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-rw-r--r--gnu/games/chess/Xchess/xchess.c.150197
1 files changed, 0 insertions, 197 deletions
diff --git a/gnu/games/chess/Xchess/xchess.c.150 b/gnu/games/chess/Xchess/xchess.c.150
deleted file mode 100644
index 2c17906..0000000
--- a/gnu/games/chess/Xchess/xchess.c.150
+++ /dev/null
@@ -1,197 +0,0 @@
-
-/* This file contains code for X-CHESS.
- Copyright (C) 1986 Free Software Foundation, Inc.
-
-This file is part of X-CHESS.
-
-X-CHESS is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY. No author or distributor
-accepts responsibility to anyone for the consequences of using it
-or for whether it serves any particular purpose or works at all,
-unless he says so in writing. Refer to the X-CHESS General Public
-License for full details.
-
-Everyone is granted permission to copy, modify and redistribute
-X-CHESS, but only under the conditions described in the
-X-CHESS General Public License. A copy of this license is
-supposed to have been given to you along with X-CHESS so you
-can know your rights and responsibilities. It should be in a
-file named COPYING. Among other things, the copyright notice
-and this notice must be preserved on all copies. */
-
-
-/* RCS Info: $Revision: 1.5 $ on $Date: 86/11/26 12:11:32 $
- * $Source: /users/faustus/xchess/RCS/xchess.c,v $
- * Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
- * Permission is granted to do anything with this code except sell it
- * or remove this message.
- */
-
-#define USAGE "xchess [ -d ] [ -f recordfile ] [ -r savedfile ] [ -i ]\n\
-\t[ -t moves/timeunit ] [ -c ] [ -p program ] [ -b ] [ -bnw ] [ -s ]\n\
-\t[ -n ] [ -h host ] [ -v ] [ -R ] [ whitedisplay ] [ blackdisplay ]"
-
-#include <signal.h>
-#include "xchess.h"
-
-bool debug = false;
-bool oneboard = false;
-bool bnwflag = false;
-bool progflag = false;
-bool blackflag = false;
-bool quickflag = false;
-
-char *progname = DEF_PROGRAM;
-char *proghost = NULL;
-char *piecenames[] = { "pawn", "rook", "knight", "bishop", "queen", "king" } ;
-char *colornames[] = { "white", "black", "none" } ;
-char *movetypenames[] = { "move", "qcastle", "kcastle", "capture" } ;
-char *dispname1 = NULL, *dispname2 = NULL;
-
-char *black_piece_color = BLACK_PIECE_COLOR;
-char *white_piece_color = WHITE_PIECE_COLOR;
-char *black_square_color = BLACK_SQUARE_COLOR;
-char *white_square_color = WHITE_SQUARE_COLOR;
-char *border_color = BORDER_COLOR;
-char *text_color = TEXT_COLOR;
-char *text_back = TEXT_BACK;
-char *error_text = ERROR_TEXT;
-char *player_text = PLAYER_TEXT;
-char *cursor_color = CURSOR_COLOR;
-
-int num_flashes = NUM_FLASHES;
-int flash_size = FLASH_SIZE;
-char *program;
-char *recfile = NULL;
-
-die () {
-fprintf(stderr, "child proc changed status?!\n");
-}
-
-void
-main(ac, av)
- char **av;
-{
- bool randflag = false;
- move *m;
- char *s;
-
- program = av[0];
-
- signal(SIGCHLD, die);
- /* Process args. */
- av++; ac--;
- while (ac > 0 && **av == '-') {
- if (eq(*av, "-d")) {
- debug = true;
- } else if (eq(*av, "-f")) {
- av++; ac--;
- if (*av)
- record_file = *av;
- else
- goto usage;
- } else if (eq(*av, "-r")) {
- av++; ac--;
- if (*av)
- recfile = *av;
- else
- goto usage;
- } else if (eq(*av, "-i")) {
- record_english = false;
- } else if (eq(*av, "-R")) {
- randflag = true;
- } else if (eq(*av, "-v")) {
- win_flashmove = true;
- } else if (eq(*av, "-q")) {
- quickflag = true;
- } else if (eq(*av, "-t")) {
- av++; ac--;
- if (*av) {
- movesperunit = atoi(*av);
- if (s = index(*av, '/'))
- timeunit = atoi(s + 1) * 60;
- else
- timeunit = 60;
- } else
- goto usage;
- } else if (eq(*av, "-p")) {
- av++; ac--;
- if (*av)
- progname = *av;
- else
- goto usage;
- } else if (eq(*av, "-h")) {
- av++; ac--;
- if (*av)
- proghost = *av;
- else
- goto usage;
- } else if (eq(*av, "-b")) {
- blackflag = true;
- } else if (eq(*av, "-c")) {
- progflag = true;
- } else if (eq(*av, "-bnw")) {
- bnwflag = true;
- } else if (eq(*av, "-s")) {
- saveflag = true;
- } else if (eq(*av, "-n")) {
- noisyflag = true;
- } else
- goto usage;
- av++; ac--;
- }
- if (ac > 0)
- dispname1 = av[0];
- if (ac > 1)
- dispname2 = av[1];
- if (ac > 2)
- goto usage;
-
- if (!dispname2)
- oneboard = true;
-
- srandom(getpid());
-
- if (!oneboard && randflag && (random() % 2)) {
- s = dispname1;
- dispname1 = dispname2;
- dispname2 = s;
- }
-
- if (!dispname1)
- dispname1 = getenv("DISPLAY");
-
- /* Set up the board. */
- board_setup();
-
- /* Create the windows. */
- win_setup(dispname1, dispname2);
-
- board_drawall();
-
- /* Start the program if necessary. */
- if (progflag)
- if (!program_init(progname))
- exit(1);
-
- if (recfile)
- load_game(recfile);
-
- /* Go into a loop of prompting players alternately for moves, checking
- * them, and updating things.
- */
- for (;;) {
- win_process(false);
- clock_update();
- if (progflag && ((!blackflag && (nexttomove == BLACK)) ||
- (blackflag && (nexttomove == WHITE)))) {
- m = program_get();
- if (m)
- prog_move(m);
- }
- }
-
-usage: fprintf(stderr, "Usage: %s\n", USAGE);
- exit(1);
-}
-
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