op->Named.Node)) + { + WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node); + WalkState->NumOperands = 1; + + Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg); + if (ACPI_SUCCESS (Status)) + { + Status = AcpiExCreateMethod (Op->Named.Data, + Op->Named.Length, WalkState); + } + WalkState->Operands[0] = NULL; + WalkState->NumOperands = 0; + + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + break; + +#endif /* ACPI_NO_METHOD_EXECUTION */ + + default: + /* All NAMED_COMPLEX opcodes must be handled above */ + break; + } + break; + + + case AML_CLASS_INTERNAL: + + /* case AML_INT_NAMEPATH_OP: */ + break; + + + case AML_CLASS_METHOD_CALL: + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "RESOLVING-MethodCall: State=%p Op=%p NamedObj=%p\n", + WalkState, Op, Node)); + + /* + * Lookup the method name and save the Node + */ + Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String, + ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS2, + ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, + WalkState, &(NewNode)); + if (ACPI_SUCCESS (Status)) + { + /* + * Make sure that what we found is indeed a method + * We didn't search for a method on purpose, to see if the name + * would resolve + */ + if (NewNode->Type != ACPI_TYPE_METHOD) + { + Status = AE_AML_OPERAND_TYPE; + } + + /* We could put the returned object (Node) on the object stack for + * later, but for now, we will put it in the "op" object that the + * parser uses, so we can get it again at the end of this scope + */ + Op->Common.Node = NewNode; + } + else + { + ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status); + } + break; + + + default: + break; + } + +Cleanup: + + /* Remove the Node pushed at the very beginning */ + + WalkState->Operands[0] = NULL; + WalkState->NumOperands = 0; + return_ACPI_STATUS (Status); +} + + diff --git a/sys/contrib/dev/acpica/dispatcher/dswscope.c b/sys/contrib/dev/acpica/dispatcher/dswscope.c new file mode 100644 index 0000000..023f9ef --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dswscope.c @@ -0,0 +1,311 @@ +/****************************************************************************** + * + * Module Name: dswscope - Scope stack manipulation + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSWSCOPE_C__ + +#include "acpi.h" +#include "accommon.h" +#include "acdispat.h" + + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dswscope") + + +/**************************************************************************** + * + * FUNCTION: AcpiDsScopeStackClear + * + * PARAMETERS: WalkState - Current state + * + * RETURN: None + * + * DESCRIPTION: Pop (and free) everything on the scope stack except the + * root scope object (which remains at the stack top.) + * + ***************************************************************************/ + +void +AcpiDsScopeStackClear ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_GENERIC_STATE *ScopeInfo; + + ACPI_FUNCTION_NAME (DsScopeStackClear); + + + while (WalkState->ScopeInfo) + { + /* Pop a scope off the stack */ + + ScopeInfo = WalkState->ScopeInfo; + WalkState->ScopeInfo = ScopeInfo->Scope.Next; + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Popped object type (%s)\n", + AcpiUtGetTypeName (ScopeInfo->Common.Value))); + AcpiUtDeleteGenericState (ScopeInfo); + } +} + + +/**************************************************************************** + * + * FUNCTION: AcpiDsScopeStackPush + * + * PARAMETERS: Node - Name to be made current + * Type - Type of frame being pushed + * WalkState - Current state + * + * RETURN: Status + * + * DESCRIPTION: Push the current scope on the scope stack, and make the + * passed Node current. + * + ***************************************************************************/ + +ACPI_STATUS +AcpiDsScopeStackPush ( + ACPI_NAMESPACE_NODE *Node, + ACPI_OBJECT_TYPE Type, + ACPI_WALK_STATE *WalkState) +{ + ACPI_GENERIC_STATE *ScopeInfo; + ACPI_GENERIC_STATE *OldScopeInfo; + + + ACPI_FUNCTION_TRACE (DsScopeStackPush); + + + if (!Node) + { + /* Invalid scope */ + + ACPI_ERROR ((AE_INFO, "Null scope parameter")); + return_ACPI_STATUS (AE_BAD_PARAMETER); + } + + /* Make sure object type is valid */ + + if (!AcpiUtValidObjectType (Type)) + { + ACPI_WARNING ((AE_INFO, + "Invalid object type: 0x%X", Type)); + } + + /* Allocate a new scope object */ + + ScopeInfo = AcpiUtCreateGenericState (); + if (!ScopeInfo) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Init new scope object */ + + ScopeInfo->Common.DescriptorType = ACPI_DESC_TYPE_STATE_WSCOPE; + ScopeInfo->Scope.Node = Node; + ScopeInfo->Common.Value = (UINT16) Type; + + WalkState->ScopeDepth++; + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "[%.2d] Pushed scope ", (UINT32) WalkState->ScopeDepth)); + + OldScopeInfo = WalkState->ScopeInfo; + if (OldScopeInfo) + { + ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC, + "[%4.4s] (%s)", + AcpiUtGetNodeName (OldScopeInfo->Scope.Node), + AcpiUtGetTypeName (OldScopeInfo->Common.Value))); + } + else + { + ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC, + "[\\___] (%s)", "ROOT")); + } + + ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC, + ", New scope -> [%4.4s] (%s)\n", + AcpiUtGetNodeName (ScopeInfo->Scope.Node), + AcpiUtGetTypeName (ScopeInfo->Common.Value))); + + /* Push new scope object onto stack */ + + AcpiUtPushGenericState (&WalkState->ScopeInfo, ScopeInfo); + return_ACPI_STATUS (AE_OK); +} + + +/**************************************************************************** + * + * FUNCTION: AcpiDsScopeStackPop + * + * PARAMETERS: WalkState - Current state + * + * RETURN: Status + * + * DESCRIPTION: Pop the scope stack once. + * + ***************************************************************************/ + +ACPI_STATUS +AcpiDsScopeStackPop ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_GENERIC_STATE *ScopeInfo; + ACPI_GENERIC_STATE *NewScopeInfo; + + + ACPI_FUNCTION_TRACE (DsScopeStackPop); + + + /* + * Pop scope info object off the stack. + */ + ScopeInfo = AcpiUtPopGenericState (&WalkState->ScopeInfo); + if (!ScopeInfo) + { + return_ACPI_STATUS (AE_STACK_UNDERFLOW); + } + + WalkState->ScopeDepth--; + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "[%.2d] Popped scope [%4.4s] (%s), New scope -> ", + (UINT32) WalkState->ScopeDepth, + AcpiUtGetNodeName (ScopeInfo->Scope.Node), + AcpiUtGetTypeName (ScopeInfo->Common.Value))); + + NewScopeInfo = WalkState->ScopeInfo; + if (NewScopeInfo) + { + ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC, + "[%4.4s] (%s)\n", + AcpiUtGetNodeName (NewScopeInfo->Scope.Node), + AcpiUtGetTypeName (NewScopeInfo->Common.Value))); + } + else + { + ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC, + "[\\___] (ROOT)\n")); + } + + AcpiUtDeleteGenericState (ScopeInfo); + return_ACPI_STATUS (AE_OK); +} + + diff --git a/sys/contrib/dev/acpica/dispatcher/dswstate.c b/sys/contrib/dev/acpica/dispatcher/dswstate.c new file mode 100644 index 0000000..f0962bf --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dswstate.c @@ -0,0 +1,918 @@ +/****************************************************************************** + * + * Module Name: dswstate - Dispatcher parse tree walk management routines + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + + +#define __DSWSTATE_C__ + +#include "acpi.h" +#include "accommon.h" +#include "acparser.h" +#include "acdispat.h" +#include "acnamesp.h" + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dswstate") + +/* Local prototypes */ + +static ACPI_STATUS +AcpiDsResultStackPush ( + ACPI_WALK_STATE *WalkState); + +static ACPI_STATUS +AcpiDsResultStackPop ( + ACPI_WALK_STATE *WalkState); + + +/******************************************************************************* + * + * FUNCTION: AcpiDsResultPop + * + * PARAMETERS: Object - Where to return the popped object + * WalkState - Current Walk state + * + * RETURN: Status + * + * DESCRIPTION: Pop an object off the top of this walk's result stack + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsResultPop ( + ACPI_OPERAND_OBJECT **Object, + ACPI_WALK_STATE *WalkState) +{ + UINT32 Index; + ACPI_GENERIC_STATE *State; + ACPI_STATUS Status; + + + ACPI_FUNCTION_NAME (DsResultPop); + + + State = WalkState->Results; + + /* Incorrect state of result stack */ + + if (State && !WalkState->ResultCount) + { + ACPI_ERROR ((AE_INFO, "No results on result stack")); + return (AE_AML_INTERNAL); + } + + if (!State && WalkState->ResultCount) + { + ACPI_ERROR ((AE_INFO, "No result state for result stack")); + return (AE_AML_INTERNAL); + } + + /* Empty result stack */ + + if (!State) + { + ACPI_ERROR ((AE_INFO, "Result stack is empty! State=%p", WalkState)); + return (AE_AML_NO_RETURN_VALUE); + } + + /* Return object of the top element and clean that top element result stack */ + + WalkState->ResultCount--; + Index = (UINT32) WalkState->ResultCount % ACPI_RESULTS_FRAME_OBJ_NUM; + + *Object = State->Results.ObjDesc [Index]; + if (!*Object) + { + ACPI_ERROR ((AE_INFO, "No result objects on result stack, State=%p", + WalkState)); + return (AE_AML_NO_RETURN_VALUE); + } + + State->Results.ObjDesc [Index] = NULL; + if (Index == 0) + { + Status = AcpiDsResultStackPop (WalkState); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + } + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Obj=%p [%s] Index=%X State=%p Num=%X\n", *Object, + AcpiUtGetObjectTypeName (*Object), + Index, WalkState, WalkState->ResultCount)); + + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsResultPush + * + * PARAMETERS: Object - Where to return the popped object + * WalkState - Current Walk state + * + * RETURN: Status + * + * DESCRIPTION: Push an object onto the current result stack + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsResultPush ( + ACPI_OPERAND_OBJECT *Object, + ACPI_WALK_STATE *WalkState) +{ + ACPI_GENERIC_STATE *State; + ACPI_STATUS Status; + UINT32 Index; + + + ACPI_FUNCTION_NAME (DsResultPush); + + + if (WalkState->ResultCount > WalkState->ResultSize) + { + ACPI_ERROR ((AE_INFO, "Result stack is full")); + return (AE_AML_INTERNAL); + } + else if (WalkState->ResultCount == WalkState->ResultSize) + { + /* Extend the result stack */ + + Status = AcpiDsResultStackPush (WalkState); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR ((AE_INFO, "Failed to extend the result stack")); + return (Status); + } + } + + if (!(WalkState->ResultCount < WalkState->ResultSize)) + { + ACPI_ERROR ((AE_INFO, "No free elements in result stack")); + return (AE_AML_INTERNAL); + } + + State = WalkState->Results; + if (!State) + { + ACPI_ERROR ((AE_INFO, "No result stack frame during push")); + return (AE_AML_INTERNAL); + } + + if (!Object) + { + ACPI_ERROR ((AE_INFO, + "Null Object! Obj=%p State=%p Num=%X", + Object, WalkState, WalkState->ResultCount)); + return (AE_BAD_PARAMETER); + } + + /* Assign the address of object to the top free element of result stack */ + + Index = (UINT32) WalkState->ResultCount % ACPI_RESULTS_FRAME_OBJ_NUM; + State->Results.ObjDesc [Index] = Object; + WalkState->ResultCount++; + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s] State=%p Num=%X Cur=%X\n", + Object, AcpiUtGetObjectTypeName ((ACPI_OPERAND_OBJECT *) Object), + WalkState, WalkState->ResultCount, WalkState->CurrentResult)); + + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsResultStackPush + * + * PARAMETERS: WalkState - Current Walk state + * + * RETURN: Status + * + * DESCRIPTION: Push an object onto the WalkState result stack + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsResultStackPush ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_NAME (DsResultStackPush); + + + /* Check for stack overflow */ + + if (((UINT32) WalkState->ResultSize + ACPI_RESULTS_FRAME_OBJ_NUM) > + ACPI_RESULTS_OBJ_NUM_MAX) + { + ACPI_ERROR ((AE_INFO, "Result stack overflow: State=%p Num=%X", + WalkState, WalkState->ResultSize)); + return (AE_STACK_OVERFLOW); + } + + State = AcpiUtCreateGenericState (); + if (!State) + { + return (AE_NO_MEMORY); + } + + State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_RESULT; + AcpiUtPushGenericState (&WalkState->Results, State); + + /* Increase the length of the result stack by the length of frame */ + + WalkState->ResultSize += ACPI_RESULTS_FRAME_OBJ_NUM; + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Results=%p State=%p\n", + State, WalkState)); + + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsResultStackPop + * + * PARAMETERS: WalkState - Current Walk state + * + * RETURN: Status + * + * DESCRIPTION: Pop an object off of the WalkState result stack + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsResultStackPop ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_NAME (DsResultStackPop); + + + /* Check for stack underflow */ + + if (WalkState->Results == NULL) + { + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Result stack underflow - State=%p\n", + WalkState)); + return (AE_AML_NO_OPERAND); + } + + if (WalkState->ResultSize < ACPI_RESULTS_FRAME_OBJ_NUM) + { + ACPI_ERROR ((AE_INFO, "Insufficient result stack size")); + return (AE_AML_INTERNAL); + } + + State = AcpiUtPopGenericState (&WalkState->Results); + AcpiUtDeleteGenericState (State); + + /* Decrease the length of result stack by the length of frame */ + + WalkState->ResultSize -= ACPI_RESULTS_FRAME_OBJ_NUM; + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, + "Result=%p RemainingResults=%X State=%p\n", + State, WalkState->ResultCount, WalkState)); + + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsObjStackPush + * + * PARAMETERS: Object - Object to push + * WalkState - Current Walk state + * + * RETURN: Status + * + * DESCRIPTION: Push an object onto this walk's object/operand stack + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsObjStackPush ( + void *Object, + ACPI_WALK_STATE *WalkState) +{ + ACPI_FUNCTION_NAME (DsObjStackPush); + + + /* Check for stack overflow */ + + if (WalkState->NumOperands >= ACPI_OBJ_NUM_OPERANDS) + { + ACPI_ERROR ((AE_INFO, + "Object stack overflow! Obj=%p State=%p #Ops=%X", + Object, WalkState, WalkState->NumOperands)); + return (AE_STACK_OVERFLOW); + } + + /* Put the object onto the stack */ + + WalkState->Operands [WalkState->OperandIndex] = Object; + WalkState->NumOperands++; + + /* For the usual order of filling the operand stack */ + + WalkState->OperandIndex++; + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s] State=%p #Ops=%X\n", + Object, AcpiUtGetObjectTypeName ((ACPI_OPERAND_OBJECT *) Object), + WalkState, WalkState->NumOperands)); + + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsObjStackPop + * + * PARAMETERS: PopCount - Number of objects/entries to pop + * WalkState - Current Walk state + * + * RETURN: Status + * + * DESCRIPTION: Pop this walk's object stack. Objects on the stack are NOT + * deleted by this routine. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsObjStackPop ( + UINT32 PopCount, + ACPI_WALK_STATE *WalkState) +{ + UINT32 i; + + + ACPI_FUNCTION_NAME (DsObjStackPop); + + + for (i = 0; i < PopCount; i++) + { + /* Check for stack underflow */ + + if (WalkState->NumOperands == 0) + { + ACPI_ERROR ((AE_INFO, + "Object stack underflow! Count=%X State=%p #Ops=%X", + PopCount, WalkState, WalkState->NumOperands)); + return (AE_STACK_UNDERFLOW); + } + + /* Just set the stack entry to null */ + + WalkState->NumOperands--; + WalkState->Operands [WalkState->NumOperands] = NULL; + } + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Count=%X State=%p #Ops=%X\n", + PopCount, WalkState, WalkState->NumOperands)); + + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsObjStackPopAndDelete + * + * PARAMETERS: PopCount - Number of objects/entries to pop + * WalkState - Current Walk state + * + * RETURN: Status + * + * DESCRIPTION: Pop this walk's object stack and delete each object that is + * popped off. + * + ******************************************************************************/ + +void +AcpiDsObjStackPopAndDelete ( + UINT32 PopCount, + ACPI_WALK_STATE *WalkState) +{ + INT32 i; + ACPI_OPERAND_OBJECT *ObjDesc; + + + ACPI_FUNCTION_NAME (DsObjStackPopAndDelete); + + + if (PopCount == 0) + { + return; + } + + for (i = (INT32) PopCount - 1; i >= 0; i--) + { + if (WalkState->NumOperands == 0) + { + return; + } + + /* Pop the stack and delete an object if present in this stack entry */ + + WalkState->NumOperands--; + ObjDesc = WalkState->Operands [i]; + if (ObjDesc) + { + AcpiUtRemoveReference (WalkState->Operands [i]); + WalkState->Operands [i] = NULL; + } + } + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Count=%X State=%p #Ops=%X\n", + PopCount, WalkState, WalkState->NumOperands)); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsGetCurrentWalkState + * + * PARAMETERS: Thread - Get current active state for this Thread + * + * RETURN: Pointer to the current walk state + * + * DESCRIPTION: Get the walk state that is at the head of the list (the "current" + * walk state.) + * + ******************************************************************************/ + +ACPI_WALK_STATE * +AcpiDsGetCurrentWalkState ( + ACPI_THREAD_STATE *Thread) +{ + ACPI_FUNCTION_NAME (DsGetCurrentWalkState); + + + if (!Thread) + { + return (NULL); + } + + ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Current WalkState %p\n", + Thread->WalkStateList)); + + return (Thread->WalkStateList); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsPushWalkState + * + * PARAMETERS: WalkState - State to push + * Thread - Thread state object + * + * RETURN: None + * + * DESCRIPTION: Place the Thread state at the head of the state list + * + ******************************************************************************/ + +void +AcpiDsPushWalkState ( + ACPI_WALK_STATE *WalkState, + ACPI_THREAD_STATE *Thread) +{ + ACPI_FUNCTION_TRACE (DsPushWalkState); + + + WalkState->Next = Thread->WalkStateList; + Thread->WalkStateList = WalkState; + + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsPopWalkState + * + * PARAMETERS: Thread - Current thread state + * + * RETURN: A WalkState object popped from the thread's stack + * + * DESCRIPTION: Remove and return the walkstate object that is at the head of + * the walk stack for the given walk list. NULL indicates that + * the list is empty. + * + ******************************************************************************/ + +ACPI_WALK_STATE * +AcpiDsPopWalkState ( + ACPI_THREAD_STATE *Thread) +{ + ACPI_WALK_STATE *WalkState; + + + ACPI_FUNCTION_TRACE (DsPopWalkState); + + + WalkState = Thread->WalkStateList; + + if (WalkState) + { + /* Next walk state becomes the current walk state */ + + Thread->WalkStateList = WalkState->Next; + + /* + * Don't clear the NEXT field, this serves as an indicator + * that there is a parent WALK STATE + * Do Not: WalkState->Next = NULL; + */ + } + + return_PTR (WalkState); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateWalkState + * + * PARAMETERS: OwnerId - ID for object creation + * Origin - Starting point for this walk + * MethodDesc - Method object + * Thread - Current thread state + * + * RETURN: Pointer to the new walk state. + * + * DESCRIPTION: Allocate and initialize a new walk state. The current walk + * state is set to this new state. + * + ******************************************************************************/ + +ACPI_WALK_STATE * +AcpiDsCreateWalkState ( + ACPI_OWNER_ID OwnerId, + ACPI_PARSE_OBJECT *Origin, + ACPI_OPERAND_OBJECT *MethodDesc, + ACPI_THREAD_STATE *Thread) +{ + ACPI_WALK_STATE *WalkState; + + + ACPI_FUNCTION_TRACE (DsCreateWalkState); + + + WalkState = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_WALK_STATE)); + if (!WalkState) + { + return_PTR (NULL); + } + + WalkState->DescriptorType = ACPI_DESC_TYPE_WALK; + WalkState->MethodDesc = MethodDesc; + WalkState->OwnerId = OwnerId; + WalkState->Origin = Origin; + WalkState->Thread = Thread; + + WalkState->ParserState.StartOp = Origin; + + /* Init the method args/local */ + +#if (!defined (ACPI_NO_METHOD_EXECUTION) && !defined (ACPI_CONSTANT_EVAL_ONLY)) + AcpiDsMethodDataInit (WalkState); +#endif + + /* Put the new state at the head of the walk list */ + + if (Thread) + { + AcpiDsPushWalkState (WalkState, Thread); + } + + return_PTR (WalkState); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsInitAmlWalk + * + * PARAMETERS: WalkState - New state to be initialized + * Op - Current parse op + * MethodNode - Control method NS node, if any + * AmlStart - Start of AML + * AmlLength - Length of AML + * Info - Method info block (params, etc.) + * PassNumber - 1, 2, or 3 + * + * RETURN: Status + * + * DESCRIPTION: Initialize a walk state for a pass 1 or 2 parse tree walk + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsInitAmlWalk ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op, + ACPI_NAMESPACE_NODE *MethodNode, + UINT8 *AmlStart, + UINT32 AmlLength, + ACPI_EVALUATE_INFO *Info, + UINT8 PassNumber) +{ + ACPI_STATUS Status; + ACPI_PARSE_STATE *ParserState = &WalkState->ParserState; + ACPI_PARSE_OBJECT *ExtraOp; + + + ACPI_FUNCTION_TRACE (DsInitAmlWalk); + + + WalkState->ParserState.Aml = + WalkState->ParserState.AmlStart = AmlStart; + WalkState->ParserState.AmlEnd = + WalkState->ParserState.PkgEnd = AmlStart + AmlLength; + + /* The NextOp of the NextWalk will be the beginning of the method */ + + WalkState->NextOp = NULL; + WalkState->PassNumber = PassNumber; + + if (Info) + { + WalkState->Params = Info->Parameters; + WalkState->CallerReturnDesc = &Info->ReturnObject; + } + + Status = AcpiPsInitScope (&WalkState->ParserState, Op); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + if (MethodNode) + { + WalkState->ParserState.StartNode = MethodNode; + WalkState->WalkType = ACPI_WALK_METHOD; + WalkState->MethodNode = MethodNode; + WalkState->MethodDesc = AcpiNsGetAttachedObject (MethodNode); + + /* Push start scope on scope stack and make it current */ + + Status = AcpiDsScopeStackPush (MethodNode, ACPI_TYPE_METHOD, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Init the method arguments */ + + Status = AcpiDsMethodDataInitArgs (WalkState->Params, + ACPI_METHOD_NUM_ARGS, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + else + { + /* + * Setup the current scope. + * Find a Named Op that has a namespace node associated with it. + * search upwards from this Op. Current scope is the first + * Op with a namespace node. + */ + ExtraOp = ParserState->StartOp; + while (ExtraOp && !ExtraOp->Common.Node) + { + ExtraOp = ExtraOp->Common.Parent; + } + + if (!ExtraOp) + { + ParserState->StartNode = NULL; + } + else + { + ParserState->StartNode = ExtraOp->Common.Node; + } + + if (ParserState->StartNode) + { + /* Push start scope on scope stack and make it current */ + + Status = AcpiDsScopeStackPush (ParserState->StartNode, + ParserState->StartNode->Type, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + } + + Status = AcpiDsInitCallbacks (WalkState, PassNumber); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsDeleteWalkState + * + * PARAMETERS: WalkState - State to delete + * + * RETURN: Status + * + * DESCRIPTION: Delete a walk state including all internal data structures + * + ******************************************************************************/ + +void +AcpiDsDeleteWalkState ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_TRACE_PTR (DsDeleteWalkState, WalkState); + + + if (!WalkState) + { + return; + } + + if (WalkState->DescriptorType != ACPI_DESC_TYPE_WALK) + { + ACPI_ERROR ((AE_INFO, "%p is not a valid walk state", + WalkState)); + return; + } + + /* There should not be any open scopes */ + + if (WalkState->ParserState.Scope) + { + ACPI_ERROR ((AE_INFO, "%p walk still has a scope list", + WalkState)); + AcpiPsCleanupScope (&WalkState->ParserState); + } + + /* Always must free any linked control states */ + + while (WalkState->ControlState) + { + State = WalkState->ControlState; + WalkState->ControlState = State->Common.Next; + + AcpiUtDeleteGenericState (State); + } + + /* Always must free any linked parse states */ + + while (WalkState->ScopeInfo) + { + State = WalkState->ScopeInfo; + WalkState->ScopeInfo = State->Common.Next; + + AcpiUtDeleteGenericState (State); + } + + /* Always must free any stacked result states */ + + while (WalkState->Results) + { + State = WalkState->Results; + WalkState->Results = State->Common.Next; + + AcpiUtDeleteGenericState (State); + } + + ACPI_FREE (WalkState); + return_VOID; +} + + |