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+//===-- ExprEngine.h - Path-Sensitive Expression-Level Dataflow ---*- C++ -*-=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines a meta-engine for path-sensitive dataflow analysis that
+// is built on CoreEngine, but provides the boilerplate to execute transfer
+// functions and build the ExplodedGraph at the expression level.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CLANG_GR_EXPRENGINE
+#define LLVM_CLANG_GR_EXPRENGINE
+
+#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/CoreEngine.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/GRState.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/TransferFuncs.h"
+#include "clang/StaticAnalyzer/Core/BugReporter/BugReporter.h"
+#include "clang/AST/Type.h"
+#include "clang/AST/ExprObjC.h"
+#include "clang/AST/ExprCXX.h"
+#include "clang/AST/StmtObjC.h"
+
+namespace clang {
+
+class ObjCForCollectionStmt;
+
+namespace ento {
+
+class AnalysisManager;
+class Checker;
+
+class ExprEngine : public SubEngine {
+ AnalysisManager &AMgr;
+
+ CoreEngine Engine;
+
+ /// G - the simulation graph.
+ ExplodedGraph& G;
+
+ /// Builder - The current StmtNodeBuilder which is used when building the
+ /// nodes for a given statement.
+ StmtNodeBuilder* Builder;
+
+ /// StateMgr - Object that manages the data for all created states.
+ GRStateManager StateMgr;
+
+ /// SymMgr - Object that manages the symbol information.
+ SymbolManager& SymMgr;
+
+ /// svalBuilder - SValBuilder object that creates SVals from expressions.
+ SValBuilder &svalBuilder;
+
+ /// EntryNode - The immediate predecessor node.
+ ExplodedNode* EntryNode;
+
+ /// CleanedState - The state for EntryNode "cleaned" of all dead
+ /// variables and symbols (as determined by a liveness analysis).
+ const GRState* CleanedState;
+
+ /// currentStmt - The current block-level statement.
+ const Stmt* currentStmt;
+
+ // Obj-C Class Identifiers.
+ IdentifierInfo* NSExceptionII;
+
+ // Obj-C Selectors.
+ Selector* NSExceptionInstanceRaiseSelectors;
+ Selector RaiseSel;
+
+ enum CallbackKind {
+ PreVisitStmtCallback,
+ PostVisitStmtCallback,
+ processAssumeCallback,
+ EvalRegionChangesCallback
+ };
+
+ typedef uint32_t CallbackTag;
+
+ /// GetCallbackTag - Create a tag for a certain kind of callback. The 'Sub'
+ /// argument can be used to differentiate callbacks that depend on another
+ /// value from a small set of possibilities, such as statement classes.
+ static inline CallbackTag GetCallbackTag(CallbackKind K, uint32_t Sub = 0) {
+ assert(Sub == ((Sub << 8) >> 8) && "Tag sub-kind must fit into 24 bits");
+ return K | (Sub << 8);
+ }
+
+ typedef llvm::DenseMap<void *, unsigned> CheckerMap;
+ typedef std::vector<std::pair<void *, Checker*> > CheckersOrdered;
+ typedef llvm::DenseMap<CallbackTag, CheckersOrdered *> CheckersOrderedCache;
+
+ /// A registration map from checker tag to the index into the
+ /// ordered checkers vector.
+ CheckerMap CheckerM;
+
+ /// An ordered vector of checkers that are called when evaluating
+ /// various expressions and statements.
+ CheckersOrdered Checkers;
+
+ /// A map used for caching the checkers that respond to the callback for
+ /// a particular callback tag.
+ CheckersOrderedCache COCache;
+
+ /// The BugReporter associated with this engine. It is important that
+ /// this object be placed at the very end of member variables so that its
+ /// destructor is called before the rest of the ExprEngine is destroyed.
+ GRBugReporter BR;
+
+ llvm::OwningPtr<TransferFuncs> TF;
+
+public:
+ ExprEngine(AnalysisManager &mgr, TransferFuncs *tf);
+
+ ~ExprEngine();
+
+ void ExecuteWorkList(const LocationContext *L, unsigned Steps = 150000) {
+ Engine.ExecuteWorkList(L, Steps, 0);
+ }
+
+ /// Execute the work list with an initial state. Nodes that reaches the exit
+ /// of the function are added into the Dst set, which represent the exit
+ /// state of the function call.
+ void ExecuteWorkListWithInitialState(const LocationContext *L, unsigned Steps,
+ const GRState *InitState,
+ ExplodedNodeSet &Dst) {
+ Engine.ExecuteWorkListWithInitialState(L, Steps, InitState, Dst);
+ }
+
+ /// getContext - Return the ASTContext associated with this analysis.
+ ASTContext& getContext() const { return AMgr.getASTContext(); }
+
+ virtual AnalysisManager &getAnalysisManager() { return AMgr; }
+
+ SValBuilder &getSValBuilder() { return svalBuilder; }
+
+ TransferFuncs& getTF() { return *TF; }
+
+ BugReporter& getBugReporter() { return BR; }
+
+ StmtNodeBuilder &getBuilder() { assert(Builder); return *Builder; }
+
+ // FIXME: Remove once TransferFuncs is no longer referenced.
+ void setTransferFunction(TransferFuncs* tf);
+
+ /// ViewGraph - Visualize the ExplodedGraph created by executing the
+ /// simulation.
+ void ViewGraph(bool trim = false);
+
+ void ViewGraph(ExplodedNode** Beg, ExplodedNode** End);
+
+ /// getInitialState - Return the initial state used for the root vertex
+ /// in the ExplodedGraph.
+ const GRState* getInitialState(const LocationContext *InitLoc);
+
+ ExplodedGraph& getGraph() { return G; }
+ const ExplodedGraph& getGraph() const { return G; }
+
+ template <typename CHECKER>
+ void registerCheck(CHECKER *check) {
+ unsigned entry = Checkers.size();
+ void *tag = CHECKER::getTag();
+ Checkers.push_back(std::make_pair(tag, check));
+ CheckerM[tag] = entry;
+ }
+
+ Checker *lookupChecker(void *tag) const;
+
+ template <typename CHECKER>
+ CHECKER *getChecker() const {
+ return static_cast<CHECKER*>(lookupChecker(CHECKER::getTag()));
+ }
+
+ /// processCFGElement - Called by CoreEngine. Used to generate new successor
+ /// nodes by processing the 'effects' of a CFG element.
+ void processCFGElement(const CFGElement E, StmtNodeBuilder& builder);
+
+ void ProcessStmt(const CFGStmt S, StmtNodeBuilder &builder);
+
+ void ProcessInitializer(const CFGInitializer I, StmtNodeBuilder &builder);
+
+ void ProcessImplicitDtor(const CFGImplicitDtor D, StmtNodeBuilder &builder);
+
+ void ProcessAutomaticObjDtor(const CFGAutomaticObjDtor D,
+ StmtNodeBuilder &builder);
+ void ProcessBaseDtor(const CFGBaseDtor D, StmtNodeBuilder &builder);
+ void ProcessMemberDtor(const CFGMemberDtor D, StmtNodeBuilder &builder);
+ void ProcessTemporaryDtor(const CFGTemporaryDtor D,
+ StmtNodeBuilder &builder);
+
+ /// Called by CoreEngine when processing the entrance of a CFGBlock.
+ virtual void processCFGBlockEntrance(ExplodedNodeSet &dstNodes,
+ GenericNodeBuilder<BlockEntrance> &nodeBuilder);
+
+ /// ProcessBranch - Called by CoreEngine. Used to generate successor
+ /// nodes by processing the 'effects' of a branch condition.
+ void processBranch(const Stmt* Condition, const Stmt* Term,
+ BranchNodeBuilder& builder);
+
+ /// processIndirectGoto - Called by CoreEngine. Used to generate successor
+ /// nodes by processing the 'effects' of a computed goto jump.
+ void processIndirectGoto(IndirectGotoNodeBuilder& builder);
+
+ /// ProcessSwitch - Called by CoreEngine. Used to generate successor
+ /// nodes by processing the 'effects' of a switch statement.
+ void processSwitch(SwitchNodeBuilder& builder);
+
+ /// ProcessEndPath - Called by CoreEngine. Used to generate end-of-path
+ /// nodes when the control reaches the end of a function.
+ void processEndOfFunction(EndOfFunctionNodeBuilder& builder);
+
+ /// Generate the entry node of the callee.
+ void processCallEnter(CallEnterNodeBuilder &builder);
+
+ /// Generate the first post callsite node.
+ void processCallExit(CallExitNodeBuilder &builder);
+
+ /// Called by CoreEngine when the analysis worklist has terminated.
+ void processEndWorklist(bool hasWorkRemaining);
+
+ /// evalAssume - Callback function invoked by the ConstraintManager when
+ /// making assumptions about state values.
+ const GRState *processAssume(const GRState *state, SVal cond,bool assumption);
+
+ /// wantsRegionChangeUpdate - Called by GRStateManager to determine if a
+ /// region change should trigger a processRegionChanges update.
+ bool wantsRegionChangeUpdate(const GRState* state);
+
+ /// processRegionChanges - Called by GRStateManager whenever a change is made
+ /// to the store. Used to update checkers that track region values.
+ const GRState* processRegionChanges(const GRState *state,
+ const MemRegion * const *Begin,
+ const MemRegion * const *End);
+
+ virtual GRStateManager& getStateManager() { return StateMgr; }
+
+ StoreManager& getStoreManager() { return StateMgr.getStoreManager(); }
+
+ ConstraintManager& getConstraintManager() {
+ return StateMgr.getConstraintManager();
+ }
+
+ // FIXME: Remove when we migrate over to just using SValBuilder.
+ BasicValueFactory& getBasicVals() {
+ return StateMgr.getBasicVals();
+ }
+ const BasicValueFactory& getBasicVals() const {
+ return StateMgr.getBasicVals();
+ }
+
+ // FIXME: Remove when we migrate over to just using ValueManager.
+ SymbolManager& getSymbolManager() { return SymMgr; }
+ const SymbolManager& getSymbolManager() const { return SymMgr; }
+
+ // Functions for external checking of whether we have unfinished work
+ bool wasBlockAborted() const { return Engine.wasBlockAborted(); }
+ bool hasEmptyWorkList() const { return !Engine.getWorkList()->hasWork(); }
+ bool hasWorkRemaining() const {
+ return wasBlockAborted() || Engine.getWorkList()->hasWork();
+ }
+
+ const CoreEngine &getCoreEngine() const { return Engine; }
+
+protected:
+ const GRState* GetState(ExplodedNode* N) {
+ return N == EntryNode ? CleanedState : N->getState();
+ }
+
+public:
+ ExplodedNode* MakeNode(ExplodedNodeSet& Dst, const Stmt* S,
+ ExplodedNode* Pred, const GRState* St,
+ ProgramPoint::Kind K = ProgramPoint::PostStmtKind,
+ const void *tag = 0);
+
+ /// CheckerVisit - Dispatcher for performing checker-specific logic
+ /// at specific statements.
+ void CheckerVisit(const Stmt *S, ExplodedNodeSet &Dst, ExplodedNodeSet &Src,
+ CallbackKind Kind);
+
+ void CheckerVisitObjCMessage(const ObjCMessage &msg, ExplodedNodeSet &Dst,
+ ExplodedNodeSet &Src, bool isPrevisit);
+
+ bool CheckerEvalCall(const CallExpr *CE,
+ ExplodedNodeSet &Dst,
+ ExplodedNode *Pred);
+
+ void CheckerEvalNilReceiver(const ObjCMessage &msg,
+ ExplodedNodeSet &Dst,
+ const GRState *state,
+ ExplodedNode *Pred);
+
+ void CheckerVisitBind(const Stmt *StoreE, ExplodedNodeSet &Dst,
+ ExplodedNodeSet &Src, SVal location, SVal val,
+ bool isPrevisit);
+
+ /// Visit - Transfer function logic for all statements. Dispatches to
+ /// other functions that handle specific kinds of statements.
+ void Visit(const Stmt* S, ExplodedNode* Pred, ExplodedNodeSet& Dst);
+
+ /// VisitArraySubscriptExpr - Transfer function for array accesses.
+ void VisitLvalArraySubscriptExpr(const ArraySubscriptExpr* Ex,
+ ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ /// VisitAsmStmt - Transfer function logic for inline asm.
+ void VisitAsmStmt(const AsmStmt* A, ExplodedNode* Pred, ExplodedNodeSet& Dst);
+
+ void VisitAsmStmtHelperOutputs(const AsmStmt* A,
+ AsmStmt::const_outputs_iterator I,
+ AsmStmt::const_outputs_iterator E,
+ ExplodedNode* Pred, ExplodedNodeSet& Dst);
+
+ void VisitAsmStmtHelperInputs(const AsmStmt* A,
+ AsmStmt::const_inputs_iterator I,
+ AsmStmt::const_inputs_iterator E,
+ ExplodedNode* Pred, ExplodedNodeSet& Dst);
+
+ /// VisitBlockExpr - Transfer function logic for BlockExprs.
+ void VisitBlockExpr(const BlockExpr *BE, ExplodedNode *Pred,
+ ExplodedNodeSet &Dst);
+
+ /// VisitBinaryOperator - Transfer function logic for binary operators.
+ void VisitBinaryOperator(const BinaryOperator* B, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+
+ /// VisitCall - Transfer function for function calls.
+ void VisitCall(const CallExpr* CE, ExplodedNode* Pred,
+ CallExpr::const_arg_iterator AI,
+ CallExpr::const_arg_iterator AE,
+ ExplodedNodeSet& Dst);
+
+ /// VisitCast - Transfer function logic for all casts (implicit and explicit).
+ void VisitCast(const CastExpr *CastE, const Expr *Ex, ExplodedNode *Pred,
+ ExplodedNodeSet &Dst);
+
+ /// VisitCompoundLiteralExpr - Transfer function logic for compound literals.
+ void VisitCompoundLiteralExpr(const CompoundLiteralExpr* CL,
+ ExplodedNode* Pred, ExplodedNodeSet& Dst);
+
+ /// Transfer function logic for DeclRefExprs and BlockDeclRefExprs.
+ void VisitCommonDeclRefExpr(const Expr* DR, const NamedDecl *D,
+ ExplodedNode* Pred, ExplodedNodeSet& Dst);
+
+ /// VisitDeclStmt - Transfer function logic for DeclStmts.
+ void VisitDeclStmt(const DeclStmt* DS, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ /// VisitGuardedExpr - Transfer function logic for ?, __builtin_choose
+ void VisitGuardedExpr(const Expr* Ex, const Expr* L, const Expr* R,
+ ExplodedNode* Pred, ExplodedNodeSet& Dst);
+
+ /// VisitCondInit - Transfer function for handling the initialization
+ /// of a condition variable in an IfStmt, SwitchStmt, etc.
+ void VisitCondInit(const VarDecl *VD, const Stmt *S, ExplodedNode *Pred,
+ ExplodedNodeSet& Dst);
+
+ void VisitInitListExpr(const InitListExpr* E, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ /// VisitLogicalExpr - Transfer function logic for '&&', '||'
+ void VisitLogicalExpr(const BinaryOperator* B, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ /// VisitMemberExpr - Transfer function for member expressions.
+ void VisitMemberExpr(const MemberExpr* M, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ /// Transfer function logic for ObjCAtSynchronizedStmts.
+ void VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
+ ExplodedNode *Pred, ExplodedNodeSet &Dst);
+
+ void VisitObjCPropertyRefExpr(const ObjCPropertyRefExpr *E,
+ ExplodedNode *Pred, ExplodedNodeSet &Dst);
+
+ /// Transfer function logic for computing the lvalue of an Objective-C ivar.
+ void VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr* DR, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ /// VisitObjCForCollectionStmt - Transfer function logic for
+ /// ObjCForCollectionStmt.
+ void VisitObjCForCollectionStmt(const ObjCForCollectionStmt* S,
+ ExplodedNode* Pred, ExplodedNodeSet& Dst);
+
+ void VisitObjCForCollectionStmtAux(const ObjCForCollectionStmt* S,
+ ExplodedNode* Pred,
+ ExplodedNodeSet& Dst, SVal ElementV);
+
+ /// VisitObjCMessageExpr - Transfer function for ObjC message expressions.
+ void VisitObjCMessageExpr(const ObjCMessageExpr* ME, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+ void VisitObjCMessage(const ObjCMessage &msg, ExplodedNodeSet &Src,
+ ExplodedNodeSet& Dst);
+
+ /// VisitReturnStmt - Transfer function logic for return statements.
+ void VisitReturnStmt(const ReturnStmt* R, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ /// VisitOffsetOfExpr - Transfer function for offsetof.
+ void VisitOffsetOfExpr(const OffsetOfExpr* Ex, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ /// VisitSizeOfAlignOfExpr - Transfer function for sizeof.
+ void VisitSizeOfAlignOfExpr(const SizeOfAlignOfExpr* Ex, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ /// VisitUnaryOperator - Transfer function logic for unary operators.
+ void VisitUnaryOperator(const UnaryOperator* B, ExplodedNode* Pred,
+ ExplodedNodeSet& Dst);
+
+ void VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
+ ExplodedNodeSet & Dst);
+
+ void VisitCXXTemporaryObjectExpr(const CXXTemporaryObjectExpr *expr,
+ ExplodedNode *Pred, ExplodedNodeSet &Dst) {
+ VisitCXXConstructExpr(expr, 0, Pred, Dst);
+ }
+
+ void VisitCXXConstructExpr(const CXXConstructExpr *E, const MemRegion *Dest,
+ ExplodedNode *Pred, ExplodedNodeSet &Dst);
+
+ void VisitCXXDestructor(const CXXDestructorDecl *DD,
+ const MemRegion *Dest, const Stmt *S,
+ ExplodedNode *Pred, ExplodedNodeSet &Dst);
+
+ void VisitCXXMemberCallExpr(const CXXMemberCallExpr *MCE, ExplodedNode *Pred,
+ ExplodedNodeSet &Dst);
+
+ void VisitCXXOperatorCallExpr(const CXXOperatorCallExpr *C,
+ ExplodedNode *Pred, ExplodedNodeSet &Dst);
+
+ void VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
+ ExplodedNodeSet &Dst);
+
+ void VisitCXXDeleteExpr(const CXXDeleteExpr *CDE, ExplodedNode *Pred,
+ ExplodedNodeSet &Dst);
+
+ void VisitAggExpr(const Expr *E, const MemRegion *Dest, ExplodedNode *Pred,
+ ExplodedNodeSet &Dst);
+
+ /// Create a C++ temporary object for an rvalue.
+ void CreateCXXTemporaryObject(const Expr *Ex, ExplodedNode *Pred,
+ ExplodedNodeSet &Dst);
+
+ /// Synthesize CXXThisRegion.
+ const CXXThisRegion *getCXXThisRegion(const CXXRecordDecl *RD,
+ const StackFrameContext *SFC);
+
+ const CXXThisRegion *getCXXThisRegion(const CXXMethodDecl *decl,
+ const StackFrameContext *frameCtx);
+
+ /// Evaluate arguments with a work list algorithm.
+ void evalArguments(ConstExprIterator AI, ConstExprIterator AE,
+ const FunctionProtoType *FnType,
+ ExplodedNode *Pred, ExplodedNodeSet &Dst,
+ bool FstArgAsLValue = false);
+
+ /// Evaluate method call itself. Used for CXXMethodCallExpr and
+ /// CXXOperatorCallExpr.
+ void evalMethodCall(const CallExpr *MCE, const CXXMethodDecl *MD,
+ const Expr *ThisExpr, ExplodedNode *Pred,
+ ExplodedNodeSet &Src, ExplodedNodeSet &Dst);
+
+ /// evalEagerlyAssume - Given the nodes in 'Src', eagerly assume symbolic
+ /// expressions of the form 'x != 0' and generate new nodes (stored in Dst)
+ /// with those assumptions.
+ void evalEagerlyAssume(ExplodedNodeSet& Dst, ExplodedNodeSet& Src,
+ const Expr *Ex);
+
+ SVal evalMinus(SVal X) {
+ return X.isValid() ? svalBuilder.evalMinus(cast<NonLoc>(X)) : X;
+ }
+
+ SVal evalComplement(SVal X) {
+ return X.isValid() ? svalBuilder.evalComplement(cast<NonLoc>(X)) : X;
+ }
+
+public:
+
+ SVal evalBinOp(const GRState *state, BinaryOperator::Opcode op,
+ NonLoc L, NonLoc R, QualType T) {
+ return svalBuilder.evalBinOpNN(state, op, L, R, T);
+ }
+
+ SVal evalBinOp(const GRState *state, BinaryOperator::Opcode op,
+ NonLoc L, SVal R, QualType T) {
+ return R.isValid() ? svalBuilder.evalBinOpNN(state,op,L, cast<NonLoc>(R), T) : R;
+ }
+
+ SVal evalBinOp(const GRState *ST, BinaryOperator::Opcode Op,
+ SVal LHS, SVal RHS, QualType T) {
+ return svalBuilder.evalBinOp(ST, Op, LHS, RHS, T);
+ }
+
+protected:
+ void evalObjCMessage(ExplodedNodeSet& Dst, const ObjCMessage &msg,
+ ExplodedNode* Pred, const GRState *state) {
+ assert (Builder && "StmtNodeBuilder must be defined.");
+ getTF().evalObjCMessage(Dst, *this, *Builder, msg, Pred, state);
+ }
+
+ const GRState* MarkBranch(const GRState* St, const Stmt* Terminator,
+ bool branchTaken);
+
+ /// evalBind - Handle the semantics of binding a value to a specific location.
+ /// This method is used by evalStore, VisitDeclStmt, and others.
+ void evalBind(ExplodedNodeSet& Dst, const Stmt* StoreE, ExplodedNode* Pred,
+ const GRState* St, SVal location, SVal Val,
+ bool atDeclInit = false);
+
+public:
+ // FIXME: 'tag' should be removed, and a LocationContext should be used
+ // instead.
+ // FIXME: Comment on the meaning of the arguments, when 'St' may not
+ // be the same as Pred->state, and when 'location' may not be the
+ // same as state->getLValue(Ex).
+ /// Simulate a read of the result of Ex.
+ void evalLoad(ExplodedNodeSet& Dst, const Expr* Ex, ExplodedNode* Pred,
+ const GRState* St, SVal location, const void *tag = 0,
+ QualType LoadTy = QualType());
+
+ // FIXME: 'tag' should be removed, and a LocationContext should be used
+ // instead.
+ void evalStore(ExplodedNodeSet& Dst, const Expr* AssignE, const Expr* StoreE,
+ ExplodedNode* Pred, const GRState* St, SVal TargetLV, SVal Val,
+ const void *tag = 0);
+private:
+ void evalLoadCommon(ExplodedNodeSet& Dst, const Expr* Ex, ExplodedNode* Pred,
+ const GRState* St, SVal location, const void *tag,
+ QualType LoadTy);
+
+ // FIXME: 'tag' should be removed, and a LocationContext should be used
+ // instead.
+ void evalLocation(ExplodedNodeSet &Dst, const Stmt *S, ExplodedNode* Pred,
+ const GRState* St, SVal location,
+ const void *tag, bool isLoad);
+
+ bool InlineCall(ExplodedNodeSet &Dst, const CallExpr *CE, ExplodedNode *Pred);
+};
+
+} // end ento namespace
+
+} // end clang namespace
+
+#endif
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