summaryrefslogtreecommitdiffstats
path: root/sys/contrib/dev/acpica/dispatcher
diff options
context:
space:
mode:
Diffstat (limited to 'sys/contrib/dev/acpica/dispatcher')
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dsfield.c770
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dsinit.c310
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dsmethod.c754
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dsmthdat.c846
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dsobject.c912
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dsopcode.c1619
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dsutils.c1009
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dswexec.c853
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dswload.c1316
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dswscope.c311
-rw-r--r--sys/contrib/dev/acpica/dispatcher/dswstate.c918
11 files changed, 9618 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/dispatcher/dsfield.c b/sys/contrib/dev/acpica/dispatcher/dsfield.c
new file mode 100644
index 0000000..2d8e586
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dsfield.c
@@ -0,0 +1,770 @@
+/******************************************************************************
+ *
+ * Module Name: dsfield - Dispatcher field routines
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSFIELD_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "amlcode.h"
+#include "acdispat.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "acparser.h"
+
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dsfield")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiDsGetFieldNames (
+ ACPI_CREATE_FIELD_INFO *Info,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Arg);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateBufferField
+ *
+ * PARAMETERS: Op - Current parse op (CreateXXField)
+ * WalkState - Current state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Execute the CreateField operators:
+ * CreateBitFieldOp,
+ * CreateByteFieldOp,
+ * CreateWordFieldOp,
+ * CreateDWordFieldOp,
+ * CreateQWordFieldOp,
+ * CreateFieldOp (all of which define a field in a buffer)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsCreateBufferField (
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *SecondDesc = NULL;
+ UINT32 Flags;
+
+
+ ACPI_FUNCTION_TRACE (DsCreateBufferField);
+
+
+ /*
+ * Get the NameString argument (name of the new BufferField)
+ */
+ if (Op->Common.AmlOpcode == AML_CREATE_FIELD_OP)
+ {
+ /* For CreateField, name is the 4th argument */
+
+ Arg = AcpiPsGetArg (Op, 3);
+ }
+ else
+ {
+ /* For all other CreateXXXField operators, name is the 3rd argument */
+
+ Arg = AcpiPsGetArg (Op, 2);
+ }
+
+ if (!Arg)
+ {
+ return_ACPI_STATUS (AE_AML_NO_OPERAND);
+ }
+
+ if (WalkState->DeferredNode)
+ {
+ Node = WalkState->DeferredNode;
+ Status = AE_OK;
+ }
+ else
+ {
+ /* Execute flag should always be set when this function is entered */
+
+ if (!(WalkState->ParseFlags & ACPI_PARSE_EXECUTE))
+ {
+ return_ACPI_STATUS (AE_AML_INTERNAL);
+ }
+
+ /* Creating new namespace node, should not already exist */
+
+ Flags = ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE |
+ ACPI_NS_ERROR_IF_FOUND;
+
+ /* Mark node temporary if we are executing a method */
+
+ if (WalkState->MethodNode)
+ {
+ Flags |= ACPI_NS_TEMPORARY;
+ }
+
+ /* Enter the NameString into the namespace */
+
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
+ ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS1,
+ Flags, WalkState, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status);
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /*
+ * We could put the returned object (Node) on the object stack for later,
+ * but for now, we will put it in the "op" object that the parser uses,
+ * so we can get it again at the end of this scope.
+ */
+ Op->Common.Node = Node;
+
+ /*
+ * If there is no object attached to the node, this node was just created
+ * and we need to create the field object. Otherwise, this was a lookup
+ * of an existing node and we don't want to create the field object again.
+ */
+ ObjDesc = AcpiNsGetAttachedObject (Node);
+ if (ObjDesc)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * The Field definition is not fully parsed at this time.
+ * (We must save the address of the AML for the buffer and index operands)
+ */
+
+ /* Create the buffer field object */
+
+ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_BUFFER_FIELD);
+ if (!ObjDesc)
+ {
+ Status = AE_NO_MEMORY;
+ goto Cleanup;
+ }
+
+ /*
+ * Remember location in AML stream of the field unit opcode and operands --
+ * since the buffer and index operands must be evaluated.
+ */
+ SecondDesc = ObjDesc->Common.NextObject;
+ SecondDesc->Extra.AmlStart = Op->Named.Data;
+ SecondDesc->Extra.AmlLength = Op->Named.Length;
+ ObjDesc->BufferField.Node = Node;
+
+ /* Attach constructed field descriptors to parent node */
+
+ Status = AcpiNsAttachObject (Node, ObjDesc, ACPI_TYPE_BUFFER_FIELD);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+
+Cleanup:
+
+ /* Remove local reference to the object */
+
+ AcpiUtRemoveReference (ObjDesc);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsGetFieldNames
+ *
+ * PARAMETERS: Info - CreateField info structure
+ * ` WalkState - Current method state
+ * Arg - First parser arg for the field name list
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Process all named fields in a field declaration. Names are
+ * entered into the namespace.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDsGetFieldNames (
+ ACPI_CREATE_FIELD_INFO *Info,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Arg)
+{
+ ACPI_STATUS Status;
+ ACPI_INTEGER Position;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsGetFieldNames, Info);
+
+
+ /* First field starts at bit zero */
+
+ Info->FieldBitPosition = 0;
+
+ /* Process all elements in the field list (of parse nodes) */
+
+ while (Arg)
+ {
+ /*
+ * Three types of field elements are handled:
+ * 1) Offset - specifies a bit offset
+ * 2) AccessAs - changes the access mode
+ * 3) Name - Enters a new named field into the namespace
+ */
+ switch (Arg->Common.AmlOpcode)
+ {
+ case AML_INT_RESERVEDFIELD_OP:
+
+ Position = (ACPI_INTEGER) Info->FieldBitPosition
+ + (ACPI_INTEGER) Arg->Common.Value.Size;
+
+ if (Position > ACPI_UINT32_MAX)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Bit offset within field too large (> 0xFFFFFFFF)"));
+ return_ACPI_STATUS (AE_SUPPORT);
+ }
+
+ Info->FieldBitPosition = (UINT32) Position;
+ break;
+
+
+ case AML_INT_ACCESSFIELD_OP:
+
+ /*
+ * Get a new AccessType and AccessAttribute -- to be used for all
+ * field units that follow, until field end or another AccessAs
+ * keyword.
+ *
+ * In FieldFlags, preserve the flag bits other than the
+ * ACCESS_TYPE bits
+ */
+ Info->FieldFlags = (UINT8)
+ ((Info->FieldFlags & ~(AML_FIELD_ACCESS_TYPE_MASK)) |
+ ((UINT8) ((UINT32) Arg->Common.Value.Integer >> 8)));
+
+ Info->Attribute = (UINT8) (Arg->Common.Value.Integer);
+ break;
+
+
+ case AML_INT_NAMEDFIELD_OP:
+
+ /* Lookup the name, it should already exist */
+
+ Status = AcpiNsLookup (WalkState->ScopeInfo,
+ (char *) &Arg->Named.Name, Info->FieldType,
+ ACPI_IMODE_EXECUTE, ACPI_NS_DONT_OPEN_SCOPE,
+ WalkState, &Info->FieldNode);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE ((char *) &Arg->Named.Name, Status);
+ return_ACPI_STATUS (Status);
+ }
+ else
+ {
+ Arg->Common.Node = Info->FieldNode;
+ Info->FieldBitLength = Arg->Common.Value.Size;
+
+ /*
+ * If there is no object attached to the node, this node was
+ * just created and we need to create the field object.
+ * Otherwise, this was a lookup of an existing node and we
+ * don't want to create the field object again.
+ */
+ if (!AcpiNsGetAttachedObject (Info->FieldNode))
+ {
+ Status = AcpiExPrepFieldValue (Info);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ }
+
+ /* Keep track of bit position for the next field */
+
+ Position = (ACPI_INTEGER) Info->FieldBitPosition
+ + (ACPI_INTEGER) Arg->Common.Value.Size;
+
+ if (Position > ACPI_UINT32_MAX)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Field [%4.4s] bit offset too large (> 0xFFFFFFFF)",
+ ACPI_CAST_PTR (char, &Info->FieldNode->Name)));
+ return_ACPI_STATUS (AE_SUPPORT);
+ }
+
+ Info->FieldBitPosition += Info->FieldBitLength;
+ break;
+
+
+ default:
+
+ ACPI_ERROR ((AE_INFO,
+ "Invalid opcode in field list: %X", Arg->Common.AmlOpcode));
+ return_ACPI_STATUS (AE_AML_BAD_OPCODE);
+ }
+
+ Arg = Arg->Common.Next;
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateField
+ *
+ * PARAMETERS: Op - Op containing the Field definition and args
+ * RegionNode - Object for the containing Operation Region
+ * ` WalkState - Current method state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create a new field in the specified operation region
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsCreateField (
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_NAMESPACE_NODE *RegionNode,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status;
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_CREATE_FIELD_INFO Info;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsCreateField, Op);
+
+
+ /* First arg is the name of the parent OpRegion (must already exist) */
+
+ Arg = Op->Common.Value.Arg;
+ if (!RegionNode)
+ {
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.Name,
+ ACPI_TYPE_REGION, ACPI_IMODE_EXECUTE,
+ ACPI_NS_SEARCH_PARENT, WalkState, &RegionNode);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (Arg->Common.Value.Name, Status);
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /* Second arg is the field flags */
+
+ Arg = Arg->Common.Next;
+ Info.FieldFlags = (UINT8) Arg->Common.Value.Integer;
+ Info.Attribute = 0;
+
+ /* Each remaining arg is a Named Field */
+
+ Info.FieldType = ACPI_TYPE_LOCAL_REGION_FIELD;
+ Info.RegionNode = RegionNode;
+
+ Status = AcpiDsGetFieldNames (&Info, WalkState, Arg->Common.Next);
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitFieldObjects
+ *
+ * PARAMETERS: Op - Op containing the Field definition and args
+ * ` WalkState - Current method state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: For each "Field Unit" name in the argument list that is
+ * part of the field declaration, enter the name into the
+ * namespace.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsInitFieldObjects (
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status;
+ ACPI_PARSE_OBJECT *Arg = NULL;
+ ACPI_NAMESPACE_NODE *Node;
+ UINT8 Type = 0;
+ UINT32 Flags;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsInitFieldObjects, Op);
+
+
+ /* Execute flag should always be set when this function is entered */
+
+ if (!(WalkState->ParseFlags & ACPI_PARSE_EXECUTE))
+ {
+ if (WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP)
+ {
+ /* BankField Op is deferred, just return OK */
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ return_ACPI_STATUS (AE_AML_INTERNAL);
+ }
+
+ /*
+ * Get the FieldList argument for this opcode. This is the start of the
+ * list of field elements.
+ */
+ switch (WalkState->Opcode)
+ {
+ case AML_FIELD_OP:
+ Arg = AcpiPsGetArg (Op, 2);
+ Type = ACPI_TYPE_LOCAL_REGION_FIELD;
+ break;
+
+ case AML_BANK_FIELD_OP:
+ Arg = AcpiPsGetArg (Op, 4);
+ Type = ACPI_TYPE_LOCAL_BANK_FIELD;
+ break;
+
+ case AML_INDEX_FIELD_OP:
+ Arg = AcpiPsGetArg (Op, 3);
+ Type = ACPI_TYPE_LOCAL_INDEX_FIELD;
+ break;
+
+ default:
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Creating new namespace node(s), should not already exist */
+
+ Flags = ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE |
+ ACPI_NS_ERROR_IF_FOUND;
+
+ /* Mark node(s) temporary if we are executing a method */
+
+ if (WalkState->MethodNode)
+ {
+ Flags |= ACPI_NS_TEMPORARY;
+ }
+
+ /*
+ * Walk the list of entries in the FieldList
+ * Note: FieldList can be of zero length. In this case, Arg will be NULL.
+ */
+ while (Arg)
+ {
+ /*
+ * Ignore OFFSET and ACCESSAS terms here; we are only interested in the
+ * field names in order to enter them into the namespace.
+ */
+ if (Arg->Common.AmlOpcode == AML_INT_NAMEDFIELD_OP)
+ {
+ Status = AcpiNsLookup (WalkState->ScopeInfo,
+ (char *) &Arg->Named.Name, Type, ACPI_IMODE_LOAD_PASS1,
+ Flags, WalkState, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE ((char *) &Arg->Named.Name, Status);
+ if (Status != AE_ALREADY_EXISTS)
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Name already exists, just ignore this error */
+
+ Status = AE_OK;
+ }
+
+ Arg->Common.Node = Node;
+ }
+
+ /* Get the next field element in the list */
+
+ Arg = Arg->Common.Next;
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateBankField
+ *
+ * PARAMETERS: Op - Op containing the Field definition and args
+ * RegionNode - Object for the containing Operation Region
+ * WalkState - Current method state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create a new bank field in the specified operation region
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsCreateBankField (
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_NAMESPACE_NODE *RegionNode,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status;
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_CREATE_FIELD_INFO Info;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsCreateBankField, Op);
+
+
+ /* First arg is the name of the parent OpRegion (must already exist) */
+
+ Arg = Op->Common.Value.Arg;
+ if (!RegionNode)
+ {
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.Name,
+ ACPI_TYPE_REGION, ACPI_IMODE_EXECUTE,
+ ACPI_NS_SEARCH_PARENT, WalkState, &RegionNode);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (Arg->Common.Value.Name, Status);
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /* Second arg is the Bank Register (Field) (must already exist) */
+
+ Arg = Arg->Common.Next;
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
+ ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
+ ACPI_NS_SEARCH_PARENT, WalkState, &Info.RegisterNode);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status);
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Third arg is the BankValue
+ * This arg is a TermArg, not a constant
+ * It will be evaluated later, by AcpiDsEvalBankFieldOperands
+ */
+ Arg = Arg->Common.Next;
+
+ /* Fourth arg is the field flags */
+
+ Arg = Arg->Common.Next;
+ Info.FieldFlags = (UINT8) Arg->Common.Value.Integer;
+
+ /* Each remaining arg is a Named Field */
+
+ Info.FieldType = ACPI_TYPE_LOCAL_BANK_FIELD;
+ Info.RegionNode = RegionNode;
+
+ /*
+ * Use Info.DataRegisterNode to store BankField Op
+ * It's safe because DataRegisterNode will never be used when create bank field
+ * We store AmlStart and AmlLength in the BankField Op for late evaluation
+ * Used in AcpiExPrepFieldValue(Info)
+ *
+ * TBD: Or, should we add a field in ACPI_CREATE_FIELD_INFO, like "void *ParentOp"?
+ */
+ Info.DataRegisterNode = (ACPI_NAMESPACE_NODE*) Op;
+
+ Status = AcpiDsGetFieldNames (&Info, WalkState, Arg->Common.Next);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateIndexField
+ *
+ * PARAMETERS: Op - Op containing the Field definition and args
+ * RegionNode - Object for the containing Operation Region
+ * ` WalkState - Current method state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create a new index field in the specified operation region
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsCreateIndexField (
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_NAMESPACE_NODE *RegionNode,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status;
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_CREATE_FIELD_INFO Info;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsCreateIndexField, Op);
+
+
+ /* First arg is the name of the Index register (must already exist) */
+
+ Arg = Op->Common.Value.Arg;
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
+ ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
+ ACPI_NS_SEARCH_PARENT, WalkState, &Info.RegisterNode);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status);
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Second arg is the data register (must already exist) */
+
+ Arg = Arg->Common.Next;
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
+ ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
+ ACPI_NS_SEARCH_PARENT, WalkState, &Info.DataRegisterNode);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status);
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Next arg is the field flags */
+
+ Arg = Arg->Common.Next;
+ Info.FieldFlags = (UINT8) Arg->Common.Value.Integer;
+
+ /* Each remaining arg is a Named Field */
+
+ Info.FieldType = ACPI_TYPE_LOCAL_INDEX_FIELD;
+ Info.RegionNode = RegionNode;
+
+ Status = AcpiDsGetFieldNames (&Info, WalkState, Arg->Common.Next);
+
+ return_ACPI_STATUS (Status);
+}
+
+
diff --git a/sys/contrib/dev/acpica/dispatcher/dsinit.c b/sys/contrib/dev/acpica/dispatcher/dsinit.c
new file mode 100644
index 0000000..af29476
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dsinit.c
@@ -0,0 +1,310 @@
+/******************************************************************************
+ *
+ * Module Name: dsinit - Object initialization namespace walk
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSINIT_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acdispat.h"
+#include "acnamesp.h"
+#include "actables.h"
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dsinit")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiDsInitOneObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitOneObject
+ *
+ * PARAMETERS: ObjHandle - Node for the object
+ * Level - Current nesting level
+ * Context - Points to a init info struct
+ * ReturnValue - Not used
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Callback from AcpiWalkNamespace. Invoked for every object
+ * within the namespace.
+ *
+ * Currently, the only objects that require initialization are:
+ * 1) Methods
+ * 2) Operation Regions
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDsInitOneObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_INIT_WALK_INFO *Info = (ACPI_INIT_WALK_INFO *) Context;
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+ ACPI_OBJECT_TYPE Type;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /*
+ * We are only interested in NS nodes owned by the table that
+ * was just loaded
+ */
+ if (Node->OwnerId != Info->OwnerId)
+ {
+ return (AE_OK);
+ }
+
+ Info->ObjectCount++;
+
+ /* And even then, we are only interested in a few object types */
+
+ Type = AcpiNsGetType (ObjHandle);
+
+ switch (Type)
+ {
+ case ACPI_TYPE_REGION:
+
+ Status = AcpiDsInitializeRegion (ObjHandle);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_EXCEPTION ((AE_INFO, Status,
+ "During Region initialization %p [%4.4s]",
+ ObjHandle, AcpiUtGetNodeName (ObjHandle)));
+ }
+
+ Info->OpRegionCount++;
+ break;
+
+
+ case ACPI_TYPE_METHOD:
+
+ Info->MethodCount++;
+ break;
+
+
+ case ACPI_TYPE_DEVICE:
+
+ Info->DeviceCount++;
+ break;
+
+
+ default:
+ break;
+ }
+
+ /*
+ * We ignore errors from above, and always return OK, since
+ * we don't want to abort the walk on a single error.
+ */
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitializeObjects
+ *
+ * PARAMETERS: TableDesc - Descriptor for parent ACPI table
+ * StartNode - Root of subtree to be initialized.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Walk the namespace starting at "StartNode" and perform any
+ * necessary initialization on the objects found therein
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsInitializeObjects (
+ UINT32 TableIndex,
+ ACPI_NAMESPACE_NODE *StartNode)
+{
+ ACPI_STATUS Status;
+ ACPI_INIT_WALK_INFO Info;
+ ACPI_TABLE_HEADER *Table;
+ ACPI_OWNER_ID OwnerId;
+
+
+ ACPI_FUNCTION_TRACE (DsInitializeObjects);
+
+
+ Status = AcpiTbGetOwnerId (TableIndex, &OwnerId);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "**** Starting initialization of namespace objects ****\n"));
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT, "Parsing all Control Methods:"));
+
+ Info.MethodCount = 0;
+ Info.OpRegionCount = 0;
+ Info.ObjectCount = 0;
+ Info.DeviceCount = 0;
+ Info.TableIndex = TableIndex;
+ Info.OwnerId = OwnerId;
+
+ /* Walk entire namespace from the supplied root */
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * We don't use AcpiWalkNamespace since we do not want to acquire
+ * the namespace reader lock.
+ */
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, StartNode, ACPI_UINT32_MAX,
+ ACPI_NS_WALK_UNLOCK, AcpiDsInitOneObject, &Info, NULL);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_EXCEPTION ((AE_INFO, Status, "During WalkNamespace"));
+ }
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ Status = AcpiGetTableByIndex (TableIndex, &Table);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
+ "\nTable [%4.4s](id %4.4X) - %hd Objects with %hd Devices %hd Methods %hd Regions\n",
+ Table->Signature, OwnerId, Info.ObjectCount,
+ Info.DeviceCount, Info.MethodCount, Info.OpRegionCount));
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "%hd Methods, %hd Regions\n", Info.MethodCount, Info.OpRegionCount));
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
diff --git a/sys/contrib/dev/acpica/dispatcher/dsmethod.c b/sys/contrib/dev/acpica/dispatcher/dsmethod.c
new file mode 100644
index 0000000..d4127fd
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dsmethod.c
@@ -0,0 +1,754 @@
+/******************************************************************************
+ *
+ * Module Name: dsmethod - Parser/Interpreter interface - control method parsing
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSMETHOD_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "amlcode.h"
+#include "acdispat.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "acdisasm.h"
+
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dsmethod")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiDsCreateMethodMutex (
+ ACPI_OPERAND_OBJECT *MethodDesc);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsMethodError
+ *
+ * PARAMETERS: Status - Execution status
+ * WalkState - Current state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Called on method error. Invoke the global exception handler if
+ * present, dump the method data if the disassembler is configured
+ *
+ * Note: Allows the exception handler to change the status code
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsMethodError (
+ ACPI_STATUS Status,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /* Ignore AE_OK and control exception codes */
+
+ if (ACPI_SUCCESS (Status) ||
+ (Status & AE_CODE_CONTROL))
+ {
+ return (Status);
+ }
+
+ /* Invoke the global exception handler */
+
+ if (AcpiGbl_ExceptionHandler)
+ {
+ /* Exit the interpreter, allow handler to execute methods */
+
+ AcpiExExitInterpreter ();
+
+ /*
+ * Handler can map the exception code to anything it wants, including
+ * AE_OK, in which case the executing method will not be aborted.
+ */
+ Status = AcpiGbl_ExceptionHandler (Status,
+ WalkState->MethodNode ?
+ WalkState->MethodNode->Name.Integer : 0,
+ WalkState->Opcode, WalkState->AmlOffset, NULL);
+ AcpiExEnterInterpreter ();
+ }
+
+ AcpiDsClearImplicitReturn (WalkState);
+
+#ifdef ACPI_DISASSEMBLER
+ if (ACPI_FAILURE (Status))
+ {
+ /* Display method locals/args if disassembler is present */
+
+ AcpiDmDumpMethodInfo (Status, WalkState, WalkState->Op);
+ }
+#endif
+
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateMethodMutex
+ *
+ * PARAMETERS: ObjDesc - The method object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create a mutex object for a serialized control method
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDsCreateMethodMutex (
+ ACPI_OPERAND_OBJECT *MethodDesc)
+{
+ ACPI_OPERAND_OBJECT *MutexDesc;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (DsCreateMethodMutex);
+
+
+ /* Create the new mutex object */
+
+ MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX);
+ if (!MutexDesc)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Create the actual OS Mutex */
+
+ Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel;
+ MethodDesc->Method.Mutex = MutexDesc;
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsBeginMethodExecution
+ *
+ * PARAMETERS: MethodNode - Node of the method
+ * ObjDesc - The method object
+ * WalkState - current state, NULL if not yet executing
+ * a method.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Prepare a method for execution. Parses the method if necessary,
+ * increments the thread count, and waits at the method semaphore
+ * for clearance to execute.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsBeginMethodExecution (
+ ACPI_NAMESPACE_NODE *MethodNode,
+ ACPI_OPERAND_OBJECT *ObjDesc,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status = AE_OK;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode);
+
+
+ if (!MethodNode)
+ {
+ return_ACPI_STATUS (AE_NULL_ENTRY);
+ }
+
+ /* Prevent wraparound of thread count */
+
+ if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Method reached maximum reentrancy limit (255)"));
+ return_ACPI_STATUS (AE_AML_METHOD_LIMIT);
+ }
+
+ /*
+ * If this method is serialized, we need to acquire the method mutex.
+ */
+ if (ObjDesc->Method.MethodFlags & AML_METHOD_SERIALIZED)
+ {
+ /*
+ * Create a mutex for the method if it is defined to be Serialized
+ * and a mutex has not already been created. We defer the mutex creation
+ * until a method is actually executed, to minimize the object count
+ */
+ if (!ObjDesc->Method.Mutex)
+ {
+ Status = AcpiDsCreateMethodMutex (ObjDesc);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /*
+ * The CurrentSyncLevel (per-thread) must be less than or equal to
+ * the sync level of the method. This mechanism provides some
+ * deadlock prevention
+ *
+ * Top-level method invocation has no walk state at this point
+ */
+ if (WalkState &&
+ (WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel))
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%d)",
+ AcpiUtGetNodeName (MethodNode),
+ WalkState->Thread->CurrentSyncLevel));
+
+ return_ACPI_STATUS (AE_AML_MUTEX_ORDER);
+ }
+
+ /*
+ * Obtain the method mutex if necessary. Do not acquire mutex for a
+ * recursive call.
+ */
+ if (!WalkState ||
+ !ObjDesc->Method.Mutex->Mutex.ThreadId ||
+ (WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId))
+ {
+ /*
+ * Acquire the method mutex. This releases the interpreter if we
+ * block (and reacquires it before it returns)
+ */
+ Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex,
+ ACPI_WAIT_FOREVER);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Update the mutex and walk info and save the original SyncLevel */
+
+ if (WalkState)
+ {
+ ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
+ WalkState->Thread->CurrentSyncLevel;
+
+ ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId;
+ WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel;
+ }
+ else
+ {
+ ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
+ ObjDesc->Method.Mutex->Mutex.SyncLevel;
+ }
+ }
+
+ /* Always increase acquisition depth */
+
+ ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++;
+ }
+
+ /*
+ * Allocate an Owner ID for this method, only if this is the first thread
+ * to begin concurrent execution. We only need one OwnerId, even if the
+ * method is invoked recursively.
+ */
+ if (!ObjDesc->Method.OwnerId)
+ {
+ Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+ }
+
+ /*
+ * Increment the method parse tree thread count since it has been
+ * reentered one more time (even if it is the same thread)
+ */
+ ObjDesc->Method.ThreadCount++;
+ AcpiMethodCount++;
+ return_ACPI_STATUS (Status);
+
+
+Cleanup:
+ /* On error, must release the method mutex (if present) */
+
+ if (ObjDesc->Method.Mutex)
+ {
+ AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex);
+ }
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCallControlMethod
+ *
+ * PARAMETERS: Thread - Info for this thread
+ * ThisWalkState - Current walk state
+ * Op - Current Op to be walked
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Transfer execution to a called control method
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsCallControlMethod (
+ ACPI_THREAD_STATE *Thread,
+ ACPI_WALK_STATE *ThisWalkState,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *MethodNode;
+ ACPI_WALK_STATE *NextWalkState = NULL;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_EVALUATE_INFO *Info;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState);
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Calling method %p, currentstate=%p\n",
+ ThisWalkState->PrevOp, ThisWalkState));
+
+ /*
+ * Get the namespace entry for the control method we are about to call
+ */
+ MethodNode = ThisWalkState->MethodCallNode;
+ if (!MethodNode)
+ {
+ return_ACPI_STATUS (AE_NULL_ENTRY);
+ }
+
+ ObjDesc = AcpiNsGetAttachedObject (MethodNode);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NULL_OBJECT);
+ }
+
+ /* Init for new method, possibly wait on method mutex */
+
+ Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc,
+ ThisWalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Begin method parse/execution. Create a new walk state */
+
+ NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwnerId,
+ NULL, ObjDesc, Thread);
+ if (!NextWalkState)
+ {
+ Status = AE_NO_MEMORY;
+ goto Cleanup;
+ }
+
+ /*
+ * The resolved arguments were put on the previous walk state's operand
+ * stack. Operands on the previous walk state stack always
+ * start at index 0. Also, null terminate the list of arguments
+ */
+ ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL;
+
+ /*
+ * Allocate and initialize the evaluation information block
+ * TBD: this is somewhat inefficient, should change interface to
+ * DsInitAmlWalk. For now, keeps this struct off the CPU stack
+ */
+ Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
+ if (!Info)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ Info->Parameters = &ThisWalkState->Operands[0];
+
+ Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode,
+ ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
+ Info, ACPI_IMODE_EXECUTE);
+
+ ACPI_FREE (Info);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ /*
+ * Delete the operands on the previous walkstate operand stack
+ * (they were copied to new objects)
+ */
+ for (i = 0; i < ObjDesc->Method.ParamCount; i++)
+ {
+ AcpiUtRemoveReference (ThisWalkState->Operands [i]);
+ ThisWalkState->Operands [i] = NULL;
+ }
+
+ /* Clear the operand stack */
+
+ ThisWalkState->NumOperands = 0;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "**** Begin nested execution of [%4.4s] **** WalkState=%p\n",
+ MethodNode->Name.Ascii, NextWalkState));
+
+ /* Invoke an internal method if necessary */
+
+ if (ObjDesc->Method.MethodFlags & AML_METHOD_INTERNAL_ONLY)
+ {
+ Status = ObjDesc->Method.Implementation (NextWalkState);
+ if (Status == AE_OK)
+ {
+ Status = AE_CTRL_TERMINATE;
+ }
+ }
+
+ return_ACPI_STATUS (Status);
+
+
+Cleanup:
+
+ /* On error, we must terminate the method properly */
+
+ AcpiDsTerminateControlMethod (ObjDesc, NextWalkState);
+ if (NextWalkState)
+ {
+ AcpiDsDeleteWalkState (NextWalkState);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsRestartControlMethod
+ *
+ * PARAMETERS: WalkState - State for preempted method (caller)
+ * ReturnDesc - Return value from the called method
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Restart a method that was preempted by another (nested) method
+ * invocation. Handle the return value (if any) from the callee.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsRestartControlMethod (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_OPERAND_OBJECT *ReturnDesc)
+{
+ ACPI_STATUS Status;
+ int SameAsImplicitReturn;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState);
+
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n",
+ AcpiUtGetNodeName (WalkState->MethodNode),
+ WalkState->MethodCallOp, ReturnDesc));
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ " ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n",
+ WalkState->ReturnUsed,
+ WalkState->Results, WalkState));
+
+ /* Did the called method return a value? */
+
+ if (ReturnDesc)
+ {
+ /* Is the implicit return object the same as the return desc? */
+
+ SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc);
+
+ /* Are we actually going to use the return value? */
+
+ if (WalkState->ReturnUsed)
+ {
+ /* Save the return value from the previous method */
+
+ Status = AcpiDsResultPush (ReturnDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiUtRemoveReference (ReturnDesc);
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Save as THIS method's return value in case it is returned
+ * immediately to yet another method
+ */
+ WalkState->ReturnDesc = ReturnDesc;
+ }
+
+ /*
+ * The following code is the optional support for the so-called
+ * "implicit return". Some AML code assumes that the last value of the
+ * method is "implicitly" returned to the caller, in the absence of an
+ * explicit return value.
+ *
+ * Just save the last result of the method as the return value.
+ *
+ * NOTE: this is optional because the ASL language does not actually
+ * support this behavior.
+ */
+ else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) ||
+ SameAsImplicitReturn)
+ {
+ /*
+ * Delete the return value if it will not be used by the
+ * calling method or remove one reference if the explicit return
+ * is the same as the implicit return value.
+ */
+ AcpiUtRemoveReference (ReturnDesc);
+ }
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsTerminateControlMethod
+ *
+ * PARAMETERS: MethodDesc - Method object
+ * WalkState - State associated with the method
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Terminate a control method. Delete everything that the method
+ * created, delete all locals and arguments, and delete the parse
+ * tree if requested.
+ *
+ * MUTEX: Interpreter is locked
+ *
+ ******************************************************************************/
+
+void
+AcpiDsTerminateControlMethod (
+ ACPI_OPERAND_OBJECT *MethodDesc,
+ ACPI_WALK_STATE *WalkState)
+{
+
+ ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState);
+
+
+ /* MethodDesc is required, WalkState is optional */
+
+ if (!MethodDesc)
+ {
+ return_VOID;
+ }
+
+ if (WalkState)
+ {
+ /* Delete all arguments and locals */
+
+ AcpiDsMethodDataDeleteAll (WalkState);
+
+ /*
+ * If method is serialized, release the mutex and restore the
+ * current sync level for this thread
+ */
+ if (MethodDesc->Method.Mutex)
+ {
+ /* Acquisition Depth handles recursive calls */
+
+ MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--;
+ if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth)
+ {
+ WalkState->Thread->CurrentSyncLevel =
+ MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel;
+
+ AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex);
+ MethodDesc->Method.Mutex->Mutex.ThreadId = 0;
+ }
+ }
+
+ /*
+ * Delete any namespace objects created anywhere within
+ * the namespace by the execution of this method
+ */
+ AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId);
+ }
+
+ /* Decrement the thread count on the method */
+
+ if (MethodDesc->Method.ThreadCount)
+ {
+ MethodDesc->Method.ThreadCount--;
+ }
+ else
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Invalid zero thread count in method"));
+ }
+
+ /* Are there any other threads currently executing this method? */
+
+ if (MethodDesc->Method.ThreadCount)
+ {
+ /*
+ * Additional threads. Do not release the OwnerId in this case,
+ * we immediately reuse it for the next thread executing this method
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "*** Completed execution of one thread, %d threads remaining\n",
+ MethodDesc->Method.ThreadCount));
+ }
+ else
+ {
+ /* This is the only executing thread for this method */
+
+ /*
+ * Support to dynamically change a method from NotSerialized to
+ * Serialized if it appears that the method is incorrectly written and
+ * does not support multiple thread execution. The best example of this
+ * is if such a method creates namespace objects and blocks. A second
+ * thread will fail with an AE_ALREADY_EXISTS exception
+ *
+ * This code is here because we must wait until the last thread exits
+ * before creating the synchronization semaphore.
+ */
+ if ((MethodDesc->Method.MethodFlags & AML_METHOD_SERIALIZED) &&
+ (!MethodDesc->Method.Mutex))
+ {
+ (void) AcpiDsCreateMethodMutex (MethodDesc);
+ }
+
+ /* No more threads, we can free the OwnerId */
+
+ AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId);
+ }
+
+ return_VOID;
+}
+
+
diff --git a/sys/contrib/dev/acpica/dispatcher/dsmthdat.c b/sys/contrib/dev/acpica/dispatcher/dsmthdat.c
new file mode 100644
index 0000000..809ef1f
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dsmthdat.c
@@ -0,0 +1,846 @@
+/*******************************************************************************
+ *
+ * Module Name: dsmthdat - control method arguments and local variables
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSMTHDAT_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acdispat.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dsmthdat")
+
+/* Local prototypes */
+
+static void
+AcpiDsMethodDataDeleteValue (
+ UINT8 Type,
+ UINT32 Index,
+ ACPI_WALK_STATE *WalkState);
+
+static ACPI_STATUS
+AcpiDsMethodDataSetValue (
+ UINT8 Type,
+ UINT32 Index,
+ ACPI_OPERAND_OBJECT *Object,
+ ACPI_WALK_STATE *WalkState);
+
+#ifdef ACPI_OBSOLETE_FUNCTIONS
+ACPI_OBJECT_TYPE
+AcpiDsMethodDataGetType (
+ UINT16 Opcode,
+ UINT32 Index,
+ ACPI_WALK_STATE *WalkState);
+#endif
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsMethodDataInit
+ *
+ * PARAMETERS: WalkState - Current walk state object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Initialize the data structures that hold the method's arguments
+ * and locals. The data struct is an array of namespace nodes for
+ * each - this allows RefOf and DeRefOf to work properly for these
+ * special data types.
+ *
+ * NOTES: WalkState fields are initialized to zero by the
+ * ACPI_ALLOCATE_ZEROED().
+ *
+ * A pseudo-Namespace Node is assigned to each argument and local
+ * so that RefOf() can return a pointer to the Node.
+ *
+ ******************************************************************************/
+
+void
+AcpiDsMethodDataInit (
+ ACPI_WALK_STATE *WalkState)
+{
+ UINT32 i;
+
+
+ ACPI_FUNCTION_TRACE (DsMethodDataInit);
+
+
+ /* Init the method arguments */
+
+ for (i = 0; i < ACPI_METHOD_NUM_ARGS; i++)
+ {
+ ACPI_MOVE_32_TO_32 (&WalkState->Arguments[i].Name, NAMEOF_ARG_NTE);
+ WalkState->Arguments[i].Name.Integer |= (i << 24);
+ WalkState->Arguments[i].DescriptorType = ACPI_DESC_TYPE_NAMED;
+ WalkState->Arguments[i].Type = ACPI_TYPE_ANY;
+ WalkState->Arguments[i].Flags =
+ ANOBJ_END_OF_PEER_LIST | ANOBJ_METHOD_ARG;
+ }
+
+ /* Init the method locals */
+
+ for (i = 0; i < ACPI_METHOD_NUM_LOCALS; i++)
+ {
+ ACPI_MOVE_32_TO_32 (&WalkState->LocalVariables[i].Name, NAMEOF_LOCAL_NTE);
+
+ WalkState->LocalVariables[i].Name.Integer |= (i << 24);
+ WalkState->LocalVariables[i].DescriptorType = ACPI_DESC_TYPE_NAMED;
+ WalkState->LocalVariables[i].Type = ACPI_TYPE_ANY;
+ WalkState->LocalVariables[i].Flags =
+ ANOBJ_END_OF_PEER_LIST | ANOBJ_METHOD_LOCAL;
+ }
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsMethodDataDeleteAll
+ *
+ * PARAMETERS: WalkState - Current walk state object
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Delete method locals and arguments. Arguments are only
+ * deleted if this method was called from another method.
+ *
+ ******************************************************************************/
+
+void
+AcpiDsMethodDataDeleteAll (
+ ACPI_WALK_STATE *WalkState)
+{
+ UINT32 Index;
+
+
+ ACPI_FUNCTION_TRACE (DsMethodDataDeleteAll);
+
+
+ /* Detach the locals */
+
+ for (Index = 0; Index < ACPI_METHOD_NUM_LOCALS; Index++)
+ {
+ if (WalkState->LocalVariables[Index].Object)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Deleting Local%d=%p\n",
+ Index, WalkState->LocalVariables[Index].Object));
+
+ /* Detach object (if present) and remove a reference */
+
+ AcpiNsDetachObject (&WalkState->LocalVariables[Index]);
+ }
+ }
+
+ /* Detach the arguments */
+
+ for (Index = 0; Index < ACPI_METHOD_NUM_ARGS; Index++)
+ {
+ if (WalkState->Arguments[Index].Object)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Deleting Arg%d=%p\n",
+ Index, WalkState->Arguments[Index].Object));
+
+ /* Detach object (if present) and remove a reference */
+
+ AcpiNsDetachObject (&WalkState->Arguments[Index]);
+ }
+ }
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsMethodDataInitArgs
+ *
+ * PARAMETERS: *Params - Pointer to a parameter list for the method
+ * MaxParamCount - The arg count for this method
+ * WalkState - Current walk state object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Initialize arguments for a method. The parameter list is a list
+ * of ACPI operand objects, either null terminated or whose length
+ * is defined by MaxParamCount.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsMethodDataInitArgs (
+ ACPI_OPERAND_OBJECT **Params,
+ UINT32 MaxParamCount,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status;
+ UINT32 Index = 0;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsMethodDataInitArgs, Params);
+
+
+ if (!Params)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "No param list passed to method\n"));
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Copy passed parameters into the new method stack frame */
+
+ while ((Index < ACPI_METHOD_NUM_ARGS) &&
+ (Index < MaxParamCount) &&
+ Params[Index])
+ {
+ /*
+ * A valid parameter.
+ * Store the argument in the method/walk descriptor.
+ * Do not copy the arg in order to implement call by reference
+ */
+ Status = AcpiDsMethodDataSetValue (ACPI_REFCLASS_ARG, Index,
+ Params[Index], WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Index++;
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%d args passed to method\n", Index));
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsMethodDataGetNode
+ *
+ * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or
+ * ACPI_REFCLASS_ARG
+ * Index - Which Local or Arg whose type to get
+ * WalkState - Current walk state object
+ * Node - Where the node is returned.
+ *
+ * RETURN: Status and node
+ *
+ * DESCRIPTION: Get the Node associated with a local or arg.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsMethodDataGetNode (
+ UINT8 Type,
+ UINT32 Index,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE **Node)
+{
+ ACPI_FUNCTION_TRACE (DsMethodDataGetNode);
+
+
+ /*
+ * Method Locals and Arguments are supported
+ */
+ switch (Type)
+ {
+ case ACPI_REFCLASS_LOCAL:
+
+ if (Index > ACPI_METHOD_MAX_LOCAL)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Local index %d is invalid (max %d)",
+ Index, ACPI_METHOD_MAX_LOCAL));
+ return_ACPI_STATUS (AE_AML_INVALID_INDEX);
+ }
+
+ /* Return a pointer to the pseudo-node */
+
+ *Node = &WalkState->LocalVariables[Index];
+ break;
+
+ case ACPI_REFCLASS_ARG:
+
+ if (Index > ACPI_METHOD_MAX_ARG)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Arg index %d is invalid (max %d)",
+ Index, ACPI_METHOD_MAX_ARG));
+ return_ACPI_STATUS (AE_AML_INVALID_INDEX);
+ }
+
+ /* Return a pointer to the pseudo-node */
+
+ *Node = &WalkState->Arguments[Index];
+ break;
+
+ default:
+ ACPI_ERROR ((AE_INFO, "Type %d is invalid", Type));
+ return_ACPI_STATUS (AE_TYPE);
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsMethodDataSetValue
+ *
+ * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or
+ * ACPI_REFCLASS_ARG
+ * Index - Which Local or Arg to get
+ * Object - Object to be inserted into the stack entry
+ * WalkState - Current walk state object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Insert an object onto the method stack at entry Opcode:Index.
+ * Note: There is no "implicit conversion" for locals.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDsMethodDataSetValue (
+ UINT8 Type,
+ UINT32 Index,
+ ACPI_OPERAND_OBJECT *Object,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ ACPI_FUNCTION_TRACE (DsMethodDataSetValue);
+
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "NewObj %p Type %2.2X, Refs=%d [%s]\n", Object,
+ Type, Object->Common.ReferenceCount,
+ AcpiUtGetTypeName (Object->Common.Type)));
+
+ /* Get the namespace node for the arg/local */
+
+ Status = AcpiDsMethodDataGetNode (Type, Index, WalkState, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Increment ref count so object can't be deleted while installed.
+ * NOTE: We do not copy the object in order to preserve the call by
+ * reference semantics of ACPI Control Method invocation.
+ * (See ACPI Specification 2.0C)
+ */
+ AcpiUtAddReference (Object);
+
+ /* Install the object */
+
+ Node->Object = Object;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsMethodDataGetValue
+ *
+ * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or
+ * ACPI_REFCLASS_ARG
+ * Index - Which localVar or argument to get
+ * WalkState - Current walk state object
+ * DestDesc - Where Arg or Local value is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Retrieve value of selected Arg or Local for this method
+ * Used only in AcpiExResolveToValue().
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsMethodDataGetValue (
+ UINT8 Type,
+ UINT32 Index,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_OPERAND_OBJECT **DestDesc)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_OPERAND_OBJECT *Object;
+
+
+ ACPI_FUNCTION_TRACE (DsMethodDataGetValue);
+
+
+ /* Validate the object descriptor */
+
+ if (!DestDesc)
+ {
+ ACPI_ERROR ((AE_INFO, "Null object descriptor pointer"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Get the namespace node for the arg/local */
+
+ Status = AcpiDsMethodDataGetNode (Type, Index, WalkState, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Get the object from the node */
+
+ Object = Node->Object;
+
+ /* Examine the returned object, it must be valid. */
+
+ if (!Object)
+ {
+ /*
+ * Index points to uninitialized object.
+ * This means that either 1) The expected argument was
+ * not passed to the method, or 2) A local variable
+ * was referenced by the method (via the ASL)
+ * before it was initialized. Either case is an error.
+ */
+
+ /* If slack enabled, init the LocalX/ArgX to an Integer of value zero */
+
+ if (AcpiGbl_EnableInterpreterSlack)
+ {
+ Object = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER);
+ if (!Object)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ Object->Integer.Value = 0;
+ Node->Object = Object;
+ }
+
+ /* Otherwise, return the error */
+
+ else switch (Type)
+ {
+ case ACPI_REFCLASS_ARG:
+
+ ACPI_ERROR ((AE_INFO,
+ "Uninitialized Arg[%d] at node %p",
+ Index, Node));
+
+ return_ACPI_STATUS (AE_AML_UNINITIALIZED_ARG);
+
+ case ACPI_REFCLASS_LOCAL:
+
+ ACPI_ERROR ((AE_INFO,
+ "Uninitialized Local[%d] at node %p", Index, Node));
+
+ return_ACPI_STATUS (AE_AML_UNINITIALIZED_LOCAL);
+
+ default:
+
+ ACPI_ERROR ((AE_INFO, "Not a Arg/Local opcode: %X", Type));
+ return_ACPI_STATUS (AE_AML_INTERNAL);
+ }
+ }
+
+ /*
+ * The Index points to an initialized and valid object.
+ * Return an additional reference to the object
+ */
+ *DestDesc = Object;
+ AcpiUtAddReference (Object);
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsMethodDataDeleteValue
+ *
+ * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or
+ * ACPI_REFCLASS_ARG
+ * Index - Which localVar or argument to delete
+ * WalkState - Current walk state object
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Delete the entry at Opcode:Index. Inserts
+ * a null into the stack slot after the object is deleted.
+ *
+ ******************************************************************************/
+
+static void
+AcpiDsMethodDataDeleteValue (
+ UINT8 Type,
+ UINT32 Index,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_OPERAND_OBJECT *Object;
+
+
+ ACPI_FUNCTION_TRACE (DsMethodDataDeleteValue);
+
+
+ /* Get the namespace node for the arg/local */
+
+ Status = AcpiDsMethodDataGetNode (Type, Index, WalkState, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ return_VOID;
+ }
+
+ /* Get the associated object */
+
+ Object = AcpiNsGetAttachedObject (Node);
+
+ /*
+ * Undefine the Arg or Local by setting its descriptor
+ * pointer to NULL. Locals/Args can contain both
+ * ACPI_OPERAND_OBJECTS and ACPI_NAMESPACE_NODEs
+ */
+ Node->Object = NULL;
+
+ if ((Object) &&
+ (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_OPERAND))
+ {
+ /*
+ * There is a valid object.
+ * Decrement the reference count by one to balance the
+ * increment when the object was stored.
+ */
+ AcpiUtRemoveReference (Object);
+ }
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsStoreObjectToLocal
+ *
+ * PARAMETERS: Type - Either ACPI_REFCLASS_LOCAL or
+ * ACPI_REFCLASS_ARG
+ * Index - Which Local or Arg to set
+ * ObjDesc - Value to be stored
+ * WalkState - Current walk state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Store a value in an Arg or Local. The ObjDesc is installed
+ * as the new value for the Arg or Local and the reference count
+ * for ObjDesc is incremented.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsStoreObjectToLocal (
+ UINT8 Type,
+ UINT32 Index,
+ ACPI_OPERAND_OBJECT *ObjDesc,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_OPERAND_OBJECT *CurrentObjDesc;
+ ACPI_OPERAND_OBJECT *NewObjDesc;
+
+
+ ACPI_FUNCTION_TRACE (DsStoreObjectToLocal);
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Type=%2.2X Index=%d Obj=%p\n",
+ Type, Index, ObjDesc));
+
+ /* Parameter validation */
+
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Get the namespace node for the arg/local */
+
+ Status = AcpiDsMethodDataGetNode (Type, Index, WalkState, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ CurrentObjDesc = AcpiNsGetAttachedObject (Node);
+ if (CurrentObjDesc == ObjDesc)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p already installed!\n",
+ ObjDesc));
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * If the reference count on the object is more than one, we must
+ * take a copy of the object before we store. A reference count
+ * of exactly 1 means that the object was just created during the
+ * evaluation of an expression, and we can safely use it since it
+ * is not used anywhere else.
+ */
+ NewObjDesc = ObjDesc;
+ if (ObjDesc->Common.ReferenceCount > 1)
+ {
+ Status = AcpiUtCopyIobjectToIobject (ObjDesc, &NewObjDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /*
+ * If there is an object already in this slot, we either
+ * have to delete it, or if this is an argument and there
+ * is an object reference stored there, we have to do
+ * an indirect store!
+ */
+ if (CurrentObjDesc)
+ {
+ /*
+ * Check for an indirect store if an argument
+ * contains an object reference (stored as an Node).
+ * We don't allow this automatic dereferencing for
+ * locals, since a store to a local should overwrite
+ * anything there, including an object reference.
+ *
+ * If both Arg0 and Local0 contain RefOf (Local4):
+ *
+ * Store (1, Arg0) - Causes indirect store to local4
+ * Store (1, Local0) - Stores 1 in local0, overwriting
+ * the reference to local4
+ * Store (1, DeRefof (Local0)) - Causes indirect store to local4
+ *
+ * Weird, but true.
+ */
+ if (Type == ACPI_REFCLASS_ARG)
+ {
+ /*
+ * If we have a valid reference object that came from RefOf(),
+ * do the indirect store
+ */
+ if ((ACPI_GET_DESCRIPTOR_TYPE (CurrentObjDesc) == ACPI_DESC_TYPE_OPERAND) &&
+ (CurrentObjDesc->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
+ (CurrentObjDesc->Reference.Class == ACPI_REFCLASS_REFOF))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Arg (%p) is an ObjRef(Node), storing in node %p\n",
+ NewObjDesc, CurrentObjDesc));
+
+ /*
+ * Store this object to the Node (perform the indirect store)
+ * NOTE: No implicit conversion is performed, as per the ACPI
+ * specification rules on storing to Locals/Args.
+ */
+ Status = AcpiExStoreObjectToNode (NewObjDesc,
+ CurrentObjDesc->Reference.Object, WalkState,
+ ACPI_NO_IMPLICIT_CONVERSION);
+
+ /* Remove local reference if we copied the object above */
+
+ if (NewObjDesc != ObjDesc)
+ {
+ AcpiUtRemoveReference (NewObjDesc);
+ }
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /* Delete the existing object before storing the new one */
+
+ AcpiDsMethodDataDeleteValue (Type, Index, WalkState);
+ }
+
+ /*
+ * Install the Obj descriptor (*NewObjDesc) into
+ * the descriptor for the Arg or Local.
+ * (increments the object reference count by one)
+ */
+ Status = AcpiDsMethodDataSetValue (Type, Index, NewObjDesc, WalkState);
+
+ /* Remove local reference if we copied the object above */
+
+ if (NewObjDesc != ObjDesc)
+ {
+ AcpiUtRemoveReference (NewObjDesc);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+#ifdef ACPI_OBSOLETE_FUNCTIONS
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsMethodDataGetType
+ *
+ * PARAMETERS: Opcode - Either AML_LOCAL_OP or AML_ARG_OP
+ * Index - Which Local or Arg whose type to get
+ * WalkState - Current walk state object
+ *
+ * RETURN: Data type of current value of the selected Arg or Local
+ *
+ * DESCRIPTION: Get the type of the object stored in the Local or Arg
+ *
+ ******************************************************************************/
+
+ACPI_OBJECT_TYPE
+AcpiDsMethodDataGetType (
+ UINT16 Opcode,
+ UINT32 Index,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_OPERAND_OBJECT *Object;
+
+
+ ACPI_FUNCTION_TRACE (DsMethodDataGetType);
+
+
+ /* Get the namespace node for the arg/local */
+
+ Status = AcpiDsMethodDataGetNode (Opcode, Index, WalkState, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ return_VALUE ((ACPI_TYPE_NOT_FOUND));
+ }
+
+ /* Get the object */
+
+ Object = AcpiNsGetAttachedObject (Node);
+ if (!Object)
+ {
+ /* Uninitialized local/arg, return TYPE_ANY */
+
+ return_VALUE (ACPI_TYPE_ANY);
+ }
+
+ /* Get the object type */
+
+ return_VALUE (Object->Type);
+}
+#endif
+
+
diff --git a/sys/contrib/dev/acpica/dispatcher/dsobject.c b/sys/contrib/dev/acpica/dispatcher/dsobject.c
new file mode 100644
index 0000000..647adb2
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dsobject.c
@@ -0,0 +1,912 @@
+/******************************************************************************
+ *
+ * Module Name: dsobject - Dispatcher object management routines
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSOBJECT_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acparser.h"
+#include "amlcode.h"
+#include "acdispat.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dsobject")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiDsBuildInternalObject (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_OPERAND_OBJECT **ObjDescPtr);
+
+
+#ifndef ACPI_NO_METHOD_EXECUTION
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsBuildInternalObject
+ *
+ * PARAMETERS: WalkState - Current walk state
+ * Op - Parser object to be translated
+ * ObjDescPtr - Where the ACPI internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Translate a parser Op object to the equivalent namespace object
+ * Simple objects are any objects other than a package object!
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDsBuildInternalObject (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_OPERAND_OBJECT **ObjDescPtr)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (DsBuildInternalObject);
+
+
+ *ObjDescPtr = NULL;
+ if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP)
+ {
+ /*
+ * This is a named object reference. If this name was
+ * previously looked up in the namespace, it was stored in this op.
+ * Otherwise, go ahead and look it up now
+ */
+ if (!Op->Common.Node)
+ {
+ Status = AcpiNsLookup (WalkState->ScopeInfo,
+ Op->Common.Value.String,
+ ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
+ ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL,
+ ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &(Op->Common.Node)));
+ if (ACPI_FAILURE (Status))
+ {
+ /* Check if we are resolving a named reference within a package */
+
+ if ((Status == AE_NOT_FOUND) && (AcpiGbl_EnableInterpreterSlack) &&
+
+ ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP)))
+ {
+ /*
+ * We didn't find the target and we are populating elements
+ * of a package - ignore if slack enabled. Some ASL code
+ * contains dangling invalid references in packages and
+ * expects that no exception will be issued. Leave the
+ * element as a null element. It cannot be used, but it
+ * can be overwritten by subsequent ASL code - this is
+ * typically the case.
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Ignoring unresolved reference in package [%4.4s]\n",
+ WalkState->ScopeInfo->Scope.Node->Name.Ascii));
+
+ return_ACPI_STATUS (AE_OK);
+ }
+ else
+ {
+ ACPI_ERROR_NAMESPACE (Op->Common.Value.String, Status);
+ }
+
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /* Special object resolution for elements of a package */
+
+ if ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP))
+ {
+ /*
+ * Attempt to resolve the node to a value before we insert it into
+ * the package. If this is a reference to a common data type,
+ * resolve it immediately. According to the ACPI spec, package
+ * elements can only be "data objects" or method references.
+ * Attempt to resolve to an Integer, Buffer, String or Package.
+ * If cannot, return the named reference (for things like Devices,
+ * Methods, etc.) Buffer Fields and Fields will resolve to simple
+ * objects (int/buf/str/pkg).
+ *
+ * NOTE: References to things like Devices, Methods, Mutexes, etc.
+ * will remain as named references. This behavior is not described
+ * in the ACPI spec, but it appears to be an oversight.
+ */
+ ObjDesc = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Op->Common.Node);
+
+ Status = AcpiExResolveNodeToValue (
+ ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &ObjDesc),
+ WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ switch (Op->Common.Node->Type)
+ {
+ /*
+ * For these types, we need the actual node, not the subobject.
+ * However, the subobject did not get an extra reference count above.
+ *
+ * TBD: should ExResolveNodeToValue be changed to fix this?
+ */
+ case ACPI_TYPE_DEVICE:
+ case ACPI_TYPE_THERMAL:
+
+ AcpiUtAddReference (Op->Common.Node->Object);
+
+ /*lint -fallthrough */
+ /*
+ * For these types, we need the actual node, not the subobject.
+ * The subobject got an extra reference count in ExResolveNodeToValue.
+ */
+ case ACPI_TYPE_MUTEX:
+ case ACPI_TYPE_METHOD:
+ case ACPI_TYPE_POWER:
+ case ACPI_TYPE_PROCESSOR:
+ case ACPI_TYPE_EVENT:
+ case ACPI_TYPE_REGION:
+
+ /* We will create a reference object for these types below */
+ break;
+
+ default:
+ /*
+ * All other types - the node was resolved to an actual
+ * object, we are done.
+ */
+ goto Exit;
+ }
+ }
+ }
+
+ /* Create and init a new internal ACPI object */
+
+ ObjDesc = AcpiUtCreateInternalObject (
+ (AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode))->ObjectType);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ Status = AcpiDsInitObjectFromOp (WalkState, Op, Op->Common.AmlOpcode,
+ &ObjDesc);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiUtRemoveReference (ObjDesc);
+ return_ACPI_STATUS (Status);
+ }
+
+Exit:
+ *ObjDescPtr = ObjDesc;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsBuildInternalBufferObj
+ *
+ * PARAMETERS: WalkState - Current walk state
+ * Op - Parser object to be translated
+ * BufferLength - Length of the buffer
+ * ObjDescPtr - Where the ACPI internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Translate a parser Op package object to the equivalent
+ * namespace object
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsBuildInternalBufferObj (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 BufferLength,
+ ACPI_OPERAND_OBJECT **ObjDescPtr)
+{
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_PARSE_OBJECT *ByteList;
+ UINT32 ByteListLength = 0;
+
+
+ ACPI_FUNCTION_TRACE (DsBuildInternalBufferObj);
+
+
+ /*
+ * If we are evaluating a Named buffer object "Name (xxxx, Buffer)".
+ * The buffer object already exists (from the NS node), otherwise it must
+ * be created.
+ */
+ ObjDesc = *ObjDescPtr;
+ if (!ObjDesc)
+ {
+ /* Create a new buffer object */
+
+ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_BUFFER);
+ *ObjDescPtr = ObjDesc;
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+ }
+
+ /*
+ * Second arg is the buffer data (optional) ByteList can be either
+ * individual bytes or a string initializer. In either case, a
+ * ByteList appears in the AML.
+ */
+ Arg = Op->Common.Value.Arg; /* skip first arg */
+
+ ByteList = Arg->Named.Next;
+ if (ByteList)
+ {
+ if (ByteList->Common.AmlOpcode != AML_INT_BYTELIST_OP)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Expecting bytelist, got AML opcode %X in op %p",
+ ByteList->Common.AmlOpcode, ByteList));
+
+ AcpiUtRemoveReference (ObjDesc);
+ return (AE_TYPE);
+ }
+
+ ByteListLength = (UINT32) ByteList->Common.Value.Integer;
+ }
+
+ /*
+ * The buffer length (number of bytes) will be the larger of:
+ * 1) The specified buffer length and
+ * 2) The length of the initializer byte list
+ */
+ ObjDesc->Buffer.Length = BufferLength;
+ if (ByteListLength > BufferLength)
+ {
+ ObjDesc->Buffer.Length = ByteListLength;
+ }
+
+ /* Allocate the buffer */
+
+ if (ObjDesc->Buffer.Length == 0)
+ {
+ ObjDesc->Buffer.Pointer = NULL;
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Buffer defined with zero length in AML, creating\n"));
+ }
+ else
+ {
+ ObjDesc->Buffer.Pointer = ACPI_ALLOCATE_ZEROED (
+ ObjDesc->Buffer.Length);
+ if (!ObjDesc->Buffer.Pointer)
+ {
+ AcpiUtDeleteObjectDesc (ObjDesc);
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Initialize buffer from the ByteList (if present) */
+
+ if (ByteList)
+ {
+ ACPI_MEMCPY (ObjDesc->Buffer.Pointer, ByteList->Named.Data,
+ ByteListLength);
+ }
+ }
+
+ ObjDesc->Buffer.Flags |= AOPOBJ_DATA_VALID;
+ Op->Common.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjDesc);
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsBuildInternalPackageObj
+ *
+ * PARAMETERS: WalkState - Current walk state
+ * Op - Parser object to be translated
+ * ElementCount - Number of elements in the package - this is
+ * the NumElements argument to Package()
+ * ObjDescPtr - Where the ACPI internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Translate a parser Op package object to the equivalent
+ * namespace object
+ *
+ * NOTE: The number of elements in the package will be always be the NumElements
+ * count, regardless of the number of elements in the package list. If
+ * NumElements is smaller, only that many package list elements are used.
+ * if NumElements is larger, the Package object is padded out with
+ * objects of type Uninitialized (as per ACPI spec.)
+ *
+ * Even though the ASL compilers do not allow NumElements to be smaller
+ * than the Package list length (for the fixed length package opcode), some
+ * BIOS code modifies the AML on the fly to adjust the NumElements, and
+ * this code compensates for that. This also provides compatibility with
+ * other AML interpreters.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsBuildInternalPackageObj (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 ElementCount,
+ ACPI_OPERAND_OBJECT **ObjDescPtr)
+{
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_PARSE_OBJECT *Parent;
+ ACPI_OPERAND_OBJECT *ObjDesc = NULL;
+ ACPI_STATUS Status = AE_OK;
+ UINT32 i;
+ UINT16 Index;
+ UINT16 ReferenceCount;
+
+
+ ACPI_FUNCTION_TRACE (DsBuildInternalPackageObj);
+
+
+ /* Find the parent of a possibly nested package */
+
+ Parent = Op->Common.Parent;
+ while ((Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
+ (Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP))
+ {
+ Parent = Parent->Common.Parent;
+ }
+
+ /*
+ * If we are evaluating a Named package object "Name (xxxx, Package)",
+ * the package object already exists, otherwise it must be created.
+ */
+ ObjDesc = *ObjDescPtr;
+ if (!ObjDesc)
+ {
+ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_PACKAGE);
+ *ObjDescPtr = ObjDesc;
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ ObjDesc->Package.Node = Parent->Common.Node;
+ }
+
+ /*
+ * Allocate the element array (array of pointers to the individual
+ * objects) based on the NumElements parameter. Add an extra pointer slot
+ * so that the list is always null terminated.
+ */
+ ObjDesc->Package.Elements = ACPI_ALLOCATE_ZEROED (
+ ((ACPI_SIZE) ElementCount + 1) * sizeof (void *));
+
+ if (!ObjDesc->Package.Elements)
+ {
+ AcpiUtDeleteObjectDesc (ObjDesc);
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ ObjDesc->Package.Count = ElementCount;
+
+ /*
+ * Initialize the elements of the package, up to the NumElements count.
+ * Package is automatically padded with uninitialized (NULL) elements
+ * if NumElements is greater than the package list length. Likewise,
+ * Package is truncated if NumElements is less than the list length.
+ */
+ Arg = Op->Common.Value.Arg;
+ Arg = Arg->Common.Next;
+ for (i = 0; Arg && (i < ElementCount); i++)
+ {
+ if (Arg->Common.AmlOpcode == AML_INT_RETURN_VALUE_OP)
+ {
+ if (Arg->Common.Node->Type == ACPI_TYPE_METHOD)
+ {
+ /*
+ * A method reference "looks" to the parser to be a method
+ * invocation, so we special case it here
+ */
+ Arg->Common.AmlOpcode = AML_INT_NAMEPATH_OP;
+ Status = AcpiDsBuildInternalObject (WalkState, Arg,
+ &ObjDesc->Package.Elements[i]);
+ }
+ else
+ {
+ /* This package element is already built, just get it */
+
+ ObjDesc->Package.Elements[i] =
+ ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Arg->Common.Node);
+ }
+ }
+ else
+ {
+ Status = AcpiDsBuildInternalObject (WalkState, Arg,
+ &ObjDesc->Package.Elements[i]);
+ }
+
+ if (*ObjDescPtr)
+ {
+ /* Existing package, get existing reference count */
+
+ ReferenceCount = (*ObjDescPtr)->Common.ReferenceCount;
+ if (ReferenceCount > 1)
+ {
+ /* Make new element ref count match original ref count */
+
+ for (Index = 0; Index < (ReferenceCount - 1); Index++)
+ {
+ AcpiUtAddReference ((ObjDesc->Package.Elements[i]));
+ }
+ }
+ }
+
+ Arg = Arg->Common.Next;
+ }
+
+ /* Check for match between NumElements and actual length of PackageList */
+
+ if (Arg)
+ {
+ /*
+ * NumElements was exhausted, but there are remaining elements in the
+ * PackageList.
+ *
+ * Note: technically, this is an error, from ACPI spec: "It is an error
+ * for NumElements to be less than the number of elements in the
+ * PackageList". However, for now, we just print an error message and
+ * no exception is returned.
+ */
+ while (Arg)
+ {
+ /* Find out how many elements there really are */
+
+ i++;
+ Arg = Arg->Common.Next;
+ }
+
+ ACPI_ERROR ((AE_INFO,
+ "Package List length (%X) larger than NumElements count (%X), truncated\n",
+ i, ElementCount));
+ }
+ else if (i < ElementCount)
+ {
+ /*
+ * Arg list (elements) was exhausted, but we did not reach NumElements count.
+ * Note: this is not an error, the package is padded out with NULLs.
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Package List length (%X) smaller than NumElements count (%X), padded with null elements\n",
+ i, ElementCount));
+ }
+
+ ObjDesc->Package.Flags |= AOPOBJ_DATA_VALID;
+ Op->Common.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjDesc);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateNode
+ *
+ * PARAMETERS: WalkState - Current walk state
+ * Node - NS Node to be initialized
+ * Op - Parser object to be translated
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create the object to be associated with a namespace node
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsCreateNode (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsCreateNode, Op);
+
+
+ /*
+ * Because of the execution pass through the non-control-method
+ * parts of the table, we can arrive here twice. Only init
+ * the named object node the first time through
+ */
+ if (AcpiNsGetAttachedObject (Node))
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ if (!Op->Common.Value.Arg)
+ {
+ /* No arguments, there is nothing to do */
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Build an internal object for the argument(s) */
+
+ Status = AcpiDsBuildInternalObject (WalkState, Op->Common.Value.Arg,
+ &ObjDesc);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Re-type the object according to its argument */
+
+ Node->Type = ObjDesc->Common.Type;
+
+ /* Attach obj to node */
+
+ Status = AcpiNsAttachObject (Node, ObjDesc, Node->Type);
+
+ /* Remove local reference to the object */
+
+ AcpiUtRemoveReference (ObjDesc);
+ return_ACPI_STATUS (Status);
+}
+
+#endif /* ACPI_NO_METHOD_EXECUTION */
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitObjectFromOp
+ *
+ * PARAMETERS: WalkState - Current walk state
+ * Op - Parser op used to init the internal object
+ * Opcode - AML opcode associated with the object
+ * RetObjDesc - Namespace object to be initialized
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Initialize a namespace object from a parser Op and its
+ * associated arguments. The namespace object is a more compact
+ * representation of the Op and its arguments.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsInitObjectFromOp (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ UINT16 Opcode,
+ ACPI_OPERAND_OBJECT **RetObjDesc)
+{
+ const ACPI_OPCODE_INFO *OpInfo;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_STATUS Status = AE_OK;
+
+
+ ACPI_FUNCTION_TRACE (DsInitObjectFromOp);
+
+
+ ObjDesc = *RetObjDesc;
+ OpInfo = AcpiPsGetOpcodeInfo (Opcode);
+ if (OpInfo->Class == AML_CLASS_UNKNOWN)
+ {
+ /* Unknown opcode */
+
+ return_ACPI_STATUS (AE_TYPE);
+ }
+
+ /* Perform per-object initialization */
+
+ switch (ObjDesc->Common.Type)
+ {
+ case ACPI_TYPE_BUFFER:
+
+ /*
+ * Defer evaluation of Buffer TermArg operand
+ */
+ ObjDesc->Buffer.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE,
+ WalkState->Operands[0]);
+ ObjDesc->Buffer.AmlStart = Op->Named.Data;
+ ObjDesc->Buffer.AmlLength = Op->Named.Length;
+ break;
+
+
+ case ACPI_TYPE_PACKAGE:
+
+ /*
+ * Defer evaluation of Package TermArg operand
+ */
+ ObjDesc->Package.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE,
+ WalkState->Operands[0]);
+ ObjDesc->Package.AmlStart = Op->Named.Data;
+ ObjDesc->Package.AmlLength = Op->Named.Length;
+ break;
+
+
+ case ACPI_TYPE_INTEGER:
+
+ switch (OpInfo->Type)
+ {
+ case AML_TYPE_CONSTANT:
+ /*
+ * Resolve AML Constants here - AND ONLY HERE!
+ * All constants are integers.
+ * We mark the integer with a flag that indicates that it started
+ * life as a constant -- so that stores to constants will perform
+ * as expected (noop). ZeroOp is used as a placeholder for optional
+ * target operands.
+ */
+ ObjDesc->Common.Flags = AOPOBJ_AML_CONSTANT;
+
+ switch (Opcode)
+ {
+ case AML_ZERO_OP:
+
+ ObjDesc->Integer.Value = 0;
+ break;
+
+ case AML_ONE_OP:
+
+ ObjDesc->Integer.Value = 1;
+ break;
+
+ case AML_ONES_OP:
+
+ ObjDesc->Integer.Value = ACPI_INTEGER_MAX;
+
+ /* Truncate value if we are executing from a 32-bit ACPI table */
+
+#ifndef ACPI_NO_METHOD_EXECUTION
+ AcpiExTruncateFor32bitTable (ObjDesc);
+#endif
+ break;
+
+ case AML_REVISION_OP:
+
+ ObjDesc->Integer.Value = ACPI_CA_VERSION;
+ break;
+
+ default:
+
+ ACPI_ERROR ((AE_INFO,
+ "Unknown constant opcode %X", Opcode));
+ Status = AE_AML_OPERAND_TYPE;
+ break;
+ }
+ break;
+
+
+ case AML_TYPE_LITERAL:
+
+ ObjDesc->Integer.Value = Op->Common.Value.Integer;
+#ifndef ACPI_NO_METHOD_EXECUTION
+ AcpiExTruncateFor32bitTable (ObjDesc);
+#endif
+ break;
+
+
+ default:
+ ACPI_ERROR ((AE_INFO, "Unknown Integer type %X",
+ OpInfo->Type));
+ Status = AE_AML_OPERAND_TYPE;
+ break;
+ }
+ break;
+
+
+ case ACPI_TYPE_STRING:
+
+ ObjDesc->String.Pointer = Op->Common.Value.String;
+ ObjDesc->String.Length = (UINT32) ACPI_STRLEN (Op->Common.Value.String);
+
+ /*
+ * The string is contained in the ACPI table, don't ever try
+ * to delete it
+ */
+ ObjDesc->Common.Flags |= AOPOBJ_STATIC_POINTER;
+ break;
+
+
+ case ACPI_TYPE_METHOD:
+ break;
+
+
+ case ACPI_TYPE_LOCAL_REFERENCE:
+
+ switch (OpInfo->Type)
+ {
+ case AML_TYPE_LOCAL_VARIABLE:
+
+ /* Local ID (0-7) is (AML opcode - base AML_LOCAL_OP) */
+
+ ObjDesc->Reference.Value = ((UINT32) Opcode) - AML_LOCAL_OP;
+ ObjDesc->Reference.Class = ACPI_REFCLASS_LOCAL;
+
+#ifndef ACPI_NO_METHOD_EXECUTION
+ Status = AcpiDsMethodDataGetNode (ACPI_REFCLASS_LOCAL,
+ ObjDesc->Reference.Value, WalkState,
+ ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE,
+ &ObjDesc->Reference.Object));
+#endif
+ break;
+
+
+ case AML_TYPE_METHOD_ARGUMENT:
+
+ /* Arg ID (0-6) is (AML opcode - base AML_ARG_OP) */
+
+ ObjDesc->Reference.Value = ((UINT32) Opcode) - AML_ARG_OP;
+ ObjDesc->Reference.Class = ACPI_REFCLASS_ARG;
+
+#ifndef ACPI_NO_METHOD_EXECUTION
+ Status = AcpiDsMethodDataGetNode (ACPI_REFCLASS_ARG,
+ ObjDesc->Reference.Value, WalkState,
+ ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE,
+ &ObjDesc->Reference.Object));
+#endif
+ break;
+
+ default: /* Object name or Debug object */
+
+ switch (Op->Common.AmlOpcode)
+ {
+ case AML_INT_NAMEPATH_OP:
+
+ /* Node was saved in Op */
+
+ ObjDesc->Reference.Node = Op->Common.Node;
+ ObjDesc->Reference.Object = Op->Common.Node->Object;
+ ObjDesc->Reference.Class = ACPI_REFCLASS_NAME;
+ break;
+
+ case AML_DEBUG_OP:
+
+ ObjDesc->Reference.Class = ACPI_REFCLASS_DEBUG;
+ break;
+
+ default:
+
+ ACPI_ERROR ((AE_INFO,
+ "Unimplemented reference type for AML opcode: %4.4X", Opcode));
+ return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
+ }
+ break;
+ }
+ break;
+
+
+ default:
+
+ ACPI_ERROR ((AE_INFO, "Unimplemented data type: %X",
+ ObjDesc->Common.Type));
+
+ Status = AE_AML_OPERAND_TYPE;
+ break;
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
diff --git a/sys/contrib/dev/acpica/dispatcher/dsopcode.c b/sys/contrib/dev/acpica/dispatcher/dsopcode.c
new file mode 100644
index 0000000..3edbacc
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dsopcode.c
@@ -0,0 +1,1619 @@
+/******************************************************************************
+ *
+ * Module Name: dsopcode - Dispatcher Op Region support and handling of
+ * "control" opcodes
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSOPCODE_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acparser.h"
+#include "amlcode.h"
+#include "acdispat.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "acevents.h"
+#include "actables.h"
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dsopcode")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiDsExecuteArguments (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_NAMESPACE_NODE *ScopeNode,
+ UINT32 AmlLength,
+ UINT8 *AmlStart);
+
+static ACPI_STATUS
+AcpiDsInitBufferField (
+ UINT16 AmlOpcode,
+ ACPI_OPERAND_OBJECT *ObjDesc,
+ ACPI_OPERAND_OBJECT *BufferDesc,
+ ACPI_OPERAND_OBJECT *OffsetDesc,
+ ACPI_OPERAND_OBJECT *LengthDesc,
+ ACPI_OPERAND_OBJECT *ResultDesc);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsExecuteArguments
+ *
+ * PARAMETERS: Node - Object NS node
+ * ScopeNode - Parent NS node
+ * AmlLength - Length of executable AML
+ * AmlStart - Pointer to the AML
+ *
+ * RETURN: Status.
+ *
+ * DESCRIPTION: Late (deferred) execution of region or field arguments
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDsExecuteArguments (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_NAMESPACE_NODE *ScopeNode,
+ UINT32 AmlLength,
+ UINT8 *AmlStart)
+{
+ ACPI_STATUS Status;
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_WALK_STATE *WalkState;
+
+
+ ACPI_FUNCTION_TRACE (DsExecuteArguments);
+
+
+ /*
+ * Allocate a new parser op to be the root of the parsed tree
+ */
+ Op = AcpiPsAllocOp (AML_INT_EVAL_SUBTREE_OP);
+ if (!Op)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Save the Node for use in AcpiPsParseAml */
+
+ Op->Common.Node = ScopeNode;
+
+ /* Create and initialize a new parser state */
+
+ WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
+ if (!WalkState)
+ {
+ Status = AE_NO_MEMORY;
+ goto Cleanup;
+ }
+
+ Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, AmlStart,
+ AmlLength, NULL, ACPI_IMODE_LOAD_PASS1);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiDsDeleteWalkState (WalkState);
+ goto Cleanup;
+ }
+
+ /* Mark this parse as a deferred opcode */
+
+ WalkState->ParseFlags = ACPI_PARSE_DEFERRED_OP;
+ WalkState->DeferredNode = Node;
+
+ /* Pass1: Parse the entire declaration */
+
+ Status = AcpiPsParseAml (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ /* Get and init the Op created above */
+
+ Op->Common.Node = Node;
+ AcpiPsDeleteParseTree (Op);
+
+ /* Evaluate the deferred arguments */
+
+ Op = AcpiPsAllocOp (AML_INT_EVAL_SUBTREE_OP);
+ if (!Op)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ Op->Common.Node = ScopeNode;
+
+ /* Create and initialize a new parser state */
+
+ WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
+ if (!WalkState)
+ {
+ Status = AE_NO_MEMORY;
+ goto Cleanup;
+ }
+
+ /* Execute the opcode and arguments */
+
+ Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, AmlStart,
+ AmlLength, NULL, ACPI_IMODE_EXECUTE);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiDsDeleteWalkState (WalkState);
+ goto Cleanup;
+ }
+
+ /* Mark this execution as a deferred opcode */
+
+ WalkState->DeferredNode = Node;
+ Status = AcpiPsParseAml (WalkState);
+
+Cleanup:
+ AcpiPsDeleteParseTree (Op);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsGetBufferFieldArguments
+ *
+ * PARAMETERS: ObjDesc - A valid BufferField object
+ *
+ * RETURN: Status.
+ *
+ * DESCRIPTION: Get BufferField Buffer and Index. This implements the late
+ * evaluation of these field attributes.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsGetBufferFieldArguments (
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ ACPI_OPERAND_OBJECT *ExtraDesc;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsGetBufferFieldArguments, ObjDesc);
+
+
+ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Get the AML pointer (method object) and BufferField node */
+
+ ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc);
+ Node = ObjDesc->BufferField.Node;
+
+ ACPI_DEBUG_EXEC(AcpiUtDisplayInitPathname (ACPI_TYPE_BUFFER_FIELD, Node, NULL));
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] BufferField Arg Init\n",
+ AcpiUtGetNodeName (Node)));
+
+ /* Execute the AML code for the TermArg arguments */
+
+ Status = AcpiDsExecuteArguments (Node, AcpiNsGetParentNode (Node),
+ ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsGetBankFieldArguments
+ *
+ * PARAMETERS: ObjDesc - A valid BankField object
+ *
+ * RETURN: Status.
+ *
+ * DESCRIPTION: Get BankField BankValue. This implements the late
+ * evaluation of these field attributes.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsGetBankFieldArguments (
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ ACPI_OPERAND_OBJECT *ExtraDesc;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsGetBankFieldArguments, ObjDesc);
+
+
+ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Get the AML pointer (method object) and BankField node */
+
+ ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc);
+ Node = ObjDesc->BankField.Node;
+
+ ACPI_DEBUG_EXEC(AcpiUtDisplayInitPathname (ACPI_TYPE_LOCAL_BANK_FIELD, Node, NULL));
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] BankField Arg Init\n",
+ AcpiUtGetNodeName (Node)));
+
+ /* Execute the AML code for the TermArg arguments */
+
+ Status = AcpiDsExecuteArguments (Node, AcpiNsGetParentNode (Node),
+ ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsGetBufferArguments
+ *
+ * PARAMETERS: ObjDesc - A valid Buffer object
+ *
+ * RETURN: Status.
+ *
+ * DESCRIPTION: Get Buffer length and initializer byte list. This implements
+ * the late evaluation of these attributes.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsGetBufferArguments (
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsGetBufferArguments, ObjDesc);
+
+
+ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Get the Buffer node */
+
+ Node = ObjDesc->Buffer.Node;
+ if (!Node)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "No pointer back to NS node in buffer obj %p", ObjDesc));
+ return_ACPI_STATUS (AE_AML_INTERNAL);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Buffer Arg Init\n"));
+
+ /* Execute the AML code for the TermArg arguments */
+
+ Status = AcpiDsExecuteArguments (Node, Node,
+ ObjDesc->Buffer.AmlLength, ObjDesc->Buffer.AmlStart);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsGetPackageArguments
+ *
+ * PARAMETERS: ObjDesc - A valid Package object
+ *
+ * RETURN: Status.
+ *
+ * DESCRIPTION: Get Package length and initializer byte list. This implements
+ * the late evaluation of these attributes.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsGetPackageArguments (
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsGetPackageArguments, ObjDesc);
+
+
+ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Get the Package node */
+
+ Node = ObjDesc->Package.Node;
+ if (!Node)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "No pointer back to NS node in package %p", ObjDesc));
+ return_ACPI_STATUS (AE_AML_INTERNAL);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Package Arg Init\n"));
+
+ /* Execute the AML code for the TermArg arguments */
+
+ Status = AcpiDsExecuteArguments (Node, Node,
+ ObjDesc->Package.AmlLength, ObjDesc->Package.AmlStart);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsGetRegionArguments
+ *
+ * PARAMETERS: ObjDesc - A valid region object
+ *
+ * RETURN: Status.
+ *
+ * DESCRIPTION: Get region address and length. This implements the late
+ * evaluation of these region attributes.
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsGetRegionArguments (
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ExtraDesc;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsGetRegionArguments, ObjDesc);
+
+
+ if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc);
+ if (!ExtraDesc)
+ {
+ return_ACPI_STATUS (AE_NOT_EXIST);
+ }
+
+ /* Get the Region node */
+
+ Node = ObjDesc->Region.Node;
+
+ ACPI_DEBUG_EXEC (AcpiUtDisplayInitPathname (ACPI_TYPE_REGION, Node, NULL));
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] OpRegion Arg Init at AML %p\n",
+ AcpiUtGetNodeName (Node), ExtraDesc->Extra.AmlStart));
+
+ /* Execute the argument AML */
+
+ Status = AcpiDsExecuteArguments (Node, AcpiNsGetParentNode (Node),
+ ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitializeRegion
+ *
+ * PARAMETERS: ObjHandle - Region namespace node
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Front end to EvInitializeRegion
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsInitializeRegion (
+ ACPI_HANDLE ObjHandle)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_STATUS Status;
+
+
+ ObjDesc = AcpiNsGetAttachedObject (ObjHandle);
+
+ /* Namespace is NOT locked */
+
+ Status = AcpiEvInitializeRegion (ObjDesc, FALSE);
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitBufferField
+ *
+ * PARAMETERS: AmlOpcode - CreateXxxField
+ * ObjDesc - BufferField object
+ * BufferDesc - Host Buffer
+ * OffsetDesc - Offset into buffer
+ * LengthDesc - Length of field (CREATE_FIELD_OP only)
+ * ResultDesc - Where to store the result
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Perform actual initialization of a buffer field
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDsInitBufferField (
+ UINT16 AmlOpcode,
+ ACPI_OPERAND_OBJECT *ObjDesc,
+ ACPI_OPERAND_OBJECT *BufferDesc,
+ ACPI_OPERAND_OBJECT *OffsetDesc,
+ ACPI_OPERAND_OBJECT *LengthDesc,
+ ACPI_OPERAND_OBJECT *ResultDesc)
+{
+ UINT32 Offset;
+ UINT32 BitOffset;
+ UINT32 BitCount;
+ UINT8 FieldFlags;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsInitBufferField, ObjDesc);
+
+
+ /* Host object must be a Buffer */
+
+ if (BufferDesc->Common.Type != ACPI_TYPE_BUFFER)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Target of Create Field is not a Buffer object - %s",
+ AcpiUtGetObjectTypeName (BufferDesc)));
+
+ Status = AE_AML_OPERAND_TYPE;
+ goto Cleanup;
+ }
+
+ /*
+ * The last parameter to all of these opcodes (ResultDesc) started
+ * out as a NameString, and should therefore now be a NS node
+ * after resolution in AcpiExResolveOperands().
+ */
+ if (ACPI_GET_DESCRIPTOR_TYPE (ResultDesc) != ACPI_DESC_TYPE_NAMED)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "(%s) destination not a NS Node [%s]",
+ AcpiPsGetOpcodeName (AmlOpcode),
+ AcpiUtGetDescriptorName (ResultDesc)));
+
+ Status = AE_AML_OPERAND_TYPE;
+ goto Cleanup;
+ }
+
+ Offset = (UINT32) OffsetDesc->Integer.Value;
+
+ /*
+ * Setup the Bit offsets and counts, according to the opcode
+ */
+ switch (AmlOpcode)
+ {
+ case AML_CREATE_FIELD_OP:
+
+ /* Offset is in bits, count is in bits */
+
+ FieldFlags = AML_FIELD_ACCESS_BYTE;
+ BitOffset = Offset;
+ BitCount = (UINT32) LengthDesc->Integer.Value;
+
+ /* Must have a valid (>0) bit count */
+
+ if (BitCount == 0)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Attempt to CreateField of length zero"));
+ Status = AE_AML_OPERAND_VALUE;
+ goto Cleanup;
+ }
+ break;
+
+ case AML_CREATE_BIT_FIELD_OP:
+
+ /* Offset is in bits, Field is one bit */
+
+ BitOffset = Offset;
+ BitCount = 1;
+ FieldFlags = AML_FIELD_ACCESS_BYTE;
+ break;
+
+ case AML_CREATE_BYTE_FIELD_OP:
+
+ /* Offset is in bytes, field is one byte */
+
+ BitOffset = 8 * Offset;
+ BitCount = 8;
+ FieldFlags = AML_FIELD_ACCESS_BYTE;
+ break;
+
+ case AML_CREATE_WORD_FIELD_OP:
+
+ /* Offset is in bytes, field is one word */
+
+ BitOffset = 8 * Offset;
+ BitCount = 16;
+ FieldFlags = AML_FIELD_ACCESS_WORD;
+ break;
+
+ case AML_CREATE_DWORD_FIELD_OP:
+
+ /* Offset is in bytes, field is one dword */
+
+ BitOffset = 8 * Offset;
+ BitCount = 32;
+ FieldFlags = AML_FIELD_ACCESS_DWORD;
+ break;
+
+ case AML_CREATE_QWORD_FIELD_OP:
+
+ /* Offset is in bytes, field is one qword */
+
+ BitOffset = 8 * Offset;
+ BitCount = 64;
+ FieldFlags = AML_FIELD_ACCESS_QWORD;
+ break;
+
+ default:
+
+ ACPI_ERROR ((AE_INFO,
+ "Unknown field creation opcode %02x",
+ AmlOpcode));
+ Status = AE_AML_BAD_OPCODE;
+ goto Cleanup;
+ }
+
+ /* Entire field must fit within the current length of the buffer */
+
+ if ((BitOffset + BitCount) >
+ (8 * (UINT32) BufferDesc->Buffer.Length))
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Field [%4.4s] at %d exceeds Buffer [%4.4s] size %d (bits)",
+ AcpiUtGetNodeName (ResultDesc),
+ BitOffset + BitCount,
+ AcpiUtGetNodeName (BufferDesc->Buffer.Node),
+ 8 * (UINT32) BufferDesc->Buffer.Length));
+ Status = AE_AML_BUFFER_LIMIT;
+ goto Cleanup;
+ }
+
+ /*
+ * Initialize areas of the field object that are common to all fields
+ * For FieldFlags, use LOCK_RULE = 0 (NO_LOCK),
+ * UPDATE_RULE = 0 (UPDATE_PRESERVE)
+ */
+ Status = AcpiExPrepCommonFieldObject (ObjDesc, FieldFlags, 0,
+ BitOffset, BitCount);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ ObjDesc->BufferField.BufferObj = BufferDesc;
+
+ /* Reference count for BufferDesc inherits ObjDesc count */
+
+ BufferDesc->Common.ReferenceCount = (UINT16)
+ (BufferDesc->Common.ReferenceCount + ObjDesc->Common.ReferenceCount);
+
+
+Cleanup:
+
+ /* Always delete the operands */
+
+ AcpiUtRemoveReference (OffsetDesc);
+ AcpiUtRemoveReference (BufferDesc);
+
+ if (AmlOpcode == AML_CREATE_FIELD_OP)
+ {
+ AcpiUtRemoveReference (LengthDesc);
+ }
+
+ /* On failure, delete the result descriptor */
+
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiUtRemoveReference (ResultDesc); /* Result descriptor */
+ }
+ else
+ {
+ /* Now the address and length are valid for this BufferField */
+
+ ObjDesc->BufferField.Flags |= AOPOBJ_DATA_VALID;
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsEvalBufferFieldOperands
+ *
+ * PARAMETERS: WalkState - Current walk
+ * Op - A valid BufferField Op object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Get BufferField Buffer and Index
+ * Called from AcpiDsExecEndOp during BufferField parse tree walk
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsEvalBufferFieldOperands (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_PARSE_OBJECT *NextOp;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsEvalBufferFieldOperands, Op);
+
+
+ /*
+ * This is where we evaluate the address and length fields of the
+ * CreateXxxField declaration
+ */
+ Node = Op->Common.Node;
+
+ /* NextOp points to the op that holds the Buffer */
+
+ NextOp = Op->Common.Value.Arg;
+
+ /* Evaluate/create the address and length operands */
+
+ Status = AcpiDsCreateOperands (WalkState, NextOp);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ObjDesc = AcpiNsGetAttachedObject (Node);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NOT_EXIST);
+ }
+
+ /* Resolve the operands */
+
+ Status = AcpiExResolveOperands (Op->Common.AmlOpcode,
+ ACPI_WALK_OPERANDS, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR ((AE_INFO, "(%s) bad operand(s) (%X)",
+ AcpiPsGetOpcodeName (Op->Common.AmlOpcode), Status));
+
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Initialize the Buffer Field */
+
+ if (Op->Common.AmlOpcode == AML_CREATE_FIELD_OP)
+ {
+ /* NOTE: Slightly different operands for this opcode */
+
+ Status = AcpiDsInitBufferField (Op->Common.AmlOpcode, ObjDesc,
+ WalkState->Operands[0], WalkState->Operands[1],
+ WalkState->Operands[2], WalkState->Operands[3]);
+ }
+ else
+ {
+ /* All other, CreateXxxField opcodes */
+
+ Status = AcpiDsInitBufferField (Op->Common.AmlOpcode, ObjDesc,
+ WalkState->Operands[0], WalkState->Operands[1],
+ NULL, WalkState->Operands[2]);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsEvalRegionOperands
+ *
+ * PARAMETERS: WalkState - Current walk
+ * Op - A valid region Op object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Get region address and length
+ * Called from AcpiDsExecEndOp during OpRegion parse tree walk
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsEvalRegionOperands (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *OperandDesc;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_PARSE_OBJECT *NextOp;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsEvalRegionOperands, Op);
+
+
+ /*
+ * This is where we evaluate the address and length fields of the
+ * OpRegion declaration
+ */
+ Node = Op->Common.Node;
+
+ /* NextOp points to the op that holds the SpaceID */
+
+ NextOp = Op->Common.Value.Arg;
+
+ /* NextOp points to address op */
+
+ NextOp = NextOp->Common.Next;
+
+ /* Evaluate/create the address and length operands */
+
+ Status = AcpiDsCreateOperands (WalkState, NextOp);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Resolve the length and address operands to numbers */
+
+ Status = AcpiExResolveOperands (Op->Common.AmlOpcode,
+ ACPI_WALK_OPERANDS, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ObjDesc = AcpiNsGetAttachedObject (Node);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NOT_EXIST);
+ }
+
+ /*
+ * Get the length operand and save it
+ * (at Top of stack)
+ */
+ OperandDesc = WalkState->Operands[WalkState->NumOperands - 1];
+
+ ObjDesc->Region.Length = (UINT32) OperandDesc->Integer.Value;
+ AcpiUtRemoveReference (OperandDesc);
+
+ /*
+ * Get the address and save it
+ * (at top of stack - 1)
+ */
+ OperandDesc = WalkState->Operands[WalkState->NumOperands - 2];
+
+ ObjDesc->Region.Address = (ACPI_PHYSICAL_ADDRESS)
+ OperandDesc->Integer.Value;
+ AcpiUtRemoveReference (OperandDesc);
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "RgnObj %p Addr %8.8X%8.8X Len %X\n",
+ ObjDesc,
+ ACPI_FORMAT_NATIVE_UINT (ObjDesc->Region.Address),
+ ObjDesc->Region.Length));
+
+ /* Now the address and length are valid for this opregion */
+
+ ObjDesc->Region.Flags |= AOPOBJ_DATA_VALID;
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsEvalTableRegionOperands
+ *
+ * PARAMETERS: WalkState - Current walk
+ * Op - A valid region Op object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Get region address and length
+ * Called from AcpiDsExecEndOp during DataTableRegion parse tree walk
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsEvalTableRegionOperands (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT **Operand;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_PARSE_OBJECT *NextOp;
+ UINT32 TableIndex;
+ ACPI_TABLE_HEADER *Table;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsEvalTableRegionOperands, Op);
+
+
+ /*
+ * This is where we evaluate the SignatureString and OemIDString
+ * and OemTableIDString of the DataTableRegion declaration
+ */
+ Node = Op->Common.Node;
+
+ /* NextOp points to SignatureString op */
+
+ NextOp = Op->Common.Value.Arg;
+
+ /*
+ * Evaluate/create the SignatureString and OemIDString
+ * and OemTableIDString operands
+ */
+ Status = AcpiDsCreateOperands (WalkState, NextOp);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Resolve the SignatureString and OemIDString
+ * and OemTableIDString operands
+ */
+ Status = AcpiExResolveOperands (Op->Common.AmlOpcode,
+ ACPI_WALK_OPERANDS, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Operand = &WalkState->Operands[0];
+
+ /* Find the ACPI table */
+
+ Status = AcpiTbFindTable (Operand[0]->String.Pointer,
+ Operand[1]->String.Pointer, Operand[2]->String.Pointer,
+ &TableIndex);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ AcpiUtRemoveReference (Operand[0]);
+ AcpiUtRemoveReference (Operand[1]);
+ AcpiUtRemoveReference (Operand[2]);
+
+ Status = AcpiGetTableByIndex (TableIndex, &Table);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ObjDesc = AcpiNsGetAttachedObject (Node);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NOT_EXIST);
+ }
+
+ ObjDesc->Region.Address = (ACPI_PHYSICAL_ADDRESS) ACPI_TO_INTEGER (Table);
+ ObjDesc->Region.Length = Table->Length;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "RgnObj %p Addr %8.8X%8.8X Len %X\n",
+ ObjDesc,
+ ACPI_FORMAT_NATIVE_UINT (ObjDesc->Region.Address),
+ ObjDesc->Region.Length));
+
+ /* Now the address and length are valid for this opregion */
+
+ ObjDesc->Region.Flags |= AOPOBJ_DATA_VALID;
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsEvalDataObjectOperands
+ *
+ * PARAMETERS: WalkState - Current walk
+ * Op - A valid DataObject Op object
+ * ObjDesc - DataObject
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Get the operands and complete the following data object types:
+ * Buffer, Package.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsEvalDataObjectOperands (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ArgDesc;
+ UINT32 Length;
+
+
+ ACPI_FUNCTION_TRACE (DsEvalDataObjectOperands);
+
+
+ /* The first operand (for all of these data objects) is the length */
+
+ /*
+ * Set proper index into operand stack for AcpiDsObjStackPush
+ * invoked inside AcpiDsCreateOperand.
+ */
+ WalkState->OperandIndex = WalkState->NumOperands;
+
+ Status = AcpiDsCreateOperand (WalkState, Op->Common.Value.Arg, 1);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Status = AcpiExResolveOperands (WalkState->Opcode,
+ &(WalkState->Operands [WalkState->NumOperands -1]),
+ WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Extract length operand */
+
+ ArgDesc = WalkState->Operands [WalkState->NumOperands - 1];
+ Length = (UINT32) ArgDesc->Integer.Value;
+
+ /* Cleanup for length operand */
+
+ Status = AcpiDsObjStackPop (1, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ AcpiUtRemoveReference (ArgDesc);
+
+ /*
+ * Create the actual data object
+ */
+ switch (Op->Common.AmlOpcode)
+ {
+ case AML_BUFFER_OP:
+
+ Status = AcpiDsBuildInternalBufferObj (WalkState, Op, Length, &ObjDesc);
+ break;
+
+ case AML_PACKAGE_OP:
+ case AML_VAR_PACKAGE_OP:
+
+ Status = AcpiDsBuildInternalPackageObj (WalkState, Op, Length, &ObjDesc);
+ break;
+
+ default:
+ return_ACPI_STATUS (AE_AML_BAD_OPCODE);
+ }
+
+ if (ACPI_SUCCESS (Status))
+ {
+ /*
+ * Return the object in the WalkState, unless the parent is a package -
+ * in this case, the return object will be stored in the parse tree
+ * for the package.
+ */
+ if ((!Op->Common.Parent) ||
+ ((Op->Common.Parent->Common.AmlOpcode != AML_PACKAGE_OP) &&
+ (Op->Common.Parent->Common.AmlOpcode != AML_VAR_PACKAGE_OP) &&
+ (Op->Common.Parent->Common.AmlOpcode != AML_NAME_OP)))
+ {
+ WalkState->ResultObj = ObjDesc;
+ }
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsEvalBankFieldOperands
+ *
+ * PARAMETERS: WalkState - Current walk
+ * Op - A valid BankField Op object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Get BankField BankValue
+ * Called from AcpiDsExecEndOp during BankField parse tree walk
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsEvalBankFieldOperands (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *OperandDesc;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_PARSE_OBJECT *NextOp;
+ ACPI_PARSE_OBJECT *Arg;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsEvalBankFieldOperands, Op);
+
+
+ /*
+ * This is where we evaluate the BankValue field of the
+ * BankField declaration
+ */
+
+ /* NextOp points to the op that holds the Region */
+
+ NextOp = Op->Common.Value.Arg;
+
+ /* NextOp points to the op that holds the Bank Register */
+
+ NextOp = NextOp->Common.Next;
+
+ /* NextOp points to the op that holds the Bank Value */
+
+ NextOp = NextOp->Common.Next;
+
+ /*
+ * Set proper index into operand stack for AcpiDsObjStackPush
+ * invoked inside AcpiDsCreateOperand.
+ *
+ * We use WalkState->Operands[0] to store the evaluated BankValue
+ */
+ WalkState->OperandIndex = 0;
+
+ Status = AcpiDsCreateOperand (WalkState, NextOp, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Status = AcpiExResolveToValue (&WalkState->Operands[0], WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ACPI_DUMP_OPERANDS (ACPI_WALK_OPERANDS,
+ AcpiPsGetOpcodeName (Op->Common.AmlOpcode), 1);
+ /*
+ * Get the BankValue operand and save it
+ * (at Top of stack)
+ */
+ OperandDesc = WalkState->Operands[0];
+
+ /* Arg points to the start Bank Field */
+
+ Arg = AcpiPsGetArg (Op, 4);
+ while (Arg)
+ {
+ /* Ignore OFFSET and ACCESSAS terms here */
+
+ if (Arg->Common.AmlOpcode == AML_INT_NAMEDFIELD_OP)
+ {
+ Node = Arg->Common.Node;
+
+ ObjDesc = AcpiNsGetAttachedObject (Node);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NOT_EXIST);
+ }
+
+ ObjDesc->BankField.Value = (UINT32) OperandDesc->Integer.Value;
+ }
+
+ /* Move to next field in the list */
+
+ Arg = Arg->Common.Next;
+ }
+
+ AcpiUtRemoveReference (OperandDesc);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsExecBeginControlOp
+ *
+ * PARAMETERS: WalkList - The list that owns the walk stack
+ * Op - The control Op
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Handles all control ops encountered during control method
+ * execution.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsExecBeginControlOp (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_GENERIC_STATE *ControlState;
+
+
+ ACPI_FUNCTION_NAME (DsExecBeginControlOp);
+
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p Opcode=%2.2X State=%p\n", Op,
+ Op->Common.AmlOpcode, WalkState));
+
+ switch (Op->Common.AmlOpcode)
+ {
+ case AML_WHILE_OP:
+
+ /*
+ * If this is an additional iteration of a while loop, continue.
+ * There is no need to allocate a new control state.
+ */
+ if (WalkState->ControlState)
+ {
+ if (WalkState->ControlState->Control.AmlPredicateStart ==
+ (WalkState->ParserState.Aml - 1))
+ {
+ /* Reset the state to start-of-loop */
+
+ WalkState->ControlState->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING;
+ break;
+ }
+ }
+
+ /*lint -fallthrough */
+
+ case AML_IF_OP:
+
+ /*
+ * IF/WHILE: Create a new control state to manage these
+ * constructs. We need to manage these as a stack, in order
+ * to handle nesting.
+ */
+ ControlState = AcpiUtCreateControlState ();
+ if (!ControlState)
+ {
+ Status = AE_NO_MEMORY;
+ break;
+ }
+ /*
+ * Save a pointer to the predicate for multiple executions
+ * of a loop
+ */
+ ControlState->Control.AmlPredicateStart = WalkState->ParserState.Aml - 1;
+ ControlState->Control.PackageEnd = WalkState->ParserState.PkgEnd;
+ ControlState->Control.Opcode = Op->Common.AmlOpcode;
+
+
+ /* Push the control state on this walk's control stack */
+
+ AcpiUtPushGenericState (&WalkState->ControlState, ControlState);
+ break;
+
+ case AML_ELSE_OP:
+
+ /* Predicate is in the state object */
+ /* If predicate is true, the IF was executed, ignore ELSE part */
+
+ if (WalkState->LastPredicate)
+ {
+ Status = AE_CTRL_TRUE;
+ }
+
+ break;
+
+ case AML_RETURN_OP:
+
+ break;
+
+ default:
+ break;
+ }
+
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsExecEndControlOp
+ *
+ * PARAMETERS: WalkList - The list that owns the walk stack
+ * Op - The control Op
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Handles all control ops encountered during control method
+ * execution.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsExecEndControlOp (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_GENERIC_STATE *ControlState;
+
+
+ ACPI_FUNCTION_NAME (DsExecEndControlOp);
+
+
+ switch (Op->Common.AmlOpcode)
+ {
+ case AML_IF_OP:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[IF_OP] Op=%p\n", Op));
+
+ /*
+ * Save the result of the predicate in case there is an
+ * ELSE to come
+ */
+ WalkState->LastPredicate =
+ (BOOLEAN) WalkState->ControlState->Common.Value;
+
+ /*
+ * Pop the control state that was created at the start
+ * of the IF and free it
+ */
+ ControlState = AcpiUtPopGenericState (&WalkState->ControlState);
+ AcpiUtDeleteGenericState (ControlState);
+ break;
+
+
+ case AML_ELSE_OP:
+
+ break;
+
+
+ case AML_WHILE_OP:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[WHILE_OP] Op=%p\n", Op));
+
+ ControlState = WalkState->ControlState;
+ if (ControlState->Common.Value)
+ {
+ /* Predicate was true, the body of the loop was just executed */
+
+ /*
+ * This loop counter mechanism allows the interpreter to escape
+ * possibly infinite loops. This can occur in poorly written AML
+ * when the hardware does not respond within a while loop and the
+ * loop does not implement a timeout.
+ */
+ ControlState->Control.LoopCount++;
+ if (ControlState->Control.LoopCount > ACPI_MAX_LOOP_ITERATIONS)
+ {
+ Status = AE_AML_INFINITE_LOOP;
+ break;
+ }
+
+ /*
+ * Go back and evaluate the predicate and maybe execute the loop
+ * another time
+ */
+ Status = AE_CTRL_PENDING;
+ WalkState->AmlLastWhile = ControlState->Control.AmlPredicateStart;
+ break;
+ }
+
+ /* Predicate was false, terminate this while loop */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "[WHILE_OP] termination! Op=%p\n",Op));
+
+ /* Pop this control state and free it */
+
+ ControlState = AcpiUtPopGenericState (&WalkState->ControlState);
+ AcpiUtDeleteGenericState (ControlState);
+ break;
+
+
+ case AML_RETURN_OP:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "[RETURN_OP] Op=%p Arg=%p\n",Op, Op->Common.Value.Arg));
+
+ /*
+ * One optional operand -- the return value
+ * It can be either an immediate operand or a result that
+ * has been bubbled up the tree
+ */
+ if (Op->Common.Value.Arg)
+ {
+ /* Since we have a real Return(), delete any implicit return */
+
+ AcpiDsClearImplicitReturn (WalkState);
+
+ /* Return statement has an immediate operand */
+
+ Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /*
+ * If value being returned is a Reference (such as
+ * an arg or local), resolve it now because it may
+ * cease to exist at the end of the method.
+ */
+ Status = AcpiExResolveToValue (&WalkState->Operands [0], WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /*
+ * Get the return value and save as the last result
+ * value. This is the only place where WalkState->ReturnDesc
+ * is set to anything other than zero!
+ */
+ WalkState->ReturnDesc = WalkState->Operands[0];
+ }
+ else if (WalkState->ResultCount)
+ {
+ /* Since we have a real Return(), delete any implicit return */
+
+ AcpiDsClearImplicitReturn (WalkState);
+
+ /*
+ * The return value has come from a previous calculation.
+ *
+ * If value being returned is a Reference (such as
+ * an arg or local), resolve it now because it may
+ * cease to exist at the end of the method.
+ *
+ * Allow references created by the Index operator to return unchanged.
+ */
+ if ((ACPI_GET_DESCRIPTOR_TYPE (WalkState->Results->Results.ObjDesc[0]) == ACPI_DESC_TYPE_OPERAND) &&
+ ((WalkState->Results->Results.ObjDesc [0])->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
+ ((WalkState->Results->Results.ObjDesc [0])->Reference.Class != ACPI_REFCLASS_INDEX))
+ {
+ Status = AcpiExResolveToValue (&WalkState->Results->Results.ObjDesc [0], WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ }
+
+ WalkState->ReturnDesc = WalkState->Results->Results.ObjDesc [0];
+ }
+ else
+ {
+ /* No return operand */
+
+ if (WalkState->NumOperands)
+ {
+ AcpiUtRemoveReference (WalkState->Operands [0]);
+ }
+
+ WalkState->Operands [0] = NULL;
+ WalkState->NumOperands = 0;
+ WalkState->ReturnDesc = NULL;
+ }
+
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Completed RETURN_OP State=%p, RetVal=%p\n",
+ WalkState, WalkState->ReturnDesc));
+
+ /* End the control method execution right now */
+
+ Status = AE_CTRL_TERMINATE;
+ break;
+
+
+ case AML_NOOP_OP:
+
+ /* Just do nothing! */
+ break;
+
+
+ case AML_BREAK_POINT_OP:
+
+ /*
+ * Set the single-step flag. This will cause the debugger (if present)
+ * to break to the console within the AML debugger at the start of the
+ * next AML instruction.
+ */
+ ACPI_DEBUGGER_EXEC (
+ AcpiGbl_CmSingleStep = TRUE);
+ ACPI_DEBUGGER_EXEC (
+ AcpiOsPrintf ("**break** Executed AML BreakPoint opcode\n"));
+
+ /* Call to the OSL in case OS wants a piece of the action */
+
+ Status = AcpiOsSignal (ACPI_SIGNAL_BREAKPOINT,
+ "Executed AML Breakpoint opcode");
+ break;
+
+
+ case AML_BREAK_OP:
+ case AML_CONTINUE_OP: /* ACPI 2.0 */
+
+
+ /* Pop and delete control states until we find a while */
+
+ while (WalkState->ControlState &&
+ (WalkState->ControlState->Control.Opcode != AML_WHILE_OP))
+ {
+ ControlState = AcpiUtPopGenericState (&WalkState->ControlState);
+ AcpiUtDeleteGenericState (ControlState);
+ }
+
+ /* No while found? */
+
+ if (!WalkState->ControlState)
+ {
+ return (AE_AML_NO_WHILE);
+ }
+
+ /* Was: WalkState->AmlLastWhile = WalkState->ControlState->Control.AmlPredicateStart; */
+
+ WalkState->AmlLastWhile = WalkState->ControlState->Control.PackageEnd;
+
+ /* Return status depending on opcode */
+
+ if (Op->Common.AmlOpcode == AML_BREAK_OP)
+ {
+ Status = AE_CTRL_BREAK;
+ }
+ else
+ {
+ Status = AE_CTRL_CONTINUE;
+ }
+ break;
+
+
+ default:
+
+ ACPI_ERROR ((AE_INFO, "Unknown control opcode=%X Op=%p",
+ Op->Common.AmlOpcode, Op));
+
+ Status = AE_AML_BAD_OPCODE;
+ break;
+ }
+
+ return (Status);
+}
+
diff --git a/sys/contrib/dev/acpica/dispatcher/dsutils.c b/sys/contrib/dev/acpica/dispatcher/dsutils.c
new file mode 100644
index 0000000..6c211ac
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dsutils.c
@@ -0,0 +1,1009 @@
+/*******************************************************************************
+ *
+ * Module Name: dsutils - Dispatcher utilities
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSUTILS_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acparser.h"
+#include "amlcode.h"
+#include "acdispat.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "acdebug.h"
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dsutils")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsClearImplicitReturn
+ *
+ * PARAMETERS: WalkState - Current State
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Clear and remove a reference on an implicit return value. Used
+ * to delete "stale" return values (if enabled, the return value
+ * from every operator is saved at least momentarily, in case the
+ * parent method exits.)
+ *
+ ******************************************************************************/
+
+void
+AcpiDsClearImplicitReturn (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_FUNCTION_NAME (DsClearImplicitReturn);
+
+
+ /*
+ * Slack must be enabled for this feature
+ */
+ if (!AcpiGbl_EnableInterpreterSlack)
+ {
+ return;
+ }
+
+ if (WalkState->ImplicitReturnObj)
+ {
+ /*
+ * Delete any "stale" implicit return. However, in
+ * complex statements, the implicit return value can be
+ * bubbled up several levels.
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Removing reference on stale implicit return obj %p\n",
+ WalkState->ImplicitReturnObj));
+
+ AcpiUtRemoveReference (WalkState->ImplicitReturnObj);
+ WalkState->ImplicitReturnObj = NULL;
+ }
+}
+
+
+#ifndef ACPI_NO_METHOD_EXECUTION
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsDoImplicitReturn
+ *
+ * PARAMETERS: ReturnDesc - The return value
+ * WalkState - Current State
+ * AddReference - True if a reference should be added to the
+ * return object
+ *
+ * RETURN: TRUE if implicit return enabled, FALSE otherwise
+ *
+ * DESCRIPTION: Implements the optional "implicit return". We save the result
+ * of every ASL operator and control method invocation in case the
+ * parent method exit. Before storing a new return value, we
+ * delete the previous return value.
+ *
+ ******************************************************************************/
+
+BOOLEAN
+AcpiDsDoImplicitReturn (
+ ACPI_OPERAND_OBJECT *ReturnDesc,
+ ACPI_WALK_STATE *WalkState,
+ BOOLEAN AddReference)
+{
+ ACPI_FUNCTION_NAME (DsDoImplicitReturn);
+
+
+ /*
+ * Slack must be enabled for this feature, and we must
+ * have a valid return object
+ */
+ if ((!AcpiGbl_EnableInterpreterSlack) ||
+ (!ReturnDesc))
+ {
+ return (FALSE);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Result %p will be implicitly returned; Prev=%p\n",
+ ReturnDesc,
+ WalkState->ImplicitReturnObj));
+
+ /*
+ * Delete any "stale" implicit return value first. However, in
+ * complex statements, the implicit return value can be
+ * bubbled up several levels, so we don't clear the value if it
+ * is the same as the ReturnDesc.
+ */
+ if (WalkState->ImplicitReturnObj)
+ {
+ if (WalkState->ImplicitReturnObj == ReturnDesc)
+ {
+ return (TRUE);
+ }
+ AcpiDsClearImplicitReturn (WalkState);
+ }
+
+ /* Save the implicit return value, add a reference if requested */
+
+ WalkState->ImplicitReturnObj = ReturnDesc;
+ if (AddReference)
+ {
+ AcpiUtAddReference (ReturnDesc);
+ }
+
+ return (TRUE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsIsResultUsed
+ *
+ * PARAMETERS: Op - Current Op
+ * WalkState - Current State
+ *
+ * RETURN: TRUE if result is used, FALSE otherwise
+ *
+ * DESCRIPTION: Check if a result object will be used by the parent
+ *
+ ******************************************************************************/
+
+BOOLEAN
+AcpiDsIsResultUsed (
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_WALK_STATE *WalkState)
+{
+ const ACPI_OPCODE_INFO *ParentInfo;
+
+ ACPI_FUNCTION_TRACE_PTR (DsIsResultUsed, Op);
+
+
+ /* Must have both an Op and a Result Object */
+
+ if (!Op)
+ {
+ ACPI_ERROR ((AE_INFO, "Null Op"));
+ return_UINT8 (TRUE);
+ }
+
+ /*
+ * We know that this operator is not a
+ * Return() operator (would not come here.) The following code is the
+ * optional support for a so-called "implicit return". Some AML code
+ * assumes that the last value of the method is "implicitly" returned
+ * to the caller. Just save the last result as the return value.
+ * NOTE: this is optional because the ASL language does not actually
+ * support this behavior.
+ */
+ (void) AcpiDsDoImplicitReturn (WalkState->ResultObj, WalkState, TRUE);
+
+ /*
+ * Now determine if the parent will use the result
+ *
+ * If there is no parent, or the parent is a ScopeOp, we are executing
+ * at the method level. An executing method typically has no parent,
+ * since each method is parsed separately. A method invoked externally
+ * via ExecuteControlMethod has a ScopeOp as the parent.
+ */
+ if ((!Op->Common.Parent) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_SCOPE_OP))
+ {
+ /* No parent, the return value cannot possibly be used */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "At Method level, result of [%s] not used\n",
+ AcpiPsGetOpcodeName (Op->Common.AmlOpcode)));
+ return_UINT8 (FALSE);
+ }
+
+ /* Get info on the parent. The RootOp is AML_SCOPE */
+
+ ParentInfo = AcpiPsGetOpcodeInfo (Op->Common.Parent->Common.AmlOpcode);
+ if (ParentInfo->Class == AML_CLASS_UNKNOWN)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Unknown parent opcode Op=%p", Op));
+ return_UINT8 (FALSE);
+ }
+
+ /*
+ * Decide what to do with the result based on the parent. If
+ * the parent opcode will not use the result, delete the object.
+ * Otherwise leave it as is, it will be deleted when it is used
+ * as an operand later.
+ */
+ switch (ParentInfo->Class)
+ {
+ case AML_CLASS_CONTROL:
+
+ switch (Op->Common.Parent->Common.AmlOpcode)
+ {
+ case AML_RETURN_OP:
+
+ /* Never delete the return value associated with a return opcode */
+
+ goto ResultUsed;
+
+ case AML_IF_OP:
+ case AML_WHILE_OP:
+
+ /*
+ * If we are executing the predicate AND this is the predicate op,
+ * we will use the return value
+ */
+ if ((WalkState->ControlState->Common.State == ACPI_CONTROL_PREDICATE_EXECUTING) &&
+ (WalkState->ControlState->Control.PredicateOp == Op))
+ {
+ goto ResultUsed;
+ }
+ break;
+
+ default:
+ /* Ignore other control opcodes */
+ break;
+ }
+
+ /* The general control opcode returns no result */
+
+ goto ResultNotUsed;
+
+
+ case AML_CLASS_CREATE:
+
+ /*
+ * These opcodes allow TermArg(s) as operands and therefore
+ * the operands can be method calls. The result is used.
+ */
+ goto ResultUsed;
+
+
+ case AML_CLASS_NAMED_OBJECT:
+
+ if ((Op->Common.Parent->Common.AmlOpcode == AML_REGION_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_DATA_REGION_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_BUFFER_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_INT_EVAL_SUBTREE_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_BANK_FIELD_OP))
+ {
+ /*
+ * These opcodes allow TermArg(s) as operands and therefore
+ * the operands can be method calls. The result is used.
+ */
+ goto ResultUsed;
+ }
+
+ goto ResultNotUsed;
+
+
+ default:
+
+ /*
+ * In all other cases. the parent will actually use the return
+ * object, so keep it.
+ */
+ goto ResultUsed;
+ }
+
+
+ResultUsed:
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Result of [%s] used by Parent [%s] Op=%p\n",
+ AcpiPsGetOpcodeName (Op->Common.AmlOpcode),
+ AcpiPsGetOpcodeName (Op->Common.Parent->Common.AmlOpcode), Op));
+
+ return_UINT8 (TRUE);
+
+
+ResultNotUsed:
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Result of [%s] not used by Parent [%s] Op=%p\n",
+ AcpiPsGetOpcodeName (Op->Common.AmlOpcode),
+ AcpiPsGetOpcodeName (Op->Common.Parent->Common.AmlOpcode), Op));
+
+ return_UINT8 (FALSE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsDeleteResultIfNotUsed
+ *
+ * PARAMETERS: Op - Current parse Op
+ * ResultObj - Result of the operation
+ * WalkState - Current state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Used after interpretation of an opcode. If there is an internal
+ * result descriptor, check if the parent opcode will actually use
+ * this result. If not, delete the result now so that it will
+ * not become orphaned.
+ *
+ ******************************************************************************/
+
+void
+AcpiDsDeleteResultIfNotUsed (
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_OPERAND_OBJECT *ResultObj,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsDeleteResultIfNotUsed, ResultObj);
+
+
+ if (!Op)
+ {
+ ACPI_ERROR ((AE_INFO, "Null Op"));
+ return_VOID;
+ }
+
+ if (!ResultObj)
+ {
+ return_VOID;
+ }
+
+ if (!AcpiDsIsResultUsed (Op, WalkState))
+ {
+ /* Must pop the result stack (ObjDesc should be equal to ResultObj) */
+
+ Status = AcpiDsResultPop (&ObjDesc, WalkState);
+ if (ACPI_SUCCESS (Status))
+ {
+ AcpiUtRemoveReference (ResultObj);
+ }
+ }
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsResolveOperands
+ *
+ * PARAMETERS: WalkState - Current walk state with operands on stack
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Resolve all operands to their values. Used to prepare
+ * arguments to a control method invocation (a call from one
+ * method to another.)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsResolveOperands (
+ ACPI_WALK_STATE *WalkState)
+{
+ UINT32 i;
+ ACPI_STATUS Status = AE_OK;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsResolveOperands, WalkState);
+
+
+ /*
+ * Attempt to resolve each of the valid operands
+ * Method arguments are passed by reference, not by value. This means
+ * that the actual objects are passed, not copies of the objects.
+ */
+ for (i = 0; i < WalkState->NumOperands; i++)
+ {
+ Status = AcpiExResolveToValue (&WalkState->Operands[i], WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsClearOperands
+ *
+ * PARAMETERS: WalkState - Current walk state with operands on stack
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Clear all operands on the current walk state operand stack.
+ *
+ ******************************************************************************/
+
+void
+AcpiDsClearOperands (
+ ACPI_WALK_STATE *WalkState)
+{
+ UINT32 i;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsClearOperands, WalkState);
+
+
+ /* Remove a reference on each operand on the stack */
+
+ for (i = 0; i < WalkState->NumOperands; i++)
+ {
+ /*
+ * Remove a reference to all operands, including both
+ * "Arguments" and "Targets".
+ */
+ AcpiUtRemoveReference (WalkState->Operands[i]);
+ WalkState->Operands[i] = NULL;
+ }
+
+ WalkState->NumOperands = 0;
+ return_VOID;
+}
+#endif
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateOperand
+ *
+ * PARAMETERS: WalkState - Current walk state
+ * Arg - Parse object for the argument
+ * ArgIndex - Which argument (zero based)
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Translate a parse tree object that is an argument to an AML
+ * opcode to the equivalent interpreter object. This may include
+ * looking up a name or entering a new name into the internal
+ * namespace.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsCreateOperand (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Arg,
+ UINT32 ArgIndex)
+{
+ ACPI_STATUS Status = AE_OK;
+ char *NameString;
+ UINT32 NameLength;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_PARSE_OBJECT *ParentOp;
+ UINT16 Opcode;
+ ACPI_INTERPRETER_MODE InterpreterMode;
+ const ACPI_OPCODE_INFO *OpInfo;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsCreateOperand, Arg);
+
+
+ /* A valid name must be looked up in the namespace */
+
+ if ((Arg->Common.AmlOpcode == AML_INT_NAMEPATH_OP) &&
+ (Arg->Common.Value.String) &&
+ !(Arg->Common.Flags & ACPI_PARSEOP_IN_STACK))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Getting a name: Arg=%p\n", Arg));
+
+ /* Get the entire name string from the AML stream */
+
+ Status = AcpiExGetNameString (ACPI_TYPE_ANY, Arg->Common.Value.Buffer,
+ &NameString, &NameLength);
+
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* All prefixes have been handled, and the name is in NameString */
+
+ /*
+ * Special handling for BufferField declarations. This is a deferred
+ * opcode that unfortunately defines the field name as the last
+ * parameter instead of the first. We get here when we are performing
+ * the deferred execution, so the actual name of the field is already
+ * in the namespace. We don't want to attempt to look it up again
+ * because we may be executing in a different scope than where the
+ * actual opcode exists.
+ */
+ if ((WalkState->DeferredNode) &&
+ (WalkState->DeferredNode->Type == ACPI_TYPE_BUFFER_FIELD) &&
+ (ArgIndex == (UINT32) ((WalkState->Opcode == AML_CREATE_FIELD_OP) ? 3 : 2)))
+ {
+ ObjDesc = ACPI_CAST_PTR (
+ ACPI_OPERAND_OBJECT, WalkState->DeferredNode);
+ Status = AE_OK;
+ }
+ else /* All other opcodes */
+ {
+ /*
+ * Differentiate between a namespace "create" operation
+ * versus a "lookup" operation (IMODE_LOAD_PASS2 vs.
+ * IMODE_EXECUTE) in order to support the creation of
+ * namespace objects during the execution of control methods.
+ */
+ ParentOp = Arg->Common.Parent;
+ OpInfo = AcpiPsGetOpcodeInfo (ParentOp->Common.AmlOpcode);
+ if ((OpInfo->Flags & AML_NSNODE) &&
+ (ParentOp->Common.AmlOpcode != AML_INT_METHODCALL_OP) &&
+ (ParentOp->Common.AmlOpcode != AML_REGION_OP) &&
+ (ParentOp->Common.AmlOpcode != AML_INT_NAMEPATH_OP))
+ {
+ /* Enter name into namespace if not found */
+
+ InterpreterMode = ACPI_IMODE_LOAD_PASS2;
+ }
+ else
+ {
+ /* Return a failure if name not found */
+
+ InterpreterMode = ACPI_IMODE_EXECUTE;
+ }
+
+ Status = AcpiNsLookup (WalkState->ScopeInfo, NameString,
+ ACPI_TYPE_ANY, InterpreterMode,
+ ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
+ WalkState,
+ ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &ObjDesc));
+ /*
+ * The only case where we pass through (ignore) a NOT_FOUND
+ * error is for the CondRefOf opcode.
+ */
+ if (Status == AE_NOT_FOUND)
+ {
+ if (ParentOp->Common.AmlOpcode == AML_COND_REF_OF_OP)
+ {
+ /*
+ * For the Conditional Reference op, it's OK if
+ * the name is not found; We just need a way to
+ * indicate this to the interpreter, set the
+ * object to the root
+ */
+ ObjDesc = ACPI_CAST_PTR (
+ ACPI_OPERAND_OBJECT, AcpiGbl_RootNode);
+ Status = AE_OK;
+ }
+ else
+ {
+ /*
+ * We just plain didn't find it -- which is a
+ * very serious error at this point
+ */
+ Status = AE_AML_NAME_NOT_FOUND;
+ }
+ }
+
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (NameString, Status);
+ }
+ }
+
+ /* Free the namestring created above */
+
+ ACPI_FREE (NameString);
+
+ /* Check status from the lookup */
+
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Put the resulting object onto the current object stack */
+
+ Status = AcpiDsObjStackPush (ObjDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (ObjDesc, WalkState));
+ }
+ else
+ {
+ /* Check for null name case */
+
+ if ((Arg->Common.AmlOpcode == AML_INT_NAMEPATH_OP) &&
+ !(Arg->Common.Flags & ACPI_PARSEOP_IN_STACK))
+ {
+ /*
+ * If the name is null, this means that this is an
+ * optional result parameter that was not specified
+ * in the original ASL. Create a Zero Constant for a
+ * placeholder. (Store to a constant is a Noop.)
+ */
+ Opcode = AML_ZERO_OP; /* Has no arguments! */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Null namepath: Arg=%p\n", Arg));
+ }
+ else
+ {
+ Opcode = Arg->Common.AmlOpcode;
+ }
+
+ /* Get the object type of the argument */
+
+ OpInfo = AcpiPsGetOpcodeInfo (Opcode);
+ if (OpInfo->ObjectType == ACPI_TYPE_INVALID)
+ {
+ return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
+ }
+
+ if ((OpInfo->Flags & AML_HAS_RETVAL) || (Arg->Common.Flags & ACPI_PARSEOP_IN_STACK))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Argument previously created, already stacked\n"));
+
+ ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (
+ WalkState->Operands [WalkState->NumOperands - 1], WalkState));
+
+ /*
+ * Use value that was already previously returned
+ * by the evaluation of this argument
+ */
+ Status = AcpiDsResultPop (&ObjDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ /*
+ * Only error is underflow, and this indicates
+ * a missing or null operand!
+ */
+ ACPI_EXCEPTION ((AE_INFO, Status,
+ "Missing or null operand"));
+ return_ACPI_STATUS (Status);
+ }
+ }
+ else
+ {
+ /* Create an ACPI_INTERNAL_OBJECT for the argument */
+
+ ObjDesc = AcpiUtCreateInternalObject (OpInfo->ObjectType);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Initialize the new object */
+
+ Status = AcpiDsInitObjectFromOp (
+ WalkState, Arg, Opcode, &ObjDesc);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiUtDeleteObjectDesc (ObjDesc);
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /* Put the operand object on the object stack */
+
+ Status = AcpiDsObjStackPush (ObjDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (ObjDesc, WalkState));
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateOperands
+ *
+ * PARAMETERS: WalkState - Current state
+ * FirstArg - First argument of a parser argument tree
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Convert an operator's arguments from a parse tree format to
+ * namespace objects and place those argument object on the object
+ * stack in preparation for evaluation by the interpreter.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsCreateOperands (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *FirstArg)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_PARSE_OBJECT *Arguments[ACPI_OBJ_NUM_OPERANDS];
+ UINT32 ArgCount = 0;
+ UINT32 Index = WalkState->NumOperands;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsCreateOperands, FirstArg);
+
+
+ /* Get all arguments in the list */
+
+ Arg = FirstArg;
+ while (Arg)
+ {
+ if (Index >= ACPI_OBJ_NUM_OPERANDS)
+ {
+ return_ACPI_STATUS (AE_BAD_DATA);
+ }
+
+ Arguments[Index] = Arg;
+ WalkState->Operands [Index] = NULL;
+
+ /* Move on to next argument, if any */
+
+ Arg = Arg->Common.Next;
+ ArgCount++;
+ Index++;
+ }
+
+ Index--;
+
+ /* It is the appropriate order to get objects from the Result stack */
+
+ for (i = 0; i < ArgCount; i++)
+ {
+ Arg = Arguments[Index];
+
+ /* Force the filling of the operand stack in inverse order */
+
+ WalkState->OperandIndex = (UINT8) Index;
+
+ Status = AcpiDsCreateOperand (WalkState, Arg, Index);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ Index--;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Arg #%d (%p) done, Arg1=%p\n",
+ Index, Arg, FirstArg));
+ }
+
+ return_ACPI_STATUS (Status);
+
+
+Cleanup:
+ /*
+ * We must undo everything done above; meaning that we must
+ * pop everything off of the operand stack and delete those
+ * objects
+ */
+ AcpiDsObjStackPopAndDelete (ArgCount, WalkState);
+
+ ACPI_EXCEPTION ((AE_INFO, Status, "While creating Arg %d", Index));
+ return_ACPI_STATUS (Status);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsEvaluateNamePath
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk,
+ * the opcode of current operation should be
+ * AML_INT_NAMEPATH_OP
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Translate the -NamePath- parse tree object to the equivalent
+ * interpreter object, convert it to value, if needed, duplicate
+ * it, if needed, and push it onto the current result stack.
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsEvaluateNamePath (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_PARSE_OBJECT *Op = WalkState->Op;
+ ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0];
+ ACPI_OPERAND_OBJECT *NewObjDesc;
+ UINT8 Type;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsEvaluateNamePath, WalkState);
+
+
+ if (!Op->Common.Parent)
+ {
+ /* This happens after certain exception processing */
+
+ goto Exit;
+ }
+
+ if ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP) ||
+ (Op->Common.Parent->Common.AmlOpcode == AML_REF_OF_OP))
+ {
+ /* TBD: Should we specify this feature as a bit of OpInfo->Flags of these opcodes? */
+
+ goto Exit;
+ }
+
+ Status = AcpiDsCreateOperand (WalkState, Op, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Exit;
+ }
+
+ if (Op->Common.Flags & ACPI_PARSEOP_TARGET)
+ {
+ NewObjDesc = *Operand;
+ goto PushResult;
+ }
+
+ Type = (*Operand)->Common.Type;
+
+ Status = AcpiExResolveToValue (Operand, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Exit;
+ }
+
+ if (Type == ACPI_TYPE_INTEGER)
+ {
+ /* It was incremented by AcpiExResolveToValue */
+
+ AcpiUtRemoveReference (*Operand);
+
+ Status = AcpiUtCopyIobjectToIobject (*Operand, &NewObjDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Exit;
+ }
+ }
+ else
+ {
+ /*
+ * The object either was anew created or is
+ * a Namespace node - don't decrement it.
+ */
+ NewObjDesc = *Operand;
+ }
+
+ /* Cleanup for name-path operand */
+
+ Status = AcpiDsObjStackPop (1, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ WalkState->ResultObj = NewObjDesc;
+ goto Exit;
+ }
+
+PushResult:
+
+ WalkState->ResultObj = NewObjDesc;
+
+ Status = AcpiDsResultPush (WalkState->ResultObj, WalkState);
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Force to take it from stack */
+
+ Op->Common.Flags |= ACPI_PARSEOP_IN_STACK;
+ }
+
+Exit:
+
+ return_ACPI_STATUS (Status);
+}
diff --git a/sys/contrib/dev/acpica/dispatcher/dswexec.c b/sys/contrib/dev/acpica/dispatcher/dswexec.c
new file mode 100644
index 0000000..9485c62
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dswexec.c
@@ -0,0 +1,853 @@
+/******************************************************************************
+ *
+ * Module Name: dswexec - Dispatcher method execution callbacks;
+ * dispatch to interpreter.
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSWEXEC_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acparser.h"
+#include "amlcode.h"
+#include "acdispat.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "acdebug.h"
+
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dswexec")
+
+/*
+ * Dispatch table for opcode classes
+ */
+static ACPI_EXECUTE_OP AcpiGbl_OpTypeDispatch [] =
+{
+ AcpiExOpcode_0A_0T_1R,
+ AcpiExOpcode_1A_0T_0R,
+ AcpiExOpcode_1A_0T_1R,
+ AcpiExOpcode_1A_1T_0R,
+ AcpiExOpcode_1A_1T_1R,
+ AcpiExOpcode_2A_0T_0R,
+ AcpiExOpcode_2A_0T_1R,
+ AcpiExOpcode_2A_1T_1R,
+ AcpiExOpcode_2A_2T_1R,
+ AcpiExOpcode_3A_0T_0R,
+ AcpiExOpcode_3A_1T_1R,
+ AcpiExOpcode_6A_0T_1R
+};
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsGetPredicateValue
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ * ResultObj - if non-zero, pop result from result stack
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Get the result of a predicate evaluation
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsGetPredicateValue (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_OPERAND_OBJECT *ResultObj)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *LocalObjDesc = NULL;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsGetPredicateValue, WalkState);
+
+
+ WalkState->ControlState->Common.State = 0;
+
+ if (ResultObj)
+ {
+ Status = AcpiDsResultPop (&ObjDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_EXCEPTION ((AE_INFO, Status,
+ "Could not get result from predicate evaluation"));
+
+ return_ACPI_STATUS (Status);
+ }
+ }
+ else
+ {
+ Status = AcpiDsCreateOperand (WalkState, WalkState->Op, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Status = AcpiExResolveToValue (&WalkState->Operands [0], WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ObjDesc = WalkState->Operands [0];
+ }
+
+ if (!ObjDesc)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "No predicate ObjDesc=%p State=%p",
+ ObjDesc, WalkState));
+
+ return_ACPI_STATUS (AE_AML_NO_OPERAND);
+ }
+
+ /*
+ * Result of predicate evaluation must be an Integer
+ * object. Implicitly convert the argument if necessary.
+ */
+ Status = AcpiExConvertToInteger (ObjDesc, &LocalObjDesc, 16);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ if (LocalObjDesc->Common.Type != ACPI_TYPE_INTEGER)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Bad predicate (not an integer) ObjDesc=%p State=%p Type=%X",
+ ObjDesc, WalkState, ObjDesc->Common.Type));
+
+ Status = AE_AML_OPERAND_TYPE;
+ goto Cleanup;
+ }
+
+ /* Truncate the predicate to 32-bits if necessary */
+
+ AcpiExTruncateFor32bitTable (LocalObjDesc);
+
+ /*
+ * Save the result of the predicate evaluation on
+ * the control stack
+ */
+ if (LocalObjDesc->Integer.Value)
+ {
+ WalkState->ControlState->Common.Value = TRUE;
+ }
+ else
+ {
+ /*
+ * Predicate is FALSE, we will just toss the
+ * rest of the package
+ */
+ WalkState->ControlState->Common.Value = FALSE;
+ Status = AE_CTRL_FALSE;
+ }
+
+ /* Predicate can be used for an implicit return value */
+
+ (void) AcpiDsDoImplicitReturn (LocalObjDesc, WalkState, TRUE);
+
+
+Cleanup:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Completed a predicate eval=%X Op=%p\n",
+ WalkState->ControlState->Common.Value, WalkState->Op));
+
+ /* Break to debugger to display result */
+
+ ACPI_DEBUGGER_EXEC (AcpiDbDisplayResultObject (LocalObjDesc, WalkState));
+
+ /*
+ * Delete the predicate result object (we know that
+ * we don't need it anymore)
+ */
+ if (LocalObjDesc != ObjDesc)
+ {
+ AcpiUtRemoveReference (LocalObjDesc);
+ }
+ AcpiUtRemoveReference (ObjDesc);
+
+ WalkState->ControlState->Common.State = ACPI_CONTROL_NORMAL;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsExecBeginOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ * OutOp - Where to return op if a new one is created
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Descending callback used during the execution of control
+ * methods. This is where most operators and operands are
+ * dispatched to the interpreter.
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsExecBeginOp (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT **OutOp)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_STATUS Status = AE_OK;
+ UINT32 OpcodeClass;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsExecBeginOp, WalkState);
+
+
+ Op = WalkState->Op;
+ if (!Op)
+ {
+ Status = AcpiDsLoad2BeginOp (WalkState, OutOp);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+
+ Op = *OutOp;
+ WalkState->Op = Op;
+ WalkState->Opcode = Op->Common.AmlOpcode;
+ WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);
+
+ if (AcpiNsOpensScope (WalkState->OpInfo->ObjectType))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "(%s) Popping scope for Op %p\n",
+ AcpiUtGetTypeName (WalkState->OpInfo->ObjectType), Op));
+
+ Status = AcpiDsScopeStackPop (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+ }
+ }
+
+ if (Op == WalkState->Origin)
+ {
+ if (OutOp)
+ {
+ *OutOp = Op;
+ }
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * If the previous opcode was a conditional, this opcode
+ * must be the beginning of the associated predicate.
+ * Save this knowledge in the current scope descriptor
+ */
+ if ((WalkState->ControlState) &&
+ (WalkState->ControlState->Common.State ==
+ ACPI_CONTROL_CONDITIONAL_EXECUTING))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Exec predicate Op=%p State=%p\n",
+ Op, WalkState));
+
+ WalkState->ControlState->Common.State = ACPI_CONTROL_PREDICATE_EXECUTING;
+
+ /* Save start of predicate */
+
+ WalkState->ControlState->Control.PredicateOp = Op;
+ }
+
+
+ OpcodeClass = WalkState->OpInfo->Class;
+
+ /* We want to send namepaths to the load code */
+
+ if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP)
+ {
+ OpcodeClass = AML_CLASS_NAMED_OBJECT;
+ }
+
+ /*
+ * Handle the opcode based upon the opcode type
+ */
+ switch (OpcodeClass)
+ {
+ case AML_CLASS_CONTROL:
+
+ Status = AcpiDsExecBeginControlOp (WalkState, Op);
+ break;
+
+
+ case AML_CLASS_NAMED_OBJECT:
+
+ if (WalkState->WalkType & ACPI_WALK_METHOD)
+ {
+ /*
+ * Found a named object declaration during method execution;
+ * we must enter this object into the namespace. The created
+ * object is temporary and will be deleted upon completion of
+ * the execution of this method.
+ */
+ Status = AcpiDsLoad2BeginOp (WalkState, NULL);
+ }
+
+ break;
+
+
+ case AML_CLASS_EXECUTE:
+ case AML_CLASS_CREATE:
+
+ break;
+
+
+ default:
+ break;
+ }
+
+ /* Nothing to do here during method execution */
+
+ return_ACPI_STATUS (Status);
+
+
+ErrorExit:
+ Status = AcpiDsMethodError (Status, WalkState);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsExecEndOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Ascending callback used during the execution of control
+ * methods. The only thing we really need to do here is to
+ * notice the beginning of IF, ELSE, and WHILE blocks.
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsExecEndOp (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_STATUS Status = AE_OK;
+ UINT32 OpType;
+ UINT32 OpClass;
+ ACPI_PARSE_OBJECT *NextOp;
+ ACPI_PARSE_OBJECT *FirstArg;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsExecEndOp, WalkState);
+
+
+ Op = WalkState->Op;
+ OpType = WalkState->OpInfo->Type;
+ OpClass = WalkState->OpInfo->Class;
+
+ if (OpClass == AML_CLASS_UNKNOWN)
+ {
+ ACPI_ERROR ((AE_INFO, "Unknown opcode %X", Op->Common.AmlOpcode));
+ return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
+ }
+
+ FirstArg = Op->Common.Value.Arg;
+
+ /* Init the walk state */
+
+ WalkState->NumOperands = 0;
+ WalkState->OperandIndex = 0;
+ WalkState->ReturnDesc = NULL;
+ WalkState->ResultObj = NULL;
+
+ /* Call debugger for single step support (DEBUG build only) */
+
+ ACPI_DEBUGGER_EXEC (Status = AcpiDbSingleStep (WalkState, Op, OpClass));
+ ACPI_DEBUGGER_EXEC (if (ACPI_FAILURE (Status)) {return_ACPI_STATUS (Status);});
+
+ /* Decode the Opcode Class */
+
+ switch (OpClass)
+ {
+ case AML_CLASS_ARGUMENT: /* Constants, literals, etc. */
+
+ if (WalkState->Opcode == AML_INT_NAMEPATH_OP)
+ {
+ Status = AcpiDsEvaluateNamePath (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+ }
+ break;
+
+
+ case AML_CLASS_EXECUTE: /* Most operators with arguments */
+
+ /* Build resolved operand stack */
+
+ Status = AcpiDsCreateOperands (WalkState, FirstArg);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ /*
+ * All opcodes require operand resolution, with the only exceptions
+ * being the ObjectType and SizeOf operators.
+ */
+ if (!(WalkState->OpInfo->Flags & AML_NO_OPERAND_RESOLVE))
+ {
+ /* Resolve all operands */
+
+ Status = AcpiExResolveOperands (WalkState->Opcode,
+ &(WalkState->Operands [WalkState->NumOperands -1]),
+ WalkState);
+ }
+
+ if (ACPI_SUCCESS (Status))
+ {
+ /*
+ * Dispatch the request to the appropriate interpreter handler
+ * routine. There is one routine per opcode "type" based upon the
+ * number of opcode arguments and return type.
+ */
+ Status = AcpiGbl_OpTypeDispatch[OpType] (WalkState);
+ }
+ else
+ {
+ /*
+ * Treat constructs of the form "Store(LocalX,LocalX)" as noops when the
+ * Local is uninitialized.
+ */
+ if ((Status == AE_AML_UNINITIALIZED_LOCAL) &&
+ (WalkState->Opcode == AML_STORE_OP) &&
+ (WalkState->Operands[0]->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
+ (WalkState->Operands[1]->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
+ (WalkState->Operands[0]->Reference.Class ==
+ WalkState->Operands[1]->Reference.Class) &&
+ (WalkState->Operands[0]->Reference.Value ==
+ WalkState->Operands[1]->Reference.Value))
+ {
+ Status = AE_OK;
+ }
+ else
+ {
+ ACPI_EXCEPTION ((AE_INFO, Status,
+ "While resolving operands for [%s]",
+ AcpiPsGetOpcodeName (WalkState->Opcode)));
+ }
+ }
+
+ /* Always delete the argument objects and clear the operand stack */
+
+ AcpiDsClearOperands (WalkState);
+
+ /*
+ * If a result object was returned from above, push it on the
+ * current result stack
+ */
+ if (ACPI_SUCCESS (Status) &&
+ WalkState->ResultObj)
+ {
+ Status = AcpiDsResultPush (WalkState->ResultObj, WalkState);
+ }
+ break;
+
+
+ default:
+
+ switch (OpType)
+ {
+ case AML_TYPE_CONTROL: /* Type 1 opcode, IF/ELSE/WHILE/NOOP */
+
+ /* 1 Operand, 0 ExternalResult, 0 InternalResult */
+
+ Status = AcpiDsExecEndControlOp (WalkState, Op);
+
+ break;
+
+
+ case AML_TYPE_METHOD_CALL:
+
+ /*
+ * If the method is referenced from within a package
+ * declaration, it is not a invocation of the method, just
+ * a reference to it.
+ */
+ if ((Op->Asl.Parent) &&
+ ((Op->Asl.Parent->Asl.AmlOpcode == AML_PACKAGE_OP) ||
+ (Op->Asl.Parent->Asl.AmlOpcode == AML_VAR_PACKAGE_OP)))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Method Reference in a Package, Op=%p\n", Op));
+
+ Op->Common.Node = (ACPI_NAMESPACE_NODE *) Op->Asl.Value.Arg->Asl.Node;
+ AcpiUtAddReference (Op->Asl.Value.Arg->Asl.Node->Object);
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Method invocation, Op=%p\n", Op));
+
+ /*
+ * (AML_METHODCALL) Op->Asl.Value.Arg->Asl.Node contains
+ * the method Node pointer
+ */
+ /* NextOp points to the op that holds the method name */
+
+ NextOp = FirstArg;
+
+ /* NextOp points to first argument op */
+
+ NextOp = NextOp->Common.Next;
+
+ /*
+ * Get the method's arguments and put them on the operand stack
+ */
+ Status = AcpiDsCreateOperands (WalkState, NextOp);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ /*
+ * Since the operands will be passed to another control method,
+ * we must resolve all local references here (Local variables,
+ * arguments to *this* method, etc.)
+ */
+ Status = AcpiDsResolveOperands (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ /* On error, clear all resolved operands */
+
+ AcpiDsClearOperands (WalkState);
+ break;
+ }
+
+ /*
+ * Tell the walk loop to preempt this running method and
+ * execute the new method
+ */
+ Status = AE_CTRL_TRANSFER;
+
+ /*
+ * Return now; we don't want to disturb anything,
+ * especially the operand count!
+ */
+ return_ACPI_STATUS (Status);
+
+
+ case AML_TYPE_CREATE_FIELD:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Executing CreateField Buffer/Index Op=%p\n", Op));
+
+ Status = AcpiDsLoad2EndOp (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ Status = AcpiDsEvalBufferFieldOperands (WalkState, Op);
+ break;
+
+
+ case AML_TYPE_CREATE_OBJECT:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Executing CreateObject (Buffer/Package) Op=%p\n", Op));
+
+ switch (Op->Common.Parent->Common.AmlOpcode)
+ {
+ case AML_NAME_OP:
+
+ /*
+ * Put the Node on the object stack (Contains the ACPI Name
+ * of this object)
+ */
+ WalkState->Operands[0] = (void *) Op->Common.Parent->Common.Node;
+ WalkState->NumOperands = 1;
+
+ Status = AcpiDsCreateNode (WalkState,
+ Op->Common.Parent->Common.Node,
+ Op->Common.Parent);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ /* Fall through */
+ /*lint -fallthrough */
+
+ case AML_INT_EVAL_SUBTREE_OP:
+
+ Status = AcpiDsEvalDataObjectOperands (WalkState, Op,
+ AcpiNsGetAttachedObject (Op->Common.Parent->Common.Node));
+ break;
+
+ default:
+
+ Status = AcpiDsEvalDataObjectOperands (WalkState, Op, NULL);
+ break;
+ }
+
+ /*
+ * If a result object was returned from above, push it on the
+ * current result stack
+ */
+ if (WalkState->ResultObj)
+ {
+ Status = AcpiDsResultPush (WalkState->ResultObj, WalkState);
+ }
+ break;
+
+
+ case AML_TYPE_NAMED_FIELD:
+ case AML_TYPE_NAMED_COMPLEX:
+ case AML_TYPE_NAMED_SIMPLE:
+ case AML_TYPE_NAMED_NO_OBJ:
+
+ Status = AcpiDsLoad2EndOp (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ if (Op->Common.AmlOpcode == AML_REGION_OP)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Executing OpRegion Address/Length Op=%p\n", Op));
+
+ Status = AcpiDsEvalRegionOperands (WalkState, Op);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+ }
+ else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Executing DataTableRegion Strings Op=%p\n", Op));
+
+ Status = AcpiDsEvalTableRegionOperands (WalkState, Op);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+ }
+ else if (Op->Common.AmlOpcode == AML_BANK_FIELD_OP)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Executing BankField Op=%p\n", Op));
+
+ Status = AcpiDsEvalBankFieldOperands (WalkState, Op);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+ }
+ break;
+
+
+ case AML_TYPE_UNDEFINED:
+
+ ACPI_ERROR ((AE_INFO,
+ "Undefined opcode type Op=%p", Op));
+ return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
+
+
+ case AML_TYPE_BOGUS:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Internal opcode=%X type Op=%p\n",
+ WalkState->Opcode, Op));
+ break;
+
+
+ default:
+
+ ACPI_ERROR ((AE_INFO,
+ "Unimplemented opcode, class=%X type=%X Opcode=%X Op=%p",
+ OpClass, OpType, Op->Common.AmlOpcode, Op));
+
+ Status = AE_NOT_IMPLEMENTED;
+ break;
+ }
+ }
+
+ /*
+ * ACPI 2.0 support for 64-bit integers: Truncate numeric
+ * result value if we are executing from a 32-bit ACPI table
+ */
+ AcpiExTruncateFor32bitTable (WalkState->ResultObj);
+
+ /*
+ * Check if we just completed the evaluation of a
+ * conditional predicate
+ */
+ if ((ACPI_SUCCESS (Status)) &&
+ (WalkState->ControlState) &&
+ (WalkState->ControlState->Common.State ==
+ ACPI_CONTROL_PREDICATE_EXECUTING) &&
+ (WalkState->ControlState->Control.PredicateOp == Op))
+ {
+ Status = AcpiDsGetPredicateValue (WalkState, WalkState->ResultObj);
+ WalkState->ResultObj = NULL;
+ }
+
+
+Cleanup:
+
+ if (WalkState->ResultObj)
+ {
+ /* Break to debugger to display result */
+
+ ACPI_DEBUGGER_EXEC (AcpiDbDisplayResultObject (WalkState->ResultObj,
+ WalkState));
+
+ /*
+ * Delete the result op if and only if:
+ * Parent will not use the result -- such as any
+ * non-nested type2 op in a method (parent will be method)
+ */
+ AcpiDsDeleteResultIfNotUsed (Op, WalkState->ResultObj, WalkState);
+ }
+
+#ifdef _UNDER_DEVELOPMENT
+
+ if (WalkState->ParserState.Aml == WalkState->ParserState.AmlEnd)
+ {
+ AcpiDbMethodEnd (WalkState);
+ }
+#endif
+
+ /* Invoke exception handler on error */
+
+ if (ACPI_FAILURE (Status))
+ {
+ Status = AcpiDsMethodError (Status, WalkState);
+ }
+
+ /* Always clear the object stack */
+
+ WalkState->NumOperands = 0;
+ return_ACPI_STATUS (Status);
+}
+
+
diff --git a/sys/contrib/dev/acpica/dispatcher/dswload.c b/sys/contrib/dev/acpica/dispatcher/dswload.c
new file mode 100644
index 0000000..d5a642c
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dswload.c
@@ -0,0 +1,1316 @@
+/******************************************************************************
+ *
+ * Module Name: dswload - Dispatcher namespace load callbacks
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSWLOAD_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acparser.h"
+#include "amlcode.h"
+#include "acdispat.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "acevents.h"
+
+#ifdef ACPI_ASL_COMPILER
+#include "acdisasm.h"
+#endif
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dswload")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitCallbacks
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ * PassNumber - 1, 2, or 3
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Init walk state callbacks
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsInitCallbacks (
+ ACPI_WALK_STATE *WalkState,
+ UINT32 PassNumber)
+{
+
+ switch (PassNumber)
+ {
+ case 1:
+ WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 |
+ ACPI_PARSE_DELETE_TREE;
+ WalkState->DescendingCallback = AcpiDsLoad1BeginOp;
+ WalkState->AscendingCallback = AcpiDsLoad1EndOp;
+ break;
+
+ case 2:
+ WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 |
+ ACPI_PARSE_DELETE_TREE;
+ WalkState->DescendingCallback = AcpiDsLoad2BeginOp;
+ WalkState->AscendingCallback = AcpiDsLoad2EndOp;
+ break;
+
+ case 3:
+#ifndef ACPI_NO_METHOD_EXECUTION
+ WalkState->ParseFlags |= ACPI_PARSE_EXECUTE |
+ ACPI_PARSE_DELETE_TREE;
+ WalkState->DescendingCallback = AcpiDsExecBeginOp;
+ WalkState->AscendingCallback = AcpiDsExecEndOp;
+#endif
+ break;
+
+ default:
+ return (AE_BAD_PARAMETER);
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsLoad1BeginOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ * OutOp - Where to return op if a new one is created
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Descending callback used during the loading of ACPI tables.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsLoad1BeginOp (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT **OutOp)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+ ACPI_OBJECT_TYPE ObjectType;
+ char *Path;
+ UINT32 Flags;
+
+
+ ACPI_FUNCTION_TRACE (DsLoad1BeginOp);
+
+
+ Op = WalkState->Op;
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
+
+ /* We are only interested in opcodes that have an associated name */
+
+ if (Op)
+ {
+ if (!(WalkState->OpInfo->Flags & AML_NAMED))
+ {
+ *OutOp = Op;
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Check if this object has already been installed in the namespace */
+
+ if (Op->Common.Node)
+ {
+ *OutOp = Op;
+ return_ACPI_STATUS (AE_OK);
+ }
+ }
+
+ Path = AcpiPsGetNextNamestring (&WalkState->ParserState);
+
+ /* Map the raw opcode into an internal object type */
+
+ ObjectType = WalkState->OpInfo->ObjectType;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "State=%p Op=%p [%s]\n", WalkState, Op, AcpiUtGetTypeName (ObjectType)));
+
+ switch (WalkState->Opcode)
+ {
+ case AML_SCOPE_OP:
+
+ /*
+ * The target name of the Scope() operator must exist at this point so
+ * that we can actually open the scope to enter new names underneath it.
+ * Allow search-to-root for single namesegs.
+ */
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
+ ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
+#ifdef ACPI_ASL_COMPILER
+ if (Status == AE_NOT_FOUND)
+ {
+ /*
+ * Table disassembly:
+ * Target of Scope() not found. Generate an External for it, and
+ * insert the name into the namespace.
+ */
+ AcpiDmAddToExternalList (Path, ACPI_TYPE_DEVICE, 0);
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
+ ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT,
+ WalkState, &Node);
+ }
+#endif
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (Path, Status);
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Check to make sure that the target is
+ * one of the opcodes that actually opens a scope
+ */
+ switch (Node->Type)
+ {
+ case ACPI_TYPE_ANY:
+ case ACPI_TYPE_LOCAL_SCOPE: /* Scope */
+ case ACPI_TYPE_DEVICE:
+ case ACPI_TYPE_POWER:
+ case ACPI_TYPE_PROCESSOR:
+ case ACPI_TYPE_THERMAL:
+
+ /* These are acceptable types */
+ break;
+
+ case ACPI_TYPE_INTEGER:
+ case ACPI_TYPE_STRING:
+ case ACPI_TYPE_BUFFER:
+
+ /*
+ * These types we will allow, but we will change the type. This
+ * enables some existing code of the form:
+ *
+ * Name (DEB, 0)
+ * Scope (DEB) { ... }
+ *
+ * Note: silently change the type here. On the second pass, we will report
+ * a warning
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Type override - [%4.4s] had invalid type (%s) for Scope operator, changed to (Scope)\n",
+ Path, AcpiUtGetTypeName (Node->Type)));
+
+ Node->Type = ACPI_TYPE_ANY;
+ WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
+ break;
+
+ default:
+
+ /* All other types are an error */
+
+ ACPI_ERROR ((AE_INFO,
+ "Invalid type (%s) for target of Scope operator [%4.4s] (Cannot override)",
+ AcpiUtGetTypeName (Node->Type), Path));
+
+ return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
+ }
+ break;
+
+
+ default:
+ /*
+ * For all other named opcodes, we will enter the name into
+ * the namespace.
+ *
+ * Setup the search flags.
+ * Since we are entering a name into the namespace, we do not want to
+ * enable the search-to-root upsearch.
+ *
+ * There are only two conditions where it is acceptable that the name
+ * already exists:
+ * 1) the Scope() operator can reopen a scoping object that was
+ * previously defined (Scope, Method, Device, etc.)
+ * 2) Whenever we are parsing a deferred opcode (OpRegion, Buffer,
+ * BufferField, or Package), the name of the object is already
+ * in the namespace.
+ */
+ if (WalkState->DeferredNode)
+ {
+ /* This name is already in the namespace, get the node */
+
+ Node = WalkState->DeferredNode;
+ Status = AE_OK;
+ break;
+ }
+
+ /*
+ * If we are executing a method, do not create any namespace objects
+ * during the load phase, only during execution.
+ */
+ if (WalkState->MethodNode)
+ {
+ Node = NULL;
+ Status = AE_OK;
+ break;
+ }
+
+ Flags = ACPI_NS_NO_UPSEARCH;
+ if ((WalkState->Opcode != AML_SCOPE_OP) &&
+ (!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP)))
+ {
+ Flags |= ACPI_NS_ERROR_IF_FOUND;
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n",
+ AcpiUtGetTypeName (ObjectType)));
+ }
+ else
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "[%s] Both Find or Create allowed\n",
+ AcpiUtGetTypeName (ObjectType)));
+ }
+
+ /*
+ * Enter the named type into the internal namespace. We enter the name
+ * as we go downward in the parse tree. Any necessary subobjects that
+ * involve arguments to the opcode must be created as we go back up the
+ * parse tree later.
+ */
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
+ ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ if (Status == AE_ALREADY_EXISTS)
+ {
+ /* The name already exists in this scope */
+
+ if (Node->Flags & ANOBJ_IS_EXTERNAL)
+ {
+ /*
+ * Allow one create on an object or segment that was
+ * previously declared External
+ */
+ Node->Flags &= ~ANOBJ_IS_EXTERNAL;
+ Node->Type = (UINT8) ObjectType;
+
+ /* Just retyped a node, probably will need to open a scope */
+
+ if (AcpiNsOpensScope (ObjectType))
+ {
+ Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ Status = AE_OK;
+ }
+ }
+
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (Path, Status);
+ return_ACPI_STATUS (Status);
+ }
+ }
+ break;
+ }
+
+ /* Common exit */
+
+ if (!Op)
+ {
+ /* Create a new op */
+
+ Op = AcpiPsAllocOp (WalkState->Opcode);
+ if (!Op)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+ }
+
+ /* Initialize the op */
+
+#if (defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY))
+ Op->Named.Path = ACPI_CAST_PTR (UINT8, Path);
+#endif
+
+ if (Node)
+ {
+ /*
+ * Put the Node in the "op" object that the parser uses, so we
+ * can get it again quickly when this scope is closed
+ */
+ Op->Common.Node = Node;
+ Op->Named.Name = Node->Name.Integer;
+ }
+
+ AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op);
+ *OutOp = Op;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsLoad1EndOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Ascending callback used during the loading of the namespace,
+ * both control methods and everything else.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsLoad1EndOp (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_OBJECT_TYPE ObjectType;
+ ACPI_STATUS Status = AE_OK;
+
+
+ ACPI_FUNCTION_TRACE (DsLoad1EndOp);
+
+
+ Op = WalkState->Op;
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
+
+ /* We are only interested in opcodes that have an associated name */
+
+ if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_FIELD)))
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Get the object type to determine if we should pop the scope */
+
+ ObjectType = WalkState->OpInfo->ObjectType;
+
+#ifndef ACPI_NO_METHOD_EXECUTION
+ if (WalkState->OpInfo->Flags & AML_FIELD)
+ {
+ /*
+ * If we are executing a method, do not create any namespace objects
+ * during the load phase, only during execution.
+ */
+ if (!WalkState->MethodNode)
+ {
+ if (WalkState->Opcode == AML_FIELD_OP ||
+ WalkState->Opcode == AML_BANK_FIELD_OP ||
+ WalkState->Opcode == AML_INDEX_FIELD_OP)
+ {
+ Status = AcpiDsInitFieldObjects (Op, WalkState);
+ }
+ }
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * If we are executing a method, do not create any namespace objects
+ * during the load phase, only during execution.
+ */
+ if (!WalkState->MethodNode)
+ {
+ if (Op->Common.AmlOpcode == AML_REGION_OP)
+ {
+ Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
+ (ACPI_ADR_SPACE_TYPE) ((Op->Common.Value.Arg)->Common.Value.Integer),
+ WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP)
+ {
+ Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
+ REGION_DATA_TABLE, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ }
+#endif
+
+ if (Op->Common.AmlOpcode == AML_NAME_OP)
+ {
+ /* For Name opcode, get the object type from the argument */
+
+ if (Op->Common.Value.Arg)
+ {
+ ObjectType = (AcpiPsGetOpcodeInfo (
+ (Op->Common.Value.Arg)->Common.AmlOpcode))->ObjectType;
+
+ /* Set node type if we have a namespace node */
+
+ if (Op->Common.Node)
+ {
+ Op->Common.Node->Type = (UINT8) ObjectType;
+ }
+ }
+ }
+
+ /*
+ * If we are executing a method, do not create any namespace objects
+ * during the load phase, only during execution.
+ */
+ if (!WalkState->MethodNode)
+ {
+ if (Op->Common.AmlOpcode == AML_METHOD_OP)
+ {
+ /*
+ * MethodOp PkgLength NameString MethodFlags TermList
+ *
+ * Note: We must create the method node/object pair as soon as we
+ * see the method declaration. This allows later pass1 parsing
+ * of invocations of the method (need to know the number of
+ * arguments.)
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "LOADING-Method: State=%p Op=%p NamedObj=%p\n",
+ WalkState, Op, Op->Named.Node));
+
+ if (!AcpiNsGetAttachedObject (Op->Named.Node))
+ {
+ WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
+ WalkState->NumOperands = 1;
+
+ Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
+ if (ACPI_SUCCESS (Status))
+ {
+ Status = AcpiExCreateMethod (Op->Named.Data,
+ Op->Named.Length, WalkState);
+ }
+
+ WalkState->Operands[0] = NULL;
+ WalkState->NumOperands = 0;
+
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ }
+ }
+
+ /* Pop the scope stack (only if loading a table) */
+
+ if (!WalkState->MethodNode &&
+ AcpiNsOpensScope (ObjectType))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s): Popping scope for Op %p\n",
+ AcpiUtGetTypeName (ObjectType), Op));
+
+ Status = AcpiDsScopeStackPop (WalkState);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsLoad2BeginOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ * OutOp - Wher to return op if a new one is created
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Descending callback used during the loading of ACPI tables.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsLoad2BeginOp (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT **OutOp)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+ ACPI_OBJECT_TYPE ObjectType;
+ char *BufferPtr;
+ UINT32 Flags;
+
+
+ ACPI_FUNCTION_TRACE (DsLoad2BeginOp);
+
+
+ Op = WalkState->Op;
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
+
+ if (Op)
+ {
+ if ((WalkState->ControlState) &&
+ (WalkState->ControlState->Common.State ==
+ ACPI_CONTROL_CONDITIONAL_EXECUTING))
+ {
+ /* We are executing a while loop outside of a method */
+
+ Status = AcpiDsExecBeginOp (WalkState, OutOp);
+ return_ACPI_STATUS (Status);
+ }
+
+ /* We only care about Namespace opcodes here */
+
+ if ((!(WalkState->OpInfo->Flags & AML_NSOPCODE) &&
+ (WalkState->Opcode != AML_INT_NAMEPATH_OP)) ||
+ (!(WalkState->OpInfo->Flags & AML_NAMED)))
+ {
+#ifdef ACPI_ENABLE_MODULE_LEVEL_CODE
+ if ((WalkState->OpInfo->Class == AML_CLASS_EXECUTE) ||
+ (WalkState->OpInfo->Class == AML_CLASS_CONTROL))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Begin/EXEC: %s (fl %8.8X)\n", WalkState->OpInfo->Name,
+ WalkState->OpInfo->Flags));
+
+ /* Executing a type1 or type2 opcode outside of a method */
+
+ Status = AcpiDsExecBeginOp (WalkState, OutOp);
+ return_ACPI_STATUS (Status);
+ }
+#endif
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Get the name we are going to enter or lookup in the namespace */
+
+ if (WalkState->Opcode == AML_INT_NAMEPATH_OP)
+ {
+ /* For Namepath op, get the path string */
+
+ BufferPtr = Op->Common.Value.String;
+ if (!BufferPtr)
+ {
+ /* No name, just exit */
+
+ return_ACPI_STATUS (AE_OK);
+ }
+ }
+ else
+ {
+ /* Get name from the op */
+
+ BufferPtr = ACPI_CAST_PTR (char, &Op->Named.Name);
+ }
+ }
+ else
+ {
+ /* Get the namestring from the raw AML */
+
+ BufferPtr = AcpiPsGetNextNamestring (&WalkState->ParserState);
+ }
+
+ /* Map the opcode into an internal object type */
+
+ ObjectType = WalkState->OpInfo->ObjectType;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "State=%p Op=%p Type=%X\n", WalkState, Op, ObjectType));
+
+ switch (WalkState->Opcode)
+ {
+ case AML_FIELD_OP:
+ case AML_BANK_FIELD_OP:
+ case AML_INDEX_FIELD_OP:
+
+ Node = NULL;
+ Status = AE_OK;
+ break;
+
+ case AML_INT_NAMEPATH_OP:
+ /*
+ * The NamePath is an object reference to an existing object.
+ * Don't enter the name into the namespace, but look it up
+ * for use later.
+ */
+ Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
+ ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
+ WalkState, &(Node));
+ break;
+
+ case AML_SCOPE_OP:
+ /*
+ * The Path is an object reference to an existing object.
+ * Don't enter the name into the namespace, but look it up
+ * for use later.
+ */
+ Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
+ ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
+ WalkState, &(Node));
+ if (ACPI_FAILURE (Status))
+ {
+#ifdef ACPI_ASL_COMPILER
+ if (Status == AE_NOT_FOUND)
+ {
+ Status = AE_OK;
+ }
+ else
+ {
+ ACPI_ERROR_NAMESPACE (BufferPtr, Status);
+ }
+#else
+ ACPI_ERROR_NAMESPACE (BufferPtr, Status);
+#endif
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * We must check to make sure that the target is
+ * one of the opcodes that actually opens a scope
+ */
+ switch (Node->Type)
+ {
+ case ACPI_TYPE_ANY:
+ case ACPI_TYPE_LOCAL_SCOPE: /* Scope */
+ case ACPI_TYPE_DEVICE:
+ case ACPI_TYPE_POWER:
+ case ACPI_TYPE_PROCESSOR:
+ case ACPI_TYPE_THERMAL:
+
+ /* These are acceptable types */
+ break;
+
+ case ACPI_TYPE_INTEGER:
+ case ACPI_TYPE_STRING:
+ case ACPI_TYPE_BUFFER:
+
+ /*
+ * These types we will allow, but we will change the type. This
+ * enables some existing code of the form:
+ *
+ * Name (DEB, 0)
+ * Scope (DEB) { ... }
+ */
+ ACPI_WARNING ((AE_INFO,
+ "Type override - [%4.4s] had invalid type (%s) for Scope operator, changed to (Scope)",
+ BufferPtr, AcpiUtGetTypeName (Node->Type)));
+
+ Node->Type = ACPI_TYPE_ANY;
+ WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
+ break;
+
+ default:
+
+ /* All other types are an error */
+
+ ACPI_ERROR ((AE_INFO,
+ "Invalid type (%s) for target of Scope operator [%4.4s]",
+ AcpiUtGetTypeName (Node->Type), BufferPtr));
+
+ return (AE_AML_OPERAND_TYPE);
+ }
+ break;
+
+ default:
+
+ /* All other opcodes */
+
+ if (Op && Op->Common.Node)
+ {
+ /* This op/node was previously entered into the namespace */
+
+ Node = Op->Common.Node;
+
+ if (AcpiNsOpensScope (ObjectType))
+ {
+ Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * Enter the named type into the internal namespace. We enter the name
+ * as we go downward in the parse tree. Any necessary subobjects that
+ * involve arguments to the opcode must be created as we go back up the
+ * parse tree later.
+ *
+ * Note: Name may already exist if we are executing a deferred opcode.
+ */
+ if (WalkState->DeferredNode)
+ {
+ /* This name is already in the namespace, get the node */
+
+ Node = WalkState->DeferredNode;
+ Status = AE_OK;
+ break;
+ }
+
+ Flags = ACPI_NS_NO_UPSEARCH;
+ if (WalkState->PassNumber == ACPI_IMODE_EXECUTE)
+ {
+ /* Execution mode, node cannot already exist, node is temporary */
+
+ Flags |= (ACPI_NS_ERROR_IF_FOUND | ACPI_NS_TEMPORARY);
+ }
+
+ /* Add new entry or lookup existing entry */
+
+ Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
+ ACPI_IMODE_LOAD_PASS2, Flags, WalkState, &Node);
+
+ if (ACPI_SUCCESS (Status) && (Flags & ACPI_NS_TEMPORARY))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "***New Node [%4.4s] %p is temporary\n",
+ AcpiUtGetNodeName (Node), Node));
+ }
+ break;
+ }
+
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (BufferPtr, Status);
+ return_ACPI_STATUS (Status);
+ }
+
+ if (!Op)
+ {
+ /* Create a new op */
+
+ Op = AcpiPsAllocOp (WalkState->Opcode);
+ if (!Op)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Initialize the new op */
+
+ if (Node)
+ {
+ Op->Named.Name = Node->Name.Integer;
+ }
+ *OutOp = Op;
+ }
+
+ /*
+ * Put the Node in the "op" object that the parser uses, so we
+ * can get it again quickly when this scope is closed
+ */
+ Op->Common.Node = Node;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsLoad2EndOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Ascending callback used during the loading of the namespace,
+ * both control methods and everything else.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsLoad2EndOp (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_STATUS Status = AE_OK;
+ ACPI_OBJECT_TYPE ObjectType;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_NAMESPACE_NODE *NewNode;
+#ifndef ACPI_NO_METHOD_EXECUTION
+ UINT32 i;
+ UINT8 RegionSpace;
+#endif
+
+
+ ACPI_FUNCTION_TRACE (DsLoad2EndOp);
+
+ Op = WalkState->Op;
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Opcode [%s] Op %p State %p\n",
+ WalkState->OpInfo->Name, Op, WalkState));
+
+ /* Check if opcode had an associated namespace object */
+
+ if (!(WalkState->OpInfo->Flags & AML_NSOBJECT))
+ {
+#ifndef ACPI_NO_METHOD_EXECUTION
+#ifdef ACPI_ENABLE_MODULE_LEVEL_CODE
+ /* No namespace object. Executable opcode? */
+
+ if ((WalkState->OpInfo->Class == AML_CLASS_EXECUTE) ||
+ (WalkState->OpInfo->Class == AML_CLASS_CONTROL))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "End/EXEC: %s (fl %8.8X)\n", WalkState->OpInfo->Name,
+ WalkState->OpInfo->Flags));
+
+ /* Executing a type1 or type2 opcode outside of a method */
+
+ Status = AcpiDsExecEndOp (WalkState);
+ return_ACPI_STATUS (Status);
+ }
+#endif
+#endif
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ if (Op->Common.AmlOpcode == AML_SCOPE_OP)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Ending scope Op=%p State=%p\n", Op, WalkState));
+ }
+
+ ObjectType = WalkState->OpInfo->ObjectType;
+
+ /*
+ * Get the Node/name from the earlier lookup
+ * (It was saved in the *op structure)
+ */
+ Node = Op->Common.Node;
+
+ /*
+ * Put the Node on the object stack (Contains the ACPI Name of
+ * this object)
+ */
+ WalkState->Operands[0] = (void *) Node;
+ WalkState->NumOperands = 1;
+
+ /* Pop the scope stack */
+
+ if (AcpiNsOpensScope (ObjectType) &&
+ (Op->Common.AmlOpcode != AML_INT_METHODCALL_OP))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s) Popping scope for Op %p\n",
+ AcpiUtGetTypeName (ObjectType), Op));
+
+ Status = AcpiDsScopeStackPop (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+ }
+
+ /*
+ * Named operations are as follows:
+ *
+ * AML_ALIAS
+ * AML_BANKFIELD
+ * AML_CREATEBITFIELD
+ * AML_CREATEBYTEFIELD
+ * AML_CREATEDWORDFIELD
+ * AML_CREATEFIELD
+ * AML_CREATEQWORDFIELD
+ * AML_CREATEWORDFIELD
+ * AML_DATA_REGION
+ * AML_DEVICE
+ * AML_EVENT
+ * AML_FIELD
+ * AML_INDEXFIELD
+ * AML_METHOD
+ * AML_METHODCALL
+ * AML_MUTEX
+ * AML_NAME
+ * AML_NAMEDFIELD
+ * AML_OPREGION
+ * AML_POWERRES
+ * AML_PROCESSOR
+ * AML_SCOPE
+ * AML_THERMALZONE
+ */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Create-Load [%s] State=%p Op=%p NamedObj=%p\n",
+ AcpiPsGetOpcodeName (Op->Common.AmlOpcode), WalkState, Op, Node));
+
+ /* Decode the opcode */
+
+ Arg = Op->Common.Value.Arg;
+
+ switch (WalkState->OpInfo->Type)
+ {
+#ifndef ACPI_NO_METHOD_EXECUTION
+
+ case AML_TYPE_CREATE_FIELD:
+ /*
+ * Create the field object, but the field buffer and index must
+ * be evaluated later during the execution phase
+ */
+ Status = AcpiDsCreateBufferField (Op, WalkState);
+ break;
+
+
+ case AML_TYPE_NAMED_FIELD:
+ /*
+ * If we are executing a method, initialize the field
+ */
+ if (WalkState->MethodNode)
+ {
+ Status = AcpiDsInitFieldObjects (Op, WalkState);
+ }
+
+ switch (Op->Common.AmlOpcode)
+ {
+ case AML_INDEX_FIELD_OP:
+
+ Status = AcpiDsCreateIndexField (Op, (ACPI_HANDLE) Arg->Common.Node,
+ WalkState);
+ break;
+
+ case AML_BANK_FIELD_OP:
+
+ Status = AcpiDsCreateBankField (Op, Arg->Common.Node, WalkState);
+ break;
+
+ case AML_FIELD_OP:
+
+ Status = AcpiDsCreateField (Op, Arg->Common.Node, WalkState);
+ break;
+
+ default:
+ /* All NAMED_FIELD opcodes must be handled above */
+ break;
+ }
+ break;
+
+
+ case AML_TYPE_NAMED_SIMPLE:
+
+ Status = AcpiDsCreateOperands (WalkState, Arg);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ switch (Op->Common.AmlOpcode)
+ {
+ case AML_PROCESSOR_OP:
+
+ Status = AcpiExCreateProcessor (WalkState);
+ break;
+
+ case AML_POWER_RES_OP:
+
+ Status = AcpiExCreatePowerResource (WalkState);
+ break;
+
+ case AML_MUTEX_OP:
+
+ Status = AcpiExCreateMutex (WalkState);
+ break;
+
+ case AML_EVENT_OP:
+
+ Status = AcpiExCreateEvent (WalkState);
+ break;
+
+
+ case AML_ALIAS_OP:
+
+ Status = AcpiExCreateAlias (WalkState);
+ break;
+
+ default:
+ /* Unknown opcode */
+
+ Status = AE_OK;
+ goto Cleanup;
+ }
+
+ /* Delete operands */
+
+ for (i = 1; i < WalkState->NumOperands; i++)
+ {
+ AcpiUtRemoveReference (WalkState->Operands[i]);
+ WalkState->Operands[i] = NULL;
+ }
+
+ break;
+#endif /* ACPI_NO_METHOD_EXECUTION */
+
+ case AML_TYPE_NAMED_COMPLEX:
+
+ switch (Op->Common.AmlOpcode)
+ {
+#ifndef ACPI_NO_METHOD_EXECUTION
+ case AML_REGION_OP:
+ case AML_DATA_REGION_OP:
+
+ if (Op->Common.AmlOpcode == AML_REGION_OP)
+ {
+ RegionSpace = (ACPI_ADR_SPACE_TYPE)
+ ((Op->Common.Value.Arg)->Common.Value.Integer);
+ }
+ else
+ {
+ RegionSpace = REGION_DATA_TABLE;
+ }
+
+ /*
+ * If we are executing a method, initialize the region
+ */
+ if (WalkState->MethodNode)
+ {
+ Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
+ RegionSpace, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ }
+
+ /*
+ * The OpRegion is not fully parsed at this time. Only valid
+ * argument is the SpaceId. (We must save the address of the
+ * AML of the address and length operands)
+ */
+
+ /*
+ * If we have a valid region, initialize it
+ * Namespace is NOT locked at this point.
+ *
+ * TBD: need to unlock interpreter if it is locked, in order
+ * to allow _REG methods to be run.
+ */
+ Status = AcpiEvInitializeRegion (AcpiNsGetAttachedObject (Node),
+ FALSE);
+ if (ACPI_FAILURE (Status))
+ {
+ /*
+ * If AE_NOT_EXIST is returned, it is not fatal
+ * because many regions get created before a handler
+ * is installed for said region.
+ */
+ if (AE_NOT_EXIST == Status)
+ {
+ Status = AE_OK;
+ }
+ }
+ break;
+
+
+ case AML_NAME_OP:
+
+ Status = AcpiDsCreateNode (WalkState, Node, Op);
+ break;
+
+
+ case AML_METHOD_OP:
+ /*
+ * MethodOp PkgLength NameString MethodFlags TermList
+ *
+ * Note: We must create the method node/object pair as soon as we
+ * see the method declaration. This allows later pass1 parsing
+ * of invocations of the method (need to know the number of
+ * arguments.)
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "LOADING-Method: State=%p Op=%p NamedObj=%p\n",
+ WalkState, Op, Op->Named.Node));
+
+ if (!AcpiNsGetAttachedObject (Op->Named.Node))
+ {
+ WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
+ WalkState->NumOperands = 1;
+
+ Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
+ if (ACPI_SUCCESS (Status))
+ {
+ Status = AcpiExCreateMethod (Op->Named.Data,
+ Op->Named.Length, WalkState);
+ }
+ WalkState->Operands[0] = NULL;
+ WalkState->NumOperands = 0;
+
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ break;
+
+#endif /* ACPI_NO_METHOD_EXECUTION */
+
+ default:
+ /* All NAMED_COMPLEX opcodes must be handled above */
+ break;
+ }
+ break;
+
+
+ case AML_CLASS_INTERNAL:
+
+ /* case AML_INT_NAMEPATH_OP: */
+ break;
+
+
+ case AML_CLASS_METHOD_CALL:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "RESOLVING-MethodCall: State=%p Op=%p NamedObj=%p\n",
+ WalkState, Op, Node));
+
+ /*
+ * Lookup the method name and save the Node
+ */
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
+ ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS2,
+ ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
+ WalkState, &(NewNode));
+ if (ACPI_SUCCESS (Status))
+ {
+ /*
+ * Make sure that what we found is indeed a method
+ * We didn't search for a method on purpose, to see if the name
+ * would resolve
+ */
+ if (NewNode->Type != ACPI_TYPE_METHOD)
+ {
+ Status = AE_AML_OPERAND_TYPE;
+ }
+
+ /* We could put the returned object (Node) on the object stack for
+ * later, but for now, we will put it in the "op" object that the
+ * parser uses, so we can get it again at the end of this scope
+ */
+ Op->Common.Node = NewNode;
+ }
+ else
+ {
+ ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status);
+ }
+ break;
+
+
+ default:
+ break;
+ }
+
+Cleanup:
+
+ /* Remove the Node pushed at the very beginning */
+
+ WalkState->Operands[0] = NULL;
+ WalkState->NumOperands = 0;
+ return_ACPI_STATUS (Status);
+}
+
+
diff --git a/sys/contrib/dev/acpica/dispatcher/dswscope.c b/sys/contrib/dev/acpica/dispatcher/dswscope.c
new file mode 100644
index 0000000..023f9ef
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dswscope.c
@@ -0,0 +1,311 @@
+/******************************************************************************
+ *
+ * Module Name: dswscope - Scope stack manipulation
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSWSCOPE_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acdispat.h"
+
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dswscope")
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiDsScopeStackClear
+ *
+ * PARAMETERS: WalkState - Current state
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Pop (and free) everything on the scope stack except the
+ * root scope object (which remains at the stack top.)
+ *
+ ***************************************************************************/
+
+void
+AcpiDsScopeStackClear (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_GENERIC_STATE *ScopeInfo;
+
+ ACPI_FUNCTION_NAME (DsScopeStackClear);
+
+
+ while (WalkState->ScopeInfo)
+ {
+ /* Pop a scope off the stack */
+
+ ScopeInfo = WalkState->ScopeInfo;
+ WalkState->ScopeInfo = ScopeInfo->Scope.Next;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Popped object type (%s)\n",
+ AcpiUtGetTypeName (ScopeInfo->Common.Value)));
+ AcpiUtDeleteGenericState (ScopeInfo);
+ }
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiDsScopeStackPush
+ *
+ * PARAMETERS: Node - Name to be made current
+ * Type - Type of frame being pushed
+ * WalkState - Current state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Push the current scope on the scope stack, and make the
+ * passed Node current.
+ *
+ ***************************************************************************/
+
+ACPI_STATUS
+AcpiDsScopeStackPush (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_TYPE Type,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_GENERIC_STATE *ScopeInfo;
+ ACPI_GENERIC_STATE *OldScopeInfo;
+
+
+ ACPI_FUNCTION_TRACE (DsScopeStackPush);
+
+
+ if (!Node)
+ {
+ /* Invalid scope */
+
+ ACPI_ERROR ((AE_INFO, "Null scope parameter"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Make sure object type is valid */
+
+ if (!AcpiUtValidObjectType (Type))
+ {
+ ACPI_WARNING ((AE_INFO,
+ "Invalid object type: 0x%X", Type));
+ }
+
+ /* Allocate a new scope object */
+
+ ScopeInfo = AcpiUtCreateGenericState ();
+ if (!ScopeInfo)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Init new scope object */
+
+ ScopeInfo->Common.DescriptorType = ACPI_DESC_TYPE_STATE_WSCOPE;
+ ScopeInfo->Scope.Node = Node;
+ ScopeInfo->Common.Value = (UINT16) Type;
+
+ WalkState->ScopeDepth++;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "[%.2d] Pushed scope ", (UINT32) WalkState->ScopeDepth));
+
+ OldScopeInfo = WalkState->ScopeInfo;
+ if (OldScopeInfo)
+ {
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
+ "[%4.4s] (%s)",
+ AcpiUtGetNodeName (OldScopeInfo->Scope.Node),
+ AcpiUtGetTypeName (OldScopeInfo->Common.Value)));
+ }
+ else
+ {
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
+ "[\\___] (%s)", "ROOT"));
+ }
+
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
+ ", New scope -> [%4.4s] (%s)\n",
+ AcpiUtGetNodeName (ScopeInfo->Scope.Node),
+ AcpiUtGetTypeName (ScopeInfo->Common.Value)));
+
+ /* Push new scope object onto stack */
+
+ AcpiUtPushGenericState (&WalkState->ScopeInfo, ScopeInfo);
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiDsScopeStackPop
+ *
+ * PARAMETERS: WalkState - Current state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Pop the scope stack once.
+ *
+ ***************************************************************************/
+
+ACPI_STATUS
+AcpiDsScopeStackPop (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_GENERIC_STATE *ScopeInfo;
+ ACPI_GENERIC_STATE *NewScopeInfo;
+
+
+ ACPI_FUNCTION_TRACE (DsScopeStackPop);
+
+
+ /*
+ * Pop scope info object off the stack.
+ */
+ ScopeInfo = AcpiUtPopGenericState (&WalkState->ScopeInfo);
+ if (!ScopeInfo)
+ {
+ return_ACPI_STATUS (AE_STACK_UNDERFLOW);
+ }
+
+ WalkState->ScopeDepth--;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "[%.2d] Popped scope [%4.4s] (%s), New scope -> ",
+ (UINT32) WalkState->ScopeDepth,
+ AcpiUtGetNodeName (ScopeInfo->Scope.Node),
+ AcpiUtGetTypeName (ScopeInfo->Common.Value)));
+
+ NewScopeInfo = WalkState->ScopeInfo;
+ if (NewScopeInfo)
+ {
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
+ "[%4.4s] (%s)\n",
+ AcpiUtGetNodeName (NewScopeInfo->Scope.Node),
+ AcpiUtGetTypeName (NewScopeInfo->Common.Value)));
+ }
+ else
+ {
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
+ "[\\___] (ROOT)\n"));
+ }
+
+ AcpiUtDeleteGenericState (ScopeInfo);
+ return_ACPI_STATUS (AE_OK);
+}
+
+
diff --git a/sys/contrib/dev/acpica/dispatcher/dswstate.c b/sys/contrib/dev/acpica/dispatcher/dswstate.c
new file mode 100644
index 0000000..f0962bf
--- /dev/null
+++ b/sys/contrib/dev/acpica/dispatcher/dswstate.c
@@ -0,0 +1,918 @@
+/******************************************************************************
+ *
+ * Module Name: dswstate - Dispatcher parse tree walk management routines
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#define __DSWSTATE_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acparser.h"
+#include "acdispat.h"
+#include "acnamesp.h"
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dswstate")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiDsResultStackPush (
+ ACPI_WALK_STATE *WalkState);
+
+static ACPI_STATUS
+AcpiDsResultStackPop (
+ ACPI_WALK_STATE *WalkState);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsResultPop
+ *
+ * PARAMETERS: Object - Where to return the popped object
+ * WalkState - Current Walk state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Pop an object off the top of this walk's result stack
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsResultPop (
+ ACPI_OPERAND_OBJECT **Object,
+ ACPI_WALK_STATE *WalkState)
+{
+ UINT32 Index;
+ ACPI_GENERIC_STATE *State;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_NAME (DsResultPop);
+
+
+ State = WalkState->Results;
+
+ /* Incorrect state of result stack */
+
+ if (State && !WalkState->ResultCount)
+ {
+ ACPI_ERROR ((AE_INFO, "No results on result stack"));
+ return (AE_AML_INTERNAL);
+ }
+
+ if (!State && WalkState->ResultCount)
+ {
+ ACPI_ERROR ((AE_INFO, "No result state for result stack"));
+ return (AE_AML_INTERNAL);
+ }
+
+ /* Empty result stack */
+
+ if (!State)
+ {
+ ACPI_ERROR ((AE_INFO, "Result stack is empty! State=%p", WalkState));
+ return (AE_AML_NO_RETURN_VALUE);
+ }
+
+ /* Return object of the top element and clean that top element result stack */
+
+ WalkState->ResultCount--;
+ Index = (UINT32) WalkState->ResultCount % ACPI_RESULTS_FRAME_OBJ_NUM;
+
+ *Object = State->Results.ObjDesc [Index];
+ if (!*Object)
+ {
+ ACPI_ERROR ((AE_INFO, "No result objects on result stack, State=%p",
+ WalkState));
+ return (AE_AML_NO_RETURN_VALUE);
+ }
+
+ State->Results.ObjDesc [Index] = NULL;
+ if (Index == 0)
+ {
+ Status = AcpiDsResultStackPop (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Obj=%p [%s] Index=%X State=%p Num=%X\n", *Object,
+ AcpiUtGetObjectTypeName (*Object),
+ Index, WalkState, WalkState->ResultCount));
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsResultPush
+ *
+ * PARAMETERS: Object - Where to return the popped object
+ * WalkState - Current Walk state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Push an object onto the current result stack
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsResultPush (
+ ACPI_OPERAND_OBJECT *Object,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_GENERIC_STATE *State;
+ ACPI_STATUS Status;
+ UINT32 Index;
+
+
+ ACPI_FUNCTION_NAME (DsResultPush);
+
+
+ if (WalkState->ResultCount > WalkState->ResultSize)
+ {
+ ACPI_ERROR ((AE_INFO, "Result stack is full"));
+ return (AE_AML_INTERNAL);
+ }
+ else if (WalkState->ResultCount == WalkState->ResultSize)
+ {
+ /* Extend the result stack */
+
+ Status = AcpiDsResultStackPush (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR ((AE_INFO, "Failed to extend the result stack"));
+ return (Status);
+ }
+ }
+
+ if (!(WalkState->ResultCount < WalkState->ResultSize))
+ {
+ ACPI_ERROR ((AE_INFO, "No free elements in result stack"));
+ return (AE_AML_INTERNAL);
+ }
+
+ State = WalkState->Results;
+ if (!State)
+ {
+ ACPI_ERROR ((AE_INFO, "No result stack frame during push"));
+ return (AE_AML_INTERNAL);
+ }
+
+ if (!Object)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Null Object! Obj=%p State=%p Num=%X",
+ Object, WalkState, WalkState->ResultCount));
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Assign the address of object to the top free element of result stack */
+
+ Index = (UINT32) WalkState->ResultCount % ACPI_RESULTS_FRAME_OBJ_NUM;
+ State->Results.ObjDesc [Index] = Object;
+ WalkState->ResultCount++;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s] State=%p Num=%X Cur=%X\n",
+ Object, AcpiUtGetObjectTypeName ((ACPI_OPERAND_OBJECT *) Object),
+ WalkState, WalkState->ResultCount, WalkState->CurrentResult));
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsResultStackPush
+ *
+ * PARAMETERS: WalkState - Current Walk state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Push an object onto the WalkState result stack
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDsResultStackPush (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_GENERIC_STATE *State;
+
+
+ ACPI_FUNCTION_NAME (DsResultStackPush);
+
+
+ /* Check for stack overflow */
+
+ if (((UINT32) WalkState->ResultSize + ACPI_RESULTS_FRAME_OBJ_NUM) >
+ ACPI_RESULTS_OBJ_NUM_MAX)
+ {
+ ACPI_ERROR ((AE_INFO, "Result stack overflow: State=%p Num=%X",
+ WalkState, WalkState->ResultSize));
+ return (AE_STACK_OVERFLOW);
+ }
+
+ State = AcpiUtCreateGenericState ();
+ if (!State)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_RESULT;
+ AcpiUtPushGenericState (&WalkState->Results, State);
+
+ /* Increase the length of the result stack by the length of frame */
+
+ WalkState->ResultSize += ACPI_RESULTS_FRAME_OBJ_NUM;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Results=%p State=%p\n",
+ State, WalkState));
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsResultStackPop
+ *
+ * PARAMETERS: WalkState - Current Walk state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Pop an object off of the WalkState result stack
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDsResultStackPop (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_GENERIC_STATE *State;
+
+
+ ACPI_FUNCTION_NAME (DsResultStackPop);
+
+
+ /* Check for stack underflow */
+
+ if (WalkState->Results == NULL)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Result stack underflow - State=%p\n",
+ WalkState));
+ return (AE_AML_NO_OPERAND);
+ }
+
+ if (WalkState->ResultSize < ACPI_RESULTS_FRAME_OBJ_NUM)
+ {
+ ACPI_ERROR ((AE_INFO, "Insufficient result stack size"));
+ return (AE_AML_INTERNAL);
+ }
+
+ State = AcpiUtPopGenericState (&WalkState->Results);
+ AcpiUtDeleteGenericState (State);
+
+ /* Decrease the length of result stack by the length of frame */
+
+ WalkState->ResultSize -= ACPI_RESULTS_FRAME_OBJ_NUM;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Result=%p RemainingResults=%X State=%p\n",
+ State, WalkState->ResultCount, WalkState));
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsObjStackPush
+ *
+ * PARAMETERS: Object - Object to push
+ * WalkState - Current Walk state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Push an object onto this walk's object/operand stack
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsObjStackPush (
+ void *Object,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_FUNCTION_NAME (DsObjStackPush);
+
+
+ /* Check for stack overflow */
+
+ if (WalkState->NumOperands >= ACPI_OBJ_NUM_OPERANDS)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Object stack overflow! Obj=%p State=%p #Ops=%X",
+ Object, WalkState, WalkState->NumOperands));
+ return (AE_STACK_OVERFLOW);
+ }
+
+ /* Put the object onto the stack */
+
+ WalkState->Operands [WalkState->OperandIndex] = Object;
+ WalkState->NumOperands++;
+
+ /* For the usual order of filling the operand stack */
+
+ WalkState->OperandIndex++;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Obj=%p [%s] State=%p #Ops=%X\n",
+ Object, AcpiUtGetObjectTypeName ((ACPI_OPERAND_OBJECT *) Object),
+ WalkState, WalkState->NumOperands));
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsObjStackPop
+ *
+ * PARAMETERS: PopCount - Number of objects/entries to pop
+ * WalkState - Current Walk state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Pop this walk's object stack. Objects on the stack are NOT
+ * deleted by this routine.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsObjStackPop (
+ UINT32 PopCount,
+ ACPI_WALK_STATE *WalkState)
+{
+ UINT32 i;
+
+
+ ACPI_FUNCTION_NAME (DsObjStackPop);
+
+
+ for (i = 0; i < PopCount; i++)
+ {
+ /* Check for stack underflow */
+
+ if (WalkState->NumOperands == 0)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Object stack underflow! Count=%X State=%p #Ops=%X",
+ PopCount, WalkState, WalkState->NumOperands));
+ return (AE_STACK_UNDERFLOW);
+ }
+
+ /* Just set the stack entry to null */
+
+ WalkState->NumOperands--;
+ WalkState->Operands [WalkState->NumOperands] = NULL;
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Count=%X State=%p #Ops=%X\n",
+ PopCount, WalkState, WalkState->NumOperands));
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsObjStackPopAndDelete
+ *
+ * PARAMETERS: PopCount - Number of objects/entries to pop
+ * WalkState - Current Walk state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Pop this walk's object stack and delete each object that is
+ * popped off.
+ *
+ ******************************************************************************/
+
+void
+AcpiDsObjStackPopAndDelete (
+ UINT32 PopCount,
+ ACPI_WALK_STATE *WalkState)
+{
+ INT32 i;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ ACPI_FUNCTION_NAME (DsObjStackPopAndDelete);
+
+
+ if (PopCount == 0)
+ {
+ return;
+ }
+
+ for (i = (INT32) PopCount - 1; i >= 0; i--)
+ {
+ if (WalkState->NumOperands == 0)
+ {
+ return;
+ }
+
+ /* Pop the stack and delete an object if present in this stack entry */
+
+ WalkState->NumOperands--;
+ ObjDesc = WalkState->Operands [i];
+ if (ObjDesc)
+ {
+ AcpiUtRemoveReference (WalkState->Operands [i]);
+ WalkState->Operands [i] = NULL;
+ }
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Count=%X State=%p #Ops=%X\n",
+ PopCount, WalkState, WalkState->NumOperands));
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsGetCurrentWalkState
+ *
+ * PARAMETERS: Thread - Get current active state for this Thread
+ *
+ * RETURN: Pointer to the current walk state
+ *
+ * DESCRIPTION: Get the walk state that is at the head of the list (the "current"
+ * walk state.)
+ *
+ ******************************************************************************/
+
+ACPI_WALK_STATE *
+AcpiDsGetCurrentWalkState (
+ ACPI_THREAD_STATE *Thread)
+{
+ ACPI_FUNCTION_NAME (DsGetCurrentWalkState);
+
+
+ if (!Thread)
+ {
+ return (NULL);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Current WalkState %p\n",
+ Thread->WalkStateList));
+
+ return (Thread->WalkStateList);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsPushWalkState
+ *
+ * PARAMETERS: WalkState - State to push
+ * Thread - Thread state object
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Place the Thread state at the head of the state list
+ *
+ ******************************************************************************/
+
+void
+AcpiDsPushWalkState (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_THREAD_STATE *Thread)
+{
+ ACPI_FUNCTION_TRACE (DsPushWalkState);
+
+
+ WalkState->Next = Thread->WalkStateList;
+ Thread->WalkStateList = WalkState;
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsPopWalkState
+ *
+ * PARAMETERS: Thread - Current thread state
+ *
+ * RETURN: A WalkState object popped from the thread's stack
+ *
+ * DESCRIPTION: Remove and return the walkstate object that is at the head of
+ * the walk stack for the given walk list. NULL indicates that
+ * the list is empty.
+ *
+ ******************************************************************************/
+
+ACPI_WALK_STATE *
+AcpiDsPopWalkState (
+ ACPI_THREAD_STATE *Thread)
+{
+ ACPI_WALK_STATE *WalkState;
+
+
+ ACPI_FUNCTION_TRACE (DsPopWalkState);
+
+
+ WalkState = Thread->WalkStateList;
+
+ if (WalkState)
+ {
+ /* Next walk state becomes the current walk state */
+
+ Thread->WalkStateList = WalkState->Next;
+
+ /*
+ * Don't clear the NEXT field, this serves as an indicator
+ * that there is a parent WALK STATE
+ * Do Not: WalkState->Next = NULL;
+ */
+ }
+
+ return_PTR (WalkState);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateWalkState
+ *
+ * PARAMETERS: OwnerId - ID for object creation
+ * Origin - Starting point for this walk
+ * MethodDesc - Method object
+ * Thread - Current thread state
+ *
+ * RETURN: Pointer to the new walk state.
+ *
+ * DESCRIPTION: Allocate and initialize a new walk state. The current walk
+ * state is set to this new state.
+ *
+ ******************************************************************************/
+
+ACPI_WALK_STATE *
+AcpiDsCreateWalkState (
+ ACPI_OWNER_ID OwnerId,
+ ACPI_PARSE_OBJECT *Origin,
+ ACPI_OPERAND_OBJECT *MethodDesc,
+ ACPI_THREAD_STATE *Thread)
+{
+ ACPI_WALK_STATE *WalkState;
+
+
+ ACPI_FUNCTION_TRACE (DsCreateWalkState);
+
+
+ WalkState = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_WALK_STATE));
+ if (!WalkState)
+ {
+ return_PTR (NULL);
+ }
+
+ WalkState->DescriptorType = ACPI_DESC_TYPE_WALK;
+ WalkState->MethodDesc = MethodDesc;
+ WalkState->OwnerId = OwnerId;
+ WalkState->Origin = Origin;
+ WalkState->Thread = Thread;
+
+ WalkState->ParserState.StartOp = Origin;
+
+ /* Init the method args/local */
+
+#if (!defined (ACPI_NO_METHOD_EXECUTION) && !defined (ACPI_CONSTANT_EVAL_ONLY))
+ AcpiDsMethodDataInit (WalkState);
+#endif
+
+ /* Put the new state at the head of the walk list */
+
+ if (Thread)
+ {
+ AcpiDsPushWalkState (WalkState, Thread);
+ }
+
+ return_PTR (WalkState);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitAmlWalk
+ *
+ * PARAMETERS: WalkState - New state to be initialized
+ * Op - Current parse op
+ * MethodNode - Control method NS node, if any
+ * AmlStart - Start of AML
+ * AmlLength - Length of AML
+ * Info - Method info block (params, etc.)
+ * PassNumber - 1, 2, or 3
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Initialize a walk state for a pass 1 or 2 parse tree walk
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsInitAmlWalk (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_NAMESPACE_NODE *MethodNode,
+ UINT8 *AmlStart,
+ UINT32 AmlLength,
+ ACPI_EVALUATE_INFO *Info,
+ UINT8 PassNumber)
+{
+ ACPI_STATUS Status;
+ ACPI_PARSE_STATE *ParserState = &WalkState->ParserState;
+ ACPI_PARSE_OBJECT *ExtraOp;
+
+
+ ACPI_FUNCTION_TRACE (DsInitAmlWalk);
+
+
+ WalkState->ParserState.Aml =
+ WalkState->ParserState.AmlStart = AmlStart;
+ WalkState->ParserState.AmlEnd =
+ WalkState->ParserState.PkgEnd = AmlStart + AmlLength;
+
+ /* The NextOp of the NextWalk will be the beginning of the method */
+
+ WalkState->NextOp = NULL;
+ WalkState->PassNumber = PassNumber;
+
+ if (Info)
+ {
+ WalkState->Params = Info->Parameters;
+ WalkState->CallerReturnDesc = &Info->ReturnObject;
+ }
+
+ Status = AcpiPsInitScope (&WalkState->ParserState, Op);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ if (MethodNode)
+ {
+ WalkState->ParserState.StartNode = MethodNode;
+ WalkState->WalkType = ACPI_WALK_METHOD;
+ WalkState->MethodNode = MethodNode;
+ WalkState->MethodDesc = AcpiNsGetAttachedObject (MethodNode);
+
+ /* Push start scope on scope stack and make it current */
+
+ Status = AcpiDsScopeStackPush (MethodNode, ACPI_TYPE_METHOD, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Init the method arguments */
+
+ Status = AcpiDsMethodDataInitArgs (WalkState->Params,
+ ACPI_METHOD_NUM_ARGS, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ else
+ {
+ /*
+ * Setup the current scope.
+ * Find a Named Op that has a namespace node associated with it.
+ * search upwards from this Op. Current scope is the first
+ * Op with a namespace node.
+ */
+ ExtraOp = ParserState->StartOp;
+ while (ExtraOp && !ExtraOp->Common.Node)
+ {
+ ExtraOp = ExtraOp->Common.Parent;
+ }
+
+ if (!ExtraOp)
+ {
+ ParserState->StartNode = NULL;
+ }
+ else
+ {
+ ParserState->StartNode = ExtraOp->Common.Node;
+ }
+
+ if (ParserState->StartNode)
+ {
+ /* Push start scope on scope stack and make it current */
+
+ Status = AcpiDsScopeStackPush (ParserState->StartNode,
+ ParserState->StartNode->Type, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ }
+
+ Status = AcpiDsInitCallbacks (WalkState, PassNumber);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsDeleteWalkState
+ *
+ * PARAMETERS: WalkState - State to delete
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Delete a walk state including all internal data structures
+ *
+ ******************************************************************************/
+
+void
+AcpiDsDeleteWalkState (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_GENERIC_STATE *State;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsDeleteWalkState, WalkState);
+
+
+ if (!WalkState)
+ {
+ return;
+ }
+
+ if (WalkState->DescriptorType != ACPI_DESC_TYPE_WALK)
+ {
+ ACPI_ERROR ((AE_INFO, "%p is not a valid walk state",
+ WalkState));
+ return;
+ }
+
+ /* There should not be any open scopes */
+
+ if (WalkState->ParserState.Scope)
+ {
+ ACPI_ERROR ((AE_INFO, "%p walk still has a scope list",
+ WalkState));
+ AcpiPsCleanupScope (&WalkState->ParserState);
+ }
+
+ /* Always must free any linked control states */
+
+ while (WalkState->ControlState)
+ {
+ State = WalkState->ControlState;
+ WalkState->ControlState = State->Common.Next;
+
+ AcpiUtDeleteGenericState (State);
+ }
+
+ /* Always must free any linked parse states */
+
+ while (WalkState->ScopeInfo)
+ {
+ State = WalkState->ScopeInfo;
+ WalkState->ScopeInfo = State->Common.Next;
+
+ AcpiUtDeleteGenericState (State);
+ }
+
+ /* Always must free any stacked result states */
+
+ while (WalkState->Results)
+ {
+ State = WalkState->Results;
+ WalkState->Results = State->Common.Next;
+
+ AcpiUtDeleteGenericState (State);
+ }
+
+ ACPI_FREE (WalkState);
+ return_VOID;
+}
+
+
OpenPOWER on IntegriCloud