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Diffstat (limited to 'libg++/libg++/src/gen/SkipBag.ccP')
-rw-r--r-- | libg++/libg++/src/gen/SkipBag.ccP | 322 |
1 files changed, 322 insertions, 0 deletions
diff --git a/libg++/libg++/src/gen/SkipBag.ccP b/libg++/libg++/src/gen/SkipBag.ccP new file mode 100644 index 0000000..9711d85 --- /dev/null +++ b/libg++/libg++/src/gen/SkipBag.ccP @@ -0,0 +1,322 @@ +// This may look like C code, but it is really -*- C++ -*- + +/* +Copyright (C) 1991 Free Software Foundation + +This file is part of the GNU C++ Library. This library is free +software; you can redistribute it and/or modify it under the terms of +the GNU Library General Public License as published by the Free +Software Foundation; either version 2 of the License, or (at your +option) any later version. This library is distributed in the hope +that it will be useful, but WITHOUT ANY WARRANTY; without even the +implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU Library General Public License for more details. +You should have received a copy of the GNU Library General Public +License along with this library; if not, write to the Free Software +Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + +/* + * Bags implemented via William Pugh SkipList algorithms. + * CACM, June 1990, p 668-676. + * + */ + +#include <stream.h> +#include <time.h> +#include "<T>.SkipBag.h" + +MLCG* <T>SkipBag::gen = 0; +int <T>SkipBaginit::count = 0; + +static int countbits(long bits) +{ + int n = 0; + while(bits>>=1L) n++; + return n; +} + +<T>SkipBag::<T>SkipBag(long size) +: level(0), + header(new <T>SkipBagNode (countbits(size)+1)), + max_levels (countbits(size)+1), + random_bits(gen->asLong()), + randoms_left(BITS_IN_RANDOM / 2) +{ + <T>SkipBagNodePtr *buffer_start = header->forward; + <T>SkipBagNodePtr *trav = &header->forward[max_levels]; + + count = 0; + while (trav > buffer_start) + *--trav = (<T>SkipBagNodePtr) header; +} + +<T>SkipBag::<T>SkipBag(<T>SkipBag& b) +: level (0), + header (new <T>SkipBagNode (b.max_levels)), + max_levels (b.max_levels), + random_bits (gen->asLong()), + randoms_left (BITS_IN_RANDOM / 2) +{ + <T>SkipBagNodePtr *buffer_start = header->forward; + <T>SkipBagNodePtr *trav = &header->forward[max_levels]; + + count = 0; + + while (trav > buffer_start) + *--trav = (<T>SkipBagNodePtr)header; + + for (<T>SkipBagNodePtr t = b.leftmost(); t; t = b.succ(t)) + add(t->item); +} + +Pix <T>SkipBag::add (<T&> item) +{ + <T>SkipBagNodePtr *update = new <T>SkipBagNodePtr[max_levels+1]; + <T>SkipBagNodePtr curr = (<T>SkipBagNodePtr) this->header; + int l = level; + <T>SkipBagNodePtr temp; + + do + { + while ((temp = curr->forward[l])!=header && + <T>CMP(temp->item, item) < 0) + curr = temp; + update[l] = curr; + } + while (--l >= 0); + + if ((l = random_level ()) > level) + { + l = ++level; + update[l] = (<T>SkipBagNodePtr)header; + }; + + temp = new <T>RealSkipBagNode (item, l); + <T>SkipBagNodePtr *temp_forward = temp->forward; + + do + { + <T>SkipBagNodePtr *curr_forward = update[l]->forward; + + temp_forward[l] = curr_forward[l]; + curr_forward[l] = temp; + } + while (--l >= 0); + + count++; + delete update; + return Pix(temp); +} + +void <T>SkipBag::del(<T&> key) +{ + + int l = level; + int curr_level = level; + <T>SkipBagNodePtr *update = new <T>SkipBagNodePtr[max_levels+1]; + <T>SkipBagNodePtr curr = (<T>SkipBagNodePtr)header; + <T>SkipBagNodePtr temp; + + do + { + while ((temp = curr->forward[l])!=header + && <T>CMP(temp->item,key) < 0) + curr = temp; + update[l] = curr; + } + while (--l >= 0); + + if (<T>CMP(temp->item,key)==0) + { + <T>SkipBagNodePtr *temp_forward = temp->forward; + + for (l = 0; + l <= curr_level && (curr = update[l])->forward[l] == temp; + l++) + curr->forward[l] = temp_forward[l]; + + delete temp; + + <T>SkipBagNodePtr *forward = header->forward; + + while (forward[curr_level]==header && curr_level > 0) + curr_level--; + + level = curr_level; + count--; + delete update; + return; + } +} + +<T>SkipBagNodePtr <T>SkipBag::rightmost() +{ + <T>SkipBagNodePtr temp; + <T>SkipBagNode* curr = header; + int l = level; + + do + while ((temp = curr->forward[l])!=header) + curr = temp; + while (--l >= 0); + + return temp==header ? 0 : temp; +} + +<T>SkipBagNodePtr <T>SkipBag::pred(<T>SkipBagNodePtr t) +{ + <T>SkipBagNodePtr temp, curr = (<T>SkipBagNodePtr) header; + int l = level; + + do + while ((temp = curr->forward[l])!=t) + curr = temp; + while (--l >= 0); + + return curr == header ? 0 : curr; +} + +void <T>SkipBag::_kill() +{ + <T>SkipBagNode *p = this->header->forward[0]; + + while (p != header) + { + <T>SkipBagNodePtr q = p->forward[0]; + delete p; + p = q; + } +} + +void <T>SkipBag::clear() +{ + <T>SkipBagNodePtr *buffer_start = header->forward; + <T>SkipBagNodePtr *trav = &header->forward[level+1]; + _kill(); + count = 0; + + while (trav > buffer_start) + *--trav = (<T>SkipBagNodePtr)header; +} + +Pix <T>SkipBag::seek(<T&> key, Pix i) +{ + <T>SkipBagNodePtr temp; + <T>SkipBagNode *curr = header; + int l = level; + if (i) + curr = (<T>SkipBagNode *)i; + + do + { + while ((temp = curr->forward[l])!=header && + <T>CMP(temp->item, key) < 0) + curr = temp; + } + while (--l >= 0); + + if (<T>CMP(temp->item, key) != 0) + return 0; + else + { + return Pix(temp); + } +} + + +int <T>SkipBag::nof(<T&> item) +{ + int n = 0; + <T>SkipBagNodePtr t = (<T>SkipBagNodePtr)(seek(item)); + if (t != 0) + { + do + { + ++n; + t = succ(t); + } while (t != 0 && <T>EQ(item, t->item)); + } + return n; +} + +void <T>SkipBag::remove(<T&> key) +{ + Pix t = seek(key); + while (t != 0) + { + del(key); + t = seek(key); + } +} + + +/* + * random function for probabilistic balancing + * + * Hardwired for p = .25. Not too flexible, + * but fast. Changing this would require a constructor + * that would accept a different value for p, etc. + * Perhaps someone else would like to implement this? + * + */ +int <T>SkipBag::random_level (void) +{ + int rlevel = 0; + int b; + + do + { + b = random_bits & 3L; + if (!b) + rlevel++; + random_bits >>= 2; + if (--randoms_left == 0) + { + random_bits = gen->asLong(); + randoms_left = BITS_IN_RANDOM / 2; + }; + } + while (!b); + + return rlevel > max_levels ? max_levels : rlevel; +} + +int <T>SkipBag::OK() +{ + int v = 1; + if (header == 0) + v = 0; + else + { + int n = 0; + <T>SkipBagNodePtr trail = leftmost(); + <T>SkipBagNodePtr t = 0; + if (trail) t = succ(trail); + if (t) n++; + while (t != 0) + { + ++n; + v &= <T>CMP(trail->item, t->item) < 0; + trail = t; + t = succ(t); + } + v &= n == count; + } + if (!v) error("invariant failure"); + return v; +} + +<T>SkipBaginit::<T>SkipBaginit() +{ + if (!count) + <T>SkipBag::gen = new MLCG(time(0)); + count++; +} + +<T>SkipBaginit::~<T>SkipBaginit() +{ + count--; + if (!count) + delete <T>SkipBag::gen; +} |