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Diffstat (limited to 'source/components/utilities/utstate.c')
-rw-r--r-- | source/components/utilities/utstate.c | 398 |
1 files changed, 398 insertions, 0 deletions
diff --git a/source/components/utilities/utstate.c b/source/components/utilities/utstate.c new file mode 100644 index 0000000..62a1aef --- /dev/null +++ b/source/components/utilities/utstate.c @@ -0,0 +1,398 @@ +/******************************************************************************* + * + * Module Name: utstate - state object support procedures + * + ******************************************************************************/ + +/* + * Copyright (C) 2000 - 2012, Intel Corp. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions, and the following disclaimer, + * without modification. + * 2. Redistributions in binary form must reproduce at minimum a disclaimer + * substantially similar to the "NO WARRANTY" disclaimer below + * ("Disclaimer") and any redistribution must be conditioned upon + * including a substantially similar Disclaimer requirement for further + * binary redistribution. + * 3. Neither the names of the above-listed copyright holders nor the names + * of any contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * Alternatively, this software may be distributed under the terms of the + * GNU General Public License ("GPL") version 2 as published by the Free + * Software Foundation. + * + * NO WARRANTY + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING + * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGES. + */ + + +#define __UTSTATE_C__ + +#include "acpi.h" +#include "accommon.h" + +#define _COMPONENT ACPI_UTILITIES + ACPI_MODULE_NAME ("utstate") + + +/******************************************************************************* + * + * FUNCTION: AcpiUtCreatePkgStateAndPush + * + * PARAMETERS: Object - Object to be added to the new state + * Action - Increment/Decrement + * StateList - List the state will be added to + * + * RETURN: Status + * + * DESCRIPTION: Create a new state and push it + * + ******************************************************************************/ + +ACPI_STATUS +AcpiUtCreatePkgStateAndPush ( + void *InternalObject, + void *ExternalObject, + UINT16 Index, + ACPI_GENERIC_STATE **StateList) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_ENTRY (); + + + State = AcpiUtCreatePkgState (InternalObject, ExternalObject, Index); + if (!State) + { + return (AE_NO_MEMORY); + } + + AcpiUtPushGenericState (StateList, State); + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtPushGenericState + * + * PARAMETERS: ListHead - Head of the state stack + * State - State object to push + * + * RETURN: None + * + * DESCRIPTION: Push a state object onto a state stack + * + ******************************************************************************/ + +void +AcpiUtPushGenericState ( + ACPI_GENERIC_STATE **ListHead, + ACPI_GENERIC_STATE *State) +{ + ACPI_FUNCTION_TRACE (UtPushGenericState); + + + /* Push the state object onto the front of the list (stack) */ + + State->Common.Next = *ListHead; + *ListHead = State; + + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtPopGenericState + * + * PARAMETERS: ListHead - Head of the state stack + * + * RETURN: The popped state object + * + * DESCRIPTION: Pop a state object from a state stack + * + ******************************************************************************/ + +ACPI_GENERIC_STATE * +AcpiUtPopGenericState ( + ACPI_GENERIC_STATE **ListHead) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_TRACE (UtPopGenericState); + + + /* Remove the state object at the head of the list (stack) */ + + State = *ListHead; + if (State) + { + /* Update the list head */ + + *ListHead = State->Common.Next; + } + + return_PTR (State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtCreateGenericState + * + * PARAMETERS: None + * + * RETURN: The new state object. NULL on failure. + * + * DESCRIPTION: Create a generic state object. Attempt to obtain one from + * the global state cache; If none available, create a new one. + * + ******************************************************************************/ + +ACPI_GENERIC_STATE * +AcpiUtCreateGenericState ( + void) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_ENTRY (); + + + State = AcpiOsAcquireObject (AcpiGbl_StateCache); + if (State) + { + /* Initialize */ + State->Common.DescriptorType = ACPI_DESC_TYPE_STATE; + } + + return (State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtCreateThreadState + * + * PARAMETERS: None + * + * RETURN: New Thread State. NULL on failure + * + * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used + * to track per-thread info during method execution + * + ******************************************************************************/ + +ACPI_THREAD_STATE * +AcpiUtCreateThreadState ( + void) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_TRACE (UtCreateThreadState); + + + /* Create the generic state object */ + + State = AcpiUtCreateGenericState (); + if (!State) + { + return_PTR (NULL); + } + + /* Init fields specific to the update struct */ + + State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_THREAD; + State->Thread.ThreadId = AcpiOsGetThreadId (); + + /* Check for invalid thread ID - zero is very bad, it will break things */ + + if (!State->Thread.ThreadId) + { + ACPI_ERROR ((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId")); + State->Thread.ThreadId = (ACPI_THREAD_ID) 1; + } + + return_PTR ((ACPI_THREAD_STATE *) State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtCreateUpdateState + * + * PARAMETERS: Object - Initial Object to be installed in the state + * Action - Update action to be performed + * + * RETURN: New state object, null on failure + * + * DESCRIPTION: Create an "Update State" - a flavor of the generic state used + * to update reference counts and delete complex objects such + * as packages. + * + ******************************************************************************/ + +ACPI_GENERIC_STATE * +AcpiUtCreateUpdateState ( + ACPI_OPERAND_OBJECT *Object, + UINT16 Action) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_TRACE_PTR (UtCreateUpdateState, Object); + + + /* Create the generic state object */ + + State = AcpiUtCreateGenericState (); + if (!State) + { + return_PTR (NULL); + } + + /* Init fields specific to the update struct */ + + State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_UPDATE; + State->Update.Object = Object; + State->Update.Value = Action; + + return_PTR (State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtCreatePkgState + * + * PARAMETERS: Object - Initial Object to be installed in the state + * Action - Update action to be performed + * + * RETURN: New state object, null on failure + * + * DESCRIPTION: Create a "Package State" + * + ******************************************************************************/ + +ACPI_GENERIC_STATE * +AcpiUtCreatePkgState ( + void *InternalObject, + void *ExternalObject, + UINT16 Index) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_TRACE_PTR (UtCreatePkgState, InternalObject); + + + /* Create the generic state object */ + + State = AcpiUtCreateGenericState (); + if (!State) + { + return_PTR (NULL); + } + + /* Init fields specific to the update struct */ + + State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_PACKAGE; + State->Pkg.SourceObject = (ACPI_OPERAND_OBJECT *) InternalObject; + State->Pkg.DestObject = ExternalObject; + State->Pkg.Index= Index; + State->Pkg.NumPackages = 1; + + return_PTR (State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtCreateControlState + * + * PARAMETERS: None + * + * RETURN: New state object, null on failure + * + * DESCRIPTION: Create a "Control State" - a flavor of the generic state used + * to support nested IF/WHILE constructs in the AML. + * + ******************************************************************************/ + +ACPI_GENERIC_STATE * +AcpiUtCreateControlState ( + void) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_TRACE (UtCreateControlState); + + + /* Create the generic state object */ + + State = AcpiUtCreateGenericState (); + if (!State) + { + return_PTR (NULL); + } + + /* Init fields specific to the control struct */ + + State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_CONTROL; + State->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING; + + return_PTR (State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtDeleteGenericState + * + * PARAMETERS: State - The state object to be deleted + * + * RETURN: None + * + * DESCRIPTION: Release a state object to the state cache. NULL state objects + * are ignored. + * + ******************************************************************************/ + +void +AcpiUtDeleteGenericState ( + ACPI_GENERIC_STATE *State) +{ + ACPI_FUNCTION_TRACE (UtDeleteGenericState); + + + /* Ignore null state */ + + if (State) + { + (void) AcpiOsReleaseObject (AcpiGbl_StateCache, State); + } + return_VOID; +} + + |