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Diffstat (limited to 'include/llvm/CodeGen/MachineConstantPool.h')
-rw-r--r-- | include/llvm/CodeGen/MachineConstantPool.h | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/include/llvm/CodeGen/MachineConstantPool.h b/include/llvm/CodeGen/MachineConstantPool.h new file mode 100644 index 0000000..99996cf --- /dev/null +++ b/include/llvm/CodeGen/MachineConstantPool.h @@ -0,0 +1,147 @@ +//===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +/// @file +/// This file declares the MachineConstantPool class which is an abstract +/// constant pool to keep track of constants referenced by a function. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H +#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H + +#include <cassert> +#include <climits> +#include <vector> + +namespace llvm { + +class Constant; +class FoldingSetNodeID; +class TargetData; +class TargetMachine; +class Type; +class MachineConstantPool; +class raw_ostream; + +/// Abstract base class for all machine specific constantpool value subclasses. +/// +class MachineConstantPoolValue { + const Type *Ty; + +public: + explicit MachineConstantPoolValue(const Type *ty) : Ty(ty) {} + virtual ~MachineConstantPoolValue() {} + + /// getType - get type of this MachineConstantPoolValue. + /// + inline const Type *getType() const { return Ty; } + + virtual int getExistingMachineCPValue(MachineConstantPool *CP, + unsigned Alignment) = 0; + + virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; + + /// print - Implement operator<< + virtual void print(raw_ostream &O) const = 0; +}; + +inline raw_ostream &operator<<(raw_ostream &OS, + const MachineConstantPoolValue &V) { + V.print(OS); + return OS; +} + + +/// This class is a data container for one entry in a MachineConstantPool. +/// It contains a pointer to the value and an offset from the start of +/// the constant pool. +/// @brief An entry in a MachineConstantPool +class MachineConstantPoolEntry { +public: + /// The constant itself. + union { + Constant *ConstVal; + MachineConstantPoolValue *MachineCPVal; + } Val; + + /// The required alignment for this entry. The top bit is set when Val is + /// a MachineConstantPoolValue. + unsigned Alignment; + + MachineConstantPoolEntry(Constant *V, unsigned A) + : Alignment(A) { + Val.ConstVal = V; + } + MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A) + : Alignment(A) { + Val.MachineCPVal = V; + Alignment |= 1 << (sizeof(unsigned)*CHAR_BIT-1); + } + + bool isMachineConstantPoolEntry() const { + return (int)Alignment < 0; + } + + int getAlignment() const { + return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1)); + } + + const Type *getType() const; +}; + +/// The MachineConstantPool class keeps track of constants referenced by a +/// function which must be spilled to memory. This is used for constants which +/// are unable to be used directly as operands to instructions, which typically +/// include floating point and large integer constants. +/// +/// Instructions reference the address of these constant pool constants through +/// the use of MO_ConstantPoolIndex values. When emitting assembly or machine +/// code, these virtual address references are converted to refer to the +/// address of the function constant pool values. +/// @brief The machine constant pool. +class MachineConstantPool { + const TargetData *TD; ///< The machine's TargetData. + unsigned PoolAlignment; ///< The alignment for the pool. + std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants. +public: + /// @brief The only constructor. + explicit MachineConstantPool(const TargetData *td) + : TD(td), PoolAlignment(1) {} + ~MachineConstantPool(); + + /// getConstantPoolAlignment - Return the the alignment required by + /// the whole constant pool, of which the first element must be aligned. + unsigned getConstantPoolAlignment() const { return PoolAlignment; } + + /// getConstantPoolIndex - Create a new entry in the constant pool or return + /// an existing one. User must specify the minimum required alignment for + /// the object. + unsigned getConstantPoolIndex(Constant *C, unsigned Alignment); + unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment); + + /// isEmpty - Return true if this constant pool contains no constants. + bool isEmpty() const { return Constants.empty(); } + + const std::vector<MachineConstantPoolEntry> &getConstants() const { + return Constants; + } + + /// print - Used by the MachineFunction printer to print information about + /// constant pool objects. Implemented in MachineFunction.cpp + /// + void print(raw_ostream &OS) const; + + /// dump - Call print(cerr) to be called from the debugger. + void dump() const; +}; + +} // End llvm namespace + +#endif |