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-rw-r--r--libg++/libg++/src/gen/SplaySet.hP145
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diff --git a/libg++/libg++/src/gen/SplaySet.hP b/libg++/libg++/src/gen/SplaySet.hP
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+// This may look like C code, but it is really -*- C++ -*-
+/*
+Copyright (C) 1988 Free Software Foundation
+ written by Doug Lea (dl@rocky.oswego.edu)
+
+This file is part of the GNU C++ Library. This library is free
+software; you can redistribute it and/or modify it under the terms of
+the GNU Library General Public License as published by the Free
+Software Foundation; either version 2 of the License, or (at your
+option) any later version. This library is distributed in the hope
+that it will be useful, but WITHOUT ANY WARRANTY; without even the
+implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+PURPOSE. See the GNU Library General Public License for more details.
+You should have received a copy of the GNU Library General Public
+License along with this library; if not, write to the Free Software
+Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+
+
+#ifndef _<T>SplaySet_h
+#ifdef __GNUG__
+#pragma interface
+#endif
+#define _<T>SplaySet_h 1
+
+#include "<T>.Set.h"
+#include "<T>.SplayNode.h"
+
+class <T>SplaySet : public <T>Set
+{
+protected:
+ <T>SplayNode* root;
+
+ <T>SplayNode* leftmost();
+ <T>SplayNode* rightmost();
+ <T>SplayNode* pred(<T>SplayNode* t);
+ <T>SplayNode* succ(<T>SplayNode* t);
+ void _kill(<T>SplayNode* t);
+ <T>SplayNode* _copy(<T>SplayNode* t);
+
+public:
+ <T>SplaySet();
+ <T>SplaySet(<T>SplaySet& a);
+ inline ~<T>SplaySet();
+
+ Pix add(<T&> item);
+ void del(<T&> item);
+ inline int contains(<T&> item);
+
+ inline void clear();
+
+ inline Pix first();
+ inline void next(Pix& i);
+ inline <T>& operator () (Pix i);
+ Pix seek(<T&> item);
+
+ Pix last();
+ void prev(Pix& i);
+
+ <T>SplaySet& operator = (const <T>SplaySet& b);
+ void operator |= (<T>SplaySet& b);
+ void operator -= (<T>SplaySet& b);
+ void operator &= (<T>SplaySet& b);
+
+ int operator == (<T>SplaySet& b);
+ int operator != (<T>SplaySet& b);
+ int operator <= (<T>SplaySet& b);
+
+ int OK();
+};
+
+
+inline <T>SplaySet::~<T>SplaySet()
+{
+ _kill(root);
+}
+
+inline <T>SplaySet::<T>SplaySet()
+{
+ root = 0;
+ count = 0;
+}
+
+inline <T>SplaySet::<T>SplaySet(<T>SplaySet& b)
+{
+ count = b.count;
+ root = _copy(b.root);
+}
+
+
+inline <T>SplaySet& <T>SplaySet::operator = (const <T>SplaySet& b)
+{
+ if (this != &b)
+ {
+ _kill (root);
+ count = b.count;
+ root = _copy (b.root);
+ }
+ return *this;
+}
+
+inline int <T>SplaySet::operator != (<T>SplaySet& b)
+{
+ return ! (*this == b);
+}
+
+inline Pix <T>SplaySet::first()
+{
+ return Pix(leftmost());
+}
+
+inline Pix <T>SplaySet::last()
+{
+ return Pix(rightmost());
+}
+
+inline void <T>SplaySet::next(Pix& i)
+{
+ if (i != 0) i = Pix(succ((<T>SplayNode*)i));
+}
+
+inline void <T>SplaySet::prev(Pix& i)
+{
+ if (i != 0) i = Pix(pred((<T>SplayNode*)i));
+}
+
+inline <T>& <T>SplaySet::operator () (Pix i)
+{
+ if (i == 0) error("null Pix");
+ return ((<T>SplayNode*)i)->item;
+}
+
+inline void <T>SplaySet::clear()
+{
+ _kill(root);
+ count = 0;
+ root = 0;
+}
+
+inline int <T>SplaySet::contains(<T&> key)
+{
+ return seek(key) != 0;
+}
+
+#endif
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