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-rw-r--r--lib/StaticAnalyzer/Core/CheckerContext.cpp76
1 files changed, 63 insertions, 13 deletions
diff --git a/lib/StaticAnalyzer/Core/CheckerContext.cpp b/lib/StaticAnalyzer/Core/CheckerContext.cpp
index 5356edc..0a047d9 100644
--- a/lib/StaticAnalyzer/Core/CheckerContext.cpp
+++ b/lib/StaticAnalyzer/Core/CheckerContext.cpp
@@ -13,21 +13,71 @@
//===----------------------------------------------------------------------===//
#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h"
+#include "clang/Basic/Builtins.h"
+#include "clang/Lex/Lexer.h"
+
using namespace clang;
using namespace ento;
-CheckerContext::~CheckerContext() {
- // Do we need to autotransition? 'Dst' can get populated in a variety of
- // ways, including 'addTransition()' adding the predecessor node to Dst
- // without actually generated a new node. We also shouldn't autotransition
- // if we are building sinks or we generated a node and decided to not
- // add it as a transition.
- if (Dst.size() == size && !B.BuildSinks && !B.hasGeneratedNode) {
- if (ST && ST != Pred->getState()) {
- static SimpleProgramPointTag autoTransitionTag("CheckerContext : auto");
- addTransition(ST, &autoTransitionTag);
- }
- else
- Dst.Add(Pred);
+const FunctionDecl *CheckerContext::getCalleeDecl(const CallExpr *CE) const {
+ ProgramStateRef State = getState();
+ const Expr *Callee = CE->getCallee();
+ SVal L = State->getSVal(Callee, Pred->getLocationContext());
+ return L.getAsFunctionDecl();
+}
+
+StringRef CheckerContext::getCalleeName(const FunctionDecl *FunDecl) const {
+ if (!FunDecl)
+ return StringRef();
+ IdentifierInfo *funI = FunDecl->getIdentifier();
+ if (!funI)
+ return StringRef();
+ return funI->getName();
+}
+
+
+bool CheckerContext::isCLibraryFunction(const FunctionDecl *FD,
+ StringRef Name) {
+ return isCLibraryFunction(FD, Name, getASTContext());
+}
+
+bool CheckerContext::isCLibraryFunction(const FunctionDecl *FD,
+ StringRef Name, ASTContext &Context) {
+ // To avoid false positives (Ex: finding user defined functions with
+ // similar names), only perform fuzzy name matching when it's a builtin.
+ // Using a string compare is slow, we might want to switch on BuiltinID here.
+ unsigned BId = FD->getBuiltinID();
+ if (BId != 0) {
+ StringRef BName = Context.BuiltinInfo.GetName(BId);
+ if (BName.find(Name) != StringRef::npos)
+ return true;
}
+
+ const IdentifierInfo *II = FD->getIdentifier();
+ // If this is a special C++ name without IdentifierInfo, it can't be a
+ // C library function.
+ if (!II)
+ return false;
+
+ StringRef FName = II->getName();
+ if (FName.equals(Name))
+ return true;
+
+ if (FName.startswith("__inline") && (FName.find(Name) != StringRef::npos))
+ return true;
+
+ if (FName.startswith("__") && FName.endswith("_chk") &&
+ FName.find(Name) != StringRef::npos)
+ return true;
+
+ return false;
+}
+
+StringRef CheckerContext::getMacroNameOrSpelling(SourceLocation &Loc) {
+ if (Loc.isMacroID())
+ return Lexer::getImmediateMacroName(Loc, getSourceManager(),
+ getLangOpts());
+ SmallVector<char, 16> buf;
+ return Lexer::getSpelling(Loc, buf, getSourceManager(), getLangOpts());
}
+
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