diff options
Diffstat (limited to 'lib/Target/X86/X86ShuffleDecodeConstantPool.cpp')
-rw-r--r-- | lib/Target/X86/X86ShuffleDecodeConstantPool.cpp | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/lib/Target/X86/X86ShuffleDecodeConstantPool.cpp b/lib/Target/X86/X86ShuffleDecodeConstantPool.cpp new file mode 100644 index 0000000..ef16c5b --- /dev/null +++ b/lib/Target/X86/X86ShuffleDecodeConstantPool.cpp @@ -0,0 +1,190 @@ +//===-- X86ShuffleDecodeConstantPool.cpp - X86 shuffle decode -------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// Define several functions to decode x86 specific shuffle semantics using +// constants from the constant pool. +// +//===----------------------------------------------------------------------===// + +#include "X86ShuffleDecodeConstantPool.h" +#include "Utils/X86ShuffleDecode.h" +#include "llvm/CodeGen/MachineValueType.h" +#include "llvm/IR/Constants.h" + +//===----------------------------------------------------------------------===// +// Vector Mask Decoding +//===----------------------------------------------------------------------===// + +namespace llvm { + +void DecodePSHUFBMask(const Constant *C, SmallVectorImpl<int> &ShuffleMask) { + Type *MaskTy = C->getType(); + // It is not an error for the PSHUFB mask to not be a vector of i8 because the + // constant pool uniques constants by their bit representation. + // e.g. the following take up the same space in the constant pool: + // i128 -170141183420855150465331762880109871104 + // + // <2 x i64> <i64 -9223372034707292160, i64 -9223372034707292160> + // + // <4 x i32> <i32 -2147483648, i32 -2147483648, + // i32 -2147483648, i32 -2147483648> + +#ifndef NDEBUG + unsigned MaskTySize = MaskTy->getPrimitiveSizeInBits(); + assert(MaskTySize == 128 || MaskTySize == 256 || MaskTySize == 512); +#endif + + // This is a straightforward byte vector. + if (MaskTy->isVectorTy() && MaskTy->getVectorElementType()->isIntegerTy(8)) { + int NumElements = MaskTy->getVectorNumElements(); + ShuffleMask.reserve(NumElements); + + for (int i = 0; i < NumElements; ++i) { + // For AVX vectors with 32 bytes the base of the shuffle is the 16-byte + // lane of the vector we're inside. + int Base = i & ~0xf; + Constant *COp = C->getAggregateElement(i); + if (!COp) { + ShuffleMask.clear(); + return; + } else if (isa<UndefValue>(COp)) { + ShuffleMask.push_back(SM_SentinelUndef); + continue; + } + uint64_t Element = cast<ConstantInt>(COp)->getZExtValue(); + // If the high bit (7) of the byte is set, the element is zeroed. + if (Element & (1 << 7)) + ShuffleMask.push_back(SM_SentinelZero); + else { + // Only the least significant 4 bits of the byte are used. + int Index = Base + (Element & 0xf); + ShuffleMask.push_back(Index); + } + } + } + // TODO: Handle funny-looking vectors too. +} + +void DecodeVPERMILPMask(const Constant *C, unsigned ElSize, + SmallVectorImpl<int> &ShuffleMask) { + Type *MaskTy = C->getType(); + // It is not an error for the PSHUFB mask to not be a vector of i8 because the + // constant pool uniques constants by their bit representation. + // e.g. the following take up the same space in the constant pool: + // i128 -170141183420855150465331762880109871104 + // + // <2 x i64> <i64 -9223372034707292160, i64 -9223372034707292160> + // + // <4 x i32> <i32 -2147483648, i32 -2147483648, + // i32 -2147483648, i32 -2147483648> + + unsigned MaskTySize = MaskTy->getPrimitiveSizeInBits(); + + if (MaskTySize != 128 && MaskTySize != 256) // FIXME: Add support for AVX-512. + return; + + // Only support vector types. + if (!MaskTy->isVectorTy()) + return; + + // Make sure its an integer type. + Type *VecEltTy = MaskTy->getVectorElementType(); + if (!VecEltTy->isIntegerTy()) + return; + + // Support any element type from byte up to element size. + // This is necesary primarily because 64-bit elements get split to 32-bit + // in the constant pool on 32-bit target. + unsigned EltTySize = VecEltTy->getIntegerBitWidth(); + if (EltTySize < 8 || EltTySize > ElSize) + return; + + unsigned NumElements = MaskTySize / ElSize; + assert((NumElements == 2 || NumElements == 4 || NumElements == 8) && + "Unexpected number of vector elements."); + ShuffleMask.reserve(NumElements); + unsigned NumElementsPerLane = 128 / ElSize; + unsigned Factor = ElSize / EltTySize; + + for (unsigned i = 0; i < NumElements; ++i) { + Constant *COp = C->getAggregateElement(i * Factor); + if (!COp) { + ShuffleMask.clear(); + return; + } else if (isa<UndefValue>(COp)) { + ShuffleMask.push_back(SM_SentinelUndef); + continue; + } + int Index = i & ~(NumElementsPerLane - 1); + uint64_t Element = cast<ConstantInt>(COp)->getZExtValue(); + if (ElSize == 64) + Index += (Element >> 1) & 0x1; + else + Index += Element & 0x3; + ShuffleMask.push_back(Index); + } + + // TODO: Handle funny-looking vectors too. +} + +void DecodeVPERMVMask(const Constant *C, MVT VT, + SmallVectorImpl<int> &ShuffleMask) { + Type *MaskTy = C->getType(); + if (MaskTy->isVectorTy()) { + unsigned NumElements = MaskTy->getVectorNumElements(); + if (NumElements == VT.getVectorNumElements()) { + for (unsigned i = 0; i < NumElements; ++i) { + Constant *COp = C->getAggregateElement(i); + if (!COp || (!isa<UndefValue>(COp) && !isa<ConstantInt>(COp))) { + ShuffleMask.clear(); + return; + } + if (isa<UndefValue>(COp)) + ShuffleMask.push_back(SM_SentinelUndef); + else { + uint64_t Element = cast<ConstantInt>(COp)->getZExtValue(); + Element &= (1 << NumElements) - 1; + ShuffleMask.push_back(Element); + } + } + } + return; + } + // Scalar value; just broadcast it + if (!isa<ConstantInt>(C)) + return; + uint64_t Element = cast<ConstantInt>(C)->getZExtValue(); + int NumElements = VT.getVectorNumElements(); + Element &= (1 << NumElements) - 1; + for (int i = 0; i < NumElements; ++i) + ShuffleMask.push_back(Element); +} + +void DecodeVPERMV3Mask(const Constant *C, MVT VT, + SmallVectorImpl<int> &ShuffleMask) { + Type *MaskTy = C->getType(); + unsigned NumElements = MaskTy->getVectorNumElements(); + if (NumElements == VT.getVectorNumElements()) { + for (unsigned i = 0; i < NumElements; ++i) { + Constant *COp = C->getAggregateElement(i); + if (!COp) { + ShuffleMask.clear(); + return; + } + if (isa<UndefValue>(COp)) + ShuffleMask.push_back(SM_SentinelUndef); + else { + uint64_t Element = cast<ConstantInt>(COp)->getZExtValue(); + Element &= (1 << NumElements*2) - 1; + ShuffleMask.push_back(Element); + } + } + } +} +} // llvm namespace |