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-rw-r--r--docs/CodeGenerator.html244
1 files changed, 217 insertions, 27 deletions
diff --git a/docs/CodeGenerator.html b/docs/CodeGenerator.html
index 9d0370fd..a37c3dc 100644
--- a/docs/CodeGenerator.html
+++ b/docs/CodeGenerator.html
@@ -50,6 +50,7 @@
<li><a href="#machinebasicblock">The <tt>MachineBasicBlock</tt>
class</a></li>
<li><a href="#machinefunction">The <tt>MachineFunction</tt> class</a></li>
+ <li><a href="#machineinstrbundle"><tt>MachineInstr Bundles</tt></a></li>
</ul>
</li>
<li><a href="#mc">The "MC" Layer</a>
@@ -97,6 +98,14 @@
<li><a href="#regAlloc_builtIn">Built in register allocators</a></li>
</ul></li>
<li><a href="#codeemit">Code Emission</a></li>
+ <li><a href="#vliw_packetizer">VLIW Packetizer</a>
+ <ul>
+ <li><a href="#vliw_mapping">Mapping from instructions to functional
+ units</a></li>
+ <li><a href="#vliw_repr">How the packetization tables are
+ generated and used</a></li>
+ </ul>
+ </li>
</ul>
</li>
<li><a href="#nativeassembler">Implementing a Native Assembler</a></li>
@@ -700,6 +709,21 @@ ret
<!-- _______________________________________________________________________ -->
<h4>
+ <a name="callclobber">Call-clobbered registers</a>
+</h4>
+
+<div>
+
+<p>Some machine instructions, like calls, clobber a large number of physical
+ registers. Rather than adding <code>&lt;def,dead&gt;</code> operands for
+ all of them, it is possible to use an <code>MO_RegisterMask</code> operand
+ instead. The register mask operand holds a bit mask of preserved registers,
+ and everything else is considered to be clobbered by the instruction. </p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<h4>
<a name="ssa">Machine code in SSA form</a>
</h4>
@@ -753,6 +777,90 @@ ret
</div>
+<!-- ======================================================================= -->
+<h3>
+ <a name="machineinstrbundle"><tt>MachineInstr Bundles</tt></a>
+</h3>
+
+<div>
+
+<p>LLVM code generator can model sequences of instructions as MachineInstr
+ bundles. A MI bundle can model a VLIW group / pack which contains an
+ arbitrary number of parallel instructions. It can also be used to model
+ a sequential list of instructions (potentially with data dependencies) that
+ cannot be legally separated (e.g. ARM Thumb2 IT blocks).</p>
+
+<p>Conceptually a MI bundle is a MI with a number of other MIs nested within:
+</p>
+
+<div class="doc_code">
+<pre>
+--------------
+| Bundle | ---------
+-------------- \
+ | ----------------
+ | | MI |
+ | ----------------
+ | |
+ | ----------------
+ | | MI |
+ | ----------------
+ | |
+ | ----------------
+ | | MI |
+ | ----------------
+ |
+--------------
+| Bundle | --------
+-------------- \
+ | ----------------
+ | | MI |
+ | ----------------
+ | |
+ | ----------------
+ | | MI |
+ | ----------------
+ | |
+ | ...
+ |
+--------------
+| Bundle | --------
+-------------- \
+ |
+ ...
+</pre>
+</div>
+
+<p> MI bundle support does not change the physical representations of
+ MachineBasicBlock and MachineInstr. All the MIs (including top level and
+ nested ones) are stored as sequential list of MIs. The "bundled" MIs are
+ marked with the 'InsideBundle' flag. A top level MI with the special BUNDLE
+ opcode is used to represent the start of a bundle. It's legal to mix BUNDLE
+ MIs with indiviual MIs that are not inside bundles nor represent bundles.
+</p>
+
+<p> MachineInstr passes should operate on a MI bundle as a single unit. Member
+ methods have been taught to correctly handle bundles and MIs inside bundles.
+ The MachineBasicBlock iterator has been modified to skip over bundled MIs to
+ enforce the bundle-as-a-single-unit concept. An alternative iterator
+ instr_iterator has been added to MachineBasicBlock to allow passes to
+ iterate over all of the MIs in a MachineBasicBlock, including those which
+ are nested inside bundles. The top level BUNDLE instruction must have the
+ correct set of register MachineOperand's that represent the cumulative
+ inputs and outputs of the bundled MIs.</p>
+
+<p> Packing / bundling of MachineInstr's should be done as part of the register
+ allocation super-pass. More specifically, the pass which determines what
+ MIs should be bundled together must be done after code generator exits SSA
+ form (i.e. after two-address pass, PHI elimination, and copy coalescing).
+ Bundles should only be finalized (i.e. adding BUNDLE MIs and input and
+ output register MachineOperands) after virtual registers have been
+ rewritten into physical registers. This requirement eliminates the need to
+ add virtual register operands to BUNDLE instructions which would effectively
+ double the virtual register def and use lists.</p>
+
+</div>
+
</div>
<!-- *********************************************************************** -->
@@ -2001,6 +2109,73 @@ to implement an assembler for your target.</p>
</div>
+<!-- ======================================================================= -->
+<h3>
+ <a name="vliw_packetizer">VLIW Packetizer</a>
+</h3>
+
+<div>
+
+<p>In a Very Long Instruction Word (VLIW) architecture, the compiler is
+ responsible for mapping instructions to functional-units available on
+ the architecture. To that end, the compiler creates groups of instructions
+ called <i>packets</i> or <i>bundles</i>. The VLIW packetizer in LLVM is
+ a target-independent mechanism to enable the packetization of machine
+ instructions.</p>
+
+<!-- _______________________________________________________________________ -->
+
+<h4>
+ <a name="vliw_mapping">Mapping from instructions to functional units</a>
+</h4>
+
+<div>
+
+<p>Instructions in a VLIW target can typically be mapped to multiple functional
+units. During the process of packetizing, the compiler must be able to reason
+about whether an instruction can be added to a packet. This decision can be
+complex since the compiler has to examine all possible mappings of instructions
+to functional units. Therefore to alleviate compilation-time complexity, the
+VLIW packetizer parses the instruction classes of a target and generates tables
+at compiler build time. These tables can then be queried by the provided
+machine-independent API to determine if an instruction can be accommodated in a
+packet.</p>
+</div>
+
+<!-- ======================================================================= -->
+<h4>
+ <a name="vliw_repr">
+ How the packetization tables are generated and used
+ </a>
+</h4>
+
+<div>
+
+<p>The packetizer reads instruction classes from a target's itineraries and
+creates a deterministic finite automaton (DFA) to represent the state of a
+packet. A DFA consists of three major elements: inputs, states, and
+transitions. The set of inputs for the generated DFA represents the instruction
+being added to a packet. The states represent the possible consumption
+of functional units by instructions in a packet. In the DFA, transitions from
+one state to another occur on the addition of an instruction to an existing
+packet. If there is a legal mapping of functional units to instructions, then
+the DFA contains a corresponding transition. The absence of a transition
+indicates that a legal mapping does not exist and that the instruction cannot
+be added to the packet.</p>
+
+<p>To generate tables for a VLIW target, add <i>Target</i>GenDFAPacketizer.inc
+as a target to the Makefile in the target directory. The exported API provides
+three functions: <tt>DFAPacketizer::clearResources()</tt>,
+<tt>DFAPacketizer::reserveResources(MachineInstr *MI)</tt>, and
+<tt>DFAPacketizer::canReserveResources(MachineInstr *MI)</tt>. These functions
+allow a target packetizer to add an instruction to an existing packet and to
+check whether an instruction can be added to a packet. See
+<tt>llvm/CodeGen/DFAPacketizer.h</tt> for more information.</p>
+
+</div>
+
+</div>
+
</div>
<!-- *********************************************************************** -->
@@ -2212,16 +2387,14 @@ is the key:</p>
<tr>
<th>Feature</th>
<th>ARM</th>
- <th>Alpha</th>
- <th>Blackfin</th>
<th>CellSPU</th>
+ <th>Hexagon</th>
<th>MBlaze</th>
<th>MSP430</th>
<th>Mips</th>
<th>PTX</th>
<th>PowerPC</th>
<th>Sparc</th>
- <th>SystemZ</th>
<th>X86</th>
<th>XCore</th>
</tr>
@@ -2229,16 +2402,14 @@ is the key:</p>
<tr>
<td><a href="#feat_reliable">is generally reliable</a></td>
<td class="yes"></td> <!-- ARM -->
- <td class="unknown"></td> <!-- Alpha -->
- <td class="no"></td> <!-- Blackfin -->
<td class="no"></td> <!-- CellSPU -->
+ <td class="yes"></td> <!-- Hexagon -->
<td class="no"></td> <!-- MBlaze -->
<td class="unknown"></td> <!-- MSP430 -->
- <td class="no"></td> <!-- Mips -->
+ <td class="yes"></td> <!-- Mips -->
<td class="no"></td> <!-- PTX -->
<td class="yes"></td> <!-- PowerPC -->
<td class="yes"></td> <!-- Sparc -->
- <td class="unknown"></td> <!-- SystemZ -->
<td class="yes"></td> <!-- X86 -->
<td class="unknown"></td> <!-- XCore -->
</tr>
@@ -2246,16 +2417,14 @@ is the key:</p>
<tr>
<td><a href="#feat_asmparser">assembly parser</a></td>
<td class="no"></td> <!-- ARM -->
- <td class="no"></td> <!-- Alpha -->
- <td class="no"></td> <!-- Blackfin -->
<td class="no"></td> <!-- CellSPU -->
+ <td class="no"></td> <!-- Hexagon -->
<td class="yes"></td> <!-- MBlaze -->
<td class="no"></td> <!-- MSP430 -->
<td class="no"></td> <!-- Mips -->
<td class="no"></td> <!-- PTX -->
<td class="no"></td> <!-- PowerPC -->
<td class="no"></td> <!-- Sparc -->
- <td class="no"></td> <!-- SystemZ -->
<td class="yes"></td> <!-- X86 -->
<td class="no"></td> <!-- XCore -->
</tr>
@@ -2263,16 +2432,14 @@ is the key:</p>
<tr>
<td><a href="#feat_disassembler">disassembler</a></td>
<td class="yes"></td> <!-- ARM -->
- <td class="no"></td> <!-- Alpha -->
- <td class="no"></td> <!-- Blackfin -->
<td class="no"></td> <!-- CellSPU -->
+ <td class="no"></td> <!-- Hexagon -->
<td class="yes"></td> <!-- MBlaze -->
<td class="no"></td> <!-- MSP430 -->
<td class="no"></td> <!-- Mips -->
<td class="no"></td> <!-- PTX -->
<td class="no"></td> <!-- PowerPC -->
<td class="no"></td> <!-- Sparc -->
- <td class="no"></td> <!-- SystemZ -->
<td class="yes"></td> <!-- X86 -->
<td class="no"></td> <!-- XCore -->
</tr>
@@ -2280,16 +2447,14 @@ is the key:</p>
<tr>
<td><a href="#feat_inlineasm">inline asm</a></td>
<td class="yes"></td> <!-- ARM -->
- <td class="unknown"></td> <!-- Alpha -->
- <td class="yes"></td> <!-- Blackfin -->
<td class="no"></td> <!-- CellSPU -->
+ <td class="yes"></td> <!-- Hexagon -->
<td class="yes"></td> <!-- MBlaze -->
<td class="unknown"></td> <!-- MSP430 -->
<td class="no"></td> <!-- Mips -->
<td class="unknown"></td> <!-- PTX -->
<td class="yes"></td> <!-- PowerPC -->
<td class="unknown"></td> <!-- Sparc -->
- <td class="unknown"></td> <!-- SystemZ -->
<td class="yes"></td> <!-- X86 -->
<td class="unknown"></td> <!-- XCore -->
</tr>
@@ -2297,16 +2462,14 @@ is the key:</p>
<tr>
<td><a href="#feat_jit">jit</a></td>
<td class="partial"><a href="#feat_jit_arm">*</a></td> <!-- ARM -->
- <td class="no"></td> <!-- Alpha -->
- <td class="no"></td> <!-- Blackfin -->
<td class="no"></td> <!-- CellSPU -->
+ <td class="no"></td> <!-- Hexagon -->
<td class="no"></td> <!-- MBlaze -->
<td class="unknown"></td> <!-- MSP430 -->
- <td class="no"></td> <!-- Mips -->
+ <td class="yes"></td> <!-- Mips -->
<td class="unknown"></td> <!-- PTX -->
<td class="yes"></td> <!-- PowerPC -->
<td class="unknown"></td> <!-- Sparc -->
- <td class="unknown"></td> <!-- SystemZ -->
<td class="yes"></td> <!-- X86 -->
<td class="unknown"></td> <!-- XCore -->
</tr>
@@ -2314,16 +2477,14 @@ is the key:</p>
<tr>
<td><a href="#feat_objectwrite">.o&nbsp;file writing</a></td>
<td class="no"></td> <!-- ARM -->
- <td class="no"></td> <!-- Alpha -->
- <td class="no"></td> <!-- Blackfin -->
<td class="no"></td> <!-- CellSPU -->
+ <td class="no"></td> <!-- Hexagon -->
<td class="yes"></td> <!-- MBlaze -->
<td class="no"></td> <!-- MSP430 -->
<td class="no"></td> <!-- Mips -->
<td class="no"></td> <!-- PTX -->
<td class="no"></td> <!-- PowerPC -->
<td class="no"></td> <!-- Sparc -->
- <td class="no"></td> <!-- SystemZ -->
<td class="yes"></td> <!-- X86 -->
<td class="no"></td> <!-- XCore -->
</tr>
@@ -2331,20 +2492,33 @@ is the key:</p>
<tr>
<td><a href="#feat_tailcall">tail calls</a></td>
<td class="yes"></td> <!-- ARM -->
- <td class="unknown"></td> <!-- Alpha -->
- <td class="no"></td> <!-- Blackfin -->
<td class="no"></td> <!-- CellSPU -->
+ <td class="yes"></td> <!-- Hexagon -->
<td class="no"></td> <!-- MBlaze -->
<td class="unknown"></td> <!-- MSP430 -->
<td class="no"></td> <!-- Mips -->
<td class="unknown"></td> <!-- PTX -->
<td class="yes"></td> <!-- PowerPC -->
<td class="unknown"></td> <!-- Sparc -->
- <td class="unknown"></td> <!-- SystemZ -->
<td class="yes"></td> <!-- X86 -->
<td class="unknown"></td> <!-- XCore -->
</tr>
+<tr>
+ <td><a href="#feat_segstacks">segmented stacks</a></td>
+ <td class="no"></td> <!-- ARM -->
+ <td class="no"></td> <!-- CellSPU -->
+ <td class="no"></td> <!-- Hexagon -->
+ <td class="no"></td> <!-- MBlaze -->
+ <td class="no"></td> <!-- MSP430 -->
+ <td class="no"></td> <!-- Mips -->
+ <td class="no"></td> <!-- PTX -->
+ <td class="no"></td> <!-- PowerPC -->
+ <td class="no"></td> <!-- Sparc -->
+ <td class="partial"><a href="#feat_segstacks_x86">*</a></td> <!-- X86 -->
+ <td class="no"></td> <!-- XCore -->
+</tr>
+
</table>
@@ -2428,6 +2602,22 @@ more more details</a>.</p>
</div>
+<!-- _______________________________________________________________________ -->
+<h4 id="feat_segstacks">Segmented Stacks</h4>
+
+<div>
+
+<p>This box indicates whether the target supports segmented stacks. This
+replaces the traditional large C stack with many linked segments. It
+is compatible with the <a href="http://gcc.gnu.org/wiki/SplitStacks">gcc
+implementation</a> used by the Go front end.</p>
+
+<p id="feat_segstacks_x86">Basic support exists on the X86 backend. Currently
+vararg doesn't work and the object files are not marked the way the gold
+linker expects, but simple Go programs can be built by dragonegg.</p>
+
+</div>
+
</div>
<!-- ======================================================================= -->
@@ -2992,7 +3182,7 @@ MOVSX32rm16 -&gt; movsx, 32-bit register, 16-bit memory
<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
<a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br>
- Last modified: $Date: 2011-11-03 07:43:54 +0100 (Thu, 03 Nov 2011) $
+ Last modified: $Date: 2012-03-27 13:25:16 +0200 (Tue, 27 Mar 2012) $
</address>
</body>
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